#game introduction
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Minish Cap is currently playable on the Switch through Nintendo Online's advanced tier, or via emulators. If those options don't work for you, here is a walkthrough, and here is a lets play you can watch. Reblog and add what you love about the game, things you would like to see, or other resources for those who would like to learn more about it! Here are some suggestions to get you started:
Links to existing fanworks
Most underrated characters
Your favorite gameplay mechanics, story moments, etc
Analysis of story themes, character arcs, and so on
Favorite game items
Best music moments
That art idea you don't think you'll ever get around to drawing
Story tropes that are perfect but no one seems to include
(Don't know what's going on? Check out this post!)
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Live Emotion Game Introduction 2 - Home
First Look at the home screen for Live Emotion!
As described on the official twitter account: This is the backstage area where you can access various functions of the app. You can interact with the idols, watch them relax, and have fun in a variety of ways. This way, you can spend time with your favourite idols.
Analysis/translation of the user interface below:
Move between left and right sides of the backstage area/homescreen. Can change to a forwards/backwards arrow depending on where you are in the room (?).
Likely a fullscreen/view mode, that removes the UI temporarily.
Unsure. Something to do with altering the UI for the room like the other 3 buttons in this area. Possibly to do with moving the characters or yourself around the screen. Potentially some other kind of customisation, although that seems to be the function of #20.
Likely a toggle for the text box (#14). It is greyed out temporarily, possibly when moving between left and right sides.
User rank and level up bar.
LP (likely still 'live points'). Used up to play songs in the rhythm game, and replenished by waiting in real time.
Likely a shortcut to refill LP with in game resources.
Likely the Live Emotion equivalent to 'Prisms' in Shining Live. Used for the gacha and other in game functions.
Home? Unsure exactly what screen this may return to, since the official tweet refers to this backstage area as the home page.
Settings/options menu.
News/updates log. Unread information indicated by a red diamond top right.
Missions, goals or achievements. Likely that completed missions with unclaimed rewards are indicated by a red diamond top right.
Giftbox. Unclaimed gifts indicated by a red diamond top right.
Chat box transcribing what the speaking idol is saying, as well as their name.
Text reads: "Beginner Mission". (Text in white below this box just says that the game is still under development).
Speaking idol. There can be multiple idols in the backstage area at once (Camus seen in the background). They are represented by 3d models, and it looks like they will interact with the background and eachother. In this case, Otoya is speaking to the player, and Camus is inspecting a book in the background. Almost certain that the outfits and room can be customised.
Button to navigate to viewing 'Emotional Pieces'. Not exactly sure the best way to translate that, despite it being in Katakana, but 'Pieces' (?) seem to be the equivalent to photos/cards in Shining Live. So I'm assuming this will be the way to view, organise, level up etc all your collected pieces, whatever they may be. The icon makes me think of the cards from Aikatsu, with different cards representing different parts of a while outfit. It makes me wonder if there'll be a bit more of a dress-up element, where you can collect and mix and match different headwear, tops, and bottoms of clothing sets. Please let me know if piece/peace means something in this context that I dont know about!
Button to navigate to the 'Piece Gacha'. The system for obtaining 'pieces' via in game currency.
Button to navigate to the story. Like other things on the UI, it seems like unlocked but unread stories are indicated by a red diamond.
Button to navigate to 'MiniPri'. Likely either or both) a view with cute chibi versions of the characters and backstage area, or the way to customise the members and background of the backstage area. I wonder if you can unlock different furniture, wallpapers, floors etc, and move them around yourself, of if the backgrounds are set.
Button to navigate to the 'Live' screen, the main song selection for the rhythm game.
#live emotion#utapri#uta no prince-sama#live emotion game introduction#interesting#not shining live#game introduction
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Game Introduction Summary

The official Live Emotion twitter has uploaded this new visual showcasing some alternate looks at previously revealed in-game content.
There will be more official announcements made soon. I have moved from @shiningliive to cover Live Emotion here, and I will shortly stop cross posting to both accounts.
