#fnaf security breach gameplay
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playing more fnaf security breach! took Freddy to parts and services and my favorite jester was right there to say hello <3



isn't he adorable?
next part was the basement levels with all the endos but I was more interested in all the Moon stuff that was there! plushies, posters, the tvs advertising moondrops. I think there was a theory that this was meant to be a boss battle with Moon where we took his battery to upgrade Freddy, it could be true? all these tunels and basements screams Moondrop


lets ignore the endo that was coming for me and focus on the little stars and the Moon plushie creeping on Freddy and Chika :D




this hallway is so so pretty, surely there is nothing waiting to kill me at the end of it-


damn it...




there are so much Moondrop things in here, I'd live in these tunnels happily for the rest of my life


last room before an army of endos chased me and had to run for my life lol
I hope I find more DCA thingies during the rest of the game!
in the meantime...
GET STUCK IDIOT!
#if you seen my posts of character ai chats. I used to chat with a Moondrop bot and mf locked me in a basement the first time I talked to him#that last room is where I imagined I was locked in lol im happy to finally see my prision#fnaf#fnaf sb#fnaf security breach#five nights at freddy's#five nights at freddy's security breach#moon#moondrop#fnaf moon#moon fnaf#dca#dca moon#dca fandom#dca moondrop#daycare attendant#fnaf daycare attendant#fnaf dca#fnaf sun#sun#sun fnaf#dca sun#dca fnaf#fnaf security breach gameplay#fnaf sb gameplay#security breach gameplay#fnaf gameplay#gameplay
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(This whole thing is based off the theory that Michael is still alive in Security Breach, which is hilarious imo)
A FNaF game where you are the night guard in the Pizzaplex, and the antagonist is Michael Afton. Heâs not trying to kill you or anything, you just have opposite goals (You like the animatronics and the Fazbear brand, he does not). Heâs also trying to get you to quit or get fired.
Things are going wrong. Stuff is being stolen and vandalized. The animatronics are being tampered with, sometimes theyâre vandalized too. Things never stay how you left them. You are starting to feel like someone has broken in, which is especially bad, because youâre a security guard. Itâs your whole job to keep people out.
Your character will occasionally say how bad it smells in the room. Sometimes you remark that youâre being watched. Thereâs sometimes footsteps or scuffling noises in the background. If you look close enough in certain rooms, you can see the faint outline of a guy or two white dots in the darkness around the light from your flashlight. But you canât find the source of whatever this is (heâs gotten too good at hiding).
Your character will become more aware that someone really is there throughout the game. You go from asking âHello? Is someone here?â When something strange happens to saying âI know you did this!â To the darkness because you know heâs there. You can get more hostile towards him, if youâd like, calling him a twat or whatever. You could be nice to him, too. It doesnât stop him, when youâre nice, because he seems to have some sort of goal (you couldnât begin to guess what) but itâs not like heâs doing that much damage and he makes your job a little bit more fun.
You never see him, though. Other than the occasional glimpse of movement in the shadows or your flashlightâs glow reflecting off his eyes (that must be what it is, right?) he stays silent and hidden. Thatâs why you feel you canât tell anyone, heâs clearly good at hiding and they wouldnât find him. Plus, heâs annoying, but he doesnât seem that harmful. (And maybe the darkness is just making you crazy. Maybe there really is nobody there)
But things are definitely going awry. For one, the animatronics are freaking out. Theyâre weird, almost hostile, towards you. The staffbots follow you around but donât speak or offer you things, and it freaks you out a little (you can fight them, if youâd like, though itâs not really a fight and more just you beating them up. You could also try and incapacitate them or just try to ignore them). The Glamrocks are scary too, obviously. They chase you, grab you and jumpscare you. (One time though, it seems like one of them is actually going to kill you. It throws you to the floor and you cover your face with your hands. But instead of feeling the impact, thereâs a strange noise. You open your eyes to see it incapacitated, and you can hear footsteps shuffling away. Huh.) Even Helpy begins demanding you quit, sometimes being friendly, âNo amount of money is worth doing this job,â sometimes heâs meaner, âYouâre going to quit or youâre going to die.â Whoever is in the shadows is definitely messing with them in some way.
