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#multiplayer expansion comrades
demifiendrsa · 2 months
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DOOM + DOOM II | Official Trailer
 DOOM + DOOM II, a combined re-release of the first two DOOM games and plenty of additional content, is available now for PlayStation 5, Xbox Series X|S, PlayStation 4, Xbox One, Nintendo Switch, and PC via Steam, GOG, and Microsoft Store for $9.99. Users who already own DOOM or DOOM II will receive DOOM + DOOM II as a free upgrade.
About
Developed by id Software, and originally released in 1993, DOOM pioneered and popularized the first-person shooter, setting a standard for all first-person shooter games. The critically acclaimed sequel, DOOM II, followed in 1994. Now the definitive, newly enhanced versions of DOOM + DOOM II are available as a combined product.
Included Content
DOOM
DOOM II
TNT: Evilution
The Plutonia Experiment
Master Levels for DOOM II
No Rest for the Living
Sigil
Legacy of Rust (a new episode created in collaboration by id Software, Nightdive Studios and MachineGames)
A new Deathmatch map pack featuring 25 maps
Altogether, there are a total of 187 mission maps and 43 deathmatch maps in DOOM + DOOM II.
New Enhancements
Online, cross-platform deathmatch and cooperative play for up to 16 players.
Community-published mod support (PC) with an in-game mod browser.
Choose between the original midi DOOM and DOOM II soundtracks or the modern IDKFA versions by Andrew Hulshult (including brand-new DOOM II recordings).
Improved performance with multithreaded rendering supporting up to 4K resolution and 120 frames per second on PlayStation 5, Xbox Series X|S, and PC.
Now on the KEX engine.
BOOM source compatibility makes it possible for hundreds of community-created mods from the past 25 years to be published in-game.
Accessibility options, such as a modern font to improve legibility, high contrast mode, text-to-speech, speech-to-text multiplayer chat, and more.
Translated into eight new languages: Mexican Spanish, Brazilian Portuguese, Polish, Russian, Japanese, Korean, Traditional Chinese and Simplified Chinese.
Existing Enhancements
Upgraded visuals.
Modern controller support.
Weapon carousel for faster weapon switching.
Gyroscopic aiming on PlayStation 5, PlayStation 4, and Switch.
Improved mouse and keyboard controls.
Local split-screen deathmatch and cooperative for up to four players.
Featured community mods, including REKKR, Revolution!, Syringe, Double Impact, Arrival, and more! Expect an ever-expanding list of single player mods to be added by the community modders.
60 frames per second and native 16:9 support—up to 1080p.
Restored original in-game music using original hardware.
Quick Save / Load support.
DeHacked mod support.
About the Included Games
DOOM (1993) (Original Version) – The demons came and the marines died…except one. You are the last defense against Hell. Prepare for the most intense battle you’ve ever faced. Experience the complete, original version of the game released in 1993, now with all official content and Episode IV: Thy Flesh Consumed.
DOOM II (Original Version) – Hell has invaded Earth, and to save it, you must battle mightier demons with even more powerful weapons. This beloved sequel to the groundbreaking DOOM (1993) introduced players to the brutal Super Shotgun, the infamous Icon of Sin boss, and more intense FPS action.
TNT: Evilution – The UAC relocated their experiments to one of the moons of Jupiter. A spaceship, mistaken for a supply vessel, was granted access. But when it got close to the base, demons poured out. All your comrades were slaughtered or zombified. This time it’s not about survival. It’s about revenge.
The Plutonia Experiment – Every effort has been made by the nation’s top scientists to close the seven interdimensional Gates of Hell, but one portal remains open. Alone, you must infiltrate the ravaged base, defeat the demon Gatekeeper, and seal the last Hell portal before the undead take over the world.
Master Levels for DOOM II – This expansion includes twenty additional levels, all with the same hell-spawned horrors and action of the base game. Each level was created by independent designers and supervised by id Software.
Sigil – Created by id Software co-founder, John Romero, and released as an episode-sized mod consisting of 18 new maps, Sigil fits in between the timelines of DOOM (1993) and DOOM II. Baphomet, the gatekeeper of Hell, “glitched the final teleporter with his hidden sigil, whose eldritch power brings you to even darker shores of Hell. You fight through this stygian pocket of evil to confront the ultimate harbingers of Satan, then finally return to become Earth’s savior.”
Legacy of Rust – Created in collaboration by id Software, Nightdive Studios, and MachineGames, Legacy of Rust is the newest episode for DOOM, and the first official episode since DOOM II to feature new demons and weapons. This 16-map Episode is broken up into two eight-map sections: The Vulcan Abyss and Counterfeit Eden.
