Oh my god I woke up this morning and my Stardew Valley meta post had almost 150 notes????? Hello?????????? Anyways I started writing this last night because @moon-is-pretty-tonight left nice tags on the original so thank you so much!!
We know from the starting scenes of the game that the farmer's grandfather loved Stardew Valley. So why did he leave? Pelican Town is a good place to grow old; George and Evelyn are just fine. It's a fine place to raise a kid, but maybe he just wanted to raise his child closer to real schools and other children.
Or maybe, just maybe, he understood.
Was there a day when he was in his thirties where he looked at his friends and realized they weren't like him? That he could run faster than them, work longer, explore deeper into the hidden places of the valley?
Was there a day when he went to the wizard to ask him for help, for knowledge if nothing else? Did he learn then that his family was different? Special? Chosen? And how did he react? He couldn't possibly raise a child in the valley if they would be as strange and fey as him. He had to leave. There was no other way.
But years later, on his deathbed, did he regret that choice?
Is that why he gave the farmer the letter?
Is that why they went back home?
When the farmer steps off the bus that first day, the valley is still on the cusp of winter, just barely tipping over into spring. The flowers are starting to bloom, but a chill still hangs in the air. As soon as the farmer's boots touch the soil there's a change. The air gets warmer. The trees get greener. Not by too much, not all at once, but it changes.
The junimos watch the farmer as they do their work. They're new to farming, but take to it with frightening speed; their first batch of crops is perfect. None of the townsfolk tell them that parsnips don't normally grow in less than a week, that cauliflowers don't grow to be ten feet tall, that fairies don't visit when the sun goes down and grow potatoes and beans and tulips overnight. The junimos talk amongst themselves in their strange, wild language, and agree: this is the one. They're back. The valley recognizes its own, even when they've left for a generation. The farmers have come home.
Things change fast in the valley. The community center, empty and decrepit for so many years, is rejuvenated. (Lewis says it was abandoned only a few weeks after the farmer's grandfather left. Strange coincidence, he says, that it both came and went with the farmer's family.) The mines and the quarry, similarly abandoned, are explored for the first time in ages. The town becomes cleaner, brighter, more vibrant, happier.
And it is happier. Not just the environment, but the people. It's the talk of the town for weeks when Haley does her first closet purge. Leah's art show in the town square is a huge success. Shane's smiling for the first time since he moved to the valley. All of them, when asked, say it's all thanks to the farmer.
People love to ask why Lewis didn't fix the community center on his own. Why Willy never repaired the boat to ginger island. Why Abigail or Marlon never went down to fix the elevator in the mines, or why Clint didn't fix the minecarts.
But isn't it so much more interesting to ask how those things were there in the first place? How they got so broken down? If the stories the townspeople tell are true, the valley was once a beautiful place, flourishing and full of life; why did that change? When did it change?
Was it when the farmer's grandfather, the locus of the valley, its chosen representative, left town?
And if so, what happens when the farmer comes back?
182 notes
·
View notes
Lucid Dreamer (1/2)
part 2
Gepard notices that it's been. Quiet lately. Like weirdly quiet. TOO quiet. He hasn't seen Sampo Koski in almost a week, which is about the longest he's ever been absent. And he is NOT worried. He's not! So what if they've been getting along more lately! So what if Gepard sometimes looks for him in his favorite hiding places! So what if he's been dreaming about blue hair and green eyes! It's nothing!!
But they're….strange, these dreams. Gepard doesn't usually remember what he's dreamt. It's out of his mind seconds within waking up. But these stick with him, they won't leave him be, they feel different somehow.
He dreams of Sampo bringing food to the frontlines and eating breakfast in his tent with him. Sampo always sneaks him extras. He dreams of chasing Sampo through the alleyways, Sampo sometimes letting himself be caught, Gepard sometimes catching him, and trying to ignore how it feels more like a game now more than anything else. He even dreams that Sampo tags along with him on one of his few civilian days. Sampo runs errands with him, prattles about inane bullshit while Gepard picks out groceries for the week, drags Gepard into some bakery he's never been to but he thinks Serval mentioned once.
And sometimes, it feels so close to reality, that Gepard half expects to see Sampo, shamelessly swaggering into the frontlines with all the guards' breakfast like his wanted poster wasn't only recently taken off the walls of Belobog. He's disappointed when it's always someone else instead. He tells himself his disappointment is ridiculous and if Sampo wants to go prowl around the Snow Plains or wherever he is, then fine. It's not any of his business.
…But it IS his job to investigate any unusual criminal activity relating to the frontlines. And the frontlines are Sampo's usual haunting grounds, and this is unusual activity, and Sampo IS technically a criminal, so it is absolutely part of his duty to look into this - is what Gepard tells himself the entire tram ride down into the Underground.
Natasha tells him he's gone, and Gepard has to steel himself. He knew Sampo made enemies wherever he went, there are a lot of people who would love his head on a platter, but he didn't think-
Natasha corrects him that she means literally gone. As in off-planet. Sampo always leaves her a note before he goes anywhere, so she knows not to expect any supply runs from him. He should be back in exactly two weeks. Thank the Preservation.
