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#irc clients
virtueisdead · 1 year
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look i don't care if it's asking too much at this point, can fandoms please start using irc to communicate again i want to join irc channels for my favorite fandoms but there aren't any anymore. it doesn't feel right if my screen doesn't look like this when im being a fucking geek about some random shit
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[ IMAGE ID: Screenshot of a mobile IRC client that is connected to the Pesterchum server. It is very cluttered and has a retro android visual aesthetic. The textual content of the image is mostly irrelevant to the purpose of the post besides that the user crownedGuiltless is the only person talking in the channel, which is called #republic. END ID ]
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daemonhxckergrrl · 2 years
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alternative discord clients that are actively maintained and usable (yes yes, breaking ToS and all that but most of these minimise their data mining and some even ditch electron because why is your chat app a web browser):
abaddon !! - GTK (not chrome/electron), supports custom CSS themes, doesn't send a shit ton of telemetry
armcord !! - electron (sorry !) BUT blocks discord's trackers, has other mods built in (TIL cumcord is a real thing you can install), runs on x86 and arm
datcord !! - uses firefox under the hood instead of chrome/electron
there's others like fastdiscord (currently barebones), discorder (TUI client), and voidcord (uses safari's webkit instead of chromium) that are less far along
switching to matrix is still the safer solution wrt privacy and security, as well as being allowed to run whatever client you want, but ik it's hard to get anyone to jump ship
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weirderscience · 2 years
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ive been given too much power. consider yourselves warned
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ircwebnet · 5 days
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Tutti i client IRC in giro per Linux, Windows e MacOS 2024
In questo articolo, vorremmo presentarti tutti i client IRC in giro che siamo stati in grado di ricercare correttamente. Solo pochi sviluppatori si dedicano ancora ai progetti IRC, ma molti progetti vanno o rimangono inattivi. Questo rende difficile e allo stesso tempo facile trovare o meglio scegliere il tuo miglior client IRC.   Qual è il miglior client IRC per Linux, Windows e macOS? Il…
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protoctist · 6 months
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i think we should use this opportunity (discord ui change) to, as a society, get really into IRC again
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RIP, AIM: Remembering how we used to talk on the internet
A eulogy for AOL Instant Messenger, and how it changed the way we talk about games and everything else By Luke Winkie published December 15, 2017
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Do you remember all the souls you've lost to the internet? Those incidental friendships, forged in IRC clients, Newgrounds forums, 40-man Ragnaros wipes, scattered across the globe when the web was young? They came into your life and played Fall Out Boy over Ventrilo. They came into your life and disappeared forever. Do you remember when snapping a selfie required a frustrating tangle of mechanical coercion, but it was worth it to show them your face? When real-life names were rarefied information shared exclusively through digital blood pacts? AIM shut down today, and the only thing I can think about is how all of those people still exist somewhere, perhaps exploring the same pit in their stomach that I am.
AIM belongs to all of us. As a pioneering force of internet communication, anyone born in the early '90s or late '80s has spent some time on the platform. As a 26-year old, I'm crucially aware that my appreciation for the prodigal instant messenger is colored by a nostalgia that has nothing to do with the service itself. It was simply the medium of choice to grouse about homework, The Decemberists, girls I liked, and the rest of my random bullshit. 
But I do believe that there's a special union between AIM and people who grew up playing games, or at least came of age on the internet with people who played games. The early millennium revolutions in online multiplayer pitted us together and asked us to collaborate, so of course we carried those early internet accords to their logical extremes—talking all night in lonely chat boxes about what's cool, what sucks, and how easy it is to relate. In 2017, the web feels less like something I approach for those connections, and more like an overwhelming ennui that I'm constantly trying to outrun. Boston's Kyle Seeley nailed that feeling perfectly with 2015's Emily is Away, and this year's sequel Emily is Away Too—both of which transport you back to the spongy leather office chairs of your parents' computer room.
