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#its still valuable that are people are trying to learn a new skill and practice a very fun craft
dulcesiabits · 8 months
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genuine question what did you do in order to get so much attn and stuff on fics? like writing skills aside cause obvs you're really talented but is it like the way you tag stuff or did you join networks or smth?? cause no matter how hard i try my stuff doesn't really get notes🥲
Hi!!! I'm going to be honest and say that getting attention to your writing is a combination of a lot of different factors, but a majority of it boils down to luck. Success, too, looks differently for each person, so what does it look like to you? What does engagement mean? 50 likes? 100 likes? A heartfelt anon ask?
But don't feel bad if you don't think you're getting any notes! It's not a reflection on your writing skills at all. When I was just starting out, it took me a while to gain attention. However, I can give you a breakdown of how I, at least, think gaining traction works! I have been writing for a long time now. Under the cut for length.
1). Time. This may not be the most immediately helpful advice to you, but I've had this blog for four years. I've had time to establish myself as a writer and gain followers. That means people "know" or "recognize" me, and though I wouldn't say I'm popular (that is hard to gauge, after all), that does mean I have had time to establish myself. If you're a newer writer, then you've had less time to build that sort of credibility or rapport than an older blog has. Also, sometimes it takes a while for a piece to kick off! A lot of my posts have accumulated notes over the years, not just all at once.
2). Networks/mutuals. I'm not in any networks (though I have considered joining some), and I'm a bit of a private person, but it does help to talk to other writers. I can't verify for networks and how helpful they are, but I can verify making friends with other writers and interacting with them. If nothing else, having the support and being able to support people with similar interests as you is really sweet! It means you don't feel like you're writing alone in a void, and I personally treasure my writing friends dearly. Bouncing ideas off of other people is super fun!
3). Tagging. I don't think I tag my fics in a particular way, but it is nice to have consistent tags, so readers know what to look for, and can easily filter out the writing they do or don't want to see. So, I have a general writing tag ("liya writes"), but I also tag things like "character x reader" and "character name." I would recommend that you only tag things that are relevant to your fic, if only for courtesy. Trying to boost your fic by adding unrelated tags might see like a good idea, but it will be inconvenient for other people who, for example, didn't want to see a Childe fic in the Diluc tag, and turn people off from your writing.
4). Formatting. This may seem like a small thing, but I think the appearance of your writing is important. Do you have a consistent theme or organization? Do you have summary, word count, warnings, and the name of the characters who appear in the fic? Most importantly, if it's a long fic, do you have it under a read more? How is the writing itself separated? Bullet points? Paragraphs? Is it easy to read, or is it one long block with no differentiation? A pop of color never hurts, either! I personally keep my posts simple, with blue and pink dividers for a bit of color, and all the necessary information at the very top of the fic. Consistency and ease of reading are important to consider! Is this something that attracts a reader's eye?
5). Promoting. How do you promote your fics? This falls under a similar vein as "tagging" and "networks/mutuals," too. Sometimes it's good to reblog your own fic at different points of time, so followers who are new or don't dig around in your masterlist can see it! And sometimes, having other people (especially writers) reblog your work can give it the exposure it needs! I would warn against asking writers to reblog your work, though, especially if you don't know them, just out of courtesy. I might ask my friend to reblog a piece if I don't feel confident it'll do well, but I would never ask a complete stranger who I don't know.
6). Posting time. When do you post your fics? Weekend? Weekday? Afternoon, or night? I think there is a particular time when people are on tumblr the most, so it might be helpful to look those statistics up to maximize the coverage your writing receives. Time zones are something to keep in mind, too. Additionally, are you posting when the fandom is at peak popularity, or are you posting after hype has died off? The engagement you receive also depends on how much people are into the current fandom you're in.
7). Content. What sort of fandoms do you write for? Are they older fandoms, newer ones, smaller ones, or bigger ones? Who do you write for? Popular characters? Less-known ones? You might find less engagement with a smaller fandom, or a less popular character. Additionally, what do you write? Longer fics? Headcanons? Drabbles? I think, in general, that longer pieces might take off a bit more slowly, but tend to linger more, but short pieces will explode immediately, but might not be something people come back to as much. This is only because of the length of time it takes to read, and different readers are attracted to different formats.
8). Luck. And no matter how well you follow all the rest of my advice, there's still a chance your writing might not take off. Again, that's nothing on you, but more so to do with the fact that engagement is ultimately unpredictable. There's no set way to predict what sort of writing your potential audience will resonate with you. I'm sure plenty of writers can tell you about fics that they laboriously poured over, only to receive no comments on it at all. On the other hand, sometimes posts blow up when you didn't expect them to!
I'm not going to tell you that notes don't matter; after all, it's not wrong to want engagement or acknowledgement over your craft. We post things online for a reason. But it is important to ask yourself what you ultimately want out of sharing your writing: do you want a community? To connect with others? For clout? To hone a skill? Or just for fun? Maybe there's a variety of reasons you post. I can't say tell you how to feel, and there is no "wrong" reason to want to write. But notes also aren't everything, and I hope you have enjoy what you're doing at the end of the day!
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Weird question but do you think its possible to become a zookeeper without a degree? I'm 29 and don't have the time, energy, or money to go back to college and fear I've missed my chance at my dream career. I'm not sure how to get experience or what I could possibly do to help my resume.
It’s definitely possible! Not super common, but possible - and much more so than it would have been a couple of years ago.
When I was in college (early 2010s) and wanting to enter the field, there was a pretty clear pipeline: four year degree, unpaid summer internships, then apply for a part-time or temp position somewhere, and volunteer somewhere until you get a first job. This is still somewhat of the way it’s done at bigger AZA facilities.
But, interestingly enough, things are changing. There’s two things really driving that. The first is the massive push for increased DEAI efforts in the zoo industry. After the big commitments AZA and many individual zoos made during the BLM protests in 2020, one of the big conversations that started was how inequitable zoo hiring and especially internship programs are. Requiring four years degrees and large amounts of unpaid labor before getting a job - and paying poverty wages once someone gets that job - biases success entering and staying in the zoo field towards people with generational wealth. I honestly didn’t think the advocacy that stemmed from those discussions would do much, and I’ve been very pleasantly surprised to see that I was wrong! There’s a been a lot of real movement towards creating paid internships and making hiring requirements more equitable. It isn’t happening everywhere, but I know it’s becoming more and more common (and last year there was a ton of presentations about this on the AZA annual meeting schedule, which is a huge deal). The other thing that’s happening is less formal, but equally fascinating. I’ve been present for a lot of discussions about how there’s a disconnect between what zoos are hiring for (formal education, complex resumes) and what skills the job actually requires. It seems like it’s easier to train people to work with animals and learn their behavior than it is to teach people practical skills like how to do manual labor without hurting themselves and operate heavy machinery. I’ve seen some discussions of how some of their most successful new staff have come from adjacent industries or even just other “blue-collar” jobs that involve similar types of work, regardless of what their academic background is. Which is great! Because that adds to equity and diversity of staff across the industry.
To start off the rest of my answer, there has to be a disclaimer that I’m not in hiring, so I can’t say for sure what will get you a job (and while I’ve volunteered and interned, I have never been formally hired as staff by a zoological facility). So my advice for the rest of this comes from watching and listening to a whole ton of industry folk for the past decade or so, and from what I’ve seen my friends do that’s been successful to get jobs in the field.
In terms of experience, the best thing you can do - and I hate to say this, because it does require a level of privilege to be able to do - is volunteer somewhere. It doesn’t have to be at a zoo. Anything that will give you some animal experience for a resume and references will be valuable: shelters, vet offices, riding barns, farms, even 4H. You need to be able to demonstrate that you’ve worked around a variety of species (even if they’re all domestic) and have people who can speak to the fact that you’re diligent, attentive to detail, and have common sense about things like safety protocols. If you can’t volunteer, try to find a job in any of these areas with similar skills. Or where you can learn them! Say you can’t get an animal care job, but you’re good at phones and people - you could get a desk job at an animal shelter, and help out with cleaning and animal enrichment when possible. Boom! Experience!
It’s also important to learn how to shape your current job experience to an application, which is something I can talk more about and maybe pull in advice from folk actually in hiring for. There’s a ton that can be applicable to animal jobs. Office work? You can probably speak to experience with proprietary software systems and record-keeping (which is a bigger deal than you’d think). Construction / landscaping / similar physical labor jobs? You know how to work hard in a range of weather conditions, keep a project on spec, have experience with complex project planning, and probably know a thing or two about basic safety stuff (don’t store heavy things above your head, lift with your legs, etc). You’re basically looking to communicate “I haven’t worked in this field, but here’s all the skills I have that will translate to this job.”
Realistically, if you’re coming in without a degree or a ton of animal experience, you’re much more likely to be able to get a job at smaller, non-AZA facilities to start (they might not even be zoos - there’s sanctuaries and petting zoos and all sorts of other professional animal care gigs). And this is fine and good! There’s lots of good ones out there. You can always use experience gained there to move up in the field, if it’s your dream to work at an AZA facility specifically. And a lot of people do that - you’ll hear some places talk about how they know they’re training zoos, because their staff get a foot in the door and then consistently leave for other facilities after a couple years. But there’s also a lot of reasons to stay with some of the smaller facilities. They’re often in areas with cheaper cost of living, and so a zookeeping salary will go farther. I’ve also seen that a lot of the smaller facilities - ones where like, staff know and interact with the zoo director frequently - tend to take better care of their staff. They may not be able to increase salary, but I’ve seen some of those facilities go the extra mile for their people in other ways when it’s possible. It’s a very different experience than being a small cog in the giant machines that are many AZA zoos. It’s the sort of thing you have to vet carefully, but when you find a small facility that really invests in it’s people, it can be very worthwhile.
You also have to think about the fact that you don’t have to start in zookeeping to get an animal care job! I’ve seen a lot of people start in education or in summer camp staff, and then use the relationship with the facility and their track record in those jobs to transition into animal care. Especially education, if you’ve got the skill-set, because you’re often working with ambassador animals or in collaboration with the teams that care for them. I’ve seen some people start in facilities or ground crew, too, but I think that’s less common. Getting your foot in the door somehow and building relationships is one of the biggest parts of getting a job in the field if you’re not following the traditional pipeline.
If you’re near enough to a smaller facility that you can visit regularly, do. Learn as much as you can about the zoo and what they do and what they’re involved in, to show that you’re interested and invested, and then go talk to someone there. Tell them exactly what you told me: this is a dream, and you’re really interested in their facility specifically, and you’re wondering what you should do to build a resume to apply for a job there. At worst, you’ll get some advice. At best, they might take a chance on you. I’ve heard of it happening. (The hardest part of this is, honestly, figuring out who to talk to - it’s not the sort of thing where you can just ask a keeper while they’re cleaning. But you can find opportunities, and then ask if there’s someone in management who might have time to answer a couple questions.)
So in short: yes. It’ll take some work and time, and probably some free labor, but it’s doable. More so now than any other time recently. Good luck!
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mumblesplash · 10 months
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I disagree, one time I asked AI to draw Judas' hands and it made the stack of coins in his hands cast a shadow in the middle of his palm that looked like the stigmata. I did have to feed it the idea of there being silver coins and "red liquid,/ and a rope necklace" but by selecting what I wanted it to be drawing from (pictures and statues of saints, therefore basically entirely public domain) and having a keen eye for what I was looking for (photography, after all, is 90% selection), I got a lot of intent in there! Haven't really done anything with it since, because I don't have any other projects that would avoid the sourcing issue that well/working around the fact that the sites demand you ask for squeaky clean prompts is annoying.
this is a good point and not a type of ai program use i was addressing in the original post, but fwiw i don’t think we actually disagree
like, a camera is also a tool that allows people to generate images that prior to its invention could only be produced through sometimes-inaccessible levels of skill and practice, but it’s still possible to take bad pictures. you get out what you put in. you got a lot of intent in your generated picture because you HAD a lot of intent, and the skills necessary to effectively use the tool
the thing is, the actual, stated goal of a lot of ‘ai artists’ is to make artistic skill itself obsolete/less valuable, for some godforsaken reason. and they’re trying to accomplish this by feeding examples of the result of that skill into a machine until it can replicate everything they understand about it without learning anything themselves.
what i’m saying, and i think your example here supports this if anything, is any image produced with that primary motivation is going to fail in its purpose because even aside from any ethical/intellectual property issues, it’s self-defeating. cameras didn’t make art obsolete, they just gave us a new way to make art.
and it also feels relevant to note that to this day one of the best compliments a photograph can receive is “it looks just like a painting”
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floatingcatacombs · 6 months
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Trying to Talk about Touhou
12 Days of Aniblogging 2023, Day 9
This is the year that something finally clicked. I went from getting a game over halfway through any given Touhou game to racking up Normal one-credit clears in Touhou 6, 7, 8, 10, 11, and 17. It’s a journey that’s required self-restraint so I don’t destroy my hands (see my Caves of Qud post), but I’ve gotten to a point where I can try out a new Touhou and largely intuit what that particular game is putting down without bashing my head against the first few stages for days. It’s a really nice sweet-spot to be in, even if it took years of on-and-off play since 2016 to achieve.
I’m not in a position to give hot bullet dodging tips or anything (you’ll have to turn to John Madden for that), but maybe I can share some scattered views on these games I’ve come to love.
