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#every character’s last name is deltarune if they don’t already have a last name
sp1geon · 1 month
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i think i will try to use tumblr more… anyway here are my deltarune designs :3
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jeweledstone · 1 year
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Recounting a crazy dream I had that I might draw about later
I had a dream the night before April 1st that was really fucking wild. The only reason I didn’t immediately start posting about it was because I wanted to stay “in character” for the Tridential Takeover event.
So in the dream, I was in I think junior high/high school attending a science class of sorts. Instead of a usual lesson, the teacher brought in this scientist (I forget his name but he’s important) to give a presentation of sorts involving this experiment/theory he was known for working on. The basics of it were that every object in our universe emitted some form of radiation, not only the radioactive shit we know of, but also a more harmless version called “passive radiation”. To demonstrate this, he brought this device into class that could detect different types of passive radiation emitting from something and used it on different students, me being one of them.
…The problem started when I was chosen to be the next guinea pig.
It started out ok at first, but then the scientist noticed something weird. Apparently I gave off types of radiation that were “only present in quantum entities” (which I assume is this verse’s term for reality benders, which I am canonically one of). Then, I don’t know if it was because of a fault in the machine or the fact that little quip made me nervous or something, but that’s when things went. Terribly. Wrong.
If you’ve been following my dream journal for a while, you might remember this one time where my reality bending powers went out of control when I started panicking. That basically happened again, but far worse. I lost control for a few seconds, leaving my vision as nothing but bright colors before snapping back to “reality”. At first there seemed to be no casualties and everyone seemed ok, the only thing off were that my eyes appeared to have changed a bit.
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Yeah, you already know where this is going.
Over the course of the next few weeks, the people who were in that classroom during the incident began slowly turning into various Deltarune characters, but they still remained mentally the person they were before. The only exception to that being me and the scientist guy (which only makes sense since we were the closest to “ground zero” at the time. Of fucking course we’d have it worse than everyone else). I was turning into Spamton (of course) and the scientist was turning into Jevil, much to his horror. (Bonus horror points since Deltarune didn’t come out until my last year of high school so for all we knew people were just turning into random monsters)
The rest of the dream was science guy trying to figure out how to reverse what was happening before he completely lost his sanity/identity to the transformation. Didn’t help that I still was having random bursts of reality-glitching which caused us to change more in body and mind every time it happened (an ability I ended up becoming addicted to and trying to use/activate as much as possible, which became easier and easier as reality became more unstable each time I used it).
So yeah, reality’s falling apart and the only guy who can stop it is slowly losing himself to it and is basically in a race against the clock to find a solution. Seems pretty bar of the course for my dreams lol
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are there any specific songs that remind you of your own favourite character from a show/game/books (Kirby for example) ? can you make a song lists? :)
(…are you baiting me with Kirby 👀)
Tbh I‘m more of a "epic fights scenes and other random scenarios“ person and have no idea how character playlist people even manage to find all these songs that somehow actually fit their character. But trying is always an option, so!
(Just to be clear you wrote „remind you of“, not that they actually to actually fit 😅)
Kirby!
The Green Greens and Gourmet Race soundtracks from the Kirby series specifically
Whatever this genre of music is. Just the entire thing. It sounds like sunshine, rainbows and good vibes
This one‘s probably a really weird choice, but there’s some sounds in the background that for some reason heavily remind me of background music from Kirby (like it’s from canvas curse or mouse attack or smth?) theres not even any real resemblance to anything from these soundtracks, but I can’t get it out of my head. (…also Kirby bosses exist.)
This eve song specifically because of this amazing fan animation
The Smash bros Brawl and Ultimate themes because Kirby really was the MVP of Subspace/adventure mode
Also, while it doesn’t remind me of Kirby himself at all, it is the theme of a really cool bird, and this series also has a theme of a really cool bird , so it fits!
Spampton Deltarune
I DONT KNOE HOW BUT THEY FOUND ME- Leave me alone. …*sigh* [BIG SHOT]. I don’t even care about this character. Didn’t even fight the boss yet either. That line is literally the only thing I know about him. But the song also sounds the way he looks, if that makes sense. (It’s quite catchy! Also I came across the song before deltarune lol)
Ocarina of Time/Majoras Mask Link
Hidden Citizens- Out of Time if the name doesn’t already explain it, idk what could
Any variation of the oot title theme (technically doesn’t count since it‘s *the title theme* but it’s originally from Zelda 1 so…ehh)
The Oh Hellos- Where is your Rider. Headcanons and a fic I read somewhere.
Aviators- Red Water Dreams, there’s like two lines that kiiinnndaaa fit that my brain decided to latch onto
Hans Zimmer- No time for Caution and Tick Tock aka part of the interstellar soundtrack (could throw the whole soundtrack here tbh but those two have the ticking sounds so)
Alex Clare- Hummingbird my 10 years ago barely English understanding brain heard the very last two lines of the song and instantly stuck it here because Navi
Mans Zerlmeröw- Heroes which is kinda on the nose
Everything that Theophany does which 100% does‘t count since it’s literally re-imaginations of the Majoras Mask soundtrack but yeah no I mean LISTEN TO THIS. PLEASE.
Twilight princess Link
Also Mans Zerlmeröw- Heroes; how poetic
Every song/soundtrack in existence that even remotely sounds like the Hidden Village, ever
Apparently I had, for some reason, a „male“ (they just edited the pitch of the song to be lower) sped up version of the song Running with the Wolves by Aurora on my playlist all this time. I guess it kinda fits here??? Idk
Old town road , I wish I were joking
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agentravensong · 3 years
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Two ways Weird Route could go (DeltaRune spoilers)
I have two different ideas for how Chapter 2's Weird Route could continue in future chapters. I'll describe them below the cut. Spoilers, obviously.
(For those who don't know what this route is, here's the breakdown. Yes it's all real, I've played through it myself.)
Both these ideas assume that Berdly's gonna be in the hospital or something for most of the rest of the game.
1. Noelle Focused
This path assumes that the Weird Route will be focused on Noelle's corruption throughout all chapters.
In that final Hospital scene, Noelle implies she's going to do some digging on what's wrong with Kris. She's def gonna be in some future Dark World adventures, which means more opportunities for us to command her.
This is my main prediction for this path:
At some point, Noelle will become possessed by the Red Soul, and we will control her directly.
The main evidence for this? The faceless angel doll in Rudy's room, that Noelle and Dess made for him. I mean, Weird Route def points even more at us being the Angel (Spamton literally calls us that when we go to get his ring, and the other shopkeep calls Noelle "angel" before that). And faceless to me signals possessed. Consider how Kris appears almost faceless to us most of the time.
Why would this happen? Oh, I can think of plenty of reasons:
Noelle learns the extent to which the soul has been hurting Kris and takes it to save them
Noelle becomes so obsessed with the idea of getting stronger and is allured by the Soul to the point that she takes it on willingly to become as powerful as possible
kind of related to the last point: Noelle mistakenly believes that having the Soul will grant her more agency
Noelle can't stand the pain of hurting people under the Soul's command but, seeing how it seems to affect Kris, believes being fully possessed by it will numb her guilt. If it'll be using her either way...
Something terrible happens - like, say, the death of her father - and Noelle believes the Soul will give her the power to fix it
Switching gears, Kris could force the Soul onto her to save themself... though I'd like to think they wouldn't do that, and they more than anyone would know giving it to her wouldn't be a kindness. Perhaps they try to get rid of and Noelle just gets unlucky enough to be caught in the crossfire?
Or, perhaps, neither Kris nor Noelle have any say in it. Perhaps we simply reach a point where Kris is actively fighting against us, and so we transfer to a more willing vessel. One we've already groomed.
However it happens, Noelle ends up under our direct control, and we likely have a fight as her against the rest of the Fun Gang. I could see this working with the "only one ending" theory if the goal we as the Soul are trying to accomplish is the same in both runs, but in a regular run, we as Kris would be fighting against the Fun Gang plus Noelle at this moment. Or maybe it'll actually be two different endings, who's to say.
(Bonus theory: If Noelle isn't the faceless angel, then perhaps Dess will come back as it (assuming she's dead)? Probably won't be faceless in the player-possessed sense if that's the case)
2. Not Noelle Focused
Alternatively, what if, instead of focusing on Noelle, we do what we did to her to other people from HomeTown? Specifically, Kris's other classmates?
Well, first of all, it would make "Snowgrave" as the route name not really work. But beyond that...
The rest of Kris's class, minus Temmie, has already been helpfully split into pairs: MK and Snowy, Catti and Jockington.
So I could easily see the next two chapters each involving bringing one of these pairs to the Dark World, and the Weird Route involving getting one of them to kill the other. I figure we'd do this with MK and Snowy first, because a) they seem to be less close than the other pair, and b) Snowy would surely have ice magic like Noelle, so the kill method could be the same, with the kill method for the other pair being a surprise (perhaps by that point we'd have the ability to keep enemies from fleeing when their HP is depleted?).
Now, this only takes up two of the five promised upcoming chapters. Unless, perhaps, they're spaced out to be every other chapter? After all, Chapter 3 seems like it'll be set in Kris's home, so it wouldn't really make sense for any of Kris's classmates to be involved. And considering Chapter 1 didn't have a weird route, it would make a consistent pattern.
Either way, by Chapter 6, we'd have three Lightners who have been negatively influenced by the SOUL, and three who have "fallen down". I also figure that, by then, Ralsei and Susie will have caught on to what we're doing.
How does it end? Not sure. However, if it's true that DR only has 1 ending, then I figure there'll have to be some way to bring back the "dead" characters. ...Hopefully.
That's all I've got for now. Might come back and edit this post if I think of more. I'd love to hear y'all's theories!
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vgfm · 3 years
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Deltarune Theory: The True Identity and Importance of “Everyman”
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I’ve been away from the Undertale theory scene for a long time. It’s been so long that a whole new-fangled game got announced, and I’ve got some theories on it.
Are these theories about Gaster or Sans or whatever’s going on with Kris? Not exactly. At least, not yet. I’ve got a better character in mind.
Let’s start with Everyman: Undertale’s most obscure character and (I think) one of the most pivotal in Deltarune.
This is a two-part theory: the first part outlines who Everyman is and why I think he’ll be important in Deltarune. The second part? You’ll have to read and find out.
This is a long one and with loads of images, so strap yourselves in.
Sections
Part 1: Introduction to Everyman
Who is Everyman?
“So Everyman’s just an Easter egg, right?”
Everyman’s Importance
Why did Everyman appear in True Lab?
Why Everyman will have a bigger role in Deltarune
Part 2: Everyman is ???
What will Everyman’s role be?
Jevil’s Connection to Everyman
The Spade King’s clue
Additional Evidence
“Seriously?”
The Gaster connection
The “Strange Son”
Who made who?
“Seriously, who is Everyman?”
End
Closing Summary
Final Conclusions
Who is Everyman?
"Everyman” is a special attack that appears during the Reaper Bird amalgamate fight in True Lab.
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This same figure appears twice in Deltarune’s first chapter:
Once as graffiti in an alleyway in Hometown...
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...and again as a rare bullet attack during Jevil’s fight.
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The name “Everyman” only ever appears in-game next to his graffiti portrait in Hometown. Everyman’s sprites are simply titled “strangeman” in Undertale’s game files:
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[Image transcript: UTModTool is showing multiple highlighted sprite entries that begin with “spr_strangeman”. On the right is the file “spr_strangeman_walk” opened, showing a picture of Everyman. End image transcript]
Some time after Undertale’s release there was a since-deleted tweet from Toby with a picture of Reaper Bird’s attack that he titled “Everyman,” which is where fans first got the name.
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[Image transcript: A tweet from toby fox that says “Everyman”. The first reply says “Is that his name. please thell me thats his obj name.” Toby’s response repeats “Everyman.” The next reply says “everything i aspire to be.” Toby responds again with “’Everyman’ you aspire to be.” Toby then adds another tweet saying “Description. Just a good guy that shows up on occasion.” end image transcript.]
This is a web archive screenshot so the image of Everyman’s bullet sprite wasn’t preserved here. Special thanks to catcat for tracking this one down!
“So Everyman’s just an Easter egg, right?”
I don’t think so. I’d be more inclined to write off Everyman’s role in Deltarune as a mere cameo if he had only shown up once. But it’s odd that Toby felt the need to include Everyman twice in a single chapter. To me this seems less like a one-off cameo and more like foreshadowing for a greater role in the full game.
Let’s compare Everyman’s appearances to instances of character foreshadowing and one-off cameos from Undertale and Deltarune:
Mettaton
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[Image transcript: four Undertale screenshots arranged in a grid. In the top-left screenshot, the narration text box reads “(the machine isn’t working.)” as Frisk stares at Mettaton in Snowdin’s colored tile puzzle room. In the top-right screenshot, the narration textbox is reading a TV announcement in Papyrus’ house: “(It says ‘STAY TUNED FOR A NEW PROGRAM - MTT.’)”. In the bottom-left screenshot, Napstablook’s text box says “there’s a show i like to watch on it... sometimes...” as Frisk looks at their television. In the bottom-right screenshot, Undyne’s text box says “This oven is some top-of-the-line MTT thing.” as Frisk stares at her oven. End image transcript.]
Mettaton is foreshadowed multiple times before he makes his proper introduction in Alphys’ Lab. This includes a direct on-screen appearance of his rectangular form as part of Snowdin’s colored tile puzzle. What’s interesting is that half of these references (including the tile puzzle) only make sense in hindsight to a first-time player. For all we know there could be other, more-cryptic Everyman references already in Deltarune that we don’t have the full context to understand yet.
Rouxls Kaard
Despite his legendary introductory sequence catching many-a-player off-guard, Rouxls Kaard actually is foreshadowed a couple of times before his stunning debut.
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[Image transcript: four Deltarune screenshots arranged in a grid. In the top-left screenshot, Ralsei is reading a message from Rouxls Kaard: “It says... ‘Thoust fools, thou will NEVER figure it out now!’. This is continued in the top-right screenshot: “Then it, um, says, ‘PS - I make my own Rules. - RK’”. In the bottom-left screenshot, a puzzle-master says “ROUXLS KAARD... Lord of the Puzzles... Be careful...!” In the bottom-right screenshot, one of Clover’s heads says “RK came by... What a hunk!” End image transcript.]
I’ve noticed from watching Let’s Plays that many people don’t even realize that these lines were meant to foreshadow him (and I’m pretty sure I didn’t realize it either on my first playthrough).
Ice-E
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Now here’s something that’s an example of both a one-off cameo and proper foreshadowing! In Undertale, Ice-E is referenced exactly once in the entire game—as part of Sans’ Monster Kidz Word Search puzzle. No other character mentions Ice-E, Ice-E does not appear in-person, nor does the Ice-E’s restaurant appear... in Undertale. Deltarune is a completely different story.
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[image transcript: Two Deltarune screenshots side-by-side. in the left screenshot, Kris looks under their sink and the narration text box says: “A can of Ice-E’s Cool Boys Body Spray ‘Spray For The Boys,’ Flamin’ Hot Pizza Flavor.” In the right screenshot, Kris reads a chart in the hospital. The narration text box says: “(It’s a classic 1-to-10 pain scale, using ICE-E as a model.)” End image transcript.]
In Deltarune chapter 1 we find numerous references and bits of foreshadowing for Ice-E and, lo and behold, we see that Ice-E’s restaurant exists in Hometown at the end of chapter 1. And notice how it’s multiple references and not just a one-off like last time.
In every example of foreshadowing listed above we’re given more than one hint of a character’s presence, and so far Everyman fits this same pattern. This makes me feel safe in assuming he will have a bigger role in the full game.
Everyman’s Importance
What’s interesting is that in Chapter 1, Everyman appears in both the light and dark worlds. So far Deltarune has kept the light and dark worlds largely separate from one another, with only Kris and Susie traveling between them (as far as we know).
Everyman’s presence in both worlds implies that either he can travel between both worlds as well, or at least that lightners and darkners are both familiar with him.
Based on what we know, I’d wager that Everyman is a lightner—specifically, a monster.  I say this for two reasons: 1.) so far we’ve only seen lightners (Kris and Susie) travel between both worlds, and 2.) this would explain Everyman’s appearance as one of Reaper Bird’s attacks in Undertale’s True Lab.
Why did Everyman appear in the True Lab?
The worlds of Undertale and Deltarune are connected. Toby has all-but-confirmed this himself.
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[Image transcript: A screenshot from the official Deltarune website’s question-and-answer page. The question says “So there’s no connections between the two games?”. The answer says “It’s a different world that might even have different rules. That doesn’t mean there will be no connections at all though.” End image transcript.]
One major connection between Undertale and Deltarune is their largely-shared cast of characters. Many major characters from Undertale make an appearance in Deltarune’s first chapter, and Toby has shown that at least some characters from Deltarune’s universe have counterparts in the Undertale universe as well.
The Undertale Alarm Clock App makes reference to Rudolph Holiday living in the Underground some time prior to the events of Undertale.
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[Image transcript: A dialogue box where Asgore says “Rudy... loved the holidays, you know.” End image transcript.]
This dialogue also strongly implies that Undertale’s universe has a counterpart for Noelle.
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[Image transcript: Another dialogue box from Asgore. He says: “With a warm slice of fruitcake on the table. His youngest daughter peeking shyly from around the corner...” End image transcript]
Depending on how one interprets the Clamgirl NPC’s dialogue, there may or may not be an Undertale version of Susie (aka “Suzy”) too.
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[Image transcript: Two Undertale screenshots side-by-side. In the left screenshot, Clamgirl tells Frisk: “Synchronicity...? My neighbor’s daughter looks about your age.” In the right screenshot her dialogue continues: “Her name is ‘Suzy.’ I feel like you two should be friends.” End image transcript.]
I’d argue that Everyman also had a “counterpart” in Undertale’s universe who lived as a monster in the Underground. Much like Rudy, the Underground’s Everyman likely grew old and eventually “fell down”. But unlike Rudy, Everyman was sent to the True Lab for the royal scientist’s soul experiments and became part of the Reaper Bird amalgamate.
This would fit with the pattern that we see with most other amalgamates, namely that they each seem to be made up of one named/noteworthy monster combined with several other generic monsters. The formula goes like this:
Lemon Bread = Shyra (Shyren’s Sister) + Aaron + Moldbygg
Endogeny = Muttler + various dog enemies
Snowdrake Mother = Crystal (Snowdrake’s Mom) + Vegetoids(?)
Reaper Bird = Everyman + Astigmatism + Whimsalot + Final Froggit
The Memoryheads seem to not “fit” with the other amalgamates, perhaps intentionally, so I’ll leave them out for now.
Long story short: Everyman was most likely a monster since he was part of an amalgamate and (as far as we know) amalgamates can only be made of monsters.
Why Everyman will have a bigger role in Deltarune
We see in Deltarune that three of the monsters who became amalgamates in Undertale have since passed away. This fits a trend I’ve noticed of Toby trying to “explain” the absence of characters who are prominent in one of his games but not the other.
The examples I cited above of Rudy, Noelle, and (possibly) Susie existing in Undertale’s universe also serve as “excuses” for where those characters were and why they were absent from the events of Undertale’s story. Rudy was dead and Noelle and “Suzy” were living with their families (presumably) in parts of the Underground where Frisk never ventured.
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Shyra, Muttler, and Crystal are similarly “excused” from Deltarune’s story when the graveyard informs the player of their passing. Gerson is likewise excluded from Deltarune due to having passed away before the events of the game.
Conveniently, Everyman is not listed among the amalgamate monsters who have passed away in Hometown, and the alleyway graffiti implies he’s alive and well.
We know that Deltarune’s timeline and character ages don’t match up perfectly with Undertale’s—Deltarune Asriel is still alive and slightly older than Kris, who’s roughly the same age as DR Monster Kid. Conversely, Undertale Asriel died long before Frisk entered the Underground, yet Frisk is still seemingly in the same age bracket as UT Monster Kid (who’s barely younger than Asriel in Deltarune). Like Rudy, we can assume that Deltarune’s Everyman is younger than the Everyman who “fell down” in the Underground.
What will Everyman’s role be?
Remember when I said this was a two-part theory? Well, here’s the second half of my theory: Everyman is the Knight.
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[Image transcript: A text box that says “Yes, you read that correctly.” End image transcript.]
Yes, the same Knight mentioned by Seam, Jevil, and the King of Spades. The same Knight who’s pulling new dark fountains out of the earth and who’s implied to be a major antagonist in the full game.
I could hedge my bets by saying Everyman is merely “connected” to the Knight, but if the Knight is a character we already know of then I think Everyman is the most likely candidate.
Let’s start with the name: Everyman’s sprites are titled “strangeman” in Undertale’s files. The very first mention we get of the Knight in Deltarune is Seam describing a “strange knight” who appeared, complete with red font for emphasis.
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[Image transcript: Seam speaking inside of a shop, saying: “But, recently, a strange knight appeared... And three of the kings were locked away.” End image transcript.]