One night, Helpy tells you, âSorry, you are going to get fired.â And that night is horrible. Shit is breaking all the time, and the Glamrocks and Staffbots are all over the place, either destroyed or with completely ruined AI. You canât stop it (maybe you should have been [nicer/meaner] to whoever is doing this) all you can do is try and undo as much damage as possible and tell whoever is there that you really need this job. He doesnât listen.
When 6am rolls around, your boss arrives and youâre presented with a pink slip. He tells you that your behavior is unacceptable. You either made all this mess yourself or allowed someone else to do it and neglected your job. Youâve been nothing but unprofessional for the duration of your employment, anyway. The animatronics have clearly been tamped with by someone with some knowledge of how they work, not just some random vandal. You must have been messing with them for a while to learn how they worked and took it too far. And, adding insult to injury, tells you that you make every room youâre in smell like death. You donât have anything to say to defend yourself, you definitely canât blame a person hiding in the darkness who you didnât report before and have never fully seen, so you just leave.
Bonus: Hereâs an image I made last night at like 2am. Itâs just one of the SB rooms but I make it darker and added the flashlight and some other things.
Anyway, sorry this post got so long and turned sort of into fanfiction. I had fun writing it, though. I was just thinking about the fact that Michael might still be kicking in Security Breach (again, hilarious. Also why is he barefoot? Put shoes on, Jesus Christ) and was like âWell, what if you had to play against him?â Because Michael making the lives of night guards harder is very ironic, even if he has good intentions. And it spiraled and turned into this. If you made it this far, wow thanks for reading <3
#fnaf#five nights at freddy's#michael afton#fnaf pizzaplex#fnaf security breach#i had a vision#honestly I didnât even put some things in this post because I thought it would get too fanfiction-y#sorry I didnât flesh out the gameplay or what youâd actually do during the game#it would probably mostly be fixing stuff while dodging haywire animatronics#also the stupid bit at the end about getting fired was really self-indulgent#I know that and Iâm sorry#also itâs all so self indulgent but I love my little cryptid guy#heâs sort of a silent shadow monster antagonist#but neither party is evil necessarily you just want to keep your job and he doesnât want you to keep your job (both with good reason)#anyway again I think Iâm done rambling I spent half an hour on this post somehow
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FNaF: Security Breach Gameplay Redesign Concept/Word Vomit
Hello everyone! Recently, I've been re-playing FNaF Security Breach with the purpose of getting the platinum trophy. While playing I just couldn't help but wish this game was just... better.
I know a lot of you out there like the game and story how it is, and you probably don't want to listen to someone who probably thinks they could do better (I can't) but I still couldn't help but wish, and in wishing I was just filling my brain with ideas and concepts and all these other things that just make it hard to focus on anything really.
So I made this gameplay redesign list of things I would've added to make the game more fun and engaging, just to get it out of my head. Feel free to ask questions about anything you like!
An important thing to note: This list only focuses on gameplay with small hints to story. Far more creative people than have made story rewrites if that's what you're looking for.
âGeneral Info:
-Five Nights: Gregory is trapped in the Pizzaplex for five nights. As each night passes, survival becomes more difficult as enemies will hunt you down more frequently.
-Health: Gregory has three hit points. After all three hit points are depleted, getting hit one more time will be game over. Use bandages, medkits, snacks and food to recover or temporarily increase HP.
-Stamina: Stamina is used when sprinting. When stamina is depleted, your movement speed is reduced. Use drinks, food and snacks to recover or temporarily increase STAM.
-Inventory Management and Save Rooms: While the game autosaves after an encounter, you can save at any time in a save room, which usually takes the form of a Security Office. Security Offices are a safe haven where you can take a breather, craft items for the journey ahead, and manage your inventory by organizing your backpack or deposit items in a safe. Careful! You are not safe from every threat.
-Protection: Equip various types of headgear to protect yourself from attacks. (Construction hats, race helmets, Fazerblast helmets, sauce pans) all headgear protects you from one hit, unique headgear protects you from two hits. (Foreman hat, Roxy's Helmet, Fazerblast Captain Helmet, Golden Pan)
-Crafting: Gather materials to create all sorts of useful gadgets to protect yourself, or to cause more property damage.