A lot of advice given to new players boils down to either “don’t bomb too much, you’ll lose valuable practice” or “you can bomb, it’s fine”. But my biggest roadblock was actually sticking to one game for years instead of trying out a bunch in that time. Practicing the same spell cards over and over helps you progress much further through one game than your skills would otherwise allow, but I don’t think you’ll learn as much overall! Because even though all the games look very similar from the outside, Touhou is an exercise in constant experimentation between releases.
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ZUN is never content to rest on his laurels for too long, always going back to the drawing board and making minor adjustments to the Touhou formula that carry far-reaching implications. For example, Mountain of Faith may be one of the mechanically simpler games, but changing the bombing system from fixed quantities to bombs that lower the player’s shot power has a ton of knock-on effects! It makes bombing during the stages far more viable, and lets the player bomb through spell cards with confidence if they know they’re going to be regaining that power afterwards. This makes Mountain of Faith one of the breezier entries in the series, but only if the player is comfortable with bombing that much. The people who want to prove themselves by capturing as many spellcards as possible will continue to do that and face a moderate challenge. The next Touhou game, Subterranean Animism, uses an identical system, except bombing removes 25% more power from the player, and bosses drop fewer power items after each phase. These little tweaks flip the equation on its head entirely, as bombing even once will leave you noticeably weaker for the rest of the fight. You can’t bomb proactively anymore, but it’s still absolutely worth it when the alternative is dying. It makes these games feel extremely different from one another, and not being able to play them in the same way means you'll have to gain some flexibility.
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The method through which you earn extra lives is also in constant flux. ZUN’s thrown every idea at the wall, from score thresholds to collectible UFOs to grazing lots of bullets to just being able to buy them at the metaprogression store. The problem is that no matter the method, it’s going to be gamed by better players and underutilized by novices. That’s why I’ve gradually come around to Subterranean Animism’s system, even though it’s one of the most frustrating at first. It’s absolutely brutal for new players but rewards the right behavior – surviving by any means necessary. For every segment of a boss fight that you make it through without getting hit, regardless of whether or not you bombed, you’re rewarded with a fifth of an extra life. This snowballs both ways. If you’re getting hit a lot in early stages, you’re not going to be receiving any extra support at all, but if you can survive everything thrown at you, you’ll be rewarded with more extra life opportunities than in nearly any other Touhou. My winning run of Subterranean Animism had me get through the first four stages without dying and then break even on Stage 5, letting me face the final boss with eight lives. As mentioned earlier, SA is extremely stringent on bombs, forcing you to learn patterns to a painful degree, but my god did finally capturing all of Satori and Rin’s spells and fumbling through Utsuho’s feel good. After two years of practice, it’s definitely my favorite of the games, and the clear that I’m the most proud of.
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top 10 spell card name btw
So switching between games is a great way to pick up general skills and it’s cool to watch ZUN’s gamedev iteration cycle, especially if you’re playing somewhat chronologically. The only challenge is having to learn to allow seven or so girls into your heart at a time. Touhou characters are like Pokemon in that whenever there’s another installment, all of the new ones feel kind of fake for a bit and the part of your brain that keeps track of all these creatures needs time to really integrate them. Maybe this is just a me problem. Eventually though, they are friends all the same. Also, you will learn to love the character portraits. Every era. Give it time.
The early Windows games have most of the classic characters and generally play on the easier side, so maybe start with one of those if you’re interested? Touhou 8 (Imperishable Night) is often recommended as a starting point, and is regarded as one of the easier installments, but the one-off gameplay systems are as numerous as they are ridiculous. Time of night, human/youkai meter, minions, alternate stages, Last Spells - it’s chaos. Also, any plot involving the moon is bound to be truly convoluted, even by Touhou standards. Play 7 or 10 instead (or be like me and start with 6 (definitely use the hitbox patch tho)).
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JUST DON'T PLAY LEGACY OF LUNATIC KINGDOM BECAUSE YOU'LL FALL IN LOVE WITH THE MUSIC AND WANT TO KEEP GOING BACK BUT THE GAME WILL BE EXCEEDINGLY FRUSTRATING EVEN IF A LOT OF THE IDEAS ZUN IS TRYING OUT ARE REALLY COOL (i will not be clearing this one ever probably)
I’m glad ZUN is thoughtfully experimenting with trends from other genres such as metaprogression and checkpointing with infinite lives in his more recent games. The non-numbered side games in particular provide a space for him to further mess around. My personal favorites are 100th Black Market, which recontextualizes the roguelike shop from the previous game while acting as a great practice tool, and Fairy Wars, which is stupid fun.
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In conclusion, Touhou demonstrates through its excellency that the ideal skill hierarchy for solo gamedev polymaths is music > gameplay > writing > art. See also: Toby Fox.
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fumbliesthots · 1 year
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2022 Review + Rezzo 2023
This post is almost a week late because I was trying to take it easy after my Bali meditation + fam vacation trip. This year end trip really made me appreciate the slow life where I was really trying not to overthink and over-plan. (Also, geez, what happened to me? When did I become this sort of person?)
It's only been 2 days into the new year and I'm beginning to feel tired of the super-fast pace of work life again. I must remind myself to take it down a notch, as John Green says. I'm not working in a hospital – nobody will die if my job doesn't get done.
But first, let's recap some things I'm really grateful for in 2022, in no particular order -
Gratitude list 2022
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1. My parents: They are not perfect but they are always doing their best to care for us the ways they know how. I'm learning new things about their outlook in life recently. My mom is an optimist that makes the best out of every sucky unexpected situation because she just wants everyone to feel ok. I think I probably got that from her. My father cares a lot about the world at large. Although we have different views of what "good" is, I appreciate that side of him.
2. National Library Board: Ok nerd. I feel like somehow I'm reading more books than ever this year. And really starting to get back more into physical books. Although I still love Libby for its convenience, sometimes reading on digital devices can be distracting. So I really appreciate having such a great library system in Sg – I can choose either to hang out at a nearby air-conditioned library or just to lie in bed and scroll Libby on my phone. It's the top perk of being Singaporean IMO.
3. Authors: I cannot not mention the people that wrote those books I enjoyed so much from the library. Some of the books that moved me last year:
Jon Yates - Fractured: Why Our Societies Are Coming Apart and How We Put Them Back Together Again.
Brene Brown - Braving Wilderness, Dare to Lead, Atlas of the Heart (also her podcasts have helped me so much last year)
Hank Green - I don't read enough fiction so these YA books were a surprise pleasure for me: An Absolutely Remarkable Thing, A Beautifully Foolish Endeavor
Yanis Varoufakis - Talking to My Daughter About The Economy
4. The 3-Headed-Oracle: We completed 2 more writing challenges this year! I really appreciate the way we kept so consistent with this habit through the process, and got to know how each other thinks. I enjoyed learning how we see the world through different lenses, having their perspectives was really valuable and precious.
5. Workshops attended: Learning new self-awareness, critical thinking and communication skills at 2 in-person workshops which both happened at Common Ground - Facilitating Conversations for Change (by Shiao-yin), and Seeing & Shifting Systems (by Studio Dojo). These courses were so perspective-expanding that I wish more people would have the chance to attend. So I'm also grateful that my company has L&D funds for us to upskill ourselves.
6. Vipassana: Renewing my meditation practice at a 10-day course, and getting to disconnect from the world temporarily. Really amazing to have the opportunity to do that again after more than 6 years, such a privilege. This is my third time doing it but I somehow still gained new understanding and wisdom this time around.
7. XD Summer Offsite: Something about work - Meeting all my XD colleagues in person at our offsite in Prague. Even though this trip was expensive (they flew all of us in SG down) it was also necessary to at least start the process of gaining trust and building connections in the newly re-organized team.
8. Standing up XD Ops: Finally given the opportunity to upstand this new function officially in the group. I also learned that sometimes the right thing to do is to actively ask for things and not just wait for them to drop from the sky. Unsaid expectations and unset boundaries will just cause resentment. This is a huge theme this year for work. Clear is kind.
Intention review 2022
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So what did I say I wanted to do last year? Balance? I regretfully say I did not achieve that. I was too busy balancing other people's priorities while neglecting my own. I was reading and learning a lot more, desperately trying to get more information about why things happen the way they do, trying to get more tools that could help solve the problems I see. As a result, I was feeling quite burnt out at some point, and people around me noticed.
I guess that was what pushed me to sign myself up to do a 10-day silent retreat again. I have to forcefully shut myself away and disconnect from the external world to find out what is happening inside myself.
A lot of things came up for me during my time meditating - the past, the future, imagination of things that has yet to come, assumptions of how things came to be. I have to remind myself, all these are anicca, impermanent. Stories in my mind that arise and will pass away. I am not the same person just 1 millisecond ago, what for carrying this baggage forward? What is more important is the choices I can make in the present moment, which is to sit here and observe my breathe and my body sensations. That's the only true thing.
Knowing all these theoretically is one thing, but the benefit of having these 10 day silent protected time is for us to actually start the process of rewiring our brains and stop the habitual impulse reactions of daily life.
But still, I guess these 10 days are not enough. I was refreshed and ready for the new year, yet, just 2 days in, facing all these unread emails and to-do lists leftover from last year, I'm starting to feel tired again. This won't do.
Intentions 2023
1. Spend more time practicing meditation. From past experience of previous retreats, my self-discipline has not been very strong when it comes to daily sittings. This a new strategy this time is to join a regular group. I've put a recurring event on my calendar to attend a weekly group sitting. Hopefully, this will help me maintain my practice.
2. Help my family be more healthy. In both body and mind. My parents are getting older, and although they are actively doing exercise by themselves, I think they would also benefit from learning Vipassana and begin the reduce their mental burden of growing old (and having the worrisome baggage of 3 single adult children lol). I'm also seeing how my bro is suffering from health problems because of an unhealthy lifestyle. He too could benefit from being more mindful of his habits. It may be a tall order to have them sign up for a 10-day meditation course, but hey, I've done harder things! 3. Turn things down a notch. I know it's counter-intuitive to say I have a deadline, but I've told my boss that I want to leave for my postgrad studies by the next year. So during this timeframe, I'm going to try my best to see what things I can create automated or self-running systems around, and maximize things that can be left undone. In short, how can I make myself dispensable? 4. Continue to serve others and build relationships, but be less "bottom". I used to think that there is a freedom that comes with being invisible and ego-less, and have used that easygoingness to get people to trust me and thus get what I need to be done. But I am starting to learn that doing things this way can be effective earlier in my career, but does not scale when I reached a certain level. Sometimes the right and kind actions are to actively set boundaries, keep clarifying situations, and align expectations. Don't try to be everything for everyone, instead, how can I help others learn how to help each other and help themselves?
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kimosalla · 13 days
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Title:Brotherhood Beyond Blood: Celebrating the Bond of Best Friends
By: Renzo E. Cafe GE5 section G MWF 11 to 12
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In a world where connections often come and go, there are few relationships as enduring and significant as the bond between best friends. While romantic relationships and familial ties are often celebrated, the unique camaraderie shared by best friends especially among boys deserves its own spotlight. This blog delves into the essence of brotherhood beyond blood, exploring the unspoken yet powerful connections that define best friendships. Best friends are often described as brothers from different mothers, a testament to the depth of their bond. These friendships are built on a foundation of trust, mutual respect, and shared experiences. Unlike familial bonds, which are formed by birth, best friendships are chosen, making them particularly special. They are forged through countless hours spent together, facing life's ups and downs, and supporting each other unconditionally.
Best friendships, especially among boys, are a testament to the power of chosen family. These bonds are built on trust, shared experiences, and mutual respect, creating a brotherhood that transcends blood relations. By celebrating and nurturing these connections, we honor the profound impact best friends have on our lives. So, reach out to your best friend today, reminisce about old times, create new memories, and cherish the irreplaceable bond of brotherhood beyond blood.
Titles "Passionate Wanderlust: Embracing the Joy of Traveling"
Author : Kim Semillano Osalla
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I love traveling because it offers a unique sense of freedom and adventure. Exploring new places allows me to break away from the routine and immerse myself in diverse cultures and landscapes. Whether it's the bustling streets of a city, the serene beauty of a beach, or the rugged charm of a mountain range, each destination offers something special and unforgettable.Traveling also provides endless opportunities for personal growth and learning. Meeting new people, trying different cuisines, and experiencing local traditions broaden my perspective and enrich my understanding of the world. Every trip teaches me something new, from practical skills like navigating public transport to deeper insights about history, art, and human connections.Additionally, travel fosters a sense of wonder and curiosity. It encourages me to step out of my comfort zone and embrace the unknown. The thrill of discovering hidden gems, whether a quaint café tucked away in a narrow alley or a breathtaking viewpoint after a challenging hike, is incredibly rewarding.Moreover, traveling helps create lasting memories and strengthens relationships. Sharing these experiences with friends or loved ones builds stronger bonds and creates stories that we cherish for years to come. Even solo trips offer moments of introspection and self-discovery, making each journey a valuable part of my life.In essence, my love for traveling is driven by the joy of exploration, the excitement of discovery, and the continuous journey of learning and growth it offers.
Title: Thankeful
Author: James Kurt Guan Bigno BSBA-FM
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Hi guys, I just want to share that my mom is the best, even though I was very lazy, but she made me continue to go to school until I became a college student, my parents are trying for me, my father is not included in this picture because he is always busy with work, but im so proud of my parents.
