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#idk other characters that would fit the rest of the dr cast but yeah
kogglyuffs · 6 months
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im having visions
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The only ending everyone seems to ignore is v3 because it’s just... it’s just a mess.
How do feel about this game survivors? And do you think that everyone woke up from the simulator or tv show like sdr2 or only the survivors?
Hoo boy...
Honestly nonny, having only finished the dang thing yesterday I... don't know.
(I kinda went off into a spiel, so feel free to skip to the part where I talk about survivors and what I think happens next)
I understand the mixed response a LOT. I mean- I see what they were going for. The 4th wall break was cool, and the (sorta?) reappearance of past characters was pretty damn awesome. I like that the creators are definitely self aware- and there's a kind of 'learn to laugh at yourself' sort of thing.
On the other hand it can almost seem a little too mocking?
I get the whole yaknow. 'Fictional characters are aware they're fictional and rebel against their creators' thing but- like-?
As I mentioned before, thing is, Tsumugi is not us? We aren't exactly intentionally cruel? There's a BIG difference between the kind of fiction in our world and in their world.
What does Tsumugi call it? "Real fiction"?. Yeah- thing is- we don't have that. We don't have the technology for it, and I certainly hope we wouldn't abandon ethics for it either!!! We can't have 'real' fiction, because in our world, all fiction is fake! The closest you have is fiction about real people, perhaps, but- that's not even remotely the same thing?
So it does come across as a little... um- preachy.
We're supposed to represent the audience but... like- the audience fucking suck! What was that they said during the argument armament? "This guy should have died instead of Kaede!" Like- fucking hell. Imagine saying that to someone, who can HEAR you say it, and who's MURDER you could potentially watch unfold before your very eyes as a result of YOUR actions. I mean- look how empathetic some of us are to ACTUAL fictional characters. Could you imagine if we were in a similar situation to the outside world in V3???
Maybe it's because I keep imagining the v3 cast as like- sentient AI, instead of "just fiction". Because I can't imagine anyone being so sadistic or apathetic otherwise.
So uh- yeah. I don't... know how I feel about that. It's not- very satisfying?
With sdr2, the whole "none of this is real, the killing game is all a lie, you're in a fake world!" felt like a relief ! Whereas here it's more like- "what?? It's all fake? What the hell was the point then?!"
"Nothing matters!" vs "nothing matters..."
The whole HOPE VS DESPAIR, FUTURE VS PAST thing worked, because, well, it's something we can all understand. We have all felt hope and we have all felt despair. We've all, at some point in our lives, felt stuck in the past, unable to or scared to move on.
(Hey- some of us still feel like that now, even).
The first game was very simple- hope and despair. Still relatable, but fairly basic- effective to set up the foundation for the follow up.
The second game made things a little more complicated. Sometimes it's more complicated then just- choosing between Hope and Despair. We refuse to fall into Despair, but we can't just blindly have Hope.
So we choose the Future. We can't promise it'll be a good one OR a bad one. But whatever happens- we need to move on. The only way we can make things change is by making that choice, to create our OWN future.
V3 felt very... complex. It started to get kind of... uh... philosophical? And- don't get me wrong, I don't have a problem with that. It just... it kind of shifted from TRUTH VS LIE to FICTION VS REALITY. And whilst the latter definitely sounds interesting- I don't really know if I liked the direction they took with it-? I wish they'd kept the focus on TRUTH VS LIE a lot more.
(Fiction and Reality are like extensions of Lie and Truth but- only to a certain extent? Really?)
It's kind of harder to get into the final fight in V3 because... what are you fighting? The outside world? I mean- I can't speak for the rest of you, but as far as I'm aware I'm not a fictional character.
(If I am- then wow someone's a reallly bad writer huh?)
I can relate to Hope. I can relate to Future.
I can't relate to Fiction.
I THOUGHT maybe the message was a warning of the dangers of escapism ('please dont go as far as to erase your own personality just to be a part of a type of fiction you like' definitely seems fitting for this fandom)- but the message "fiction has the power to change the world!" kinda contradicts that. I mean- I do like that message, but- I don't like the idea of a series about killing games being heavily influential-!
The whole problem was that people grew so obsessed with the series that they threw away their lives! Is that not the point you should be focusing on-!!!!
The outside world in this universe fucking sucks. So they changed their mind, big DEAL! that's not comforting knowing they let this shit continue for 53 seasons-! I mean, maybe Makoto and Hajime were all 100% fictional, but at some point they started putting real people into these games, and everyone was ok with that!
I just-
I'm glad Shuichi got through to them at last but...
Someone said something which resonated with me- "in a vacuum, this is good". Like... on it's own, I thought the ending was great! It was entertaining, for sure. And the whole concept and stuff was unexpected and interesting. You gotta give em points for originality.
The problem comes with it being the 3rd game in a series. (Ignoring UDG I mean-). When a series becomes a Trilogy, you gotta make it good. This is presumably the last game in the (main) series too. And- after the UTTER NARRATIVE DISAPPOINTMENT of dr3- can you blame people for wanting more? People fell in love for THH and SDR2 (and UDG even if its not part of the main series) for a reason- and, for me at least, a biiiig part of that reason was the continued storyline. The last chapter of sdr2 was the hypest shit EVER. when you see glimpses of the previous game bleed into this one, only for it to turn into what's like- a full crossover???? The previous game isn't just mentioned, it's a straight up sequel!!!! I had absolutely no idea Makoto and co would return (i thought the games were separate) so when i saw that they'd be interacting with the new cast- yoooooooooooooooo-!
Hell, even seeing alter ego again made me go WILD.
V3 plays upon these expectations, and subverts them, but... not necessarily in a good way? You- kind of feel cheated? (Idk if you're an avengers fan, but- it's like expecting *Endgame* and instead getting...
Well- Endgame).