-Hacking: Gregory is more skilled than he looks. Use his phone to hack into computers, doors, and other systems found around the Pizzaplex.
-Traversal: The Pizzaplex is huge, but getting around on foot isn't the only option for traversal. Use skateboards, shopping carts, segways, and even golf carts to move around more effectively.
âMovement Options:
-Running: Toggle the run button to run. Does not consume stamina. One handed Items can be used while running. You can run in any direction.
-Sprinting: Double tap the run button to sprint. Consumes stamina. Items cannot be used while sprinting. You can only sprint forwards.
-Prone: Hold the crouch button while standing still to go prone. It's the slowest traversal option as you're crawling, but it generates the least amount of noise and can be used to crawl into small gaps.
-Sliding: Tap the crouch button while running forwards to slide. Can be used to evade attacks. You can continue running or stay crouched after sliding.
-Diving: Hold the crouch button while running to quickly dive to prone. Can be used to evade attacks. You can dive in any direction.
-Vaulting: Vault over large obstacles.
-Tuck and Roll: When falling from big heights, hold the jump button right before landing to break your fall by rolling. Caution! Not every fall can be broken.
-Rail Slide: Hold the jump button while near a slanted stair railing to slide down. Remember to hold the button again before reaching the end of the railing to avoid stumbling.
âGadgets and Doodads: Find or craft the various items you can use to survive the night. Deployable items must be carried with both hands and cannot be stored in your inventory.
-Flashlight: Illuminates dark areas. Requires batteries.
-Throwables: Throw objects to distract enemies. It could be whatever. Soda cans, spent batteries, coins, junk, etc.
-Gregory's Phone: It isn't much, but a clever mind such as yours turned it into an efficient hacking machine. Requires charge.
-Slingshot: Taken from the Lost and Found office, the Slingshot can be used to distract enemies and destroy surveillance units. Can be upgraded to be more effective. Different types of ammunition can be crafted for it.
-Fazcamera: Fazcamera can be used to stun bots and blind animatronics. Requires film rolls to be used.
-Fazerblaster: Can be used to stun bots and blind animatronics. Requires batteries.
-Fazbear Tazer: Can be used to shock and disable bots or surveillance units. Can slow down animatronics. Requires taser cartridges. Can be upgraded.
-Interface Tablet: This high tech tablet can be used to access the interface of your gadgets such as drones, AC cars and more. Can also be used to command Utility Bots.
-Nail Gun: A low damaging, but fast firing Nail Gun which excels at taking out smaller enemies. Requires large battery and Nail Gun magazines to work. Caution: Tactical reloads discard all remaining nails still in the cartridge.
-AC Car: Can be used for surveillance and is good at distracting enemies.
-Mini Surveillance Drone: Can be used for surveillance and distraction.
-Firecrackers: Ignited and thrown. Excellent at distraction and concealing most sounds you make.
-Firework Box: Deployable. After ignition, the box will belch out loud and bright fireworks that will distract enemies and conceal noises you make.
-Deployable Camera: Deployable. Tripod camera that can be placed anywhere on ground level and can be accessed at anytime using your Fazwatch.
-Shock Charges: Craftable. An electrical spike that can be thrown at any surface as a trap or thrown directly at bots to shock them.
-RC-SC: Craftable. Remote controlled toy car with a Shock Charge that can be detonated at any time.
-DJ BoomBox: Deployable. The BoomBox, when deployed, will start playing loud music that will not only distract enemies, but will cause bots that get too close to it to start a small dance routine. Animatronics can be distracted by it, but they will destroy the Boom Box once they find it.
-Jumping Jack: Craftable. Deployable. A large wind up box that can be placed down and wound. After the music ends, Jack will come out of his box, causing a loud distraction and damaging bots that get too close. It will self-destruct shortly after deployment, shocking anything in its blast radius.
-Smoke Bomb: Craftable. Creates a smoke screen that conceals you and disorients bots and animatronics.
-Sticky Camera: Craftable. Can be thrown or launched at any surface and later accessible with your Fazwatch.