In comparison to what we saw previously:
1. Home - Top bar shows 55/10 LP (at Rank 10). Also shows 124 of the yet unnamed rainbow crystals that are likely used for the gacha. The bottom left box reads "Pickup Piece Gacha" and has multiple pages it will slide through showing up current content (events etc). Red diamonds on the main icons are in different spots, highlighting that it does indeed indicate new/unseen content by the player on those screens.
2. Talk - Same as seen previously, but with Otoya instead of Syo.
3. Live - A big one, its now confirmed that there are more than 2 tap icons for the rhythm game portion! Unknown if changes depending on difficulty. Likely since this screenshot shows a combo of 399. Otherwise, the layout is the same.
4. Pieces - First look at a UR with this dance Eiichi piece titled 'Glorious Bright' that is maxed at level 90 with a total score of 6460, a sing total of 2179, dance of 2110, charm of 2161, and 62 life points. The 4 diamonds to the right of the pieces title are all filled in, likely each diamond filled in to indicate the level of piece awakening since the piece is at max. The reward for unlocking the bonuses is different to the rainbow crystals seen previously.
5. Story - Similar to previous story showcase. Likely from the same initial main story.
6. MiniPri - A bit more of an expanded look at Minipri with the UI now visible. It's difficult to read, but there are buttons to customise the room. It also confirms you can have multiple Minipri Rooms.
#game introduction#live emotion#utapri#i really wonder if they just hadnt finished working on minipri yet lol#pre-release
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Card-en-Ciel - "TACTICAL COMMUNICATION" Featured Game Introduction
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Reverse 1999 – Game Introduction

Recently released game, Reverse 1999, has taken the gaming world by storm. This Game Introduction is available on Google Play, Apple App Store, and Windows PC. Reverse 1999 is an interesting game, and we delve straight into its narrative, game mechanics, and gacha system in this short overview. You assume the role of Vertin, a character who hails from the St. Pavlov Foundation, where she spent her formative years alongside the investigators you encounter at the beginning of the game.
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Well met, stranger. You find yourself in the presence of the renowned wizarding prodigy, Gale of Waterdeep.
#gale dekarios#gale of waterdeep#bg3 gale#baldur's gate 3#bg3edit#bg3#gale bg3#gamingedit#gale#my gifs#my gifs: bg3#i love my cocky wife 💜#i think origin characters introductions are super fun and awesome and every game ever should have them
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i can't find the original post of this idea but im obsessed completely with Sam Reich! Master
upd: The original idea was by @ace-whovian-neuroscientist!!!
#i was sketching a comic of 15 being handcuffed to the podium (due to alexmeys great take on this) but eh#stuff i rambled while drawing this include:#master lost a game to the toymaker and it fucked him up so bad he reincarnated into a game host#he made his sonic into a mic that Sam holds during every introduction#doctor who#dw fanart#dw#dr who#doctor who fanart#the master#Sam Reich!Master#yeah make that fucker a tag#dropout#sam reich#game changer#northernfire art#Reich!Master
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Thinking about the fact that, to pull Gale from the stone and get him in the game at all, you have to decide to try to touch an extremely dangerous looking swirling mass of unstable magic. Something that is, objectively, a terrible idea
Like, the options it gives you are to either touch the sigil or leave, and if you leave you just... don't get Gale in the party
You have to take the risk. You have to let your curiosity override your common sense. You have to look at this unstable, possibly dangerous malfunctioning magic sigil and go "...Ok, but what if I poke it?"
