Fluent Freshman - Part 18
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Weirdly enough the only thing that FF can think of as they head down the stairs is the first Saw movie.
That one happened IN a bathroom right? He kind of watched all of them in a row to prepare himself for whatever Andrew might decide to do to him. But he’s near positive that one happened in a bathroom. It was derelict and he didn’t think it really had running water (or did it? Didn’t the guy wake up in a half-full tub? His memory is hazy in his bathroom related desperation and may be trying to protect him from thinking about water).
All leading to the main thought going through his head as he slowly headed down the narrow stairway to his death.
Would Andrew let him use the facilities before he’s handcuffed to a pipe?
The worst part about all of this is that he is not sure if he needs to take a dump or if he just needs to fart, he knows he has to take a piss. He’s read that when you die your body will relax and it’ll all just flow out of you and Nicky gave him these pants so he feels bad but he also does not want to face his death without pants. If he needs to take a shit then they’re definitely going to be absolutely ruined, if it’s a fart well…Andrew can’t kill him any further? He can mutilate his corpse a little but FF won’t be around to experience it.
No matter what he’s definitely going to piss himself. He had way too much water at Sweeties trying to consume the spicy ice cream.
You may be wondering why FF has not run away from his predicament and is walking down these steps without protest or comment or plea for his life.
First of all he is pretty sure that if he makes any sudden movements he will ruin these pants that Nicky bought for him. Second of all Andrew had already told him once that he wouldn’t accept any pleading for mercy he still remembers how he asked Andrew, “Please give me back my pen?” and Andrew had shot him a look that had his stomach cramp and his fingers itch for the bottle sweet pink relief in his backpack.
“I don’t like that word, don’t use it around me.” He said.
FF ever the pragmatic sort, “Which one?” He had asked because he had said a few, “I don’t want there to be a misunderstanding.” He followed up with when Andrew glowered at him only for the glare’s intensity to increase 10 fold.
“Don’t use the first word of your first statement or the last word of your second.” Andrew grit out and got up to leave without a word.
Message received loud and clear Andrew did NOT like words ‘Please’ or ‘Misunderstanding’.
So FF knows that any pleading for mercy would ABSOLUTELY result in Andrew not letting him take a bathroom break before him and Captain Neil make destroying him into a couple activity. The fact that Captain Neil is here is a bit of a shock but maybe Captain Neil has finally gotten the other Freshman Dealer up to snuff.
Maybe Kevin really did want to dissect him to figure out how Strikers keep passing straight to him?
They reach the door at the bottom of the stairs.
Ah, time to face the music.
At least he’d texted Gran that he was going to die when they had gotten into the club and the bathroom had not made itself readily apparent. Sure it was about his current ‘gotta piss / gotta shit’ situation but he’d been wise to keep his cause of death vague in that text.
The door opens and…
This is the NICEST torture chamber FF has EVER seen. (And after his desperation watch of all the Saw movies he has seen quite a FEW)
“Minyard, Josten, and Guest. Table 6 is yours.” A voice comes from the side and when he looks over there’s a man in quite a nice uniform standing behind a soft-lit bar polishing a glass looking every bit like a bar tender at those high-end places you see in movies. He looks around a bit more and there are some other people down here. It’s not quiet per se but it is a comfortable level of noise in comparison to the IQ dropping noise upstairs.
“C’mon Smith.” Andrew juts his chin towards a table in the back.
FF follows but continues to try and fit this nice little room into his world view.
Do these people watch other people get tortured to death for fun on a Friday night? Unlikely considering the upholstery on the booths and chairs looked like it’d stain if blood got on it. Was this perhaps a trafficking location where Andrew would sell off his organs to the highest bidder? He looked at the other patrons who seemed a bit higher class than the general club scene upstairs but not like they had the money to buy one of his kidneys. Maybe-
“Do not tell Nicky about this place, ever.” Andrew says as they slide into the booth. FF nods but can’t help but tilt his head slightly in an unspoken question, “He would absolutely tell any and everyone about it. Eden’s wants to keep this place a secret from the general public.” Andrew explains.
“Nicky currently thinks that there’s a straight swingers club down here.” Captain Neil says with a huff of laughter.
