hmm. fortuitously offered job interview for a low effort receptionist position at a place a 10-minute walk from my house. but to go to it, i will have to sneak away from training for an entire hour.. seems? bad?? unwise??? but they can't fit me at any other time, and i really can't be saying "hey employer who's training me at great cost right now, i have to leave for an undisclosed reason for an hour, on the same day i already left for half an hour for a doctors appointment :) " like. hrm...
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at some point it's just like. do they even fucking like the thing they're asking AI to make? "oh we'll just use AI for all the scripts" "we'll just use AI for art" "no worries AI can write this book" "oh, AI could easily design this"
like... it's so clear they've never stood in the middle of an art museum and felt like crying, looking at a piece that somehow cuts into your marrow even though the artist and you are separated by space and time. they've never looked at a poem - once, twice, three times - just because the words feel like a fired gun, something too-close, clanging behind your eyes. they've never gotten to the end of the movie and had to arrive, blinking, back into their body, laughing a little because they were holding their breath without realizing.
"oh AI can mimic style" "AI can mimic emotion" "AI can mimic you and your job is almost gone, kid."
... how do i explain to you - you can make AI that does a perfect job of imitating me. you could disseminate it through the entire world and make so much money, using my works and my ideas and my everything.
and i'd still keep writing.
i don't know there's a word for it. in high school, we become aware that the way we feel about our artform is a cliche - it's like breathing. over and over, artists all feel the same thing. "i write because i need to" and "my music is how i speak" and "i make art because it's either that or i stop existing." it is such a common experience, the violence and immediacy we mean behind it is like breathing to me - comes out like a useless understatement. it's a cliche because we all feel it, not because the experience isn't actually persistent. so many of us have this ... fluttering urgency behind our ribs.
i'm not doing it for the money. for a star on the ground in some city i've never visited. i am doing it because when i was seven i started taking notebooks with me on walks. i am doing it because in second grade i wrote a poem and stood up in front of my whole class to read it out while i shook with nerves. i am doing it because i spent high school scribbling all my feelings down. i am doing it for the 16 year old me and the 18 year old me and the today-me, how we can never put the pen down. you can take me down to a subatomic layer, eviscerate me - and never find the source of it; it is of me. when i was 19 i named this blog inkskinned because i was dramatic and lonely and it felt like the only thing that was actually permanently-true about me was that this is what is inside of me, that the words come up over everything, coat everything, bloom their little twilight arias into every nook and corner and alley
"we're gonna replace you". that is okay. you think that i am writing to fill a space. that someone said JOB OPENING: Writer Needed, and i wrote to answer. you think one raindrop replaces another, and i think they're both just falling. you think art has a place, that is simply arrives on walls when it is needed, that is only ever on demand, perfect, easily requested. you see "audience spending" and "marketability" and "multi-line merch opportunity"
and i see a kid drowning. i am writing to make her a boat. i am writing because what used to be a river raft has long become a fully-rigged ship. i am writing because you can fucking rip this out of my cold dead clammy hands and i will still come back as a ghost and i will still be penning poems about it.
it isn't even love. the word we use the most i think is "passion". devotion, obsession, necessity. my favorite little fact about the magic of artists - "abracadabra" means i create as i speak. we make because it sluices out of us. because we look down and our hands are somehow already busy. because it was the first thing we knew and it is our backbone and heartbreak and everything. because we have given up well-paying jobs and a "real life" and the approval of our parents. we create because - the cliche again. it's like breathing. we create because we must.
you create because you're greedy.
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Imagine Annabeth and Percy have a kid early, unplanned and it kinda fucks with their finances so Percy drops out of school to get a job so he can care for the kid and support Annabeth in school. At first he gets a job teaching kids sword fighting but then he hears about underwater welding which pays well because it’s dangerous but Percy is a child of the sea so it’s much less so for him. His boss is even willing to give him flexible hours which means Annabeth doesn’t have to take their kid to class anymore and they can actually afford daycare (why does is it the price of a mortgage nowadays???). A huge financial burden is lifted and Percy doesn���t mind the work so it’s good all the way around.
Fast forward to when Annabeth is done her masters in architecture and lands a job at a top firm. They’ve got savings and have Annabeth’s income to rely on. Percy heads back to school and finishes a degree in marine biology, going on to research some really niche topics like how underwater welding impacts the environment and shifting from there until he’s a well known expert in the field.
Just them finding their way. Supporting each other and landing on their feet no matter what
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was rewatching fabian’s baron moment on account of it being the most delicious piece of pvp in my recent memory and ally beardsley’s growth as a player just shone through so brightly and with such clarity. after dusting off their shock they immediately asked about the nemesis ward, had enough knowledge about fellow pcs stocked to remember adaine’s ac with such like frustrated confidence and certainty, suggested to siobhan to dimension door out of adaine’s room, like. they came into this making a character with 4 dex. and now the dice deity offered to roll a check to sense if adaine was in danger. making decisions, asking questions, getting invested in the story, trying so hard with the tools they have to save characters from danger; ally beardsley is an incredible d&d player.
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