When I was graduating in K12, I was very happy because even though I wasn't given an award, my parents still supported me and told me that it's okay, the important thing is that you have a diploma and graduated from K12. I was very happy during that time. , it's really fun when they support you so now that I'm old they're still against me because they want me to graduate so now I'm looking for a sideline job so they won't be burdened with expenses so now that I'm in college I really have days off to be able to go to school because you really need to work, so my parents understood that's why my family is so thankful even though it's been difficult but still fighting with the help of our Lord. That's all guys Thank you
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psm-global · 1 year
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Career Paths Once You Complete Carpentry Course
Carpentry Course is the best option to mark a footprint in the rapidly growing carpentry sector. It is witnessing tremendous growth and only people or student with high expertise can withstand this industry. For that, what can you do? The primary thing you can do is, upgrade your skills, practice under a master, and explore many roles in the carpentry industry. How can you make it possible? It is very simple; you can choose the trading course at the best organization and concentrate on your studies to dig deeper into this course. Once the course duration is over, you need to look for a job so, now it’s time to know about it in detail.  
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Commercial Carpentry 
The carpentry Course plays a crucial role in uplifting an individual’s life and shaping them as experts. The first and foremost job profile is a carpenter for commercial buildings. Selecting a particular industry increases your experience in this field and makes you a prominent professional. There is a possibility of working in office towers, schools, colleges, restaurants, shopping malls, etc. Gain knowledge of installing windows, ceilings, and paneling. 
Industrial Carpentry 
As in industries-oriented carpentry, you need to work on several tasks including building scaffolding, concrete pouring, and bracing. In addition, you get a chance to explore many projects such as mining, power plants, factories, refiners, and other manufacturing companies. If you are an explorer or enthusiastic about building unique projects along with civil engineers, then industrial carpentry welcomes you. 
Residential Carpentry 
Building a house is a dream for many people; imagine you are going to be part of everyone’s dream. You discover many unique ideas on building a home and from large exteriors to small interiors, everything you can craft easily. Still, concentrate on customer’s requirements to get the exact output as per their needs. Sometimes, you need to work on detached houses, private residences, townhouses, etc. Choose this as your primary field if you are interested in crafting homes. 
Unite To Become A Brand
Once you finish your course, along with your batch students, you can work as a group. Carpentry Course Adelaide can also become entrepreneurs and become a brand in this sector. Many owners look for such groups of workers to complete their tasks within time. This gives you more advantages and makes you feel like a boss. Try it with your team and enjoy ownership. 
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Become A Tutor 
Well, becoming a tutor is also the finest option among everything. Effectively communicate and teach your potential students calmly. For this, you can choose the educational institution you completed the trading course or go with some other preeminent organization. It increases your credibility and gives you a new experience in life. 
Skills You Learn From This Course
 The best trading course is Carpentry Course Adelaide after learning you gain many new skills that are relevant to the rapidly emerging industry. That includes mathematical skills, measuring skills, knowledge about the enormous materials available for construction, and both handling methods of advanced and traditional tools. Apart from this, you get valuable certificates and hands-on training on this trade course. Thus, enrolling in this course elevates you as a skilled professional and opens the gate to several opportunities. 
Things To Know Before Joining The Course 
For every course, you need to examine the educational institution before you enroll. Approach the organization after analyzing its website’s testimonials and fee structure. Compare with other competitors, check whether they provide certificates, placements, scholarships, and other details. Try to connect with the trade course tutor or organization’s head to gain more knowledge about the place. Interact with them through chatting system or connect on social media to check their recent activities. Then, conclude and confirm an educational center that matches your demands. 
Winding Up 
These are a few benefits you gain once you complete the Carpentry Course. So, choose PSM Global Education & Visa Consultant, the best reputed institution to learn limitless trade courses. Their ultimate aim is to offer the best practical education and help students to get their part-time or full-time study visas. They provide valuable certificates, huge scholarships, discounts on visa applications, and flexible monthly payments. Therefore, enrolling in this place holds many advantages don’t miss this golden opportunity. For more details contact us now.
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eli-i-23porfolio · 1 year
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Journal #2 Most Valuable Possession
I had to think about this because I have a lot of valuable possessions, things that people have given me as gifts, little notes they wrote, etc. I think right now my most valuable possession is my bass guitar. Ever since middle school I wanted to play some kind of instrument but my parents didn’t really care so I never got any classes. I always wanted to be in a rock band and when I saw people I knew at different schools who were in bands I was so jealous. 
Last spring, the spring of my junior year, I found my uncle’s bass guitar in our garage. He accidentally left it when he was visiting. I wanted to try playing it. Didn’t know how to tune, didn’t have an amp, and never played guitar before but I really wanted to try. I watched some youtube tutorials on how to tune it, still couldn’t figure it out so I downloaded an app to help. I spent a lot of time figuring out how to play it, the techniques, the tabs, everything. I spent the next few months learning on my own and slowly I was getting better. 
The second semester of my junior year I wasn’t spending a lot of time with my friends and I was really focused on trying to do well in school as well as working a part time job. So every free time I had I was practicing the bass. My uncle came to visit that summer and that was the first time I had a mentor who actually knew about the thing I was interested in. He told me the story of the bass, he said his younger brother bought it for him in the 80s when he first visited the US. The bass was from Massachusetts, the G&L L-2000. He even got it signed by Leo Fendert himself when he bought it. When I heard this my love for the bass grew more. Even though because of its age it was rougher than other basses, I still wanted to play it when my uncle suggested a new bass would be better. That summer before he left he taught me a lot, and I got farther in skill than I ever would’ve without his help. 
That bass is my most valued possession because it was given to me by a family member that I actually looked up to, and it was one of the first things that I really got into. Before that I never really had one interest that I put a lot of time and effort into. I just couldn’t get into one thing. But this was a big change for me. I’m still learning more and getting better. It's one of the things that makes me good about myself and helps me focus on things outside of school.
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- Photo taken by my friend while she watched me try to figure out how to play the bass for the first time through video call
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The Value of Data Science Bootcamps: What You Need to Know to Decide
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The Value of Data Science Bootcamps
Data science has become a critical skill for every company.
Data science is the buzzword of the decade. With data being generated from every possible source, it has become critical for companies to rely on this data to stay ahead of the competition. Data science boot camps, courses, and online courses are all needed to keep up with the pace of change in this industry.
As more and more technology comes into play in the business world, it becomes increasingly essential for professionals to have strong analytical skills and know how to leverage data properly. This is where data science boot camps provide invaluable assistance.
How Much Money is in Data Science Bootcamps?
Data science is a relatively new field where the demand for talent is high, but supply is low. The career prospects for current data scientists are not as limited as they could be because many of them pursued advanced degrees like Masters and Doctorate from universities. However, data science has recently become trendy. This has led to many people, especially those who do not want to take the time or pay the cost of higher education, pursue it through bootcamps instead.
Data science boot camps are a good alternative to graduate and post-graduate degrees. Data scientists who have completed boot camps make significantly more money than their counterparts with graduate degrees.
What’s the Difference Between Data Science Courses and Bootcamps?
Data science courses are typically created with the intention of providing educators and learners with a wide range of introduction to data science topics, while bootcamps provide more practical instruction.
The difference between a course and a bootcamp is that the instructor teaching in the course will usually be an expert within the field. This means that they are likely to teach you high level concepts and theory, which can be difficult for beginners. Bootcamps, on the other hand, often have instructors who may not have as much experience with data science but can offer clients more practical knowledge.
It is also important to note that there are some bootcamps who provide more than just training on data science. For example, there might be training on how to program or how to communicate your work effectively in front of an audience. The point being is that bootcamps differ from one another depending on what they are trying to teach you and for what type of career you want to pursue.
What are the Best Data Science Schools and Programs?
Data science is one of the most in-demand fields of the 21st century. Data scientists are becoming valuable assets for a variety of companies. And given its increasing importance, it’s important that you know where to get a quality data science education.
There are many data science programs available online and on campus and in practical settings such as emergingindiagroup.com. It’s important to choose a program that will offer you the flexibility and convenience that you need while still providing quality instruction.
In this article, we will discuss the best programs for data science by category: best college degree programs, best online graduate degrees in data science, best masters in data science programs, etc
Conclusion
Emerging India Analytics provides training on data science, AI and machine learning, and big data with experienced teachers and industry experts. Please reach us for further updates and start your awesome career
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skillslash11 · 2 years
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Product Based Companies v.s Service Based Companies
Identifying the appropriate firm is critical because your entire career is dependent on the knowledge you learn and have. Everyone wants to work for a company that helps them improve their skills and provides a better learning atmosphere. Almost every student wonders whether they should start a product-based or service-based business before deciding on their dream company. What are product- and service-based businesses, and how do they get started?
The most common misconception among students is that top tech companies like Google and Amazon only hire students from prestigious universities (such as IIT or NIT). Unfortunately, this has proven to be a major myth. Even after graduating from a Tier 3 university, you can enter your dream company if you have the necessary abilities and skills. All you need is perseverance and consistency. Furthermore, product-based businesses have lesser teams and employee-friendly policies and practices, whereas service-based businesses possess huge groups and no employee-friendly regulations.
Obviously, product-based businesses are superior to service-based businesses, but if you can't break into the former but still have the opportunities to work for a service-based business, take it. It is preferable to nothing. You can acquire hands-on expertise in the field there or move on to a product-based one after some time.
Product Based Company: An Introduction
Product-based businesses are those that focus on product development and implementation. In general, products have a high market value. Furthermore, these items may meet the needs of the customers. Therefore, they strive to produce high-quality goods. They also aim to improve their products by introducing new features. They employ cutting-edge technology. These businesses develop valuable products that can help solve serious business issues.
Points You Must Remember
Product-based businesses identify product requirements and available products. Then create a product that gives the customer a solution to that specific requirement.
The products they create are not aimed at a specific customer. That is, creating a product for a specific class or group of people. To that end, they conduct research and introduce various products that will meet most people's needs. As a result, they try to reach as many people as possible with their products.
A product-based company in the IT industry is one that develops technology for its customers. These businesses have one or more digital products.
Service-Based Company: An Introduction
A service-based business is one that offers service to its clients, and these could include customer-tailored conveniences, skills, and expertise. These businesses provide services to other businesses. Because they do not have their own products, they actually sell their employees' time to their customers.
Points You Must Remember
The service company's offerings are essentially exclusive. This indicates that the service is personalized to the customer's requirements and specifications. Furthermore, the service is not conveyed to other customers.
Service-based companies in the IT sector provide engineering, design, and other services to commercial projects.
These businesses look for a conjunction of hard skills and soft skills when hiring.
These businesses face stiff market competition. As a result, they must be one-of-a-kind in order to maintain market quality and reputation.
Product Based Company vs. Service Based Company: Comparison Table
Product-Based Company
Service-Based Company
A company or business that possesses their own product to offer to the market.
Examples – Adobe, Google, Facebook, etc
A company that might or might not possess their own product. However, their primary business is providing a certain service. We may even say that they work for product-based companies.
Example - Infosys, Wipro, TCS, Cognizant, etc.
Such a company does recruitment from country’s top colleges (such as IIT and NIT), and rarely conducts any interview at Tier 3 institutes.
Such a company takes part in mass recruitment, and mostly does campus placement.
Provides a competitively high salary and a hike. Additionally, salary is revised here based on the cost of living.
Provides a much less competitive salary and hike.
Creates various interview rounds, and cracking its interview is way harder than one compared to a service-based company.
Cracking interviews here is, by a long margin, easy and it has way less interview rounds.
For such companies, the learning curve is amazing, optimized, and various means are leveraged to keep it the same. You are even exposed to the latest technologies and innovation.
For such a company, the learning curve is pretty average, and most freshers and juniors are put into projects where they don’t have the leeway to select their domain.
It has flexible work timings, and you’re only expected to complete the daily work provided to you in the mentioned time frame.
It includes strict working hours, typically from 7 to 10 hours daily.
Job security is much higher in such a company
Job security is little to none due to mass recruitment and availability
Such companies invest a ton on marketing and advertising opportunities.
Here, the spend on marketing and advertising is slim to none since the company directly contacts the client.
They have a quick turnaround time since the customer instantly purchases the product.
They have a very low turnaround time, and are entirely dependent on customer needs and requirements.
 
Data Science Roles in a Product-Based and Service-Based Companies
Data science has a dozen different roles and responsibilities, be it for a product-based or service-based company. So, following are the roles that you can aim for in any of these two company types:
Data Analyst
Data Engineers
Database Administrator
Machine Learning Engineer
Data Scientist
Data Architect
Statistician
Business Analyst
Data and Analytics Manager
Top Product-Based Companies to Look Out For
Product-based companies are the best possible choices you can have for a healthy and better lifestyle, and more importantly, have a great professional career. So, here are some of the top product-based companies you must aim for:
Adobe
Amazon
Cisco
Facebook
Microsoft
Hewlett-Packard (HP)
Final Words
The list can continue because there's no end to the already-established companies and the ones that are rising to become one of the greatest.
So with this, we come to a lot of this article, and today we understood, in a crystal clear manner, the difference between a product-based and service-based companies and for a data science aspirant, which is better.
We also understood the data science roles you can receive if you go into either of the two, and along with that, we also witnessed the top product-based companies that every aspirant should set their eyes on.