The ending isn't bad persay it's just- not quite what one would expect? I can definitely understand why people are disappointed. The problem is, instead of standing alone, you can't help but consider it as part of the series. Individually, I don't think the ending was that weak or bad, but in comparison to the series as a whole?
Meh.
SURVIVORS
(Oh my- I really got off track, oh dear. I'll- get back to what you asked now.)
KEEBO
W H Y
They rllly gonna rub salt in the wound huh?
(Whilst i dont dislike the other survivors, there are a LOT of people i really really wanted to see make it to the end, and it's just the final god damn nail in the coffin to kill off the last of the few characters I came even close to liking the most-)
Killing keebo was dumb
Maki- I liked Maki quite a bit! She's a bit cold, yeah, but I warmed up to her after hearing her backstory.
I found it annoying (if understandable) that no one trusted her at first. I thought it was sweet that her, Kaito and Shuichi had this friendship trio. They really trusted each other- it was very refreshing. I also love me a strong girl. Her romance thing with Kaito was a little... forced. I'd have found it more meaningful if they kept it more subtle/ambiguous (though i suppose they needed smth to use against her in the final trial sooo-).
Himiko-
I-
*sigh*
Ok I'm going to say this once, and once only.
Someoneonthedrteamhasabigthingforlolis
OK! I SAID IT- AND IM NEVER SAYING IT AGAIN
No judgement here of course. Just. Uh. Y-yeah-
(I'm mainly kidding of course, idek if Himiko counts as a loli but-)
I mean... I'm not... the fondest of very small, childish girl characters (Saionji intensifies). I like a bit of childishness in a character but- i mean- it depends.
(I'll never recover from the "seductive whisper" thing from the love suite event
Never.
Never ever.)
Himiko comes across as like An Actual Child at times and at the start it was VERY annoying. Surprisingly, I warmed up to her eventually. I knew in advance she'd be a survivor so i kinda thought "well she's gonna stick around so might as well try to like her". I do appreciate that she underwent a character arc too, and it was sweet to see how she became a more active, determined person. I wish it hadn't taken Tenko's death for her to finally start changing but whatever. She is quite a cute character and after a while became more endearing then annoying.... (for the most part).
Was she in my top 3 picks for a survivor? No.
The top 10 even?
N-no-
I'm glad she's still alive though. SOMEONE damn well needs to be.
Tsumugi- ah. She's not a survivor, is she? I knew well in advance she was the mastermind so I didn't really warm up to her all that much during the final chapters, for obvious reasons.
Shuichi- if shuichi hadn't survived I think that would have been the breaking point for me, honestly.
Overall- uh... they aren't... the ideal picks. Shuichi is the only one I really wanted to see survive, I was neutral towards the others. Tbh I was just happy anyone was alive by the end of that.
Waking up- for the sake of my sanity, I like to think that after the survivors wake up, they threaten to sue and/or maim the shit out of the dr team if they don't start on reanimating their 'dead' friends right fucking now. Surely they gotta keep their consciousness' somewhere in those memories banks right? I mean- what if they ever wanted a "surprise return from the dead" plotline? Surely they gotta keep em somewhere? Right?
Whether or not they reawaken as their in-game or pre-game selves, who knows. Whichever you prefer, I guess. Maybe a mixture of both.
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advernia · 4 years
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hi hi!!! ( ´ ▽ ` )ノ mmm… i try not to expect something out of an unreleased route (bc most of the time i am horribly betrayed lmao) but there are loads of stuff i hope to see! forgive me for being rambly tho haha!  
mousse. i actually have no idea what to expect from his route but what i do know is that his current position as a diplomat bothers me in a lot of ways lmao! but anyway… naturally we should be getting details on why he left the red army in the first place, so maybe on that side i do wish we’d get more insight on the workings of the red army, i guess? not that i’m expecting something super detailed or anything (tho it would be great if cybird feeds us with details), but for starters, maybe something more concerning the chosen bloodline - for instance, how did it come to be that for the red army, those thirteen certain families are the only ones strictly allowed to fill in that one position in the chosen ranks??? do relatives or family branch members count??? additionally, is mousse the first case of someone stepping down / refusing to take over their designated rank??? i’d like to think that he isn’t, but then again i maybe wrong???
alternatively… maybe mousse’s route could fill in some bit of cradle lore too? lmao i mean he is a diplomat and alice is a ‘visitor’, so he’s the best suitor to fit in the role of a tour guide. maybe a little more idea on how cradle works as an actual country, bc god i can’t even imagine how it functions properly. who knows, maybe he actually knows about that abandoned building in the forbidden forest + why it’s there in the first place. maybe he can actually elaborate the background of the goddamn 500 year conflict. if he actually does, bless my soul.
on relationships… while mousse is neutral but a former red, i imagine we’ll be seeing more of the ra guys rather than the ba, maybe… that’s fine with me since i’m interested in learning more about his relationship with lancelot, and maybe how he interacts with kyle + edgar since we already have a general idea of how he is around jonah + zero. but since the neutral faction has increased now, i’d like it if most of his interactions would involve more of his fellow neutrals. they need more screentime.
and finally, romantically… man, that ‘love at first sight… or is it?’ bit on his profile really gets me. oh, i will be ridiculously happy if that whole ‘love at first sight’ thing is interpreted as just sheer interest on mousse’s part. he’s in love with the visitor from the land of reason, with alice the second who hails from the same land as the first alice. he’s in love with the thought of her, a person who lives in a world so different from his own…but has he ever seen alice the second as the woman she is, as another human being??? this is probably unlikely to happen as mousse doesn’t seem too cold as a character but OOOOHHHHH I’D LOVE TO HAVE A TWIST(○□○)
tl;dr: a focus on red army history / more expository stuff on cradle. a toss between mousse interacting with the ra + neutrals, preferrably more of the latter. if cybird pulls a surprising twist / interpretation on mousse’s ‘love at first sight’ for alice, then i will LIVE.