“Eden’s is cool, even though there’s some sick shit in the basement.” Floats through his head again.
What the fuck was a swinger?
His fingers itch for his phone but he’s currently talking with Andrew and Captain Neil so that’d be rude but they’re talking to him like he absolutely knows what a swinger is and he DOES NOT.
“It’s quieter down here. Figured you’d prefer it.” Andrew says as he gets up and heads towards the bar down here where the bartender was aggressively cutting ice chunks.
He and Captain Neil sit in silence for a few seconds before Captain Neil offers him a slight smile, “I know you’d rather be with your grandma and you and Andrew prefer not to say things out loud but we’ve really liked hanging out with you.” Captain Neil says.
????????????????????????????????????????????????
That’s such a nice thing to say to someone.
Especially someone like FF.
Especially especially when they’re planning on killing him?
He hopes his confusion stays off his face as he nods once. “It’s been fun.” It’s not even really a lie. Thanksgiving yesterday had been nice and loud and FF had missed the chaos of a Family Dinner more than he had ever realized. The car ride had been…a time but once he’d asked Andrew to either keep his eyes on the road or let him out Andrew’s hands had stayed at 10 and 2 and the ride had been smooth. Aaron and Nicky’s weight against him had been nice too, a warm memory before he developed a possible life long aversion to whipped cream. He’d gotten to go Black Friday shopping and Captain Neil even helped carry it home for him. Baking bad been nice even if the stress of doing it with his life on the line was less so. The subsequent nap and day spent doing normal college guy things had been…it’d all been nice.
It’s starting to feel like….
“Drink this.” Andrew puts a drink down in front of him.
No Andrew definitely wants his bladder to burst.
“What is it?” He asks instead looking at the creamy looking drink with suspicion.
Andrew rolls his eyes as he hands Neil a fruity looking drink as he sits with what is a few fingers of scotch. “It’s virgin.” Andrew says not answering the question at all and must pick up that FF won’t be drinking it until he gets the full answer because he continues after a moment, “It’s like a Pina Colada but with bananas instead.” Andrew answers.
It’s not that FF hates banana but why in the world would Andrew grab him this? Was it just one of the few virgins options on this place’s fancy menu or-
“Bananas will help get your stomach acid back down.” Andrew says, “Since you’re an idiot and ate that mango ice cream just because you wanted to impress that girl.” He rolls his eyes.
“Impress that girl?” There weren’t any girls at the table and how in the world would him eating that god-forsaken spicy ice cream impress anyone other than Betsy. Even Betsy would only be impressed by the depths he was willing to reach just to avoid what he perceives as an awkward social situation.
“The waitress.” Neil reminds him as if that cleared anything up.
“Yeah,” he says as if he has understood the conversation but he has not. “It was spicy mango.” He says because maybe if he keeps the conversation going he’ll get enough context clues to understand what might be his last conversation.
Andrew let out a huff of laughter and pushed FF’s drink closer to him, “Drink your fancy Banana smoothie Casanova.” He says.
No closer to understanding the conversation he accepts that it might be something that only becomes clear after he sheds his mortal coil and is no longer given a -10 INT debuff by his full bladder and revolting stomach.
He takes a sip.
Oh that’s actually pretty good.
It feels like he can feel it sizzling in his stomach and soothing the discomfort there. Maybe he should look into Banana smoothies as a replacement for what Abby has called a ‘concerning co-dependence’ in regards to Pepto Bismol. No one can put him on a medical watch if it’s just banana smoothies he’s chugging down like they’re going out of style.
“Thanks,” he says, “that was good.” He admits before reaching into his jacket and moving past the Megamind toy and grabbing his wallet. “What do I owe you for that?” He asks.
“We’re even.” Andrew waves away the money.
“You bought the stuff for breakfast, those brownies, and the pie tomorrow.” Neil says and FF blinks surprised to hear that they were talking about the pie he didn’t think he was going to get the chance to make.
“You don’t need to buy a spot with us.” Andrew says and FF leans back slightly at the intensity on Andrew’s face as he says it. “I invited you here because I wanted to. The brownies were good but if you don’t feel like making the pie tomorrow? It’s not like I’m going to drive you back to Palmetto and leave you on Abby’s doorstep.” He says.