The word “strange” seems to be used selectively and very deliberately in Deltarune’s first chapter. Here’s a breakdown of all the times it’s used:
Seam referring to the knight
Seam referring to the Knight’s “strange son” (more on that later)
Telling Seam about Jevil (”Strange Prisoner”)
Seam referring to the “strange someone” that Jevil met
Seam mentioning the “strange words” Jevil said
Rouxls Kaard referring to Lancer (”a strange and irritating darling!”)
Narration before Kris seals the dark fountain (”You felt something strange.”)
Flavor text during the Jevil fight (”Kris gazed strangely”)
The Devilsknife/Jevilstail appearing in a “strange chest” outside of Jevil’s cell upon defeating him (this may be dummied out or only triggers if your inventory is full of weapons/armors and Jevil can’t give his item to you)
The description of the key to Jevil’s cell (”something feels strange about it”)
With the exception of the line from Rouxls Kaard, every instance of “strange” somehow connects to the Knight or Jevil. If the Knight is indeed the “strange someone” who Jevil met then the list tightens even further, to the point where all but one use of the word “strange” is associated with a single character and his handiwork—a very “strange man”, as it were. Speaking of Jevil...
Jevil’s connection to the Knight and Everyman
Jevil’s fight is one of two places where Everyman appears in Deltarune chapter 1. Not only that, but Everyman’s sprite only appears as a rare event during Jevil’s carousel attack, implying that his appearance is somehow significant.
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Interestingly enough, the other two sprites that appear during this attack are one with a head that vaguely resembles Mysteryman (believed to be Gaster) and another with the head of a horse, a.k.a. the same as a knight piece on a chess board. It’s also worth pointing out that it’s rarer for the Everyman sprite to appear than it is for either of the other two sprites to appear.
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We can also see the Everyman sprite represented in the official Chaos Revolving Keychain from Fangamer.
Jevil mentions the Knight once you defeat him, showing that he has knowledge of his existence.
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[Image transcript: Jevil saying “THE HAND OF THE KNIGHT IS DRIFTING FORWARD.” End image transcript.]
This is interesting since Seam’s dialogue implies that Jevil was imprisoned well before the Knight overthrew the three kings at Card Castle. I can think of three possible explanations for this seeming timeline discrepancy:
Jevil is somehow intrinsically “aware” of things that go on outside of his cell
The Knight or someone else visited Jevil in jail to tell him about what happened with the three kings
The Knight is the same “strange someone” that Jevil met before he was locked up
The first explanation is the least likely, imo, due to Jevil asking who Kris, Ralsei, and Susie are when he first meets them.
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[Image transcript: Two Deltarune screenshots side-by-side. In the left screenshot, Jevil is talking to the fun gang and he says: “BUT LO, THREE VISITORS STANDING INSIDE?” This continues in the right screenshot, where Jevil says: “WHO ARE YOU FEW?” End image transcript.]
If Jevil was aware of the outside world then he’d surely know of the fun gang’s antics by that point.
The second explanation doesn’t seem very likely either. Seam is the only character who acknowledges Jevil’s existence and we never see Seam visit Card Castle, even after the Spade King has been overthrown.
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[Image transcript: Two Deltarune screenshots side-by-side. In the left screenshot, Jack Person tells the fun gang: “By the by, I asked Seam to come here, but...” Continuing onto the right screenshot, where Jack Person finishes by saying “There wasn’t any interest.” End image transcript.]
Jevil’s cell doesn’t seem to have any guards and it’s kept on its own floor, so that would rule out Jevil hearing about the knight from other prisoners.
If someone in the castle brings food to Jevil then he may have overheard it from them, but even that is speculative. Does Jevil even need to eat? He says his body “cannot be killed,” after all.
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[Image transcript: Jevil saying “THIS BODY CANNOT BE KILLED!” End image transcript.]
And I’m not sure if the King of Spades would be so accommodating towards a dangerous prisoner.
That just leaves the third explanation, which seems the most likely to me. It’s also the tidiest explanation for how Jevil would be aware of both the Knight and Everyman—they’re the same person.
We can only speculate as to why the “strange someone” caused Jevil to run amok. If that strange someone was the Knight then I would assume that setting Jevil loose may have been his attempt to overthrow or destabilize Card Castle’s leadership. We know that the Knight eventually overthrew the three other kings himself, so that may have been his plan B after Jevil failed or he merely wished to remove Jevil as an obstacle. Either way, the Knight toppled the quadrumvirate and installed the Spade King as the protector of Card Castle’s dark fountain.
The Spade King’s clue
The Spade King is the closest ally of the Knight that we’ve seen so far. The exact nature of their relationship isn’t fully known, but the King’s words imply that he reveres and is loyal to the Knight.
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[Image description: Four Deltarune screenshots arranged in a grid. In the top-left, the King of Spades says “By the Knight’s will, I shall shatter your heart to pieces!”. In the top-right, the King says “For the KNIGHT has appeared.” In the bottom-left, the King says “The KNIGHT that pulls the Fountains from the Earth.” In the bottom-right, the King says “My KNIGHT... I shall not fail you...” End image transcript.]
Both characters share an interest in maintaining the existence of dark fountains, given that the Knight has been said to create new fountains by pulling them up from the Earth.
Unlike Jevil, the Spade King’s attacks never make explicit reference to Everyman’s visage, but he does give a possible nod that many players have overlooked. When the Spade King is defeated, he makes a curious gesture by letting his cloak fly away like a butterfly.
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While this may be a simple artistic flourish, I always found this moment to be odd and unfitting for a brutish character like the King. It’s also worth pointing out how the King’s cloak is clearly not a part of his body, unlike what’s implied with Lancer’s “clothes”.
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[Image transcript: Two Deltarune screenshots side-by-side. In the left screenshot, the battle narration says: “You tell Lancer you can’t tell the difference between his clothes and his body.” The narration continues in the right screenshot, saying “He seems flattered... His ATTACK POWER went down!” End transcript.]
What if the King didn’t always have that butterfly-shaped cloak? Did someone give it to him? Think of where else we’ve seen butterfly motifs before.
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At first blush, this seems obvious—the Reaper Bird is clearly made from the Core mercenaries, including Whimsalot. Whimsalot attacks with butterfly bullets, so that’s where Reaper Bird got them from, right? Case closed. Well, not so fast.
It turns out there are two different sets of butterfly bullets in Undertale’s game files, and Reaper Bird’s are different from Whimsalot’s.
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[Image transcript: Two groups of butterfly bullet sprites. The left group is labeled “Whimsun / Whimsalot.” The right group is labeled “Reaper Bird”. End image transcript.]
Notice how Reaper Bird’s butterflies are smaller and have pointier, more symmetrical wings? While those differences could be chalked up to limited pixel resolution, it’s interesting how Toby went out of his way to create an entirely unique set of butterfly bullets for Reaper Bird when it arguably would have made more sense for him to recycle the Whimsun butterflies like he did for Whimsalot.
If you want to compare the sprites for yourself I suggest either looking at the game files directly or looking at an actual playthrough of Undertale. I’ve noticed that Spriter’s Resource mistakenly has Reaper Bird’s butterflies listed under Whimsun’s sprite sheet (which is a completely understandable mix-up).
To drive the point home, notice the string names that are used for these butterflies:
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[Image transcript: An UTModTool window showing multiple named strings. Highlighted in red are six strings that each contain “obj_strangeman_butterfly” in their names. End image transcript.]
They’re “strangeman” butterflies. Not “amalgamate” or “Reaper Bird” butterflies (despite Reaper Bird having its own share of dedicated strings and named sprites), and they’re not “Whimsalot” butterflies either. Toby clearly delineates them as belonging to strangeman, a.k.a. Everyman, meaning that Everyman is specifically associated with butterfly imagery. The Spade King also makes use of butterfly imagery immediately after he mentions the Knight in his final turn.
Between the King and Jevil, this makes two characters that can be linked to both Everyman and the Knight.
Additional Evidence
Let’s circle back to Reaper Bird for a second. It’s commonly known that this amalgamate is made from Astigmatism, Final Froggit, and Whimsalot. To wit:
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These enemies are part of the mercenary group that Mettaton hires to attack you in the Core. Have you ever noticed how out-of-place they seem? Almost every other set of enemies in the game is somehow themed around their environment — Snowdin enemies are ice creatures, Hotland enemies are fire/lava-themed, etc. These mercenaries are themed around medieval warfare and yet they show up in the Core, the most high-tech area in the entire Underground.
What’s even stranger is that this medieval theme seems to come out of nowhere. Astigmatism, Final Froggit, and Whimsalot act as “upgraded” versions of Loox, Froggit, and Whimsun, respectively. And yet their Ruins counterparts don’t have any medieval theming whatsoever—it was added purely for the mercenaries. For whatever reason they’re all dressed like a bunch of wizards and... knights.
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[Image transcript: Two Undertale screenshots side-by-side. In the left screenshot, a Core NPC says “Why do I look like a black sausage and not a knight or a wizard?” This continues on the right, where it says “Well... Everyone has an angle they look best from.” End image transcript.]
That’s not my interpretation of their designs—the game outright calls them knights.
On the one hand, it’s true that Asgore’s royal guards also dress up like knights, but the Core mercenaries are explicitly not part of the royal guard—they’re mercenaries.
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[Image transcript: Battle flavor text that states “Mercenaries emerge from the shadows.” End image transcript.]
Assuming that Asgore has a dress code for his guards or is just old-fashioned in his sensibilities, there’s still no reason why fighters outside of the guard should follow their standard. Even some of the royal sentries don’t follow this theming, as seen with Doggo and Sans (who’s technically a sentry):
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With the abundance of knight-themed royal guard and sentry enemies that exist already, Toby could’ve easily designed the Core Mercenaries to more accurately fit with the Core’s futuristic theme. Doesn’t it seem a little too coincidental that Everyman would wind up as part of the same amalgamate as these otherwise out-of-place knights?
When we look at the other amalgamates, we can see that Lemon Bread (a.k.a. Shyren’s sister) is made up of Waterfall enemies. Endogeny is made up entirely of dog-based enemies. These two amalgamates each have a “theme” for their component monsters that fits the “main” named monster they’re each made of, and Reaper Bird has a clear theme of its own. Why would Everyman be paired with a bunch of knights if he was not connected to them in some way?
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Even the Undertale artbook groups Everyman’s concept art with the Core Mercenaries, specifically the ones that look the most like knights and wizards in-game. The book also repeats the name “Everyman” and Toby’s cryptic phrase of “Just a good guy who shows up on occasion.”
Perhaps Everyman knew the Core mercenaries when he was alive? Were they his fellow knights? Or did they work for him before he fell down and they had to then lend their services elsewhere?
“The Knight? Seriously?”
Some of you may be shaking your heads dismissively at the idea of Everyman being the Knight (or you more likely clicked over to another tab by now). I mean, just look at the guy:
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What part of this design makes you think “knight”, let alone THE Knight? Well, Seam does refer to the Knight as a “strange” knight, and Everyman certainly fits that bill. But more importantly, we haven’t seen an actual overworld sprite for Everyman yet—we’ve only seen some graffiti and a couple of magic bullet attacks, which are always abstract and simplified.
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Not pictured: Froggit, Migosp, Temmie, Moldbygg, Tsunderplane, Mettaton, or Endogeny.
Everyman’s “proper” design would almost certainly differ from his Pillsbury Doughboy-esque bullet sprite, especially if he’s wearing a cloak or a suit of armor. And even if his design doesn’t differ that much, so what? It’s not like this series has ever had an opponent that looks goofy or non-threatening, right?
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Another little tidbit I noticed: one of Reaper Bird’s attacks consists of Everyman repeatedly removing his own head.
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Or maybe it’s not his head? Perhaps it’s a helmet? Like one that a knight would wear? After all, it’s not unheard of for helmets to have beak-like protrusions.
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And this is a series where helmets can come in any shape or size to better fit the needs of the wearer.
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Just some food for thought.
The Gaster connection
It’s time to address the elephant in the room: “Isn’t Gaster supposed to be the Knight?” If you haven’t heard by now, this is one of the prevailing theories in the fandom. To be honest, if the Knight ends up not being Everyman then Gaster is the next-best candidate, imo, but these two theories don’t have to be mutually-exclusive. I think a case can be made that Everyman and Gaster are connected in some way.
Let me say up front that this section is highly speculative (unlike the previous sections, which clearly aren’t the least bit speculative). We’re dealing with two super-obscure characters who’ve yet to make a proper on-screen appearance in either game. It’s already hard enough to figure out how either of them connect to the broader Undertale universe, let alone to each other, but I’ll give it a shot.
For starters, we can affirm that both Gaster and Everyman are linked to the True Lab. There’s no shortage of fan theories and speculation on Gaster’s prior usage of the True Lab in his own experiments and I won’t get into all that here, but suffice it to say the True Lab has Gaster’s name written all over it.
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(Am I the only one who thinks the DT Extractor looks more like Everyman’s head than it does a Gaster Blaster? Forget I said anything.)
We’ve covered how Everyman appears as one of Reaper Bird’s attacks. Interestingly, the amalgamate Memoryhead has an attack that resembles the head of Mysteryman, the figure believed to be Gaster (which I’ll assume here for simplicity’s sake).
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If we follow the logic of my prior “Everyman is the named/important monster that makes up Reaper Bird, fitting the pattern of other amalgamates” argument, then Gaster (or pieces of him) could fill the same role for the Memoryheads.
Everyman and Gaster’s sprites both have the suffix of “man” in Undertale’s game files. Here are all the sprites that use this same naming scheme:
strangeman - Everyman
mysteryman - “Gaster”
snowman - gives you the snowman piece
riverman - a.k.a. River Person
darkman - the shadowy overworld sprites used for the Core Mercenaries
watchingman - The spoon-shaped amalgamate that tucks Frisk into bed
The snowman’s inclusion is a bit of a fluke, because what else would you call a snowman without using “man” in the name? If we exclude the snowman, each instance of “man” represents a mysterious figure that ties back to Everyman and/or Gaster.
We’ve already covered the connection between Everyman and the Core Mercenaries, and it’s easy to connect the “watchingman” amalgamate with the True Lab. River Person is also frequently linked to Gaster in fan theories (and they allude to “the man from the other world” and “the man who speaks in hands”), so what we’re left with is a close-knit community of strange, mysterious "man”s.
This naming scheme looks very intentional on Toby’s part, and he seems to be continuing it in Deltarune by referring to the secret unseen NPC who gives you the egg behind the tree in Scarlet Forest as simply “a man.”
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[Image transcript: Narration from the secret egg room. The text box states: “(Well, there is a man here.)” End image transcript]
The Knight’s “Strange Son”?
Remember when I said I’d get back to the Knight’s “strange son”? That’s now. I’m a little iffy on this topic because it involves stacking a whole ton of assumptions onto a single line of dialogue that’s phrased in an ambiguous way. But, if it means what I think it means, it could shed a ton of light on Everyman’s possible connection to Gaster and whether either of them are the Knight.
When you ask Seam about the “Kingdom”, Seam says this:
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[Image transcript: Three of Seam’s text boxes arranged vertically. In order, they read: “Historically, this land was ruled by the Four Kings, from CARD CASTLE to the East. But, recently, a strange knight appeared... And three of the kings were locked away. The remaining king put him and his strange son into power.” End image transcript]
Let’s focus on that last sentence. On my first playthrough I misread this line as “the knight put the king and his strange son into power” because that sounds a lot closer to the events that happened—the Spade King and his “strange son��� Lancer are in power now because the three kings were locked away, presumably by the Knight.
But the actual text states the opposite—the remaining king (Spade King) put him (the Knight) and his strange son (i.e., the Knight’s son) into power. Or does it? The line could also read as—the remaining king (Spade King) put him (the Knight) and his (the King’s) strange son (Lancer) into power. The second way is  awkwardly-structured but technically valid. And this is assuming that Toby didn’t make any grammatical errors when he typed these lines, which he has done on occasion.
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[Image transcript: A dialogue box where Dr. Alphys says “I felt so guilty knowing I hadn’t do anything to stop you.” End image transcript.]
Not to be too hard on Toby, but even if Seam’s line is grammatically correct it’s still clunky and murky in its conception—at this point in the game we’ve only just been introduced to Lancer and the fact that his dad is the King, and now this line is potentially introducing yet another father/son duo that is closely connected with Lancer’s dad—is it any wonder that this line is often glossed over by fans?
The second reading, where Lancer is the “strange son,” is also awkward because the Spade King would have little need to put Lancer “into power”. Lancer was already a prince and, presumably, already wielded power in that role. Various NPCs make reference to Lancer bossing them around, and such a thing could’ve easily happened before the three kings were deposed.
If we take Seam’s line with the first reading (where the Knight has a “strange son”) and assume there were no grammatical errors, then this is the only time in chapter 1 that the Knight is ever referred to as having a son. It’s also the only time that the Knight is addressed with pronouns, implying that the Knight is male. If true, this would rule out the theory that Kris (or any potential alter ego that Kris has) is the knight, since Kris is neither male nor do they have a son. This would also rule out Susie, who’s never been a popular contender for being the Knight but is referred to as a “dark knight” on her stats page.
Who made who?
So then, who’s male, widely believed to be the Knight, and is often depicted as having one or more sons?
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This (alleged) guy!
“But wait,” you might ask, “isn’t your theory that Everyman is the Knight?” Well, the Knight and his “strange son” seem to be working as a duo in the scenario that Seam outlines, given that the Spade King put both of them “into power.”
Because of Everyman’s connections to the Knight that I’ve laid out, plus the more popular theory that Gaster is the Knight, it’s possible that one may be the Knight and the other may be the Knight’s “strange son.” The way I see it, it doesn’t make a huge difference which one is which.
Now, I don’t think that Gaster and Everyman would be father and son in the strict biological sense. There are a number of reasons for this, but for starters I’m not even sure if Everyman and Gaster are the same species. My inclination is that Everyman is a monster, while Gaster may be a darkner. The latter is mostly my own guess and springboards off of a popular theory that Sans is a darkner, but it’s a whole other can of worms that I won’t get into now.
More importantly, Gaster is strongly implied to have some sort of connection to Sans and Papyrus. All three of them are also connected with special fonts that they each use. As far as I can tell, there’s no widely-used font by the name of “Everyman”, so this would imply that Everyman is not a skeleton and therefore not biologically related to them. However, there’s more than one way to start a family.
Gaster was the royal scientist in Undertale’s universe and it’s not out of the realm of possibility that he (or his potential Deltarune counterpart) could find the means to create life forms artificially.
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[Image transcript: The vessel creation scene from Deltarune. The on-screen text says “YOU HAVE CREATED A WONDERFUL FORM.” End image transcript.]
Everyman could be a creation of Gaster’s and thus he’d be Gaster’s “son”.
There’s also another possibility: Everyman is Gaster’s creator. We know that the Knight is pulling new dark fountains out of the Earth. I think the Knight, regardless of who they are, must be able to survive without a dark fountain to give their body form, otherwise they wouldn’t be able to venture into areas where new fountains have yet to be pulled up. The Knight is almost certainly a lightner, and I’ve already detailed why I think Everyman is a lightner as well.
We don’t fully understand how dark fountains interact with darkners, but it’s stated multiple times that dark fountains “give form” to the Dark World.
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[Image transcript: Two Deltarune screenshots side-by-side. In the left screenshot, Ralsei’s narration says “Today the FOUNTAIN OF DARKNESS-” and continues into the right screenshot, saying: “The geyser that gives this land form-” End image transcript.]
In the dummied-out manual pages, Ralsei also mentions how his dark fountain gives his body form.
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[Image transcript: Ralsei’s manual excerpt, whic says “Dedicated to The unending pillar of darkness that gives my body form.” End image transcript]
Darkners need dark fountains in order to maintain their forms. They may not even be able to survive at all without them. From this point of view, when the Knight creates new dark fountains he’s bringing new darkners to life. If Gaster is a darkner himself, then it’s not unthinkable to imagine that Everyman may have brought him to life in this way and could thus be called his “father”. Seam does refer to lightners as the “creators” of darkners, after all.
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[Image transcript: Seam’s dialogue box saying “They were like Gods to us. Our protectors. Our creators. Those who gave us purpose...” End image transcript.]
Ultimately the question of who’s the father and who’s the son is purely speculative. We don’t even know for sure if the Knight has a son, let alone whether it’s Everyman, Gaster, or someone else entirely. It’s very much a “the chicken or the egg?” kind of question.
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[Image transcript: Two images. The right is a screenshot of the egg room with narration stating “(You received an Egg)”. End image transcript.]
Hmm...
“Seriously, who is Everyman?”
Let’s bring this home with the question we started with: Who is Everyman? I’ve gone into evidence that he existed as an actual person in Undertale and will likely play a role in Deltarune, but this doesn’t tell us much about the kind of character he is. We don’t even know if “Everyman” is his real name.
If Everyman is indeed a prominent character in Deltarune then there are two possibilities: 1.) he’s a brand new character we’ve never met before, or 2.) he’s someone that we have met before. The first option, while a strong possibility, doesn’t leave us with much to talk about, so let’s look at the second.