dean. for starters, i’d like a little more understanding on how the boarding school he works in operates haha… i get it’s open to all regardless of status (red/black, noble/commoner maybe?), but what type of school is it, is it a regular one or a military academy of sorts??? if it’s a military type, to what extent are the students trained - basic combat/magic or are there advanced classes or all that shebang??? from what age are you able to enroll in it??? who runs it??? probably someone from the neutral faction / government itself but seriously speaking, is this the only school available in cradle??? if you’re wondering why i think that, i just find it odd that two different factions that have been in constant conflict still send their kids to study in that one school where anyone and everyone is accepted… i’d imagine the red side isn’t so happy about this more than the black side is, but maaaybe it’s a government-mandated / treaty / pact thing??? tbh i’m still on the fence on those ideas since there’s a lot more questions that would arise from that but… yeah. just… details, pls _(:3」∠)_ oh, more bonus points if we get more info about the day everything went dark!
anyway… dean being a professor appears underwhelming but it’s pretty interesting to take into account that he probably trained all(?) of them army suitors so… personally i’d be interested if there’s your teacher vs. student(s) fight scenes lmao. preferrably with dean still able to hold his own. bonus points if he taunts his opponent in the process with words like ‘i see you’ve forgotten your fundamentals’ or something haha! even more bonus points if we get dean/alice fighting the forces of evil magic disciples together!!! oh, that would be so good.
it would be fun if dean’s the type to subtly poke his former students with their dark history past mistakes when he sees them / needs them to settle down or smth. maybe he has dirt on someone like luka (and no, it isn’t about him feeding birds on the rooftop lmao). maybe he’s the only one who can make sirius & lancelot feel nervous easily, holy shit. but again, as dean’s a neutral, i’d prefer his interactions to involve more of his fellow neutrals. especially dalim. though that might be a given considering their relationship. i will greatly appreciate seeing more of the tweedle twins dynamic. even more if it turns out that the main conflict/antagonist of their individual routes happens not to be amon, but their other half and it’s not because of alice. AHHHHHH ( ・ᴗ・̥̥̥ )
idk what dynamic they’re gonna shoot for with dean & alice, but i do hope it doesn’t give off your ‘teacher-student’ vibes aha…… considering how dean’s personality appears so far though, i’d like to think that a slow burn would be fitting for them…? maybe something similar to lancelot’s where the conflict is given more focus than the romance itself.
tl;dr: background on the school + the day everything went dark. teacher vs. student(s) fight scenes + dean/alice fighting duo. dean being lolz evulz to his former students. tweedle twins drama, bless. if dean/alice gives off the teacher-student dynamic, well… can’t say i didn’t see that coming.
dalim. oh boy, while i’m trying hard not to expect anything for now, i can’t help but pray for something good with dalim. i think he has the best potential among the new three since he’s only (or first) suitor in an actual antagonistic position - he knows it, he accepts it, and he’s still going with it. if cybird handwaves a redemption arc for him thru the flimsy power of kira-kira labu (or friendship), i will be very, very, very disappointed. seriously.
anyway, there’s a lot of question marks surrounding him that i want answered but of course, more dirt on the magic tower. perhaps whatever details about the tower that they failed to address in harr’s route they can add + elaborate here, though i really wouldn’t mind knowing more nitty gritty on the human experimentation bit. then there’s the matter about the regression magic he developed. though maybe all before that detailed stuff, maybe some background about how dalim came to be a magic disciple would be good. and how and why he manages a pub on the side. origin stories are a must.
not gonna lie though - i’m more interested in his social life, his relationship with amon the first priority. how long has he known amon, did he approach amon or was it the other way around, when did he start serving amon, do amon and he have similar goals, how ‘loyal’ is he to amon, was he already amon’s subordinate when amon killed his father, did he help amon kill his father, why does he even serve such a guy in the first place... yeah, all that and more. hopefully those are going to be addressed. then there’s dean... if dalim’s goals + ambitions are purely for the sake of his older twin, i’m gonna cry a river. even moreso if his determination is so strong that he still chooses dean over his kira-kira labu for alice. now if cybird really does pull that off, consider me IMPRESSED. HOT DAMN.
them aside, in general his relationship tree seems complicated... he has strained relationships with harr + zero + loki + oliver, though it seems that he and harr still can seem to hold ‘conversations’ with each other... lancelot + seth don’t like him... idk if he was already involved in the day everything went dark operation, but if he was then ray + fenrir would definitely knock him down... lmao that’s a lot of hostility there, and that’s as dalim. as dum, zero + ray + fenrir + oliver are still wary of him haha! well, i hope his interactions with the rest of the cast will fare better / some of those relationships may not be as strained as they seem???
and the romance... since dalim’s human experimentation is a step farther and darker than edgar’s history of murder, there is no way you are going to make me swallow the possibility that he could go down the same route and be pardoned by cradle through trial. or in any way going to be redeemed + forgiven / set free quickly. no, i won’t accept it either if amon does something similar to a claudius and suddenly decides to say that he pulled dalim along for the ride (rather, i’d be furious). ends i’ll accept are dalim himself demanding for or receiving proper judgement for his actions. the feelings between dalim and alice are there & acknowledged, sure, but sadly regardless of what ending they physically cannot be together.
too angsty??? maybe it is, since i personally feel that his situation has the potential to feel more... well, military/war-fitting than the other suitors. i’m not hoping for that scenario simply because i want that extreme angst + drama, but rather because it somehow doesn’t sit right with me that someone so goal-focused, someone who seems to have walked down the wrong path of his own volition, who stated himself that he isn’t human and won’t let ethics stand in his way (zero’s route), would allow himself to be easily forgiven for all that he had done. it’s like a disservice. believe me, i like redemption arcs. but for something severe like what dalim dabbled in for what seemed like years... redemption almost sounds too kind.
i hope whatever they have planned for dalim would appear reasonable and satisfying, both to how they will portray his character and to the plot of his route as a whole.
tl;dr: more magic tower info. his history with amon. tweedle twins drama, bless. more insight into his relationship tree. cybird, dalim/alice’s foe yay has potential, pls don’t mess it up.....