FF feels gears start to turn in his head.
“It’s good pie.” He hears himself say.
“I didn’t even know about the pie when I invited you.” Andrew says and…
Andrew and FF sit in silence but honestly it’s not like Andrew’s sharpening his knives. The two of them mostly just do their own work or read. FF has been getting his German literacy up to snuff so that he can read the language when he goes there to visit Nicky’s fiance next year. He likes how serious Andrew is about learning it so that he doesn’t have to ask Captain Neil a thousand questions and it’d be nice if Andrew wasn’t obviously planning on murdering him.
Andrew brings dried apples and sends Captain Neil along with probiotic yogurts to their meetings. Both of those things tend to soothe his stomach and the yogurt that had been unflavored before was now vanilla which he liked a fair bit. It would have been a really nice gesture if it wasn’t for the fact that Andrew was making fun of his tummy troubles.
Andrew will put his foot down in practice sometimes when Kevin is getting too demanding wanting to know exactly how FF intercepted his passes to Neil. Kevin always backs off and Andrew will do the same when Jack starts to get a little too personal in his attacks at FF or when Sheena decides she’s going to be a bitch. It’d be nice if it wasn’t Andrew staking his claim that he was the one who was going to make FF’s life miserable.
Andrew drove FF around for an hour after Greg had shown up. He found out later from one of his friends that Andrew had threatened Greg after he had power walked away into the building. Andrew had driven him around and had only started heading towards the tower when FF had relaxed. It would have been nice if Andrew wasn’t trying to lure him into a false sense of security.
Andrew had invited him to his Family’s house over Thanksgiving when the bad storm had ruined his Thanksgiving plans. Andrew had threatened Jack to stop him from eating his Grandma’s pie and complaining about it. Andrew had stopped messing around with Captain Neil when FF had made it clear he was uncomfortable being in a car where the driver wasn’t paying attention to the road. Andrew had twice made him go to bed in the last couple hours.
It’d be nice if…
“We’ve really liked hanging out with you” Captain Neil had said.
Andrew was just trying to be nice.
Embarrassment rolls over him like a wave but FF has many years of pretending like he’s not going to die from embarrassment, “Thanks for inviting me. I’ll still probably make the pie tomorrow.” He offers.
Andrew’s eyes change slightly and FF is under the impression that he’s happy to hear that.
“Just enjoy your drink Smith.” Andrew says.
FF does go back to sipping his drink and letting more and more memories of things Andrew had done come to him and lets his embarrassment grow.
He finishes his drink and only then realizes that he is a code red in terms of bladder capacity. The new knowledge that this is not a torture chamber but in fact yet another overture of friendship from Andrew paired with his desperation finally loosens the question from his mouth, “Where’s the bathroom here?” He asks.
“There isn’t one downstairs but just head up stairs and hug the wall to the left.” Captain Neil answers.
“Bring your phone. If Frank doesn’t recognize you to let you back in.” Andrew reminds him.
FF nods and heads out of the club and up the stairs.
He might be doing a bit of a potty dance so he forces himself to become unnoticeable because he does not need cool people at a cool club to see him about to piss himself. Once he enters into a stealth mode that the United States Military would like to talk to him about he hugs the wall and nearly cries tears of relief when he sees a door labelled MEN.
He doesn’t think about the possibility of letting up on stealth mode because he is sure that he is about to make a face that he does NOT want any human being to see when he unzips his pants and starts to take the world’s most life-affirming piss on the planet.
As his bladder empties his brain is able to process the understanding that he had come to down in the basement he had thought would be his final resting place.
Andrew has been trying to be nice (and succeeding it was all so nice! He feels like an asshole! He is an asshole! Gran always told him that assuming makes an Ass out of U and Me. He had just thought it was funny grandma humor not valuable life advice!)
The night wasn’t going to end with Andrew’s knife in his stomach, it was probably just going to end with Nicky puking on his shoes (which is fine because these are the shoes Nicky was letting him borrow for the club anyways, they’re his shoes to puke onto.)
A secondary relief fills his system. His stomach, soothed by the Banana smoothie and now this, feels like it might actually let him live through the night.
