I HAVE A QUESTION FOR THE GENERAL BENDY FANDOM PUBLIC.
If I were to start a NEW Bendy wiki on another host, would that be ok to do knowing the Fandom (site) one already exists ?
I want to make a new wiki for a few reasons, many can be found in this post (including the reblogs, good additions /gen). The simplified points for this being-
The Fandom wiki is badly moderated
Ads make the site unreadable
A different host would allow for better design
Full of misinformation and taking implied things literally
Images, model sheets, etc need updating and new additions
The pages about anything Book related are ignored
Fandom itself used AI "fun facts" on a wiki that moved, all false
And many more reasons !!
If this does turn out to be an ok thing to do, I would Greatly appreciate support and words from people who know a thing or two about how to make this project possible. Host suggestions (alternatives to fandom), potential future volunteers, and any general advice. If not, perhaps it's a possibility to contact the fandom folk to help move and improve the already existing wiki too, as lots of facts on it are already accurate and useful.
Dreams do come true !! If we want this to happen it absolutely can.
(PS - If you agree and want to help ? Interaction helps !!! This type of project NEEDS COMMUNITY to come to life !!! )
Link to masterpost
62 notes
·
View notes
April Update!
Howdy! Cobalt here, as many of your guys know It’s Showtime and its characters/story are gonna be turned into a horror game by the same title. So for both Gamejolt and this blog I am gonna start trying to do monthly updates on development. I think it’ll be a good way to put into perspective how much progress is being made each month and keep you guys in the know about how things are going. These are gonna be formatted with work made that month going first and then afterwards any other small announcements or thoughts we’d like to share on development. That or things that weren’t created that month that I basically keep stored in case we have months where progress is slow or I can’t show much behind the scenes stuff.
These logs will likely contain personal stuff too, since with me and my partner being the main heads of the project. Our well-being or IRL goals are relevant to how much work is being done. Also while developing Showtime I intend to create other games similar to it, to sort of learn and test the waters + Since those ones aren’t tied to an IP I can actually make money off of them. Something I can’t [or at least not without Mike n Meatly’s permission I suppose] with Showtime or its characters.
April was sadly, not my month, I found out I was vitamin D deficient and got a slight fever. So I spent a lot of days tired and recovering from that. Progress has still been made though, mostly on learning 3D modeling more, I’m almost done with a model I’m making for someone else actually and while it is not perfect by any means… I think it looks really awesome for being my maybe fourth or third model and it’ll be my first truly finished model as well. I also have made good progress on writing both dialogue and summaries of Showtime’s story. I did particularly get ideas for a good chunk of Showy's campaign however, which involves a character I was on the fence about including in Encore!... Until very recently...
Art wise not too much has been done specifically this month besides some concept art for cycle designs and some progress on textures for the studio. But that’s okay cause we’re not really at a spot where major progress can be made art wise yet.
There’s so much more I want to share but I’ll be doing my best to space out those things out between updates. So no update is too long or too short with nothing interesting in there. Also sorry this is all so vague and non-specific I’m gonna try and get in the habit of actually documenting what work is being done on Showtime monthly from now on, so I’ll be able to be more specific about what parts are being chipped away at.
So onto something that didn’t happen this month but is important we have decided to switch to Unity instead of Unreal Engine 4. I’d like to take some time to explain why and also make sure nobodies too anxious over the change.
For one thing, not a lot of progress was made on Unreal Engine, you could hear footsteps as you walked, use a buggy animation to enter a miracle station and the map was just a room full of lights. This is due to the fact while working in Unreal Engine was interesting and I learned quite a bit, I found myself often feeling it was not a good fit for Showtime and that trying to make it so was fighting against the engine as opposed to working with it.
Unreal Engine seems to be built for realistic, open world or multiplayer FPS type games. That’s not to say you can’t make anything else with it, but finding tutorials for things I wanted to do was. Basically a nightmare because youtube was flooded with videos on how to make those games specifically.