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usagirotten · 4 months
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DUNE: AWAKENING - A Glimpse into the Future of Survival MMOs
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The universe of Frank Herbert’s Dune has always been a fertile ground for imagination and innovation. With the latest trailer release for ‘Dune: Awakening,’ fans and gamers alike are offered a tantalizing look at what promises to be an expansive and immersive experience. The trailer, which showcases gameplay, base-building elements, and the ever-present threat of colossal sandworms, has set the community abuzz with anticipation.  Survive Arrakis ‘Dune: Awakening’ brings to life the harsh, unforgiving world of Arrakis. The trailer reveals a game where survival is a daily struggle against the elements, the wildlife, and other players. From finding water to building shelters and avoiding the deadly sandworms, every aspect of survival is a test of wit and will. Build Your Legacy The game is not just about survival; it’s about leaving your mark on the world. The trailer hints at base-building mechanics that allow players to construct their own fortresses on the dunes. Whether you choose to be a solitary wanderer or the leader of a powerful faction, your decisions will shape the landscape of Arrakis. A Social Experience What sets ‘Dune: Awakening’ apart is its promise of a large, persistent multiplayer world. The trailer teases social interactivity that goes beyond traditional MMOs. Forge alliances, betray comrades, and engage in epic battles for control of the spice, the most valuable resource in the universe. The Sleeper Must Awaken As the trailer concludes, we’re left with the sense that ‘Dune: Awakening’ is more than just a game; it’s a journey. A journey that will take players from mere survival to ultimate dominance. With beta sign-ups now available, the wait for this groundbreaking MMO won’t be long. Are you ready to rise from the sands and claim your destiny? Join us on Arrakis and awaken the sleeper within.
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【Final Fantasy XV】 Multiplayer Expansion: Comrades Twitch Stream
Story
The story is set in the world following the disappearance of Noctis within Final Fantasy XV's Chapter 13. The world has been enveloped in darkness and overwhelmed by daemons, but people have managed to survive within Lestallum. 
Your customizable character is a survivor of the special forces unit that serves the King, the Kingsglaive, and continues to fight until the True King–Noctis–awakens. 
Setting
Comrades will be mission-based out of the city of Lestallum, in which you will be able to conduct activities such as being able to manage power transmission and organize weapons customization with quite a degree of freedom.
By completing quests and obtaining Meteor Shards as a reward, you will be able to transfer electricity all over the world, which in turn will allow the range of activity to expand with new quests being made available, and new bases to be liberated.
Complete various quests and the like requested by the people of Lestallum and work towards the (emotive) conclusion of the story.
FFXV Characters
During the interval of Noctis' absence, familiar characters can be found mingling within Lestallum, and as you work to expand the coverage of the power grid, refugees will also be seen and will provide benefits.
Additionally, try not to miss having to rendezvous with Gladiolus, Prompto, and Ignis!
Thanks to @spectavisse for the translation of the Japanese Official Site.
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worldofignis · 4 years
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[ News ] Termination of Online Content for FFXV
On April Fools, Square Enix doesn't appear to be in a playful mood. Today, they announced an upcoming end-of-life update for Final Fantasy XV, PC and Console versions.
In summary:
Multiplayer Expansion: Comrades online functionality for Steam and Origin will end on June 23 (UTC). See Update 1.
[ FFXV Information ] will be removed from all menus on XB1, PS4, and all PC versions on June 23 (UTC).
The Avatar System components will be removed on June 23 (UTC).
The Mod Organizer's online functionality will be removed and an offline version will be released at a later date.
Detailed Information
Functions of FINAL FANTASY XV and FINAL FANTASY XV Windows Edition will be partially terminated from Wednesday, June 24, 2020 (JST).
To be removed for Console versions:
[ FFXV Information ] from the [ Title Menu ].
[ FFXV Information ] equivalents from other menus.
To be removed for PC versions:
[ FFXV Information ] from the [ Title Menu ].
[ FFXV Information ] equivalents from other menus.
Avatara System to replace Noctis' appearance.
Avatara System phantoms.
Avatar System Official treasure.
Avatara System User Treasure.
Avarar System User Photos.
For Steam and Origin versions only (see Update 1):
Multiplayer Expansion: Comrades online functionality. Offline functionality is still available.
Comrades online matching between Steam and Origin version servers.
To be removed for the Mod Organizer:
Online build functionality, however offline build functionality will be provided via an update. The date for this update is unknown.
To be removed for the Final Fantasy XV Windows Edition Benchmark:
System score submission of system performance via the "View online" function.
Ranking comparison of system results will no longer be available online.
We will update everyone if we receive more information!
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strayingkat · 6 years
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Is there anyone out there who plays FFXV: Comrades on PC? Because trying to find quick match groups is an effort in futility and playing with AI is both hard and less fun than people.