Right out the gate I can confidently say that Everyman is not a character that we talked to or had significant interaction with in Undertale. The obvious reason is that he was busy being stuck inside Reaper Bird and he couldn’t have been in two places at once (as far as we know). This means that Everyman would have to be a character introduced in Deltarune chapter 1.
I’ve said before that I believe Everyman is a lightner, so this would rule out any dark world characters. That leaves us with the residents of Hometown who didn’t have direct counterparts in Undertale’s story.
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After careful consideration I’ve narrowed the field to two suspects:
Father Alvin
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Father Alvin has always struck me as an oddity. He seems like an important member of Hometown’s community, and yet none of the other residents ever talk about him. He’s also conspicuously absent from Undertale’s universe.
The most notable thing about Father Alvin is that his church seems to worship “the Angel”.
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[Image transcript: Father Alvin saying “Let the Angel’s power light your way.” End image transcript.]
Ralsei’s prophecy states that the three heroes must seal the dark fountains in order to banish the “Angel’s Heaven.”
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[Image transcript: Two Deltaunre screenshots side-by-side. In the left screenshot, Ralsei’s narration says “Only they can seal the fountains.” The right screenshot continues, saying: “And banish the ANGEL’S HEAVEN.” End image transcript.]
This would put the heroes at odds with both the Knight (who’s creating fountains) and whoever is serving this Angel. We can only speculate on the Knight’s motives, but what if he’s acting in service to the Angel?
Something that isn’t brought up much in the fandom is the religious reverence that darkners give to their fountains. The King of Spades refers to the fountains that the Knight creates as “holy” fountains.
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[Image transcript: Two Deltarune screenshots side-by-side. In the left screenshot, the King of Spades says “Holy Fountains, whose shadows are creating a new world...” The right screenshot continues, saying “OUR world.” End image transcript.]
The soundtrack that plays at the Fountain is called “The Holy.” Dark fountains can seemingly create life, so it’s easy to imagine the Knight viewing his own mission as some sort of holy rite.
As far as evidence goes for Alvin being Everyman/the Knight, the biggest clue is the drawing signed by Alvin that shows up in the supply closet at the end of chapter 1.
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Every other object in the closet represents a part of the dark world that Kris and Susie visited, and yet at no point do they encounter a dark world manifestation of this drawing. We know that the Knight visited Card Castle previously, so this drawing could be meant to represent the Knight’s presence in that part of the dark world.
It’s also worth noting how most of the closet’s toys are arranged from left to right in the order that Kris and Susie encountered them on their journey. Alvin’s drawing is on the far right, just past the open cabinet drawer (i.e., Card Castle), implying that Alvin’s drawing was either at the fountain or that it was effectively the “next” thing that Kris and Susie would’ve encountered if they had stayed.
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It’s hard to make out what the drawing could be beyond being a “poorly-drawn picture of a green turtle”, as the flavor text explains. Could it be Everyman? Or is it just a reference to Bold and Brash? Both? Neither? The world may never know. Or it may know when the full game comes out.
Can I also add how strange it is that Alvin’s drawing is in the closet to begin with? Alvin looks to be a pretty old dude, so why would his drawing still be in a school that he no longer attends? I don’t have an answer, I just think it’s weird.
Other clues that could point to Alvin being Everyman are that he is, scientifically speaking, old-looking, which would line up with my hypothesis of Undertale’s Everyman being an older monster who fell down before becoming Reaper Bird.
Alvin also vaguely resembles Everyman as far as their proportions are concerned.
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It’s by no means a perfect match, especially if we factor in Alvin’s shell, but both characters possess a round head with some sort of beak or proboscis.
If Everyman actually is Father Alvin, then the title “Everyman” could be a reference to The Summoning of Everyman, a 15th-century religious morality play. I won’t get into the specifics here, but the play focuses on a character named Everyman who must prepare for his inevitable death and judgment for his deeds in life. I don’t really know how much that would tie into Deltarune’s themes or if it’s even a deliberate reference to begin with, so make of it what you will.
Father Alvin was the first character that I suspected of being Everyman when I started writing this theory, but there’s one major sticking point that prevents me from fully embracing the idea: the fact that he lacks a character portrait for his dialogue boxes.
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This may seem like a minor nitpick, but dialogue portraits indicate when a character is important to the story, and it would be a pretty big oversight on Toby’s part if a (presumably) recurring antagonist wasn’t given a portrait. Even a three-scene wonder like Rouxls Kaard was given a portrait.
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It’s true that recurring characters like Napstablook and Monster Kid weren’t given portraits in Undertale...
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But Deltarune has greatly expanded the number of characters with portraits this time around, and we can already infer that Noelle (who had a portrait in chapter 1) will be an important character going forward:
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Given Alvin’s limited dialogue in chapter 1 and his lack of a portrait, I’m more inclined to believe that he’ll end up being a minor character, in which case he’d almost certainly not be the Knight (and therefore not Everyman). But who knows, maybe Toby will give him a portrait in the full game.
Thankfully, we have another candidate who might be Everyman:
The Ice-E’s Employees
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You think I’m joking? Trust me, you’ll know when I’m joking.
I didn’t initially make the connection between Ice-E’s and Everyman until I saw a post from @curioscurio​ that pointed me in that direction.
Let’s go back to the Everyman graffiti that appears in Hometown.
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Notice how the drawing right next to it resembles Ice-E’s head? I can’t believe this was staring me in the face the whole time and I never realized the connection.
Another point in favor of the Ice-E’s workers is that we don’t even know what two of them look like. We know that Burgerpants is one, and another is implied to be the Nice Cream Bunny that we met in Undertale.
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[Image transcript: Two Deltarune screenshots side-by-side. In the left screenshot, the Ice-E’s employee says “Psst, can I tell you a mascot secret? I only started working here because...” The right screenshot continues, saying “The logo made me think it was an ice-cream shop...” End image transcript.]
But this still leaves the “purple guy” and “The Warrior”, who remain in full costume for chapter 1, meaning that one of them could resemble Everyman underneath their mask.
Speaking of The Warrior, he certainly fits the bill as being “strange.” His title wouldn’t be out of place among the likes of The Knight, and his dialogue refers to the hospital’s medical staff as “white wizards”, which fits with the medieval theming that’s associated with Everyman’s mercenary cohorts in Undertale.
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[Image transcript: Two Deltarune screenshots side-by-side. In the left screenshot, the Warrior says “This castle’s WHITE WIZARDs relegated me to this HEALING CHAMBER...” The right screenshot continues, saying “But my BLOOD is BOILING FOR BATTLE!!!” End image transcript.]
Speaking of the Core Mercenaries, here’s an interesting tidbit:
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[Image transcript: Two Undertale screenshots side-by-side. In the left screenshot, a Core NPC says “As a youth, I would sneak out to play by this creepy flaming pit.” The right screenshot continues, saying “Since the CORE is always re-arranging, it was like a game trying to find it.” End image transcript.]
I used to assume that the Core Mercenaries were older monsters who fought in the human-monster war, which would explain their insistence on dressing up as old-timey knights and wizards. However, these lines of dialogue imply that the Mercenaries are far younger—young enough to visit the Core when they were kids.
So why would a bunch of younger monsters dress up like old-school knights and wizards? Simple: they’re LARPers. This would explain why their more casual overworld dialogue doesn’t match their overly-serious battle dialogue whatsoever—the battle is over and, thus, so is the act.
What does this have to do with Ice-E’s? Simple. The Warrior is also a LARPer. But he takes it a step further and never lets the act slip. According to Burgerpants, he terrorizes customers with war chants during his day job, and we see him keeping up the act while he’s injured in the hospital. It’s clear that he’s living in a fantasy world, and someone like that would have every reason to spend time in a strange dark world that “seems like” fantasy.
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[Image transcript: Lyrics from Deltarune’s credits theme. It says: “And the places that you know seem like fantasy”. End image transcript.]
Someone like him could grow attached to such a place and want to see it spread as far and wide as possible, with no regard for how it would affect the boring “real world”. All he’d need to do is create new dark fountains to sustain this fantasy world.
I also find it interesting that The Warrior is in the hospital during chapter 1. Burgerpants claims that this is the result of “pizza-related injuries.”
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[Image transcript: Two dialogue boxes from Burgerpants. Read from top to bottom, it says “The Warrior - Thankfully absent due to pizza-related injuries. Constantly terrorizing customers with war chants.” End image transcript.]
But what if there was another reason? We can see signs of “some kind of struggle” in the King of Spade’s throne room, complete with tattered wall banners.
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[Image transcript: Narration in the Spade King’s throne room. The text box says “(Wall banners. They seem to have been through some kind of struggle...)” End image transcript.]
What if the Knight sustained injuries when he overthrew the three kings and had to go to the hospital afterwards? A “struggle” implies that there was some resistance involved.
Another interesting coincidence is that the previews for Deltarune Chapter 2 strongly imply that it will take place in a dark world that forms in the hospital.
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Earlier previews have also implied that Noelle will have a larger role in Chapter 2, and she’d have every reason to be in the hospital visiting her father when things hit the fan.
It feels awfully convenient that a new dark world springs up right in the spot where the Warrior is. I wouldn’t be surprised if chapter 2 gives us our first glimpse of the Knight in person, and what better way than a surprise run-in with the Warrior?
Some of you may be asking why I’d suggest a minor character like The Warrior might be the Knight when he has a single line of dialogue and no dialogue portrait? Simple: characters tend not to have portraits when their face is hidden from view. We see this with Undyne in Undertale:
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She doesn’t gain a dialogue portrait until after she removes her helmet. This is also true of Burgerpants in Deltarune.
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So, unlike Father Alvin, The Warrior has an excuse for not having a dialogue portrait yet. While Father Alvin has some compelling evidence supporting him being the Knight/Everyman, The Warrior has no major counter-argument that I can think of (unlike Father “no portrait” Alvin), so I give The Warrior the edge as far as Everyman suspects go.
I’d also like point out that if Gaster ends up not being the Knight or the Knight’s “Strange Son,” then we could get a two-for-one deal of Father Alvin as the Knight and The Warrior as his strange son. Definitely not the most likely outcome, but technically possible! I’d imagine those two would have a hilariously awkward dynamic if they were related.
Closing Summary
Wow, this post went on for a while! Let’s summarize what we’ve learned today.
Everyman (in Undertale)
Was likely a monster who “fell down”
Became part of the Reaper Bird Amalgamate
Likely knew the Core Mercenaries
Is connected to butterfly imagery
Described as “strange”
May or may not have looked like his bullet sprite
May or may not have been connected to “mysteryman”/Gaster
May or may not have been connected to the River Person
Everyman (in Deltarune)
Is alive and active
Is known to both lightners and darkners
Can most likely travel between the light and dark worlds
Is known of by Jevil
May or may not resemble his Undertale bullet sprite
May or may not be connected to “mysteryman”/Gaster
May or may not be Father Alvin
May or may not be an Ice-E’s employee
May or may not be the Knight or the Knight’s “strange son”
The Knight
Described as “strange”
Is pulling up new dark fountains from the Earth
Has been to the dark world
Is possibly a lightner/monster
Is connected to the Spade King, who uses butterfly imagery
Overthrew the other three kings at Card Castle
Is known of by Jevil and Seam
May or may not be Everyman
May or may not be “mysteryman”/Gaster
May or may not be the “strange someone” who changed Jevil
Likely male
Likely has a “strange son”
Everyman and the Knight (similarities)
Both are likely monsters
Both are alive and active in Deltarune’s world
Both are (presumably) male
Both have a presence in the dark world
Both are known by Jevil and may have met him previously
Both are associated with butterfly imagery to some degree
Both are connected to knight imagery
Both are described as “strange”
Both may be connected to “mysteryman”/Gaster
Both are foreshadowed in Deltarune chapter 1
Final Conclusions
So what do I really think? I’m reminded of Undertale’s original Kickstarter demo and how much of the full game’s story was left out of it. Right now we’re in a similar situation with Deltarune. I can’t view any of my theories with certainty because at the end of the day I have no idea what Toby’s going to write for the full game, but I can guess.
If I had to put a number to it, I’d say the odds of Everyman making further appearances in Deltarune is 95% and the odds of him being the Knight is about 66%. There’s always the possibility that Gaster will usurp the title of Knight and leave Everyman as the Knight’s “strange son” or as the far less illustrious role of “no one particularly important”.
If Everyman is in the game, I’d give 50/50 odds that he’s one of the Ice-E’s employees, mainly due to the Warrior’s situation lining up well with Chapter 2′s (likely) setting. I’d then give a 25% chance it’s Father Alvin and the remaining 25% as “anyone else”.
Thanks for reading all of this (or skipping to the end). I’ve seen hardly anyone talk about our favorite strange little man and I just wanted to get the word about him out there. Even if you don’t agree with my conclusions, I’m happy to (hopefully) ignite further discussion over this often-overlooked character.
For now I’ve said all that I can say on the topic. All we can do is wait and see what happens. Fingers crossed.
Special thanks to @curioscurio​ for inspiring me to make this post in the first place.
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Date published: December 10th, 2020
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madamecricket · 3 years
Text
Fourth (and Final) Impressions of Deltarune Chapter 2
Edit: forgot to put a readmore. Forgive me! Spoilers under the cut!
- So I wasn’t even in the palace very long before we got to a series of puzzles that Berdly couldn’t solve, much to his frustration. I figured Berdly was building up to something, either a boss fight or a growth moment, and it was the second one. Turns out when you thrive off of praise, you develop a bit of a dependency... good on him to be self-aware.
- In the flashback sequence with the spelling bee, I noticed the word Noelle got nervous and stuck on - “December”. See, I remember another sequence in the city where we had a character moment with Noelle while pressing a series of switches that spelled out “December.” Clearly the word is significant to her in some way, and probably a negative way considering how it made her freeze up. Either something big happened in December, or something big happened involving a person close to her named December, since I remember her mentioning a “Dess”. I’m looking forward to where this goes.
- The theme in the Queen’s palace slaps, just gotta say that before we go further.
- So backtracking a bit, Lancer has been stone-ified, and Ralsei knows exactly what’s up: the dark fountains create worlds, the dark fountains that was sustaining Lancer’s world is gone, and that’s why Lancer is stone now. He’ll be fine, though, if we can get him back to Ralsei’s castle town and the fountain there. Good of him to offer a solution, except...
- ... hold the fuck up, Ralsei. So you’re telling me that this happened to Lancer because of the loss of his dark fountain - which Ralsei encouraged us to go through - and because of that, the Dark World that Lancer comes from is no more? And what’s more, Lancer now depends on the Castle Town fountain - that is, Ralsei’s fountain - to live. He is now life-bound to your town, Ralsei. He literally cannot leave you and still live, and even if he could, the world he knew is gone. Oh, but it’s ok, because you conveniently have a place for him to live under your roof now. 
- And, hold on, who was it who told us we had to go through the Dark Fountain to get home?? I played through the first chapter just recently, that was you, Ralsei. I definitely remember Ralsei saying we had to do that, he gave us that quest in the first place, and I definitely do not remember him mentioning at any point that this would end with Lancer’s world being destroyed. This is absolutely not fine, Ralsei. Oh, and considering how conveniently us getting isekai’d in the library lines up with Ralsei suddenly insisting we had to go and do homework... Ralsei, are you the one isekai-ing us???
- *deep breath* Okay. I’m calling it now. There’s something Ralsei isn’t telling us. I joked earlier about how he wants to bake us into cakes and eat us, but to be clear, I think whatever’s going on here is more complicated than “Ralsei was the bad guy all along”. I get the feeling that Ralsei’s desire for friendship, especially towards Kris, is very genuine. It’s just... this whole situation is reminding me of Asriel’s deal in Undertale. Fitting considering the whole anagram situation... I wonder how Deltarune!Asriel is going to play into this.
- Okay, back to more current stuff in the game. I met up with Roulsx Kaard (idc how to spell it) again and he’s facing me in... the thrashing machine I made in the first chapter. I’m serious. Same color and everything, holy shit.
- behold the majesty
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- COMETH FORTH, MY SQUEAKY DUCKY!!!
- ...whut?
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- this is excellent. I’m going to die of excellent.
- ohh, now he’s gonna transform... aaaaand...
- oh. ... you know, I wondered when it was gonna catch up to him?
- ice cold, Ralsei. Ice cold.
- “Why don’t we close our eyes and imagine how she’s doing now” Just like last game... is Ralsei actually activating some kind of power when this happens?
- “I wish Dess could see this”? I knew it! I’m on to something!
- taking a moment to acknowledge the shipping energy in the air
- Noelle (paraphrased): “Where are we, anyway?” Me: say “Dark World” Susie: “You’re just having a dream” Again with Susie thwarting player intentions...
- .. a heart-covered Ferris Wheel. Okay, Toby Fox, we’re doing this now!
- Susie has a tail???
- BERDLY WHAT
- And again, we return from a Susie Sequence to Ralsei apparently explaining something to Kris and finishing with a variation of “so that’s why-” before getting cut off by Susie. What are you explaining, Ralsei.
- Checked a calendar in Noelle’s palace room. “Every page is the last month, every day is the 25th”... what??
- another banger of a final battle!! let’s do this!!!
- See, I had a feeling that the Queen didn’t actually want to hurt anybody, but she has a... funny... idea of what constitutes helping. It clicks with her being basically a personified search engine - she literally wants nothing more than to give people what they want and make them happy, but she’s not always great at figuring that out based on what they search. She mentions Noelle’s “sad and lonely searches”... Noelle, honey, are you ok?
- Excuse me, Queen, this Dark World was created *today*? ... And it was created by the Knight... and I already suspect that Ralsei is “isekai-ing” us... Ralsei, are you the knight?
- New important info: “Lightners” are apparently necessary to create Dark Fountains due to their determination, and unlike Undertale, determination isn’t exclusive to humans
- BERDLY!!! BERDLY IS PUTTING THAT REDEMPTION ARC TO GOOD USE!!!
- ...
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... this game just became perfect
- Oh hey, White Diamond, what’s up?
- “Oh Damn I Did Not Know That” WELL NOW YOU TELL US, RALSEI!
- Susie doesn’t have a tail? Make up your mind, game!!!
- Phew. Okay. Okay. The actual game part is over. Time to process some thoughts...
- So we’ve seen two Dark Worlds so far, Lancer’s world based on games (cards, checkers, etc) and the Queen’s world based on computers and the internet. The running theme I notice so far is escapism. During her fight, the Queen monologued about a desire to fulfill the desires of people who turn to the internet to dull their pain or look for new distractions. And as for Lancer’s world... well, it’s implied to literally be made of abandoned toys. Both of them things people turn to when they need a little entertainment or escapism to avoid their real-life problems for a bit. And I think it’s been mentioned that Darkners are essentially made to serve Lightners; perhaps helping them cope with the difficulties of life? 
Even putting aside the symbolism here, Susie and Kris literally escaped to this world to blow off their classwork, and Susie in particular seems to think the Dark World is better than anything in the Light World. In the final battle, Susie, Noelle, AND Berdly were all just about to open up a Dark Fountain themselves and make themselves better lives in the Dark World and only stopped when Ralsei very firmly informed them about the Roaring. Is this going to come up again? Are these kids going to struggle with the temptation to abandon their real lives to go play eternally in the Dark World?
And isn’t that just a perfect microcosm of the relationship that people have with video games in general - including this one? The perfect opportunity to just forget about your own life for a bit and temporarily live in a different world altogether, one with battles and magic and adventure?
Just what the fuck is going on here, Ralsei? Was I too quick to accuse him of being a secret villain earlier? Is Ralsei just trying to get us to process our shit in the Dark World, and then destroy it so we move on to the Light World with renewed hope in life? .. or is he just trying to make himself the center of our fantasies?
- HOLY SHIT THE QUEEN IS HERE! THE QUEEN IS HERE AND SHE’S GONNA BE A MOM FOR LANCER!!! (or “girldad” as Lancer puts it)
- ...have the Queen and King met? I mean, it would make sense, but they haven’t been mentioned as having a relationship of any kind or even knowing each other. Is this another Toriel/Asgore kind of situation?
- HOLY SHIT I KNEW IT SHE IS HIS MOM
- So I’m just talking to NPCs around Castle Town, right, and I meet up with Seam again. He just told me to be careful not to stay in there too late and that I don’t want to get caught when the sun goes down... DAFUQ YOU MEAN, WHAT HAPPENS WHEN THE SUN GOES DOWN???
- This is wonderful, I’m now witnessing Toriel and Sans having a joke-off in person.
- (Sees Kris going in to wash their hands) (Hears Toriel say “they do that sometimes”) ...so Kris has like... a condition? The heart-ripping thing has happened before?
- (Sees last thing before credits) ...okay then!!! I think that’s all the things I can get into one post, haha! Forgot to mention some things, but I can only type so much!!! Can’t wait to talk about this later, haha!!! (holy shit)
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hahaedgyman · 3 years
Text
Dreamtale: Mirrored Fates
(Note: While this is a Dreamswap-Esc AU, I didn't call it Dreamswap since two AUs with a name like that already exist.)
