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#ocs: shattered souls
art-emis99 · 2 months
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missed drawing all the sillies together so i did that again,,
like half of the characters are @moongo101 's!! our silly dergons,,
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jasonsstuffiguess · 3 months
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Sunny Simon, the green soul human of kindness. Or at least my take on them!
Art commissioned by me and drawn by the lovely u/Fliwiya on Reddit!
Please give them a look, their art is wonderful and quick, and they are currently doing an emergency commission!
Anyway, some extra fun facts:
Sunny is the only human to willingly give up his soul Asgore, having sympathized with monster kind.
He is mostly inspired by Miles Morales.
In my Undertale AU and fanfic, The Royal Hunt, he gets resurrected and brainwashed into a human hunting warrior.
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curlytsunamiart · 5 months
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chosen undead & bearer of the curse
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cobalt-axolotl · 3 months
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Nick lore I brainstormed with @harley-angel for shattered souls
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russetfur1128 · 5 months
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Shattered Soul AU
After multiple runs, Frisk goes back to attempt to save Asriel in one final True Pacifist run. However, when they do a True Reset, things are slightly different.
This time, Toriel and Asgore had a second child, Rory, that was born soon after Toriel left for the Ruins. They are the one who scares off Flowey this time around and guides Frisk through the Ruins.
Rory talks to Frisk about the past humans. About how they had mostly stayed with them and Toriel for sometime before moving on. Each time, Rory would ask Toriel why they couldn't go explore the rest of the Underground alongside the humans, and each time Toriel would tell them "A human who leaves the Ruins is fated for death. You aren't ready to bear the burden of seeing that." And Rory would accept this each time. This time, however, Rory sneaks out after Frisk and tells them that they will plead their case to Asgore together.
Frisk also can sense the spirits of the other humans this time, not just Chara like they had in their previous runs. They aren't as strong of a presence as Chara is, either, but are definitely there. Frisk collects all of their items, with a plan to bring them to the surface in the end, instead of selling them like they did in many previous runs. As Frisk gathers the items, they realize that the spirits are sticking closer to them, rather than just a small presence here and there.
Rory is so excited to see farther than the outskirts of Snowdin forest and wants to explore every inch of the Underground. Frisk is happy to go along with them, and finds out that they had missed out on some areas that were off the main path to the castle. Rory and Frisk explore Snowdin forest and meet more of the teenage monsters than hung out there, as well as more of the riverbank where Frisk and Rory come across Martlet's home. Marlet welcomes them in and tells them about knowing Clover and tells stories about them. This gives Frisk the idea to try and learn about all of the previous humans, and they ask if Martlet had met any other humans. Martlet tells them that she had not, but she knows someone who had, but he might not want to talk about it.
Frisk pleads to talk to this monster, and Martlet reluctantly gives them directions to Dalv's house. When they get there, Dalv is slightly reluctant to talk to Frisk, but Rory assures him that Frisk is friendly and just wants to know about the human Dalv had met. This gets Dalv to bring them in, and he talked about his meeting with Clover and how they had become friends.
Rory expresses surprise at this, and tells Dalv that Martlet had made it sound like he had met a different human. Dalv admits that he had been attacked by a human before Clover fell, but he never knew them well. He tells them that the human who had attacked him had killed many monsters in Snowdin; enough that monsters still referred to it as the Snowdin Massacre. Frisk tells him that they're sorry to bring up bad memories, but Dalv that it's okay, and he doesn't really blame the human anymore. He then mentions that they had had a smaller human with them and ponders if perhaps they had just been protecting their friend.
As they leave, Frisk asks if he might know anyone else who had met the humans, and Dalv tells them to ask around Waterfall, as that's where the one who attacked him fled.