Another big aspect however was the general style. Unreal Engine is great if you want very realistic lighting and have a computer that can tank the sort of weight of that too. Neither is true for me however, Showtime’s characters are all very stylized, our humans are cartoony have clear shapes and most of all, I just want Showtime’s overall style to pay loving homage to 1930’s and general 2D Animation. I think both are really underappreciated and god do I love them. Also I’m making this on literally a laptop, a new one and not a janky one by any means, but still not a desktop.
Unreal Engine works great for those who know how to use it and want to create the games it was optimized for, but it’s not ideal for my purposes, Godot seems promising but Unity is just great at specifically doing what I want to do with Showtime. It’s great for beginners to Game Development, has plenty of tutorials for all kinds of games and is very flexible in style. Sadly nothing is better at being Unity than Unity right now. I’m still mad about what the CEO did, and I’m glad for those who were able to switch engines to those with better management but it’s not really an option for us currently.
Of course, this will put things back a bit but I’ve already been learning how to build a basic map in Unity and so far have only run into a few issues. Still I would love any advice on how to do this, esp from those who had made games similar to BATIM and other mascot horrors. [I have been thinking of building the maps inside Blender first and then importing them into Unity, to see if that’s easier or practical, but mostly I would love to hear what others commonly do to build such intricate interior design in Unity.]
Either way while this month wasn’t terribly exciting by no means was no work done, just nothing too fun to show off yet.
2 notes
·
View notes
To help everyone understand the gravity of the situation with Unity's recent bullshit, here are some games made in unity:
Cult of the Lamb
Bendy and the Ink Machine
Untitled Goose Game
Road 96
Cuphead
Power Wash Simulator
Genshin Impact
Getting Over It
Inside
Tem Tem
Kerbal Space Program 1
Kerbal Space Program 2
Rust
Rimworld
Outer Wilds
Dream Daddy
Thomas Was Alone
I Am Setsuna
Tunic
Night in the Woods
Pony Island
Return of the Obra Dinn
Among Us
Pokemon Go
Hollow Knight
Ori and the Blind Forest
Ori and the Willow of the Wisps
Vampire Survivors
Two Point Hospital
City Skylines
The Long Dark
Firewatch
Oxenfree
Subnautica
Subnautica: Below Zero
Fall Guys
Many, MANY MORE
Unless you only play tRIpLE A titles this will most likely affect a game you like. Hell, it can even affect really big games like Pokemon Go.
For a long time, starting years and years back, a lot of people have been talking about the preservation of games and being against moving to digital only games for reasons like this, and how the greed of various big companies in the game industry will negatively impact access to games and their preservation. It's happening. This will impact games that are already out. This will impact games being made. This will impact games made in the future. So if you care even a teensy tiny bit about a single game made in unity, or you care about the future of game development period, I suggest you pay very close attention.
A good article from an indie developer detailing the changes and exactly how it screws devs over:
24K notes
·
View notes
★ 𝐁𝐀𝐁𝐘, 𝐈'𝐌 𝐉𝐄𝐀𝐋𝐎𝐔𝐒. + 𝐓𝐎𝐉𝐈 𝐅𝐔𝐒𝐇𝐈𝐆𝐔𝐑𝐎
masterlist. / taglist. / any request?
synopsis. you were a sucker for jealousy sex, man.
pairing. toji fushiguro x reader
genre and warnings. +18 nsfw under the cut. minors dni, established relationship, domestic fluff, dilf!toji, milf!reader, tattoos, jealousy sex, exhibitionish, Toji being childish, cowgirl position, hints of subby Toji | — feedback is always welcomed & don't forget to reblog 🤍 800+ w.c.
Dilf!Toji who comes home from picking up Megumi and your daughter Nya from their kindergarten after-school activities.
Toji scolds the two for running down the hallway as soon as the front door opens, their little pitters from their feet slapping against the wooden floor as they rush into the living room where you were lying snuggly just to tackle you into a hug.
The two are all smiles and giggles as they kick off their sneakers and snuggle up next to you.