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Just gonna leave this here…😂🤣
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dizzymoogle · 7 years
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The Final Fantasy XV Multiplayer Expansion Comrades has been pushed back till next month. New release date TBA.
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pinkmoogle · 7 years
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Hey, look! It me!
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the-only-bax · 7 years
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So the multiplayer expansion for Final Fantasy XV released early this morning, and these are my first two custom characters, Bonnie and Reyes 💙! Is it bad that I already want to date both of them? 😅
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So I started the Comrades dlc/multiplayer expansion for XV, and created a girl~ I’m already in love with her, she’s 6′4″ and primarily uses lances. I named her Somnior~
The character creator’s pretty in depth tbh, I was rather surprised at how nice it was!
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cannibality · 6 years
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A History of Communism in RuneScape
In 2007 a communist RuneScape clan was formed that quickly began fighting with other groups on their server for power. Under the leadership of SireZaros, the communists fought a revolutionary struggle against reactionary and bourgeois clans that would see more than 5,000 player characters killed in the fighting. Within three months, though, the communists controlled 95% of the land on their server. With political control consolidated, they began levying taxes on the population and redistributing wealth to players through a system of local councils under a democratic centralist communist party and a cabinet of 20-21 elected ministers.
However, the party fell into a period of civil war in early 2008, and a small group of coupmakers executed the previous central committee of the party. Under the new president of the communist party, Redsteel136, the communists pursued a strategy of market reforms to build a powerful economy. President Redsteel136 also recognised the sovereignty of the Karamja region of the server, cooperating with a Karamja-based clan to fulfil their aspirations towards national liberation.
However, measures implemented in late 2007 by the developers of RuneScape to control real-world money trading caused a massive economic contraction. With controls on the magnitude of trades and strict anti-inflationary measures put in place, extremely rare, highly sought-after items such as Partyhats and Half Full Jugs of Wine became impossible to sell for even a fraction of their market value. With much of the communist party’s economy depending on the sale of high-level gear and items, but market liquidity for these items at historical lows, there was a period of intense economic crisis.
In the grip of total market collapse, the communists were incapable of extracting enough tax revenue from players to meet the fees required to maintain their monopoly on power. In October, the economy was at its historical low. Nevertheless, the communist party continued to hold out, hoping that the controlled deflation of high-level items would allow for an eventual economic recovery. Sadly, this was not to be. In what was potentially yet another anti-democratic move by President Redsteel136, the office of the president of the communist party officially dissolved the organisation, distributing all of the party’s resources to other clans and returning power to the bourgeoisie. 
RuneScape’s first experiment in socialism ended, regretfully, in the restoration of capitalist rule. This should not, however, be taken as a sign that capitalism is inevitable or uncontestable. The military strength which the communists were capable of bringing to bear on bourgeois clans, and the prodigious expansion of communist power, demonstrates clearly that the objective conditions for communism in RuneScape can and do exist. Likewise, while Redsteel136′s ascent to power came through backroom politicking and anti-democratic violence, his policies towards Karamjan national liberation were progressive and anti-imperialist. Ultimately, the economic crisis that snuffed out the flame of socialism was a temporary and aberrant measure--capitalism’s inherent and intrinsic tendency towards crises of overproduction and falling rates of profit can never be truly and finally overcome. 
The communists failed to build lasting socialism on World 32 a decade ago, but our fallen comrades offer us historical lessons from which we must learn. Our failures are temporary, our flaws are rectifiable. The capitalist world order, whether that be on Earth or on Gielinor, is historically bound to failure, its flaws are internal and essential to the system. As Marx and Engels teach in the Manifesto of the Communist Party, “What the bourgeoisie therefore produces, above all, are its own grave diggers. Its fall and the victory of the proletariat are equally inevitable.” Therefore, let us take up the Dragon Battleaxe of our fallen comrades in RuneScape, and foist the scarlet banner high! Workers of the world, unite!
Sources:
Manifesto of the Communist Party, Karl Marx and Friedrich Engels, 1848.
Real Economics in Virtual Worlds: A Massively Multiplayer Online Game Case Study, RuneScape, Tanla E. Bilir, Master’s Thesis 2009
RuneScape Clan Wiki article: USSR (Soviet Union)
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【Final Fantasy XV】November 2017 Active Time Report -English Version-
On November 29, 2017, Square Enix Business Division 2 held a special Active Time Report (ATR) for the one year anniversary of Final Fantasy XV. Special guests included Adam Croasdell (Ignis Scientia), Ray Chase (Noctis Lucis Caelum), Robbie Daymond (Prompto Argentum), and Liam Mulvey (Libertus Ostium).