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fba-art · 5 years
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Just out of curiosity, why don’t you like young justice??
aight, so i knew i was gonna wait to respond to this ‘til i had some time to explain.
and i want to start out by saying that i don’t think Young Justice, as a property, is a bad show. in fact, i think it’s a show that had GREAT potential. i watched every new episode via livestream every saturday lol. and now, i’ll be honest when i say it’s been some time since i’ve rewatched it, and i’m always open to changing opinions. a few years back, i wanted to give it another, fresher perspective and dove in for a rewatch, but ultimately didn’t finish. i don’t remember my reasoning exactly, but i recall being disappointed.and it’s funny i received this ask this week, b/c my friend and i were planning on giving it another rewatch for shits and giggle after finals ( sober or not is tbd ).
but so, here’s where i stand on the show.
i started watching YJ when it was abt 5 episodes into s1. and i binged those first five and stick to my guns that holy SHIT 1-3 are bomb as FUCK. super strong start! Independence Day will never not get me SO HYPE and remind me why i fell in love with DC’s teenage heroes in the first place. it’s so… youthful. a fun conversation for another time.
and now, when i started watching YJ, it was like four months into my making my TT!Kid Flash rp blog, and two months after i’d gotten into reading comics; when i found out Wally was like a biG DC CHARACTER, NOT JUST AN OLD CARTOON ONE-SHOT, i went EVERYWHERE to get my hands on more about Wally West. ironically, the first purchase i ever made from a comic store was a silver age Teen Titans tale, issue #2 of TTY1, and two issues of the old Young Justice comics ( still some of my favorite comics to this day; more on that later ).TL;DRi saw a commercial for YJ, ft. my fave DC char and my fave comic title and went “HOSHIT”.
as the episodes pushed the show’s plot along, it was fun and explorative of a more intense side to the idea of a group of superteens in the DCU. and again, very TEENAGER-Y, which i say in the BEST of ways, considering that was the target audience as well. but, as part of that audience at the time, one of the things that had started to bother me was the character relationships. yeah, i was loving on most of the main cast at the time, but for the first half of the season, the team’s supposedly-close friendships were pushed to the backburner ( EXCEPT for KF and Rob’s, which was one of the only things that got me through the season ). the first season WAS about straining relationships. the social drama was palpable. you NEED conflict in your plots, and char-v-char is especially fun. but i remember feeling like there was little bonding. they were a group of acquaintances, learning to co-habitate the same space- not to say that they didn’t seem like friends, but there was a lack of balance between “teens being professionals in their field” and “teens being immature teens”. both were squeezed in, but both consistently felt forced.
which brings me to the next point: forcing relationships without developing them!i wasn’t sure why i was supposed to care about Roy, like. At all. the team always bringing up that they trained alongside him, grew with the guy, and then??? nada, except when the plot needed edgy tantrumy angst.then there was spitfire. i ship spitfire now, but the ENTIRETY of s1 i was SO FRUSTRATED, because all those two did was bicker. wally was pretty foul to artemis, who was also just plain mean to wally. and i say this with the two of them as my TOP FAVE CHARS.and don’t get me STARTED on the best char on the entire team, KALDUR’AHM!!!! who was shit on by EVERYONE– fandom and plot, alike. actually, i do recall in my last rewatch starting two tallies of everytime kaldur was DISRESPECTED and TREATED LIKE GARBAGE BY TEEN AND ADULT CHARS, versus everytime he was treated respectfully. this boy was BRUTALIZED through s1.m’gann and conner, too– a cute concept, but borderline cringey, even creepy, at times. i was rooting for supermartian. i was. but it was like the writers didn’t know how to write a slowburn. the idea was honestly better on paper than in execution.
the YJ spinoff comics filled in a lot of these gaps, i’ll admit. it explored the chars, their relationships, and their behavior in ways the show seemingly didn’t have time to do, and i LOVE the spinoff series. but i also firmly believe that you shouldn’t need a second media to fix the first. it’s capitalistic and no fun.
through the duration of the show, there were also issues such as the hiatuses. i don’t recall them coming with much warning at a time, nor sticking to much of a schedule. i don’t actually remember what they were for, either. but, before and after each of (three?? was it three?) hiatuses, the showrunners would introduce a new character during a new arc, give said character some liners or plot fodder, and do away with them for the rest of the season ( i.e Rocket, Zatanna, Garth and Tula, etc. ).
i have some other, nitpickier issues– why was wally That Way, why was clark Like That, how come bruce was the ENABLER the entire time, etc– but many can be argued as whether they affected the show as a whole or not.my actual biggest problem was the direction.the director.Greg Weisman.bc idk what the hell he was doing half the time, and i don’t think he knew, either. the writing wasn’t GREAT, but at least it was consistent. Weisman truly had a marketable property, a fan favorite, and one of CN’s best running shows at the time. but between the hiatuses, the writing’s faults, the insufficient character development, and a HUGE ego thanks to his fanbase, Weisman was unable to uphold the integrity of his show. there was both fan-pandering, AS WELL AS consciously going AGAINST fans’ wishes. there was that whole “Ask Greg”-thing, too, where he would get back to a fan once every blue moon and answer background questions about the show’s universe, which became a scene of hot debate. Greg Weisman became the JK Rowling of DC, and lost a lot of my respect with his lack of damage control, and impulse control.
