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#for I don't know? thematic reasons or something?
cryptidclaw · 2 days
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Question: just out of curiosity but what is the simplest AU you find just 100/10, because even though it's such a simple change, something about the idea seems so good even if it changes so little of the actual book?
I only ask this question because I've seen your take on Warriors; though if you could change just one thing, what would it be?
I will admit, I don't know if you've been asked this before, so bear with me.
These are great questions!
ok my fave REALLY simple/small change is making Sandpaw and Longtail the same character. Think about it... Sandpaw is the one to fight Rusty and tear off his collar, Sandpaw is the one who was mentored by Darkstripe, Sandpaw was asked by Tigerclaw to join her in his exile... Sandpaw realizing that she had been looking up to the cat who had killed her father...
that and Sandstorm being Firestar's first deputy. she just deserves it.
...
the one thing I would change out of all warriors is either Ravenpaw being Scourge or Leafpool having Lion and Jay while Squirrel has Holly.
Ravenpaw, bec it is just SO thematically fitting, and it brings back around plot points from earlier in the series, tying up loose ends, something that is very important in a story! Scourge is NEVER hinted at until the very last book, however if he was the surprise return of Fire's old friend it would be a pay off from Ravenpaw's arc!
The 3's heritage bec if Hollyleaf was not actually Lion and Jay's sibling it would give more of a reason as to why she was not one of the three. And! it would be an absolute gut punch to Holly for her to find out that she was never her brother's biological sibling... she was never a part of their prophecy... (bonus points if Lion and Jay had a 3rd littermate that died, and would have been the 3rd cat!)
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mithrifer · 2 days
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My thoughts on Flipside
Class of 09 Flipside was hilarious, but I don't think it approaches the original or reup in quality.
I don't think it's because the main character is Jecka, or anything. Honestly, Jecka is the best part of the game, she's consistently good whether it be in jokes or likeability. The side characters just don't... live up to her though. Aside from her it's just Nicole, Jeffery, her dad and Kelly. I don't think Nicole is very good in this game, Jeffery and her dad are rather one note as expected and Kelly... unfortunately stars in the weakest route by far and does not much even there. Barely any Emily and Ari, no Kylar, no Karen. No Kyle. Jecka's great and carries herself quite well throughout the game, but she feels really alone narratively. This could be a conscious choice, as she goes through most of her troubles as a lonely girl without anyone to rely on, but I think they could've made that point without sacrificing the interest that comes with everyone surrounding her. Most of her interactions either use the other characters as jokes or to elevate her story, which wasn't how 09 or reup felt. Nicole got to try out new things thanks to all the weirdos she was surrounded with giving her new ways to have fun, whereas Jecka only really has Jeffery and her dad in that way, and she feels trapped no matter what she does. She didn't seem that way in the first twk games, but I suppose you could say those were not about her. I think the fact that you can't see her mom even on the school routes speaks volumes though.
Every ending is there just to shock you, and I'm not saying this because there's no happy endings or anything, the first two barely had those. It's more like... the endings feel like they barely have anything to do with the routes they come from? Why does the foot route end with... that? It's just out of nowhere. Not to mention the deal with the whole FYE route. I don't think there's anything redeeming about that one, it doesn't even feel like it belongs to the same world. And the way the game cheapens one of the best endings in the original by just, inserting Jecka. Which is something people have wanted for a while now, but I don't think the idea was done justice. It feels like a cheap "here you go" moment to me. It's really upsetting because I feel like the game could have gone in a ton of great places, but there's barely any choices or routes and the abrupt, weird endings just feel like a slap on the face even to the ones that were given. I think the best route was the one about drinking because it felt honest to Jecka's character and the ending was something I could've actually foreseen in one of the earlier games. After that it's the one with Jeffery, but I'm kind of iffy on that because I don't think Nicole would do that. Not for any moral reasons but more due overall disgust. Feels inconsistent with her presently given character.
The writing feels overall different imo. It's hard to put a finger on it, because it definitely relies on the same formula it had in the previous entries, but nothing in Flipside packs the same emotional punch. The humor is fairly good, but it's not spectacular like the first two games were for me. I still laughed out a few times though, since this is right up my alley.
I'm still happy I saw it, because it was quite fun... But it wasn't really more than that. It just felt like a humor piece. I don't know what spoke out to me in the first two VN's, but I don't think Flipside has it. And honestly, considering it true to these two (canon, ig?) lessens their value for me due to the shift in the thematics and I guess writing, so I think I'll ignore it when I think about the series in general. Which is such a shame, because I want to love it, it's just... not there.
It's definitely worth the time to check it out either way though. Again, pretty funny. This is what I felt about it, and I wanted to get my thoughts out. Since it's so early in its release, I've tried to avoid putting any spoilers in the post. Maybe someone will read it and appreciate, idk. Drunk driving rules.
