#spacesuits
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jazznoisehere · 2 years ago
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Mort Garson: Journey To The Moon And Beyond (Sacred Bones, 2023)
Artwork & Design by Robert Beatty
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takaobata · 4 months ago
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Even more #sci-fi au! I wanted to mix figure drawing practice with some fandom silliness 😜🍑. Life has been hard but there's always art to save us
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thefuture-tomorrow · 2 years ago
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Outland 1981 film
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astronotmovie · 2 years ago
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Practice makes perfect. Neil Armstrong trains in Jan 1969 in preparation for the upcoming July Apollo 11 moon landing.
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cityoftheangelllls · 2 years ago
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Hi! And can I make a request, if you would like? Request 13-Peach Dream. Can you draw Huey, Dewey, Louie, Webby and Gosalyn on Mars in spacesuits, but to draw in your style? Thank you!
Done! This was so much fun to do!
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Commissions info
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papapandashipyards · 2 years ago
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Player Group
I want to show off the drawings of my Players Characters I've made so far.
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From left to right we have: Lestat Manaan/Paktu, played by my Wife Malk, Lestat are a Computer scientist and cybernetics engineer, that helped develop Karan S'jets Mothership interface system. They have been reassigned to Salvage corvette duty and ultimately Selim Station, as punishment for having rigged the cryo-candidate lottery to ensure a place for their mother.
Zahira S'jet, played by the ever amazing Cyborg Necromancer, Zahira is a forensics expert and used to help solve crimes in the streets of Tiir. She made her way to Hiigara as a sleeper. Upon waking she was reassigned to Selim Station for ruffling some feathers within her immediate leadership.
Aurey S'jet, played by the talented Runic Knight,
Aurey is a hotshot Pilot speedfreak. If it's fast she fleis it. if it isn't she'll push it until it does. one of her achievments flying the scout vessels being, to gauge out how long you can push the speed booster beyond recommended use times in critical situations - without exploding. She lost her left arm during the mission within Karos graveyard, due to no fault of her own. Ever since she has developed a drinking problem and is still trying to get used to her new arm. Her Assignment on Selim Station is seen as a good oppportunity for recovery.
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concept for Lestats Parents
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Lestat in the morning.
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Zahira is obviously very cool, for a S'jet
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imagining Kiith specific Spacesuits, the crew have adapted themselves.
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But for their first outing they will have to make due with Kushan/Hiigaran navy issue Suits and equipment. I am SO looking forward to seeing them in action!
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wordsandrobots · 10 months ago
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IBO reference notes on . . . spacesuits
For reasons that may or may not be related to fanfic, I decided to do a quick survey of the difference spacesuits -- or 'normal suits', in Gundam parlance -- that appear throughout Iron-Blooded Orphans. There's not really much to conclude from this, but it snagged me a set of reference screenshots that I think worth collating for your viewing pleasure.
The most commonly used normal suit first appears during the battle between Tekkadan and the Turbines, where Atra helps Kudelia out with putting one on, in a scene that provides some gratuitous shots of the girls changing. It's not especially tasteless, in the grand scheme of things, but it's one of those genre trappings that didn't really need to be there. Still, it provides a good demonstration of how the suits fit together, where the zippers and fastenings are, and so on. Plus the hilarious visual of the helmets being repurposed as potato buckets.
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This normal suit is clearly a standard type, that turns up in multiple civilian and non-official military settings. Most immediately, we see that the Turbines use it, the orange swapped for a fetching maroon.
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Generally speaking, the colour-blocking is the only thing to change between uses. Here are a couple more shots showing the Tekkadan and Turbines versions, including a close-up on the boots.
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Beyond these two types, the most usual variant is a black and grey version that appears in various scenarios, including in the flashbacks to Akihiro's family, the Dort colonies, and the archaeologists in Urdr Hunt.
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Curiously, Katya also wears this towards the end of Urdr Hunt -- where she must have been given it by Gjallarhorn. So can we take the black, grey and white to be a sort of universal default?
Other colour variants are worn by young!Amida and by Range (under his poncho) in Urdr Hunt, and by the various groups of mercenaries and space-pirates in Season 2.
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Speaking of pirates, the ones who attacked Akihiro's family have added a jetpack for easy manoeuvring in zero-g. It's notable that this isn't something we see more generally: Mikazuki has to rely on a hand-held thruster in the Dorts. This, however, harkens back more to the original Gundam series in terms of moving around in space.