(Other note: The Spirit of The Tree here is Male, Because Swap. I just thought that'd be a nice touch.)
This is essentially an AU I made based on Dreamswap and SwapDream respectively.
Essentially, it started the same as Dreamtale. However, Dream saw the bullying. He saw his brother constantly being abused, and tried to stop them. Little changed, and he saw how manipulative and dark the people were acting. How apathetic they were to suffering, and after a long time, he began to become apathetic himself. He developed Sociopathy.
Now, don't be hasty. He isn't just immediately a villain. He was still friends with Nightmare, and eventually, Nightmare was able to convince the bullies to stop, and even befriended them. (Insert Deltarune Sans Joke here.) However, one day, the wise old man told a prophecy. Of a final battle of The forces of good and evil. Whilst he rarely told of the future, everything he told ended up being true. Minor or Major.
Sage as he was, he often avoided being vague. He however, created a prophecy. A Hero would rise up, and defeat Darkness once and for all. What form would Darkness take? He was rather unclear. Darkness represented evil, and then he said of the hero that he was a humble man, and not only any man or monster, but an emotional guardian. Now, this reached Dream's ears. Given The Man's often Accuracy when it came to prophecies, Dream of course was rather full of himself. Of course it would be him! Nightmare was Negativity, Evil, and Darkness. Dream would rise up and stop him, and what a fantastic tale it would be!
Dream thought of course, any alternative was impossible. While the evil may not be his brother, he knew he was obviously the hero of the prophecy. He began to get annoyed. Nightmare began to be warmed up to by the people of the village, after they had accepted him. Dream found this unfounded, and declared it openly. Of course, due to his vanity, the villagers grew annoyed, and began throwing objects and insults at him. Dream, enraged, walked over to the tree of feelings, grabbing a negativity apple.
(Btw here, The Apples don't change when touched. They just hurt, kind of like Dream's positivity arrows hurt Nightmare, rather than just being negativity'd.)
Then Dream ate it, declaring that he was an incorruptible spirit. The people of the villagers backed up in fear, afraid of what would happen. Dream however, began to feel pain and suffering. Dream refused defeat, and noticing their fear, staggered up. "See? I am not corrupt!" He declared. The villagers backed up once more, as Dream sat there, waiting for admiration. His face turned to grimace. "Fine, I shall show again then!" He said, as he ate another negativity apple, and another, and another. He became to weak, as he tried to reach for the last negativity apple, only to fall frail, as his body began to melt and dust from all this negative energy. Nightmare, in fear of his brother's death, quickly grabbed a positive apple, giving it to Dream. Dream ate it, and it gave him his strength back. But more than before.
Dream had a taste of power, and he wanted more. He took more positivity apples, consuming them. As he ate more and more, he grew more powerful. Until the tree was almost entirely barren. There was only one negativity apple left. Nightmare staggered back. Dream lifted his arms up, as wings sprouted from his back. He had fused The Positive and Negative Energy; bending it to his will. He turned to the people. The Disgusting peasants, who didn't bow to him. He raised his arms. The Sun glew brighter, as Nightmare tried to stand in its way, shield them with shadow, but he was only but a boy, fighting against The Sun itself. It began to melt the people, melting their very skin and bones, giving them a slow and painful death. Nightmare couldn't help any of them, and could barely help himself as he began to melt. He stumbled towards the tree, begging his father for his strength. He fumbled around, grabbing The Negativity apple. He heard the voice of his father. "Eat it, I have imbued the last of my power into it. It will save you, my son." The voice said. Nightmare listened, his teeth sinking into the apple, as he ate it, it imbued him with its power, as his aura pushed Dream back, as Dream was caught off guard. The Sun turned back to normal. Those who had been hiding behind areas of shade, or somehow evading the sun, turned. It was back to a normal day, but it turned to rain, as Dream and Nightmare circled each other. Dream gloated about the fact he saw as Obvious. Nightmare only held 1/1000th of the power he did. But he underestimated it. In truth, that was the voice of their father. He had imbued his power into the apple. It was much more powerful than any other. But dream still had the advantage. Not only was it day, where he was most powerful. But he still did have many more. Sure it was one strong apple, but it doesn't do much against the unlimited power dream had. Nightmare knew his brother was no more, corrupted by his own inhibition. Nightmare summoned an aggressive weapon, unlike his brother of the original Dreamtale.
A Rapier's handle appeared in his hand.
The two entered a battle for the ages, but it was looking bad. Dream was to powerful, especially with the sun. Nightmare stood no chance, and was barely able to fight back. Eventually, as all hope seemed lost, The Sun exited the horizon, and the full moon rose.
Imbued with its power, Nightmare fought back, and disarmed Dream from The Claymore he wielded. Nightmare slashed Dream across the chest, wounding him. Then, with one last blast of power, he slammed his wounded brother into the tree. Sealing him in there. The energy was rebalanced. Nightmare took up the mantle of his Fallen Brother. He was now The Guardian of both Energies.
But... this would not be eternal.
500 years later, as The Sun rose, a yellow crack formed in the tree, as Dream tore his way out. Angrier than ever. Sadly, Nightmare was resting on the tree, startled to see his brother crawling out, fine, and very very angry.
Due to it being Dawn, Nightmare knew that he stood no chance. He remembered their battle 500 years ago. While he himself didn't want to run, he knew what he had to do. He had to protect Negativity. He fled, evacuating those of the village, which was now a city. It was to no avail. Dream began taking their souls, and puppeteering them. He claimed the souls, and the beings, humans and monsters alike, became soulless husks. Serving Dream's Every whim. Dream felt no remorse, as he destroyed everything. Humans and Monsters were cruel entities. Why should he give them MERCY? They were just weak power sources to him, nothing more. After all, Dream would give them a utopia. The least they could do was assist him in creating this utopia. Nightmare fled from the city, fearfully. The spirit of his father gave him advice, and Nightmare escaped to a different AU, as Dream conquered his home.
Basically,
Dream's a Megalomaniacal Sociopath who believes that he is the being from the prophecy. Every "Minor" thing he does is simply excusable to him. A necessary sacrifice. Due to his Sociopathic State, he doesn't think with morality. Kind of like Flowey from The Original Game.
Now, if you're wondering about AUs, well, that'll take more time to write down. But similar to Dreamswap, The Characters in each AU are different.
The only character that's mostly the same to Dreamswap is Blue. (I call him Underswap Sans mostly, since, I have something of a thing against the name "Blueberry," but if you need a nickname, I just call him Crossbones. Or just call him blue still, lolol.)
Ink is still swapped with Cross
Nightmare and Dream are still swapped
Error and Blue are still Swapped.
however, there are additional swaps.
Underswap Papyrus Swaps with Fatal_Error. (Kind of. Fatal doesn't exist in the story, but US Papyrus is kind of like Fatal.)
Underswap Chara is now CORE Frisk. (Core existed, but they were restored by Papyrus. Long story.)
There are a few other AUs Involved.
Horrortale
Killertale
Dusttale
Underfell
Othertale
Reapertale (Briefly Mentioned)
Aftertale
Alphatale (Doesn't do much, yet.)
Peacetale (Not really, but Infected Sans exists here. So technically Peacetale does as well.)
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dreamtalemf · 3 years
Text
The Start of The AU
(Note: An Identical Post to this exists. I just reposted it here so that you didn’t have to scroll through my account’s posts to know how the AU started.)
(Note 2: While this is a Dreamswap-Esc AU, I didn't call it Dreamswap since two AUs with a name like that already exist.)
(Note 3: The Spirit of The Tree here is Male, Because Swap. I just thought that'd be a nice touch.)
This is essentially an AU I made based on Dreamswap and SwapDream respectively.
Essentially, it started the same as Dreamtale. However, Dream saw the bullying. He saw his brother constantly being abused, and tried to stop them. Little changed, and he saw how manipulative and dark the people were acting. How apathetic they were to suffering, and after a long time, he began to become apathetic himself. He developed Sociopathy.
Now, don't be hasty. He isn't just immediately a villain. He was still friends with Nightmare, and eventually, Nightmare was able to convince the bullies to stop, and even befriended them. (Insert Deltarune Sans Joke here.) However, one day, the wise old man told a prophecy. Of a final battle of The forces of good and evil. Whilst he rarely told of the future, everything he told ended up being true. Minor or Major.
Sage as he was, he often avoided being vague. He however, created a prophecy. A Hero would rise up, and defeat Darkness once and for all. What form would Darkness take? He was rather unclear. Darkness represented evil, and then he said of the hero that he was a humble man, and not only any man or monster, but an emotional guardian. Now, this reached Dream's ears. Given The Man's often Accuracy when it came to prophecies, Dream of course was rather full of himself. Of course it would be him! Nightmare was Negativity, Evil, and Darkness. Dream would rise up and stop him, and what a fantastic tale it would be!
Dream thought of course, any alternative was impossible. While the evil may not be his brother, he knew he was obviously the hero of the prophecy. He began to get annoyed. Nightmare began to be warmed up to by the people of the village, after they had accepted him. Dream found this unfounded, and declared it openly. Of course, due to his vanity, the villagers grew annoyed, and began throwing objects and insults at him. Dream, enraged, walked over to the tree of feelings, grabbing a negativity apple.
(Btw here, The Apples don't change when touched. They just hurt, kind of like Dream's positivity arrows hurt Nightmare, rather than just being negativity'd.)
Then Dream ate it, declaring that he was an incorruptible spirit. The people of the villagers backed up in fear, afraid of what would happen. Dream however, began to feel pain and suffering. Dream refused defeat, and noticing their fear, staggered up. "See? I am not corrupt!" He declared. The villagers backed up once more, as Dream sat there, waiting for admiration. His face turned to grimace. "Fine, I shall show again then!" He said, as he ate another negativity apple, and another, and another. He became to weak, as he tried to reach for the last negativity apple, only to fall frail, as his body began to melt and dust from all this negative energy. Nightmare, in fear of his brother's death, quickly grabbed a positive apple, giving it to Dream. Dream ate it, and it gave him his strength back. But more than before.
Dream had a taste of power, and he wanted more. He took more positivity apples, consuming them. As he ate more and more, he grew more powerful. Until the tree was almost entirely barren. There was only one negativity apple left. Nightmare staggered back. Dream lifted his arms up, as wings sprouted from his back. He had fused The Positive and Negative Energy; bending it to his will. He turned to the people. The Disgusting peasants, who didn't bow to him. He raised his arms. The Sun glew brighter, as Nightmare tried to stand in its way, shield them with shadow, but he was only but a boy, fighting against The Sun itself. It began to melt the people, melting their very skin and bones, giving them a slow and painful death. Nightmare couldn't help any of them, and could barely help himself as he began to melt. He stumbled towards the tree, begging his father for his strength. He fumbled around, grabbing The Negativity apple. He heard the voice of his father. "Eat it, I have imbued the last of my power into it. It will save you, my son." The voice said. Nightmare listened, his teeth sinking into the apple, as he ate it, it imbued him with its power, as his aura pushed Dream back, as Dream was caught off guard. The Sun turned back to normal. Those who had been hiding behind areas of shade, or somehow evading the sun, turned. It was back to a normal day, but it turned to rain, as Dream and Nightmare circled each other. Dream gloated about the fact he saw as Obvious. Nightmare only held 1/1000th of the power he did. But he underestimated it. In truth, that was the voice of their father. He had imbued his power into the apple. It was much more powerful than any other. But dream still had the advantage. Not only was it day, where he was most powerful. But he still did have many more. Sure it was one strong apple, but it doesn't do much against the unlimited power dream had. Nightmare knew his brother was no more, corrupted by his own inhibition. Nightmare summoned an aggressive weapon, unlike his brother of the original Dreamtale.
A Rapier's handle appeared in his hand.
The two entered a battle for the ages, but it was looking bad. Dream was to powerful, especially with the sun. Nightmare stood no chance, and was barely able to fight back. Eventually, as all hope seemed lost, The Sun exited the horizon, and the full moon rose.
Imbued with its power, Nightmare fought back, and disarmed Dream from The Claymore he wielded. Nightmare slashed Dream across the chest, wounding him. Then, with one last blast of power, he slammed his wounded brother into the tree. Sealing him in there. The energy was rebalanced. Nightmare took up the mantle of his Fallen Brother. He was now The Guardian of both Energies.
But... this would not be eternal.
500 years later, as The Sun rose, a yellow crack formed in the tree, as Dream tore his way out. Angrier than ever. Sadly, Nightmare was resting on the tree, startled to see his brother crawling out, fine, and very very angry.
Due to it being Dawn, Nightmare knew that he stood no chance. He remembered their battle 500 years ago. While he himself didn't want to run, he knew what he had to do. He had to protect Negativity. He fled, evacuating those of the village, which was now a city. It was to no avail. Dream began taking their souls, and puppeteering them. He claimed the souls, and the beings, humans and monsters alike, became soulless husks. Serving Dream's Every whim. Dream felt no remorse, as he destroyed everything. Humans and Monsters were cruel entities. Why should he give them MERCY? They were just weak power sources to him, nothing more. After all, Dream would give them a utopia. The least they could do was assist him in creating this utopia. Nightmare fled from the city, fearfully. The spirit of his father gave him advice, and Nightmare escaped to a different AU, as Dream conquered his home.
Basically,
Dream's a Megalomaniacal Sociopath who believes that he is the being from the prophecy. Every "Minor" thing he does is simply excusable to him. A necessary sacrifice. Due to his Sociopathic State, he doesn't think with morality. Kind of like Flowey from The Original Game.
Now, if you're wondering about AUs, well, that'll take more time to write down. But similar to Dreamswap, The Characters in each AU are different.
The only character that's mostly the same to Dreamswap is Blue. (I call him Underswap Sans mostly, since, I have something of a thing against the name "Blueberry," but if you need a nickname, I just call him Crossbones. Or just call him blue still, lolol.)
Ink is still swapped with Cross
Nightmare and Dream are still swapped
Error and Blue are still Swapped.
however, there are additional swaps.
Underswap Papyrus Swaps with Fatal_Error. (Kind of. Fatal doesn't exist in the story, but US Papyrus is kind of like Fatal.)
Underswap Chara is now CORE Frisk. (Core existed, but they were restored by Papyrus. Long story.)
There are a few other AUs Involved.
Horrortale
Killertale
Dusttale
Underfell
Othertale
Reapertale (Briefly Mentioned)
Aftertale
Alphatale (Doesn't do much, yet.)
Peacetale (Not really, but Infected Sans exists here. So technically Peacetale does as well.)
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teruthecreator · 4 years
Note
2, 6, and 12 for the 3 songs asks?
hey, guess who forgot u sent this? i did! hgbrjbgjbrhg anyway so 
2. three last songs you listened to 
well the song i’m listening to rn as i write this is CHERRY BOMB by Tyler the Creator, off the album of the same name! fair warning, if you go to that link and you’re wearing headphones, it is advised you turn it Wayyyyyyyy down as this song will likely snipe ur eardrums if not. idk why i’ve recently become so obsessed w this bop, but it blends this like harsh, grating bass with these beautiful little soft moments and this like beat that just feels so Confrontational im just….hhhhh it’s Good. i recommend highly, i just suggest you turn it down. 
after that it’s THE BROWN STAINS OF DARKEESE LATIFAH PART 6-12 (Remix) by Tyler the Creator, off the Cherry Bomb album. i have No Idea what the title means, but this is just a hands-down bop and vibe. the beat is funky and like the little synth noises in the back are just interesting, and the cuts between the little bridges and the verses is so jarring but also it works?? idk i really like tyler, the creator,,, 
and the last one is Say So by Doja Cat off her most recent album Hot Pink! doja is just kinda iconic on her own, but this song is funky and has those sexy vibes she’s always going for, and i just fucks w it real hard man!! it slaps!! she’s also Incredibly Pretty so like yep yep uh huh ill listen to your music you are Very Pretty. also everyone thinks she says “hot and moaning” in one of the chorus lyrics, and i had to look on genius to check (it’s not, but you can hear that phrase if ur looking for it AND hear the actual lyric if ur looking for it. i found that very funny.) 
6. three songs you wish you could erase from history (because they’re terrible) 
can i be honest here??? can i sit down and just be real w yall?? i don’t think i’ve ever heard a song that’s, like, Objectively terrible. it might be because my scope is extremely limited (since i find my favorites and then just listen to those for the rest of Time), or because i can find musical merit in even genres i’m not an active fan of. but i don’t think any song i’ve ever heard i’ve ever been like “oh, this is Awful and should never exist!” like if someone tells me an album is bad, i tend to stay away from it anyway, so it’s not like i can have an opinion of it Myself (bc i trust my friends music tastes but that doesn’t necessarily mean the album shouldnt Exist). also i’ll watch anthony fantano’s reviews and sort of decide if something piques my interest and seems to have critical merit enough to check out, but most of the time i watch reviews for albums i’m already a Huge Fan of (coughcoughIGORcoughcough). but…yeah! i don’t have an answer for this one! 
12. three favourite songs from video games 
Fallen Down from Undertale by Toby Fox. hands down, this is The Best song on the entire soundtrack, and i will defend that to my dying days. if you want to be transported to the fondest, rustic, most tender and emotional memories of places you’ve never even Been To, you listen to this song. if you’ve never felt the gentle embrace of a parental figure after you’ve had a nightmare, you listen to this song. if you want to cry your eyes out over the time lost in your life already, you listen to this song. if you want to think of World’s Best Mom, Toriel Dreemurr, You Listen To This Song. i once had a full-on out of body Experience playing Minecraft and playing this song on loop. this song is fucking amazing, Megalovania can suck my whole ass 
SPEAKING OF SONGS THAT WILL MAKE YOU EMOTIONAL, BUT ALMOST IN THE ENTIRELY OPPOSITE (BUT NOT RLLY) SENSE, Vs. Susie from Deltarune by Toby Fox gives you the instinct to rock out but also Cry at the same exact fucking time!!! how does this man keep doing it!!! i think i might be a Little biased bc susie is my absolute favorite character from Deltarune (and maybe even the whole franchise, if im being honest), but just that crooning guitar rift towards the end is so telling of her emotional state during this point of the game and every time i replay deltarune i just have to let this song play out a couple times bc its Such a short scene. i really hope this theme comes back when the full game gets released, it is an absolute bop and a heart-puller. 
last but not least, my absolute favorite banger from a game series is…. ASSGORE (Fingerfückung) by BotanicSage, using the songs ASGORE and Bergentrückung from Undertale by Toby Fox. yes, i’ve linked the original song, not the MMD bc i feel like this video deserves more love (the orig. has like 100k views and the MMD has over a million Come On People). on a serious note, the Undertale songs he samples from are definitely up there on my favorites from Undertale, but paired with the extra samples and the lyrics?? this is just God Tier. and the fact that this song was made out of Pure Spite is just the cherry on top. i Live for spiteful art!!! i want more of it!!! it’s great!!! we need more Fingers In His Ass!! 
(also if you’re wondering why all my favorite game songs are from undertale…………fuck you thats why jgbhjrbghjhrgh) 
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claire-starsword · 6 years
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Some observations about Deltarune (The Unused Classroom, Dark World, Ralsei, and the Dreemurr Siblings)
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The layout of the room, from left to right, does reflect the journey in the Dark World, starting in a purple field with a plush shopkeeper, then crossing the checkers board, and finally reaching Card Castle to the east. Notably, Card Castle corresponds to the shelves on the right, which are the only dark thing in the room even when the lights are on, so that might be why there’s a fountain of darkness there? 
More importantly, there’s absolutely nothing here that corresponds to the starting area, or Ralsei and the town he was waiting for us. Do those places correspond to the closet instead? Or somewhere else, even? After all, there’s a transition effect when you enter the Field of Hopes and Dreams that doesn’t play anywhere else (you know, that Touhou-like effect where the song’s name shows up on the screen for a moment. It crashed my computer twice, so it really got my attention).
So I feel there are actually multiple dark worlds, all connected to some dark place/room. That’s why most of the game has that Alice in Wonderland feel that just, doesn’t match the starting point which is way creepier with those eye puzzles.
That would also explain why Ralsei calls himself a prince despite not having anything to do with the Card Kings, he’s from a completely different kingdom/world. Actually, Ralsei is much more about classic RPG vibes: his town is basically shops + inn + a castle, he talks of a huge prophecy and declares you a hero, and is the ultimate tutorial/exposition/support party member.
Also, a thing that has been bugging me about the prophecy: why is the fountain on Ralsei’s kingdom okay, but others are bad and must be closed? Is Ralsei’s world the original one? They speak of it as a matter of balance, so is there a light fountain too? Could other light fountains open? Could a light fountain be closed? Is someone going to threaten to destroy the lightners’ world this way?
I dunno about those questions and this is getting long, so let me get to the main point: if I’m right, and the first fountain does correspond to the closet, then, what the hell is that closet? We only see papers on it, and even before the fall, it’s already clear that there’s something wrong with it, given how long it is. Has anyone else ever been on that closet? Has Gaster made experiments in a damn school closet? 
