oc time again! + her town & culture (heavily inspired by pre-roman italic populations)
she is suri sauthon (later suri laran, after her marriage). her story is linked to my swtor imperial agent, but most of her life for like. the one year away where she meets him, is spent in a town in the mountains of mirial.
despite mirial being cold and desert, and many cities developing underground, her town flourishes thanks to a force nexus, venerated in the form of an ancient, sacred, alive crystal. the ecosystem of that mountain depended on what "the horned crystal" was capable of giving them, but mirialans couldn't live off of that alone, so they developed trade and some rudimental technology, even if oftentimes it was bought thanks to the highly profitable trade of a plant used to make medicines that slowed down aging and had overall healing properties.
note: everything that's generated by this nexus has these healing properties BUT they have to be processed, except for those who bathed in the waters of the cavity under the crystal - the "real" nexus, but not the worshipped one. the waters were sacred but they were not thought to be miraculous, unlike the crystal, who instead was thought of as the keystone of the ecosystem: without it, everything would fall apart (and that is partially true: the cavity was the "real" nexus but thanks to the crystal, also strong in the force, the properties were spread all over the mountains). those who bathed in the cavity's waters - so, all of the town, who had a sort of baptism there - could eat the plant, make whatever food with it, and not only that plant, but everything generated by the nexus, that, again, had similar properties. this allowed people to live up to normal life-spans without advanced medicines or, much, really. to those who didn't live there, though, after the processing, had incredible effects, slowing down aging - for those who took it regularly - and making people able to live up to half a century more than the average]
originally, there were four tribes of nomads that lived thanks to horned farm animals that decided to settle down into one bigger town and other smaller settlements, to live off of transhumance. this division of the tribes stayed into the political and social organization: every person belonged to one tribe specifically, and had slightly different rituals and culture. for examples, each tribe had their own priests and healers, with different techniques and traditions. the town, tho, was guided by a group of people in the high priesthood, a position you could reach only by having earned the trust of all tribes. those high priests had many roles: they guided the people into sacred processions common to all the tribes, they managed the trading with outsiders, they did the maintenance of the temple of the summit (the one that functioned as casket to the crystal) and created a special liquid to offer the crystal that helps it grow.
this particular temple was important because 1. it was very visible, from every angle of the town, and it became an important identity symbol; 2. it stored the venerated horned crystal; 3. it had the altar where sacrifices were made for the crystals. that altar had a hole connected to the cavity, that allowed the liquids to reach the underground; 4. it had various symbols: statues representing each tribe + the high priesthood, and typical mirialan tattoos carved into the wood of the trees that served as columns for the temple, symbolizing 8 values that who dared to enter HAD to have; 5. it was on the way to an important lake (called "mother lake" because the lake the town was built around to depended on the waters of that other lake) where they traveled to in important processions; 6. it was said that a the wizard who unified the tribes made it with its magic, making the plant grow to hold the temple's roof. this wizard was, actually, a force user, obv.
BACK TO HER THOUGH: she's daughter of one of the high priests, who was in charge of managing the trades with outsiders, and lives in a house on the mountains with her mother and him. her parents are from different tribes (that's one of the things that earned him trust from the 4 tribes): when a child is born from two different tribes, they don't pick one to allign to, but they're usually linked automatically to the one with more relatives in it (in her case, the father's tribe: she had many uncles and aunts on his side while her mom only had one sister).
later, though, she got quite tied to her mother's tribe due to a mysterious illness that only her mother's tribe healer was able to cure. she spent 4 years (from 10 to 14 years old) living with the healer and learned her secrets. to better study, she wrote them down. when she returned home, she studied to become a priestess with her father. at 22 (the average age: you can't become priest before your 20s), she was supposed to take a test and become a priestess, but the healer of her mother's tribe died and the tribe asked her to take her place. she couldn't technically do that, but both tribes estimated both her and her parents and she was allowed to become both. she then decided to try to become a high priestess, and became one at 25 (a quite young age). being part of the council, she tried to convince the various tribe healers to unite their knowledges and write them down, and eventually made it. healers still remained tribe based but they now had an "upper, inter-tribe level" similar to high priesthood.
years later, the sacred horned crystal is stolen from the temple by some Hutt mercenaries looking for a profit. given the trust she has earned from all the tribes and the fact that her father is the high priest that deals with outsiders (and she's been hearing stories and advice about it since she was little), she is the one tasked with getting it back. without the growing crystal, the keystone to their ecosystem, the village would have lasted only a few years. in hrr quest, she meets imperial intelligence agent tar'x laran and, as they "solve the mystery" and fight to have it back, they get closer. they'll get married and have a daughter, Vegoia (who's the only one who actually will get to the plot of my story. this was all background)
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hello!! its me!! in your inbox again!! Ive gotta know: what kind of thought went into Starstucks design? do you have any beta designs, early sketches, or has she always been so cute?!
