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#rain creates
ididit-allofit-foryou · 6 months
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i don't think i ever posted this! sketch vs final!!
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rains-inky-mind · 10 months
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I present, Zan!
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I animated him. ♡
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ariwalter-wawastuff · 16 days
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wholesome gourmand cooking
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bitsbug · 1 year
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Me and a friend have been developing this conlang thing for use in co-op play, both for immersion and so we don’t need to constantly pause to type things. I call it slugsign :-)
I should note that neither of us know ANYTHING about language structure or conlanging, we just developed it naturally lol.
some grammar notes:
-’punctuation’ style signs (such as ‘question’, ’attention’, ’relax’) come before the rest of the sentence. this is for clarity of intent
-’relax’ can be used to initiate longer, more complex conversations
-signs are VERY position specific. the limitations of the medium make a lot of signs look similar, so using the right starting and ending positions are important.
-’region’ specifies which region you’re referring to by the direction of your arm waggling, and the regions adjecent to the one you’re currently in. For example if you were in industrial complex and wanted to refer to chimney canopy, you’d waggle upwards.
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saelrum · 8 months
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At this point you guys are just ASKING to get kicked--
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macchitea · 6 months
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thinking about how they might fight together :)
scav king dedede design by the wonderful @peculiurperennial !!
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mizzyislost · 1 month
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so i heard it was a certain silly slug game's birthday
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rainecreatesstuff · 1 month
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quick morning selfie w/ the bf ;}
(full drawing under cut :) )
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oh-rainworld-guy · 9 months
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this was drawn in honor of that one guy who hated slugcat ships for whatever reason
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0hmanit · 3 months
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One of my favorite types of Rain World rooms are rooms that supposedly have additional cameras/room connections, but they don't.
What do I mean by this? here is an example:
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LF_J01 is one of the rooms that bugged me the most, especially when when I notice it during my countless rain deer rides. It's eye catching and makes you wonder if you can bring a grappling worm all the way from the Underhang just to test your dumb theory, only to realize it's not true and be so disappointed.
Fun fact, Rain World Drought is perfectly using this room's potential: by using it as a connection between your starting region and Farm Arrays.
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The tutorial room also gets it's own secret, where eventually you find out about it at the start of the Spearmaster campaign. Downpour in fact have a lot of these, and it's one of my favorite additions in this DLC.
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Not a secret, just a whole huge region connected through this singular room connection.
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Unfortunately SI_C09 didn't receive any additional room connections from the DLC. I remember the first and only time this room tricked me like the fool that I am, into thinking there is a continuation, and got me to jump cluelessly to the left and fall to my death. I guess it's had to do with how open seems this part of Sky Islands look. Gameplay wise I can understand why it stops there, from that point you guided to go up into the heart of the region. And expanding the room from that point, kind of adds too much to the region and makes it more chaotic and confusing to navigate than it needs to be.
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Last but not least, this room always seemed odd to me.
Considering that you climb up towers many times in Rain World, it's not very visually appealing when you can't climb up to a place that looks like it has an upper part.
But in all of the presented rooms, you can quite understand why continuing on the region from there would be weird. You have to create a weird fork in the map that distract the player from actually progressing through the game's entire map. And often it makes them get lost and frustrated. this is one of the common causes that makes new players lose their interest in Rain World.
Although you could also go against that point by claiming that Rain World's core gameplay is exploring and getting lost in the world, or at least is what makes the game so appealing. And expanding the region would help increase that feeling of being lost in a complex simulated ecosystem.
I can still understand that for vanilla Rain World, this game is not for everyone. but I mean if you chose to play Downpour as your first experience, that is kind of your problem. Because the whole point of the DLC is to expand significantly the map of the known world.
uh, um. I think got a little bit carried away, lol. This post is still about silly rooms, but I feel like I can't really talk about cool rooms and regions without talking about their important role in the core gameplay.
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calameowri · 6 months
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this your top surgeon
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ididit-allofit-foryou · 2 months
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starting a new series where i draw a screen cap from Every Supernatural Episode. am i insane? yes. join me on this escapade if you wish--follow along with the tag: #rain draws spn
here's episode 1x01: pilot !
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sapphicdib · 11 hours
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So. Rot Au. Remember that?
Tbh this is waaaaaay near the end of the story and honestly probably requires a TON more fucking context but I just needed to get this shit out of my system. Feel free to ask about what the fuck is going on because I’d LOOOOVE TO TELL. The basic gist is that Sig knows Sliver wants her, and every other rotted iterator, dead, but thankfully because she isn’t his local group senior, she can’t do anything to him…yet. But this also means Sig can’t do shit to her either. So…why not employ the help of his best friend by infecting him and making him do her dirty work? Sounds like a perfectly sound plan made by a very sane individual!
Yeah so Sig n Wind make a biiiiiig fucking oopsie and Sig finally realizes that shit might have gone too far. :)
Finally made a couple ocs too! The next-in-line for the group senior mark is Once Stagnant Opportunity, the second oldest…or well, now first lol. I’ll be uploading their ref…soon. Ish. Probably.
Also I’m not joking this shit took me a collective FIFTY FOUR HOURS to create. The first page took 29, the second took 19, and the third took 6. I’m boutta look so annoying but dear jesus please reblog this
Song lyrics are from this banger: https://open.spotify.com/track/4jV5C4eSy2VmOrXZhc4PLg?si=M9qdvk2_Qa-y45GYvyzqhg
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xenomorphicdna · 4 months
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I think, smacking Dreams' puppet over the head with a pole might not be a bad idea,,, problem is, actually getting close enough to hit him without being blasted with a death beam,,,,
Flames tho? He's my creechur, massive eyes and big ears, he's so confused
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flovoid · 3 days
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gosh.
like. I just. I just love them.
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nyaskitten · 1 month
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The whole idea that "the FSM is a colonizer" is actually so bullshit if you look at it for more than like a minute I think... but maybe that's just me!!!
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