Hot new theory: the game’s last boss is Gaster and you fight him in a terrifying battle in the middle of darkness that never ends... until Papyrus the Great School Janitor turns on a light switch, dispel the whole thing, and berates his father/brother/creator/who knows at this point for pranking kids with time and space. This is Papyrus’ first and only appearance in the whole plot. All is saved.
I’ve gotten away from my point again, if I ever had one.
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Either way, it makes sense for the start of the game to be so utterly barren, if we think that the closet is empty, or almost empty. But it doesn’t explain Ralsei’s town. What could there be in a closet that resembles RPG settings and Asriel? Actually, Asriel is in college, right? And everyone talks about it like it is a fairly recent thing, so maybe he was still in high school the year before. In the same school. He could have left something in the closet that led to Ralsei’s creation. Heck, he could have left a goddamn RPG character sheet on that thing. We could losing our minds over Ralsei the Anagram when it is just another show of Asriel’s brilliant naming skills. We are cursed to spend every single game dealing with Asriel’s OCs, forever.
The question that raises is, did Asriel do it purpose, leave something/someone behind to keep Kris company? Some people have been commenting on Ralsei being sort of a doormat but, he does stand up against Susie at least once, and also calls out Lancer on some dumb things. The only person he sticks around no matter what is Kris. Even if you fight every monster, he will stay, and even if you ruin his manual, he’ll just say he can do a better one later. It sorta reminds me of how Asriel stuck with Chara’s plans even when he was uncomfortable, and then blamed himself for not going with it all the way. Ralsei could have been made to be the ultimate partner for Kris, especially how Kris doesn’t seem to have friends.
It might have not been intentional, though. Maybe Asriel just left something about himself by accident in the closet, and along with Kris’ feelings of missing their brother, that became Ralsei in the Dark World. After a whole game of ‘Asriel misses his sibling and projects them in someone else’, now we get the opposite. What a family. What a mood.
It would tie into the game’s theme of ‘don’t forget’ though. A toy or memory stored in a closet, forgotten. A classroom no one uses anymore. A scientist no one remembers or at least talks about. A world of people whose purpose is to serve lightners, and yet have been abandoned by them. It might be that the Dark World is just a bunch of things abandoned in the dark, along with the old hopes and dreams said things had on them. Like a collection of old make-believe games.
If it happens to be anything along these lines, I’ll absolutely love the game and own Toby Fox my whole soul (likely literally. We’ve been playing with souls too much in this, it’s not gonna end well for us).
(Fun fact: Several parts of this theory/ramblings was inspired by the fact that in 2015 I made a cheap Gaster toy with a sock and then proceeded to forget about him for all of last year I think, only picking him up from the closet because of the new game. Given the whole talk about closets now, I can’t help but find all this uh, interesting)
(If I ever trip into something in this house and don’t return, you know what happened)
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captainextremis · 5 years
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‘k so everyone who follows me knows I’ve been on a huge Undertale kick lately, but I’ve also been thinkin abt deltarune and I had a theory that was consuming my brain every waking minute last night and that is the fact that this motherfucker right here
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is the most confusing character we’ve ever met. It’s not because we know next to nothing about them, but instead, it’s because we don’t have enough information, though I imagine that goes without saying. I mean, for Chara, we at least know they loved their adopted family enough, and hated humans. Frisk is meant to be a kind of blank slate for the player to mold so they can be either the nicest angel you will ever meet or a fully psychotic, bloodthirsty motherfucker. But Kris here...Kris is having a crisis of conscience, of sorts.
I imagine someone’s already been thinking about this theory, if you can call my rambling a “theory,” but the reason Kris is such a confusing character is because of the three forces fighting for dominance over their body. “Three? Why three?” I hear you ask. “There’s only two forces living inside Kris...us, and whatever took them over in the final cutscene!” Well, my friend, that’s fucking wrong, because I would like to remind you that during the playable epilogue in Hometown, we’re clued in to what Kris is like by talking to other people.
Before that, there are three things trying to control Kris: Kris’ original personality, us, the Player, and what I will be referring to as the “Outside Force.” I hesitate to call this Chara, because while we do know Chara offers to erase the Undertale world so they and Frisk can “move on to the next one,” we don’t know if their reach extends further than the multiple timelines of Undertale, and I personally find that to be implausible, unless Toby confirms it when the full game comes out.
I also hesitate to call the Outside Force Gaster, as Gaster, if he truly did create deltarune as the fandom posits, seems to be more like a deist God that has created deltarune and seems more interested in letting it “run” than getting directly involved. The Outside Force’s true identity is currently unknown, and is malign at best and outright omnicidal at worst. But the reason this is all so confusing is that we don’t know how many facets of these three forces overlap.
For example, we know that Kris is a big eater. It’s stated by Toriel when she tells us not to touch the pie she’s been baking before the ending scene, and by the minister claiming Kris once tried to drink all of Father Alvin’s church wine (exact quote unavailable). However, in the Dark World, during the fight with Spade King, we see Kris move to defend Susie without the player’s input. This is most likely their original personality taking over, as the Outside Force, if destruction is what it’s after, would instead just stand around and let Susie die; so we know Kris cares about the ones he’s befriended at least somewhat, and they definitely care a hell of a lot about Asriel, if the hot chocolate scene can be taken at face value.
What confuses me comes mostly from the ending scene: after Kris rips out the SOUL and locks it in the cage, we can move it around, indicating it belongs to us. For me, this raises several questions, namely if Kris does care about other people in Hometown, how far does it extend? Do they actually care about Susie, Ralsei, Lancer, and the other students at school? Or if they go on a rampage, will he only spare Toriel and Asgore (and/or Asriel), since they’re their immediate family? Or will no one be spared?
In short, where does Kris’ personality end and the Player’s/Outside Force’s begin?
I can’t claim to know the answer, and I doubt this wall of text makes much sense, but I also noticed something from Undertale that may explain things eventually, and it lies in the relationship between Chara and Frisk.
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Specifically, let’s get into the ultra-meta aspect of it. Chara is a human, and we know by the history told of them in Undertale that they were fully autonomous: they could bake, draw, knit, scheme, and think on their own. Frisk falls into the Underground, and we, the player, control them directly, and mold them from a blank slate into a reflection of ourselves, or our mindset for a particular run. Frisk is like a vessel, but...we only take control of them after they fall. When they land on Chara’s grave.
...Sounds to me like Frisk is actually a Vessel. Just like the one we made at the beginning of deltarune. And that would make Chara, for lack of a better term, the Controller. Enough of their consciousness was still lingering to latch onto Frisk and guide at least some of their actions (narration in Pacifist/Neutral, direct action in Genocide).
But since we know that, what does that make Kris? If I had to guess, Kris is also a Vessel, like Frisk (it’s in the name, practically). However, due to their mysterious past, I’d imagine enough time has passed that Kris is slowly, very slowly, developing autonomy and a personality of their own, but is still susceptible to outside influence. But that said, who is acting as the Controller to Kris’ Vessel? Short answer: we don’t know yet. Could be any number of people. Could be the Vessel we made in the opening sequence of the game. My hypothesis is that it might actually be Asriel, since Kris looks up to them, and it’s also stated somewhere in the game that Asriel used to carry them to school when they were younger, but that guess is on shaky ground anyway.
So, yeah. That’s all I got. Not so much of a “theory” as it is me rambling and trying to connect dots separated by several continents. If you got any holes to poke in this thing, lemme know.
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coolgreatwebsite · 5 years
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Cool Games I Finished In 2018 (In No Real Order)
Man! Wow! 2018! 2018 was a wild year for me. I managed to deliver those elbow drops I talked about last year and ended up doing a lot of of things. I left my job and moved cross-country in the span of like 2 and a half weeks! I took a new job in the video game industry (play Ninjin and Override)! I took a trip to Vegas a week after that! I got in a relationship! I got out of a relationship! It’s been a ride. A ride that hasn’t left me a ton of time to play video games or write about video games, but I’m like 1000 times happier now so it’s probably a fair trade. No matter what though, I will always be here at the end of the year to make a bunch of terrible MSPaint banners and provide you with another one of these. Here’s a bunch of cool games I experienced for the first time in 2018.
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Shin Megami Tensei: Nocturne (PlayStation 2, 2004)
Nocturne is a game that I haven’t been able to get out of my head since I beat it. It’s so damn cool. It starts with you witnessing a demonic apocalypse where only you, your two friends, your teacher, a reporter, and the man with the world’s wildest widow’s peak survive. These people are, with a couple of notable exceptions, the only real characters in the entire game. You barely see them, and when you do your meetings are usually pretty brief. Sure, you talk to and recruit a horde of demons to your side as party members, and you interact with a handful of demonic antagonists and various demonic NPCs, but for the most part the game is just you. You, alone, wandering the weird hellscape remnants of Tokyo. It’s one of the most solitary-feeling video games I’ve ever played, and it nails this atmosphere flawlessly. The music, the visuals, the writing, every element gels with every other element so smoothly to create a prevailing, almost overbearing feeling of loneliness. The combat and gameplay mechanics are what I understand this series to mostly be like (this being the only mainline SMT I’ve played), and are fun and engaging in a way that’s not too dissimilar from the Persona series. The only knock I have against Nocturne is that the dungeon design super sucks. I’m fine with endless corridors, my love of the PS2 Persona games can attest to that, but almost every dungeon in Nocturne has an annoying gimmick to it, and they all essentially boil down to different takes on a teleporter maze. I was kind of almost dreading navigating dungeons by the time I got to the last fourth of the game, but my intense love for literally everything else saw me through. For those of you who like JRPGs and haven’t played Nocturne, I’m sure you’ve heard this plenty of times, and I was like you once. I didn’t listen. But now I’m on the other side of the tunnel, so I get to say it. You should really, really play Nocturne. It’s good.
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Splatoon 2 Octo Expansion (Nintendo Switch, 2018)
Octo Expansion is what Splatoon 2′s single player mode should have been from the start. Don’t get me wrong, the packed in single player campaign is fine, but it’s basically a level pack for Splatoon 1′s. Octo Expansion, on the other hand, is 100% fresh. Structurally it’s much more diverse, with the campaign taking place over 80 mostly-bite-sized missions with varying objectives. There’s a couple of stinkers in there, but overall the quality of the missions is much higher than what was in the original single player campaign. They can actually be pretty tough sometimes too! It was fun to see some actual challenge in a Splatoon campaign. Everything wrapped around the core gameplay of Octo Expansion is kind of phenomenal. The setting and visual design is super weird, the music is way more mellow than anything else that’s come out of the series and creates a great sense of atmosphere, and the writing is actually genuinely pretty great. There’s a lot of funny dialogue and good character moments. They made me like Pearl! The weird gremlin that eats mayo! She’s my friend now! The last half an hour or so of Octo Expansion is also straight up my favorite sequence from a game I played this year too. Don’t sleep on this thing just because it’s DLC. It’s legitimately great.
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Monster Hunter: World (PlayStation 4, 2018)
At the outset I was incredibly skeptical of Monster Hunter: World. This wasn’t entirely fair to the game, as a lot of this feeling was based on its initial E3 reveal trailer kinda sorta matching up to some mostly not true pre-E3 leaks, namely that it would be much more action heavy to cater to Western audiences and tie into the then unannounced Monster Hunter movie (which, as an aside, looks like a trainwreck that I desperately want to see). You can probably pretty easily find some tweets and posts from me around that time saying that the game looks like trash because of some misinterpreted new game mechanic. I am here to say that I am a big wrong dumbass and Monster Hunter: World is very good. You might be surprised to hear this, but it’s Monster Hunter! With a bunch of good and well-executed gameplay refinements! And graphics that aren’t repurposed from a PS2 game! It’s a ton of fun and I put a lot of time into it, but it’s not without its flaws. The number of monsters and weapons is comparatively way lower than in previous games, mostly due to that whole not repurposing PS2 models thing. It’s still kind of clunky in a lot of the places Monster Hunter has been historically clunky in, but also in some pretty big new ways, mainly around playing multiplayer. Also the story, while it’s as bland as it’s ever been, is exponentially more intrusive thanks to the addition of voiced cutscenes (which need to be triggered before the game lets you bring other players into story missions, causing a lot of that clunk I mentioned earlier). It’s all nothing game-ruining, of course. The game wouldn’t be on the list if it was! Monster Hunter: World exceeded my expectations, and I’m super looking forward to playing the recently announced G Rank expansion when it comes out next year.
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Contra: Hard Corps (Sega Genesis, 1994)
I wish I could go back in time and kick my own stupid ass for not playing this sooner. I’d written off Contra: Hard Corps for the longest time based solely on some bullshit I read on the internet at an age where I just took other peoples’ opinions and made them my own. This and Castlevania Bloodlines were the bad ones, the ones some weird b-team crapped out for the Genesis while the SNES got the good stuff like Contra 3: Alien Wars. Well, it turns out... they were right about Bloodlines. But MAN were they wrong about Hard Corps. Hard Corps is the best Contra game. It fucking rules. I would have gone on with my life never giving the game a glance if not for this excellent Giant Bomb feature happening, and a couple of episodes in I knew I had to play it for myself. Contra: Hard Corps is fucking nuts. It’s balls to the wall 100% of the time. There’s so many unique enemies and wild bosses and they’re all never not exploding. The game has four characters with unique weapons and multiple different level paths that have totally different levels, bosses, and story beats. Oh, and the soundtrack fucking rips. Sometimes it’s a little too much, and there are definitely some sequences and boss attacks that are total gotchas that you can’t survive without prior knowledge of how they work. I’d also be remiss not to give a special shoutout to level 4′s awful, tedious, unskippable-on-any-route boss. But god damn if the rest of Hard Corps doesn’t outshine these flaws. It’s the high water mark for insane non-stop 16-bit action.
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Deltarune (PC, 2018)
Does this count? It’s a demo for a full game that won’t be out for a real long time... I suppose it does, it’s self-contained enough. Deltarune, the free demo for the sort of but also sort of not sequel to Undertale, is unsurprisingly good as hell. Less surprising for sure, as Undertale is a known quantity these days, but I’m still way into it. The story is interesting and full of charming characters, and the battle system has been overhauled to include things like multiple party members with different abilities while still keeping all the things that made Undertale’s battles novel. The music is, of course, fantastic, and the visuals look much nicer while adhering to the same general style as the previous game. It’s fairly short, and some character development feels a little rushed because of it, but again, it’s a small chunk of the beginning of a much larger game. I can’t imagine any of this stuff wouldn’t be expanded upon. It’s hard to judge this thing story-wise due to the nature of it being a demo. I thoroughly enjoyed what is there, though, and look forward to playing the rest of the game in 50 years or whatever.
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Super Smash Bros. Ultimate (Nintendo Switch, 2018)
This game is so much. Even though the first thing I learned about this game was “everyone is here”, I still wasn’t ready for how much it is. Super Smash Bros. Ultimate is maybe too much. Of course, as previously stated, everyone (meaning every single previous playable Smash Bros. character) is here. Most of the previous stages are also present. This was all known. Where the game really, truly goes overboard though is in the single-player content. There’s the usual classic mode for every character, this time specifically structured around a theme for each character, but the vast majority of it is actually comprised of the all-new spirits system. Spirits are non-playable video game characters that you can collect and equip to your fighters for special abilities, sort of like a less terrible version of Smash Bros. Brawl’s stickers. You collect these spirits through spirit battles, which are fights themed around the character the spirit represents via extremely clever usage of already existing fighters and mechanics. These battles range from the obvious (Big the Cat’s battle tasks you with fighting a giant purple Incineroar), to the obscure (fight the main characters from Zangeki no Reginleiv as represented by Link and female Robin while you’re giant-sized), to the creative (Porygon’s spirit puts you in a fight against wireframe Little Mac and Akira from Virtua Fighter, normally an assist trophy), to the downright in-jokey (the spirit of Ness’s Father, displayed as the telephone spirte from Earthbound, makes you fight an invisible Solid Snake). There are like 1200 spirits. The vast majority of them have an associated battle. And you don’t just experience these battles through a menu, at least half of them are implemented into the 30 hour long adventure mode, World of Light, which has you fighting spirits, navigating dungeons, and facing bosses. It’s insane. They focused on spirits in lieu of collectible trophies this time around and they absolutely made the correct choice. The trophies in the last two Super Smash Bros. games were fine, but easier access to existing 3D models of most represented characters made them inherently less exciting than Melee’s tailor-made collection of high quality (considering the time period) renders, many of which would never receive a 3D model again. The spirits system manages to be exciting in the same way Melee's trophies were, fostering a genuine sense of anticipation to see what they cooked up next, but in the context of gameplay. They completely knocked it out of the park. Smash 4 made it on one of these lists long ago, and I essentially just said “it’s more Smash Bros. and that’s good”. Smash Ultimate is also more Smash Bros., but it’s SO much more Smash Bros. It’s so much more extremely good Smash Bros. The only things I can ding it for are some totally subjective stage preferences (where the hell is Poké Floats) and some slightly less than optimal music sorting decisions. Super Smash Bros. Ultimate is, ultimately, the ultimate Super Smash Bros.
These games were also cool, I just had less to say about them:
Bloodstained: Curse of the Moon (Nintendo Switch, 2018): Remember Castlevania 3? Inti Creates sure did! This prequel to the still unreleased Koji Igarashi Kickstarter project Bloodstained: Ritual of the Night is an unabashed love letter to Castlevania 3, and it’s pretty good. Mom Hid My Game! (Nintendo Switch, 2017): A charming little game in the style of those old escape the room Flash games. It even looks like one (in the literal sense, not the pejorative). It’s not tough or replayable really, but it is $5 and consistently absurd and surprising. Yakuza 6: The Song of Life (PlayStation 4, 2018): Yakuza 6 is kind of a weird juxtaposition. It’s the final chapter of Kazuma Kiryu’s story, but also the first game to use the Yakuza team’s new Dragon Engine. The story end of things is a good, solid sendoff for a bunch of characters I’m going to miss very dearly, but the gameplay feels very formative and limited in a way that sort of reminds me of Yakuza 1. I had a good time with it overall, but I hope they manage to dial it in like they did with the previous decade of Yakuza games and make something truly excellent again. Looking at you, Judge Eyes. Etrian Odyssey V: Beyond the Myth (Nintendo 3DS, 2017): Etrian Odyssey V is a return to basics for the series, ditching things like overworlds and sub-dungeons and just pitting your party against one big labyrinth. Honestly, gotta say, I miss the stuff they left behind! The core of Etrian Odyssey is still super strong so I had fun regardless, but the overall simplicity of the game and the changes to how classes work had me missing EOIV more often than not. Soundtrack’s great though, as expected. Sonic Mania Plus (Nintendo Switch, 2018): To be completely honest, most of the stuff they added to Sonic Mania in Plus really isn’t that fantastic. Mighty’s spike and projectile immunity is fun, but Ray’s flying is more interesting than effective. Encore mode is largely disappointing, with most of it feeling identical to the base game outside of its all-new (and too hard for their own good) special stages. HOWEVER, Sonic Mania Plus was an exceptional excuse to play through Sonic Mania another six or so times. Congratulations to Sonic Mania for being game of the year for two years in a row. WarioWare Gold (Nintendo 3DS, 2018): A good compilation game, executed much better than in the team’s previous Rhythm Heaven Megamix, but lacking in reasons to come back after you’ve played all the games. There’s the usual toy room stuff WarioWare has had since Touched!, but it’s bogged down by reliance on a currency system and the fact that sooooo many things you unlock are just parts that feed into a larger, not that interesting thing. The part where you play WarioWare is great though, and the new visuals make it all feel fresh even though it’s mostly older games. Mario Tennis Aces (Nintendo Switch, 2018): I had a brief, passionate love affair with Mario Tennis Aces. The core gameplay is rad as hell and more like a fighting game than a tennis game, with multiple different special shots and a focus on meter management. I played like 40+ hours of it between the full game and the demo and never even touched the single player (which makes it technically not count for this list, but, shut up). I got 2nd place at its very first tournament at CEO 2018. Then I... stopped playing. It had some weird balance issues, sure, but I think it was more a victim of circumstance rather than anything else. I moved basically right after CEO and just never went back to it. It’s still incredible though. I hope this game’s systems are the standard for Mario Tennis games going forward.
We made it! Bottom of the list! It was a shorter trip this time, but I’m still proud of you for making it here all the same. Thank you for reading the words I typed about video games. I’m looking to get this web page back into gear in 2019, so you can probably expect part 2 of The Best Babies sometime in January. Hopefully I’ll actually play some video games too so I can bring back Breviews on the first of February. Until then!