They were practically glowing with excitement, as if they hadn't seen you just hours before, on the same day you had taken them to school. "Mommy! Mommy! Can I show you what I made in art today?"
Despite posing the question, the girl had already started unzipping her bag and shuffling through the strange, cryptic amount of things she had packed inside of her small Hello Kitty backpack.
If you hadn't had quick enough reflexes, you'd have thought she was trying to take your eye out by shoving the bendy wire figure right into your face.
"Oh wow, honey, it looks so creative; I can tell you worked really hard on it." You honestly couldn't tell what it was—fuzzy purple, red, and green covered wires all bent into some sort of shape that you could only assume to be a figure, but you put on your best motherly smile for your child.
"It's you, mommy! Can you tell, I even gave it a big butt." When Toji came into the living room, slouching his shoulders on the back of the couch and leaning forward.
Looming over the exchange, you decided to change the direction of the conversation before he could get remotely lewd about his favorite body part of yours.
"Did you make anything, Megumi?" Despite not being your biological son, the coal-haired boy still showed the same amount of admiration for you as your own daughter did.
But it was still very clear that Megumi had all of Toji’s attitude, with the boy showing no interest in his sister's show-in-tell and not even bothering to cover up his glare at her art project. "That looks like crap," Megumi states bluntly, earning a dramatic gasp from Nya.
The girl held the figure to her chest as if she were protecting it from him.
"You look like crap." Toji teases, no better than the children. As the three start bickering back and forth with each other, you reach for the TV remote and pause the Netflix show that you were trying to binge.
It was like you were raising three kids, as the argument only became pettier by the second.
"Why don't you tell mommy about how Itaduri’s mom liked your tattoos?" Megumi shrugged, your brow furrowed in surprise as the two children abruptly switched teams to go against their father.
"Is that why she was touching your arm?" Nya asked naively, unaware that she had just unpinned a grenade.
Your palm pushed away Toji’s face as he tried to distract you with a kiss, curving him as you dug for more information between the two. "And what was daddy saying while she was touching his arm?"
“He said thank you.”
Now that you understood the cost of having a super hot husband, you weren't blind to Toji’s charm, but over the years of being in love with him, it was pretty easy to say that he was just blessed with his attractiveness.
Having women throw themselves at him was nothing new,it was just another daily problem added to the things that Toji had to go through.
It's not like he entertained any of the women that came up to him because he truly only loves you, but that didn't mean that you weren't allowed to be a little needier sometimes.
Plus, he wasn't complaining much while lavishing you with affection. His hands lingered on your body long after the kids had fallen asleep for their naps.
It was daring, having to straddle his lap on the couch in the family living room knowing that the kids could wake up at any moment, but for Toji.
It was just another goal he was willing to complete, seeing how fast he could make you cum in that circumstance.
Handing his hand down to your thighs, he gives them a squeeze as he catches his breath, watching you ride him with an admiring glint in his eye. "You're so fucking beautiful, you know that?"
"Really? more beautiful than that other bitch?" You knew Itadori’s mother wasn’t a bitch.
If anything, she was a kind lady who knew how to make really good brownies.
You’d probably scalp her if you ever saw her skirting with Toji again.
No hard feelings, but she should know better than to touch what was yours.
"So much—ah, you’re the most beautiful woman I know." Toji whimpered, reaching his tattooed hand in between and sharing some attention to your clit.
You were a sucker for jealousy sex, man.
🔖 @chloee0x0 @yazmunson @kawatabae @haitaniwhor3 @pluzo @hey-gurls69 @momoewn @kogoshidied @disaster-rose @hoohoohope @pidwidge @jadeisthirsting @zuuki @watyousayin @tojishugetiddies @rumi-rants @justanotherkpopstanlol @awkwardaardvarkforever @lexiinanime @melty-kisses @kageyama-i-want-tobiors @ficti0nalslxt @Morpheus_sturridge @sheluvzeren @kodemzx @IplaytheTromboneandI’maMhasimp @elisedylandy @Sacvh
tap here to be added to taglist.
not me making another milf!reader man,,
6K notes
·
View notes