FFXV Director Hajime Tabata, Multiplayer Expansion: Comrades Director Kazuya Takahashi, and Episode Ignis Director Takefumi Tarada address their respective aspects of the game through videos. Furthermore, Adam Croasdell discusses his opinions about Episode Ignis. 
The stream states that the next patch will fix some high-priority Comrades bugs, introduce "Timed Quests" and Buff Trading to Comrades, shorten loading times, and allow you to switch between the chocobros during battle in the main game. 
Episode Ignis will be one-and-a-half to two hours long if rushing through the story and will feature an alternate ending. Furthermore, Ignis will be able to spar with Noctis; Noctis' AI is so difficult that the director couldn't defeat him. 
The stream ends with the Voice Actors playing Multiplayer Expansion: Comrades as a team and with fellow viewers.
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worldofignis · 4 years
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FFXV Version 1.30 Out Now!
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The day has finally arrived: the first end-of-life update for FFXV is here.
Version 1.30 (5354815093350790548) for the main game and Version 1.04 of Comrades (Standalone) is out now!
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The patch is as we expected, as exemplified in the photos.
On all platforms, including Comrades, we have the removal of:
[ FFXV Information ] option from the [ Title Menu ].
[ FFXV Information ] option equivalents from other menus.
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On all Windows Edition platforms (Steam, Origin, and the Microsoft Store), Square Enix removed the Avatara System, including replacing Noctis' appearance, phantoms, Official Treasure, User Treasure, and User Photo.
Also, as we predicted, Multiplayer Expansion: Comrades online functionality no longer works for Origin. Likewise, crossplay between Origin and Steam is no longer possible.
Origin users may still play Comrades in offline mode.
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The Windows Edition Benchmark Tool also recieved an update. You can no longer use the [ View Online ] function where users can submit performance scores and compare them against others within a ranking board.
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Finally, the Mod Organizer has converted online mod building functionality to offline.
Things are looking up for mod tools according to the experts on discord.gg/FFXV, but there have been reports that mods cannot be upload to the Steam Workshop.
How do you feel about the update? Anything running smoother? New weird bug?
👇 Leave a comment! 👇
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OK SO I JUST TESTED SOMETHING OUT...
I'm playing Final Fantasy XV: Comrades, and it's basically a multiplayer capable story expansion of the later part of the main story, you make your own FFXV OC, customize thier appearance, make them as hot as possible. nice face, strong arms, big booty, you know how it goes. So I made a girl cuz the main story cast is mostly boys and as much as I love boys I wanted some girl power in my ffxv, Aranea needs a break from being best girl every now and then. My OC is named Éowyn after the Lord of the Rings character, and shes super bisexual like me so I usually have her rocking the bi colors on everything.
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ANYWAY when i made her appearance, being a person who is an avid appreciater of delectable derriere's I of course gifted my creation with the fattest badonkadonk the sliders would allow.
this is her butt
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so it's ok, still a snacc, but I was a bit disappointed I couldnt go full on Twerk Queen yknow?
BUT THEN...
I got the Lara Croft Tomb Raider outfit,
(FFXV did a cross promotion with Shadow of the Tomb Raider cuz apperently FFXV is a dirty ho and cross promotes with every one)
and...
um...
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Look.
At.
THAT.
🤤🤤🤤🍑🍑🍑👌👌👌
bruh.
the Lara Croft pants
literally
make your character's ass fatter.
I know I'm not imaging this I've spent the whole game staring at her butt I know its bigger now.
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I... I approve of this crossover. My girl is channeling her inner Tomb Raider.
also here is what the rest of her looks like in that outfit
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I've always said, if your not hella attracted to your OC, what is even the point?
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allofeos · 6 years
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Regarding Transition to Comrades (Standalone)
Square-Enix have released additional information regarding the transferal of content to the updated version via their Support Team.
A save transfer from the original Final Fantasy XV Multiplayer Expansion: Comrades to the standalone Final Fantasy XV Multiplayer Comrades version will be offered.
Included within the save transfer:
Game progress.
Avatars.
Items, Weaponry.
Chocobos captured, progress.
What will not be included within the transfer:
Photography from Comrades to the Standalone, however they may still be viewed.
Trophies already earned.
Furthermore, when Comrades standalone is released service will cease for the original version of Comrades with this version being replaced for free for those who previously purchased it (individually, Season Pass, Royal Edition, Windows Edition) with the new standalone iteration. Windows Edition players will simply gain the new content via updates instead of having a standalone application.
Functionality after Standalone Release:
Avatar Creation is still functional.
View old photography.
Gameplay properly will not be functional.
Online function will cease due to being replaced by Standalone.
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