then, with the very inception of the show– and i don’t actually know if i can blame weisman for this or not, but i wanna know who pitched it, otherwise– the show’s CONCEPT. why was Young Justice made with this particular cast of characters, cherrypicked through DC history, aged down or revamped or just cut-and-pasted where they didn’t fit? why was its concept, “COVERT TEAM OF ADOLESCENTS WITH SUPERPOWERS WORKING TOGETHER WITH LACK OF SUPERVISION”? why was the show called “Young Justice” when what they wanted was the TT v3 comics? WHY DID WE NEED TO TURN SUPERMAN INTO THE UNAVAILABLE-FATHER TROPE????? questions that will forever remain unanswered. that’s a lie, i can answer most of them, myself.but all in all, a show with great potential that failed in execution.
season 2, i actually enjoyed more than season 1– it felt like there was more of a handle on the story and cast, alike. did i approve of season 2 and what went down? debatable. but that’s a very subjective view. objectively, season 2 flowed better than season 1, but still didn’t follow through on subplots, nor resolved relationships or even characterization ( m’gann, girl what the fuck?? ). very little team bonding, save for, once again, two chars out of the whole team. again, another season of SO much potential, but one that fell short.
its pros, however– i really enjoyed the darker themes, getting darker as time went on. there was a lot of tragedy in s2, and different perspectives and walks of life to watch through different lenses. a much more diverse cast, and very different conflicts to tackle. i was impressed. i don’t think all the controversies were resolved, but i also wasn’t quite as upset that they weren’t; open-ended conflict is frustrating, but is a great lead-in to another season.
————which, for better or for worse, we weren’t supposed to have.i personally would’ve rather the show ended there, not quite on a high note ( are u fucking kidding me fjaoisdfjoaifio waLLY, this was during the n52, too ), but with a concrete END. of course there was more to explore, the world they’d built was a big one, but we didn’t need to.
i was literally just yesterday chatting w my sis, bc after school lets out, we wanna watch season 3. i really do. i’m upset that there is one, but i do wanna know what happens to my faves. and, on top of that, i’ve been meaning to do one BIG rewatch, anyways, to get me set up for s3. as a student of film, it’s a huge philosophy of mine to rewatch EVERYTHING and go in with the intent of giving it a fresh start and a clean slate– both medias i love, and medias i hate. it’s important to analyze pop culture critically, and even things that aren’t good can still be enjoyable.
for me, Young Justice wasn’t a phenomenal show to begin with, from its technological side to its creative team to its politics, and i stopped enjoying it pretty early on. but, that isn’t to say it didn’t accomplish GREAT things, and isn’t UN-enjoyable; it has its moments. also i would DIE for most of the cast, i fucking love the characters.
i don’t think anyone is wrong for liking Young Justice. i try to stay in the loop about it, and form new opinions based on whatever information is out there until i can get ahold of the source material. and, i do like aspects of the show. but ultimately, it just isn’t my cup of tea. 
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violetren · 7 years
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Well it happened. They started playing christmas songs at work. Only half way through november.
So like any sane rational person I tried to distract myself thinking about writing ideas. I had no luck with ideas for my original work that I’m using for nanowrimo, so I moved onto ideas for fics pretty fast. I came up up with two distractions.
The first one made me flash back to when I was 15 so violently that I almost wished I had caved and started singing along to the christmas songs.
A Supergirl, Supercorp, Puella Magi Madoka Magica AU
The Second idea was much less angsty and far more fun.
A Supergirl Waitress AU as in Waitress the musical. Could work for most pairings tbh but in this case I was thinking of Supercorp.
If you’re curious I’ll explain the thinking behind both under the readmore. Both explanations will assume some knowledge of the originals the AU’s are based on.
Just know that even if I kinda want to write these, I doubt I’ll get around to it until way into next year if at all. I have nanowrimo going on now, supersanta in december, and I still want to finish a whole bunch of other stuff such as You Set It On Fire, and Mind Reader Lena AU.
First up.
Puella Magi Supergirl Magica. Alternatively, Angst City Bitches.
Lena as Homura, Kara as Madoka, Cat as Mami, Alex and Sayaka, Maggie as Kyoko and of course who better for Mon-El to be than Kyubey?
Honestly it scared me how well that one fell into place. Warning for character deaths. Alex and Cat die. I don’t remember if Kara’s last wish brings em back later, I’m pretty sure it does but for a while there they are dead. From a technical standpoint Kara kinda dies too.
Lena is lonely, smart, and willing to go above and beyond for the one singular friend who actually bothers to show her basic human kindness. Perfect candiate for the one who repeats the timeline over and over again trying to save Kara.
Because Kara would start as human in this AU we don’t have to kill her parents, she just gets to have a nice normal life, which makes her even more of a puppy personified then she already is. Her herioc heart that just wants to help everyone is very Madoka. Even if we were to kill her folks anyway but have her be raised by the Kents. The point is, Kara is a sweet heart who would totally end up with her ultimate wish being for Witches not o be a thing, even at great person cost.
Alex. The girl who wants the people she loves to be happy even if it means she isn’t. Instead of some violin boy, we have Eliza being depressed as fuck after Jeremiah died. She wishes him back as her contract to becoming a magical girl and it helps her mother but neither of them really pay much attention to her. Her wish brought him back to help her mother so that’s his focus, and in return Eliza is only functioning again because he’s back so he is hers. The feeling of getting abandoned ultimately leads to her getting witchified.
Cat is her witty, perceptive, mother hen even when trying not to be self, and just as with season 2 of Supergirl keeping her around would have kept so many of their problems from happening, which is why just as with how she was only there for the start of s2, she’s only around for the start of the story before the whole getting beheaded thing.
Maggie gets kicked out of hime just the same as in supergirl, only this time she didn’t have an aunt to turn to, and ends up starving and dying just like Kyoko, which is why desperate to survive she made a deal with Mon-El.
And of course Kyubey/Mon-el. The one who follows Kara around, lies to her about his intentions until she’s too involved to back out, lets himself into her house uninvited, and is blatantly using her up for his own ends. There could not be a better candidate for Kyubey, I mean. Was I describing Mon-El in season 2 or how Kyubey treats Madoka in PMMM? You just don’t know!