If you're an aspirant and need clear guidance and support for a successful data science journey, Skillslash is your go-to solution. Apart from being recognized as the best data science institute in Bangalore, Skillslash enjoys a top-notch online presence created with rigorous training and high package placements. The Data Science course in Bangalore with placement guarantee is all you'll ever require to land a future-secure job and lead a happy and healthy lifestyle. Get in touch with the support specialists to know more about this opportunity.
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zuko-always-lies · 3 years
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ATLA AU Idea which is Basically “Azula Raises Katara for Several Years”
I’ve had this idea kicking around my head for months, and, since I have no intention of writing it, I figure I might as well post it. To be clear, the premise of this fanfic is “Azula, Katara, and Sokka get traumatized in ways they weren’t in canon, but the events that traumatize them potentially help lead to a better outcome in the long-term,” so be prepared for rough sailing.
This idea is very much inspired by all the “Katara gets kidnapped young and raised within the Fire Nation royal family” fanfics, which I think can be excellent if done with care. However, in a situation where Katara and Azula develop a relationship when they are young, the natural tendency is to make Katara the “motherly” or parental one, and I wanted to turn that on its head. I also wanted to explore some of the possible implications of Azula taking on adult sized responsibilities as a child and of the perverse ways that power differentials can influence things. I also wanted to explore some of the ways that Azula’s commitment to duty and responsibility can be a positive thing. Another ~2000 or so words under the cut.
The premise is that, shortly after Zuko gets banished, Katara gets captured by the Southern Raiders as the last Southern Water Tribe waterbender and brought back to Caldera and presented as a trophy to Ozai. Ozai’s first reaction is to have her executed, but fortunately Azula is also present in the throne room. For reasons which Azula doesn’t entirely understand herself but which definitely have something to do with her guilt over what happened to Zuko, Azula decides to intervene, despite the risks involved. However, not being Zuko, she manages to do this without provoking Ozai, through convincing him that Katara is more valuable alive as a trophy, a symbol, and a plaything than she is dead. Ozai doesn’t really care that much, so he pawns Katara off to Azula and basically forgets about her, accidentally using language that implies to Azula that Katara and taking care of Katara is now Azula’s responsibility. Azula is at an age where she’s started to take her responsibilities and duties with deadly seriousness.
Katara doesn’t know what to make of this all.  She’s been severely traumatized by being kidnapped and torn from her family and culture and by having her life threatened by Ozai. She’s aware that Azula saved her life, but the language Azula used to in order to do so sounds warped and screwed up to Katara, who is unaware that Azula had to say what she said in order to manipulate Ozai.  Katara noticed that Azula seemed a little nervous when she talked to Ozai, but Katara doesn’t initially know how risky and dangerous what Azula did was.
Again, Azula takes her responsibilities with deadly seriousness. So, when it becomes her responsibility to take care of Katara, Azula is determined to do the best possible job, even though she’s 11 and Katara is also 11. If there were any responsible adults present, they would intervene and talk to Azula about how awful an idea this is, but there aren’t any left.  In any case, Katara’s waterbending abilities make it so she has to be kept under some kind of supervision, Azula is perceptive enough to worry that Katara might be mistreated if she got fostered out, and in any case Azula is convinced she can do a better job than any foster family.
Azula is a badly abused 11 year old who grew up indoctrinated in an absolutely toxic ideology. She’s never really seen good parenting in her life. The idea of her trying to parent should be terrifying. Yet she’s aware that Ursa didn’t do the best job with her, and since Katara isn’t a “monster” Azula sees no reason to replicate Ursa’s behavior. Azula believes the way that Ozai treats her is absolutely justified, even though she has some knowledge of its negative effects on her, but since Katara isn’t a princess who has immense duties to her nation and family, Azula sees no reason to treat her that way. In fact, Azula is aware of ignorance about parenting, and tries to read as much about parenting as she can. She also reads as much about the water tribes as she can in order to try to understand Katara better.
In terms of being a “parent,” Azula is overall a little standoffish, absent, and demanding.  She doesn’t need to directly look after Katara’s physical care(she has servants for that), but she has to look after Katara’s emotional needs, her education, and her overall care. As a temporary measure, she arranges that Katara sleep on a cot in Azula’s room because she’s not sure where to put her, and this arrangement becomes permanent. This means Azula and Katara usually eat together, since Azula has taken most of her meals in her room, but Azula is very busy with her duties, training, and education, so they don’t spend much time together in a typical day. Azula has Katara officially declared a servant(but one who only reports to Azula) in order to regularize her status and allow Katara to draw a salary(most of which Azula holds in escrow for when Katara comes of age), but Azula only rarely asks Katara to do work; Katara had far more chores back in the Southern Water Tribe. On the other hand, Azula demands that Katara work hard in her education and on practicing her waterbending. Katara is too old to be sent to the Royal Fire Academy for Girls, but Azula obtains tutors for her, in addition to getting her whatever waterbending scrolls she can and trying to obtain the best possible bending coaches for Katara’s waterbending, sometimes even stepping in herself to try to coach Katara.
Azula is aware that Katara wants to return home, but she doesn’t think that Ozai would ever allow that, and, in any case, Azula is an imperialist who thinks Katara is better off being “civilized” in the Fire Nation than she would be back in her ignorant and “savage” home.  A large portion of Katara’s education is intended to “civilize” her. Azula doesn’t have firm ideas of where adult Katara will fit into Fire Nation society but plays with the idea of marrying her into the nobility or of making her governor of the conquered Water Tribes. So overall, Azula does a shockingly good job as “parent” given she’s an abused 11 year child acting within the toxic norms of the Fire Nation, but that still means she does a bad job, and her relationship with Katara remains pretty toxic.
Ozai and the rest of the court have some awareness of what’s going on, but they honestly don’t care as long Azula continues to be an exemplary princess, fulfills her duties, and continues to exceed expectations. Some members of the court even find Azula’s personal commitment to “civilizing” a savage to be inspiring. However, the burden of taking care of Katara means that Azula is under even more pressure than she is in canon, with the good news being that Azula has something more of a support network than in canon. Katara provides some measure of support, and in this AU Azula never has the energy to really push Ukano’s political career forward, and so Mai never has to leave, so Ty Lee also stays put.
Katara, again, is severely traumatized by her experiences, and to a degree feels helpless. She knows that she can’t escape and go back home. She’s resentful of Azula and particularly of the efforts to cut Katara off from her culture, but at the same time Katara ends internalizing some Fire Nation culture. Yet after a while Katara gets a sense of how toxic the environment is at the Royal Court, and she soon(after overhearing a conversation between Mai and Ty Lee which was supposed to be confidential) learns what happened to Zuko and realizes how much Azula risked in order to protect Katara, and Katara can’t help but feel intense gratitude to Azula for it. Azula also gradually becomes more and more respectful of Water Tribe culture, and Katara deeply appreciates the emphasis Azula places on Katara mastering waterbending.  Azula, Mai, and Ty Lee are also the only people in the Fire Nation who are ever consistently kind to Katara, and Katara ends up deeply bonding with each one of them, although the resulting relationships are not the healthiest. Katara eventually starts to develop a sense of how each one of them has been deeply victimized by Fire Nation culture. Azula goes to great lengths to hide her own struggles and pain from Katara, but Katara spends a lot of time with her and sometimes notices. Several years in, Katara notices some positive changes in Azula and begins to play with the idea that she can positively influence Azula so that Azula will be become a kinder and anti-imperialist Firelord.
Azula thinks Katara’s waterbending is the coolest thing ever(well, aside from firebending at least), a sentiment shared to a lesser degree by Mai and Ty Lee. Azula also thinks that learning to fight is vital, so she brings Katara along for her spars with Mai and Ty Lee. Katara makes rapid progress, particularly due to her access to many waterbending scrolls. As a result of this, and of Azula, Mai, and Ty Lee not separating, all four girls end up being significantly better combatants than they were in canon.
Mai and Ty Lee have complex reactions to Katara, but they eventually come to like and even love her. There is an element of resentment present because Katara takes up so much of the ever busy Azula’s time, but Azula forces her friends to spend time with Katara, and they end up bonding with her.  Katara’s empathy and compassion works in her favor here, especially since she rapidly develops into one of the few people who sees and appreciates them for who they are. Mai and Ty Lee also find Katara’s waterbending to be an interesting and intriguing method of combat, soon come to respect Katara’s budding combat skills, and, as people deeply unhappy with their own places in society, they find Katara’s stories of life at the south pole to be interesting. Mai has issues with Katara being a little too “motherly,” but on the other hand appreciates that Katara pays attention to Mai’s actual desires and needs.  Ty Lee sometimes finds Katara to be a little too similar to her for comfort, but also at the same time appreciates Katara’s caring side and the way she’s not reluctant to give her positive attention. Frequently Azula is too busy to join her friends, so Katara, Ty Lee, and Mai end up hanging out together. Freaks and outsiders stick together.
Azula, through her research into the Water Tribes, personal experience with Katara, and interest in Katara’s waterbending, begins to subtly yet strongly move in anti-imperialist directions and doubt Fire Nation ideology, but her transformation has scarcely begun by the time Book 1 begins. She does benefit from better relationships with her friends, though, and Katara gives her some emotional support. Meanwhile, to a lesser degree Mai and Ty Lee have had their own doubts develop about imperial ideology.
Azula tends to see her relationship with Katara mainly in terms of responsibility and duty, but she ultimately comes to fiercely love Katara.
Zuko and Iroh do their things, just like in canon.  They receive vague reports about Katara’s presence in court, but they don’t understand the significance of them.
Sokka gets badly traumatized by losing his sister and believes her to be killed by the Fire Nation. Hakoda, Bato, and the water tribe warriors also still leave to fight the Fire Nation. Sokka is absolutely dedicated to seeking vengeance on the Fire Nation, and when he accidently defrosts Aang, he sees an opportunity.
Book 1 largely plays out the same, with minor changes. I think an interesting one is that Suki ends up joining a badly understrength Team Avatar and temporally leaving her warriors behind in order to aid Avatar Kyoshi’s reincarnation with the fulfillment of his destiny.
Book 2 opens with Azula being sent to capture Zuko and Iroh. Mai and Ty Lee tag along, in part with the hope of making sure Zuko is captured without being harmed, and Azula decides to bring Katara too rather than leave her alone in Caldera.  However, the operation goes south, and Azula, Mai, Ty Lee, and Katara soon find themselves hunting the Avatar. Katara’s loyalties are about to be tested like never before…Meanwhile, Azula, Mai, and Ty Lee all have seeds of anti-imperialism growing within them, but what will it take for these seeds to blossom and give fruit? Meanwhile, Azula grapples with not only her canon trauma but also the trauma she experienced through her parentification.
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starseed-twenty · 3 years
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Houses determining an 'age stage' 🔮
Okay, so this is a random long post, but.... do you ever think that perhaps the houses in our charts represent the stages in our life? From birth to death? Cause I do.
So basically... the first house (the ascendant) is our energy as soon as we leave the womb. But through life and its dynamic changes, our energy can change into the traits of the sign in the following house because circumstances drive us into having that sign's traits/vibe.
Personally, I'm starting to believe that each of the houses in a person's birth chart holds a stage or period of time in your life where your energy is more focused in that area/house. That's why you'll hear for example "if your 4H is in Sag, you most likely grew up in a carefree home"... cause at the time you were growing up, your energy was focusing on the 3rd and 4th house. And so you transcend into Sagittarius energy because it is in your 4th house.
For example, a person with a Capricorn Ascendant. At birth, they're calm, reserved little babies, who tend to get upset pretty easily. Until they get a little older (around 3 years old) and start developing these Aquarius traits/energy because of their 2nd house [unless Capricorn is in both 1st and 2nd house]. But once they get to an age where they're making sense of the world and developing a sense of being and being aware of the things they have, this is their 2nd house age stage activated.
Okay, so let me put it like this:
1st house age stage [birth to around 3 years]: Since the 1st house is the house of 'self' and revelation (or showing yourself) to the world, this is how it correlates to birth and being a newborn. 1H rules beginnings, the body, and approach to life. The sign you have in 1H is the sign you act as in your approach to life from the beginning to the end. [Side-note: This is because every house you enter that stage in is carried on with you until you're old and die. So you don't necessarily let go of the house because you're in a new age stage, but it merely becomes dim. It's there, but it's not ruling like the age stage you're currently in].
2nd house [around 3 to 6 years old]: This is the age or stage when you're making sense of the world and develop a sense of being and becoming aware of the things you have, as I mentioned. So you're basically becoming conscious about yourself, whilst adapting to the values, possessions, and skills you have. So the sign you have in 2nd house is how you handle that. For example, if you have Capricorn, you're more stern, careful, and calculative about all the possessions and skills you hold. You normally put those things at a high standard, and it can take a while for you to attain certain things because Saturn (Capricorn's ruler) encourages you to earn all that you have.
3rd house [7 to 10 years old]: At this point, you know who you are, what you have, and how you normally approach life. In trying to develop yourself a bit more, you look around you at who the people around you are. 3rd house is Gemini's house, and Geminis are very conscious beings; of people, things to learn, and their word (a bit too conscious, and that's where the 'two-faced' cliche comes in). So this age stage then comes with using the mind a lot. Learning stuff and getting ideas, speaking about them, knowing what friends are and being close with siblings, if any, and sharing stuff. The sign you have there is how you acted through all of this.