-Override Key: You can use the Override Key to disable bots by inserting it into their CPU on their backsides. It will not work if the bot is aware of your presence.
-Command Key: Use the key to access the Automatons around the Pizzaplex.
âAccessories! Your guide to being a material gorl: Finding certain clothing options and accessories give you passive bonuses. Items include shoes, backpacks, gloves, outerwear, and facewear
â˘Footwear
Gregory's Shoes: Some raggedy old hand me downs. Hardly fit you. No bonuses.
Running Shoes: Roxy themed, Cassie would love these. Slightly increases running speed.
Soccer Shoes: Left behind by some unfortunate kid, these neon green shoes now serve to help you survive. Decreases stamina consumption while sprinting.
Basketball Shoes: Red shoes from an expensive looking brand. These shoes increase your recovery speed from jumping, vaulting, rolling and diving.
Sneakers: Like the name implies, these black shoes help conceal the sound of your footsteps and increase crouch walk/running speed.
Sandals: Unless you like making your life harder, you probably shouldn't wear these. Decreases running and sprinting speed, also makes your footsteps slightly louder.
Bunny Boots: Slightly decreases running/sprinting sound radius. Why are these bots looking at me funny?
â˘Backpacks
Runaway Backpack: This bag was supposed to contain all the stuff you cared about, but there was no time. No Bonuses.
Duffel Bag: Large bag from some employee, this bag greatly increases inventory capacity, but slightly decreases your overall movement speed.
Explorer Backpack: Belonging to some outdoorsy wannabe, this bag makes swapping items faster.
Designer Backpack: Probably costs more than what Vanessa makes in a month. This bag adds more quick slots item spaces.
Medic Backpack: Found in the Daycare, this bag can hold more healing items and increases healing speed.
Utility Backpack: Belonging to the Fazbear construction crew, this bag increases crafting material carrying space. Increases crafting speed.
Girly Backpack: There are better options you knowâŚ
Purple Backpack: Found near Vanny's hideout. Smells awful. Increases carry space for food and drink.
â˘Gloves
Sports Gloves: These stylish gloves increase the reload speed of all your gadgets.
Archery Gloves: Someone's hobby probably. Increases slingshot reload and draw speed.
Technician Gloves: Increases hacking efficiency.
Utility Gloves: Reliable and simple. Increases crawl speed and decreases time to prone.
Wooly Pink Gloves: No bonuses. Why?
Bunny Gloves: Fluffy and Soft. Why is your heart beating so fast?
â˘Outerwear
Black Hoodie: A bit large on you. Conceals you more effectively in the dark.
Leather Jacket: Old looking, but stylish. Grants immunity to self inflicted electrical damage.
Reflective Jacket: While it makes you easier to spot in darkness, you are almost invisible to surveillance systems such as cameras and drones.
Freddy Hoodie: Cute. Comes included with bear ears on the hood. Increases Freddy's overall movement speed when controlling him.
Bedazzled Jacket: Bright and makes so much noise when moving. Are you sure?
Bunny Hoodie: Why is this your size? Comes included with bunny ears on the hood.
Sports Glasses: A little corny. Increases ADS speed.
â˘Facewear
Face Mask: Hopefully washed. Muffles your breathing, increasing stealth.
Freddy Mask: Of course you're picking the Freddy mask. Animatronics have a tougher time spotting you.
Rimmed Glasses: Kinda makes you look like a nerd. Increases hacking speed for doors.
Technician Goggles: Silly looking. Allows you to see through smoke more effectively.
Heart Glasses: Nope, not useful. Adds a red tint over your vision.
Bunny Mask: Allows you to see better in the dark. Makes Vanny think you're cute.
âEnemies! Bad Guys a Plenty:
-Notoriety Level: Destroying property, being spotted by surveillance units and causing general chaos increases your notoriety. It is increased in five stages. The higher it is, the more bots will be sent your way. Get it high enough, and an animatronic or something even worse, will be sent to hunt you down.
-Staffbots: Instead of alerting animatronics, Staffbots resort to just attacking you. They're weak and not very smart, but high in numbers. Shocking them twice will destroy them.
-Security Staffbots: Slightly more intelligent and tougher, these units will also try to incapacitate you. Shocking them three times will destroy them. Destroying them increases your notoriety level.