In short, to get Gale in your party, you have to do exactly what he would in that situation, and indulge in a moment of reckless curiosity. And I just think that's delightful
#meta#gale dekarios#gale of waterdeep#i'm positive this has all been said before but ¯\_(ツ)_/¯#on a meta-gaming level of course it's just a matter of committing to the bit#the equivalent of that time in an actual dnd game when i said ''idk guys this sounds like a plot hook. we should probably go check it out''#but on a watsonian/character level? objectively not a great choice safety-wise#my husband for instance completely missed gale at first because he went ''...i'm not touching that thing it seems dangerous''#and idk. i just kinda love that for him. perfect introduction. nice little litmus test for if you can handle his chaos lol
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Half Life: Alyx is 5 years old today and its HER DAY
#id in alt text#HAPPY 5 YEARS 2 THE COOLEST GAME IN THE WOURLD#AND TO THE MOST COMPELLING PROTAGONIST IN THE HISTORY OF FICTION . literally where wld we be without her#I LOVE YOU ALYX I would do anything for yiu . Okay#alyx vance#half life alyx#hla#half life#hl:a#my art#half life 2#hl2#HER DAY EVERYBODY CLAP AND CHEER FOR HER RIGHT NOW OR IM BLOWING THIS WHOLE PLACE UP#ALSO shouts out to frankenbugs on this beautiful national holiday their HLA playthroughs are so delightful#and an incredible first introduction to Half Life Alyx 🫡🫡🫡
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The radicalization of Kim Kitsuragi
#disox Elysium#kim kitsuragi#harry du bois#de#de meta#his radicalization through the game is so subtle and quiet but it's there... a man finally looking at the ground he built his whole life on#< posted this tag on a kim quote a few days ago and it seemed to resonate with people.. and i thought id make a compilation to point it out#i think a huge part of kim's arc is the introduction of doubt into his life via harry and his amnesia. suddenly kim- the image of certainty#and purpose- the one who always knows the right thing to do- mister i believe in the rcm- is invited to question everything. and the ground#shakes beneath him. rattling his carefully constructed life. not an earthquake- but for the first time in a long time he starts to believe#that real change is possible. and it is. IT'S COMING.#juha.txt#🏺
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you always land on all fours
#umineko#umineko spoilers#ikuko hachijo#ikukos turn for a more serious piece... the old man has reigned for too long#now. INCREDIBLY LONG INCOHERENT TAGS RANT INCOMING FAIR WARNING HAS BEEN GIVEN:#it makes me so so sad how little discussion there is about specifically ikuko because imho she fits so neatly into a lot of the more#overarching Big Themes of the game in a way that i have not ever really seen people take notice of or point out in a meaningful way#like even just off of the top of my head. the significance of names and what it means to go by a name that's Not Yours (she has like 4+)#what it Means to be a witch how it represents a person's deepest insecurities and flaws & how its at its core a coping mechanism#the fact that it takes two to create a universe and trying to do it on your own anyways has the capacity to bring you intense misery#^ (how she's shown to be extremely dismissive of her own work and skill until a collaborator comes into her life and helps/encourages her)#and even the family/patriarchy/misogyny stuff that is so prevalent in the rest of the game comes back around to her. even her Only Friend#(young&stupid atp to be fair) remarks that shes Weird for being unmarried + the little she does say about her past invites the question of#to what extent her self-image stems from her family deeming her a freak outcast & effectively disowning her while celebrating her brothers#and i have lot in my mind about the witch thing specifically because i think her particular situation is very reflective of what umineko's#entire magic system and fantasy facet as a whole is meant to represent for an individual. from what little we see of (what is presumably)#her Real personality she is shown to be deeply self conscious in a way that is JARRINGLY diametrically opposed to both 1.) what we see in#featherine and 2.) what we see when she is acting as a Public Figure. because both of the above are very much purposeful acts that she is#putting on in order to obfuscate her true self. and i have always been very resolute & adamant about not totally equating her to featherine#not only because im very firmly in the camp of “featherine is the avatar of the Pen Name & tohya is part of her too” but also very much b/c#i feel very strongly that the stark differences between the two are very centrally relevant to her character & her psyche. as is the case#with most other witches featherine's personality traits serve to reveal/magnify a lot of ikukos inner workings by playing on her#insecurities/reversing them e.g. ikuko being very quick to downplay her skill/achievements becomes featherine being the COMPLETE opposite#to the point where she barely registers even other witches as living beings rather than just fun touys. BUT even though i do champion the#ikuko/featherine separation so hard i ALSO think it is purposefully relevant that at first glance the line between them seems so blurry#her introduction implying a more nebulous separation between her reality/fantasy counterpart is i think is an intentional move on her part#like it is part of the front she is putting up when acting as the Author. as opposed to Ikuko the person who we (in a way ironically very#similar to the way that the Real Battler is presumably only shown during the boatscene) only very briefly get to see take up screentime#which even on a meta level lines up very well with her apparent underlying nature as a like. extremely private largely reserved/shy person#hit tag limit but if by some miracle anyone is still reading this thank you... please see ikuko with the love she deserves... ok ily byeee
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Live Emotion Game Introduction 3 - Story
What to expect from the story mode in live Emotion:
As described on the official twitter account: In Live Emotion, you can enjoy a 'Main Story' alongside all 18 idols pursuing a new dream, 'Private Stories' to deepen your relationship with each idol, as well as 'Piece Stories' and 'Event Stories' that depict the idols' work and daily lives.