Of course to make it slightly less painful than the original work, I would suggest Lena using some time travel bullshit to make a new wish of her own at the same time Kara makes her ultimate wish, so that she and Kara get to be together after Kara fixes everything.
So yeah that was the horrible no good, war flashback indusing idea, which was actually kinda cool in a painful way. Now to the nice, fun idea.
Second up
The Supergirl Waitress AU Supercorp edition.
Kara (Jenna) is unhappily married to abusive asshat “Mike” (Earl), when she unexpectedly falls pregnant she starts having and affair with her doctor Lena (Dr Pomatter) who is in an emotionally dead relationship with Veronica Sinclair (Docs Wife). In my version Lena leaves her Veronica to be with Kara rather than Kara ending their affair because being a mother an the other woman is too complicated.
The rest of cast can pretty well be whoever, but he’s my first pass at a line up, some personalities may not match up, but hopefully you’ll see how the roles could work.
Winn is Becky, having an affair with James who is Cal. (Suggested off screen spouses are Siobhan for Winn and Lucy for James, but really use whoever, or don’t bother to have them as an affair at all, just say they wanted to keep it on the DL)
Alex -I haven’t had a date in 2 years, and never realised I was gay until I was 30- Danvers as Dawn the girl who has never been in a relationship before.
Who gets Ogie is kind of a toss up, like I get Maggie would fit here just fine, but I kinda like the idea of Sam as Ogie better.
Cat as Diner owner Joe. Or J’onn. But I like the idea of Cat better. J’onn can just have his own new role as weekend cook, or regular customer, or general manager when Cat is out of town. Idk.
Jess is Nurse Norma and entirely over Lena and Kara thinking they’re in any way subtle. At least she gets pie.
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repeatsfate · 7 years
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A, K, R!!
vidya games!
K – game you’re most looking forward to? 
at the moment it’s super mario odyssey and pokemon ultra sun and moon! and, uh… my inner 12 year old is rearing her ugly head to force me to admit i’m also pretty hyped for sonic forces, oops. lOOK IT LOOKS FUN, OKAY…
i’m looking forward to fe musou too but also i’m pretty neutral on it– everything they’ve revealed has been super incredible so far and i’m looking forward to maining my birb, but i’m more interested in the confirmed fe16 and i’m looking forward to hearing more about that when the time comes.
R – most underrated game? 
hmmmm… while xenoblade chronicles itself would certainly fit the bill despite shulk being a giant meme now, i think i’ll take it a step further and go on to say xenoblade chronicles x deserves a bit more love than it got– 
despite the very real flaws with the game and some aspects of the story, a thing that draws me to it aside from the ‘if you can see it, you can go to it’ MASSIVE open world and setting on a foreign planet was just how human its supporting cast and even minor npcs are. the game does an excellent job of portraying raw humanity in both ends of the spectrum– where there are heroes, there are people even in man’s most desperate hour that took that second chance as an excuse to be horrible, horrible people. the encounter of alien life goes as swimmingly as you expect, with the remaining fragments of humanity split on how to deal with these new beings in their midst. some choose to try and form alliances and bonds, the others shun and fear the outsiders– many quests actually revolve around the racism in what’s supposed to be a safe haven for the aliens pledging themselves to humanity’s side. the conflict taking up the last leg of the game is one born of human grief and the sting of loss– and when you really get into the motivations behind it it’s so easy to understand why the person did what they did but also acknowledge yeah no you did bad buddy you gotta pay for it now. i just???? it’s so good????
the planet and creatures that make up the game’s setting are imaginative and beautiful, i honestly love just booting it up and wandering. sometimes it’s scary as all heck because OH GOD GIANT MONSTER OUT OF NOWHERE but also… that just adds to the immersion and feeling like you’re a tiny fish in a big, big sea… and when you’re strong enough to stand up to those monsters it’s the most satisfying thing in the world.
the musical direction is honestly up to taste- i personally adore xcx’s soundtrack, but those not a huge fan of hiroyuki sawano’s works might find it lacking. here’s a personal favourite! 
point is, it’s super fun, i want to do an araceli run sometime if i can ever be arsed to go back on my wii u or it gets a switch port, and a verse would be fun to play around with… i’m not a huge jrpg person, but i really really like xcx. also, fans of matthew mercer– he’s in this one, too! he plays lao huang, one of my all time favourite characters tbh
point is it is flawed, yes, but it’s also a very solid jrpg that i had fun sinking hours into and i’d totally do so again
A – favourite game of all time? 
my top fave game of all time? easy! it’s the legend of zelda: wind waker! 
it wins in both nostalgia points and a critical eye as i’ve gotten older– as a little kid, it was the first game i ever actually beat all by myself! the gamecube was the first home console i ever got to own– for a while i lived with my granny, who wasn’t very big on gaming if that makes sense? and then after moving back in with my mom she got me one for christmas and a friend lent me wind waker after i tried playing it at his house and repeatedly got stuck in the forsaken fortress. the excitement of finally making it past that and seeing this big, bright, beautiful world and story unfold before me has stuck with me to this day?? idk how to explain it i just. wind waker was an important game in my childhood, and i’ve played through it a loooooot– mostly i’ve noticed it was during times of stress or particular loneliness. everyone has that one game that’s been there™ for them during times of duress, and wind waker has always been mine. 
okay i’m read more-ing the rest of this because i… went on for a WHILE. which is also why i answered it last oops. tl;dr there are many reasons why i love this game and it’s still my fave even now that i’m nearly 23. 
as an adult, i’ve found that from a technical standpoint the game holds up really well, too– even without the hd remake on the wii u wind waker is still a very beautiful, stylistic game; a major benefit to having taken the art in a more cartoony direction is that it prevents the game from aging too much; if you were to look at the vanilla gamecube edition now, it still holds up amazingly! (meanwhile, i find that while twilight princess is still lovely, the more realistic art direction tends to date it a little. i could look at the original and just know the era it was made in, whereas if i never saw wind waker before, i would question it.) 