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kitty-does-stuff · 5 years
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you like homestuck? why not try ___
(reblogs > likes, if you read this all and think to yourself that you should check out one of the things i talked about then why not reblog and share with others?)
hiya so ain’t a normal post for this blog, think of it like a youtube video but text (i’d make this a video but i don’t have a good mic & idk how to edit), anyways this is a start to a series of posts i’ll sometimes make, the point of this series is to point some fandoms at other pieces of work like the thing that fandom likes, so like in this post i’ll talk about other pieces of work that homestuck fans might like
anyways most of the post is under the cut cause it might be a long but i’ll show the 1st 2 that way you can see if you like my reasoning, also i haven’t seen every piece of media ever so i might miss some things so feel to add in a reblog
(also the numbers i use aren’t to show the quality, it’s just what came to mind 1st)
1: borderlands
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ok tbh this game is why i made this post, this game series has a lot of the same kinds of humour (though borderlands doesn’t to what i can recall have any ablest jokes or the stuff like that), it’s a very fun game  series even for those who most of the time don’t like shooters as it’s kinda like what would happen if overwatch’s fun shooting mechanics had a baby with diablo 2‘s skill trees
the story is really great, taking a lot of cues(and names) from greek legends, also a hot tip, you really don’t need to play the 1st game, just start at borderlands 2 then go to pre sequel and then tales from the borderlands and you should be fine
also there are quite a few lgbtq+ characters (including a canon lesbian relationship that can end in marriage, i say can as it’s a part of a game where what you say and do can have things end in other ways), and there is also a lot of room for oc making as it takes place in it;s very own world that has a lot of things no other story really has
2: Undertale/Deltarune
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ok you most likely know about at least Undertale but hey this is my post and i get to add what i want. anyways Undertale’s story is this: once a upon a time monsters and humans both lived above the ground but one day a war started, humans with their determination sealed the monsters deep beneath Mount Ebott, creating a barrier only a human soul could pass, one day a child climbs Mount Ebott and falls into the undergrond, the way this tale ends is up to the player
ok so there are quite a few characters that you get to know well, they all have backstorys that are quite the tales, there is canon lgbtq+ characters (including a canon relationship with two of the woman characters, a non binary protag and trans coded characters),
it’s also a very funny game and the story is one of the best story's i’ve ever heard, also if you like the music of homestuck then you’re gonna love this game’s music as it was made by toby fox (some of his songs from homestuck are: Black, Descend, Savior of the Waking World, MeGaLoVania, ect)
now Deltarune isn’t a full game yet and only chapter 1 is out rn but if you’ve already played Undertale then give this a go
3: My Hero Academia
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ok so a lot of you already know about this anime but i still feel i should about it. So the show’s plot is about a world where most people have superpowers called Quirks, the main character (named Izuku Midoriya) has the dream of be coming a superhero like his role model All Might but he has a problem: he was born without a Quirk, the show has him slowly learn how to be a hero, make new friends and fight evil
there are a lot of characters so if you liked the bigger cast size of homestuck then this will be great. the fights are very well done and the super powers are well done, there is also a lot of room to make oc’s so if you liked making oc’s this show should be great for you
you can find this wherever you stream/watch anime
4: danganronpa
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did you like the murder in homestuck? wish there was more and it was somehow more nuts? well then these games (plus anime and book or two) are for you!
the 1st game story is this: you are Makoto Naegi, a student of Hope's Peak Academy, who finds himself trapped in a game of mutual killing among his peers, in Hope's Peak Academy everyone is some kind of Ultimate (of skills or things like being a robot), Makoto Naegi is the Ultimate Lucky Student witch is a Ultimate given out in a lottery
the games have a lot of unique characters and a story about as messed up as homestuck, there are also canon lgbtq+ characters but for the most part most are only coded (and the ones that are canon don’t uh really get any happy endings), also due the whole Ultimate thing there’s a lot of room for oc making
here’s the order that you’ll wanna use (bolded means you need to see or else later things won’t make sense anything else is just a plus): Danganronpa: Trigger Happy Havoc > Makoto Naegi Secret File > Danganronpa Kirigiri (may not be canon) >  Danganronpa: Togami (not canon, also just save yourself from wasting time and don’t read it, it sucks) > Danganronpa 2: Goodby Dispair >  Danganronpa: Trigger Happy Havoc IF (non canon) >  Danganronpa Zero >  Danganronpa Another Episode: Ultra Despair Girls > Ultra Despair Hagakure > Danganronpa 3: The End of Hope's Peak Academy (there are two different complimentary series. The idea is that you alternate between the two of them starting with Side Future, then Side Despair so your order would be F1, D1, F2, D2, etc...)  > Super Danganronpa 2.5 > Danganronpa Gaiden: Killer Killer > anything else to do with the main danganronpa universe > Danganronpa V3: Killing Harmony (not canon to the rest of the games, it is it’s own verse)
5: steven universe
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so i’m sure most of you have heard of this but it’s really good so it’s worth sharing, here’s the plot: The Crystal Gems are a team of magical beings who are the self-appointed guardians of the universe. Half-human, half-Gem hero Steven is the "little brother" of the group. The goofball is learning to save the world using the magical powers that come from his bellybutton and he goes on magical adventures with the rest of the Crystal Gems, even though he's not as powerful -- or smart -- as fellow group members Garnet, Amethyst and Pearl. Despite his shortcomings, Steven usually finds a surprising way to save the day.
this show has so many lgbtq+ characters that if i tried i wouldn’t be able to list them all, there is so much room to make oc’s if you can think of a type of gem then you got a gemsona idea buddy cuz any gem can be a character and the story is really great
6: the adventure zone
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ok so this one is a tabletop rpg podcast, so far there has been two main campaigns though one is still on going, the 1st one is called The Balance Arc it’s the campaign that was for d&d and so far is the only main campaign to be over as it has a ending (though they sometimes still do live shows set in the campaign), it’s also the one you should must likely start with, then the  2nd main campaign is called: Amnesty it uses the monster of the week rpg and is on going, this podcast is hosted by the McElroys
here’s what campaign 1 can be summed up as: The story of four idiots that played DnD so hard that they made themselves cry. 
here’s a fan-made trailer for The Balance Arc 
youtube
7: critical role
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another d&d show! yeah i know but this one and the last one are very very different, for one everyone in this show knows how to play d&d, anyways this is a web series in which a group of professional voice actors play Dungeons & Dragons, that is played live every Thursday. There are two campaigns, one of them is over while the other is on going, both are already very long so you better have some free time on your hands
if you do watch then be ready to cry at least once
8: 17776
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ok so uh this one is a bit odd, it’s on the shorter side os things and is a serialized speculative fiction multimedia narrative by Jon Bois published online through SB Nation, it’s odd but from what i know it’s good
9: paranatural
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a webcomic that is made by the same person that made summerteen romance (y’know from Paradox Space?) anyways the comic follows the story of Max, the new kid at school, and the other members of the Activity Club as they fight ghosts, investigate the secrets of Mayview, and interact with their fellow middle school students
it’s a fun webcomic that has characters that you end up really wanting to learn more about
10: young justice
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so this show is a pertty good way to get into the dc fandom, you don’t need to know much of the lore of the main dc verse as a lot of the stuff isn’t quite the same in the show so need to worry if your not the must into comics, the story is about the the teenage team of superheroes as they save the world as well as deal with normal daily life issues
it’s a fun show that can make you cry really fast, that goes from light hearted to dark very quick and isn’t afraid to kill off a characters
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lotarclasspects · 6 years
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DELTARUNE THEORY
Now this isn’t classpects but since it’s a very homestuck game by Toby Fox i thought i’d get my thoughts out
SPOILERS FOR DELTARUNE
if you’ve played undertale and want to play the new game download it at deltarune.com
don’t read this if you haven’t finished DR
OK
so first off... this game is interesting... to say the least. I believe an understanding of Undertale is needed before you play Deltarune because of its callbacks but also it’s themes. Undertale begins and has a huge theme of your choices mattering, shaping the game. However in Deltarune... it is stated at the very beginning that “your choices don’t matter”. The game begins with the text in the style of Chara or The Fallen Human who: in the Genocide Run, is shown to be a violent and “creepy” individual with selfish qualities: meant to exemplify the worst type of determination, the type wherein you go down every sluggish road and disregard characters to get every outcome of a game. Anyway... the game starts with the Red Soul and the text obviously to indicate Chara. At the end of the Genocide route... Chara is said to have taken your soul or you giving it to them. I haven’t played this only seen it. First off in Deltarune, after the speech from Chara it is said that your choices don’t matter. The Player then begins as “Kris” a human child of Toriel and Asgore. Just as Deltarune is an anagram of Undertale... Kris can be made of the letters of Frisk which is revealed to be the current humans real name in UT. Kris has yellow skin and dark hair same as frisk but wears the same outfit as Chara. Perhaps showing them to be a child of the Dreemurrs.
Their side of the room is blank and empty with just a cage in the corner upon a red wagon. The most notable thing however about this game is that it “appears” to take place after the pacifist ending wherein the monsters return to The Surface. You begin the game where UT pacifist ends... a bedroom in Toriels house. However through the game it becomes more and more obvious that this is not indeed the world you left behind. The characters are a bit different... Alphys and Undyne dont know each other... Asgore is said to be Kris’s father... but most notably: Asriel is Alive.
Asriel Dreemurr aka Flowey is absent in the whole game but is said to have gone to University. Asriel became a flower after the pacifist ending and even so vowed never to return.
So this is obviously a different place or time. Perhaps a world where monsters never had to go underground...
the main part of the game starts when Kris goes to the school where Toriel and Alphys work and they and their bully: Susie, fall down into a world ruled by card suits very Alice In Wonderland style. What’s interesting about this is that... the entire thing looks and feels like an Undertale AU. Or like an Undertale rip-off game. This isn’t just a sequel... it’s the same but instead of a single character driving the story it focuses on a team dynamic. The heroes are prophesied to close a “fountain” in a place where creatures have been imprisoned by their kind and befriend people along the way... wacky characters culminating in a fight with a King wielding a long red weapon... except instead of Humans and Monsters it’s Lightners and Darkers aka those that live in the light and those that live in the dark style. The human and monster meet up with a “Prince of This Realm” named Raseli which is an obvious anagram for Asriel. However Asriel already exists in this time. In UT: when flowey first introduced himself its as “The Prince of this worlds future” which is a fitting parallel but apparently this new friend says he’s a darkness prince. The new prophecy states that a human, a monster, and a prince of the dark will save the realm. this is assumed to be Raseli until we meet Prince Lancer, the son of the King of Spades. In the end it’s Lancer that unites people to take the King down. So if the prophecy is talking about him, susie, and Kris... who is Rasiel? My theory: Chara Dreemurr
Rasiel has a lot of parallels to Flowey. However in this game he actually gives you a decent tutorial... always encouraging you to finish fights peacefully as opposed to flowey saying “kill or be killed” and wanting you to murder. Raseli is always very cheery which sometimes honestly seems like a front. He always seems to know what the characters in the game are feeling such as when he says “the dog looks sad” in a narrating way when susie remarks “no it doesn’t” and it’s true... it doesn’t. So how could a simple darker know more than others who are seeing the same thing. Why does Raseli look and feel more like a self insert OC than all the others? Why is this game like a fan game of Undertale? Why does their shirt have a black heart upon it like there is a void in their outfit where a SOUL should be? Why are they smiling? Why is their primary colour green? Why are they the exact same height and build as Kris? Why is it shown they’re wearing a disguise under their first disguise? and why when they’re “unmasked” are they a Boss Monster like the dreemurrs? It’s Chara. It would also link back to the beginning of the game. The opposite of Asriel. In the end of the Genocide Route they remark they have full control over the world. If Asriel made himself powerful with wings why wouldn’t Chara make themself into a helpful guide? Not only that... it explains why the whole thing feels like a worse version of Undertale with some of the endings feeling purposefully forced like “everyone’s come to meet you” and every dark creature literally gathers in the last 3 room in tne end even when you haven’t befriended the darkness creatures nearly as much as the monsters in UT. Also when you meet Raseli they say they’re the last of their people but no other creatures like raseli are seen. Almost all dark creatures are based on cards and chess and other games but Raseli isn’t. They also have the Chara Smile which is hard to see under the glasses but once you see the silhouette...
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yeah...
In any case... i believe Chara is behind all this and that somehow they’ve taken control of this timeline so the war never happened, in a bid to torment the player? in order to make their dream world where asriel and them grew up together happily on the surface and went to school? Who knows. This is my theory anyway. Food for thought i guess
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Deltarune discourse
so deltarune has had a significantly less impact on me (and seemingly everyone) and I’ve been really trying to figure out why that is for the last couple of weeks. Is it because Undertale was something new? Is it not as good? Where are these feelings coming from?
And then I realized. When I played Undertale, it felt alive. I couldn’t watch other people play it, I saw a tiny glimpse and I felt so deeply that I had to be the one to experience it. I felt like I was there, like I could go out and find Mt. Ebott if I looked hard enough.
Deltarune does not feel that way.
This could have the obvious explanation that it’s not finished yet, but I’ve heard other people mention things about how the town feels “fake”. People are plastic. How some things just feel...wrong, or disconnected. We’re plopped right in the middle of Kris’s life with no context, not even from him. I played Deltarune for awhile and then decided watching it would be faster. I didn’t care if I didn’t experience it or not. My current playthrough is because I do want to finish it myself, but I already know what happens. That’s a huge difference.
There’s even the context that we don’t know if the Dark World is real or not. And speaking of the Dark World, that is one of the few places I can feel life from, but I don’t ever get to actually see it. We love Lancer, but didn’t get to know him like we did Sans and Papyrus. We didn’t hang out, we don’t know a whole lot about him. He became a friend to the characters, but he doesn’t feel like a friend to us. No one does.
Except Sans.
The only person who feels the same (and literally is the same if you look through the files) is Sans. He makes the same jokes, he’s got a shitton of flavor text, he winks at you--yes you--when you say it’s nice to see him. He even makes jokes that would be a bit too personal for someone he was meeting for the first time. Honestly when I first watched that, I wanted to talk to him more. Deltarune was like being at a party for 3 hours where you don’t know anyone and you don’t know what’s going on, so you just kinda wander around with random people who seem nice enough, and Sans is the one person you finally know and run up to like “Oh, thank God please tell me what’s going on here”. But then he fuckin bails like “cool cool buddy call me tomorrow tho” and you’re like “Wait, DON’T LEAVE ME HERE” but he does and you remain stuck in this uncanny valley where everything looks so familiar but no one knows your name.
For some reason, Deltarune is acting like every other game that players experience. We’re participating and controlling everything, but nothing affects us in anyway. There’s a plexiglass between us and the game, creating a distance. Our choices don’t matter just like in everything else. It’s starting to freak me out tbh. It’s almost like......
We’re guinea pigs in an experiment.
I have a feeling that’s definitely gonna come back in the future
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vgfm · 3 years
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Deltarune Theory: More Musings on Everyman and Gaster
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Hey all, it’s been about a month since my big Everyman Analysis Post and I just wanted to make a quick follow-up that ended up being quite long.
This follow-up includes some things that I left out of the original post, as well as a couple of new revelations and developments I’ve uncovered since then.
This new post also segues into a theory I’ve been building about Gaster, since I feel like both characters are connected.
I recommend you read the original post (if you haven’t already) otherwise this follow-up may not make much sense.
Sections
Quick Recap
Further Foreshadowing
The Curious Case of Mettaton
“Strange” Times
Revisiting Reaper Bird
Creating Reaper Bird
Ice-E’s Odds and “E”nds
A Deeper Look into Father Alvin
Heroes of the Dark, Villains of the Light
A New Challenger Approaches!
Gaster’s Connection to the Knight
Creating a New Future
Gaster is ???
Gaster the ???
What are Skeletons, Anyway?
Conclusion
Quick Recap
If for whatever reason you haven’t read the previous Everyman post, here’s the cliff notes version:
Everyman was the bullet attack from the Reaper Bird amalgamate in Undertale’s True Lab (the one whose head got eaten by butterflies)
Everyman appears twice in Deltarune Chapter 1, implying a greater role in the full game
In Undertale, Everyman was likely an actual person/monster who became part of an amalgamate like Snowdrake’s mother and Shyren’s sister did
Everyman is likely to be “The Knight,” mentioned in Deltarune (see first post for full argument/evidence)
Jevil and the King of Spades are connected to both the Knight and Everyman, implying they’re the same person (again, see previous post)
The word “strange” is associated with Everyman; his sprite in Undertale is called “strangeman” and Seam refers to the Knight as a “strange knight”
The Knight may or may not have a “strange son”, according to Seam (it’s unclear because the line is worded vaguely)
The Knight/Everyman is probably connected to Gaster
If Everyman is an existing character, then he’s likely either Father Alvin or one of the Ice-E’s employees (long story, see previous post)
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[Image transcript: Two text boxes from Rouxls Kaard. In order, he says: “Lost...? Frightened...? Confused...? GOOD!! HA HA HA!!!” end image transcript.]
Need some help? Otherwise, we’re moving on...
Further Foreshadowing
I wanted to touch a bit more on the concept of character foreshadowing in Undertale/Deltarune, since it’s one of my foundational arguments for why I think Everyman will be important in Deltarune.
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I still can’t help but find it remarkable that Toby took the time to include multiple Everyman “cameos” in Deltarune Chapter 1. The Jevil fight cameo especially gets me because it’s in a secret fight that most players already won’t experience on their initial playthrough, and on top of that it’s a rare event in said fight. It reminds me of how the “Mysteryman” event in Undertale has a strong chance to not trigger even if you have the correct fun value. This all feels like a lot of trouble for Toby to go through for what is an otherwise extremely obscure character.
Last time I gave examples of how characters like Mettaton and Rouxls Kaard were foreshadowed before they were properly introduced, but I found another example of a foreshadowed character that better illustrates my argument:
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Muffet was a fan-made boss included in Undertale as a backer incentive for the game’s Kickstarter. In other words, she was (presumably) not part of the initial plans for the game or its demo (which was released prior to the Kickstarter). In the finished game, Muffet, while not as important as other boss characters, still ties into the spider bake sale seen in the Ruins and she’s (possibly?) one of the mercenaries hired by Mettaton to kill you.
Muffet’s inclusion in the full game retroactively makes the Ruins’ spider bake sale serve as foreshadowing for her character. However, Toby didn’t stop there.
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[Image transcript: Two side-by-side screenshots of Undertale. In the left one, the narration says “(It’s a spider web.)” In the right screenshot, the narration continues: “(There’s a flyer for a bake sale on it.)” end image transcript.]
Toby also added a bake sale flyer in Napstablook’s house as an additional reminder and gave Muffet her own introductory bake sale room in Hotland before she’s properly fought.
Note how once again Toby took the time and effort to foreshadow a character multiple times, even though that character wasn’t even part of his original plans. And, as was the case with MTT and RK, the foreshadowing wasn’t just a one-off hint or nod, either.
Muffet is also an example of how foreshadowing doesn’t need to include a character’s name or a direct reference in any dialogue or flavor text. Mettaton and Rouxls Kaard are both mentioned by name (or initials) by other characters, yet Muffet’s name is never spoken before her fight.
A first time player going in blind would have no way of knowing that Muffet exists as a specific character in the narrative, but her presence would still make sense and be foreshadowed from contextual clues. The spider bake sale, while not telling us exactly who Muffet is, clearly builds up to the eventual reveal of her role and motivations. This is what I meant when I said that some foreshadowing only makes sense in hindsight, but that doesn’t change the fact that it is foreshadowing.
The Curious Case of Mettaton
Think back to what I said last time about foreshadowing:
“For all we know there could be other, more-cryptic Everyman references already in Deltarune that we don’t have the full context to understand yet.”
While I didn’t specify it at the time, I meant this as a subtle hint that Deltarune’s mentions of the Knight would double as foreshadowing for Everyman (assuming they’re the same person, as my theory alleges). Obviously I didn’t start my original post with this argument because it would be putting the cart before the horse and I had to first establish why I think Everyman is the Knight.
Speaking of the Knight, another thing that I hinted at but didn’t fully spell out last time is the fact that the three most prominent characters who mention the Knight (Seam, Jevil, and the King of Spades) all coincidentally leave “clues” that point to Everyman as well. Seam uses the word “strange” more than any other character and is the first one to mention the “strange” Knight. Jevil mentions the Knight and has the rare Everyman bullet. The Spade King mentions the Knight several times, including as his final in-battle line, then right after allows his cloak to fly away as a butterfly (an image associated with Everyman, per my last post).
If my theory is correct then it would mean that Everyman is foreshadowed even more heavily in chapter 1 than just his two visual “cameos”. It would also mean that every mention of the Knight would serve as a “namedrop” for Everyman, like how Mettaton and Rouxls Kaard are namedropped before their introductions.
This type of foreshadowing, where namedrops are seemingly “unconnected” to visual cameos, isn’t unprecedented. Mettaton is namedropped several times in Undertale before Hotland, but we also see his rectangular form powering the Snowdin colored tile puzzle.
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[Image transcript: An Undertale screenshot of Frisk looking at Mettaton’s deactivated body next to the colored tile puzzle in Snowdin. The narration says “(The machien isn’t working.)” end image transcript.]
I also want to clarify that, yes, that’s actually Mettaton--Papyrus mentions that Alphys designed the tile puzzle and you can see that Mettaton disappears from that room later on before eventually reusing the tile puzzle himself in Hotland.
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[Image transcript: An Undertale screenshot of Frisk talking on the phone with Papyrus in the Snowdin colored tile puzzle room. Papyrus is saying “OH HO!!! THE PUZZLE THAT DR. ALPHYS MADE!” end image transcript.] 
