So how does Sebastian get out of his shop? The vents? Or some other way? Because the end of his tail looks like it would prevent him from getting out through the vents + they are small.
I'm pretty sure he uses this door and just barricades it to keep Expendables from poking around in places he probably sleeps/stores extra supplies in;
(not my screenshot)
Having said that, he's long rather than too broad, so I reckon if he has to use the vent for any particular reason he can squeeze himself through - it's just a little tight and not very comfortable, and he likely doesn't do it unless he has no other options. Exhibit A;
He's probably had to use a few misshapen vents on occasion, though, and he does run the risk of getting stuck or injured in them. Exhibit B;
119 notes
·
View notes
it came!!!!!!! i’m so pleased to announce that @claypigeonpottery’s works are even more gorgeous in person! pictures just don’t do them justice (let alone mine;;)
308 notes
·
View notes
I know game mechanics are a thing, to make it easier for you as a player, but Security Breach takes the cake. The more you think about it, the sillier it gets in relation to Freddy.
Sun: Hears Freddy tell Gregory to get in the hatch after throwing him out. Possibly sees it if he just takes one step to the side and looks through the daycare windows.
Moon immediately after that: Cannot be fooled by Freddy and will kill you even if you're hiding inside of him. Vanny clearly hasn't yet told him about this yet, since it happens right after the daycare section (mentioning her because I believe she also kills you inside Freddy), so his knowledge has to come from the fact Sun - you know, the other him - knows.
Chica and Monty: See Gregory jump into Freddy's hatch.
Chica and Monty: "Oh god where the fuck did he go? Freddy have you seen the kid"
Roxy: LITERALLY CAN SEE THROUGH WALLS
Also Roxy: Cannot tell Gregory is in the hatch even if she saw him get in. Also cannot tell if Gregory is hiding behind a curtain or inside a cart.
Like. It's so funny. I understand programming Roxy to be anti-hiding spots would probably make the game extremely unfair (to which I say... just don't make her able to see through walls to begin with), but the Freddy thing? Just give the glamrocks a voice line where it implies they believe Freddy will take Gregory to Vanessa or something. Or make it impossible for Gregory to get in if he's getting chased. Otherwise I'll just headcanon that the glamrocks are dumb as a rock.
32 notes
·
View notes
ok prediction time
(it’s my first time playing bg3, i know nothing about the plot; DO NOT SPOIL ANYTHING FOR ME. currently im at moonrise towers and the extent of gale’s plot is that he’s been stabilised by elminster and has also just made the shadow lantern. shoutout to astarion for being the only one not to tell me that was a bad idea, that’s when you know you’re making good life choices)
so what i’m getting from this is that the big moral choice in gale’s story is gonna be to get forgiveness and acceptance from mystra (presumably before/without using the orb) vs embracing his own ambitions and, having a vague idea of the intensity of some of the endings, possibly going way off the deep end with that
while i don’t know the full story for other companions, im feeling like gale was probably the best choice for me in terms of playing an origin because im an extreme completionist and im going to get sage inspiration points all over the place, but im also going to push *everything*. i want to follow every potentiality to its end, make dodgy deals, play all sides, etc.
and surface-level that sounds good for playing as astarion (definitely getting a lot of charlatan inspiration), but what it really means is that i get a lot of approval from astarion and also i feel like it’s gonna affect the way gale’s story ends a lot more. gonna try not to go too far off the deep end but it’s gonna be pretty tempting lmao. i’ll just keep downing these tadpoles and ‘trusting’ my hot dream guy. nothing can possibly go wrong!
14 notes
·
View notes