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pynkhues · 3 days
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I kept thinking about how much Louis bases his worth on money and work and realized that he never really experienced poverty. He was well-off as a human, he struggled briefly in Paris but since he got with Armand he pretty much lived the life of a luxury lmao. Nothing comparing to the poverty that Lestat and and Armand experienced. Ngl, l was a little dissapointed when it turned out that Louis took everything in divorce. There's a line in iwtw when he was like: he could make me kill children but not part with my money, so what would it take to make Louis willingly part with his money? Can you ever take the capitalist out of him? I really wanted to see him living in a hovel wearing rags like he did at certain point in the books not live that rich capitalistic lifestyle lmao, but I don't think we gonna see it :(
Mm, he never experienced poverty per se, no, at least not in the way Armand, Lestat and Claudia all have, but I think Louis' relationship with money is very complicated, in no small part because money is used against him as a form of racial violence when he's a young man in New Orleans.
I've talked about it on here a couple of times now, but I've been doing a lot of research lately on the culture of money for a project that I'm working on, because it's systemic failures to understand that money is not an objective thing, but something that wields enormous social power, that allows for financial abuse to happen. While I'm researching it specifically through a domestic violence lens, there's a lot of crossover with that when it comes to racism and government failures in acknowledging how money is used to further entrench not just inequity, but racial violence (I've actually been particularly researching dowry and remittance abuse too, which is fascinating and uniquely awful [not dowries and remittance payments themselves, but the way they can be weaponised particularly in culturally blind systems like we have in Australia]).
The first few episodes are extremely clear that Louis' experiences as a professional man have been limited by his race, but they're also clear that he's a victim of financial abuse by white society men who'd pay him a fraction of his worth in exchange for a seat at the table they clearly don't think he belongs at. This is pretty much said explicitly at the card game scene in 1.01 (and not really here nor there for this post, but I think a vital point of connection in that Lestat sees this for what it is and maintains the ruse while helping Louis to cheat a game that's rigged against him).
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Louis swallows it because he's ambitious, yes, but also because he's the sole provider left in his family given nobody else in his family has the want or capacity to work.
We don't know the entire situation with his father's sugar plantation, but the implication is that it wasn't in good shape when he died, which is a part of the reason Louis became a pimp. He needed to make money to keep his family not just financially secure, but thriving, but at the same time, Louis' desire to earn is, in my opinion, about more than just personal ambition and providing, it's about social power, autonomy and independence. For him, money is symbolically something that was used to keep him low and to keep him out of what he knew he deserved, and I don't really think that's changed for him. He uses it to buy what he wants, yes, in art and interviews and blood donors, but it's also I think about having social power over the society that once exercised repressive and racist power over him.
I think the version of the character we get on the show would never give that up, and honestly, I wouldn't want him to? I think thematically it's too important now as it's tied inherently to Louis having both options and autonomy, and I don't really like the implications for his character about what it'd mean to give it all up.
As for Armand - we don't actually know if he ends up with nothing post-s2. Yes, Louis keeps the Dubai apartment and kicks Armand out, but I kind of assume they'll have done some sort of asset split (although I do imagine Louis will take most of it, because of his association with money and power). Given how rich they seemed to be, I imagine even if Armand does get a fraction of what Louis keeps, it'd probably still be an eye-watering amount of money, haha.
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isfjmel-phleg · 1 year
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It was wonderful to see my family this week but what a relief to be home.
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shift-shaping · 3 months
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I wish Solas had a real hangout in Skyhold. I hate flirting in the Reverse Panopticon.
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Just casually watching this ahead of tomorrow evening...
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professionalowl · 2 years
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actually the funniest thing about my enduring life-long apathy towards pjo might be that i literally had an (albeit brief) greek mythology phase at the exact age (9-10) towards which pjo is targeted
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stinkrascal · 2 years
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ive said this before but i swear to god if i had known who jordan peterson was almost four years ago when i began my journey of vladislaus straud thirst posting i would have just made a new sim his name would be vladislav petrova he would look exactly the same as my vladislaus straud does now and he would act exactly the same as my vladislaus straud does but he wouldnt have ties to ea vladislaus straud who looks like jordan fucking peterson and nobody would ever be able to tell me shit about how my rendition of the pixel man looks nothing like the original rendition of him cuz he’d just be my own sim. end rant
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#okay. I've been giving this so much of thought and it's bugging me too much and I am just. Really conflicted about this#I've been lowkey whining about the same thing again and again and sorry for that djshdjdhhdhd#But like. yoi ep 12 has been really bugging me. A Lot. And I've talked about it earlier#And atp I have achieved peace with Victor's return (But even that's a bit shaky)#But Yuuri not winning gold....yeah that's definitely the elephant in the room to me#And the problem to me is just that.#I was and am not even bugged about it when I am WATCHING the show!! Or the episode It just...flowed (and I really need to rewatch)#But I've read a Lot of analyses of people laying out why it wasn't a good writing decision and they do have good points#But I just. CAN'T see it as entirely 'bad/flimsy' writing if that makes sense#Like. All of those posts were saying that it made the ending bad/underwhelming and was thematically a bit off#But I just can't bring myself to agree entirely with them??#And it's so frustrating because I just.#I just want to have a clear cut opinion on it. Like I wish I found it easier to accept that it was a narrative misstep#but I CAN'T because. The rest of the show is just SO good so it is just. Really hard to buy that they would mess up on something so vital -#The ending#(I know they can! and it's okay but still.)#And I don't feel like I'd be able to enjoy the show as much if I concluded that the ending was entirely bad#Because I don't necessarily think that's the case - there's definitely some nuance there#And I do understand what the writers were going for from the interviews and stuff#And though that wasn't exactly a valid enough reason to not give him the gold it is understandable#So then usually. I'd leave that and stop thinking about it and just go back to thinking about the rest of the show#But I CAN'T and it's just So. Ugh#Like I know everything doesn't have to be perfect for me to like or something - the show is also flawed but still very much lovable#But I simply can't agree with all the meta talking about how Yuuri not winning gold was plainly and truly#wrong and dumb and stupid#Because there's definitely just a middle ground there - saying it is good/bad just seems very...idk it just rubs off wrong on me#But I've also seen some takes justifying the gold win and I can't bring myself to agree with them entirely either.#and on one hand him not winning gold doesn't bothe me too much because that gpf isn't his last at all. And he's definitely going to#become a five time world champion just like Victor says#(and also I want him to compete and win against Victor directly soo)
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luxraydyne · 2 years
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wait, dude, wait. aini was supposed to be cosmic horror??
