In Super Mario Odyssey, it is possible to gain infinite height using two Chargin' Chucks. If they are placed next to each other in two-player mode, then the Cappy player can simply alternate between capturing both, which will make them freeze in mid-air and rise slightly with each capture.
Given enough time, any arbitrary amount of height can be reached in this manner.
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Loopy!
Tropical Resort
'Sonic Colors'
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Kirby 64: The Crystal Shards
HAL Laboratory, Inc. / Nintendo
Nintendo 64
2000
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Spin Attack
'SoulCalibur II'
Gamecube
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Thank you very much for the reblog! Here's your daily Mario gif:
OH! What a fun surprise! This is a great daily Mario gif to receive!
Thank you very much!
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In the Super Mario 3D World game style of Super Mario Maker 2, Piranha Creepers can be used to punish players that move quickly.
If a Piranha Creeper is placed on top of the Goal Pole in the manner shown in the footage, then approaching it too quickly will make the player character die. Only by moving very slowly will the character touch the Goal Pole's hitbox first, and be able to complete the course.
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Daily Yellow Character 94;
Luigi from The Mario anime
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Loopy
Secret Base Zone
'Sonic Advance'
Game Boy Advance
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