While FF was distracted with a piss that would have made any number of cult leaders jealous with the number of divine revelations he was experiencing he failed to notice a second man enter the bathroom.
There was a reason that FF always ALWAYS became noticeable when he was at a urinal and the man who came to the urinal right next to him was showcasing that VERY reason.
He was trapped here for at least ten more seconds and he could hear the man grumbling distractedly but didn’t really pay it too much attention until…
“Fucking Wesninski Brat.” He grumbled under his breath.
Oh god dammit.
NEXT
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Team Supernova's Admins!
Just a while until the year anniversary, so I finally got around to sketching/writing down more about the different sectors in the team and what they do. This might be a bit of a long read so you can just scroll through the photos since they sum it up ^^
Elesa is the Civil Admin, her job mainly revolves around managing the people living in the tunnels directly under Nimbasa. She was originally asked to do this work because she was well known and well liked in Nimbasa and would have an easier time talking to and organizing them. Generally she does well with the work, and often assists people with tasks where possible.
The identifying colour for this sector is yellow. The armbands created by the team use a strip of fabric dyed with onion skins and connected with a diagonal stitch.
Position overview:
Mess
Cooking - A large number of people need to be fed due to the size of the team. Mealtimes are fixed, with groups of members being called down at a time to prevent overcrowding. Generally rations are not very large or diverse due to the limitations of what food can be found/grown in the ice
Pantry - Whenever meats, certain plants, or other high nutrient/long lasting foods are brought in, a portion is served fresh during the day before being smoked, dried, or preserved for the future. Pantry stocking also includes checking what recovered canned goods are safe to eat and store
Material
Textiles - Clothing, blankets, cords, ropes, tarps, and other fiber based goods are necessary to survive the new environment. A formal uniform does not exist for Team Supernova, however there are specific clothing articles made and used by the team (scarves, coat linings, sweaters, armbands, bags, etc). The fabric made in-house is cotton from the team's herd of whimsicott or mareep, but it's common for members to use clothing and materials scavenged from upstairs
Tools - Similar to clothing, many tools are scavenged from the surface. This group works mainly to maintain and repair tools for the team, though they can sometimes craft their own given enough time and materials. They are also responsible for the care and maintenance of weapons
Furnishing - The base is sparse in terms of furniture, however there are a number of beds, shelves, low tables, and other furnishings that are made or repaired by the team. They are also responsible for building carry crates and sturdy boxes for Shipment and Supply. They most commonly work in wood that is either cut or scavenged
Custodial
Bunks - The bunk custodians are responsible for keeping the members' quarters clean and organized. Their work extends to cleaning certain work rooms as well, mainly kitchens herd spaces
Halls - Hall custodians are tunnel custodians, they are sent to keep the entrance gates to the tunnels clear and to clean the aftermath of any attacks that occur within them. Security members commonly assist them in cleaning, and some even switch to working as custodians if/when they can't work on the field anymore
Structural
Building Repair - Team Supernova's base is not prone to damage, since it's meant to run trains and all, but in cases where an attack occurs, the building repair team will deal with it. Usually they patch up floors and walls, however they also make temporary structures for the team (curtain rooms, sheds, tents, etc)
Reinforcement - Where building repair seeks to make the base more liveable, reinforcement specializes in barricades and perimeter walls/fencing. Most of their construction happens outside the base, where they seal up certain areas/buildings that that the team has interest in, is using, or needs to keep from Team Plasma
Repair
Machines - When complex items are salvaged, they are brought to the mechanics to make use of them. These are also the people who work with the more complicated weapons the Team uses. When Team Supernova begins developing its own weapons to counter Team Plasma, these are the members who make it possible
Scrap and Recycling - If an item is too damaged to repair, or is deemed not significant enough to repair, it is broken down into its components to be utilized elsewhere. This is most common with scavenged furniture and tools, where they are broken into their metal, wood, textile, padding, and other extra pieces
Part timers/trainees - New members of Team Supernova often need a little time to settle into a particular job. These people are considered trainees and rotate between a few work stations until they find one that they can work well in. Some members do not have a fixed job at all, and are instead considered extra hands. They are sent to assist with any particular department that needs more manpower. Children do not work, however they can assist with some work if they would like, and those over the age of 14 are welcome to become apprentices and join a certain job
Skyla is the Shipment Admin, her job involves tracking, organizing, and accompanying members during the transportation of items around and beyond the base. She was asked to do this work due to her experience handling the influx and efflux of planes at her airport (though she also requested to do this as she wanted connections between Supernova's homebase in Nimbasa and nearby settlements). She mostly handles organization, however she will always assist for transporting vital goods and for moving fast.
