#made this for animchallenge
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I sent this to @brightlotusmoon a long time ago (aka October of 2022) but I figured I might as well copy-paste/paraphrase it here
You guys ever notice how when the turtles are animated differently we get a different tone to them each time? Like 87 was originally just advertising and it was all for laughs until they were drawn differently in the Red Sky seasons and it got a bit more serious? Or how 03 was animated and it was closer to the Mirage turtles storyline of events? And 2012 catered to the more monstrous characters? Meanwhile Rise was bouncy, lively, entertaining and just all around amazing to watch/rewatch.
I’m just saying this because I’m wondering how the Turtles would’ve look in something like Studio Ghibli animating something so mundane like getting out of bed, ready for the day, making breakfast and having a seat on the patio, look like something so fantastical, just moments like that we don’t get to see often with the entire Turtle fam that isn’t entirely fan made.
Or someone like Don Bluth animates them and we get some form of soft familial moment at the beginning and it turns dark with angst, adventure, nightmare fuel with scenes being too dark to go on screen so they have to cut it out, and of course there’s a musical thrown in because it’s Don Bluth and you know it’s gonna be an ear worm you can’t hate. (I still hear “you can’t keep a good dog down” from All Dogs Go to Heaven to this day)
I started thinking of this because of an AnimChallenge happening back in September of 2022 and the theme was TMNT. So Kevin Maier joined in and the Splinter he animated just happens to look like one of those rats you’d see in The Secret of NIMH or Basil of Baker Street.
#animation style#studio ghibli#don bluth#teenage mutant ninja turtles#teenage mutant ninja turtles 1987#teenage mutant ninja turtles 2003#teenage mutant ninja turtles 2k3#teenage mutant ninja turtles 2012#rise of the teenage mutant ninja turtles#tmnt#tmnt 1987#tmnt 2003#tmnt 2k3#tmnt 2012#tmnt 2k12#tmnt 2018#tmnt 2k18#rise of the tmnt#rottmnt
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I went back to the basics of art for this animchallenge for September. Skulls, 💀people love them or hate them. Regardless I have made a floating one and rigged it. Also theme talent show look, Skully is trying but on a time limit, it's hard!
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BOO! 🧟🗯️❗🦴💥
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insta | twitter | ko-fi
#made this for animchallenge#theme was mystery box :3#my art#my ocs#art#drawing#doodle#sketch#animation#artists on tumblr#artists on instagram#animchallenge#zombie#cute#gif#oc#ocs#original characters#original character
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AnimChallenge - August - water bending
[Video description: a 6 second CG clip of a woman standing on snow by a pool of water using a staff to waterbend / fling water towards the camera]
Saw the August theme of 'Element bending' come up for AnimChallenge on Twitter and decided to have a go at animating some waterbending (though definitely ran out of time on the actual water effects!)
Made in Blender 3d Rain Rig © Blender Foundation | cloud.blender.org
#blender 3d#video#animation#b3d#this was fun but I realllllly should have planned more#I kept going back and forth on whether I was actually going to do it#as it's very much running before you can walk#literally the other thing I kept bouncing back to focussing on was working on a walk cycle#so I didn't really think much about how to do the water effects and it's a pretty boring framing#but it was really fun nda good distraction from real life so#my animation
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instagram
Worked on this animation through my free time, I did it of animation challenge of the month with the theme of Elements from avatar. The rig made by Mia Pray and Rijah Zazuo made free to everyone! (I did not make any of the models) I really like how this animation turned out! I started it as test for the rig before doing the challenge, but I ended up combining the ideas. It was a great practice and is so lovely to see how other people created such awesome animations, it's really inspiring, hopefully you guys like it and have a lovely day! #avatar #animation #3danimation #animchallenge #animationchallenge #atla #avatarthelastairbender #autodeskmaya #art #earthbending #martialarts #aang #training https://www.instagram.com/p/CE3C5T1DPOh/?igshid=y7tp838yo4xk
#avatar#animation#3danimation#animchallenge#animationchallenge#atla#avatarthelastairbender#autodeskmaya#art#earthbending#martialarts#aang#training
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vimeo
Tomas_RIG from Artem Dubina on Vimeo.
It has been a year since I started to create a model of Tomas Cat and consider it for rigging and animation. It was interesting for me to see this cat in 3D implementation, this is one of my favorite characters in the same row from "Ninja Turtles")
It was also a kind of challenge for me, since many aspects of cartoon animation are not easy to develop in 3D. I had to try this or that type of rigging more than once (for example, for eyebrows or corners of the mouth) in the process of work, the mesh, proportions and character design also changed.
I would like to express my gratitude to everyone who took part in the "TOMAS RIG" project. In particular, Illia Loginov, thank you for the feedback on the design of the model artstation.com/illialoginov and Roman Adamanov artstation.com/hitoffskiy the artist who did not let Thomas freeze and made an excellent fur. I hope you enjoy playing with the cat Tomas and will be able to make cool animations) ---------------------------------------------------------------------------------- You can download the scene for rendering and hair from the link. You just have to replace the rigging scene reference with a scene with animation, or in any other way transfer the animation to the scene drive.google.com/drive/folders/10ub0clFN29x40TWj0iVDDqdsO7iqO9bl?usp=sharing
--------------------------------------------------------------------------------- Take part in AnimChallenge and have fun - agora.studio/animchallenge.html I wish you good animation with Tomas) FREE DOWNLOADS - gumroad.com/l/qMADI Learn how to rig models like this one on my rigging course at CGTarian online school: cgtarian.ru/rigf (course in Russian language) Научитесь создавать такие риги персонажей на моём курсе в онлайн школе CGTarian: cgtarian.ru/rigf
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vimeo
Emily Christianson - Animation Demo Reel 2019 from Emily Christianson on Vimeo.
Shot Breakdown
- 1 'Game Over' - Class Assignment - create an animation set for a 3rd person video game character; integrate animations into Unreal Engine 40hr
- 2 'Locomotion' - Class Assignment - create an animation set for a 3rd person video game character; integrate animations into Unreal Engine 20hr
- 3 'ROLL' - Class Assignment - create an animation set for a 3rd person video game character; integrate animations into Unreal Engine 16hr
- 4 'Injured Locomotion' - Class Assignment - create an animation set for a 3rd person video game character; integrate animations into Unreal Engine 28hr
- 5 'Time for a streeetch' - Personal - made as an exercise and character rig study 24hr
- 6 'Good night' - AnimChallenge - a personal piece to turn in to Twitter's monthly AnimChallenge, the theme being 'sitting' 20hr
Please feel free to give feedback or critiques! syncsketch.com/sketch/82f7ca900cca/#659144/585679
Twitter: twitter.com/HashtagsWillDie Music: ocremix.org/remix/OCR03847 - Rigs - Leaf: gumroad.com/thestoff Jasmine: shalabology.wordpress.com/free-stuffs/free-rigs/jasminerose-free-rig-for-maya/
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Shuffle Dance Loop + Progression from Nick Kondo on Vimeo.
This is a little dance loop I made for the monthly AnimChallenge Facebook page. I used Josh Sobel's Bonnie 2.0, and she's wearing the Mery rig's shoes.
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