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#my brain is big with bloodborne
sholven · 2 years
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Hi! I already asked this question to other people but I just want your opinion on this:
What would the reaction of some Bloodborne bosses (before they turn into monsters) when meeting the Good Hunter, who is a New Game+ that somehow managed (maybe accidentally) went back in time before the event of the game starts? My impression of the Good Hunter is that they're a contracted hunter when they came out of the clinic. Due to social anxiety from not talking to sane people in their last round of killing Flora, the people of Yharnam will end up get the impression of "He's just standing there, menacingly" vibe off of em'. And to top it all off, they're blood quality is so pungent then normal blood saint, its as if they themselves is a great one (if ya wanna go with the squid baby ending then be my guest).
Hope you get well soon <3
HI, I'M SO SORRY I'M JUST NOW GETTING TO THIS, THIS SICKNESS HAS BEEN KICKING MY ASS AND I'M JUST NOW STARTING TO GET COHERENT THOUGHTS 😭😭😭
Looking at some few bosses rq that transform when we see them, I'd have to agree with how you put it! Gascoigne especially would be bewildered as to why the Good Hunter is so reluctant and shocked. Almost as if they'd seen a ghost! We know Gascoigne though revels in the fight while he's still human, so I think he'd eventually have enough of just Staredown: The Game, and initiate the fight himself if he had to.
As for the next one on our list, Amelia, I feel like she'd be more sensitive to the presence of the Good Hunter's blood. If she has the chance to pull herself away from her prayer when approached, all of this plus the hunt and her impending transformation would probably make her even more afraid at that moment. Who is this hunter she's never seen before? Why is their blood something akin to Old Blood and maybe something stronger? And more importantly, why are they staring at her in such as way, almost as if they are as scared as she is at that moment? I think she might also take it as a sign from the Great Ones themselves. Unfortunately, I don't think she will have the time to ponder why...
As for some other bosses throughout the main game, most I think will not have that important of a reaction, but others like Ebrietas, Logarius, and Wet Nurse will definitely take some notice. Mostly the same between them all. Considering the other Great Ones we encounter are stronger than Flora, they could also most likely have knowledge of the events from before and recognize the Good Hunter as well. As for how they'd react to the blood? I'd say either cautious or inquisitive.
As for the DLC... Ludwig is an interesting one, being the opposite of most cases in Bloodborne. He turns from a beast back into a man. I feel like that experience along with being in the Nightmare plus his connection to the Moonlight Greatsword would give him an idea of sensing other powers. He is a very caring individual so I feel like he would take notice of the Good Hunter's reactions and body language in this situation, and might even ask about it. Whether or not he gets an answer, I feel like he would have some suspicions as to what's going on. Maria might be the same, as well
And as for Endgame...
Gehrman catches onto everything the second the Good Hunter sets foot into the Dream workshop (again). He's dealt with enough shit to understand the Hunter has something otherworldly about them in some way. But I also feel like he knows about the reset, being forced to relive imprisonment, and fighting the Good Hunter all over again. If anything, I think he'd react to it all with pure sorrow. (Why can't peepaw ever be happy 😭)
Flora would obviously know. And she would be fucking. Pissed. The Good Hunter's strength with the ascension by just its presence would probably weaken her. She knows they got the better of her before and she is going to make sure it doesn't happen again. One thing I do think though, could some of the power be taken from Flora in the past experience? And if so, does she lack that power still in this current run?
BONUS
Micolash would of course sense everything and might even be aware. Is he gonna do or say anything about it? Fuck no. He's probably going to be the exact same. Might even jump through EVEN MORE mirrors. What good research it would be, to see how much you could annoy a Great One!
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yucksoup · 5 days
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More AoT x Bloodborne AU stuff.
I have so many ideas I wish I physically could draw them all. Eren as a Forgotten Madman and Kenny as a Powder Keg. I also made Eren a scourge beast design, inspired by his Founding Titan. Yes these two medias have nothing to do with each other but I'm fixated on both so I will find a way to combine them no matter what. My followers will eat what i cook they don't have a choice
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synthwayve · 6 months
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Little sketchy micolaurence comic based on a conversation I had with @karnaca78 :smear: thank you for the brainrot, friend!
Dialogue below the cut since the font can be hard to read but I wasn’t about to use arial 🤧
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Wednesday, December 6th: The provost has found another new obsession to indulge himself with, in the form of gardening.
He concerns me.
The plant in question is a common dandelion.
He has named it “Laurence”
He tells me that any connections of that name to the Vicar of the Healing Church are entirely coincidental. The name is a placeholder, nothing more.
…but I have my suspicions.
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bitevibe · 10 months
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college is a bit quieter than i thought it would be right now so i finished the... supersize future keychains i have been working on for a while. my sewing skill is... well, i have never really sewn seriously before, so i'm still prickling myself a lot and making a lot of mistakes, but i'm happy with how those turned out! i still have to attach some keychain rings to them so they can accompany me into The Horrors (college).