-Surveillance Cameras: Every camera in the Pizzaplex is now being used against you. If spotted by them, they'll alert any nearby bot or animatronic to it's position and increase your notoriety level. Shock them or use your Slingshot to destroy them.
-Surveillance Drones: Similar to the cameras, these drones will patrol the Pizzaplex by flying around. If spotted, the drone will alert nearby bots and animatronics to your current position by constantly following you. Shock them or shoot them down using the Slingshot.
-Oppressor Drones: The larger counterpart to the Surveillance Drones. When spotted, these units will instead fly over you and shock you, damaging and slowing you down.
-Music Men: Usually found in large groups, these things will pile on top of you, slowing you down and creating noises to alert enemies to your position. They're incredibly fragile, just about any form of damage will destroy them.
â˘Animatronics: Your most dangerous foe. The animatronics can be found patrolling certain areas of the Pizzaplex. They cannot be destroyed, shocking them will only slow them down and stuns will not stop them in their tracks. Gaining a notoriety level four will cause any one or two of them to hunt you down. Getting caught by them results in a game over, no matter how much health you had.
-Glamrock Chica: âPizza!?â An all rounder, Chica has moderate speed and agility. She's pretty easy to distract, but also checks hiding spots more often. Can be found in the kitchens, Mazercise or the Cupcake Factory.
-Roxanne Wolf: âI'm the best!!â The fastest of the bunch, Roxy can be found in Roxy Raceway or Glamrock Salon. While incredibly fast, she struggles often with avoiding obstacles and rounding corners. She also stays blinded for longer.
-Montgomery Gator: âRock and Roll!â While on the slower side, Monty cannot be blinded by the Fazcam or blaster, but he is far more susceptible to shocks, being slowed for longer. Usually found in Gator Golf and Bonnie Bowl.
-Moon: âNight, niiiightâŚâ The stealthiest one. Moon will try to get the drop on you by hanging from the ceiling, but he's the most tunnel visioned, as he can be more easily mislead. Can be found in the Daycare and Parts and Service.
-Destroyer 9000: âDESTROY ALL HUMANS!!â An atompunk style robot used to promote Fazerblast as a sort of âantagonistâ to Freddy, this one is the slowest animatronic, can only walk towards you, but is the most resilient. Destroyer cannot be Shocked or blinded and will walk straight through obstacles in its path. Can be found in Fazerblast.
-EnviroRobotics Crusher Model A-37: âBzrrrt!â Similar abilities and speed to Destroyer, this one acts as a garbage disposal unit. Is not actually aware of your presence, it's just crushing garbage and you just happen to be in its way. Can be found in the sewers.
â˘Vanny: âAre you having fun yet?â Not even an animatronic, yet the most dangerous and agile of the crew. Vanny can be active at all times after a certain time period every night and roams just about anywhere she pleases, and is summoned near your position when reaching notoriety level five. She also comes to your position if you stay in an area for too long. She cannot be blinded and will dodge any of your attacks. Her mere presence will disable all electronics, including lights, bots, animatronics, your traps, gadgets and Freddy. You cannot distract or hide from her as she knows your position at all times, your only option is to run as far away as you can. She can even attack you while in a Security Office. You are never safe from her.
âSweet Friends of Mine:
-Freddy Fazbear: âWay to go, Superstar!â Your first ally, Freddy functions similarly to how he does in the original, but you now have the ability to give him commands. You can have him follow, spread out, go re-charge, or go for repairs. You also have to be more careful about when you enter him, if an animatronic sees you enter him, they'll attack the both of you, in which case Freddy will be forced to eject you so he may fight off the attacker. If damaged enough, Freddy will be forced to retreat to Parts and Service for automated repairs. The animatronics will forget what they saw the next night.
-Vanessa. A: âYou and me, Gregory. Togetherâ Vanessa is unfortunately confined to a security office, but is still able to assist you by controlling the Pizzaplex system from her office. She can disable security cameras and turn off the lights of certain areas, turn on the Automatons, lower your Notoriety Level. She'll even give you supplies should you visit her office. The Player is able to play as Vanessa by contacting her through the Fazwatch. While playing as her, you can perform more precise control over the Plex, access security cameras and mark enemies. As the nights progress, Vanessa will become more scarcely available as Vanny becomes more active.