4th house [10 to 13 years old/puberty]: This is when you start grounding yourself and knowing where you come from, who your real family is, the foundations of your soul's intentions (life path), and where you feel secure.
This, I would say, is the basis or core of a person and who they eventually become at their peak or in the public eye. So if they grow up in a home that isn't too stable, they grow to oppose that to become more stable in order to bring balance [because 10th house is the 'aftermath' that's opposing of the 4th house]. So the sign you have in this stage is the sign you live out as [e.g, Sagittarius 4th house had a more free-spirited way of living in their pre-teen age].
5th house - [14 to 18 years old]: Now this is where a lot of us begin our adolescence age, and this is because the 5th house comes with this 'being a teenager' energy. 5th house is about creativity, hobbies, exploring, romance and love affairs, self-expression, and drama. A whole lot of drama. We dramatize the things we go through, our bodies and its changes, things that happen at school and at home, and sometimes the 'situationships' we're in. Everything's just such a story. And that is 5th house energy in act. The sign you have in 5th house is how you'd find yourself going about all of these things.
6th house - [19 to 24 years old]: At this stage, you've seen the world from your perspective and played around with your interests & hobbies, so you come to a point of either wanting to capitalize/profit from those hobbies or talents, or settle on simply trying to make money to become stable because now 'you're an adult'. So with that, you're more focused on working, routines, productivity, and self-improvement. For some, body changes also occur here because the 6th house is also about health and body.
Now the sign you have in your 6th house is most likely how you'll make that money or what your career will be like. For example, a person with Gemini in 6th could pass off as a Youtuber, Instagram Influencer, perhaps a Tiktok star, or anything in a field of communicating to people and spreading ideas or trends in a cool way.
7th house - [24 to 27 years old]: After developing yourself, your career, and your financial health, you then find yourself wanting to settle down romantically and start creating a home. So here come relationships becoming more serious, sharing stuff (your ideas & values going forth, your assets, and your whole life) with someone, and basically getting the real feel of marriage or long-term pairing. But the 7th house doesn't only rule love, it also rules partnerships, contracts, and alliances. So how you are one-on-one with people and merging with them is your 7th house influence at play. The sign in your 7th house is how you present yourself through all of this.
8th house - [27 to 30 years old]: The 8th house is a pretty complicated house, but nonetheless it's very good for growth [through changes]. At this age, many experience events that bring depth or deeply felt peak experiences. It's as if it's this rebirth of some kind where you rediscover yourself. From another standpoint, this is where there's more depth in a relationship/marriage, joint ventures or goals coming together, inheriting some money or assets, and also perhaps feeling really sexually liberated or just simply getting to the point of procreation (and this why most people have or picture having kids at this age). From any of these standpoints, the sign you have in the 8th house is what comes out the most as your energy.
9th house - [31 to 35 years old]: This is the age of you finding the true meaning of life and what your beliefs and values are contrary to what you've been taught, but really establishing your own and sharing them with your significant other or/and children.
This is when you're most philosophical, and have a bit of time for journeys, travel, expanding your knowledge, your taste/style, your beliefs, etc. This is why when you look at a lot of people at this age, they're a bit more settled down on who they've become and there's more of a visibility of what their life is about. The sign you have here manifests as the vibe you give out. For example, a Cancer 9th house more or less has nurturing and maternal energy at this age. They have this motherly or homey vibe towards their expanded mental state in a way where they feel like they have a lot to teach and it comes from a compassionate perspective.
10th house - [35 to 42 years old]: Once you're at this age stage, you're pretty much at the peak of your life because this is when all that you are, where you come from (your roots and home), who you've established yourself as and everything you've worked for reaches its final stage and becomes the real end phase of who you are. Anyone who starts knowing you at this stage can navigate the type of person you are (from your past) and not have a reason to think you'll still change into new characters. There's nothing much to come up with after this as you're practically done creating yourself. All you do now is mainly enjoy the fruits of your labour whilst simultaneously working on the career you been building, and also maintain the public image you've established. Your authority, your power, and your achievements are at their peak here. So the sign you have here is how you show all of this.
11th house - [42 to 50 years old]: This is when you're growing old and out of your peak. You're still a valuable part of the world and play a good role in people's lives, but you're basically leaving that zone of only focusing on yourself and you instead focus more on helping the community or leaving a legacy. The 11th house is about humanitarianism, social/global awareness, the community, social groups, end goals, and the future as a whole. So as you're more focused on these things because you're at the age where there's nothing much else to do but help out and be a great member of society for your final years. The sign you have here though can determine how you act out in all these instances. Cause if you have a Sagittarius 11th house for example, then you could be quite youthful and lowkey a rebel against societal norms. So in you helping out the community, you let people to see this vision that's a different version of norms. Like normalizing stretch marks or bringing a new genre or idea of music or wearing clothes that are weird at first but end up being quirky and cool.
12th house - [50 years old to death]: And at this final age stage of life, you're about to transcend out of your body and purely to your soul, so your soul innately/naturally starts feeling connected to its end stage where it's about to retreat from the world. This could be through last acts of service to humanity, deep connections with spirituality, healing, contentment, confinement, self-reflection, understanding karma, and dreaming. These all occur the most once you get to this age. Depending on the sign you have in this sign, you could experience a deep or light transcendence when you get to this age stage.
BUT - huge disclaimer:
The ages vary according to the maturity of a person's life. So for example, for one person, Cancer is in their 6H but they only start developing into their Cancer age stage at 21. At 19 or 20 they still present their Gemini age stage, because everyone differs, including the maturity of their age stages. So they feel more Cancer at an older age.
So... it depends on your life.
But this is most of the route or path of life many people go through.
Also, I'm starting to believe and see that wherever Cancer is in your house is where you feel pretty maternal/paternal, or you're just really loving and caring towards the people around you.
And wherever Leo is in your houses is most likely your shining point or prime of your life; things work out for the best for you at that Age Stage.
For example, Beyonce has her 10th house in Cancer and right now she's pretty much experiencing her 10th house age stage cause we can see how she's pretty maternal and motherly. Cancer is also pretty emotional so we've seen that after the whole cheating saga, she released all her emotions through an entire album. And Angelina Jolie has Cancer in her 1st house, and like I said 'the sign you have in 1H is the sign you act as in your approach to life from the beginning to the end', we can see how she's always felt pretty maternal, so that's why she's grown to have a lot of children (by even adopting some).
Another example, Rihanna having Leo in her 5th house, that's when she was practically discovered (16). And Kim K, she has Leo in her 9th house and that was when she was at the peak of her fame, from 2013 onwards, when she was beginning her 30's. And Ariana Grande has Leo in her 8th house, which I'd say is the age stage she's in currently, considering how she's the female pop singer that's topping charts the most lately.
So, conclusively, this is why I'd really think Age Stage in the houses is a thing.
And if you are trying to understand why your life is going hella sad and boring for the past 4 or 5 years, try and look at the sign in which your Age Stage is at in the houses. Cause it could be Pisces, Scorpio, or Capricorn. [Their rulers] Saturn, Pluto and Neptune can bring tense and deep energy that can make life pretty hectic. But, there are also profection years, so you can look at those too.
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samwisethewitch · 4 years
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Polytheism
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Most pagan religions are polytheistic in nature, meaning they believe in multiple divine beings. This is one of the hardest parts of paganism for outsiders to understand. In a culture where strict monotheism is treated as the norm, it can be difficult to wrap your head around the idea of worshiping more than one god.
Ironically, monotheism — the belief in a single, all-powerful creator deity — is a relatively new invention. Zoroastrianism, the first monotheistic religion, is only about 4,000 years old. In the big scheme of things, that really is not a long time. Evidence for polytheistic religion dates back much, much farther (like, up to 40,000 years). We could argue that polytheism is the natural state of human spirituality.
Within pagan communities, polytheism is often described as a spectrum, with “hard polytheism” on one end and “soft polytheism” on the other. Hard polytheists believe that every deity is a distinct, separate, autonomous spiritual being. Soft polytheists believe that every deity is a part of a greater whole. As we’ve already discussed, extreme soft polytheism isn’t actually polytheism at all, but monism — the belief in a single divine source that manifests in different ways, including as different deities.
Hard polytheism is pretty straightforward. Norse paganism is an example of a hard polytheist system. Most Norse pagans believe that Odin is distinct from Thor, who is distinct from Freyja, who is distinct from Heimdall… you get the idea. Each of these gods has their own area of expertise over which they preside. If you’re dealing with a love matter, you’re probably going to seek out help from Freyja rather than Thor — unless you have a close, ongoing working relationship with Thor. (We’ll talk more about these types of close working relationships in a future post.)
Soft polytheism can be a little harder for people coming from a monotheist system to wrap their heads around. I think Jeremy Naydler describes it best in his book Temple of the Cosmos (here discussing Kemetic/Egyptian polytheism): “Shu and Tefnut are distinct essences dependent on Atum for their existence… The image often used in ancient Egyptian sacred texts concerning the gods in general is that they are the ‘limbs’ of the Godhead.” Shu and Tefnut, who are described in mythology as Atum’s children, are an extension of Atum’s creative power. However, they are also distinct beings with their own thoughts, feelings, and agendas. (It’s worth noting that we also have myths describing Atum’s birth. He is not a supreme being or a timeless force like the Abrahamic God.)
Monism is soft polytheism taken to its logical extreme. In her book, Wicca For Beginners, Thea Sabin describes it this way: “Think, for a moment, of a tree with a thick trunk that splits into two large branches. In turn, smaller branches grow from the large ones, and still smaller branches from the small ones, and so on. Deity is the trunk of the tree, and the God and Goddess are the two main branches. The smaller branches that fork off of the two big ones are the worlds gods and goddesses…”
If you’re not sure what the difference between soft polytheism and monism is, here’s a good litmus test: If you believe in the existence of a supreme divine force, you’re a monist. If not, you’re a polytheist.
Many pagans are somewhere in between hard and soft polytheism. For example, you may believe that Zeus and Jupiter are different versions of the same deity, filtered through the lens of Greek and Roman culture, respectively — but you believe that Thor is distinct and separate from Zeus/Jupiter, even though all three of them are gods of storms.
To make things even more complicated, there are some pagans (and some atheists, for that matter) who believe that the gods exist less as autonomous beings and more as archetypes within mankind’s collective consciousness. Their stories resonate with us because they serve as mirrors for different parts of ourselves. In this sense, we create the gods in our own image.
This belief is how we get “pop culture pantheons.” Some people work with fictional characters as archetypes in their spiritual practice. After all, if Sailor Moon is the ultimate representation of feminine power for you, what’s stopping you from putting her on your altar? Some pop culture pantheons have actually broken through into mainstream paganism — there are a lot of Wiccans who work with Merlin, believe me.
This interpretation is a bit different from polytheism, and could really be its own post (or several), so for the sake of keeping things short and sweet I’m not going to go any deeper into it. If this interests you, I recommend reading the work of Jungian psychologists like Clarissa Pinkola Estés and Robert A. Johnson. You may even want to check out The Satanic Bible by Anton LeVay for a particularly spicy take on the idea that we create our own gods and devils.
Just know that you can still practice paganism, even if you aren’t 100% sold on the idea that the gods literally exist.
Your take on polytheism doesn’t necessarily have to match up with the historical cultures you take inspiration from. For example, you may be a hardcore monist, but find that you’re drawn to work exclusively with the Norse gods. Or, you may be the hardest of hard polytheists, but find that the Kemetic gods are the ones who really speak to you. This is all totally okay! One of the benefits of paganism is that it allows for a lot of personalization.
Now that we’ve got the types of polytheism out of the way, let’s address the other big question that comes up when pagans discuss polytheism with monotheists: Does that mean you believe all those crazy myths are true? Once again, the answer depends on the pagan.
Just like some Christians are biblical literalists who believe that the Bible is a factual historical account, there are some pagans who believe that their mythology is factually true. However, many pagans accept that these stories have fantastical or exaggerated elements, but still convey a spiritual truth.
There are multiple Norse myths about men being transformed into dragons by their lust for riches, the most famous of which is probably the story of the dwarf-turned-dragon Fafnir. (Yes, Tolkien did steal that plot point from Norse mythology. Sorry.) These stories aren’t really about the dragons, though — they’re about the corrupting power of greed. The stories are true in that they teach a valuable life lesson that resonated deeply with ancient Norse culture. But did dragons really roam the earth in ancient times? Probably not.
This is one of the most important skills for any pagan: finding the spiritual truth in a myth or story. If you read a myth about Artemis transforming a man into a deer because he spied on her while she was bathing, what does that tell you about Artemis? Next time you read or listen to a myth or folk tale, try to find the message at the core of the story. You may be surprised by how this changes your understanding of the mythology.
If you’re interested in paganism but aren’t sure where to start, it might be helpful to gauge where you fall on the polytheism spectrum. Are you a hard polytheist, a soft polytheist, or somewhere in between? Are you a monist? Do you believe the gods function more as archetypes? Write it down so you can look back on it later.
When we talk about specific pagan traditions in future posts, I’ll point out where they fall on the polytheism spectrum. If you’re looking for a path that is compatible with your own beliefs, this is one thing to keep in mind.
Finally, know that your beliefs about the gods might change as you continue to learn and grow. That’s a natural part of religious exploration, so don’t try to fight it!