But here’s something you may not have ever thought about: there’s absolutely nothing prior to Hotland that outright says that the mysterious “MTT” and the machine powering the tile puzzle are one in the same, just like how there’s no line of dialogue in Deltarune Chapter 1 that outright says Everyman is the Knight.
In fact, I’d argue there’s more evidence to suggest that Everyman is the Knight than there is to suggest (to a new player, pre-Hotland) that “MTT” and the tile puzzle machine are the same person (or even a person at all), and yet we know the latter is true. Just something to think about.
“Strange” Times
Something else I wanted to expand upon was the use of the word “strange”. I pointed out last time how Everyman is called “strangeman” in Undertale’s game files and how Deltarune’s dialogue uses the word “strange” very deliberately. 
What I didn’t touch on was how the word “strange” is used in Undertale. Long story short: it’s used a lot more often than in Deltarune but its usage also feels a lot less deliberate. On the one hand, “strange” is used to refer to important things like Alphys’ Lab, Sans’ room, Toriel already “knowing” humans after a reset, and the broken machine in Sans’ workshop.
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[Image transcript: An Undertale screenshot of Frisk staring at a curtain in Sans’ secret room. The narration says “(There’s a strange machine behind the curtain.) (It seems to be broken.)” end image transcript.] 
On the other hand, “strange” is also used to refer to more mundane things like sleeping in Toriel’s house, quiet echo flowers, or Mettaton rattling off the features of the game-shaped bomb.
In truth, I don’t think the word “strange” has much meaning when it comes to dialogue in Undertale. However, Everyman is the only sprite in Undertale with the word “strange” in its title. Almost all of the non-dialogue strings with “strange” in their name also relate to Everyman. There are a couple of other strings referring to a “strangetangle,” but I’m not exactly sure what that is.
My personal theory is that Everyman and the True Lab may have been one of the later additions to Undertale’s programming, and by that point Toby had likely written most of the game’s dialogue and didn’t feel the need to retroactively limit the use of the word “strange”. That’s purely my own speculation, of course.
The point still stands that Deltarune uses “strange” in a way that feels much more planned. Unlike Undertale, Deltarune tries to limit “mundane” uses of “strange” as much as possible. I must also reiterate that the first mention of the Knight and the first usage of “strange” in Deltarune is Seam referring to a “strange knight” in bright red letters.
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[Image transcript: A Deltarune screenshot of Seam saying “But, recently, a strange knight appeared... And three of the kings were locked away.” end image transcript.] 
On the flip side, Toby has gotten a lot more careful with filenames for sprites in Deltarune. There are no sprites named “everyman” or ”strangeman” in Deltarune’s game files, just as there’s no “Gaster” or “mysteryman” either (save for the vessel name flag that restarts the game). The Everyman bullet that appears in Jevil’s fight is simply “spr_carousel”, and the graffiti is part of “bg_alphysalley”. Toby left far fewer secrets in Deltarune’s files than he did in Undertale’s, likely as a conscious effort to avoid spoiling any future reveals.
Revisiting Reaper Bird
Speaking of covering tracks, when writing my previous post I was a little disappointed to find that Reaper Bird’s battle text was something of a dead end for clues. Almost all of the dialogue and flavor text in Reaper Bird’s fight is repurposed text from the Astigmatism, Final Froggit, and Whimsalot fights.
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[Image transcript: An Undertale screenshot of the Reaper Bird battle. Reaper Bird has three text bubbles. In order, they say: “Someone finally gets it,” “Ribbit ribbit,” and “Courage...” end image transcript.] 
When you think about it, Everyman is the most noteworthy thing about the Reaper Bird fight. Without him, Reaper Bird would be the most forgettable amalgamate. Reaper Bird doesn’t even show up again during the True Pacifist “victory lap” walk-around. Endogeny, Lemon Bread, and Snowdrake’s mother all show up in the overworld and have additional dialogue (or dog noises) with their family members. Reaper Bird and Memoryhead are the only amalgamates never heard from again.
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I do think that Reaper Bird and Memoryhead are meant to serve a purpose beyond being general amalgamates. Memoryhead at least has the distinction of being the first amalgamate fought, having the unique “bad memory” item associated with it, and (arguably) being the most mysterious of all the amalgamates due to having no easily-identifiable “component” monster parts. 
Still, there are a couple of Reaper Bird tidbits worth pointing out. First is the name: I find it interesting that Everyman has been associated with two different “reaper”-affiliated enemies (i.e., Reaper Bird and Jevil w/ his scythe). It’s also interesting how the artbook shows an early concept for Whimsalot that carries a scythe as well:
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[Image transcript: Two entries from the Undertale Artbook. On the left is a spritesheet for Everyman. Beneath it says “spr_strangeman_losinghead.png by Toby Fox. Name: Everyman Description: Just a good guy who shows up on occasion. To the right of this entry is an image of a Whimsalot holding a scythe while wearing a skull mask. Beneath it says “spr_whimsun_reaper.png by Toby Fox. Different idea for Whimsalot.” end image transcript.] 
The sprite is even called “whimsun_reaper”. Funny coincidence how Whimsalot’s design was changed to become more knight-like in the end.
While we’re on this page, there’s something I wanted to take another look at:
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Madjick and Knight Knight are grouped with Everyman and Whimsalot despite neither of them being represented within the Reaper Bird’s design or dialogue. This page is immediately after a page that shows concepts for Final Froggit and Reaper Bird:
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Wouldn’t it make more sense for Everyman to be on the same page as Reaper Bird, rather than being grouped with with Madjick and Knight Knight? The only things that Madjick, Knight Knight, and Whimsalot have in common are (1) they’re Core enemies and (2) they have the strongest “knights and wizards” theming out of all the Core mercenaries. Final Froggit and Astigmatism’s designs are more ambiguous, and the latter isn’t even included in this section of the artbook at all (despite being a component of Reaper Bird!).
Looking at this page, the earlier design for Reaper Bird’s eye-mouth thing does remind me of something...
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It’s a somewhat tenuous connection and could just be a coincidence. Then again, Spade King is connected to the Knight and I already made a big deal out of his butterfly-shaped cloak. Interestingly, Spade King never uses his Chain of Justice attack after his cloak flies away and instead resorts to basic spade bullets to put down the Fun Gang. If the cloak was a gift from the Knight, perhaps it was endowed with sort of power that heightened the King’s abilities?
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It is odd how the Chain is the only part of the King’s sprite that’s grey instead of black, white, or blue. Lancer’s sprite doesn’t have any grey on it, nor does he have his own “Chain” appendage. As far as I know this shade of grey is not used on any other character. Grey seems to carry a very specific connotation in this series: New Home is entirely in grey, the overworld sprites for the Amalgamates are grey, and Gaster Followers/Goners are associated with the color as well. We don’t fully know what it means yet, but it seems to be significant. Best make a mental note of it, at least.
Creating Reaper Bird
What especially sticks out to me now is Toby’s line above Reaper Bird’s Artbook entry:
“I created Reaper Bird first but I realized it wasn’t creepy enough so I gave it longer legs in-game.”
Now, when Toby says he created Reaper Bird “first”, he doesn’t specify what that “first” is in relation to. Was Reaper Bird the first amalgamate he designed? Or does Toby mean that he designed Reaper Bird “first” and then designed the Core mercenaries afterwards so that they’d fit as “components” of Reaper Bird’s body?
That latter interpretation may seem like a bit of a stretch, but it’s worth noting that Reaper Bird is the only amalgamate shown in the art book whose concept art does not have a step-by-step “breakdown” of how it was created from the designs of its component monsters. Endogeny and Lemon Bread both have full-page spreads showing earlier concepts alongside the regular monsters that make up their components.
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What’s especially interesting is the artbook also includes a scrapped “Royal Guard” amalgamate and a page for Snowdrake’s Mom, whose final design only takes inspiration from Snowdrake.
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And yet despite the fact that Reaper Bird has one of the most obvious designs in terms of how its components “fit together”, Toby did not show his early design process and instead only shows three frames of Reaper Bird’s idle animation. Assuming Reaper Bird was designed first and the Mercenaries’ designs were created or modified afterward, this would fit with my theory that the Core Mercenaries were deliberately themed around Everyman and his “knighthood”.
Even the design of Reaper Bird itself evokes some traits of Everyman’s design. Namely, both characters are bipedal, both have long necks, both have a beak/proboscis, and both have a single visible eye mounted on the side of their head. That last part stands out the most to me, as every major character in Undertale and Deltarune has forward-mounted eye sockets, like a human would. Even among random encounter enemies and background NPCs it’s a rarity to find wall-eyed characters.
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It could just be my over-eager imagination, but the fully-stretched Reaper Bird looks like it even matches Everyman’s proportions to a degree, almost like it’s a skeleton or outline attempting to regain its “true form” out of the cobbled-together mercenary parts.
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I said before that Reaper Bird becomes the most “boring” amalgamate without Everyman. In many respects Everyman is the centerpiece of that amalgamate, and by extension he may also be the centerpiece that informed the designs of the Core mercenaries.
If that’s going too far out on a limb, consider how many places and characters in Undertale are connected to Gaster despite the fact he has no real role in the game’s main plot. Sans, Papyrus, the Core, and the True Lab are all “informed” in some way or another by Gaster’s “existence” even though he never properly appears. Is it so unlikely to imagine that another “unseen” character who may be important in Deltarune also had a large impact on aspects of Undertale’s world?
Ice-E’s Odds and “E”nds
Speaking of impact... I don’t really have a segue lined up, so let’s talk about Ice-E’s instead. In my last post I brought up the idea of Everyman being one of the Ice-E’s employees that we see in Hometown. The bulk of my analysis focused on The Warrior, but I neglected to talk about the other unknown mascot: the “purple guy”.
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In truth, there’s not a whole lot to this character. He only has one line of dialogue and he seems to be a deliberate reference to the “purple guy” from Five Nights at Freddy’s. Still, he’s just as mysterious as The Warrior and could very well have a larger role to play in the full game.
Interestingly, the purple guy’s sprite is named “icemascot_fake” in Deltarune’s files, whereas Burgerpants and the Nice Cream Bunny are “icemascot1″ and “icemascot2″, respectively. This fits with Burgerpants’ line where he questions whether the purple guy “even works here”.
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[Image transcript: Two Deltarune screenshots side-by-side. Both feature Kris talking to Burgerpants in Hometown. On the left, Burgerpants says “Purple Guy - Man, THAT GUY, you gotta...” and on the right he continues, saying “... actually, does that guy even work here?” end image transcript.] 
The purple guy is also the only Ice-E’s mascot whose costume’s body doesn’t match the color of the costume’s head.
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His colors do match the Everyman/Ice-E graffiti, though. Judging from his “fake” costume, he’s apparently some sort of Ice-E’s fanatic who made his own Ice-E’s getup and pretended to work there. I’m not sure how that would tie into the Knight’s motivations, if at all, but it certainly fits the bill for being “strange”.
Ice-E’s is apparently strange and creepy enough in-universe to inspire urban legends about it
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But Kris was only kidding, right?
Getting back to Ice-E’s as a brand, it’s interesting how the company focuses on the letter “E”, inserting it into the word p”e”zza and other places where it doesn’t belong.
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[Image transcript: A Deltarune screenshot of Burgerpants saying “Ice E’s P’E’ZZA, You’re number ‘1′ Spot for a piping hot pe’E’ce of PEZZA.” end image transcript.] 
Could the focus on “E” be pointing towards “E”veryman’s involvement? Eh, mayb”E”. 
Something that was pointed out to me by gantaloupe on Reddit: In the Core we see two branching paths: the sage’s path and the warrior’s path.
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[Image transcript: An Undertale screenshot of Frisk reading a sign in the Core. The sign says “(North, the warrior’s path.) (West, the sage’s path.) (Any path leads to The End.)” end image transcript.] 
While this could just be a coincidence, it’s an interesting factoid in light of how Everyman is connected to the Core mercenaries and possibly connected to a character named “The Warrior” in Deltarune.
One last thing that I noticed is how Everyman’s bullet sprite and the Ice-E’s costumes both have nubby arms and legs without any defined fingers or toes. Everyman’s body and Ice-E’s head would fit together like a glove. It would certainly be easier to picture one of the mascots abstracted into Everyman’s bullet design rather than, say, Gaster or Father Alvin. Speaking of which...
A Deeper Look into Father Alvin
Father Alvin kinda got the short end of the stick in my previous post when I said he was “less likely” to be Everyman than one of the Ice-E’s employees. I still hold that opinion, but that doesn’t mean he’s not worth exploring further.
One thing that I glossed over was the topic of Alvin’s potential connection to Gerson. Now, there’s nothing in chapter 1 that outright says Gerson and Alvin are related, but it’s easy to intuit based on the fact that they’re the only two turtle monsters that we see in the series. Both characters are connected to Hometown’s school, and one could infer that Alvin’s drawing in the supply closet could be a drawing of Gerson rather than a self-portrait.
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[Image transcript: Two Deltarune screenshots side-by-side. Both feature Kris looking at a drawing on a cabinet in the unused classroom. In the left screenshot, the narration says “(It’s a yellowed, poorly-drawn picture of a green turtle.)” The right screenshot continues: “(It’s signed ‘Alvin’.)” end image transcript.] 
Gerson himself seems to have no connection to the Knight’s machinations, and it’d be difficult to imagine otherwise since he’s, y’know, dead. Still, it is eerie how Gerson was the only character in Undertale who provided any information on the deltarune symbol and now he’s “conveniently” absent from Deltarune’s narrative.
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[Image transcript: An Undertale screenshot of Gerson saying “That’s the Delta Rune, the emblem of our kingdom.” end image transcript.] 
Instead we have a different turtle character who also makes mention of an “angel” like Gerson did.
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[Image transcript: A Deltarune screenshot of Kris talking to Father Alvin. Alvin says “Let the Angel’s power light your way.” end image transcript.] 
We don’t know much about Alvin yet, but the impression I get from him is that he’s Gerson’s opposite--mild-mannered, patient, and more interested in divine matters than history or research. Alvin also shows reverence for the Angel, capitalizing the name, whereas Gerson uses the term “angel” with quotation marks and treats it as a quaint curiosity.
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[Image transcript: Two side-by-side Undertale screenshots of Gerson talking. In the left screenshot, he says “Most people say it’s the ‘angel,’ from the prophecy...” The right screenshot Gerson says: “I jus’ think it looks neat! Wahaha!” end image transcript.] 
Getting back to Alvin’s drawing, it was pointed out to me that Alvin’s green turtle drawing and the drawing of three people smiling in Sans’ lab are both described as “poorly drawn” by the narration.
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[Image transcript: Two side-by-side Undertale screenshots of Frisk in Sans’ secret room. In the left screenshot, the narration says “(It’s a poorly drawn picture of three smiling people.) (Written on it...)” The right screenshot continues: “don’t forget.” end image transcript.] 
This may sound minor, but these are the only instances where the descriptor “poorly drawn” is used in either game. It’s also significant because the drawing of three smiling people only shows up when Frisk talks to Clamgirl, who mentions “Suzy” and is eventually revealed to be a goner/Gaster follower. This means both drawings are tied to Deltarune’s world.
I’m not entirely sure what the significance of the drawings is, since we still don’t know for certain who the three smiling people are or which green turtle is in Alvin’s drawing. If Alvin is the Knight, I could see him using drawings to attempt to bring specific types of darkners to life with the dark fountains he pulls out of the earth. In the case of the turtle drawing, maybe he was hoping to bring Gerson back as a darkner by recreating his likeness?
In Deltarune we’ve already seen a possible darkner “counterpart” to a lightner in the form of Ralsei, so maybe the idea of “recreating” lightners as darkner doppelgangers will be explored further in the full game? Chapter 1′s dark world was in the school and Gerson was a teacher there before he passed away. Chapter 2 seems poised to take place in a hospital dark world, and we see Rudy in a poor state of health at the hospital just prior to chapter 2. It’s too early to tell, but maybe these “holy” fountains and darkner doppelgangers are the Knight’s idea of bringing about life after death, or an “angel’s heaven,” if you will.
It goes without saying that my ideas of the Knight’s motives are purely speculative, but one last note I’ll leave on is how Gerson is mentioned an awful lot in Deltarune, more so than he was in Undertale. Gerson’s name is also one of the names that triggers a special response in the vessel creation sequence. Seems like an awful lot of attention for a “dead” character with no further role to play in the story, and remember what I said earlier about repeated character foreshadowing. All I’m saying is, don’t be too surprised if we meet a darkner by the name of “Snorge” or “Resong” or “Goners” or--hmm... Goners...
Heroes of the Dark, Villains of the Light
Now’s as good a time as any to bring up something I and a lot of others have noticed: Deltarune’s heroes are dark. Ralsei is a prince from the dark with horns, Susie is a bully described as a “dark knight” in one of her equip screen titles, and Kris is described by some Hometown residents as “creepy,” to say nothing of how Chapter 1 ends. Others in the fandom have pointed out how Deltarune’s battle system places Kris & co on the left side of the screen, in contrast to many classic JRPGs where the heroes are positioned on the right side of the screen.
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On the other end of things, Ralsei’s prophecy refers to the “heroes of legend” sealing the “holy” dark fountains in order to “banish the Angel’s heaven”. That doesn’t really sound like a typical “heroic” goal. There’s also the speculation that sealing Card Castle’s fountain may have had negative repercussions for the Castle’s inhabitants. I’m not saying this to argue that the fun gang is somehow “evil”, but merely to point out that they have the trappings of darkness. 
Angels, on the other hand, are typically associated with light and goodness, and we know that Alvin serves the angel (whether this is solely in an abstract/religious way or in a more direct way remains to be seen). We know that sealing dark fountains somehow relates to banishing the Angel’s heaven, so it’s not a stretch to assume that the Knight is in league with the Angel due to his desire to create fountains.
I already entertained the idea of the Knight and the Angel working together in my last post, but something else that ties into this is Toby’s refrain of describing Everyman as “just a good guy that shows up on occasion.” He uses this description in the Everyman tweet as well as Everyman’s entry in the Undertale art book. It’s clearly meant to be a significant phrase.
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[Image transcript: On the left is a Twitter thread by Toby. On the right is an excerpt from the Undertale Artbook featuring a spritesheet of Everyman. In both images, Toby writes “Everyman. Description: Just a good guy who shows up on occasion.” end image transcript.] 
We can infer that the Knight will be a major antagonist going forward, and I’ve already argued that Everyman is the Knight, so this paints the picture of a Knight with good intentions--a “Knight in shining armor,” if you will. This could be another argument in favor of Alvin being Everyman/the Knight, since he at least tries to project the image of piety and fits this theme of "holy” villains to contrast the “dark” heroes.
Now that I think about it, a “villain” like that would be an interesting inversion from the likes of Flowey--instead of an antagonist who’s trying to kill people, we have an antagonist who threatens to smother the entire world with the unchecked new life he’s creating. His actions at Card Castle show that he doesn’t go out of his way to kill, given that the three kings were kept alive as prisoners, but we also see how his actions enabled an evil King to abuse his power in the name of protecting his “holy” fountain.
While Flowey illustrated the lesson of “don’t kill and don’t be killed,” perhaps this Knight would be meant to show the dark side of appeasement and how “good intentions” only get you so far? The Spade King definitely comes off as a subversion of the typical “don’t fight!” approach of Undertale, and if Alvin is the Knight then he might push that “lesson” further going forward.
Still, for every champion of the light there is one who waits in the dark...
A New Challenger Approaches!
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That’s right, there’s a third Knight candidate to cover. I’m sure some of you have been eagerly awaiting this one, so give it up for...
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spr_normalnpc!
Ok, in all seriousness a couple of people wanted me to talk about this character who shows up in the Hometown Library. Their name isn’t given in-game and they’re simply known as “spr_normalnpc” in the game files. As of right now their only purpose is to block Kris from visiting the upstairs floor of the Library.
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[Image transcript: Two side-by-side Deltarune screenshots of Kris talking to Normalnpc in the Library. In the left image, Normalnpc says “I love reading books. Especially the books upstairs. You should really.” before finishing in the right image, saying “Read them!” end image transcript.] 
As far as we can tell, this character is the Deltarune counterpart to the elusive Gaster Follower 3 from Undertale.
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Not all of the character design details line up, but both characters cut a similar silhouette and that’s good enough for me.
After my initial Everyman theory post, I’ve been asked whether I think normalnpc might be Everyman/the Knight. I never gave it much thought before now, so let me start with the points in this character’s favor:
Normalnpc shares some of Everyman’s basic design traits, namely a beak/proboscis, a single eye visible on the side of their head, and a long neck
“Normalnpc” and “Everyman” are both such generic names that they immediately arouse suspicion
Normalnpc acts “strange,” repeating placeholder-ish dialogue about reading books while simultaneously blocking you from going upstairs
Normalnpc maintains a positive tone, making them a “good guy”...?
Both characters are connected to Gaster, maybe?