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"AIM was primarily for one-on-one conversations between teenagers. That's how I used AIM, to have a very intimate conversation with another person. Now we have texting and Facebook messenger, but you can use those wherever you are," he says. "You can use those at a concert or while driving. But when you were using AIM, you were sitting down at a computer to talk to people. You had their undivided attention." 
Emily is Away tributes AIM in the only way anyone can—spinning a yarn of disentranced high-school drama that eventually mounts into something deeply sad. The way Seeley presents an old Windows XP desktop, with the hilariously temperamental tastes of your idiot friends revealing themselves in their bios and away messages (until one day they stop logging on entirely) is immediately resonant. We've all had our Emilys. "When you have a conversation on the phone, you spend 10 minutes making small talk," says Seeley. "On AIM you talk to someone for hours. Like eight hours, 10 hours straight. You get all the small talk out of the way in the first hour, and then you're talking about these big teenager questions. Who am I? Who do I want to be? I think AIM was really good at that."
It was always difficult for me to articulate the intimacy I felt with my internet friends to my parents. There were the obvious, mechanical mistranslations; I begged my mother for early exits from countless family dinners that consistently managed to interfere with my guild's crucial Molten Core attempts. But beyond that, there was a certain shame in feeling loved and valued by people I only knew by username. A latent fear that those who did not understand might consider that affection to be false, or even sinister. That's different now, as social media has flattened out our offline/online dichotomy, but if you were on AIM, you probably remember how once upon a time those bonds felt illegal.
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Years ago Nina Freeman, level designer at Fullbright and one of the foremost thinkers on love and technology, launched a flat-out covert campaign to get close with one of those friends. She spent months locked in the holy matrimony of Final Fantasy XI and nightly AIM treatises with a boy named Glenn from New York City. Eventually they met, but not before Freeman satisfied her aunt, (who she was staying with) with a fabricated narrative—Glenn was no longer a dude from the internet, now he was just an old family friend who happened to move east. "I was still in high school," says Freeman. "We made up that whole story."
That secrecy is immediately familiar to me. AIM was surreptitious, clandestine. A service that belonged to teenagers, sequestered from leering ears and concerned authority figures. As Freeman notes, a screen name was one of the few commodities a young person could fully own. A domain, an aesthetic, a communication channel you could control. It was rare to feel fully untethered from your parents, so you guarded that sliver of liberty with your life.
"I wouldn't hand out [my username] lightly," explains Freeman. "I'd only really do it with people I felt close enough with. It seems sort intimate. It was a 'thing' to add someone on AIM. The expectation would be that if we're adding each other, we're going to chat regularly.… It had a weight to it."
Cecilia D'Anastasio, senior reporter at Kotaku (and a friend of mine) went a step further. As an 11-year-old, she was already griefing in the multiplayer Flash games she shared with her friends over AIM. I don't think anything sums up the juvenile euphoria of instant messaging quite like using that power to cheat in stakes-free freeware.
"One of the Flash games I discovered was basically Pictionary, but online and with a chat room. One player would etch out an image in a Microsoft Paint-like interface while the chat would dutifully guess at what it could possibly be. It was very wholesome," says D'Anastasio. "That's why my friend June and I were passionate about cheating. We'd join a game on the same team. Over AIM, we'd tell each other what we were assigned to draw, instructing whoever was guessing to wait a solid ten seconds before revealing the answer. It was a riot. We always won."
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Over the past decade or so AIM has slowly been replaced with services that de-emphasize traditional internet patois. Gchat and Twitter are all full of real names and faces instead of coded handles and custom-colored text, and logging in to most platforms scarcely takes more than a click on a Facebook icon. For the most part, this is a good thing. Anonymity is one of the scourges of online culture—a de facto institution that continues to cause a lot of people pain. Personally though, I can't help but feel like we've lost something along the way. There was a certain sublimity in typing from behind the guise of a username. It gave way to a feeling that your AIM conversations existed in some sort of permissive, alternative reality, the ideal spot to work up the nerve for swollen 3 am confessions. In 2017 there is no such thing as "IRL" anymore; your internet presence is permanently married to your day-to-day existence. Everyone on earth spends their waking hours waging wars and making peace with strangers they will never meet. It is overwhelming and insoluble, and there are moments where I wish I could get outside again.
