directly inspired by @cataclysmcrows because I say "it is pride month fullmetal. You know what that means" every day. EVERY DAY. Also happy pride. Also happy inaugural post on this sideblog
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it’s funny, now that I’ve stopped eating gluten I feel so much better, but I’ve also removed all tolerance for it. it’s wild how easily I can poison myself now.
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Kim in the style of my favourite game ever Pentiment because it was only a matter of time that I figure out how to combine the two.
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do you think that mugman cosplays as any popular video game princess, like Rosalina or Zelda? ^^
Idk if Ive ever mentioned how much mugman and Luigi have in common but I think mugman should dress up as princess peach so that’d give them one more shared experience
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The discussion around the fandomization of the I/P conflict is so fucking relevant because why did I just see someone in a discord for a reaction channel that reacts to musicals and cartoons suggest them to react to the Columbia ""protests"" with a heart emoji as if it's another episode of their favorite show and SIX other people agreed with that
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I just saw one of your fave games is What remains of Edith Finch and I’m so happy! I feel like its a lesser known game but i loved playing through it. I’m so happy to know more than just my small friend group know about this game!
Sorry this isn’t a question. Also want to say that you’re art is amazing and the development of the designs is so interesting to see. Also the way you draw intimate scenes have so much emotion to them. I love the Aj and rarity kissing comic so much, you can just feel their love for each other ;w;
Thank you so much!
I highly, highly, highly recommend What Remains of Edith Finch to anyone interested in narrative game experiences/"walking simulators." It's one of those games that was handcrafted with nothing but love. Every room you explore is just... real. The way the light flows in and makes the colors of the living room, the kitchen, the bedrooms glow. Playing the game is like walking through your childhood home as an adult and seeing how the dust clings to everything you once touched. Also genius-level gameplay mechanics, ones that can make you completely empathetic with the character you're embodying or feel completely complacent in their tragedy. It's really not fair to call it a walking simulator because it's so much more and so much smarter than that.Everyone talks about the fish one.
The theme of death and memory and storytelling and the burden of invisible trauma and self-fulfilling prophecies is so affecting too. The ending made me cry.
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