girl, seriously? i dunnooooo i’m not really feeling it fellas
#i'm some i've read some cosmic horror(/weird fic prob more fitting here) in my time and i do not get those vibes from it at aaaaall#i can believe that cosmic horror is what aini *thought* it was doing. but no.#game doesn't commit nearly enough and its so like. self conscious in terms of 'we gotta make this appeal to more people' to commit#and like in this economy it's just not weird enough tbh#simulation theory as plot point in and of itself does not a cosmic horror/weird fiction make. or like. an interesting one#and when the writing ultimately chickens out with the 'but its okay because even if it's a simulation we all matter and should be content'#which it will#i should be feeling existentially uneasy and instead i'm like 'my god i totally know exactly where this is going'#and it's so needless! you have a scifi concept ripe with fic psychological weird horror potential that went untapped!#why let that just shrivel up in the corner cause sim theory's more big brain?? make a different game then!#i simply do not care about the ''frayer'' or whomstever the player avatar is called today. cause the game don't care either lol#its heart somehow aint in it. which is weird considering how much other good shit was tossed in favour of the new Thing#its pure mechanics. which could work if the game goes all in on mechanical narrative. but the mechanics dont even work#it's not even interested in the interesting meaty bit of the concept it's so completely linear it misses its own point entirely#the mechanics arent integrated with the thematics at all its so clunky which is a shame cause clearly a lot of nitpicking went in#from like the dialogue writers#proofing this thing was a nightmare i would imagine#and like. you can't have a pandemic rocket and stormtrooper horde as the climax of your story and expect me to seriously inspect it#as a proper serious work of cosmic horror i'm too busy rolling my eyes and laughing at it#not saying that something can't have both weird horror and comedy elements to it reasonably speaking#but the horror elements aren't beefy and deeply thought out enough nor is the comedy integrated in such a way to hit that sweet spot#uuuugh theres something in here somewhere but not like. as one game. take one or two elements split them off and develop them#like properly. fully with care and gusto and focus on what the writing actually feels. then you could have a couple of good games#and maybe even a decent cosmic horror product#but this Aint It. weird fiction/cosmic horror is more than a base concept or aesthetic flairs you gotta gets the guts underneath#it will not tag this properly but i will make the walls of tag attached#of increasing and therefore increasingly absurd length. for the bit
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mcmansionhell · 8 months
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we've found it folks: mcmansion heaven
Hello everyone. It is my pleasure to bring you the greatest house I have ever seen. The house of a true visionary. A real ad-hocist. A genuine pioneer of fenestration. This house is in Alabama. It was built in 1980 and costs around $5 million. It is worth every penny. Perhaps more.
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Now, I know what you're thinking: "Come on, Kate, that's a little kooky, but certainly it's not McMansion Heaven. This is very much a house in the earthly realm. Purgatory. McMansion Purgatory." Well, let me now play Beatrice to your Dante, young Pilgrim. Welcome. Welcome, welcome, welcome.
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It is rare to find a house that has everything. A house that wills itself into Postmodernism yet remains unable to let go of the kookiest moments of the prior zeitgeist, the Bruce Goffs and Earthships, the commune houses built from car windshields, the seventies moments of psychedelic hippie fracture. It is everything. It has everything. It is theme park, it is High Tech. It is Renaissance (in the San Antonio Riverwalk sense of the word.) It is medieval. It is maybe the greatest pastiche to sucker itself to the side of a mountain, perilously overlooking a large body of water. Look at it. Just look.
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The inside is white. This makes it dreamlike, almost benevolent. It is bright because this is McMansion Heaven and Gray is for McMansion Hell. There is an overbearing sheen of 80s optimism. In this house, the credit default swap has not yet been invented, but could be.
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It takes a lot for me to drop the cocaine word because I think it's a cheap joke. But there's something about this example that makes it plausible, not in a derogatory way, but in a liberatory one, a sensuous one. Someone created this house to have a particular experience, a particular feeling. It possesses an element of true fantasy, the thematic. Its rooms are not meant to be one cohesive composition, but rather a series of scenes, of vastly different spatial moments, compressed, expanded, bright, close.
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And then there's this kitchen for some reason. Or so you think. Everything the interior design tries to hide, namely how unceasingly peculiar the house is, it is not entirely able to because the choices made here remain decadent, indulgent, albeit in a more familiar way.