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rigelmejo · 3 years
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notes to myself basically, on how i study languages (so far, there’s always gonna be better ways i don’t know of yet lol):
learn 500-1000 common words asap, read a grammar guide that provides overview asap - like the first 3 months. If a full grammar guide doesn’t exist that’s concise (hi japanese ;-;) find a basics grammar guide at least and read that (pimsleur, websites, genki, tae kim, youtube). Specifically within the common words, at least look at the ‘300 common word tumblr to say things’ language vocab list. That list is good for me starting some kind of active vocab/expressing ideas.
if its got a different writing system, look up the alphabet in 1st month (kana for japanese, cyrillic alphabet for russian etc, pinyin for chinese). listen to pronunciation guides, and write and/or mnemonics to learn those asap.
if its got characters (like chinese, japanese), learn 300-500 super common characters ASAP (first 5 months). 
After month 3, learn up to 2000 common words (hi srs flashcard programs like anki and memrise, common word lists, graded readers), and up to 2000 characters. Not all these need to be done with srs flashcards/focused study, but get TO recognizing this many as soon as u can. Goal is get to this by month 8-10. But depending on how much i can overall understand without doing this, i may not learn All of these words by then (but ideally i should).
By 500-1000 words (and 500+ characters if needed), so after 3-5 months, start trying to immerse in what I WANT to do - so reading, watching (maybe listening, maybe games). I don’t have to do it much, but do it a bit to remember what I learned and also motivate myself to study more.
Months 5-8 somewhere between 1000-2000 words, start trying to write/say basic things to myself or on apps with others. Probably will be a mess, don’t have to do it much. Do it enough to have motivation to study more - see where I’m lacking skills. I may need more grammar explanation, or more vocab, or notice a big issue in my pronunciation etc.
Around month 8-10, around 2000+ words studied (although it may be less or more depending on what I’m comfortable with), ramp up immersion a lot. As soon as its mildly tolerable, ramp it up a LOT. Look up words when immersing as often or not often as desired, goal is to always follow at least the bare minimum main idea (and more details if possible/if I wanna put in the effort to look more up). Now I can start learning new words primarily from this. 
Reading skills - during immersion do intensive reading to learn more vocabulary quicker, extensive reading to improve overall comprehension. Do SRS flashcards/focused graded readers/word-list prep for stuff I read as needed, to speed up how much vocab I learn (if I’m learning too slow for my preference lol). Ways to make extensive reading easier: read graded readers, read show subtitles in target language while watching show, textbooks built to increase info taught in context, read stuff I’ve read translations of first, read stuff I have prior context for (I saw the show/heard already with english transcript etc), Listening reading method, read extensively what I’ve read intensively before etc.
Listening skills - start extensive listening to audio (for overall comprehension improvement). Start intensive listening where I hear words and lookup definition and/or learn word pronunciation with explanations. So start listening to audio flashcards for building a base of learned words/phrases (chinese spoonfed audio files, japanese core 2k audio, japaneseaudiolessons.com, SRS flashcards if they have audio only ones too, Coffee Break French, audio for Francais par le methode nature etc). To make extensive listening easier: start with watching/listening to shows I’ve already seen subs for, shows in general (visual context helps), comprehensible input audio (like comprehensible input french youtube, Learn Korean in Korean youtube, Dreaming Spanish youtube etc), listen with a transcript then listen without, Listening reading method, listen to things I have prior context for like audiobook of something i read/audio drama of show i’ve seen. Do some shadowing (shadowing audio flashcard files is easy and reliable tbh). 
Production skills (I am not here yet) - in general I’ve found making myself write more, talk more, to myself (like journals and practice convos) and to others, tends to improve my active vocabulary. Especially when I try to communicate about topics i’m bad at (so making myself look up those words and write/say them to put them back into active vocab). At this point I’m guessing more explicit grammar drill practice might help, people correcting me, shadowing a lot. Maybe practicing translating to that language/from it, to practice building active vocab? I’m not sure what will help most here tbh as I’ve never gotten far in this area. (For chinese, studying pronunciation more in depth and doing more listening/shadowing, and pronunciation apps, helped a lot with pronunciation itself but not active production yet). 
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i’m currently mostly just doing 8-9 for chinese right now - building reading skills, building listening skills. Varying what i do. For production skills i’m guessing there’s a ton of varied things i can do right now or later, i’m just not entirely sure what they’d be. i have not tried/troubleshooted those skills much before when studying. All i know for sure is the more i make myself use the language in Varied topics, the more i get an active vocabulary (aka writing journals, making self-convos, and doing language exchanges help in a basic way). No idea how to improve grammar though in ways that’d work well for me. so right now my skills lean heavier toward comprehension, less skill in any production. Studying chinese taught me a lot about how i learn listening skills though...which is valuable as i barely had practice learning HOW to study them when i studied french or japanese before.
troubleshooting wise - this is the rough trajectory i went through in chinese, that has worked okay for me. looking at it helps me see where i ‘slowed down’ my progress in other languages i studied.
for french - i did very LITTLE listening practice, and had few ideas of how to work on it at the time. Now I would probably do listen with transcript then without, and shadowing, to work on listening skills. And watching shows/videos with subtitles (if possible), then without subs. And very little speaking practice - same deal as listening, i did a little at some point realizing it was a weak area but not enough work on it. I also did very LITTLE production practice like language exchanges. i had few reasons to produce language, and so the few times i needed to i could mostly rely on super common words or look things up when writing. i know i’d need to do more to work on production. so i was very unbalanced - large reading comprehension, low pretty much every other skill.
for japanese... i did a lot in retrospect i wish i’d redone different. and i do it different now. i did not read/watch a grammar guide - and i still freaking need to (or at least get clear grammar exposure like nukemarine’s LLJ course’s tae kim portions). japanese has grammar i find very hard to figure-out through exposure so this holds me back a lot. and lack of immersion to both motivate me to study MORE and to practice reading/listening skills. ALSO lack of common words - i learned like 800 hanzi rough-meaning through RTK, and maybe 500 words in genki... and no wonder it wasn’t enough lol! i think nukemarine helped back years ago, because it forced me to study grammar and vocab, listening and reading, in a structured way (similar to how genki helped me in the very start before i quit using it). and japaneseaudiolessons.com helped because it made me practice listening and gave me comprehensible listening with definitions. that in combo with me really starting to immerse and TRY to read/listen at year 2+ is when i finally made some progress because i was doing things that work for me - finally. and now that i’m coming back to japanese, i’m starting to apply all those things again that were finally working. 
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anyone have any tips on how to improve production skills? Both active vocabulary, and how to both practice speaking/writing broadly AND how to fix grammar errors. 
For active vocab and general writing/speaking I know just talking more/writing more helps. But I can only tend to catch grammar errors if I run it through a translator first to compare how the translator phrases it to how I did (which can create a LOT of errors if the translator is Wrong), or if someone corrects my grammar error (which relies on other people - and preferably a tutor since i dont want to bother people who aren’t paid to correct - so what can i do on my OWN?). 
The big thing is with grammar, I can only think to either go through beginner courses Again from the start and do the writing drills and copy the patterns to internalize them? So I could correct my basic writing/speaking but not necessarily when I start speaking/writing creatively, unless I find textbooks/workbooks that eventually go into intermediate material (and of course finding textbooks/online exercises that provide correct answers so i can compare my attempts to the correct ones). Aside from either a tutor, or trying to find well made free online courses with exercises with answers provided, i’m not sure how to improve grammar production. If I write out sentences i read, would that internalize being able to ‘copy their grammar correctly’ when i write? if i shadow correctly said speeches/videos, would that help drill ‘correct grammar’ when speaking? (And be less boring then doing FSI speech drills). Basically I’m trying to find some ways (creative or not) to improve grammar in production. Improving active vocabulary seems pretty straightforward to me (make myself use it, look up words until they come natural to me - but if u got any other fun ways to improve active vocab i’d love to hear!). But I don’t know how to improve grammar when you are NOT in a class structure, have no teacher/tutor, and already have a base level of comprehension. As in like? I can read fine, but when writing I can’t tell if what I produce is grammatically correct or not - and again I can run it through a translator sometimes to try and ‘check’ but since translators make errors, my ‘corrected example’ isn’t always reliable to use as something to emulate for ‘correct form.’
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qwertyfingers · 3 years
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WOO CONGRATS ON THE TEET YEET!!! also also, your poetry is beautiful. can i ask how you got started?
thank u!!! apologies for how long this answer got i’m waffling
so i feel like the start of my answer is kind of unhelpful because i really just. started writing? no one encouraged me or helped me or anything i really just ran with it on my own. a lot of how i write is really just how i think - the metaphors and similes and weird comparisons come very naturally to me. i have no idea if this is how other writers feel?? but i can’t give any advice on how to develop that beyond just. writing a lot.
i’ve find poetry to be really good emotional outlet, so a lot of what i write about is very repetitive in terms of themes - a lot of mentions of my dad and my stepdad, compulsions, teeth and while i don’t think any of what i wrote back then was very good or worth sharing it did give me a lot of practice in kind of. building a writing headspace?
i can’t really point to any specific inspirations early on because i really didn’t read very much. most of my favourite poems when i was younger were very structured and used a lot of rhyme - i really enjoyed war poetry when we studied it in high school for example - but i’ve always written pretty loosely, a lot of enjambment and playing around with formatting. i felt very drawn to mary oliver and richard siken when i discovered them in my mid-late teens (although i defintiely think that i understand them better rereading them now as an adult). 
i’ve written many different styles of poem, but i really only have two style of writing behaviour: either i write total stream-of-consciousness and don’t edit it until i’ve totally run out of things to say - pompeii, reimagined from this collection was written this way, as was FOIL - or i write very conscious of the formatting from the start - some examples of this are unholied, ajovy and my father thinks i should learn how to code. sometimes there’s a crossover like in inelegant fingers but typically its one or the other.
the city i live in now has a pretty big ~poetry scene~ with several regular live readings, even more random events throughout the year, and people regularly coming from out of town to read here. i hiiiiighly recommend going to readings if you live somewhere that you can get to them because it can expose you to a really wide range of writers, from first-timers to people with long publishing histories. being involved in that scene really taught me that there’s really no hierarchy of talent, that there are fantastic writers at every ~skill level~. and more than anything, that it’s possible to hate a poem or poet and still get a lot out of their work. i’ve made a lot of friends through going to and helping to host events too :) 
some recommendations for writing that i personally find useful:
spend a lot of time thinking about writing! when i’m out walking, even when i’m getting groceries, i’m spinning thoughts around my head about writing. i frequently think up what i think of as the ‘headline’ of a poem when i’m busy doing something else. write that shit down! keep a notebook or note on your phone and write them down. 
relatedly: absolutely cannibalise your old poems. if you’ve got a piece you don’t like any more, or that you could never finish but you’re attached to it, steal your favourite lines and work them into soemthing else, or challenge yourself to rewrite that poem in a new style or format
i keep a word doc full of lines and phrases i liked that i couldn’t fit into anything or that weren’t developed enough that i go back to and take things from. sometimes it’s just a handful of words - ‘ transposing neuroses onto neurons’ sat in that doc for months before i used it - and sometimes its entire lines or even stanzas. i also paste in here things i deleted from existing pieces during editing - sometimes you like something but just not in its current setting yknow
give yourself writing challenges! there are allllll kinds of things you can challenge yourself to do. find a photograph you like, and try to write the feeling it gives you, or write about the content of it, or from the perspective of the person taking the picture. pick an album or song and listen to it on repeat and write. go to different places and see if your writing feels different there. write a poem first thing in the morning or on your lunch break or write before you go to bed. write when you feel really happy, or scared, or angry or tired. write about someone you love, or someone you really hate. write using found-language - blackout poetry is one version, but you can also cut words out and collage them. a friend of mine wrote an amazing poem using ads on gumtree. i like to hit random page on wikipedia and challenge myself to write using the words on that page or about the content of it. i dont find timed challenges helpful but some people do. experiment! ask your friends for prompts! if you’ve friends who also write poetry, give eachother challenges and give eachother feedback
also, if you’ve got friends who write, absolutely ask for their input on a piee if you get stuck. my friend tasha frequently helps me with my grammar and punctuation to improve clarity and many more people have helped me with ideas, promts, challenges and encouragement :)
my personal favourite: write about fiction! a lot of my favourite of my own poems were about this. ;kodos in error - which desperately needs reworking but that i’m nevertheless very proud of - was written about the tarsus iv storyline in the original star trek. the only overt reference to it’s origin is the name kodos in the title - and it’s very much about myself too - but ultimately the entire time i wrote it i was thinking about that plot. i’ve also written about fortnite and the expanse  
play around with what you want from a poem. sometimes it’s emotional, sometimes it’s all about the sound and the feel of it in your mouth, sometimes it’s about imagery and giving the reader a clear picture of something. Sometimes you want to do something fun with the formatting, or make it short and snappy or long and lilting. Try not to get stuck in one type of poem. 
personally unless i’m writing for a specific thing - like a reading of to submit to a specific journal - i never think about a reader until i’ve finished at least the first draft. i’m not a professional; i share the things i like but ultimately i write for myself only. i don’t need to have an audience in mind for anything i write, and i think that helps me. not everyone finds this easier, but i do.
read poetry! read absolutely anything you can get your hands on - even when you don’t like something you can learn from it. poetry foundations 
talk about poetry! i didn’t go to school for creative writing and most of what i learned in HS went totally over my head, but i find talking about poetry i like with friends to be infinitely valuable. discussion will help you find things you didn’t see before, and understand why the things you do like resonate so much, how you can maybe replicate those in your own writing etc.
if you’ve never written before, it is literally never too late to start. just get going! don’t let your inner critic get in the way, just write and write and try not to worry too much about whether its ~good~ until you get more used to writing.  there are a thousnad different ways for a poem to be Good. if you write for emotional release and it works then its good. if you write to get other people to understand how you feel and that comes through, its good. if you just want to make it sound a certain way then its good. 
