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#game-based learning
pendragongames · 3 days
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Hi! I'm Penny, and I make and play games! I recently graduated with an M.S. in Biology, where my thesis project was on using game-based learning to help freshman level college students learn mitosis. Now that I'm out of grad school, I'm finding it hard to stay motivated. Job searching is demoralizing, especially when what I was doing in grad school (making educational games and teaching college biology) is my dream job, but none of the universities in my area are hiring a lecturer and I'm placebound. So, I'm shifting my accountability a little more externally by sharing what I'm working on as a game developer and what I'm playing as a gamer.
I'm a huge completionist, mainly on Steam. I play a lot of survival crafters, story-driven games, and cozy games, but there's not many games that I can't enjoy. As a developer, I'm most experienced in making text-based adventure narrative games in Twine, but I also want to learn and practice making games in RenPy and GoDot. I want to make more game-based learning tools and regular, not explicitly educational games too. My one completed game, Division Quest, which I made for my thesis, will hopefully be hosted by my alma mater soon and be available to play for free!
I'm going to try to keep master posts for what I'm playing and what I'm making. If I'm successful in that, those will go here.
Game Play Log 2024
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byitcinternational · 4 months
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World’s 1st Games based Abacus Maths Application | Byitcinternational
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World’s 1st game-based learning platform provides a unique methodology of abacus games that stimulate the learning capabilities of a child.
For more info: Games based Abacus Maths
Games Based Abacus Maths
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Vanny has a FNAF game question for Michael..
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talyanatlo · 10 months
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Capstone
These files are the final works that I completed in this Masters Program. discussion-8.2.pptxDownload action-research-project-proposal.docxDownload
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proxycrit · 5 months
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(I point. Gently, in the voice of somebody who’s mind touched by the outer gods, i whisper truth in your ears:
Your honor the horses are now lesbians
(Anyways here’s the designs)
#mlp#based off my mlp redesigns (no i will not be taking criticism)#mlp redesign#fluttershy is now a giant jacked carnivorous shire horse with anxiety#rarity is a trans queen and she’s carrying the plot on her back#applejack’s been bequeethed the oldest child syndrome after the traumatic death of her parents and learned to do taxes at the tender age of#13?? how do horses age#and rainbow dash is both loved and reviled by her pegasi foundry because she has ‘too much gryphon in her’#(but she FAST AS FUC BOI.)#anyways pinky’s my favorite. we don’t know whats up with pinky but she smiles a lot and the world distorts around her at exactly 1014 am.#twilight is celestia’s favored pupil prophet and is trying her best to figure out what the hell is up with pinkie and failing spectacularly#twilight also hatched a dragon from an inert stone and people have opinions about that#mostly ‘what are you feeding her’#(holds rarity and applejack) i think they’re neat together#they bond over growing up too quickly and have a vi-caitlynn thing goin on#(squints) didnt draw the cute mark crusaders but they’d be like. the batmen of the town. and it was fun and games until twilight heard#and gave them ACTUAL weapons#rarity#applejack#rainbow dash#twilight sparkle#fluttershy#pinkie pie#spike the dragon#I FORGOT SPIKE#spike’s a stone dragon that hatched from a stone egg. he is not meant to exist. he’s an elderitch horror and a baby boy and we love#and cherish his adorable little face#art#critdraws#Rest your Weary Hooves in our New Found Home
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Learn the 4  Advantages of Game-Based Learning Solutions
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Learner Emotions and Game-based Learning
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How does game-based learning impact learners’ emotions, motivation and learning outcomes? A study published in 2021 found that learners undergo a range of emotions, both positive (enjoyment, satisfaction, motivation, and engagement) and negative (anxiety, confusion, frustration, and aggression). Emotions related to the subject under study, if any, can also impact the learner’s emotions when engaging with game-based learning.
We believe that the four most important emotions inspired by game-based learning are Satisfaction, Motivation, Social Belonging, and Competitive Anxiety. We delve into these in more detail, below.
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Satisfaction
The primary objective of a game, of course, is to boost gamer satisfaction. Gaming formats such as virtual reality games deliver higher levels of satisfaction owing to the greater levels of immersiveness. Learners are more involved and therefore more keen to continue playing.
Through contextual learning — real-world case studies, simulations, and other learning activities that place learning in realistic or real-world contexts — learners’ motivation, attitude, and satisfaction in the game are enhanced. Game-based learning integrates learning materials into gaming scenarios and increases game learning satisfaction. By contextualizing the learning with real-life examples, pleasure and interactivity increase.