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Rare is it to discover an interior wherein one truly must wear sunglasses. The environment created in service to transparency has to somewhat prevent the elements from penetrating too deep while retaining their desirable qualities. I don't think an architect designed this house. An architect would have had access to specifically engineered products for this purpose. Whoever built this house had certain access to architectural catalogues but not those used in the highest end or most structurally complex projects. The customization here lies in the assemblage of materials and in doing so stretches them to the height of their imaginative capacity. To borrow from Charles Jencks, ad-hoc is a perfect description. It is an architecture of availability and of adventure.
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A small interlude. We are outside. There is no rear exterior view of this house because it would be impossible to get one from the scrawny lawn that lies at its depths. This space is intended to serve the same purpose, which is to look upon the house itself as much as gaze from the house to the world beyond.
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Living in a city, I often think about exhibitionism. Living in a city is inherently exhibitionist. A house is a permeable visible surface; it is entirely possible that someone will catch a glimpse of me they're not supposed to when I rush to the living room in only a t-shirt to turn out the light before bed. But this is a space that is only exhibitionist in the sense that it is an architecture of exposure, and yet this exposure would not be possible without the protection of the site, of the distance from every other pair of eyes. In this respect, a double freedom is secured. The window intimates the potential of seeing. But no one sees.
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At the heart of this house lies a strange mix of concepts. Postmodern classicist columns of the Disney World set. The unpolished edge of the vernacular. There is also an organicist bent to the whole thing, something more Goff than Gaudí, and here we see some of the house's most organic forms, the monolith- or shell-like vanity mixed with the luminous artifice of mirrors and white. A backlit cave, primitive and performative at the same time, which is, in essence, the dialectic of the luxury bathroom.
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And yet our McMansion Heaven is still a McMansion. It is still an accumulation of deliberate signifiers of wealth, very much a construction with the secondary purpose of invoking envy, a palatial residence designed without much cohesion. The presence of golf, of wood, of masculine and patriarchal symbolism with an undercurrent of luxury drives that point home. The McMansion can aspire to an art form, but there are still many levels to ascend before one gets to where God's sitting.
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summer scions!! I absolutely love the new portraits for all their smug happy expressions. Except Y'shtola, who is not going to deign to give a camera a proper saucy look because that's silly. Urianger is smirking twice as hard on her behalf.
Glam review under the cut!
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I unlocked Alphinaud first of the twins and didn't know Alisaie had a little necktie yet, so I'm deducting a point from my first impression because the sheer delight that he had a silly little necktie of some sort no matter the situation delighted me so thoroughly. Since they're still engaging in matchy twin dressing to some degree, I have to assume they either like it and won't admit it after digging in so hard, or Ameliance sent them off with cute outfits and matching backpacks, and they still don't really shop for themselves.
He's got the practical watch/compass gloves which are good for a technically proficient Sage and probably the most practical gear he's ever worn except for when he was poncho Alphy, but wearing ankle-length jeans seem like the least weather-appropriate choice of the Scions if we assume their average skin coverage is a good weathervane for the temperature in Tural. I chalk it up to teenage awkwardness.
8/10 unless he and Alisaie chose their outfits themselves, in which case it's a 9/10
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I think Alisaie is the only Scion to keep a single piece of their default gear, and those are her usual gloves. She's colour-matched around it.
Because of the gloves and boots, she looks the most ready for hardcore hiking, somehow, and her matching Alphinaud with a cute button down shirt with rolled up sleeves along with that particular choice of baggier shorts (when she normally wears more form fitting shorts) do give me the closest to butch vibes it's probably likely to get for main characters. So I'm giving her an extra point I stole from Alphinaud for the lesbian vibes.
9/10 or 10/10 if she made these choices all by herself.
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Everything about this cracks me up, from his portrait above to the image of him tanking open shirted once he pulls mobs.
Believe it or not, he's getting an additional point for those shoes simply because the competition in practicality in tanking is G'raha.
I had a moment of excitement when I thought the necklace was pink because that's always a cute Ryne/Minfillia thing fanartists give him with ribbons and such, but once I got zoomed in on him it was red, so I guess he's just been shopping. Although, the turquoise shorts are her eye colour and the actual large diamond shapes are secretly Mothercrystal coded in those colours, which just cracks me up that you can pick out one of the worse days of his life (Urianger's grand Warrior of Darkness plan) in his Chill Summer Beach Vibes look.
Douchebag beach bro shell bracelet as well, which really makes me double down on him and Urianger spending way too much on tourist bait along the stalls in the Famous Turali Market. The hat and sunglasses are giving him one of the Most tourist-y looks thematically reflecting how a lot of the Scion guys were just here to hang out, narratively or literally. Maybe he's trying not to get such an intense tan again, which is the only reason he's not entirely topless.
11/10 I could not stop laughing when I got him and Urianger to 100 and Beheld The Brilliance in the same moment.
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Please note the raised sunglasses in Urianger's portrait, which are not the model his character uses.
I am delighted that I had been incorporating that island watch into my healer glams on both the logic you need to know your clock positionals but also they're largely the smarty pants jobs (WHM being vibes only aside - it gets its own glams :P). And here's Urianger and Alphinaud both using watches.
