[ID: A colored, digital comic featuring characters from Dey's Links Meet AU with a focus on Mask. The colors are muted and warm.
The group walk through a forest marked as "Rancher's Era." Rancher leads the group, commenting that they're "Almost there". Tiny, Tracks, Mask, Vet and Sky follow behind him, in that order.
"Oh, how sad..." someone says. A skeleton rests against a tree, sword and shield in hand, wearing the Hero's Shade armor. Mask's shadow casts upon the skeleton, their head lining up right with the skull.
Mask furrows their brow, expression near indiscernible.
"Kid, hurry up!" Mask rolls their eyes and turns to follow.
Sky waves to Mask as they run ahead to catch up. Their eyes are not visible. End ID]
in the thrilling conclusion of the alphabet challenge, letter T, I wasn't originally planning on bothering with it on its own due to the palette being basically nothing. I don't have the snapshot items on this world, so no fancy tuff for me.
I ended up doing this instead since I had an idea. abandoned public restroom.
this mysterious hole leads into the ground. then there's this.
yeah. yep.
moving on, U items don't exist, and I merged V and W since V is barely two items. the palette is surprisingly okay. it's just that there isn't a lot of color variation, so the definition is a little hard to make out. (nigh invisible windmills no matter what color I use) the exterior turned out cool though.
the interior is extremely chaotic because I wanted it to look like there were clouds inside (and I didn't really try to polish it). I wanted the house to have a lot of possible takeoff and entry points, and I wanted it to look windy and cloudy, so the building has a lot of balconies and lofts.
also, the random yellow planets in the background.
So I was watching this video about the symbolism of Majora's Mask (which is a really good video I highly suggest you check it out), and halfway through the video I started to realize that on top of Majora's Mask being about grief, I realized that it also kind of covers a certain other kind of grief: your own demise.
Someone has probably already figured this out; I am not the first, but whenever I hear about Majora's Mask being about grieving for someone else, I thought: what if it was also grieving for your own death? All of us at one point of another has thought how we're going to die. Perhaps this game, while not only being a comfort when you're grieving for someone else, but shows us how to accept or face our own demises as well.
I thought about how this pertains to Link. Surely, having already lived through the events of Ocarina of Time, he has already thought about his death. Surely he has already had many near-death experiences on his adventure. I'd like to think that in Majora's Mask, with Link seeing how many people react to their own deaths, kind of gives him a reason to not be afraid of death when his time comes (which we do know does come when he comes back as the Hero's Shade).
This is just one interpretation of Majora's Mask; I know it kind of doesn't make sense considering at the beginning of MM he's looking for his friend so it would make more narratively sense that this would be about grief for a lost friend. We don't know if Link is fearing his own death since really, we are Link, so it could be really anything. Just thought I'd share my thoughts.
I still love this stupid clock. I can still read it too. I still want one IRL on my wall complete with clunky grinding noises even though that thing will probably drive me crazy at times.
Let's see if there's any gifs...
7:35 to 7:45 am.
Moving too rapidly but this one juuuust hit 6 pm and ends at 6:05.
Ease mode: midnight.
Look somewhere between 3:20 and 3:45 am. Can't see the rim well.