the textures are rather blurry, sure, but that was a product of the time– hypatia on tumblr actually produced a mod with hd textures for roms of the gamecube version– check out these comparasion shots of the then-work in progress mod versus the original textures… and then here’s a few polished shots of the mod with a few extra effects dolphin/ishiiruka can provide. in short, the original wind waker is a very, very beautiful game and age has done very little to tarnish that even with the remake’s updated graphics. 
but obviously graphics don’t make or break a game, though proper presentation is important– wind waker’s story also resonates with me deeply in various aspects. as an older sister, the initial quest to set out and rescue your younger sibling in danger caught my attention and held it fast; they do a very good job of making you feel attached to aryll, and the scene where she is kidnapped always tugs at my heartstrings every time i see it. watching this young boy who lived the world’s most quiet little life on a tiny island suddenly get swept up into this grand, big adventure to rescue someone dear to him and becoming an actual hero – despite having no relation to oot link whatsoever! – is the quintessential coming of age story that most people can relate to, and watching that change as the game plays out is always really sweet???
 it was nice watching link’s development through his little actions: the backing away from helmaroc king when he first storms the fortress and then confident staring it down the second time and then giving it what for– aside from ganondorf himself that’s my favourite boss in the game if only because of those moments of development. link’s not just some kid from outset in over his head anymore– he’s a hero who overcame the trials of the goddesses himself in the name of protecting his baby sister, and he will not fail again. and then, after he could easily just throw in the towel and take his sister home because he accomplished what he set out to do, link goes on and sees it through to the end anyways because restoring order to the world is the right thing to do– there’s no legacy of knights looming over his head like several of his other incarnations. there’s no grand kingdom, there are only desolate little islands. there’s a princess, but… he barely knows her. hell, she didn’t even know she was a princess until that moment. 
the story also touches on themes of death and the ends of eras… but also ends on a note of hope and new beginnings– clinging to the past only leads to ruin, and we must create opportunities for ourselves and the world to grow. hyrule is actually completely washed away by the end, and ganondorf goes with it– unless we assume breath of the wild is in the adult timeline, that’s it. he’s gone FOREVER in the subsequent games, with bellum and malledeus taking his place as the main villain. the kingdom link and tetra found is called new hyrule, but that’s all they share in significance– it’s their own land, just like the king said. that final scene of wind waker with the king always got to me– that message of hope is so poignant and powerful, i just. i don’t know how to put it into words, but it’s a scene i love dearly. 
then there’s the music and cast of characters, and even quests and gameplay? i know the sailing could get tedious but i always liked it; it was relaxing to me just watching the virtual waves and listening to that beautiful score?? the characters are all bright and unique and fun– they’ve got their own little lives and you can impact them in so many different ways and things definitely change once you do?? like starting windfall vs windfall after you do a few sidequests or even turn on the ferris wheel and lighthouse again feel so different? it’s a neat little detail i’ve always found!!
…i really need to stop rambling about wind waker now i actually dozed off a bit typing this post, oops.
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dunamanticarchivist · 6 years
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The Munchkin Nein - Jester Jay
I’ve been sitting on this one for-fucking-ever (like half a year a full year). Everytime I try doing this I somehow end up not procrastinating on the thing I was trying to to avoid by doing this. Idk its weird, but now I have somewhat a free moment and am looking to finally polish off this piece on cleric abilities - specifically one leetle blue tiefling. Will do Caduceus in another post since despite similarities, Laura and Taliesin play very differently. For those unfamiliar with this series, it is one where I ramble on the M9′s abilities, hoping to inform about the mechanics and let Critters indulge in the metagaming pigeon and optimize combat and damage numbers. You can find the rest of the series (now very outdated) here 
Ok clerics have so many spells I can’t cover them all, especially now they are level 8 and have access to Lvl 1-4 cleric spells. So I’ll mostly go over the ones she uses and maybe explore some I think are pretty cool. But first, an overview. 
Jester has the mechanics of a hybrid melee/caster character due to her above-average stats across the board. Her AC stands at a respectable 18, 2nd highest of the group by default (beat out by Caleb’s 19 if he has Mage Armor and casts Shield). Sadly her HP is relatively low at 67, 3rd last (though Nott, Cad, Jester and Beau) all fall within 65-69 (nice) HP. 
Next her WIS mod is maxed at +5 and her STR and DEX are at +3 and +4 respectively. Which is somewhat a shame she is limited to simple weapons, since a finesse weapon such as a shortsword/scimitar or rapier would be a straight up mechanical improvement in both to hit chances and the actual damage (although her handaxe is +1, evening it out but a +1 finesse weapon would be better yadda yadda whatifs and maybes)
Aiding her in melee damage is her Trickery Domain Divine Strike that adds 1d8 poison damage once per turn on hit in melee. Sadly many things are also resistant to poison, such as the demon they faced in C2E55. 
Ok first things up: Spell slots and spells prepped. Clerics recover their spell slots on a long rest and at Level 8 have the following: 4 L1s, 3 L2s, 3L3s, 2 L4s. 12 spells, seems adequate right? NOPE as the last fight in c2e55 proves. You never have enough spells to keep your squishy party alive. 
Next, clerics theoretically know a lot of spells. Like 70 over spells they could know how to cast. However, at the start of the adventuring day, their god gives them X number to work with. For Jester at Level 8, this is 13 and increases by 1 every level in cleric. Additionally, she has 8 spells that don’t have to be prepared every day (as listed in the Trickery subclass spells). So a large part of cleric (and druid and wizards who have this spell prep mechanic) is choosing the “right” spells for the day. As we know, CR is not exactly combat optimized, so suffice to say not all the following spells will be available in any given scenario. But still, here are some of the options. 