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mommytimmy · 6 months
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what do you mean people can make posts on the internet without knowing anything about what they're talking about? 🤯
#this is not vaguing . my brain just cannot let go of that post#that post about adding pause options in games for accessibility (valid and correct)#and then mentioning soulslike games#i dont know about other souls like because i don't play them#but DS/dark souls/bloodborne at least#have the stable ground feature that functions as a live save system#its a strategy to quit out of the game to reset enemy positions (TO MAKE THE GAME EASIER BTW)#and it doenst make you lose any progress#and quitting out requires so few buttons you can do it in a split second when u need a moment#it only really resets bosses (which is a feature not a bug)#and sekiro HAS a pause function afaik--because its fully single player + the stable ground feature#the greatest problem of the fromsoft-souls francise is gamers treating is as gamer cred for its difficulty#when the real appeal is the unique narrative and the fact that you can fine tune your own difficulty experience with different routes#routes-mechanics-and weapons#THATS the reason challenge runs are so big in those games--but what challenge runs don't tell you is that#you can choose to make your game harder#but you have the same control to make it easier#exactly as you want it. not just by changing HP scaling and damage as is the standard- but by changing the game experience itself#and theymay not be games for everyone. but no game is ever for everyone#but in terms of actual accessibility i believe fromsosft games ARE accessible because of their simple controls that can be easily bound int#easily bound into any controller might suit the player's needs best#while offering an experience that is exactly as challenging as the player chooses
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hecketernal · 4 months
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Djura from Bloodborne gets Isekai'd into Elden Ring AU
Djura experiences a "night" with demihumans and spends the following sunrise thinking the lands between is full of fools and those who do not understand their blessings.
A night enraged demihuman is nothing compared to even the weakest beast he kept under his protection. He had required a careful application of incense, fire, and strategically placed ladders to keep his beasts contained and protected and he and his ally whole and unrent by their claws.
In contrast within the lands between, the only worries with demihumans is their numbers. Both of which can be avoided by simply avoiding their territory or dodging.
He would only truly worry over a demihuman Queen and even then…why would you be foolish enough to barge into one of their caves or ruins during the night. Meanwhile, he would ensure the misbegottens to be left alone within Castle Morne. If he had to kill some soldiers and a warden, well...he had found a way to deal with hunters hadn't he.
It's not even truly dark during the latest hours, and the night ends here.
They fail to appreciate the reliability of the dawn.
They call this world broken, mad. The only madness he sees is in the fools who don't realize they live in paradise and choose to squander their endless bounty in hate and oppression. Djura is overcome with joy over seeing normal beasts. Not once humans. Black and white birds completely unfamiliar to him. Owls. They have animals his lands do not even recognize anymore without the help of an old book's illustration of Before the Night. Wolves are actually just wolves. They seem strangely adept at jumping seemingly from the air itself, but they may have been in the trees? Djura notes it as odd, but it isn't a bad thing. Their pupils are normal. Round. Their shape bares no resemblance to the collapsed inward eyes of those succumbing to the blood, when one becomes unmade. Humanity crumbling, as tooth and claw burst forth in a fit of fur and fury.
Djura finds decent company with the man called Boggart. They spend time together, as Djura uncovers the land. Boggart lays beside him in a lazy sprawl enjoying his full belly and rare good company. Djura unconsciously brushing off his shoulders, before realizing his old habit is unnecessary in an area such as Liurnia. The air here is not thick with ash and smoke. If anything he finds himself getting wetter than he'd prefer within The Lakes with his slickened wardrobe. He brushes off the thought much like the imaginary dust from his shoulders. Why mourn being given a blessing like these lands?
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shubbzebubs · 1 year
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FINALLY... I'VE DONE A PROPER REF AND DESIGN FOR RUBY RIDINGHOOD AAAG 😫
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let's hope tumblr doesn't kill me for the artistic nudity xp
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undefeatablesin · 9 months
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Mfw it took me✨30+ ✨ attempts to defeat Lies of P's chapter 6 boss
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pinkautist · 1 year
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valkyrie's newest song (迷宮電子回廊) is GREAT because the video reminds me of persona 4 (the stacked tvs) and the choir with the bells occasionally tolling remind me of bloodborne. it's like a special mashup of some of my favorite hyperfixations :3
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heraldofcrow · 2 years
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When you’re busy af for two days but all your mutuals have been making amazing posts while you were gone and you are sifting through them like a madwoman trying to find and read everything in a collapsing stack of papers because you’ll implode otherwise and—
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official-poro · 2 years
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i like elden ring a lot but i kinda wish it took more elements from bloodborne
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hoarah-babylon · 29 days
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I had to make a BIG post going over everything that's got my brain whirring after watching the story trailer - it's all my speculation and personal opinion so don't take it as fact yada yada IT'S FUN SPECULATION TIME
(I'll put it under the cut bc this is gonna be a LONG one)
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“Miquella the kind spoke of the beginning. The seduction. And the betrayal. An affair from which Gold arose. And so too was Shadow born."