In Waterfall, they talk to Gerson, since Frisk knew he has been alive since the war, and has a hunch that he's seen at least one of the other humans. Gerson admits that he met a young boy who had been separated from his sister in Snowdin forest around the time of the massacre. The boy had given Gerson a sketchbook full of drawings of different monsters. Gerson also admits that he had found the boy's glasses some time after Undyne had reported collecting a human's soul. Gerson also talks about a younger girl who had been in ratty, oversized clothes that had fallen earlier than the two others back when he was captain of the Royal Guard. He said that he had spared the human, because he realized then that he didn't want to witness any more bloodshed. He told Frisk and Rory that he had retired shortly after that.
Frisk explains that they are trying to learn about all of the previous fallen humans and bring their belongings to the surface. Gerson gives Frisk the torn notebook and cloudy glasses and wishes them luck. He tells them to keep asking around Waterfall, as he knows at least one of the children had made it to Hotland.
While asking around, Frisk and Rory come across Naptablook for a third time. Naptablook says that they had heard that Frisk was looking for monsters who had met the past humans. Frisk tells them that they are, and Naptablook says that he met one of the earliest ones. They tell Frisk about meeting a small girl during one of their visits to the Ruins who was very sweet. They said that Frisk reminded them of her when they treated them so nicely back in the ruins. Frisk asks if they knew how she died and Naptablook said that she had been killed by one of the more dangerous puzzles in the Ruins and that Toriel had been heartbroken.
During the hangout at Undyne's house, Frisk brought up the other humans and Undyne tells them that one of the previous humans had knocked one of her own spears back at her when she was younger, and that's how she lost her eye. She tells them that that human died somewhere after Waterfall and that's all she knows.
Frisk and Rory ask around Hotland, but can't seem to find anyone who met any of the humans. They finally give up and go past the Core to Mettaton.
By the time it comes time for the True Lab, Frisk is feeling let down about not being able to learn about ALL of the humans. However, the elevator doesn't close on them this this time, and they are allowed back out into the main lab. This makes Frisk even more determined to find out about the humans, taking this as a sign that their journey wasn't done yet.
They ask Alphys if she had seen any humans on her cameras before them, and Alphys admits that the cameras had only been installed soon before the Dunes had been mostly abandoned. Frisk asks about the dunes, as they'd never even heard of the place, and Alphys explains that it used to be the area past Hotland, but it was abandoned for the most part aside from a few small mining towns.
Rory suggests that they go there where the two meet Starlo and Ceroba. They talk about their time with Clover and Frisk informs Ceroba about what happened with the Amalgamates. Ceroba thanks them and says she's sorry that they couldn't have helped more with finding out about the humans.
Rory finally suggests that they go to Asgore, as they've exhausted everyone they could talk to, and surely Asgore had met at least one of them. Frisk agrees and they make their way to the castle where the two of them hear the story of Chara and Asriel.
When Rory and Frisk finally make it to Asgore, Asgore mistakes them for Chara and Asriel for a moment. After Rory explains that while he was his child, he wasn't Asriel, Asgore invites the two of them for tea and Frisk asks about the previous humans. Asgore admits that he had only killed one personally, and that was out of mercy. He explains that the kindness soul had been brought to him badly burned after falling in Hotland, but still alive, and he had taken pity on her.
Rory demands to know if Asgore would have killed her otherwise, and Asgore admits that he likely wouldn't have been able to at the time. This makes Rory hopeful, and asks if this meant Asgore wouldn't kill Frisk. Asgore tells them that this time was different, as the kindness soul had been the first to fall after his children's deaths, while Frisk was the last soul that was needed.
Asgore tries to get Frisk separate from Rory in order to take them to the barrier, but Rory insists on staying by their side. It's Frisk who goes to find Asgore early one morning to ask to go to the barrier. The fight goes the same as it usually does in their Neutral runs, and Frisk begins to wonder if they had messed up by not finding out more about the fallen children. However, after it's over, Toriel and the others show up just as the sun starts to shine through the barrier, Rory alongside them. Flowey then comes out and absorbs the souls like he normally would.