I'm not the only person that feels this way, and there are some people working to restore the parts of the mid-aughts internet that worked. When I interviewed Jason Citron, CEO of Discord, earlier this year, he affirmed a deep appreciation for AIM, and believed that perhaps the online infrastructure might soon swing back in that direction. "When you zoom out and think about the internet and how communication is trending, there's definitely a trend to more live experiences," he said. "The internet has done so much to connect people asynchronously, so I think there's something more macro happening that Discord is taking part in. It's like we're bringing it back to how it used to be."
He's right. One of the things that's made Discord successful is how separated it feels from the rest of the internet. When you join an ultra-specific channel—for niche Hearthstone formats or fan-favorite Persona characters—it's like you're uncovering a league of obsessives that are ready to welcome you with open arms. The true solidarity of dorkiness. It's funny, but by holding back on cosmopolitan design choices (like Facebook integration or a required photo-reel), Cintron stumbled into a scheme that evokes the furtive splendor that made AIM special. This is something Nina Freeman found when she started up a Discord channel to support her growing Twitch following. "It quickly became a community, and now I have a bunch of newer online friends. I'm already cracking up at myself as I'm wondering what they look like, or what they do in real life," says Freeman. "It definitely has a similar appeal." 
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If Discord doesn't quite meet your personal instant messaging standards, Citron tells me that, if enough people in the community request it, he'd consider implementing the low-res AIM chimes into the service. You know, door creak, door slam, those disruptive MIDI twinkles. "To this day, that sound still triggers my desire to hop online," he says.  
Kyle Seeley is doing something similar. Yesterday he released a piece of DLC for Emily is Away Too that reskins Steam Chat to look exactly like AIM circa 2006. He spared no expense; you can change your text color, drop in vintage, blocky emoticons, and create your own custom profile so you can tell the world that Warped Tour will never die. "It's a farewell to AIM," he says. As one gaming's foremost nostalgia artists, it'd be wrong if he didn't say goodbye.
Now the AIM generation is old enough to both intellectualize their wistfulness, and use the lessons they learned from the service to create for the today's teenagers. To facilitate affection and respect on the internet, to show them what it looks like. We were the first to taste love on the web, at a time when those feelings had no context or guidance, and I hope that AIM helped create a baseline for young people and the midnight communion with those across the screen. The liberation that comes with knowing that the internet friendships you cherish are just as valid and wonderful as you think they are—these stories matter, because they help light that path. Lord knows I needed it, and I'm sure you did too.
Luke Winkie
Contributing Writer
Luke Winkie is a freelance journalist and contributor to many publications, including PC Gamer, The New York Times, Gawker, Slate, and Mel Magazine. In between bouts of writing about Hearthstone, World of Warcraft and Twitch culture here on PC Gamer, Luke also publishes the newsletter On Posting. As a self-described "chronic poster," Luke has "spent hours deep-scrolling through surreptitious Likes tabs to uncover the root of intra-publication beef and broken down quote-tweet animosity like it’s Super Bowl tape." When he graduated from journalism school, he had no idea how bad it was going to get.
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foone · 3 months
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Hi, came here from the gender slider post. What's the worst thing you've coded in VBA?