My interpretation of this scene is that we are seeing the creation of the Golden Order by Marika. She plucks grace from something dead and fleshy, and holds it up to the Greater Will, beckoning in her new age. It would make sense to me, considering the voiceover, that this is a dead god that has been betrayed by Marika so she can pursue her Order and claim power. It does like quite reminiscent of Kos from Bloodborne to me. The fleshiness of the corpse also reminds me of the godskins/snakeskin. However, I don't believe this is the Gloam Eyed Queen. From my understanding of the timeline (mainly thanks to @eldenringslut) the GEQ didn't come about until later on during Marika's reign - if we are seeing the creation of the GO, and my understanding of the timeline is correct, I don't think it would make sense for this to be the GEQ. I can't deny different aspects of this do allude to things related to her though - the dusky sky, the godskin-like flesh. But I almost think that would be too 'perfect' for it to fit together like that, especially with how much people want to know more about the GEQ, I think fromsoft would want to keep us in the dark and surprise us. Whatever we are seeing here, Gold and Shadow seemingly came about at the same time.
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We get our first look at what appears to be Messmer's army. They appear to all wield spears which ties into Messmer's whole Impaler thing, along with the shot of the person(?) impaled on the steps. I wonder who these people were, if they had to stay in the Shadow Realm after the battle was done (if it is?). I find the design on the helmet interesting - at first glance I thought it could be a tree or roots, but actually doesn't it kind of remind you of the black tendrils that shoot out of Messmer's flame? I think it could be either, or both, or maybe it's a chicken and egg situation and they're related somehow... my first thought when the initial gameplay trailer came out was that the dark tendrils in Messmer's flame could be deathroot or something similar to that. Maybe I wasn't far off?
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We get our first shot of Messmer here. His pose pretty much solidifies to me that this is his army - this is the pose of a character commanding an army. It's so classic fantasy, the composition and everything, I love it. Messmer is awesome. I'm obsessed with the snake-like flames flying above the carnage.
"What followed was a war unseen. One that could never be put to song. A purge without Grace, or honour. The tyranny of Messmer's flame."
My take on this is that once Marika had won her battle/betrayed the God we see her pluck Grace from, she had her opponents banished and/or wiped out at the hands of Messmer. I have to say, it does surprise me that it seems Messmer was around and fully grown at the creation of Marika's Order. The implications there leave me with so many questions. Who is his other parent? Marika is Numen, and they seldom give birth. This is not an insignificant thing for her to have a child, especially if the theory of births being governed by the Erdtree/Golden Order is to be believed, and this must have came about before then. It would also go against the idea that Messmer is the full brother/secret triplet of Miquella and Malenia, considering that Miq + Mal were not born until Marika had left Godfrey for Radagon. I find that detail so intriguing... especially because I was so on board with the butterfly theories.
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No idea who this is, but they're cool and that definitely looks like the kind of weapon we'd be able to pick up. It just looks like a PVP weapon, know what I mean? Very reminiscent of Vyke as well imo, similar pose to the box art of him along with the billowing cape. This reminds me, I'm noticing an emphasis on hair in this trailer too - I never took much note of Marika's hair before but in this trailer there was a lot of emphasis put on how long it is, how similar it is to threads of Grace, and Miquella's hair too. It's making me think of the bible story of Samson but let me not go too off the rails
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Here we have some of the coolest shots in the trailer imo. This posits the Lion/Omens as enemies of Messmer to me - which to me supports the view that Messmer is aligned with Marika. The Lion/Omens always came off to me as if they were making a mockery of the GO - positioning themselves as enemies to Marika/the GO. We get another good look at his Flame, with the tendrils. They almost remind me of thorns actually. That final shot looks like a victory scene to me. It also really hammers home the Impaler thing. The man knows his brand!
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Then we pan up to see what hangs above this burned city - this 'shadow tree'. THIS IS MARIKA'S RUNE.
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I think we are seeing the origins of her rune as part of the modern Elden Ring here - Grace/blessings dripping from the bough of this tree. I have to say given the imagery relating to motherhood on the run up to the DLC, the rune does look vaguely yonic, especially on the seals. I think references to motherhood are in this trailer too - Marika taking something from a fleshy orifice with a voiceover talking about seduction, I can't imagine that wasn't intentional. So far the main character we have seen is her child, after all. The whole story of Elden Ring revolves around Marika's children. I have a feeling Marika's relation to motherhood and childbearing is going to be a big theme in the DLC.
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I remember when the first gameplay trailer dropped, people theorised that this was Ranni's rune, and I was happy to believe that because of the similarities to Rennala's rune. But now I believe it's Miquella's rune, for several reasons, one being it reminds me of Malenia's rune, and they are twins after all. Although Rennala and Malenia's runes are oddly similar, it just makes more sense to me that it would be Miquella's, considering we are following in his footsteps. I think these rune spikes are going to be our DLC equivalents of sites of grace.