Now, I had a moment of being vaguely disappointed he had trousers not a skirt or something else swishy and androgynous, but then I did realise that I, a nonbinary weirdo who relates to Urianger since he made me nonbinary, have actually gone to a couple of garden parties dressed in some variation of this exact outfit of light trousers and a nice button up. Plus, the earrings are in both ears, so no "Google, which ear is the gay one?", these are just straight up cute femme dangly earrings with his favourite little dudes on.
More importantly, the colours he's repping are those of Lopporit Radio. He probably tunes in every night for his broadcasts :')
Mirrored sunglasses for the guy notorious for keeping thoughts and plans close to his chest and choosing deliberately to be enigmatic even when it serves zero purpose except for I guess gender affirming care. (The gender is Weird Bitch.)
I can't tell how I feel about those dad sandals. I suppose it depends if he's wearing them like a fashion model (brand new and clean with perfect pedicured feet) or if those are REALLY dad at the beach-like and, since I'm not a foot person, this for me is only a choice between "not off-putting" and "AURGH".
9/10 the proximity to Thancred hauls him up several points of misgivings I had, and the lopporit shout outs are killing me :')
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I unlocked Y'shtola last and holy fuck I am a lesbian. I don't even recognise where those boots come from, so either a really expensive glam or something I just have not stumbled on. She has toe rings I think? And painted nails? I have no idea if the garter (?) is part of the boots glam or a custom thing as result of not recognising the boots and how much of them is normal. I feel like they customised a lot on her anyway - the back of her top has purple beads that match her staff (not dyable on the real piece)
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and I think the necklace has to be part of the top instead of a separate necklace piece with the way it hangs, AND the bracelets are a glove piece with the original summer glam, but I assume they're layered with the false nails, also in the glove slot. All in all it's giving the sort of effort which is starting to creep up to what I'd expect from the modding community not the game. I mean, not THAT good but getting close. Baby steps towards what fandom can make :P
She really is god's favourite meow meow.
Anyway I can't really judge this fairly because it's really hot and I love her so I'm just going to give it 100/10 and move on. :)
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how did I get a picture where Estinien looks like he's stooping to get in the frame...
The fact he has Azure Dragoon Blue Top and then Violently Nidhogg Fuchsia shorts is the colour theory that absolutely killed me. When he lights up during his burst and starts glowing pink all over his shorts are like. Taking him over like the eye once did I think.
love a guy who can embrace his past trauma and dress to match all that has passed before and all that he intends to do now (kill something large and tasty, grill it on the beach, fall asleep with a beer in hand until the waves come in and wake him up).
I gave him that wooden bracelet in the glam he has on my desktop screen so once again I'm feeling weirdly vindicated.
Other details: no ponytail despite the warm weather because he's got enough ventilation. The fact there's cactaurs on his shirt when he's on record for eating them is amazing. We should imagine he's wearing his jobstone like that pendant (since he's one of the only guys with a confirmed jobstone despite being the Guy Without A Job notoriously that one time.)
Unlike Thancred's hat and sunglasses combo, which seems fun and boisterous somehow, he seems the most walled off of all the sunglasses wearers even though he's not the most mysterious. The visor really helps make it a sort of wall. Maybe just because his terse upfront personality and somehow despite his clothes horse habits THIS amount of whimsy seems the most out of character at first glance, but he DOES look uncomfortable to me.
Somehow I find everything about this outfit excellent for his character but also like maybe he was forced into it, everyone cornering him and telling him the Scion Beach Party was a mandatory work event and he was not allowed to beg off of it and he did put some work in expressing himself but also is going to go find a much quieter corner to lurk in for the day, when not competing with Thancred (can't grill, loves it) for the barbeque (Estinien can grill, would only do it because the threat of Thancred doing it wrong is too high).
confused 7/10 mostly because I think Krile is blackmailing him and not because I don't love everything about this.
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Here's how G'reenha Tia can still win -
Anyway here's the deducted point for tanking in flip flops (PERFECTLY acceptable BLM gear btw but he's Mr Versatile.)
(I joke but the main character of my novels is a flip-flop wearing menace who could and would tank in them)
Between the padlock and key necklace and the woven bracelet right after we all went feral over the Thavnarian bracelets for couples thing so recently (and Corvos is just across the water!) he's absolutely dripping cutie pie love interest coding yet again.
(Also yes I know the lock and key thing is very funny because we were introduced to him learning he was a fancy key to a big door.)
Gains a point back because the other green g'raha thing is I'm pretty sure people use this shirt glam because it kinda looks like it has weed on it.
Don't quote me on that, vibes only.
Anyway he came colour coordinated (with his original eye colour and hair colour not the bright Allagan dalamud red dye that goes with his normal outfit) so so precise and neat, like he's going to some sort of formal event, and even with flip flops he really does seem incredibly put together like the twins or Y'shtola, just for full outfit cohesiveness.
As someone who would hold G'raha's hand on the romantic gondola vibe, 10/10.
3 out of 10 and a huge cringe if you would not. He's got to stop Striving.
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Hey it's the star of the show!! Adorable hairstyle out, cute plot-important earring on, and wearing her exact character colours but adorable beach wear :)
I love that she looks kind of like she went to the girls for advice and got the top from Y'shtola and the shorts from Alisaie, and she probably was very serious and stressed about getting this right even though there's no rules and no one's judging her -
oops.