This time, after SAVING their friends, Frisk gets struck by one of Asriel's last attacks. Their soul shatters, and for a moment, Frisk can see the other human souls. They thank Frisk for the kindness they showed to their friends and for taking the time to learn their stories. Frisk then feels determined to not just SAVE Asriel, but to SAVE everyone, including the fallen humans. They persist with a fragment of their soul, and offer the others to the fallen humans. After that, they work together to convince Asriel that he deserves a life on the surface as well.
At the end of it all, a fragment alone wasn't enough, but the Barrier was made up of such strong magic, that when it broke, the residual magic was able to fuse with Asriel and Chara's soul fragments and give them new souls. The other fallen humans still had their souls, but no viable body to return to, so the magic was gathered to give them new bodies. Frisk was able to persist with their own determination, but the rest of their soul was filled in with magic as well as helping hold their body together.
The order the humans fell was Kindness (Anna), Patience (Bella), Bravery (Abby), Integrity (Jade) and Perseverance (Jax), Justice (Clover)
Anna was injured due to her own clumsiness. She tripped and fell too close to the lava.
Bella is the reason Toriel makes sure to guide the rest of the humans through the puzzles. Her soul was taken to Asgore by a Loox.
Abby was the one who had caused Undyne to lose her eye. She was also the one Gerson spared. She lost her items in Snowdin and made it to Hotland by pure luck.
Jax got separated from Jade in Snowdin and was killed by Undyne in Waterfall.
Jade started out only killing monsters to protect her brother, but then started killing out of anger because she felt they had taken him from her.
Flowey had done at least one Neutral Ending with Clover. The Pacifist ending is how they died in the end, though.
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commodoresigma · 3 months
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[original drawing date: 10th Apr 2021]
Sketch of an Archon I ran in a narrative 40k campaign my friends and I played together back in 9e - Grevyth the Cruel was an Archon who did consistently terribly in duels and in general (until the last mission where he finally pulled his wait and presumably cackled with laughter saying that he intended to seem terrible this whole time), while his allies Anielyn of the Red Sands (the Succubus, who was a big druggie) and Vral Syndriq (the Haemonculus, who was kinda chill for one, and spent the entire game as a blob of blu-tack since I couldn't get a model during the entire course of the campaign) did marginally better. Was a fun campaign.
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soulfire-of-void · 2 months
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reposting my art from last night because it was nearly 6 am when i finished and i forgot to put actual tags on it lmao
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this is my oldest oc :D
her name is Shattered Reflections, i made her in middle school! it's been over two years since i had the time and motivation to draw her, so i'm super happy with how she turned out :D
this isn't her original design, but it takes some more stuff from it than my previous redesigns of her. i might make a longer post about her (including some old art, perhaps?) if The People want that :D
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merilles · 1 year
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it's a mental breakdown! *garbled kazoo noises*
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art-emis99 · 1 month
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for the wip game, based on a true story (and maybe a little more than that) ? im interested :DD
yesss that one!!! unsure if im keeping the name but it's currently the main fic im working on (which is also why the next wilted rose chapter is late again,,), it's also the most self-indulgent thing ever
so it's a social media au that will eventually also use cool work skins n stuff, and it's literally just about mine n @moongo101 's wof ocs in our shared story for them,,,
basically I thought of a really silly idea where after everything died down and the characters have grown up one of the characters decide to write a book explaining all the shit they went through. except she decided it would be funny to market it as fiction instead and let the internet figure it out themselves (also I decided they have internet despite being dragons idk they have it because its funny lol)
it is currently 3k words and still growing and I haven't even started putting it in the workskin,,
as for a lil snippet of it...
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the-jennisms · 2 years
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Drew this a while ago. For no particular reason. :)
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oddsconvert · 2 years
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i wish to join the vince die in a fire challenge
You are hereby accepted into the 'Vince Die in a Fire Challenge 2k22', welcome new member!