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"And so kindly Miquella would abandon everything. His golden flesh, his blinding strength..."
Abandoning his flesh is very reminiscent of Ranni... but why would he need to abandon his flesh? Perhaps after Mohg stole him away? Though I have to say, I'm warming up the idea that Mohg never actually had Miquella, he just thought he did. That might not make sense considering that body in Mohg's palace is how we get to the Shadow Lands, but I don't know, something about it doesn't sit quite right with me for some reason. The line 'his blinding strength' is a bit odd. I can't take credit for this next idea, I saw it on twitter, but someone suggested that this is referencing him potentially abandoning Malenia - his strength, his blade. For Miquella to abandon Malenia though, it doesn't exactly align with what we know of his character. This is the person that turned his back on the GO because it could do nothing for Malenia's sickness. He'd need a really good reason to do that to her. Maybe it was his only option? I'm so intrigued about why Miquella is even in the Shadow Lands to begin with. What are his motivations? Perhaps it's something to do with his proclivity to want to welcome all, especially those outside of Grace, I suppose those in the shadow lands fall under that mantle.
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"Even his fate."
Now THIS is super interesting - our first look at St. Trina! In her usual purple - associated with sleep. It does also look like she's sleeping here, sinking... What on earth does it mean to say that Miquella abandoned his fate as we are shown an image of St. Trina? Was he meant to eventually become Trina fully? We don't know much about her, but we do know Trina is an aspect/alter-ego of some sort of Miquella. Considering his parents were one in the same body, it's not a stretch to assume this could be the same case here. But in Marika/Radagon's case, it doesn't seem completely intentional - with the Ring shattering, I always got the impression they each fought to be in control of their singular body. Perhaps Miquella/Trina worked together rather than against each other? The queer part of me can't help but think of some kind of allegory to transition and Miquella having to walk away from it for whatever reason... but I really don't know enough to figure anything out from this.
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I saw someone point out that this shot of Trina looks like Trina's lilies too, which is super cool (sorry I don't remember who that was).
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"But we are not deterred. We choose to follow. Will you walk with us?"
I'm honestly surprised to see all these characters that we saw in the previous trailer just hanging out, I assumed they'd all be enemies of different factions. But here they look like allies, and from the voiceover they sound like it too, asking if we will join them. I think the voiceover is one of these NPCs. Seeing the fighting guy second on the left has got me super excited, what if he teaches us the hands-on combat we saw him do in the first trailer? I also think the crouching character on the right is the one we saw sleeping in the purple area (Trina?) from the last trailer:
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Anyway, these are my thoughts, I hope they resonate in one way or another. I can't wait to come back in a couple months and see how wrong I was <3 yayyy
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ganondoodle · 2 months
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Since you said it's ok to send you random ask, i've always found your "monsters" design to be really really gorgeous, and I wanted to know : in any form of media you've interacted with, what's PEAK monster design for you ?
i have been thinking about this ask alot bc ... i dont ... know? theres a problem with what counts as a monster really too, most are either some sort of anthro/furry or the horror gore type of monster that instills you more with disgust than awe
i guess theres some i really like but idk if thats what id call 'peak' (though its rarely JUST the design but their vibe and stuff too);
(its a lot of zelda.. sorry)
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Eldra, Farodra and Naydra (engl Dinraal, Farosh(?)) though Eldra is def my fav one of them, i like how they are a little more less typical dragon- with the fur around the neck the floppy ears and kinda goofy face yet manage to be the most ethereal, awe inspiring creature i have ever seen in a game with how they act and are presented as (in BOTW!!! do not mention anythign sonau/zonai with stupid magic pebbles to me about them i will manifest worms into your tea)
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Leunen (Lynels) (botw) -i could not find a better picture wtf, fav are white and silver ones) FINE they had some pretty neat new horn designs in totk- idk i just like them alot, rather simple if you think about it, horse lion plus horns- but its so well put together it just kinda scratches my brain in a good way (also how intelligent they clearly are, like the way they fight and act and also even their death animation is so??? huh?? you are just gonna treat them like any other mindless monste- *remmbers they treat ganondorf even even worse all things considered* .. nevermind you're good)
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'Beast' Ganondorf (twilight princess) its my favorite beast ganon design (even if it technically is just kinda a man boar .. again) though if ww gan had a non puppet beast form that one would most definitely be my fav lol (i will not get over the fact that some descriptions call this a hideous beast EXCUSE ME???? WHERE???) (honorable mention here, darkbest ganon from botw, pig on fire but it looks cool as fuck)
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Nimbusgarde (ww) .. (engl .. darknuts?) do i need to say anything? (i could throw alot of ww design here) not sure if it counts as monster but they are not human so ????