I've written a lot of terrible things in visual basic (3d video games! IRC clients! GRAPHICAL IRC clients! comic book readers!) but as for VBA, the worst thing is when I implemented a sliding average for a diet program I was doing in a spreadsheet, but I implemented a fun feature:
it calculated how much I was losing on average and took my target weight and calculated how long it'd be until I hit that point. So it'd be like "based on your current weight loss trajectory, you'll reach your goal weight in 1 year, 3 months".
but I fucked up. I picked the wrong cell for the target weight. it was a cell next to it. an empty cell. which VBA interpreted as a zero.
So it instead told me how long it would take to lose ALL MY WEIGHT. To get down to 0 pounds (0 kg).
as expected that date was surprisingly far into the future and I was confused for a while. I wrote this bug around 2010 and it's still amusing me 14 years later
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coochiequeens · 6 months
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While the media has been focusing on Palestine for the past month don't let stories about women elsewhere fall through the cracks.
Haitian women and girls bear the brunt of the escalating violence, warns IRC during 16 Days of Activism against Gender-Based Violence campaign
MEDIA CONTACTS
Kim Winkler - International Rescue Committee [email protected]
Everardo Esquivel - International Rescue Committee [email protected]
IRC Global Communications +1 646 761 0307 [email protected]
Content warning: Discussion of rampant sexual violence
Port-au-Prince, Haiti, December 4, 2023 —  Gang violence continues to escalate in Haiti, with women and girls especially targeted with extreme acts of gender-based violence (GBV), including collective rape, in order to humiliate, terrorize, and consolidate control over local populations.  The International Rescue Committee (IRC) is calling on the international community for urgent funding needed to increase access to protection services and health care for women and girls, including to ease their recovery through psychosocial support.  
An alarming spike in kidnappings has been reported, with nearly 1,000 cases confirmed so far this year, almost matching the total number documented for the whole of 2022, and close to three times more than the entire previous year. Women continue to be highly exposed to rape and kidnappings while travelling along roads controlled by gangs. 
The IRC collaborates with four Haitian partners, mainly in the West department of Haiti, to provide vital services. One of the partners, women’s organization MARIJÀN, conducted a survey among 299 women and girls in marginalized neighborhoods in Port-au-Prince in May 2023, which showed that 63% of women had been forced to relocate because of the level of violence they experienced in their neighbourhoods, one in five said they had been victims of rape, and 17% had experienced physical violence.
Nathalie Eleonor Vilgrain, General Coordinator for MARIJÀN, IRC partner organization in Port-au-Prince, said:
“Women and girls are faced with an inhuman social reality. In marginalized neighborhoods, they are exposed to physical and psychological violence; beatings, intimidation, gang rape and murder are just some of the methods gangs use to establish their domination, and force women and girls into total submission. 
“The few women who manage to escape from these neighborhoods, and who have taken refuge in camps for displaced persons in the Port-au-Prince area, are not exempt from situations of mistreatment and abuse, physical and verbal aggression, sexual exploitation, forced pregnancy.” 
With support from the IRC, MARIJÀN has assisted over 800 survivors of sexual violence between the months of May and September, providing psychological support for individuals and groups as well as providing other services to prevent and respond to GBV, including running legal workshops. Nearly 100 women have benefited from cash assistance and economic empowerment. 
Nora Love, IRC Emergency Director, said:
“Haiti has seen political instability and unprecedented levels of insecurity for more than a decade. The intensifying brutality that Haitians are facing is extremely worrisome, especially for women and girls whose vulnerability is further exploited by gangs with ever growing influence throughout the country.
“Accessing protection and health has already been difficult due to overwhelmed public systems. Extreme gang violence is endangering our partners’ ability to carry out their work, further exacerbating the vulnerability of our clients.”
Political instability, gang violence, rising food insecurity, disease outbreaks, and climate shocks have led to 5.2 million people being in need of humanitarian aid in Haiti, according to the 2023 Humanitarian Response Plan. More than 5,400 victims of gang violence, including almost 3,000 murders and over 1,000 kidnappings, were reported byUNFPA between January and late September 2023. The consequences of the violence that is reaching new departments outside the metropolitan area of the capital Port-au-Prince as organized gangs attempt to extend their areas of influence, are evident in the number of internally displaced people in the West department,surpassing 146,000, of whom more than half are women.