Ok, look, I’m not saying that Normalnpc can’t be Everyman, but there’s very little to work with here besides the general design, the name, and vague Gaster connections. And even then, I’d say Normalnpc’s and Everyman’s designs have too many differences for my liking. While some of the basic features are there, their silhouettes, proportions, and stance/posture are all completely different.
Another complication is the fact that Normalnpc’s “goner” counterpart already exists in Undertale, and I said last time that Everyman would have to be a character who isn’t seen elsewhere in Undertale because he was busy being stuck inside Reaper Bird.
On the other hand, we do see goner counterparts for characters that already exist in Undertale, as is the case with Gaster Followers 1 and 2 (for the sake of simplicity I’m assuming that Gaster followers are the same thing as “goners”).
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But I’m not sure whether these “goners” are meant to be alternate “versions” of these specific characters or whether they’re just other members of the same “species” as their counterparts. 
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Monster Kid and Goner Kid, for example, have many differences in their designs, including different shirts, different spine arrangements, and slightly different facial features.
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Clamgirl muddies things even further, undergoing a total transformation when she “becomes” Gonerclam. This raises the questions of what causes someone to “become” a goner as well as how and why their bodies change in ways beyond just turning grey.
So far we’ve seen instances of goners coexisting alongside their “originals,” like with the two Monster Kids, but we’ve also seen Clamgirl get “replaced” by her goner by becoming one. Based on our limited and seemingly-contradictory knowledge of how goners work, I can’t even say for certain whether Normalnpc’s presence in Undertale would be accounted for or not with the existence of Gaster Follower 3.
And that’s kind of the problem with Normalnpc as an Everyman suspect: we know far too little. Father Alvin and the Ice-E’s employees each have a smoking gun that makes them likely Everyman candidates: in Alvin’s case it’s the drawing in the closet, and for Ice-E’s it’s the graffiti plus the Warrior’s hospital stay potentially lining up with Chapter 2′s setting. The best things Normalnpc has going for them are a vague resemblance and having a more obvious (yet vague) connection to Gaster, the latter of which is hardly a unique thing in this setting.
Moreover, there’s nothing that specifically ties Normalnpc to being the Knight other than through Everyman, and the “connection” between Normalnpc and Everyman is already tenuous. Alvin is independently connected to the Knight by virtue of leaving his drawing as a “calling card” in an area the Knight has recently been. The Warrior’s roleplaying shtick would make him a natural fit among a “swords and sorcery” setting that the Knight evokes. Of the three candidates, Normalnpc definitely has the weakest claim to Knighthood.
That all being said, Normalnpc is still a character to keep an eye on. The name alone comes off as Toby hiding a secret in plain sight. Even if this character doesn’t wind up being Everyman or the Knight, I’m sure their role will be bigger than that of a mere NPC.
Gaster’s Connection to the Knight
Now for the moment you’ve really been waiting for! Truthfully, a lot of this is Gaster stuff that I wanted to talk about last time but didn’t have room to fit in.
I made clear in my last post that I favored Everyman being the Knight over Gaster being the Knight, though the two could be interchangeable in the event that the Knight has a “strange son” working alongside him (which is a prospect I still can’t fully commit to).
Still, a lot of Deltarune speculators have latched onto the idea of Gaster being the Knight. Near as I can tell, here’s the evidence:
Both characters are associated with darkness
Seam, who’s familiar with the Knight, uses the Entry 17 phrase “darker, yet darker” in reference to the “strange someone” Jevil met (who may be the Knight)
Jevil says “THE HAND OF THE KNIGHT IS DRIFTING FORWARD”, and Gaster is associated with hands
Gaster is believed to be the “man” who gives Kris an egg. The word “EGG”, in all-caps wingdings, is written as three hands pointing in the “L-shaped” movement pattern of a knight piece in chess
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I can see how this evidence would be compelling, especially in the absence of any competing theory for the Knight’s identity. I can’t refute all of this, aside from saying that the “darkness” association is overly broad in a game where half the cast are darkners and the “EGG” thing, while neat, could be a coincidence. I do think this evidence could point to Gaster being connected to the Knight, but I have two main reasons for believing he isn’t the Knight himself.
First off, I don’t think Gaster’s goals align with the Knight’s. For this argument I’m going to assume that the mysterious voice from Deltarune’s intro, game over screen, and pre-release Twitter takeover is Gaster. Gaster, at least nominally, seems to be on the same side as the red soul, or is at least willing to work with them. The fun gang’s goal of sealing the dark fountains would almost certainly put them at odds with the Knight, if the Spade King’s reaction was anything to go by.
When you get a game over and continue, “Gaster” says “THE FUTURE IS IN YOUR HANDS”.
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While he doesn’t urge you to continue like Asgore does during Undertale’s game over, he certainly doesn’t discourage it either. When you refuse to continue, Gaster says “THEN THE WORLD WAS COVERED IN DARKNESS” and the melancholic song “Darkness Falls” plays.
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One could argue that Gaster is trying to maintain objectivity or “neutrality” when the red soul dies, like a scientist would in an experiment.
Nonetheless, I would imagine that if Gaster was the Knight then he would be adamantly opposed to anyone who threatened his creation. Ralsei mentions that the prophecy of legend was foretold by “time and space”, and Gaster is said to have shattered across time and space.
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[Image transcript: Two side-by-side Deltarune screenshots of Ralsei talking to Kris and Susie. In the left image Ralsei says “A LEGEND that one day, two HEROIES of LIGHT will arrive.” In the right image he says “And fulfill the ancient prophecy, foretold by time and space.” end image transcript.] 
It would be odd for the Knight to deliver a prophecy that predicts the undoing of his own handiwork, and then deliver that prophecy to a prince who would assemble the heroes to do just that.
Creating a New Future
I want to touch a bit more on Gaster’s use of the word “future”. He also made mention of this during the Undertale Twitter account’s takeover just before Deltarune Chapter 1 released:
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[Image transcript: A Tweet from the official Undertale Twitter account, dated the day of Deltarune Chapter 1′s release, saying in all-caps “I LOOK FORWARD TO CREATING A NEW FUTURE WITH YOU.” end image transcript.] 
For whatever reason and through whatever means, Gaster wants to help the red soul create a new future. Choosing to continue from a Game Over causes Gaster to reiterate this goal, while the “opposite” of that, i.e. giving up, is seen as allowing the world to be covered in darkness. This implies that the “future” Gaster wants to create is one where darkness isn’t running amok. Even if Gaster is trying to remain neutral or merely observe, it still sounds like he prefers for the fun gang to prevail.
All this emphasis on the word “future” reminds me of something from the Reaper Bird fight...
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[Image transcript: An Undertale screenshot of Reaper Bird’s check text description, stating “REAPER BIRD - ATK ?? DEF ?? This relentless future finally looks brighter and brighter.” end image transcript.] 
Now, this check text is a combination of the three check texts for Astigmatism, Final Froggit, and Whimsalot. To wit:
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[Image transcript: Three Undertale enemy check text descriptions arranged from top to bottom. In order they say “ASTIGMATISM - ATK 32 DEF 26 This relentless bully ALWAYS gets its way. FINAL FROGGIT 7 ATK 2 DEF Its future looks brighter and brighter. WHIMSALOT - ATK 34 DEF 12 It finally stopped worrying.” end image transcript.] 
But as I said before, Reaper Bird may have been designed first and then “informed” the designs of the Core Mercenaries afterwards, and that could hold true for their check text as well.
I find this use of the phrase “relentless future” interesting. A “relentless” future could mean one that’s inevitable or predetermined, and the phrase “finally looks brighter and brighter” could signify that the future has finally changed for the better. Gaster’s goal seems to be to create a “new” future, which would imply an outcome different from a “predetermined” future where your choices don’t matter, which is a running theme in Deltarune. I don’t think Gaster would describe the future as being “created” by people or “in your hands” if he felt that choice was an illusion.
This isn’t the first time that Gaster has been associated with unpredictability or defiance of “fate”. Most Gaster-related events in Undertale were tied with the fun value, a randomly-generated number that changed with each playthrough. Although this mechanic had little impact on the story, it did give each playthrough a greater sense of identity and made events less set-in-stone.
Now, compare this “optimistic” interpretation of Gaster to the “strange someone” that Jevil met.
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[Image transcript: Two side-by-side Deltarune screenshots of Seam talking. The left image says “One day, he met a strange someone... and since then, he began to change.” The right end image continues, saying “ Soon, he began to see the world as a game, and everyone as its participants.” end image transcript.] 
Seam says that Jevil began to see the world as a “game” and everyone as its “participants,” which doesn’t imply a lot of agency. This mindset is a big red flag when we remember how Flowey viewed others when he saw them as part of a “game.”
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[Image transcript: Two side-by-side Undertale screenshots. The left one shows Flowey tying Frisk’s friends, saying “This is all just a GAME.” The right image shows Flowey talking in New Home, saying “Sets of numbers... Lines of dialogue... I’ve seen them all.” end image transcript.] 
Seam’s own view of the world becomes “darker, yet darker” after talking to Jevil, and Seam asks “would I have found a little more purpose in my life...?” if not for the experience of locking up Jevil (and, presumably, the experience of listening to Jevil’s words).
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[Image transcript: Four Deltarune screenshots arranged in a grid, all featuring Seam talking. From beginning to end the four images say “Since that time, the strange words he’s said have stuck inside my cotton... And my view of this world has become darker, yet darker. And I wonder, if I hadn’t been asked to lock him up... Would I have found a little more purpose in my life...?” end image transcript.] 
In order to understand what “darker, yet darker” truly means, we need to view the line in its original context:
ENTRY NUMBER SEVENTEEN
DARK DARKER YET DARKER
THE DARKNESS KEEPS GROWING
THE SHADOWS CUTTING DEEPER
PHOTON READINGS NEGATIVE
THIS NEXT EXPERIMENT
SEEMS
VERY
VERY
INTERESTING
...
WHAT DO YOU TWO THINK? 
The phrase “darker, yet darker” originally referred to something that Gaster was observing in Entry Number 17. Although the phrase has come to be associated with Gaster, it doesn’t necessarily refer to something that he’s causing or wants to happen--part of a scientist’s job is to observe and comment on results as they unfold, after all. And the “interesting” experiment Gaster refers to is something that’s happening “next”, which implies that the experiment is happening after or in response to whatever is causing things to become darker, yet darker. It also suggests that he’s not calling the “darker, yet darker” event itself “interesting”.
The impression that I get from all this is that Deltarune is meant to be a struggle against inevitability, with Gaster seemingly in the “choices matter” corner of the conflict. If the Knight is the “strange someone” Jevil met then that would imply that he’s very much on the opposite end of that spectrum. If, for example, somebody like Father Alvin is the Knight then I could see him rationalizing his position as fulfilling “fate” pre-ordained by the Angel. In this dynamic, the Knight would serve as an agent of faith and order to oppose Gaster as an agent of science and invention, further tying into the “dark heroes vs. holy villains” theme I posited earlier.
Okay, phew, that was all the first reason why I don’t think Gaster is the Knight. As for the second reason? Well...
Gaster is (Probably) a Darkner
Boy, that’s sure a loaded title, isn’t it? I made an offhand remark about this in my original post but didn’t want to get into it there. I only bring it up now because I previously argued that the Knight is a lightner and that would rule out darkner characters from filling the role.
So, why do I think Gaster is a darkner? Well, part of the reason is because I think that Sans is a darkner as well. Two Left Thumbs’ "Sans is a Darkner” video is probably the most accessible way to understand the theory, but there are several posts about it on Tumblr already if you look hard enough. Either way it’s not required viewing in order to understand my arguments for Gaster, but long story short there’s a lot of evidence to suggest Sans is a darkner and it’s strongly implied that Sans and Gaster are related (if not by blood then through other means), which makes it likely for Gaster to be a darkner as well.
Aside from the Sans connection, another reason I think Gaster is a darkner is due to the line about him being “shattered across time and space.”
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[Image transcript: Two side-by-side Undertale screenshots of Frisk talking to Gaster Follower 2 in Hotland. Follower 2 says “Alphys might work faster, but the old Royal Scientist, Doctor W.D. Gaster? They say he shattered across time and space.” end image transcript.] 
We can infer from Deltarune that, for whatever reason, darkners are more difficult to kill than monsters due to Deltarune’s enemies all being unkillable. Whether this is an inherent trait of darkners or some “rule” of the dark world or Deltarune’s universe is unclear, but given that defeating Sans doesn’t contribute towards your kill counter in Undertale, there’s a strong likelihood that darkners are difficult to kill, if not outright impossible.
So how is this relevant? Well, it seems like a darkner would be far more likely to survive being “shattered across time and space” than a monster. When a monster’s body is broken apart it means they’ve either turned to dust or will soon, but the fact that “pieces” of Gaster persist (as seen with Gaster Follower 2) implies that he’s made of something sturdier than dust.
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[Image transcript: Two side-by-side Undertale screenshots of Frisk talking to Gaster Follower 2 in Hotland. Follower 2 says “Ha ha... How can I say so without fear? I’m holding a piece of him right here.” end image transcript.] 
Not only do I believe that Gaster is a darkner, but I’m pretty confident that I know what “kind” of darkner he is. Most of the darkners we’ve seen in chapter 1 can be linked to real-world objects that exist in the Hometown school’s supply closet. While we don’t know what objects (if any) were used to create Ralsei or (possibly) Sans, at most those two are exceptions to the otherwise-universal rule that darkners come from inanimate objects. In Gaster’s case there’s definitely an object that’s associated with him:
Gaster the Egghead
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[Image transcript: A Deltarune screenshot of Kris hidden behind a tree. The narration says “(You received an Egg.)” end image transcript.] 
In Scarlet Forest “a man” gives an egg to Kris before vanishing, much like how “Mysteryman” vanishes in Undertale. The song that plays during this scene is called “man” in the game files and sounds a lot like Gaster’s theme. The egg itself exhibits strange dimensional properties, reappearing when used, prompting the narration “what egg?” when you try to get rid of it, and becoming two eggs when put into Asgore’s fridge.
When Kris leaves the dark world at the end of chapter 1, their inventory turns into a “ball of junk”, i.e. the real-world objects that were given new form by the dark fountain.
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[Image transcript: A Deltarune screenshot of the inventory menu open in Hometown. The only two items are “Ball of Junk” and “Egg” end image transcript.] 
The egg is the only other object that remains after chapter 1, implying that it’s a “real” egg and that the egg itself is not a byproduct of the dark world like the dark candies and other items are.
The fact that the “man” disappears when he hands you the egg implies that his presence or “form” is somehow contingent upon the act of giving you the egg. If Gaster is a darkner, if he’s “the man”, and if his form is based on an egg then it makes perfect sense why he’d disappear in that moment--he’s turning back into an egg and surrendering his “true form” (or a piece of it) to you for safe keeping. Given that Gaster seemingly wants you to seal dark fountains, it would make sense that he’d want to hitch a ride out of the closet’s dark world before its fountain goes caput.
This isn’t the only time we see mentions of eggs in Undertale and Deltarune:
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[Image transcript: An Undertale screenshot of Papyrus’ dating HUD. On the left is a small white egg, labeled “EGG.” end image transcript.] 
Papyrus (who’s connected to Sans and likely Gaster as well) has a conspicuous “egg” on his dating HUD.
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[Image transcript: Two side-by-side Undertale screenshots of Frisk talking to a Temmie in Temmie Village. In the left image, Temmie says “tem... WATCH EGG!!!” In the right image, the narration says “(It’s hard-boiled.)” end image transcript.] 
In Undertale, one of the Temmies is watching over a hard-boiled egg. However, in Deltarune we see a Temmie with a very different kind of egg.
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[Image transcript: A Deltarune screenshot of Kris examining an egg on Temmie’s desk in their classroom. The narration says “(It’s a black-and-white hardboiled egg.)” end image transcript.] 
Specifically, it’s described as a “black and white” egg. Needless to say, that’s an odd way to describe an egg. Not all eggs have white shells, but most people wouldn’t describe a white-shelled egg as “black and white”. Of course, we know someone who’s also “black and white”.
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[Image transcript: An Undertale screenshot of Mysteryman in his grey room.” end image transcript.] 
And he’s “black and white” in the very literal sense. Unlike the Gaster followers, Mysteryman solely uses pure black and pure white in his color palette, and he’s one of the only characters with an all black-and-white overworld sprite. Note also how Mysterman’s head is vaguely egg-shaped and has lines resembling cracks.
Out of all the objects that I could imagine a darkner being made from, an egg is one that I could picture “shattering” like Gaster did while still leaving some small pieces scattered around. I’m not sure whether this would be a “real” egg or a similarly-fragile facsimile like a Faberge egg--either could work in this scenario.
What are Skeletons, Anyway?
“Now wait,” some of you might be saying, “isn’t Gaster supposed to be a skeleton?”  Well, I don’t think Gaster being a skeleton is mutually exclusive from Gaster being based on an egg. Egg shells are made of calcium carbonate, one of the mineral components that make up bones.
We see in Deltarune that darkners’ forms in the dark world don’t have to match their “true” forms completely. Pretty much all of the darkners based on playing cards are abstractions that barely resemble a rectangular card. And while we don’t know what Ralsei’s “true” form is (if he has one), it’s very unlikely that he’s a small goat with a hat and scarf in the light world. If Sans is a darkner then there’s also the possibility that his “true form” isn’t a skeleton either.
The rules of the dark world and its inhabitants aren’t entirely clear, so in spite of my arguments I can’t say with certainty that Gaster is a darkner because I can’t even say with certainty that Sans is a darkner, despite him having much stronger evidence supporting that conclusion.
As compelling as Sans’ case is, it still invites questions like how he’s able to exist in Hometown without the apparent aid of a dark fountain, or why Papyrus turns to dust in Undertale despite being Sans’ “brother”. Similar concerns crop up with Gaster in light of his connections-by-proxy with Papyrus and his implied presence in the mysterious Hometown shed.
I still think the possibility of Gaster and Sans being darkners is one worth discussing and it’s a possibility that many fans are sleeping on. Moreover, it’d be fittingly poetic if Deltarune’s main conflict was engineered by a lightner trying to spread darkness and a darkner trying to seal away the darkness.
Conclusion
So this ended up being a lot longer than I originally planned--almost as long as my original Everyman post!
A lot of what I’ve said here is meant to provide further context and elaboration to my earlier theories, but I admit that some of this was pure speculation, namely in regards to Gaster/the Knight’s motivations and the “dark heroes vs. holy villains” theming.
While a good argument should have evidence to back it up, at the end of the day a work of fiction is still a story and is governed by the conventions of storytelling much more than it is by logic or the laws of physical science. This is one reason why I lean so heavily on Toby’s use of foreshadowing, since it’s a narrative tool he’s leveraged consistently in the past.
My attempts to second-guess the motivations of unseen characters and chart the plot’s trajectory would be downright conspiratorial if I were talking about some real-world event, but Detlarune is a story and stories have to go places. A well-written story doesn’t take the time to set up or foreshadow certain characters or exposition if it doesn’t plan to pay off that setup down the road.
Normally I wouldn’t make theory posts this long and esoteric about a work of fiction, since a large amount of writing consists of revision, retcons, and changing things as you go along. Undertale and Deltarune are partial exceptions to this rule in no small part due to Toby planning Deltarune before he began Undertale and planting many “seeds” referencing Deltarune in Undertale’s narrative as a result.
A lot of my conclusions haven’t significantly changed since my previous post: I still believe Everyman will appear again in the full game, I think he’s the character most likely to be the Knight, and I think the most likely Everyman candidates are the Ice-E’s employees and Father Alvin, in that order.
As far as which of my conclusions have changed, I’m now more apprehensive of the idea of the Knight having a “strange son” and of Gaster being the Knight himself. I still can’t discount either possibility entirely, however. I was always shaky about the “strange son” and I often went back and forth on it, but further probing Gaster’s motivations has made me far less convinced that he could be the Knight or in league with him. I’m sure there’s still a connection between both characters, like a shared origin or some past falling out that they had, but I no longer think that they would be on the same side.
Another thing I’ve (sort of) changed my mind on is that the “purple guy” Ice-E’s employee and Normalnpc have both risen in prominence in my eyes. I don’t know if I’d put either of them down as top candidates to be Everyman or the Knight, but something is definitely up with them and I’m sure Toby has plans for them in the future.
Deltarune is shaping up to be a much longer game than Undertale, likely following the mold of traditional RPGs whose stories span several hours. In the time that it would take to play through Deltarune’s story, we may see narrative payoffs to every loose thread and Everyman candidate I’ve brought up. If the identity of the Knight is meant to be a mystery then some candidates might even be deliberate red herrings set up by Toby. Who can say? We’ll just have to wait and find out.
I closed my previous Everyman post by remarking that I had said all that I can on this topic and hopefully this time I mean it. I can’t really think of much else to say about Everyman until Toby releases more information himself, and that’s not likely to happen until the next Undertale anniversary or Deltarune’s full release.
As I said before, my main goal with all this is to spark conversation within the fandom on what is an otherwise under-discussed topic. I might still make other theory posts in the future, but for now I think I’ve bled this topic dry.
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