Motivation
Extrinsic motivation includes such motivators as rewards, badges, and leaderboards. Extrinsic motivators, however, have lower long-term success. Intrinsic motivation — interest in the game itself — increases game enjoyment, and therefore engagement. Intrinsic motivation is effectively increased through clearly defined goals, feedback mechanisms, assistance tools, and strategies. These tools reduce the learner’s anxiety levels and increase immersion.
Social belonging
Collaboration strategies, in an era where technological advances are taking over every aspect of social life, are effective in enhancing a sense of social belonging. There is an increasing dependence on technological support for collaboration in game-based learning to practice self-regulation and improve social skills. There is a positive correlation between collaborative roleplaying games and a sense of social belonging. This is especially true among learners with social difficulties as they are obliged to participate and engage during team collaboration.
Competitive anxiety
One emotion resulting from game-based learning that can be thought of as a negative outcome is competitive anxiety — that is, anxiety caused by competitiveness or competition. This may inhibit task achievement or have a negative impact on learning performance, engagement, and game enjoyment.
However, when channeled correctly, competitive anxiety is also shown to have a positive correlation with interest — anxiety can be used to trigger the competitive instinct, pushing high achievers to outperform.
The advantage of game-based learning is that, by its very nature, it generates enjoyment and satisfaction. Gamification drives extrinsic motivation, while gameplay drives intrinsic motivation. Satisfaction and motivation together deliver better learning outcomes and higher engagement. At the same time, competitive anxiety should be managed smartly to ensure that the game does not hamper learning outcomes.
Allow us to help you create emotion-driven game-based learning experiences that deliver better learning outcomes. Contact our game-based learning experts at Hornbill FX today.
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krashlite · 4 months
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Lil mock thumbnail to try and replicate Dredge’s rendering style!!
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powaraniket · 2 years
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Benefits of Higher education Game-based learning
Introspective Market Research provides the newest industry data about Higher Education Game-based Learning Market and industry future trends, allowing you to identify the products and end users driving revenue growth and profitability. The Higher Education Game-based Learning industry report lists the leading competitors and provides the insights strategic industry Analysis of the key factors influencing the market.
For any query related to Higher education game-based learning market visit@: https://introspectivemarketresearch.com/inquiry/14730
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gamereporter · 2 years
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FIA Business School lança iniciativa de Game-Based Learning
FIA Business School lança iniciativa de Game-Based Learning
Videogames e negócios. Quem poderia imaginar uma mistura tão inusitada? Pois é justamente essa a ideia da iniciativa Game-Based Learning , criada pela FIA Business School. A ideia basicamente é um jogo online gratuito que ensina política comercial, marketing, finanças e de gestão de capital. Assim, as pessoas interessadas nos cursos e alunos contam com experiências incríveis com um dinamismo real…
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ineed-to-sleep · 2 months
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Grabbed a couple templates and drew my touchstarved mc again heehee
Relationship chart template that I used is here <3
Intro and flower templates are from the official rss site
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haliaiii · 3 months
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funger sketches :)))
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byitcinternational · 4 months
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Game-Based Abacus Learning | World's 1st Games-Based Abacus
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Game-based Abacus Learning- Why are parents keen for children to learn Abacus online? Let’s explore how digital Abacus learning methods.
For more info visit:- Game-based Abacus Learning
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vynnyal · 5 months
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OK, fair warning to the few people I actually managed to convince to try the game??
Rain world does NOT play like hollow knight, and you'll get your butt kicked if you approach it like that.
It's really hard. Like, really hard. Instead of the game literally giving you abilities in the form of power-ups and damage buffs, the only abilities you gain is from what you learn and your own ingenuity. You're a rat from beginning to end. If you just beef your way through it, it's gonna suck and you're gonna be confused and frustrated all the time. But if you pay attention, take it slow, and learn how the ai works and how everything interacts with each other, you can consistently get through and dominate situations you thought were impossible to do so when you first began. Now get out there, kill some lizards, and bully some old computers!
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talyanatlo · 10 months
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Effects of Internal Technological Training Programs on Teachers, Learners, and School Performance
Problem Statement Today, technology significantly influences education, especially after the increased introduction of online learning during the COVID-19 pandemic. Although schools are expected to use technology to enhance educational outcomes, they face various challenges, including a lack of equipment, resources, and training (Kruszewska et al., 2022). According to a study, teachers reported…
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edufiq · 2 years
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Enhance your kid's success rate with Game-based Learning
 When the right medium for instruction is chosen, children would love to learn from them. Edufiq introduces game-based learning games that are designed to help students learn the basics to advanced concepts with much ease. It gives them the liberty to enjoy learning the way they want to each da.
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