Sometimes I think about college and how I did a presentation on why Hannibal isn’t queerbaiting and then did an entire research paper on gore and queerness in Hannibal and got a poem published in a national journal about Hannibal and got a Hannibal tattoo and—
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"It's been so long, hasn't it?"
Hello again! This is BETA Wally! He is very polite, and truthfully just wants to get out of wherever he is!
He is not entirely alive, unlike his counterpart (I think?). He can think and he can move his eyes (and eventually obtains a voice box so he can speak!) but he cannot move!
He's a little messed up, a little dusty... ("a little" may not be the best description... He has been lying there for a few years!) But that is okay! I think he is silly anyway!
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one part of BG3 that I appreciate a lot (and feel like I don't see mentioned quite enough) is just how many different ways there are for the companions specifically to break up with the player, or for them to openly say that though they love the PC, they either cannot abide by whatever it is they're doing/have done, or that they know that there isn't really a chance of a happily ever after for them.
the characters having their own morals, and actual, strict boundaries that are immutable and which they abide by, that's always really nice to see, and I feel like it's not quite as common as I'd like it to be.
like, sometimes I feel like in certain big or popular games, the players are kind of... coddled, in a way? either by not being given the option to do heinous shit (and thus there not being a need for them to experience consequences), or by negative consequences to actions being written in a way that makes them inconsequential, or avoidable altogether. I like that this time, there are things for which that's simply not the case.
every time I see someone be like "I did this thing that this character told me they hated, and they DUMPED me for it! that's so stupid!" I always just feel glad that the characters were written mostly to stand up for themselves, even if it's against the player. that's just always really nice.
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Okay! So! I made a meme a few days ago about young Anakin and the Coruscant Guard, so I decided to make more memes (well one)- but this time I drew it myself (and reminded myself why I don’t like drawing armor), and I’ll be quickly explaining the AU.
So the AU is basically just:
- The Naboo party didn’t have to land on Tatooine during the Naboo Crisis
- Anakin isn’t born until a year later anyways, as he is 9 at the start of the clone wars
- The Guard we’re escorting some senators when Shmi kinda dumps Anakin on them knowing they will be able to take him to a better life
- So now this Corrie Squad have to smuggle a kid back to Coruscant. Somehow they manage to do this
- The Commanders find out about it and they all agree to send him to someplace where he can be given a family
- Unfortunately Anakin has connected with them and doesn’t want to leave, showing his abilities in the force somewhere along the process
- Fox, who hasn’t rested in way too long, makes the deal that Anakin can stay if he works (not patrols or anything, but just boring stuff no one wants to do that’s kid safe)
- Sadly for Fox’s sanity Anakin loves helping out and over a week or two Fox admits defeat and Anakin stays
- Somehow they keep him a secret until some other GAR member (undecided if I want it to be Cody or Wolffe) stumbles upon this child working with the guard
- Chaos follows. Jedi get called. Anakin is Anakin and both he and the Guard have grown attached to one another. At the end the Jedi just tell Anakin to have some force lessons every once in awhile and label his case as “To be resolved after the war”
And that’s just about how far I’ve come with this AU! If anyone wants to ask about it more, my inbox is open for questions!
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