-Automatons: Found within pods around the Pizzaplex, Automatons are utility bots not connected to the main network and instead rely on their own centralized network within their pods. Because of this, they're passive towards you and will follow your orders should you activate them using the Command Key. Be cautious, the Automatons can only roam in a certain radius outside their pods. Different types of Automatons have different behaviors and ways to help you. Medical Units will provide you with healing items, Construction Units are tougher and will give you a hard hat should you not have one, Security Units do more damage and have a larger roaming radius.
âOther Features:
-Mental State and Other Status Effects: Reminder; you're playing as a nine or ten year old boy, who is affected by the situations you may find yourself in. Being in danger or chased for too long will cause Gregory to enter a panicked state, where the corners of your vision will darken, animatronics will look far scarier, your breathing will become uneven, and Gregory will even be heard crying. He will calm down eventually, but staying in a Save Room, consuming food and drink, entering Freddy and speaking with Vanessa will calm him down more effectively. But on the opposite side of the spectrum, listening to the music you unlock through the Extras Shop, slightly increases overall movement speed.
-Property Damage: Property Damage or PDs is a currency you can earn by wreaking havoc in the Pizzaplex. Destroying anything owned by Fazbear Entertainment will earn you PDs. This currency can be spent in the Extras menu, where you can buy concept art, models, music, gameplay modifiers, cheats, different outfits for Gregory and different paint jobs for Freddy. You can check how much damage you've caused and to what at the end of every night by using your Fazwatch. See how much money you can make Fazbear Entertainment lose at the end of your play through!
-Dreams of Past Days: After surviving a night, Gregory sleeps throughout the day, where he dreams about his past, giving the player a clearer picture of who he is and why is he here..
-Survival: Bonus gamemode. See you long you can last against endless hordes of enemies!
âAchievements:
King of the Plex: Earn every trophy! Now what?
Boo!: Get jumpscared.
Getting Quirky: Survive night 1.
Twitchy: Survive night 2.
Hey! You're doing great!: Survive night 3.
Have You Tried Playing Dead?: Survive night 4.
What a Bad Night: Survive night 5.
We're Still Here: Survive night 6.
Superstar: Escape the Pizzaplex.
My Brave Little Knight: Save the Princess.
Fool's Game: Avenge Freddy.
Puppet Master: Discover the truth behind the mystery of the Pizzaplex.
Welcome to the Family, Son: Get caught by Vanny while wearing every bunny themed accessory.
What's Wrong With You?: Survive a night while wearing every joke accessory.
Bragging Rights: Win a round of Fazerblast.
Ace in the Hole: Win a round of Monty Golf.
You can Dance!: Escape the Fazcade.
Too Old for This: Get banned from the Daycare.
Name of the Game: Earn the highest level of security clearance.
Terrible Job, Superdork!: Yes there's fall damage.
Cost an Eye: Cause $80,000 in damages in one night.
Chaos Machine: Cause $200,000 in damages in one night.
You did WHAT!?: Cause $1,000,000 in damages in a single run.
Slayer: Destroy 30 bots in one night.
No Peeking: Destroy 15 cameras and drones in one night.
Electromagnetic Pulse: Electrocute 8 enemies at once.
Expert Scoundrel: Lasted 20 minutes in survival mode.
Hoarding: Find every collectable.
Ill Gotten Gains: Buy something from the Extras Shop.
#five nights at freddy's#fnaf#fnaf: security breach#fnaf:sb#fnaf security breach#freddy fazbear#glamrock chica#roxanne wolf#montgomery gator#sundrop#moondrop#fnaf vanessa#fnaf gregory#3 star fam#FNaF: Security Breach Gameplay Redesign#staff bot#vanny
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Oh my this is terrible and amazing
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Decided to play security breach finally and moon gave me an unexpected spook!
youtube
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Well, everyone. The trailer for the new FNAF has been out for a few days, so I let Gale watch it. Her reaction was priceless, so someday I'll let her play this.