Anyway the ballet shoes are adorable and go with all the cute picto spins and twirls :)
I think the strict colour scheme does speak to the slight lack of fleshing out she got so far in the story (we don't really have any real character reason that picto in particular spoke to her and this glam isn't one of the many fun takes people had on how to dress to meet that brief ). I don't think DT did more than just repeat that she's serious and sweet and trying really hard to get out of her shell and be more fun and creative and also she's been practicing dodging really hard she shouts mid-Trust combat (bless her). But ALSO getting out of the shell is really hard and she only found out everything and got some closure in the final level 100 quests so there wasn't really much to do with her after that.
This is like her First Non-Plot-Critical Whimsy Moment and losing the hood or any cat ears entirely (and there are perfectly functional cat ears to wear in game) is a good step considering we know she wears it precisely because she needed a sort of advance PR campaign to make her look cute and approachable before she opened her mouth and started bringing down the vibe (serious scary children are SO funny though and i love that for her). Having the same top as Y'shtola is a good thing for trying to make her less childish and have her trying to show that now as she takes this huge step out from the background. I mean, it still has a slight sense of her costuming herself and pushing herself out of comfort zones as she always does, but it's 100% in character so I adore it.
1000/10 because Krile is great and there's so much going on here and it's so fun when a character's whole personality is a costume and then they're like aurgh wait do I even want that??
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darkcircles4lyfe · 6 months
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it's a story about hands (reprise)
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Yeah, okay, today's the day.
I gave my blog that title for a reason, you know, and it has loomed over me for years because the hand motif is absolutely everywhere and you could go on about it forever.
Maybe that's something I'll never actually attempt to do, but this chapter, we reached a breaking point.
Before I continue, I need to give a big, big disclaimer: I do not have a physical disability, so I'm not able to speak about that from the standpoint of representation as a first-hand perspective. I have at least listened to enough disabled people to know that fictional characters who become amputees only to miraculously gain their limbs back is, um, a trope. Disabled people in general being "healed" is a conception we would really prefer to avoid here. Not to call people out, but I don't think we're giving enough space to acknowledge that.
I don’t feel comfortable making the judgement call about what should happen. I’m leaving that open. I also don't want to downplay people's emotional reactions. Honestly, I don't know if I can accurately define the line between acknowledging real pain vs. ableist pity. But I’d like to talk about the possibilities of what could happen. Other characters have definitely gotten permanent disabilities as a result of their hero work, or even just the side effects of their quirk. But, for better or worse, I don't think this case is really about representation. Not that Horikoshi won't do that justice. He might. What I'm saying is that's not his purpose for having Izuku lose his arms. It's meant to be symbolic, so we can explore what it means. The other thing I’m keeping in mind here is that Horikoshi is notorious for playing with our expectations, like, alllllll the time. I mean, just take a few chapters ago for a classic example. Eri appeared at the end, and we all assumed she was about to take some sort of action to save someone with her quirk. Then, immediately following, we were given an explanation for why that wouldn’t be happening. And now it’s clear he wanted to do that “fake out” not just as a silly cliffhanger prank, but specifically so we would know not to suspect that Eri could be the miraculous solution to Izuku’s loss of his arms. Rest assured, there is no easy way out of this.
The expectation at play in this particular instance is an old one. It’s very understated, but its subtext has burned so brightly, you’d be a fool not to notice it. It sits with anticipation like one half of a call and response. Man, I was so certain. Lots of people still are. I was really looking forward to printing the panel where it happened onto a t shirt and wearing it proudly. All the hand motifs in this story radiate thematically from a single moment, the one that started it all for Izuku.
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It raises all kinds of questions about the act of saving, who needs saving, why, what does it mean, what are the dynamics of power, politics, honesty, exploitation, compassion, pity, disdain, sacrifice. Katsuki has dealt with many of these since he first rejected Izuku’s hand. While Izuku was the one who was convinced Katsuki would keep on rejecting him…
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…Katsuki was the one who kept that moment in his mind all these years and eventually came to regret it.
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Katsuki is the one yearning for that hand-hold, the one who has imbued it with so much more weight than it ever originally had. Izuku, in contrast, does not allow himself to dwell on what he wants. To illustrate this difference, we need to look at another piece of foreshadowing:
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Ugh, do y'all remember when lots of folks were complaining about how there never seemed to be actual consequences for Izuku's destructive treatment of his own body? I don't blame them, I was concerned and confused about it too. There were several "fixes" along the way. Recovery Girl healed him, but left a physical reminder. Then he started training to fight with his legs… sometimes. Then he got support items. All of these were unsatisfying non-conclusions because they didn't present Izuku with a lasting enough impression to change in a meaningful way. They didn't address his core, his origin.
Of course, that all changed this chapter. Now it looks like our frustration was inflicted intentionally. With the current context in mind, all of these moments look more sinister, like this day was always gonna come because they kept putting bandaids on a deep emotional and psychological wound. The problem is pretty much spelled out for us here:
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As Katsuki put it, he just doesn’t take himself into account, ya know? He doesn’t care what happens to him. And he lies about it, to keep others from worrying, to keep them safe. To keep them from returning the favor and putting themselves in harm’s way for his sake. His motivations are noble,
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…but what about the little boy inside Izuku? Who saves him?