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the pathless bosses- (here in order, Cernos, the Godslayer, and Kumo) all of them are rad as hell (except for the final version of the godslayer ... liek im sorry but it looks to boring compared to any other one lol) again not just the design but man do i love them
since i dont know what would count as a monster or no i could just list my fav characters here bfmjbfmjsbmj like radahn (elden ring) is just kinda a zombie, aurelion sol (league of legends) is a space dragon, the forest god in princess mononoke, Narisha (skyward sword- sky whale)- i could go on but this post is long already (honorable mention to Omus in nausicäa, weird bugs but also something divine, though it is much more how they are treated and the vibe etc)
in all honesty though i cant think of one that i would describe as perfect, what i want of a monster design is to be ... cool but also a little weird, big hulking monsters that have something off about them and something that makes them 'other', but also not, as much as i like bloodborne, just bloody gory messes of rotting flesh, AND not just as a monster to kill, i just crave a game or otherwiese piece of media where the cool monsters arent just there for you to kill- the perfect one i guess would be something kinda big scary weird and off but while non verbal clearly not a mindless beast?
and here is the thing; my own characters do not furfill that, my designs are really rather conservative, much to my dismay, anthro of a mix of animals, maybe an extra arm thrown in- Eadrya, one of my favorites, is really just a blueish furry (yes they have fur) and their demon form is a mix of seals and catfish with some extra arms, too many teeth and a mouth that goas wayy to far (if they want) - Shargon is a feather dude with extra arms and his demon form is really just a chinese type dragon crossed with a bird, throw some darts at the color wheel, done
together with my problem of my monster characters losing their 'otherness' vibe within the story rather fast bc the majority of my characters are non human and speak and you see them in all sorts of emotions and parts of life- they lose that divine, unknown vibe and i HATE that that happens, i want them more akin to the forest god in mononoke but thats not possible unless i start from scratch
and i really dont mean to make myself look bad to sound self depre- ... however you spell that; i really am rather dissatisfied with my own designs but mostly just roll with what i got bc i never seem to be able to actually achieve what i want
even my redesigns often really make things LESS interesting (unless maybe the og was just ... human, but they are blue eyed with golden hair and white so that makes them divine you seE-), the skyward sword dragons as i redesigned them made them much more classical dragon, in part intentional bc i was drawing a connection of them becoming the botw dragons at some point, but by all means the canon design is much more weird and unusual than what i did with them, you could apply the same to even demise, his canon design might seem a little uninspired but really what did i do? inject him with some classic satan spice like that makes it in any way less stereotypical evil demon ??? lol
im sorry this post devolved into whatever this is but i really am trying to answer sincerely, i am confused about it myself, what counts as a monster, what doesnt, there must be more that i really loved but why cant i think of them, why do i design characters like this when i really want something much more different, i dont know, i feel like my brain is in a cage, why do i keep making things less interesting in an effort to make it interesting, am i falling into the corporate trap of cool sells who am i what am i doing
(theres a zelda artist with a style so strikingly genuis in shape, color and just .. DESIGN that i want to chew my nails off bc i cannot design like them, their designs and redesigns are so different yet sensical and so full of crisp shapes i have never seen before it drives me nuts and i would want to give them a shoutout but i think they dont like me so aaaaarhekjbfhgdknbgdfklbg)
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synthwayve · 6 months
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The Micolaurence text post ever.
Shoutout to the people in my replies, I blame all of you in the most positive way possible.
Poorly formatted “essay” about the connections they have that make my brain spin because yes :} new years is a time of lawlessness impulsivity: keep in mind I don’t own the actual game to confirm some things, most of this is compiled from item descriptions, cut content, reading the wiki over and over, and my own analysis. I could be totally wrong about some things + this is just my own analysis/interpretation**, have mercy upon my soul 🙏
The biggest thing about them, and the thing I simply do not shut up about if you happen to hear me talk about them, is that both Micolash and Laurence’s respective obsessions/virtues/main associated game mechanics (Insight and Blood respectively) directly influence each other. Not only do they influence each other, they also relieve the negative effects of the other stat. Why is this such a big deal to me? WELL:
Beasthood, the negative effect of taking too much blood, scales negatively depending on your Insight. The more Insight you have, the less Beasthood, and vice versa. Contrarily, Sedatives, crafted from blood(yes, Sedatives are stated to be thick ‘human’ blood and will reset your Beasthood as well, but this does not necessarily reduce it- more on this later*)
Will relieve Frenzy as their primary purpose, which is the main negative side effect of having high Insight i.e going mad.
I think this is very intentional outside of just pure game mechanics and design: there is a running theme in Bloodborne, that being that every enemy you face has succumbed to one side too heavily. BSB, the half-beast Yharnamites, Gascoigne, Amelia, Laurence, and all the other beast enemies you face have relied too much on the blood and fallen to its curse. Brainsuckers, Rom, Winter Lanterns, Micolash, and arguably other insight-heavy enemies like the Celestial Emissary are heavier on the Insight side. What makes YOU, the player, different? It is your ability to balance both.