<3
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blackjack-15 · 3 years
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Ziplines, Blood Ties, and Colonavirus — Thoughts on: The Silent Spy (SPY)
Previous Metas: SCK/SCK2, STFD, MHM, TRT, FIN, SSH, DOG, CAR, DDI, SHA, CUR, CLK, TRN, DAN, CRE, ICE, CRY, VEN, HAU, RAN, WAC, TOT, SAW, CAP, ASH, TMB, DED, GTH
Hello and welcome to a Nancy Drew meta series! 30 metas, 30 Nancy Drew Games that I’m comfortable with doing meta about. Hot takes, cold takes, and just Takes will abound, but one thing’s for sure: they’ll all be longer than I mean them to be.
Each meta will have different distinct sections: an Introduction, an exploration of the Title, an explanation of the Mystery, a run-through of the Suspects. Then, I’ll tackle some of my favorite and least favorite things about the game, and finish it off with ideas on how to improve it.
If any game requires an extra section or two, they’ll be listed in the paragraph above, along with my list of previous metas.
These metas are not spoiler free, though I’ll list any games/media that they might spoil here: SPY; mentions of the “Nancy Games” (ASH-SPY); SAW; mention of National Treasure (2004).
The Intro:
It’s our penultimate meta, and this time, it’s personal.
In every way, The Silent Spy is the culmination of the Nancy Games. Ever since her trip back home in ASH, Nancy has been increasingly featured in the games, showing us more of her personality, her life, and her backstory — all in an effort to lead up to this story, where we actually delve into Nancy’s place in the world and what it means that she lives in it.
And the answer to that is a lot less wholly idealistic than the franchise would have given 20+ games ago.
I don’t mean to say that SPY is a cynical game — it’s honestly fairly neutral, edging on positive — but that SPY accepts the fundamental truth that all of the Nancy games have been leading up to: that Nancy, though talented, hardworking, and connected, is simply another fish when it comes to the sea of life. She’s not unique in any way that really matters – look at her foils in Alexei, in Jamila, in Deirdre, in Jessalyn — and yet she continues to work hard, to solve puzzles, and to right old wrongs.
At least for me, this is a hopeful message. The point of “Nancy Drew, Girl Detective” is not that no one could do what she does, it’s not that she’s the best, most experienced sleuth in the world, and it’s not that she’s the Last, Best Hope of those who call upon her for aid. The point behind her character is that she’s a relatively normal (if wealthy) girl who does what she can, and chooses to do it again and again.
There’s a wonderful part in the equally wonderful movie National Treasure when our heroes are reading a part of the Declaration — the part talking about the right of the citizens to throw off a despotic government like the British had become — and Ben (Nicholas Cage, actually in a good movie for once!) defines it in modern speech:
“If there’s something wrong, those who have the ability to take action have the responsibility to take action.”
In the beginning of the Nancy Drew games series, Nancy is merely an intuitive puzzle solver. She gets her cases through family connections, turns up at places where mysteries happen to occur, etc. etc. As time goes on and she practices, she eventually comes to the point where she’s being hired for bigger and bigger cases, more and more regularly — in short, she starts to live the truth of that quote. Nancy is, at her core, someone with the ability to take action against things that are Wrong. Throughout this series — and most especially, throughout the “Nancy” games (ASH-SPY), she becomes someone who recognizes her responsibility to take action.
And that’s what’s showcased here in SPY. Upon arriving and learning that she’s been led to Glasgow under false circumstances, Nancy is immediately and wholly over her head — but she’s still someone who has the ability to take action to right a wrong. When she’s working against Revenant, warning the scientist, or reading through secret memo after secret memo, she’s not doing it with the intent to Save the World; she’s finishing Kate Drew’s last task. Her loyalty isn’t to Glasgow, to Cathedral, to MI5, or any other player in this story — her loyalty is to her mother, and to the task Kate Drew died while trying to finish.
Which is, in my view, the best possible motivation in a game that’s all about family.
With that discussion behind us, I want to talk a little bit here about the other theme of this game — power. Revenant, as the terrorist group that they are, want to seize power; their goal is to run Glasgow (branching off from there into a wider sphere, of course) through seizing power during a (self-induced) state of emergency — aka, what’s referred to in-game as the Colony operation.
This is, of course, Politics 101 — whip people up into a frenzy, come in promising to Save Everyone, and entrench yourself in power that you can’t be moved from with any amount of ease. And while Revenant planned it for 2005, it would work even better in 2013, when social media and instant, 24-hour news cycles can keep the fear alive far more effectively than Revenant would have hoped for nearly a decade prior.
Both in 2005 and 2013, Revenant nearly succeeds, only to be foiled by a red-head out of her depth but who tries anyway (the difference between the two, of course, is that Kate was isolated and Nancy had backup). The most startling thing — and one of my favorite things about this game – is that it doesn’t end with Nancy ‘killing’ Revenant once and for all, or even stopping the Colony Operation once and for all. Nancy is, in every way, out of her depth here; she’s not used by either side as an agent, or even as an asset — she is, as Zoe reminds her, a tool, valuable for what she might know, not for her skills, not for who she is, or what she works for.
As the games from TOT on have worked hard to expand Nancy’s world and tie it together, SPY shows the benefit of having a wide-open world: that the world goes on, people live and die, and secretive organizations (ATAC, Revenant, Cathedral, MI5…) plot and scheme to remake the world in their image.
This, in my view, is also a great thing. The thing that Nancy Drew books (and a lot of the early games) get wrong is that Nancy fixes (or is party to fixing) all of the problems introduced. The piano-playing girl that Nancy meets ends up with a Grandmaster as a teacher; the inheritance goes to the Worthy Widow and Her Daughter; Nancy rescues her tied-up father AND solves his case for his client all in one brilliant masterstroke.
That’s not to say that every story should have all of its threads dangling by the end, but Nancy is simply a smart and resourceful girl, working (most of the time) with her own relatively meager resources. She shouldn’t be the answer to the world’s problems, and I think it’s lovely that, especially in the Nancy games, she really isn’t. Nancy is a helper, and that’s far more valuable than being an omniscient, all-powerful being who can magically fix everyone’s problems just by being there.
The last thing I want to talk about in this introduction is how good SPY is for Nancy’s own personal lore. There’s a lot of fuss every time SPY is brought up about how “Nancy’s mom actually died when she was three!!” which, honestly, tells me that the 60s re-writes (which, yes, if you’re pedantic, started in ’59) did more damage than I had previously thought.
The original Nancy Drew books were written in the 30s by various ghostwriters, and were a little different from the yellow-bound 60s rewrites that most people consider the “old Nancy Drew books”. 30s Nancy Drew was a little closer to our games-universe Nancy; brash, outspoken, punishingly independent, and incredibly capable. She’s also a bit violent and unruly, has graduated from school at 16, lost her mother at 10, and does as she pleases with the occasional call home to reassure Carson or (more often) to ask a question about the law.
Sadly, other than taking out a few racial and societal overtones that weren’t really acceptable after 30 years — mostly by taking out any non-white characters and including different forms of bias, note — the yellow rewrites weren’t an improvement to the stories or to Nancy’s character. Nancy becomes less bold, less independent, and far more focused on describing each meal in punishing amounts of detail. The words “kindly” and “sweetly” were increasingly added after “Nancy said”, she’s far more deferential to authority, and her mother instead passes when Nancy is 3, rather than 10.
In changing the form of the media to video games, rather than books, what would eventually become HER had a choice; they could align themselves with the newest Nancy Drew books — the Nancy Drew Files and Nancy Drew on Campus, both of which were known for being Hotter and Sexier (and, in the case of Campus, ridiculously stupid) — or choose what people called “the classics” — the yellow-spine 60s rewrites, as the once-famous blue books had been all but forgotten in the 90s. In the first (and still one of the last, honestly) brilliant move of the series, HER chose to mix and match the things that made for good game fodder from (nearly, given how much the Campus books suck) every written incarnation of Nancy.
And, to their credit, they chose an important fact from the 30s: Nancy’s mother died when she was 10, not when she was 3.
Losing a parent is a defining moment no matter when it happens, but the exact effect often changes based on (among other things) the age of the child. In order for Nancy to be the kind of person who is influenced by the mystery of her mother’s death, her mother had to have died when Nancy could remember — thus, 3 is right out, as Nancy might remember tiny bits and pieces of the events leading up to and right after, but nothing else.
By taking bits and pieces of contrasting (and often contradictory) lore and making their own out of it, HER (and I’m hat-tipping Cathy and Nik especially here, given Nancy’s characterization spike beginning around WAC/TOT) gives us a version of Nancy that’s similar to the sleuth we know and love from the books and movies (ignoring the 2007 disaster) and, occasionally, TV shows, while still keeping her mostly consistent and showing us a few new flashes that make this character stand out and win her place in the Drewniverse.
Now, with all of that said, let’s move on to this game in specific, shall we?
The Title:
The Silent Spy, as a title, is one that is wonderfully mysterious and really makes you want to know more — right up until the title drop within the game itself, at which point it shifts from quite alluring to desperately sad and foreboding.
After all, “the only silent spy is a dead spy.”
As the game really is about our resident Silent Spy — Kate Drew and her actions and legacy — this is really the only title that the game could have had, and it suits it down to the ground, both with its mystery and with its sadness.
In life, Kate Drew was silenced, and in death, she is obviously necessarily silent — but Nancy reads her words, remembers her speech, listens to her voice, and, of course, hears her song, whenever the world is quiet enough. And I think that’s a wonderful dichotomy for the title to introduce before the game has even properly begun.
The Mystery:
Summoned to Scotland by a mysterious message and guided by a photograph of her mother, Nancy arrives ready to retrace her mother’s steps — only to be thrown into a world of espionage, gadgets, untraceable phone calls, and deadly mishaps. Her luggage (and her best clue about her mother) having been stolen, the presence of an old family friend who refuses to talk, an evasive skiptracer, an excitable local, and a clever intelligence agent all work together to ensure that Nancy is off-balance the minute she arrives.
All, of course, is even less what it seems than Nancy is prepared for, and she spends to game gloriously off-balance trying to keep up with the larger forces pushing and pulling her. She needs to retrace her mother’s steps, escape from certain death, dig deep into the pasts and presents of the people she meets, and do some impressive sleuthing of her own to even make the change from tool to player — and even that might not be enough to keep her safe when the dastardly minds at Revenant come a-knocking…
As a mystery — or as a collection of intertwined mysteries, honestly — SPY succeeds at what a lot of other games tried (and ultimately failed, in one way or another), which is to link all the happenings in the game together under one cohesive plot that grows more and more horrifying the more you think about it. GTH has a fandom reputation for fridge horror, but SPY holds its own easily when you consider Kate’s fatal chase, Moira’s abduction and guilt, the threats that Ewan and Alec operate under, and the life that Zoe leads on the regular.
Every action that Nancy takes benefits someone — whether it be Cathedral, Revenant, herself, or an interested third (fourth?) party — without her really meaning to, and the game is great in including another question in every reveal.
The beauty of SPY’s mystery(s) is that it takes careful reading, paying attention, and honestly replaying in order to grasp the enormity of every action. No matter how many times you play or replay, there’s something new to find — a time-sensitive conversation, an implication in a note, a theory behind the presence of a clue or a piece of (what you previously thought to be) set dressing — it honestly is limitless, and it just helps to contribute to the feeling that this is a world that Nancy isn’t meant to truly be fully immersed in.
And speaking of people who are immersed in that world…
The Suspects:
We’ll begin, for organization’s sake, with our out-and-out (current) agents first, then tackle our other suspects, then our Nancy-related people, and finish off with — for the final time in this series, as this is the last “Nancy” game — Nancy herself.
A new, yet returning character, Bridget Shaw is one of the cover identities of Zoe Wolfe — aka Samantha Quick, who Nancy impersonated in VEN and who helped the Hardy Boys in Treasure on the Tracks.
Prior to SPY, I had money for a very long time that Samantha Quick would eventually come into the game, and I was absolutely delighted with her appearance in SPY — where else would she be so well situated? Zoe is snarky, disillusioned, cynical, and sometimes downright nihilistic, but she’s also someone who took up a job that, percentage-wise, no one wants to or is able to do, because she’s alone:
“I work in the field for two reasons: one, I don’t need any help. And two, because no one would miss me if I fell off the grid.”
I love watching the ND games subvert their own formula, and Zoe is a great example of the “helper”-type suspect who really isn’t like your traditional “helper” at all. She’s there to do a job, and if sticking with Nancy helps her to do it, then that’s what she does. But she’s not there to Right some Great Wrong for the warm fuzzies of it all, or even because it’s Just and Right. She’s there because it’s her job, and her job is to play the game.
“It’ll be brief, painful, and full of garbage…but that’s life, isn’t it? And that’s the metaphor I’m riding into the grave.”