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Moving on to the second major 'civilian' normal suit, the human debris all wear a slightly simpler, slightly more badly-fitted white version striped in red. We first see this with the Brewers and later with human debris used by the JPT Trust (not shown because it's mainly seen in fairly bloody scenes).
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A palette-swap of this is used by 598 and his crew in Urdr Hunt, which I bring up as an excuse to post the bisexual-energy screenshot.
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Due to image limits, I won't cover Tekkadan's pilot suit in this post. If you've seen the show, you'll have seen a lot of that, and of Gjallarhorn's equivalent. What I find interesting about the human debris normal suit is that it is clearly more closely related to the general-purpose version than what Shino is wearing here, which is a specialised for an Alaya-Vijnana-user in a military setting.
This of course makes sense given that everything about the human debris is meant to invoke cheapness. Rather than a custom-made battle suit, they just get a standard one-size-fits-nobody get-up with an A-V adaptor stuck on the back. It's a nice visual touch, that also helps emphasise the sense of human debris as little kids forced into situations they shouldn't be in. That being said, the *helmet* is distinctly made for a mobile suit pilot, being something close to what Gjallarhorn soldiers wear.
Tekkadan does use another distinct normal suit variant, with added armour, that shows up for the battle with the Brewers and never again. Or, well, I am not actually sure if this is meant to be a normal suit or more akin to the combat armour we see Gjallarhorn infantry wearing, or if that is a distinction without a difference. Since they are both deployed in space-based operations, we can probably assume they're at least potentially interchangeable with normal suits.
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These do notably lack the backpack of the standard normal suit. which I take to be where the life-support gubbins goes. However that goes for the pilot suit as well (it only has the A-V adaptor block; I assume everything else is distributed at the waist and collar) and we see it functioning fine for spacewalks. So I'm grouping this in here as well.
As I said up the top of the post, there's not a whole lot to take away from this, beyond the different ways the same asset is reused throughout the series. It's a neat enough design, although the pilot suits are far more striking. I do like the pirates' jetpack; wish we'd seen more of that (that's actually what I was looking up when I started collecting these).
Overall, I quite like the commonality of design, the sense that someone somewhere is just mass producing these things as a standard piece of kit. That's kind of what you'd need, in a space-faring society, to make these widely available to as many people as possible, just as a matter of basic practicality. Then you'd have different groups that could afford it customising to fit their organisations.
Huh. That must mean the human debris normal suits are also mass produced, if there's a standard-issue version of those.
There we go again with another demonstration of the base-level exploitative awfulness built into this setting.
[Index of other writing]
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aswegoalong72 · 1 year ago
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Space Suits - Then and Now
Since the dawn of the space age on Reyal, it became abundantly clear that there were many challenges they'd have to face.
As a social species, they struggle with solitude; the first few missions were a nightmare, as the panic from being detached from friends and family became a big issue. However, that was manageable with therapy and much shorter solo missions.
Radiation was a much more pressing issue, and after the long-term health affects became clear from the relative lack of protection, major steps were taken to build suits that would withstand the harsh environs of space.
Reyal is a very unique world, in that its thick atmosphere and highly active core provided much more shielding from cosmic and solar radiation than our own Earth would. This led to pretty much every life form on Reyal being much more susceptible to radiation's harmful effects, which would prove to be a very difficult roadblock on their technological voyage.
There was much discussion as what type of suit would be better after regular flight suits were proven to be ineffective; hardshell, which was heavy and hard to maneuver in but gave incredible protection, or soft shell, which was a tiny bit easier to work in, but offered barely any protection.
After some research and development, a mix was approved for use; soft around the joints, with most of the rest of the body being hardshell. It wasn't ideal, but there was very little else that can be done to combat the lack of mobility.
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Art by @bjekkergauken After years of development, hard work, and testing, the first deep space suits were approved for regular use. The above is a display model; showing heraldry only for the Global Resource Committee's Space Division, and crampons for a rocky or icy moon.
These used many new technologies and techniques to help protect the wearer, such as a camera based vision system. This not only helps protect the eyes, but can allow for a better understanding of the environment around the wearer, being able to cycle into different types of light wavelengths.