The creatures that have gotten closest to ascension are ones that we can assume have undergone the effects of blood and insight, but still haven’t gotten there all the way. Rom is probably the biggest example, along with other Kin/Great One enemies. They are physically transformed, as the blood will do, but they are not beasts. Rather, they often have the numerous eyes that are granted with Insight.
The ending that allows the Hunter to ascend reads to me as an ending where you have successfully balanced both mediums: using Blood to tame the negative effects of Insight and vice versa. What I interpret from this in regards to Micolash and Laurence specifically is that they could have come SO CLOSE to achieving what they wanted!! If they had just worked together, and the schism hadn’t happened, perhaps Micolash would not have gone insane with steady treatments of Blood and Laurence would not have transformed with the help of his Insight being steadily raised.
Maybe it’s just me being insane but I don’t know, there’s something pretty gay to me about being in charge of/cursed by an obsession with something that only someone equally as obsessed with its opposite can cure.
I honestly think Micolash and Laurence might have even ended up in a sort of prisoner’s dilemma situation: they both think their own method is correct, and refuse to give in to the other’s perspective. In doing so, they actually end up royally screwing themselves over at the same time whereas cooperation would have led to the best outcome. Laurence, the general posterboy for the blood in general(and most other blood related things) is not someone who I imagine would be keen on giving up his faith in the substance. Especially when he’s being told this by a man who’s sanity is hung by a thread. But if only Micolash listened to HIM, his insanity would be relieved and he would go back to the mostly sensible man he might’ve been- only of course, Micolash would not see it that way. Why would he take something that is quite literally killing Laurence? I find it interesting that Sedatives are a hint of insanity(like with Edgar) yet Micolash doesn’t drop any. Perhaps he’s not the type to invest in Blood, especially if he had to watch it slowly chip away at Laurence’s health who was too stubborn to listen to him instead. You see where I’m going with this- around and around they go.
*while Sedatives are stated to be thick human blood, I have three theories about this.
1. “Derived” from Byrgenwerth implies to me that the formula has undergone some modifications. I would not be surprised if holy blood is used as a thickener.
2. I imagine most “human blood”, at the point that Sedatives are distributed more abundantly, is already tainted with holy blood. I mean, come on. This is Yharnam. Blood is the name of the game.
3. Sedatives reset Beasthood, but for you the PLAYER, your beasthood remains at more of a net neutral than your Insight which the game relies on to progress the story. I imagine that for a scholar like Micolash, who does not fulfill the role of a hunter or a soldier, beasthood would be less of a concern.
OKAY THAT ONE POINT GOT REALLY LONG I’M SORRY so I’ll rapid fire some other things about them:
-Micolash seeks to abandon his humanity in his boss form, Laurence seeks to retain it in his boss form. Micolash seeks a blessing from Kos like that which was granted to Rom, you know, the giant very not human spider. Laurence wants his memories and his head back. Neat!!
-while there seems to be clear animosity between Mensis and The Healing Church later in the timeline, I think it is often overlooked that they DID work together at some time. I can imagine The School of Mensis to be research and science heavy: looking for ways to perfect ministration technology, understand the specifics of the blood, and research what else can be made of it to further humanity. The Healing Church distributes it, covers. The School’s reputation(presumably), and uses that research to further their own ideas of ascension. Bloodborne likes to do things in threes: Willem, Laurence, and Micolash are respective leaders/founders of Byrgenwerth, The Healing Church, and The School of Mensis. Interesting note that the latter two originate from the former, who is the only still “living” character amongst the 3 as far as I can gather. He warned those morons and it meant absolutely nothing LMAO.
-There is something so satisfying to me in how Micolash is generally associated with the dark and dim: Kos- a goddess born from the watery depths, an infinite labyrinth of dust and old tomes, and dark robes of Byrgenwerth. Laurence, on the other hand, is associated with all that is bright: fire, a bright pale moon, white and blue robes of the Choir, and the candlelit cathedrals that are more wax than they are pews. Parallels! Beloved!
-fellas is it gay if we both destroy a city for our own ends. YES yes Old Yharnam specifically was destroyed by the Powder Kegs- but I have a complete crack theory that Laurence saw the Ashen Blood poisoning go down, thought “ah, that is terrible for our reputation”, and sent the then-still loyal Powder Kegs to kaboom the issue away. The Powder Kegs then begin to protect the very beasts that Laurence is trying to sweep under the rug(because panic never leads to anything good), so the Healing Church Workshop as a whole denounce them as heretics.
…but also crack theory aside I still hold him half-responsible for the fall of Yharnam as a whole. And Micolash fucking obliterated all of Yahar’gul so. Yeah. Do NOT let these 2 work together, I think they would destroy all of Yharnam if they could.
