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#nintendo gifs
suppermariobroth · 2 days
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In Super Mario Odyssey, it is possible to gain infinite height using two Chargin' Chucks. If they are placed next to each other in two-player mode, then the Cappy player can simply alternate between capturing both, which will make them freeze in mid-air and rise slightly with each capture.
Given enough time, any arbitrary amount of height can be reached in this manner.
Main Blog | Twitter | Patreon | Small Findings | Source: twitter.com user "kehzou"
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retrogamingblog2 · 2 days
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000100010001000 · 3 days
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Animal Crossing (2001)
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yodaprod · 2 days
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1993年
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sonichedgeblog · 3 days
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Loopy! Tropical Resort 'Sonic Colors' Support us on Patreon
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n64retro · 2 days
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Kirby 64: The Crystal Shards HAL Laboratory, Inc. / Nintendo Nintendo 64 2000
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nintendometro · 2 days
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Spin Attack 'SoulCalibur II' Gamecube
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s-nnoh · 14 hours
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Thank you very much for the reblog! Here's your daily Mario gif:
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OH! What a fun surprise! This is a great daily Mario gif to receive!
Thank you very much!
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roaxes · 1 day
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Makarder
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suppermariobroth · 2 days
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In the Super Mario 3D World game style of Super Mario Maker 2, Piranha Creepers can be used to punish players that move quickly.
If a Piranha Creeper is placed on top of the Goal Pole in the manner shown in the footage, then approaching it too quickly will make the player character die. Only by moving very slowly will the character touch the Goal Pole's hitbox first, and be able to complete the course.
Main Blog | Twitter | Patreon | Small Findings | Source
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link-is-a-dork · 1 day
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bunneis · 14 hours
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Princess Peach Showtime - Swordfighter Peach
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Daily Yellow Character 94;
Luigi from The Mario anime
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sonichedgeblog · 1 day
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Loopy Secret Base Zone 'Sonic Advance' Game Boy Advance Support us on Patreon
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