Gepard goes back home. He waits.
The uneasiness doesn't leave him.
"Where did you go?" Sampo stops dead in the middle of some story about Seele, and how you'd think someone with as blunt a mouth as her wouldn't have so much trouble asking a woman out, even if that woman IS the Supreme Guardian, and stares at him. He nearly fumbles his cigarette.
"Ahaha, what do you mean, I'm right here?" Sampo smiles at him the same way he always does. Gepard has no idea why he asked. It just popped out. He can never tell when Sampo is lying, anyway.
"I don't know. I feel like I haven't seen you in a long time." Gepard idly mouths at his own cigarette. He almost never smokes, but he wants to ration their stocks of Blizzard Immunity, and it helps with the cold. It's seemed colder lately, for some reason.
Gepard flicks his lighter once, twice, sighs at the third time because a metal prosthetic and thick gloves make the damn things so difficult. Sampo reaches over and wordlessly kisses the end of his cigarette to Gepard's, lighting it. "Thank you."
Nothing happens for almost a full 30 seconds. Something churns behind Gepard's ribcage. Because Sampo never leaves a "thank you" hanging. This is the part where he gives his spiel about how helpful and kind he is and Gepard either brings up how long his rap sheet was before Bronya helped clear his name, or just stares deadpan because seeing Sampo squirm is weirdly satisfying.
"…I'll be back in one more week."
Gepard jolts awake in his cot, mouth dry and eyes bleary.
The hell.
The next dream he has, Sampo looks tired. Sometimes he seems normal. Sometimes he says strange things, like how he wishes he'd gone to some restaurant in Belobog. Ate his favorite food more recently. Brought something with him. Gepard asks why he can't do that now. Where would he bring something? Sampo only shrugs. His rebuttals have less energy.
Gepard doesn't know if he wants to dream more, or less.
He ticks down the days on his calendar. Natasha hasn't told him any different. She promised she would if she got any kind of message. Sampo returns tomorrow, from whatever vacation or seedy business dealings he's been off having. He is not excited about it. He is not looking forward to it. He's not!!
Gepard falls asleep late that night, unable to settle. He dreams again.
He's alone. There are tons of people everywhere, the frontlines are always crowded. But he's alone. They all pass right by him as though he were a ghost. Gepard starts to walk before he realizes his feet are even moving.
He checks the trashcans in the dead end alley. He checks the supply crates that someone always stacks too high because they don't feel like finding more space for them. He pauses to check the soldiers that march past him, watching their footprints in the snow.
He finally finds Sampo on the rooftop along the northernmost wall, the one that looks out over the plains, towards Everwinter Hill, towards where the Stellaron had once been kept. With a full moon and an entire land of white snow, Gepard can almost see clear out to the horizon.
"Found you." Sampo stiffens, and Gepard is almost prepared for him to sprint off the roof. He doesn't. But he doesn't relax either. Gepard sits down next to him and stares out at the wastelands.
"…I fucked up." It wasn't what Gepard had been expecting. Sampo never 'fucks up,' Sampo just gets into incidents that are entirely, supposedly, not his fault and that he just happens to always be within the vicinity of.
"What did you do now?" It must be really bad if Sampo is coming to the Silvermanes for protection.
Instead, Sampo ignores his question completely. "See out over there? Right on the other side of that mountain. There's a safe house that way. It's hidden under a lot of snow and dead trees, but it's there. And in that safe house is a box full of letters. I need you to deliver those letters for me."
Gepard's brow furrows. It's a weird favor to ask. Sampo would never tell anyone where his hidden safehouses were. It defeated the whole purpose of a hidden safe house.
Something is wrong, something is really really wrong.
Gepard turns back to look at him again and startles, all of his questions dying in his throat, because the entire left side of Sampo's head is suddenly matted down, dark and sticky, his skin is dyed red red red-
"In three more months, there's gonna be something big happening." Gepard grabs Sampo's hand and it feels slick and warm against his palm. "I won't be here. So I need you to do my end of things for me." Gepard tries to keep hold, but something is fading, something is slowing, the sun is coming up but the colors are all wrong, everything feels like encroaching fog, Sampo's hand slides right through his. "I was gonna come back with my mask to finish setting the stage, but…" Gepard makes a frantic grab for Sampo's wrist, the air twists, he comes back empty-handed. "They have you. And you're the Iron Wall of Belobog. So it'll be ok."
Gepard finally manages to find his grip, snatches the front of Sampo's dark wet jacket and yanks him forward to hold onto him, and this close up, he can see it better, his colors are bleaching out, leaking outside the lines as if Sampo will become part of the background, as if he's fading into the strange fog that's been closing in on them. His fingers are already starting to feel empty again.
"Wake up."
Gepard jolts awake, uncurls his hands from where they're fisted in the blanket, scrubs the dampness off his face. Breathes. Breathes. Breathes. Today is supposed to be the day.
He throws on his civilian clothes, and he goes down to the shipyard the IPC had built. He finds a spot where he can see every person that returns to Belobog, and he waits.
And he waits and he waits and he waits.
No one he recognizes appears.
92 notes
·
View notes