#youtube#my youtube channel#vrchat#fnaf security breach#nightingale#game trailer#fnaf#fnaf daycare attendant#secret of the mimic#gameplay#reaction
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New Ruin DLC part is out, a continuation from part 1
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me escaping the pizzaplex with glamrock bonnieâs endoskeleton up my ass

#im sure this is not the quality content u guys followed me for#but i just finished watching a ruin gameplay#and i need to TALK ABOUT IT#fnaf bonnie#glamrock bonnie#fnaf security breach ruin#security breach ruin#fnaf
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Man I sure hope Steel wool didn't take the criticism of Security Breach to heart and Secret of Mimic is actually scary that would suck so bad for me ha ha <- [ Easily frightened ]
#fnaf#fifi don't look!#guys my first fnaf game was security breach and i genuinely don't find the other ones that scary from a watching gameplay perspective#like besides sister location but sister location isn't too bad#anyways my consumption of secret of the mimic is probably gonna be slow lmfao#i haven't even gotten to jumpscares yet lmfao
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Ok so Gregory is Stunner, and Cassie can walk though walls What can the other two kids do?
Thatâs, uh⌠thatâs actually a really good question. đ¤
I kinda imagined all of the kids would end up with cameraâs at least, with Gregory being the only one with a Fazer Blaster given his in-verse skill with the thing.
Okay- letâs figure out the main fourâs skill set that makes sense AND would be fun to playâŚ
Gregory*: Items: Fazzer Blaster- Longer stun time on bots, but harder to aim FazWatch: Communications/ Cameras Skill: Technician: can repair/upgrade animatronics if he has the parts
Cassie**: Items: FazWrench- Allows for Bot reset, but requires access to ports (requiring some degree of damage) Roxy Walkie Talky- Communications Mask(?)- Allows for âGlitchingâ through reality, but leaves her vulnerable to GlitchTrap Skill: Lock Picking: is not restricted by security levels BUT has to pick the door by hand each time
Noami***: Items: Montyâs Reinforced Putter- Allows for dismantling Security/Staff bots and Security Guardâs kneecaps as well as extends reach, but isnât very effective against the main Animatronics. Montyâs Phone: Communications/Camera access Skill: Sneak Strike: can dismantle Staff Bots without setting off an alarm if she strikes them from behind. This permanently turns off said staff bot for the rest of the game.
Brandon****: Security Guardâs Taser- Allows him to give anyone a âControlled Shockâ and temporarily resetting animatronics, but is difficult to aim and drains quickly. Security Tablet: Cameras/ Doors- Allows him to lock or unlock doors so long as said entry points have power, but is limited to his security level ChicBit: Communication/ Health monitor Skill: Traps: can set up âtrapsâ (basically set things up to collapse and temporarily trap animatronics) or blockades Speed: Fastest of the kids
*Basically just canon so nothing especially interesting there **Again, pulling from ingame elements, so not too hard to figure out Still going back and forth on whether Cassie should have the Mask if she is playing within the original Security Breach timeline, but I think the threat of Glitchtrap would balance out her over using it. ***I feel like the player has the right to be able to obliterate the Staff Botâs for the amount of trouble they cause, especially if they increase in threat level as I plan them too. ****Bradonâs level would have the most âtraditionalâ FNAF feel. He canât hide inside Chica, he doesnât have the Vanni Mask so he canât go through walls. So instead his best methods of escape are distraction and evasion.
#Glamrock Kids#AU Lore#FNAF Security Breach#FNAF Ruin#Glamrock Freddy#Glamrock Chica#Roxy Wolf#Roxanne Wolf#Monty Gator#Montgomery Gator#Gregory FNAF#Cassie Fnaf#Brandon C.#Naomi G.#TheAngryComet Art#fnaf Gregory#fnaf Cassie#AngryComet Rambles#FNAF#Five Nights at Freddy's#Nothings set in stone quite yet#Iâm still figuring out the potential plot lines and endings but these are the vibes I have#Figuring out how to keep the gameplay fun but still challenging#While also keeping in mind what 10 year olds can actually do#Verrry careful balance here
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so I was trying to activate the main stage and hid because I heard footsteps and no matter how still I was, it looked like one of the glamrocks had found me but there was no one around...