HELLOOoooooo yesssss quality asks from moonie!!!! i am always so excited!!! i'll pop this under a cut because it got long, but the short answer is: sadly i'm boring and predictable 😂
i am SO embarrassed to tell you that very little thought went into her design, at least on any sort of... cerebral level. the reason for this is because she is my sona, though she does now have a story of her own, and i personally have an extremely rigid set of personal iconography! both irl and online
i joked with my gf and some friends who know me beyond kirby that if you knew me outside of here you would spot me a mile off because my aesthetics for sonas or personal representation have been rock-solid consistent for almost a decade!
i'm always pink and cream and ice blue, always have star themes, always have grey-blue/pink eyes, always have freckles (often white constellations) over big pink cockatiel cheeks, and always have huge bows 😂 also often i have flower crowns but she avoided this by being All Head. i did accessorise her festive outfit though!
so really... she couldn't have looked much different to how she does. i did add the stars on the bottom of her feet (hidden stars are a typical design choice for me tho) and the heart shaped face marking after drawing her a few times on the blog! i just thought the heart shaped marking added a little interest at the time, especially above the eyes; maybe because i was used to drawing bandee who's bandana covers that top edge of his face marking!
now that some time has passed, of course parts of her design tie into her lore in fun ways ("oh she has stars on her feet!" "what makes the constellations on her cheeks move!" "wow her bow looks a bit like wi-!!"), but that was entirely unexpected when i designed her. i never intended to develop her as much as she has been because the interest from others was frankly so unexpected; but i'm having a total blast doing it!
i also chose a waddle dee rather than any of the other aliens on offer because i personally tend to just... feel pretty average! not impressive or significant enough to be a knight or a puffball or anything like that! waddle dees resonate with me, they're just easily spooked little critters with zero defensive mechanisms doing their best and i can relate to that
though i suppose that it's now rather clear that starstruck is not an average waddle dee, if one at all.. so i guess time will tell
sorry if this is a bit of a let down 😅 the unfortunate answer is that she's based on Me and how i look/feel/dress/etc irl. my hair is that shade of pink. i have an exceptionally comprehensive collection of flower crowns and comedically oversized bows. i am very small and very round. i do have intensive freckles in constellation patterns. sadly, alas, my eyes are only grey-blue. so there was only ever so many variations she'd be able to draw on from my rigid set of aesthetics haha!
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One of the creators of The Wreck posted about the difficulty of making a game that doesn't do well commercially: Why the hell do we even bother making indie games?
Many studios don't complete their first game. If they do, many don't manage to make another one, even if it gets a lot of attention. Florent writes powerfully about the experience of making The Wreck and the personal reasons to keep going in the face of adversity.
Making games is freaking hard, you're heroes and you deserve to feel good about yourselves and your work. So my advice would be to keep a list of the reasons YOU have that feel more personal and true, and get back to them when things go south and you feel like all those efforts we put in this passion of ours might not be worth it.
I have a lot of interactive fiction mutuals on here because that's what I talk about - what makes you keep doing what you're doing?
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I'm super fascinated by the commodification of lifestyles being turned into "aesthetics." it's RAMPANT during this time of year in particular because everybody [being: influencers and content creators] is desperately trying to monetize a romanticized "autumn cozy lifestyle" but their lifestyle is almost entirely fabricated through surface level purchases and aesthetic styling made for the purposes of a video or social media post.
honestly not trying to come across as a hater with these thoughts, I'm just intrigued by how it all works these days. obviously people are just trying to cope with life and society when they engage with this romanticized content, I know this. but "thrifty girl cottage core" and whatnot isn't genuine if it's all being bought off amazon, u feel me.
tiktoxicity is to blame once again! if that app were never invented I have to wonder if young people would be behaving like this, to this degree. the pandemic also factors in, of course, with other societal happenings, but that app REALLY wants you to buy your way into a lifestyle with codes, brand sponsorships, and affiliate links. it just stinks of capitalism, lmao. I guess those are the extent of my thoughts for the moment. people aren't cultivating their own identities and lifestyles, they are consuming them through outside sources. we're truly living through some wild shit right now and if mankind doesn't continue going down the shitter, somebody is going to study the hell out of this newly digital era of humanity in the future
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