Her much beloved and iconic spiritual weapon the lollipop is a level 2 spell that is cast on a bonus action (good for action economy). It does 1d8 + 5 damage on a hit and 2d8 + 5 instead if she uses her Lvl 4 spell slots (with +d8 every 2 level spell slot increase). And best of all, it is NOT a concentration spell, so she is then free to whirl it about in all directions whilst opening other cans of whoop-ass.
Like Spirit Guardians, a 3rd level AoE 15ft radius centered on self of 3d8 radiant damage. Enemies can make a WIS save to halve the damage, but are still subject to halved speed while in the area regardless if they make the save or not. Casting at higher levels scales the damage by 1d8. This however, is concentration, so she cannot maintain other spell effects such as Blink and Pass without a Trace.
She has 2 nuke spells: Guiding Bolt and Inflict Wounds. Both are single target level 1 spells, and casting with higher level slots give better damage. Guiding bolt starts with 4d6 radiant damage and has a comfortable range of 120 ft while Inflict Wounds does a horrendous 3d10 necrotic, but requires melee range. Inflict Wounds scale better with level +1d10 vs +1d6, but Guiding Bolt (if hit) gives advantage to the next attack from the party. Due to initiative order fuckery and flanking stuff the advantage may be redundant sometimes, but I believe the best combo is Nott (the best detective agency) using the advantage for sneak attack in the absence of other sneak attack conditions. For inflict Wounds, if Jester has her duplicate in melee she can cast it from the duplicate. 
This presents an interesting conundrum for Invoke Duplicity, one of her Channel Divinity options (2 uses per short rest). Invoke Duplicity is a concentration action (bad), but can be cast 120 ft out. I think it isnt optimal to invoke duplicity to Inflict Wounds from a distance since it takes 2 full turns to do so + a bonus action to move the duplicate if when the enemy repositions. Instead, the duplicate can be used to double team an enemy in melee range, giving advantage to any attack rolls. 1. Inflict Wounds is an attack roll. 2. Spiritual Weapon is an attack roll. So perhaps Invoke Duplicity at 30 ft out as a first turn distraction as well as Spiritual Weapon, then move in for the kill. The positioning of both will be key, since she can only move one of them with her bonus action (30 and 20 ft respectively)
I forget how Matt rules with regard to distracting with duplicates (i.e will intelligent enemies attack the duplicate instead?) A parallel situation occurs with the Mirror Image spell. Not concentration (excellent) and is automatically prepared (also very good). When an enemy rolls to attack her if she has cast it, she rolls a d20 and above certain numbers (based on the number of duplicates remaining) the enemy attacks the duplicate. For Mirror Image, the duplicates are destroyed on hit (AC 14 for Jester’s dupes). But I believe Invoke Duplicity ones cannot be destroyed. Either cases could take the heat off Jester (which she has been on the receiving end of TOO MANY times).
Control Water I think I’ll go update Fjordy after all this; its more his spell than Jester’s now they are out of the water.
She also has a lot of other utility spells that can be clutch outside of healing and hurting (ok I have yet to mention her heals but that seems fitting we’ll get to that in a bit). Polymorph and Banishment can take enemies out of the fight temporarily (both concentration), with polymorph being easier to break if anyone accidentally hits them too hard. But polymorph can also be used on allies to turn them into a bag of hitpoints and melee prowess (generally speaking). But maybe not the most appropriate use (Polymorph Nugget/Sprinkle into the BBEG XD)
Dimension Door helps reposition Jester as well as an ally in melee range completely, enough to flee a fight or make a huge chase or get help. Dispel Magic is to nullify some of the magic thrown at the party and can be extremely useful, especially if enemies are limited in their spellcasting. 
And finally when she runs out of leveled spells to throw, she has cantrips. Toll the Dead is an above average damage cantrip (2d12 necrotic at her level unless enemies are at full health, then 2d8) WIS save. Sacred Flame is 2d8 radiant damage and enemies dont get cover bonuses to their DEX save for this. Sadly Matt seems to be very good at saving versus these, and saves mean no damage at all. But still, they are useful when she casts bonus action spells such as Healing Word, Spiritual Weapon and Sanctuary 
And finally the healing stuff. Cure Wounds and Healing Word. They are a parallel to the Inflict Wounds and Guiding Bolt conundrum. Cure Wounds heals for 1d8 + 5 (average of 9.5 HP) at level 1, while Healing Word heals for 1d4 + 5 (7.5 HP). Cure Wounds needs touch, Healing Word has 60ft range. Cure Wounds scales better with level (1d8 vs 1d4). Honestly in D&D 5e, thats not much healing. And the variance can screw you over. So prioritizing damage dealing is a pretty good strategy. In fact, with the presence of Caduceus, Jester has a comparative advantage in dealing damage (her opportunity costs of attacking are actually lower than Caduceus’, situationally).
However, as we see, Revivify is a very, very good tool to keep in one’s back pocket since you never know when an ally might accidentally blow up another. That part of healing, yeah no its a quintessential cleric role that Laura has played completely true to. And everyone needs to thank her for it. 
All in all, the hybrid nature of Jester as a Trickery Cleric has some growing pains, but I think she is a very very dangerous character (Matt acknowledges the value of clerics and is rather fond of focusing them). If she went full beast mode her damage output could probably match Beau’s, so really no one should hold her back with silly things like healing and worrying about her squishy friends. Dr Clay will be with you in a moment (after you’ve gone unconscious that is)
If anyone wants to debate the risk/return profiles of various spells, attacks, damage rolls and dice gods, feel free to drop me an ask!
Edit: her racial features are as follows for completeness sake: Cold resistance, Hellish Rebuke once per day, reaction when taking damage. 3d10 cold damage with DEX save for half damage. DC 12. Darkness once per day. Thaumaturgy as cantrip. Darkvision 60ft
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