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This is all about Izuku giving himself up to the point that he literally has no more to give. The thing is, I bet he saw this coming. He knew his limits and decided to keep going anyway, because his personal safety and wellbeing are not important. Now that way of thinking has come back to bite him because the fight isn’t over yet, and he’s already made his sacrifice. So now we know who will be more distraught over this. Not Izuku—Katsuki.
It’s not about Izuku becoming disabled, it’s about how Katsuki wanted to use the intertwining of their fingers to communicate that he would never let go. Never stop valuing him most. Never let himself make the mistake of rejecting him again. Never let Izuku be so reckless with his life. To say: “we are in this together.”…if only Katsuki believed he deserved to be able to say such things. To reach out his hand would have been the ultimate way to simply imply them and let Izuku be the one to decide. Then, to feel their hands clasped together would be more than either of them dared hope for, but so beautiful, so right. A moment they’ve waited their whole lives for.
Yeah. That’s what we were expecting. We’ve been so comfortable. Horikoshi gave us all the signs. He tempted and teased us over and over. BUT. You know he does this thing were he gives us a desirable, completely plausible and simple thing to look forward to, and then he snatches it away. And THEN he replaces it with something much better, something we were not expecting at all because it seemed too good to be true. That’s exactly what happened when Himiko snatched Izuku away, and we were robbed of the chance to see him and Katsuki fight together. In hindsight, though, I’m glad things went a different way because now there’s so much more depth and angst on display. Likewise, in the present moment, we may consider how, as one door closes, another opens.
As wonderfully meaningful as the hand-hold would have been, perhaps it is still too simple a resolution for Izuku, for his and Katsuki’s relationship. Tbh, it could have been done like 100 chapter ago. At this point, there’s so much more potential. There are a couple of ways it could go. If Izuku stays armless, Katsuki will be forced to use other methods to get his point across. He’ll have to do something else, or say what he means, or both. Yes, I’m talking about what you think I’m talking about. If I say it, I just might jinx it (lol), but I mean it. I’m being serious. Either way, if Izuku did get his arms back in the end, I’m sure that it wouldn’t be an easy fix. It would be hard-won against Izuku’s self-destructive mindset, and/or by Katsuki’s conviction. Again, I say this knowing it is not meant so much as a representation of disability, but as a representation of Izuku’s greatest character flaw taken to the extreme. I know this might sound harsh, like, hasn’t he been through enough? I get that, but… I’ve said it before and I say it again: Izuku is stubborn as hell.
I wish I had a resounding final note to end this on, but I kinda don’t. I’m not sure what’s best. Now we just have to wait and see what Horikoshi has in mind.
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kaizokuou-ni-naru · 8 months
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What's your opinion on the idea of the "chosen one" trope, and how it relates to Luffy in particular? Most of the controversy I've seen over Gear 5 seems to be about that specifically.
this is a really interesting question, and one i had to mull over for a bit! i think the idea of a 'chosen one' or 'destiny' more broadly can reasonably rub a lot of people the wrong way, especially in a story where freedom is such a strong thematic focus- the idea that luffy's actions might be preordained and not driven by his own will feels inherently wrong. (fortunately, i don't think they are.)
the short answer is that i think the use of prophecy in one piece works (at least for me) because it never feels like anyone else is making luffy's decisions for him. this is why it feels somewhat incorrect to me to call him a 'chosen one'- he very much makes all his choices himself.
there are prophecies surrounding him- about joy boy, about the dawn of the world, about nika- but luffy doesn't know about them, and if he did he wouldn't care. they don't define anything about him, how he acts, how he views himself. the world and narrative shapes itself around luffy, and not the other way around. you get the sense that even in the total absence of any prophecy surrounding luffy, he would still be doing the exact same thing he is doing because he only ever does exactly what he wants to do. he's as inevitable as the rising sun! the future changes to fit him!
one piece generally rejects the concept of unchangeable fate out of hand- if you tell luffy something can't be done he'll take it as a personal challenge- but it does have a lot to say about inherited will. i think it would be more accurate to say that all the strawhats and their allies, luffy especially, have in some way come to embody the inherited will and dreams of the people who came before them, whether they know it or not, both through their own experiences and because of who they already were as people.
like, the prophecies about luffy don't say he's destined to become the pirate king, or anything so specific as that. he decided on his own that he was going to do that, and that has always been his goal- to be completely free and have those he cares about be completely free. that's what he values. and it just so happens that that trait makes him fit the image of the liberator.
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thechekhov · 4 months
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Hey Chekhov! How do you start converting an AU idea from character sheets and mini comics into a plot outline for a full, continuous comic? Especially if the series you're basing it on isn't complete?
I've been following your white diamond Steven comics for years, and frankly, I love how it builds and continues the scaffolding canon laid to be something that is thematically still the same but also very unique. And I never thought I'll ever say this, but now I'm working on a canon-divergent AU with someone that's I think aiming to do something similar(continue the themes of canon but different). So I'll just like some advice, I suppose!
You might've answered something like this before, honestly, but I tried to dig a little and couldn't really find it.
Thanks, if you do answer this! I just want take the opportunity as well to say also that your comic and blog accompanied me through parts of my late teens, and I'm very grateful for you being a stabilizing influence during that time.