...then I checked the cameras...

how did you get there? đ he was looking right at me
#fnaf security breach#fnaf security breach gameplay#fnaf gameplay#monty#glamrock monty#fnaf monty#not moon or sunny this time :c
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Controversial (?) opinion but: Ruin being an objectively better game is the reason why I (personally) find it worse.
The controlled, linear, much more cohesive nature of Ruin just doesn't have the insane charm that the terribly programmed chaos of SB did. As garbage as Security Breach was, it sparkled much more passion and joy in me than Ruin did. Mostly because I was bored out of my mind while playing though most of Ruin (save a few exceptions), whereas SB had its frustrating lows and hilarious highs.
And this is not just a question of me having poor taste. Help Wanted 2 is great, fun and incredibly charming as well. Help Wanted 2 might also be (in my opinion) the best FNAF game SteelWool has done to date. So I'm not just shit-taste-mcfuck.
I guess I'm making this post to figure out if others share my humble opinion.
#fnaf#security breach#fnaf sb#fnaf ruin#I may mainly post dca stuff but make no mistake#sb's charm goes beyond them#and although I liked how they did Eclipse in Ruin I think the gameplay aspect of the ruined daycare was just... boring#rebooting Roxy was boring too#in fnaf sb you crash Roxy via cutscene but even that was... more exciting in my opinion?#and let's not even get into vanny#vanny was the number one complaint about the story in sb and ruin just chose to ignore here too (excluding the mask). like.#thanks for showing me bonnie but... what about vanny?#I also kinda don't care about the mimic so that might have been part of my absolute neutrality towards ruin#Ruin is such a decent game that it shocks me how... forgettable most of it is#this is just my opinion though if you like ruin good for you#it is a decent game. again I don't hate it#I just think security breach sparks more interest in my heart#even without the glitches although let's be real the janky shit is part of the appeal nowadays.
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Spoilers for Fnaf Security Breach Ruin DLC
Did anyone else notice how Eclipse wasn't aware of the situation at all?
Like he didn't notice how broken he was or how the entire daycare was in ruins (haha)
He just followed his programming like a normal not sentient robot AI would do
So like since Eclipse is a reboot of Sun and Moon for when they aren't working properly (I think) does that mean he isn't as "human like" as the other animatronics? He wouldn't need to be really if that's what he was made for, I guess???
Also Eclipses is kinda like a mix of both of them (personality wise) is fun :3
Sun also knowing thay rebooting them causes them to become Eclipse makes me think something like this has happened before possibly
This is really interesting to me I love Eclipse so much <<333
#fnaf security breach#fnaf ruin#fnaf eclipse#IT'S SUCH A SHAME THEY GIVE THE CHARACTERS WITH BIG POTENTIAL SUCH LITTLE SCREEN TIME ISN'T IT?????#at least so far they did#i didn't finish watching gameplay of the whole game yet#plz let at least one if them show up more
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used @bellassims sun and moon cc and a lot of @cryptiam's fnaf cc to make these sets for a save where sun and moon have a spinoff arcade of their own :)
#ts4#ts4 gameplay#ts4cc#ts4 story#fnaf#fnaf security breach#sun and moon fnaf#fnaf sun#fnaf moon#rudeshroomstory
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im really excited for the fnaf movie. ive been watching a lot of fnaf gameplay from my favorite content creators and i feel super nostalgic over it even if i wasnt like - a superfan or something. i grew up witnessing the birth of this game and its just so cool to see how far its come now
#my sister and i plan to watch it in the cinemas together and im excited for it#i mostly watched markiplier (of course) for his gameplays because he was very consistent - even sister location and security breach#i remember when sister location was still the newest installment - mark would post his new gameplay at like... 10/11pm before-#we had to sleep for school but would pull an extra hour just to finish his gameplay of it#security breach was an interesting one because at that time typhoon odette affected us a lot so we had limited electricity but#we took the chance to download the newer sb gameplays before the generators went off and then watch it later together hehehe#time for another chapter of checking fnaf again!!#im a little sentimental dont mind me :]#~ rambling
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Juego de mierda no puedo hacer los 5 generadores.
Security Breach
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