The identifying colour for this sector is red. The armbands created by the team use a strip of fabric dyed with various tree materials (chokecherry, slippery elm, black willow) and have two layers, with the outer layer being twisted.
Position overview:
Above Ground
Short Distance - Above ground, short distance is anywhere within the range of Nimbasa City itself. This kind of transportation is typically used to carry goods that are otherwise too difficult or too unwieldy for the Supply corps, or for delivering items within the base to dropoff sites on the perimeter. They also carry materials for the reinforcement workers when going onto the surface
Long Distance - Above ground, long distance is anywhere within the range of three cities, with the outermost limits being Undella, Mistralton, and Nacrene. Long distance transport is typically reserved for clearing out cities originally claimed by Team Plasma or warehouses used to store resources for Team Plasma
Stealth Transport - When ambushes, surprise attacks, or supply interceptions are planned, stealth transport members are sent to carry the spoils following the operation. These workers tend to have no loose openings on their clothes, keeping everything tucked. Their bags tend to cling tighter to their bodies and have padding in the inside to limit the noise of clinking items. They also tend to wear grey or black uniforms to blend into the snow and shadows during the night
Below ground
Short Distance - Below ground, short distance is anywhere within the range of neighbouring cities, with the outermost limits being Black City, Driftveil, and Castelia. Because the road is smooth and the transport route is sheltered, short distance missions are able to cover more ground safely. Short transportation is usually for assisting on supply runs, where more resources need to be carried from whatever area they come from
Long Distance - Below ground, long distance is anywhere within the range of four cities and the main Single loop, with the outermost limits being Humilau and Accumula. This kind of travel is not commonly utilized until Team Supernova begins opening stations in other cities as they are freed. Certain missions can have distances so long that an entire survival crew must be sent out, and may not return until weeks later. Once there are more members, these workers may carry mail between stations.
Fast transport - Fast transport is typically reserved for important or emergency cargo. Members responsible for fast transport usually use a dolly, cart, small wagon, or other unpowered wheeled device to carry items, making them both faster and able to carry greater weight. Like with stealth transport, the uniforms are more fitted and tucked
Mamoru is the Security Admin, his job mainly involves managing sector members and ensuring that the base and its points of interest are well protected, as well as planning attacks against set Team Plasma bases. He requested the position to lighten Emmet's workload shortly after the team's formation. Though he was previously an assistant/secretary working with Emmet after Ingo's disappearance, he has taken the job with surprising grace and has performed well.
The identifying colour for this sector is blue. The armbands created by the team use a strip of salvaged fabric stitched in a continuous ring. Most, or at least many, security members were originally depot agents who kept both their green coat and blue armband, and new security members simply either wear discarded armbands or replicas. The green coats have been phased out in recent times, being replaced by/turned into either a white or black coat.
Position overview:
Patrol
Above Ground - Patrol officers typically carry one communication device to report anything troubling, however each group has every member armed. Above ground, patrol officers wear white and grey, typically sticking to buildings and keeping watch for anything of interest/concern
Below Ground - Organization and communication is identical to above ground patrolling, however below ground operators tend to work in pairs as the tunnels are generally safer. They wear black or dark colours to blend into the dull shadows. Some members also have eye covers which they switch out as they patrol, making their eyes more accustomed to seeing in the dark.
