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I dropped the long-press delay to 150 ms and doubled the UI animation speed on my phone, and it feels so much more responsive 😮
I wouldn't recommend everyone do this because it is much easier to trigger a long-press by accident, and it reveals some animations that take as long as they do to hide loading times, but I am really liking it 😄
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What type of UX/UI do I need for a mobile app?
A well-designed website with a scratch and professional curves can give a conscious appearance about your company's ambitions and objectives. Because of the relevance of reality, the website transforms into an effective marketing and advertising tool. XcelTec provides a professional solution for creating the best UI UX design for users using cutting-edge technologies to give an original user experience.
The subjective experience that a user experiences with a mobile app is referred to as mobile UX. This encompasses both positive and negative events as well as emotions.
UX design is the process of developing a product that is enjoyable to use and gives a meaningful and relevant experience. It involves, but is not limited to, interaction, content, and sound design, as well as taking into account the entire consumer journey.
Everything related to graphic design is included in the UI.
UX extends beyond the purely graphical depiction of the user interface. It is also concerned with designing the user experience before, during, and after using the app.
Mobile UX design is difficult. As previously said, there are numerous factors to consider, such as the expanding number of mobile devices, how people engage with them, and the fact that users demand consistent and delightful experiences across all device kinds.
You must select the following options that must be addressed for your mobile app via UI/UX design.
UX Research
Clutter
Prioritize
Touch targets
Label Text
UI Feedback
Accessibility
Most UX designers strive to create enjoyable experiences and beautiful designs that achieve both discoverability (what actions are feasible) and understanding (how is the product supposed to be used). However, due to the size, portability, and environments in which these devices are used, there are some limits associated with mobile.
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Last year: re-did the whole front page of our app to be flat and more modern, per UX designer's design, round the edges of elements less
This year: re-doing the whole front page of our app to use elevation/shadows and round the edges of elements more
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Check out the new app icon designs for Praxis — a blend of neo-brutalist color schemes and network concepts
join the praxis discord - praxis github
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I think after getting Strelitzia as Lauriam's little sister in UX and Hoder as Baldr's older sister in DR we deserve to have a main character in ML like Sigurd or something with a twin sister, just to leave us all in suspense. Will she murder him? Will he kill her? Will they actually have a normal and non-tragic sibling relationship for once? Who knows! Only the writers and they're not telling us until the end <3
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The most undervalued, misunderstood job in software is security. If the security team is doing their job right, then the only visible effect is that they'll make features slower to develop, slower to run, more expensive, and sometimes so prohibitively difficult that you have to scrap parts of the feature. If that's the case, then your security team deserves a raise for how much hard work they're doing. When it comes to security, anything noticeable happening is VERY BAD.
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As someone who doesn’t use Twitter and hasn’t used it since 2016, at this point I feel like every even slightly Twitter-esque (let alone overt Twitter-esque) design choice Tumblr makes gets yelled about because People Really Just Fucking Hate Twitter whether they realise it or not.
Which, like. Fair ‘nuff. I also hate Twitter, which is why I don’t use it. But nobody ever really gives these design decisions any time to percolate on this site in favour of kneejerk “they changed it and we hate it” reaction. Public likes are not new. Multiple tabs on a dashboard (some of them not things you opted into seeing) are not new. Having to block ads with external tools is not new (and it’s a big deal that photomatt said the words “ad blocker”, like, you couldn’t get that shit on any other profit-driven site, everyone is too scared for their precious monetisation)
The new sidebar, also, I think is pretty ugly right now but it’s probably going to go through a few iterations. I, personally, really wish they’d put the search bar literally anywhere else (maybe group search and discovery together IDK I’m not an UX designer) and I think accessing sideblogs has been too complicated for a while now, but none of those are the same as “this looks like The Other Blue Site”.
Like I’m not a graphic designer. I am certainly not a fucking UX designer, and I think those people are either all nuts or all geniuses. I’m pretty sure the new layout is being extensively heatmapped rn, and what changes it’ll undergo are gonna be done based on that, based on comments that are along the lines of ‘this change would make me more productive’ and less on “WEEEEEH CHANGE IT BACK CHANGE IT BACK CHANGE IT BACK”.
Your animosity towards change is not meaningful user experience information. You misclicking on shit more *is*. If this layout is really *that* bad and terrible, Automattic’s research tools will demonstrate it as such. The developers now are actually much better versed in Web 2.0 design, for better and for worse.
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hot take but the tumblr app interface is almost too fiddly compared to the mobile browser interface
I want to do things with a minimum of touches/'clicks'!
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