Analysis and translation of the story sections showcased below:
The boys are once again using their 3d models. Im curious if there will be any 2d illustrations, or live2d in the game, or if the 'pieces' that we collect via gacha will be pieces of 3d outfits/furniture etc that can be applied only to 3d models. Id like for there to be at least some kind of pretty 2d visuals!
Rather than being some mysterious figure in Shining Live, we can once again welcome our lovely Nanami Haruka as our insert character for some of the stories! Or at least, thats the name that is being used in the preview video. the disclaimer below says that the protagonists name can be changed. Welcome back Nanami!
I wonder what the new venture the boys (and Haruka) are taking part in for the main story is! It looks like the story mode has taken more inspiration from otome games with the player able to make choices.
Clip 1 - Main Story
Translation:
MC/Haruka: It's been a few days since the decision was made. The day of the press announcement came quickly. MC/Haruka: Before the event begins, I greet everybody personally. *Ai, Tokiya, and Eiji appear on the screen. MC/Haruka: "Good morning. Um, everyone... good luck hanging in there for today's press conference!"
Clip 2 and 3 - Private Story (Fully Voiced)
Scene 1 Translation:
MC/Haruka: "I- I'm fine with anything!" Ren: "Dont hold yourself back. I'm the one who invited you out to eat after all." Ren: "It's a waste to go out to eat alone on a rare day off, so I'm happy you came."
Scene 2 Translation:
Yamato: "It's not like I could teach you anything on your own, Im teaching the other members too." Yamato: "Besides, if a beginner goes in without knowing anything you'll get hurt, you know? Dont underestimate training!" Haruka: He's right, I think I'd be really grateful to have Yamato teach me..." *Choice of response appears. Option 1 - Well... I'll take your word for it. Option 2 - I'll be looking forward to it!
I will be moving to cover the game at @live-emotion once the game introduction videos are all revealed, so please follow there now if you'd like to see more coverage of the game as it's releasing.
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I just played through Slay the Princess for the first time, and… I cannot stop thinking about the Cage.
To be profoundly and finally severed from the illusion of your autonomy. To look on, from a prison of your own making, as your body acts out a legacy of violence against the body of the only other person who can or will come near you. To see their body perform that same violent dance. To be bound to this person, and in your limited state not to understand why. In that moment, as the silhouettes in the shadows act out the story of the princess and the slayer, to share a moment of peace with the one sent to kill you.
Intertwined. Diminished. Reductive, mutually destructive. Trapped in an infinite dance.
Beautiful.
To have been so determined you never had free will, never could have found another way. To realize you may have been wrong. To be trapped in a pattern, but unaware of what that pattern truly is.
Still, for that finite and watchful moment, not to be alone.
(Mild gore under cut.)

(Also this art from the game haunts me.)
#this was my first route and remains my favorite#what an introduction to the game.#that being said I’ve only done five at this point so grain of salt#this one will remain near and dear though#I can’t wait to meet all the princesses. this is one of the first and only games I’ve been tempted to do a completionist playthrough of#was having fun with the grammar sorry if this is nigh incomprehensible#first time attempting an analysis for this fandom and it’s frankly intimidating. this game is so complex; I adore it and am doing my best.#slay the princess#stp the cage#stp princess#how to tag this#there are so many names and routes and tags to keep track of I am VERY SLOWLY figuring it out#madbard rambles#the fact that this analysis is only the tip of the iceberg of what’s actually happening in this route but I can’t put it into words#so we’re stuck here#gah I love this game
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Queen Lycaerus, First of Her Name, has been revered for centuries by all Tiersmen; though her kingdom has long since fallen to dust, and her countrymen scattered to the four winds, the memory of her benevolent ways persists. The Statue of the Weeping Mother in the Edgering Ruins is a tribute to her. When the armies of Kyros the Overlord besieged Vendrien's Well in 429, the Queen's once-clear tears turned to blood, and have remained thus ever since.