-Consider: academic rivals that end up side-by-side, foraying into the brand new promising field of human ascension with matching ambitions and stars in their eyes. That is, until a cost that neither is willing to pay(the health of the other) shows up, and they end up splitting apart in a violent schism that brings them right back to where they started. CONSIDER. For me 🥺
-The Mensis cage obscures everything BUT the eyes, the uniform of the Choir allows for mobility (even enough to fight- like with Yurie) but it blinds the user. Also: Micolash, weird crazy guy who was probably not adored, or at least not as adored as Laurence, dies surrounded by people. Laurence, the guy who put Yharnam on the freaking map, dies completely alone in a big empty room. At least, that’s how we find their bodies in the nightmare!
- “We were friends! How could you?” Is tragic to me in any interpretation
-WHY DOES MICOLASH HAVE A CALL BEYOND. That is a CHOIR SPELL TO THE CORE!! And also, iirc, shared only amongst the higher ranks. I understand him having stolen it from Laurence is the general interpretation- but I like to think that perhaps it was a gift. A show of good faith, even? 😏 to wield the very stars in one’s hands seems like a very apt gift for a guy who is obsessed with the cosmos.
-Laurence 100% stole some of Micolash’s homework on contacting Great Ones imo and the effects of insight. I don’t actually have anything to back this outside of speculation I just think it’s very funny. Endless loop of copying homework. Micolash has more insight naturally, Laurence uses this to learn of the ritual, Laurence does his ritual, Micolash copies his ritual. No credit in sight.
-Micolash has an interesting line of cut dialogue where he claims he “was the head…of this treatment church”. I don’t have the original Japanese text, but I wonder if perhaps Micolash was meant to be an NPC, still fulfilling his role as both the headmaster of Mensis AND the main scholar overlooking all scientific and arcane research on behalf of the Healing Church? If he was the head of the healing church, did an earlier version have Laurence fulfilling his theorized role as a re-incarnated hunter?
-Micolash’s ritual, which I gather(and this is where my knowledge is the most shaky so BEAR WITH ME) summoned the blood moon, seems to be a direct copy of Laurence’s ritual to summon Flora. Whereas Flora took Gehrman as a host, Mergo took either Micolash as a host, or sacrificed the rest of the school in his place. Keep in mind: The Moon rune(found at the bottom of the stairs in Micolash’s boss arena, also eerily similar to the Communion Rune that I imagine would be a big hit with Laurence) DIRECTLY states that the Great Ones are sympathetic in spirit, and answer when called upon. I don’t think Mergo nor Flora are intentionally malicious. I just think these two idiots didn’t know what they were bargaining for, or with. Fellas is it gay if we both change the sky, both sacrifice something we didn’t necessarily mean to, and both suffer in the Nightmare for our sins? Asking for a friend.
-Micolash’s first move is running away from you, Laurence’s first move is to lunge directly at you. Ah, they would have made such a horrendously destructive pairing if the divorce hadn’t happened.
-bonus note!! I have ANOTHER crack theory that the “Moon” and “Communion” Runes have some neat parallels :smear:
Moon Rune is blood red like Micolash’s blood moon, Communion is pale white like Laurence’s pale moon. Moon allows for more blood echoes, Communion for more vials. Moon focuses on the Great Ones answering when called, Communion focuses on Blood Ministration. Moon has the eye in the center surrounded by lines, almost forming another circle(perhaps, and this is a stretch, even the dias that the catalyst is meant to be at the center of?), Communion is surrounded by 3 distinct dots(Laurence, Gehrman, and…Flora? Still not certain who the 3rd dot would be). Reading runes is fun! “Beast’s Embrace” may be closer to Laurence as a character(I mean, you obtain it from him) but since Micolash has no rune to drop as a counterpart(probably because he isn’t a DLC boss), I went with striking parallels between Communion and Moon instead.
-Fellas. Final question. Is it gay if my mild interest in that which lies beyond humanity (POSSIBLY) turns into a rapid obsession/a race against time to save you from yourself and reverse the effects of this poison you so adore, only to realize you won’t hear me, you will never hear me, and it is too late for both of us to turn back? Just wondering. JUST. WONDERING. Maybe trying to stop the other’s descent got too frustrating, Micolash and Laurence both sort of strike me as stubborn pricks in their own ways. Hence the big divorce. “If you won’t see things my way then you can sit with the consequences” (said both of them, equally suffering from consequences). I can only imagine Micolash did not expect for Laurence to prove him right so soon. (It’s funny, because they’re both dead, so really neither was right.)
**(Also I just like relating my headcanons back to canon for fun, I’m not trying to say how ‘canon’ something is should influence how people make hcs. Bloodborne’s not a very romantic game in a traditional sense so this is all mostly me rambling around anyway x,D)
OKAY SORRY IM FINALLY DONE. HAPPY NEW YEARS EVERYBODY. I THINK THEY HELD HANDS MAYBE. I also think they would actually literally maul each other to death if given enough reason.