Thank you! I really appreciate you saying that, and I appreciate you respecting me enough to ask for advice.
As for your question...
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Well, to be frank, I don't START with character sheets and mini-comics. In fact, for WD!AU, I didn't have any character sheets until I started season 2.
Think of your story as an aquarium. Your characters are fish.
Yes, they're important, but having a whole bunch of fish without any substrate, tanks, feed and WATER..... will not really make for a memorable aquarium experience.
The reality is that all stories should start with an end.
That's my personal approach, anyway.
What I mean is - you need to know the general idea for your story before you begin to write or plan it.
Let's try this:
1.Tell me about your story in THREE sentences!
Just three. Not long ones, just regular ones.
For my AU, @ask-whitepearl-and-steven, it would be:
"A young orphan runs away from home with a mysterious lady who seems more cryptid than human. He realizes that he's not human either - he used to be the ruler of an alien planet! He and the other aliens he meets decide to (REDACTED) (REDACTED) (REDACTED) and he (REDACTED) (REDACTED) (READACTED) (READ ANDCTED) (READ AND FIND OUT)."
YOU should know how YOUR story ends too! Even vaguely.
It helps if you know at what point you plan to lay down the pencil. Because if you DO know, you are always going to know which direction to walk in, even if the end is so far away it's beyond your line of sight.
It's true that when I began WDAU, I didn't have much information about White Diamond and white Pearl, because they had literally ONLY been introduced. I had to guess a lot of the details (like WP being Pink's originally) and what White would be capable of. And thankfully, my original intent for the story's end fit pretty well with what was later revealed!
But don't forget - you could also just fuck around with stuff! It's your story, after all.
And don't forget... to also look back!
2.Tell me WHY the story is happening in the first place.
There's a reason that the beginning of your story happens when it does. If there is no reason to start somewhere, then find a different place to start.
You should be able to tell me "We're picking up the story here because something significant has happened... and that significant thing happened BECAUSE...."
That 'because' is your main background information that should be revealed slowly throughout the story. In WDAU's case, we only have a few pieces of the puzzle. We know Greg's side. He know Earl's side. But there are still little bits and pieces missing! And they're all important for finding out WHY Steven ended up an orphan and WHY he is being followed by White Pearl (Earl) at the very start of the comic!
3.Tell me what the coolest and most interesting things to happen would be....and then write them!
I think this may be something that's rarely said out loud, but I will speak on the behalf of the people...
We should write the scenes we want to read. If you don't want to read the scene you're writing, then DON'T write it!
If you feel like you "have to" do a page and a half of 'lore' because you think it's traditional to have that 'explanation' about the location of your story, or the history of the species or whatever, you're simply wrong. There are other ways to reveal information aside from just forced paragraphs upon paragraphs of information that would make an SAT Reading Section sweat.
Instead, I recommend that you find the most exciting or hilarious way for the characters to discover the most important bits of info. Find a dramatic twist. Shove it into the narrative. Then, figure out what needs to happen to get there.
Ultimately, though, remember this: When you're taking advice from me or from others, don't forget to take advice from yourself, too! It's your story, after all. You know it best, and only YOU can figure out how to get it written.
I hope that helps at least a little bit! Writing it never easy, but it should still be enjoyable!
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pitchblackespresso · 5 months
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I feel like I'm on r/OffMyChest, but there's something I've been meaning to say for some time
I dislike the Zonai
Their execution was lackluster (there's some interesting stuff, but the environmental storytelling is too sparse and inconsistent for any sort of coherent theory-crafting), but what I despise the most is how they're retroactively shoehorned into botw's worldbuilding
The Sheikah tech ? Heavily implied to be a derivative of the Much Superior Zonai tech
Hyrule Castle? Was built to honour Rauru's sacrifice
Calamity Ganon? Leaked gloom-turned-malice from dehydrated Ganondorf's seal
Temple of Time? The ~original~ was Zonai-made
Typhlo Ruins? Actually Hylian made, but to honour the great King Rauru (again)
Rauru himself is Zelda's ancestor (and implied source of her sealing powers, retconning the Triforce)
The Forgotten Temple? Also Zonai and used by King Rauru to hide the Secret Stones
Ancient Hero? Some kinda Zonai hybrid creature
This narrative of "everything was the Zonai/Rauru all along" is one I don't vibe with, because not only does it give inconsistent backstory to things that didn't need it, but they then left us with more questions than answers due to just how little we actually know about the Zonai.
I also wanna mention how much I dislike the Gacha machines that dispense the complete eyesore that are the Zonai devices. They're a fun enough gameplay concept (tho I don't personally like it), but it makes no sense how you get functioning hydrants or rockets out of gachapons. The Sheikah tech was given ample backstory, and clashed with Hyrule's otherwise rugged wilderness for thematic reasons. The Zonai tech is just kind of an ugly reminder that this is a videogame, and that you get these pre-made devices because the devs wanted to make a sandbox, regardless of whether it fits in this medieval high fantasy setting with serious undertones and environmental storytelling. And since they're branded as Zonai-made, they add to my discontent with the Zonai
I love this game, and it's done so much right (even tho some people might say otherwise), but I cannot bring myself to enjoy much of anything related to the Zonai, which, despite being barely in the game, play a huge role in the story, environment and worldbuilding
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