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cobalt-axolotl · 5 months
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Should I do an ask game to get more ask directed towards Nick and Cass
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russetfur1128 · 5 months
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Shattered Soul AU Designs
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Frisk
Still is human under the magic holding them together
They are much shorter than most monsters their age due to this
Doesn't like the feeling of going barefoot
Rarely speaks and uses sign language
Has a shorter muzzle than other dog monsters
Can still access their determination, but can't Reset anymore
Can't use regular magic very easily
10 years old when they fell
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Rory
Looks a lot like a younger Asgore
Was raised in the Ruins, but was allowed outside in Snowdin forest to play on occassion
Prefers defense to offense
A young adult when they leave with Frisk
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Asriel
Dyes his fur at first because the color reminds him too much of his petals as Flowey. Later still does it just because he can
His horns grow buds that bloom into golden flowers in the spring. He tends to pull them off before then, though
Gains atributes of his Hyperdeath and Omega forms when he uses strong magic
Still has a darker sense of humor from being Flowey
Finds it easier to use vines than other magic, though dislikes it for the longest time
Still has the ability to mimic voices
Came back as a child to begin with (this is his older design)
Can't grip things too well due to his claws, so has to ask for help with certain things (much to his annoyance)
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Chara
Prefers being a monster and doesn't like to bring up their time as a human
Doesn't slip into human manerisms as much as the rest of the fallen
Keeps their fur trimmed short to look more like Toriel
Their bullets mainly take the form of knives
Secretly glad that they ended up a goat monster
Was 9 when they fell, 13 when they died
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crimsonamber9999 · 1 year
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soulfire-of-void · 8 months
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i am multiple days late but i'm going to try OCtober!
this is prompt 1, fave oc
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i can't just pick one!!!
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Hi Cass! Thanks for the ask! I had a pretty chaotic blorbsday last week, so I didn't get to answer all the asks. I'm gonna try and answer some of them this week.
I'm gonna do this question for some of the characters from my three more traditional fantasy WIPs.
Kristopher's weapon of choice is a sword. Really any sword will do, as long as it's well made and of the right weight and balance for him. Since he was a guest, especially one from a kingdom with which Anvia has very... questionable relations, he wasn't allowed to bring any weapons with him. This is something that ends up coming back to bite him a little bit over Fallon's Horrible Very Bad No Good Weekend. Twice, actually. (But I like to think that for a wedding gift, Captain Blackthorne gets him a really, really nice sword. Cause he was involved with both times that Kris really wished he had a sword during the book.) Also, Kristopher is a pretty good archer. But he prefers a sword when it comes down to it. There's something satisfying about physically swinging the sword.
Fallon's preferred weapon is words. Being the Queen, she's had to learn how to be careful with her words, both to hurt and to heal. Words can start wars as easily as physical weapons, and Fallon is careful to avoid that outcome. However, she's not above insulting some asshole noble, so long as she can do it subtly. However, Fallon doesn't just use her words in diplomatic or formal scenarios. She also uses her words as weapons in more personal scenarios. When she's hurting, she tends to push everyone else away, and she knows just what to say to make it hurt the most. It's a tactic she's used for years to isolate herself, pushing away people who might have become friends or lovers. (A good example of this is when she tells Captain Blackthorne that she is "his Queen, not his daughter." This is like a gut punch to the Captain, seeing as he has viewed Fallon as his daughter for years.)
Ashlin prefers not to fight if she doesn't have to. They'd rather rely on stealth and be in and out before anyone notices. However, that's obviously not always possible. So they keep a few daggers on hand at all times. One in each boot, and probably one on her belt, too.
Dorian is largely a pacifist. Also, kind of squeamish. So he doesn't want to have to physically fight anybody. And growing up as a Prince, he was privileged enough not to have to. But now, on the run and potentially fearing for his life, that's going to change. However, he has no idea how to use just about any weapons. So he uses his magic instead. He still prefers to hide or otherwise escape without harming anyone, but he would use magic to hurt someone if it meant saving the lives of those he cares about.
Calista also prefers to avoid conflict, but for different reasons. Due to the... sensitive nature of her cargo, she can't afford to attract much attention to herself. However, bandits are most definitely an issue on the roads of the kingdom, and as such, she's a decent archer in order to keep them away. She also keeps a small blade on her person in case someone gets too close for her to use her bow.
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