#tyrannyedit#tyranny#gamingedit#dailygaming#vgedit#i don't wanna talk about how long it took to sync them. just. take it.#this was such a beautiful and striking introduction in the game. it's stayed with me all these years.#trmine*#mine*#25*
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The Aching Hunger
Demo [9.4k Words | Last Updated 5/7/25]
You are a good, upstanding citizen. You’re a devoted best friend, get good grades in college, and life is looking up. You would go as far as to call yourself a good person. That is, until you aren’t anymore.
When your best friend gets cheated on by her asshole boyfriend, you’re furious on her behalf. And when you see him at a party, something in you… snaps. In a fit of fury, you murder him.
And this unleashes a bloodlust in you that no one would have ever expected, least of all yourself. Soon, a terrible, aching hunger forms in the pit of your stomach and travels up to gnaw at your heart. You want to kill – need to kill. The question is: can you get away with it, or are you destined to fall?
The game has four romance options who go as follows:
Delilah (F) Delilah is the kindest, sweetest person you know. She would never even hurt a fly. But despite that, she helps you cover up the murder of her (ex) boyfriend with little more than a scolding look. There’s a burning in her eyes when you reveal your bloodlust before her. Could it be possible that she’s drawn to it?
Delilah is of average height with a lean, athletic build. She has black skin, coiled black hair she keeps in locks, and dark brown eyes. She has a round, heart-shaped face and deep dimples.
Sebastian (M) Sebastian has always been a bright, easy-going guy. He’s always been a pleasant person to hang out with, despite his poor choice of best friend. But ever since his best friend’s death – well, ever since you happened to murder him – his joy has been muted. If he ever found out that you murdered his best friend, he would never forgive you.
(WARNING: Sebastian's route is unique in that it is meant to be dark, purposely deceptive, and potentially even downright abusive on behalf of the MC. )
Sebastian is tall with broad shoulders and a muscular build. He has sun-kissed skin and curly brown hair that reaches his shoulders. His eyes are a light shade of brown. He has a scar on his calf that winds all the way up his thigh.
Alexander/Alexandra (M/F)
A is the detective who’s been put on your case. They’re charming, with a silver tongue and a mind as sharp as a finely-honed blade. They’ll stop at nothing to discover who the serial killer haunting the streets of their city is. Too bad that that person happens to be you.
A is tall with a wiry frame. They have pale skin and light blue eyes. Their hair is a pale, platinum blond. Their features are angular and sharp, making them look almost shrewish. A scar slashes across their left cheek.
Hugo/Helga (M/F) H is your classmate who you’ve been assigned on a group project with. They’re a twitchy, nervous thing, often acting as if they’re afraid of the entire world at large. As your killing spree commences, however, they develop a fascination with your serial killing persona. Maybe they’re not as much of a delicate little lamb as you thought they were.
H has a short, wiry frame. They have pale skin and light blue eyes, along with fiery red hair. Their features are angular and sharp, making them look almost shrewish. They have a smattering of freckles across their body.
Choose your MC's gender
Customize your MC's appearance and personality
Choose between four different romance options
Get away with murder or don't
Feed that hunger inside of you, or try to reject it
All updates will be posted on this blog. I'm totally cool with asks about the MC, ROs, and so on. I’m a-okay with nsfw asks too. Thank you for checking out the blog!
#interactive fiction#wip intro#introduction#interactive story#choicescript#if game#if wip#hosted games#choice of games#cogdemos#the aching hunger#the aching hunger if
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"Hmm... fresh air. It's been a while."
#I love his character introduction so much 🤩#meanwhile Scarlita just appeared out of nowhere alongside Dionel just to beat Berial's ass 😂#afkJ Berial#afk journey#frugalkubabble#GIF#game stuff#afk gifs
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