Next is our (kind of) double operative and partial culprit, Ewan McLeod (real name Sean Kent Davis) is a clever operative of Cathedral who decided that he wasn’t valued or important anywhere near as much as he should have been, and reached out to Revenant to supply them with information. Summoning Nancy to Scotland, Ewan is easily able to gain a portion of her trust as the Watcher in the Wires and is her tie to the relative safety of Cathedral.
As a culprit, Ewan is — ultimately — pitiable. Not that he’s not an egotist with a victim complex a mile wide, but when you actually look at the situation he’s in, it’s hard not to feel bad for him, even though he did it to himself. Having contacted Revenant, he’s now attempting to hold a tiger by the tail, praying it can’t eat him — and his worst fears come true, as his loved ones are threatened (“trying to keep my friends and family alive”, remember) and he’s discarded and made a target by the terrorists that he tried to use to make himself important.
Given the rather chilling threats made by Revenant, I’m inclined to believe that when we find him tied up, he didn’t do it to himself. Nancy would have noticed if the knots were too loose to have been done by a third party, and we know Revenant told him several times that if he wasn’t useful, he’d be punished.
While Ewan makes terrible choices, he’s also a pawn being played by a larger force — like everyone else in the game — and that is at least worth pity, if not forgiveness.
Next up is our former Cathedral agent and all-around tough cookie Moira Chisholm. As one of the people responsible for the events that led to Kate’s death — though no one but Revenant is responsible for killing her, note — Moira lives with guilt, regret, and a powerful sense of loneliness that only the loss of everyone you hold dear can bring.
Moira’s guilty of nothing in the present-day calamity, and helps Nancy the very best she can in her own limited power, but is ultimately a character for whom the past looms larger than the present can match. She has her hobbies, but her house is filled with memories of days when people sat on her couch and broke her teacups, not of hours reading alone.
She’s an intensely tragic character, and an example of what happens when your need to know the “truth” can get in the way of doing right by those you love. Moira lost everything to her previous job for Cathedral (who is implied to have left her, an otherwise dangerous free agent, alive because they knew (correctly!) she would become stagnant and docile under the weight of her own guilt, ouch), and yet she risks life and limb to help Nancy —not because she thinks it’ll exculpate her, but because Moira, at her core, wants to help the world, no matter what it’s taken from her.
Our final suspect is Glasgow’s resident skiptracer and unwilling pawn Alec Fell, who, along with Moira, can be traced back to Kate Drew’s death. Originally, Alec investigated a mysterious car crash — the one that killed Kate Drew — and, when he didn’t stop after a warning, had his office ransacked and burned. In the few months before the game starts, he experiences another break-in and his sister is kidnapped, with a message informing him that if he wants to guarantee her safety, to comply with Revenant’s orders.
Unlike Ewan, when pushed into a corner, Alec does his best to raise a little hell while still trying to keep his sister safe. For everything that he does on Revenant’s orders, he also helps Nancy out, finds her suitcase, locates Moira, tells Nancy where the cards are, and does his best to push back in other, little ways.
Sure Alec is guilty of a few things — most notably the fake shooting scare in Nancy’s room — but he’s a very active character, riding the rails and searching for anyone who can help put an end to this situation. It’s not for nothing that he’s a fan favorite, both for this game for the series at large, and his excellent VA and charming dialogue only make up half of his appeal.
On our Nancy side, we’ve got a few returning characters and one (semi) new one, so let’s go through them before getting (for the last time!) to the girl detective herself.
Carson Drew, father and golf model extraordinaire, is here to ground (as in steady, not punish) Nancy as she goes through this mystery. As the other person besides Nancy who was most affected by Kate’s death, Carson is an invaluable source of Kate-related knowledge, but is concerned foremost with his daughter’s safety.
For my money, the most important thing we learn about Carson here is that, well…he married the wrong woman as much as Kate married the wrong man. It’s sort of simplistic to say that their story shows that, in some cases, love doesn’t conquer all, but it’s true all the same.
Carson was happy to jet off to Scotland on occasion to visit Moira and her husband, but being happy to take vacations is a very different thing from a life constantly shifting and changing. He’s a prosecutor, so he has a strong sense of justice, but also has a strong sense of stability — he chose a career with a set trajectory and clearly defined rules.
Kate Austin, however, was a journalist who occasionally consulted for a Spy Organization when life got a little too boring (it’s important to note that she wasn’t a straight-out spy like Moira — she was far too free-spirited for that). She had all of Nancy’s inquisitiveness but more people skills than Nancy will probably ever have, and made friends easily.
It’s easy to see how she would have been attracted to the All-American, hardworking, solidly intelligent, emotionally balanced man, just as it’s easy to see how the slightly flashy, clever, inquisitive, intuitive redhead would have attracted him.
If this is starting to feel like I’m describing two other characters here…well, longtime readers of this meta series already know what happens when I use a paragraph to describe characters without using their names.
Kate is important in the game in that we’re shown her differences from and —more enlightening — similarities to Nancy. Nancy’s actions in this game are reflections on what Kate did (and what she would have done) as much as they show how the daughter diverges from the mother. And while Nancy doesn’t have her mother’s people skills or ease of making friendships, what she does have is her mother’s – and I’m going to use this word purposely — flightiness.
At the end of the day, Carson couldn’t be with Kate when she flitted off around the world, and Ned can’t be with Nancy when she does the same.
(I also find it interesting that we deal in the games only with Carson’s side of the family, and never even have a mention of Nancy’s maternal grandparents. Yes, I know Kate could have been an only child and her parents could already be dead…but I do like the possibility that they blame Carson for Kate’s death (entirely undeservedly!) and thus cut off contact. But this meta is for, well, meta, not fanfic.)
Ned Nickerson plays an important role in SPY in that he tries to help Nancy the best he can, even to the point of breaking and entering in her house (though really, it’s just entering, since he has permission) to find a document for her.
Ned comes off brilliantly in this game, but it’s important to note that his big, impressive (yet charmingly understated) speech isn’t to Nancy, but to Carson. And it doesn’t sway Nancy, it sways Carson. Because, at the end of the day, Carson can relate to lots of the pieces that make Ned what he is, and the situation that Ned finds himself in.
He’s wonderful, as boyfriends go; he calls her, encourages her, offers oddly prescient hints…but he doesn’t go with her. It’d be easy enough to make that a point in the series that, though we don’t see it happen, Ned often accompanies Nancy on her escapades, but instead we’re told — often through contention — that the exact opposite is true.
Ned is solid, true, intelligent, emotionally balanced and kind, but above all, Ned is stable. He’s enrolled in college — in an honors frat — and plays sports, attends his classes faithfully, remembers important dates…the list goes on and on. These are all wonderful characteristics for a boyfriend, but he, like Carson with Kate, ultimately isn’t what Nancy needs out of a relationship — and she is certainly not, like Kate with Carson, what Ned needs out of a relationship.
At the end of the day, both would need to compromise — Ned would need to set off with her sometimes, and Nancy would need to stay close to home sometimes — in order to make the other happy. And, well…nothing we have in any of the games says that either one would do that in the long term. Sure, Nancy returns home after the fight in CAP for ASH…but is in Egypt the very next game — immediately followed by Colorado, Georgia, and Scotland.
And honestly, this is the basis on which I disagree with Ned/Nancy as a couple. It serves neither one and, as we see in quite a few games where they squabble, they can make each other worse.
And speaking of our resident sleuth, let’s talk about Nancy Drew before wrapping up this character section.
In SPY, Nancy is — as mentioned above — a tool, used by both sides to get what they want without caring how it personally affects her. The big thing we learn about Nancy in this — and one of my favorite characteristics about her — is that Nancy is pretty ruthless. To me, it makes sense that, to get the information she wants, Nancy does what a terrorist organization tells her to because 1) it’s not her home immediately at risk, and 2) most importantly, Nancy has done bad things in the name of a good end in pretty much every game.
Lying, stealing, breaking priceless artifacts, endangering others — none of these are really new to Nancy, and what SPY does is brings that to the forefront. Sure, you as the player have the option not to do what Revenant tells Nancy to do…but then you miss out on big parts of Kate’s characterization — and, more importantly, a big part of Nancy’s.
In an unprecedented move, I’m going to reference National Treasure again, and quote part of Ben’s speech before he steals the Declaration:
“[A toast] to high treason…here’s to men who did what was considered wrong, in order to do what they thought was right — what they knew was right.”
To me, that shows us why Nancy does what she does — in SPY, and in every other game where she lies, cheats, and steals her way to the truth. She does it because, at the end of the day, Nancy is a person who is ruthless in her pursuit of her goal. And that’s a valuable trait.
Especially when one is dealing with spies, terrorists, and shady government operatives.
The Favorite:
I love most of SPY, so I’ll stick here with the things that especially stick out to me.
As covered above, I love: what this game does for the lore of the ND world; ‘Samantha Quick’; the many motivations of our suspects, and the emotional resonance that this game has.
Beyond that, there are a lot of little things. I absolutely love that they got the relative of the guy who plays Carson to play Nancy when she was little — that’s adorable to me. I love the cookie-making minigame, the outfit swap for Bridget/Zoe, the voice work for all of our suspects and helpers, and the beautiful locations (especially the spy cabin, both exterior and interior).
My favorite moment in the game is a sad one, but I’m a mercurial kind of person, so you should have really expected that. It’s actually Moira’s log/diary/letter to Kate (it functions as all three) after Cathedral deactivates her as an agent. I love a lot about it — the sad, almost desperate feeling to the words, the pen color changing as the seasons do — but nothing is better done than Moira’s last entry:
“It’s winter. It doesn’t matter that it’s winter, does it?”
My favorite puzzle is probably the zip-lining one. Sure, it’s easy, and sure, the animation makes me a little motion-sick, but it’s just….zip lines are just cool. That’s all there is to it. It appeals to the spy-loving idiot in me, and I think big-woosh-go-fast is stupid cool.
I also have to give a hat-tip to Kate’s letter — turning a fandom meme into a heartwarming story? Nik, you mad genius — and Nancy’s letter to Kate at the end. Both are beautifully written and are the perfect centerpiece to their respective characters, and both always put a smile on my face (and, at times, a tear in my eye) when reading them.
The last thing I really do have to mention here is Logan’s quasi-reappearance. I mentioned this in my “Top 5 Surprising Moments” meta, but I love, love, love that Logan is a Cathedral operative, and that he reported on Nancy during SAW. Not only does this continue to open up Nancy’s world, but it also shows that there are consequences to Nancy’s actions. She’s in rare form as far as rudeness goes in SAW, and SPY weaponizes that against her, giving Cathedral (and Revenant) a way to weaponize her feelings about her mother’s death and her — to be frank — inability to let things lie as they are.
The Un-Favorite:
There are a few things that aren’t quite my favorite in SPY, so let’s run through those as well.
First, in the common refrain of “small visual distinctions are difficult for me personally”, I didn’t like that there wasn’t enough contrast between a plain (on the bottom half) cookie and the orange/purple jelly. The shadow on the screen makes it kind of difficult to tell them apart, especially if there’s sprinkles and/or frosting on top of it, and I found that mildly frustrating, even though I love the minigame itself.
The second thing I don’t like is the option to skip the dialogue. Yes, this is present in most of the newer games, and I don’t like it in them either, but it’s especially egregious in SPY and LIE. Both of these games really rely on hints given in the dialogue (and of course, in the written materials hidden around the game) in order to get a full, clear view of what’s going on. The option is great on repeat plays, but I really do wish that it was disabled if it was your first save file on the game.
The last annoying thing is the Jabberwocky puzzle — or rather, the percentage of the jabberwocky puzzle that the player actually has to do. The puzzle as it stands feels very confusing, and the “hints” you get are quite unintuitive.
The record tells you basically how to create the encrypted message — it’s the first letter from each green word, the second from each orange word, etc., arranged in the order they appear in the poem — but when you start the poem, Nancy has already basically completed this step, and it’s up to you to do the actual decoding just through process of elimination.
It’s a puzzle of letter deduction, like in TMB and the minigame in ASH — and these are normally my favorite puzzles! — but it’s cloaked in the disguise of an encryption puzzle, and for that, it’s incredibly irritating.
The Fix:
So how would I fix The Silent Spy?
The first thing I’d do, which you can probably guess based on the above section, is to fix how the Jabberwocky poem is presented. Even a bit of dialogue establishing what the player actually has to do versus what Nancy does for the player would be helpful in working through it without bothering making the encrypted message oneself, and would set the player up to actually know what they’re doing, versus the mass of confusion that comes with the puzzle.
The only other change I would make would to put in one more flashback — that of 10-year-old Nancy’s perspective shortly after Kate’s death, perhaps after the funeral. We spend a lot of time in flashback seeing Kate before her death, and I think it would add to just a little bit more of seeing Nancy’s relationship with her mother if we could see the Drew house with her recently gone.
(And perhaps, see or hear Hannah? Please?)
The Silent Spy is a game that I find, on the whole, to be one of the best that Nik penned, and certainly a fitting end to the series of “Nancy Games” that gives us a little more perspective on our teeth sleuth. There are as many moments of joy as of sorrow, but in the end the player is left with the feeling that Nancy’s world is a little better for knowing more about her mother, and that whatever else Kate did and was, she left behind a world (both in game and breaking the fourth wall) that was better — and had ways to become even better than that — than it was when she lived in it.
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