The IRC’s response to the Haiti crisis
The IRC has a history of supporting Haiti throughout the worst impacts of crises since the earthquake that devastated the country in 2010. In December 2022, the IRC launched a response through emergency donations and longer-term support to Haitian partners working in Port-au-Prince, initially focusing on cholera prevention, running mobile health clinics for internally displaced people and support for survivors of gender-based violence. Additionally, the IRC serves Haitians on the move throughout the arc of the crisis in countries where the IRC has a programmatic response, including Mexico.
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commodorez · 3 months
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sorry "the commodore" just sounded cooler than specifying a machine. also i don't know any. but mostly the first thing
Gotcha. I'm sure there are some round-about ways to do it on a C64, PET, VIC, C128, etc. by accessing a BBS via a terminal and dial-up, but that's relying on a more powerful machine to handle the network connection and heavy lifting of an email client. There do exist modern network adapters for C64s, I've got one:
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This is a C64NIC+, which I believe handles alot of the TCP/IP network stack internally, leaving the C64 available to run software. I've seen them used to play network games written within the past 15+ years. Personally, I've used mine to access IRC servers with a client known as GEOLINK (which is derived from the GEOS operating system).
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hey frank, what do you think about sudo rm -rf --no-preserve-root /? try it out and give me your honest review
Don't try it out!
Sudo rm -rf --no-preserve-root / will delete your operating system. It will destroy any file system that it can find, leaving nothing but a raw disk. It will not let you recover the data that used to be there.
Is there ever a legitimate reason for using this? The man page for rm says "Recursive rm's default behavior is to delete all the files it can reach on its command line arguments. The -rf option causes it to delete all entries in the target directory that it can reach under the rules of the file system." If you want to recursively remove everything from a specific directory, you can use recursion in a less destructive way by using irssi or browser-based IRC clients to handle recurse functions. (You can install irssi on your machine here. It's free.)
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mlembug · 7 months
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@canonkalluzeb It's an attempt in mirroring terminology of IRC, which does not necessarily makes sense in context of Discord, and Discord knows this perfectly well because they're both internally, and also among programmers who make Discord bots, called "guilds", not "servers".
Some background: when two computer applications on two separate computers have to communicate, one of them has to first set up the connection, and so the program which listens to connections is often called "server", and the program which attempts to connect is called "client", which is an analogy of how restaurants work.
And of course it's not like two arbitrary programs can understand each other, so when one needs to make two programs communicate with each other, one designs a "protocol", which is a description of the exact rules these two programs are supposed to interact on.
Back in The Old Days (90s to early 00s) the most common protocol for chat-like applications was called IRC (Internet Relay Chat), which does follow the "client-server architecture", where someone (could be anyone, but usually it was universities or ISPs) runs the IRC server application on their computers, and people who want to chat, run IRC client applications which connect to these servers.
(it is still possible to use IRC today, but a lot of people don't because the newer alternatives provide features which people are used to, like... file upload/storage, persistent chat history, or transport encryption)
On the most basic level, a person that uses an IRC client first makes it connect to an IRC server by typing an address to connect to, and then picks the channels to join there, of which each functions as an independent conversation, in that
your IRC client usually displays the chat messages grouped together by the channel
the clients which joined a channel can send a message to this channel, which server receives...