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beesmygod · 4 months
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today's obscure bloodborne fact of the day is: an observation about the lake of mud.
first a little about the lake of mud itself: there are a few references to the mystical power of lakes (or, really, large bodies of water) in bloodborne, such as the lake rune and the loch shield. however, there is a bizarre line from micolash that drew a lot of intrigue:
"The grand lake of mud, hidden now, from sight."
the other shit he was rambling about was revealed in the DLC. the lake of mud never made it. it would have been dismissed as the ramblings of a literal madman were it not for this unused arena seen in the artbook.
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sort of. you can't see the lake of mud unless you hack your game (courtesy of lance mcdonald). it was intended to be a location in the chalice dungeons, maybe even the absolute bottom level of the dungeons. what's waiting for you there when you hack yourself in might surprise you: it's an unfinished, alternate version of the moon presence! it's very odd. its worth its own detailed analysis in an entirely different post. we don't have time for that.
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instead, returning to the first 4 images in this post, my pattern seeking brain went off recently. i was flying through DSMapStudio and realized that i had seen that big round decorative window before somewhere. the top and bottom left images are from the entrance mergo's loft in the nightmare of mensis. the top right image is the unique, unused entrance to the lake of mud arena. the bottom right is just a detail of the image opened in blender bc mapstudio wasnt cooperating.
the lake of mud was also intended to have a visual connection to the hunter's nightmare and the orphan of kos; his original battle arena in the sea shared the same stone ring as the lake. but covered in barnacles.
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these weren't the only variants. there were also versions for loran and isz.
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there were a lot of unused variations on the lake that are less refined and finished. there's one that features gravestones not unlike those seen in the hunter's dream.
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anyway this brings us back to mergo's loft. the giant cathedral in the nightmare of mensis is not from yharnam, but from the chalice dungeons. the architecture is, apparently, ancient pthumerian, not yharnamite.
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shieldfoss · 11 months
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Can You Shoot The Dog
NB: I stole this whole text, including title and tags, from https://cohost.org/mammonmachine/post/2322368-can-you-shoot-the-do
I don't want to shoot the dog, but I do want to shoot the idea of having a dog in the game to pet.
I know, I know, it's pretty mean of me to pull out a gun and unload a full clip into a completely adorable and wonderfully intentioned little trend even if it IS a little bit annoying, and it's certainly kind of an overreaction, but while I've got this gun out and you're listening would you mind if I made a particular hyperspecific point? I take issue with the idea of putting a dog in the game to pet because I think that's missing the point: if you have a dog in a game, you should be able to pet it.
Do you understand the distinction? The only reason for asking "Can You Pet The Dog?" is because the dog, when present, doesn't give the player any way to interact other than what the player normally has, usually gun. Gun is not the ideal way to interact with dog, and developers tend to forget pet but remember gun because petting a dog doesn't do anything. For player's that's exactly the whole point, that there is no point, and that's kind of mindblowing to me. Like, I spend all day every day trying to make a big digital stage and trick people into believing it's real, and they laugh at your antialiasing and say you need to upgrade your version of the Unreal Engine, and then they'll go on to ask why they can't pet a dog. Isn't that funny? They think they see all the fakeness and seams but at the end of the day the human brain is not immune to seeing a picture of a dog and going " doggie :)"
My best friend and streaming partner Fern loves Bloodborne and Souls games more than anything, and one of her favorite things about these games is the ability to wave and gesture at people. They put emotes in those games because of multiplayer, but you can do them whenever you want. Wave to the Silver Knight shooting arrows at the pillar right in front of you. Wave to the boss through the fog door. Wave to the fire keeper—wait she waved back!
You can't "pet the dog" in Bloodborne (dogs in these games are made of knives, unsafe to pet) but you can "pet the dog" (the doll giggles when you act goofy, like a teenager trying to get a girl to notice her). This fake, inanimate world responds back to the player's attempt to communicate with it, even when there is absolutely no mechanical reason to do, an act of communication between player and world that is delighting in and of itself.
This is the spirit, rather than letter, of petting the dog. It's not about a literal dog that you literally pet. You can find a way to put a dog in the game and you can figure out a way to pet it, but it's not very impressive. What I would like to see is identifying what in the game the player wishes they could interact with, simply for its own sake, just because they believe in the game, believe in it more than you who made it does, and want the game to speak back in a way that validates that belief. That is a much harder dog to pet. But isn't the whole point a lot of work for no real point?
Speaking of, while I've got this gun, I feel the exact same way about fishing minigames. A calming and idle pastime in the middle of a very different kind of game is a great idea, but I think you should pick one that suits what your game is about. Yes, Cruelty Squad does have fishing in it, but the real fishing in Cruelty Squad is the stock market. Think about that while I lower my gun and give you a chance to flee.
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