Guard
Watchman - Posted around vantage points where they can see the perimeter and entrances to the tunnels, watchmen generally work solo and use a radio to report anything of interest/concern. They change places for day and night shifts
Fixed Position - Guards who are fixed usually protect one area of the base at all time, typically entrance points, high traffic rooms and halls, or rooms storing important resources. A guard can work alone or in a pair depending on what they are looking after
Escort - During shipment or supply runs, a group of security operators are sent to protect them during travel. Escort guards are more likely to carry ranged weapons, however many carry melee weapons. They will have at least one radio to update home base on their situation
Response
Assault - If a call comes in reporting a Team Plasma attack, a set of security operators are dispatched to reach and resolve the situation as fast as possible. These members nearly always carry a firearm or complex weapon, and work in a group of at least 4. If a team is not readily available, all nearby active members are sent to respond instead
Emergency - Emergency security operators are meant to respond to cases of injury or recovering unresponsive members. Generally these responders carry some basic medical supplies and have a partner with a radio and weapon. They work in groups of at least 3
Offense
Melee weapons - In the event of a coordinated attack plan, melee weapons operators are sent to deal with threats up close and apprehend any Team Plasma members they can.
Stealth - For ambush attacks, stealth operators are to deal with any threats as quickly and quietly as possible. All carry melee weapons, and tend to wear dark clothes to work at night. There are instances where members are disguised as Team Plasma grunts and infiltrate bases from inside as preparation for an upcoming attack
Firearms/Heavy Weapons - During coordinated attacks, armed operators begin attacking from further away and begin closing in. They deal with ranged threats and clear the way for melee operators to finish off the rest. Heavy weapons are a similar story, however the kind of cannons they operate are usually reserved only for taking down Plasma bases
Burgh is the Supply Admin, his job focuses on organizing mission to secure resources from all areas outside the base. He requested the position as he wanted to see what could be recovered from the environment in terms of pokemon and what they could do to sustain them and themselves as long as possible. He often assists with foraging as he can recognize different plants.
The identifying colour for this sector is green. The armbands created by the team use a long strip of fabric dyed with stinging nettles and are tied around the arm twice. Some may be made from repurposed fabric from depot agent uniforms.
Position overview:
Forage
Food - As simple as it sounds, members are sent out to look for edible plants to use for rations. This includes any wild fruit, vegetables, roots, or others that can be cooked or preserved
Material - Foraging for materials mostly involves looking for wood, plants, soil, stones, and other such materials that can be used to make things such as tools, dyed fabrics, barricades, garden plots, etc.
Scavenge
Usable - Scavengers are urban foragers, looking for functional goods within the buildings of Nimbasa. Hauls can be anything from tools, wood panels, metal bars, clothing, canned food, etc. They generally have more carrying space than foragers since they can't compress what they find
Scrap - If scavengers find a non functional item that still has some usable parts, scrappers are sent to pick it clean and take all the raw materials back to base. They also take apart sections of structures if they can use the wood/metal
Produce
Greenhouse - When Mistralton is taken from Team Plasma's control, sections of the greenhouses are saved to grow crops for rations. These members work off base and tend to the plants, sending back harvests when they happen
Grotto - If the area is not overly icy, hidden grottos have gardens built inside them to grow food. Since they're out of the way, a lot of the produced food is grown and hidden in these grottos to keep them from being tampered by Team Plasma
Herd
Husbandry - Particularly with whimsicott, mareep, or pokemon that can be raised for food, supply members are set to look after groups of pokemon for the team. They are fed, cleaned, checked, and bred to provide resources for the team
Hunting - To supply protein for rations, some members are sent to hunt or fish for different pokemon. As much of the pokemon is used as possible, even if not for food
Whew, ok long review over. Alright any remaining notes:
These are not the only jobs on site but they are jobs that have at least 7-10 people minimum. For example there are medics/doctors, but they are spread thin and usually aren't called unless something goes very wrong
Admins usually add something extra to their uniform so people can easily identify them if they need anything from them. Elesa's stripes are an example of this, as well as Skyla's blue underlayer and Burgh's tassel cloak
A lot of team members will rotate between positions. The Civil sector is basically the only one that doesn't have them; Security operators will switch between guard, respons, patrol, etc every few weeks, Shipment members rotate after 1-3 missions to keep them from getting exhausted on long missions, and Supply members will shift around as missions require. The sector is essentially the only fixed job title, the team needs to be flexible so members will bend as needed
That's as far as I'll type on this one. If you made it this far in reading, thank you! Enjoy Team Leader Emmet on break for your troubles.
He's getting used to using his defrosted arm again ^^
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