...and then sends it to every other client which joined such channel
the clients which did not join a channel do not receive messages that are sent to the channel
if your client did not receive a message (due to lost connection, or maybe you were not in the channel in the first place), you will not see this message ever again, as IRC has no mechanisms of providing you a message history, nor retransmission of earlier messages
it may be possible for a regular user to create a channel, depending on how the IRC server is configured
Now here's how Discord works:
you are not supposed to run a Discord server application. Discord (the company) made one, and it is running on their computers (the ones they manage at least), but you can't run it on your computer (for whatever reason you wanted to do so), because they won't give it to you in the first place
the only thing you are supposed to run, is the Discord client application, which they offer to you for free
since no one outside of Discord (the company) is supposed to run Discord servers, the fact you're connecting to them specifically is not supposed to be relevant to the end user
your Discord client maintains a connection to a Discord server, which sends real-time information on stuff like "there is an unread message on guild number 253958353" or "you got pinged in a direct message by user with number 34235936984" to the client
any user can create a "guild", of which the person who created it is marked as a "guild owner", which is highest possible rank and everyone else on the server can only be a granted permission to do a subset of actions a server owner can do.
a guild has a list of channels, a list of users joined it, and a list of roles
roles can be assigned to the user, and apply within a guild only
a role controls the list of possible actions a user can do in the context of the server
a channel functions as a chronologically-sorted list of messages, of which you can retrieve a part of it by clicking on it, and other parts - by scrolling
Now take this into account that what I've just called "Discord server" is usually not something the end user needs to worry about, so it's typically not mentioned at all, and "guild" is called "server" literally everywhere else outside of developer documentation, and you can see why this feels a bit confusing.
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rhotic-shwa · 1 year
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anyone got any decent alternatives to discord besides IRC? i use irc from time to time but it's hard to sell my normie friends on using an irc client and id really still like to keep in contact with them.
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weirderscience · 2 years
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i need to get people interested in using irc clients other than discord again i think it would improve the world if ppl realized you could just do that
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ircwebnet · 1 year
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TUTTO SU IRC CHAT
In questo articolo TUTTO su IRC Chat (Internet Relay Chat) vi parlero’ di cosa è e come vedo io questo fantastico mondo ormai snobbato e non conosciuto dai molti. Cosa è IRC spiegato in modo semplice Immagina che IRC sia come un enorme parco giochi online, dove molte persone possono incontrarsi e parlare tra loro. Puoi immaginare il parco giochi come un luogo dove le persone si siedono su…
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hellsite-evacuation · 4 months
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Best alternatives to tumblr!
https://cohost.org/
Cohost is a blogging site that actually allows nsfw art! wow!
https://neocities.org/
Neocities does a good job of bringing back the old feel of the web! html experience required of course. hosting a site with 50 gigabytes is only 5$! (compared to other hosting sites with hundreds of dollars for the same price.)
https://discord.com/
Discord is best in the business when it comes to voice and text chat with friends! (look out for groomers though!)
https://en.wikipedia.org/wiki/IRC
IRC (internet relay chat) are some of the first internet chatrooms! there are plenty of clients online, including Hexchat, Kiwiirc, Gamja, Pidgin, and Konversation.
Feel free to rb w/ more!
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ranidspace · 6 months
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we all hate discord and they're getting worse and worse. can we all agree on One thing to go to BEFORE shit happens?
im nominating [matrix], its decentralized, like email. no matter what homeserver you're in (sort of like an email provider) you join you can communicate with users on other servers (this is not like a discord server, its like a literal hosting server room somewhere). other than that its a pretty good slack/discord clone
(mozilla has their own matrix instance btw, chat.mozilla.org, you can make your own as well and have full control over your data, but yeah make sure you find a good one with features you like)
it also doesnt matter what app you use, they all connect to the same network, you can use whatever app you like
https://matrix.org/ecosystem/clients/
the "idc just give me one" option is Element, one of most popular apps for it
you dont have to switch now. just get prepared and just in case some shit happens to discord that ticks you off badly enough to leave. so we dont have a twitter moment and split off into 10 different platforms
oh and if it does happen, matrix is able to communicate with other apps using "bridges" such as. well. discord, (and slack, signal, skype, telegram, facebook, sms, irc, whatever) but this does have to be enabled by the person who runs the homeserver.
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