Some other useful features are the claw grabbers that replace the gloves, allowing for much easier mobility in the vacuum. Initial testing proved that softshell gloves were a nightmare to work with, causing many engineers to nearly quit out of frustration. A few late night brainstorming sessions later, they figured out that using a manipulator was much easier than anything else. This would become a mainstay for future suit design, and open up a massive world of possibilities for on-orbit construction and more.
Aside from that, the suit also boasts a data pad for easy communication & lookup, a jetpack for low-or-no gravity environments (fueled by pure nitrogen), and a hatchback for hooking up into vehicles for easy doffing and donning.
These suits were used en masse for many years, in a massive variety of situations; from low Reyal orbit and all the way out to Alkan and her twin, they saw very heavy use for the first few decades of the Lyratet's expansion into space.
However, as their needs expanded, the old generation of suits would prove to need an upgrade. Cameras failing while out, data pads falling off, life support issues, outdated technology, and more would be the sign that things had to change.
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Art by @hellagator Five years before the launch of the First Extended Thrallit Expedition, the Global Resource Committee finally approved and released the latest design; the Modular Deep Space Maneuvering Unit, or the MDSMU for short. This would be a massive upgrade from the previous design, making up for most of its shortfalls.
With advances in material science and a better understanding of life and work in space, the MDSMU sported much better mobility, all without sacrificing any radiation protection. A thin layer of a lead alloy, alongside water ice, was added to help aid in deflecting any harmful radiation. Aside from this, most everything is the same.
The same applies for the new and improved helmet, which allows for both regular vision, alongside the original camera vision. The visor is made of a heavy layer of leaded titanium glass on the outside, followed by a thin layer of water ice, and finally a quantum dot display on the inside. While it's just as safe to use regular vision these days, many still opt to cover up the outside, and use only the camera.
Another major advancement is the modular ability of the suit; while the previous design was used in a variety of situations, it wasn't very practical for exploration out past Alkan, or in the inner system past Reyal. The suit has dozens of other parts that can be swapped out or added, ranging from underwater maneuvering addons for Alkan, to an extended heating system for cave diving on Lejag, the outermost planet.
The suit can also be very easily modified to suit any changes to the wearer’s body, or in a swapping of people wearing it, thanks to machine learning and a complex system of elastic and memory foam. The only thing that doesn't change is the horn armor; GRCSED standards have them set to a certain height, mainly for ease of access among their many bases and outposts, and the dangers that come with overgrowth.
The only thing that would change would be the fuel used over the centuries; originally, monomethylhydrazine was used for fuel as an improvement upon just raw nitrogen. However, as some spills occurred in a few bases, it was quickly replaced with nitrogen once more due to the toxicity of the prior.
This suit design would be the last they would ever design, as the base was very easy to modify for practically any situation. From routine maintenance on Ro, all the way to the interstellar colony of Reyal-Lontag, the suit would see continued use until the end of civilization as we know it.
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elbiotipo · 2 years ago
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Notes on gear in Campoestela, mostly spacesuits:
Spacesuits are cheap and widely produced compared to today, but they are also tailor-made, much like a VERY, very high-end business suit. Going to a spacesuit tailor is often expensive and a bit of a chore, as you have to tailor everything from the actual suit to atmospheric mixes, especially when it comes to different species. However, once they are done, they usually last for life.
The main kind of spacesuits are the "skintight" counter pressure suits (see here). They look remarkably like racing suits, and are rather easy to put it on and comfortable. Carbon nanotube and smart materials deal with most of the uncomfortable parts, but you WILL feel a certain Tingle in your more curvy parts. You've been warned.
You can, actually, wear your suit as everyday clothing. There's also zippers for when you have to go... The astronaut underwear, of course, still works as a diaper (dissolving *stuff* with genetically engineered bacteria for that purpose), and when missions get extensive, there's no other way. Because of the bad past reputation of astronauts who did it anywhere, they have gone all the other way now, and most spacers are meticulously clean and very touchy about that subject.
(the beforementioned bacteria, as well as atmospheric and pressure mixes, have to be customized for different species, which makes spacesuits a rather expensive lifetime investment)
Helmets are standarized, but by far, the most complex part of the suit. Equipped with radio, lights, a HUD controlled by eye movement and blinking (though many prefer wrist buttons), and even some little snacks and water in case you are stranded and have to wait hours or even days for rescue. They are very easy to put it on, seal automatically with the collars of all spacesuits, and unlike current ones, they allow you to move your neck inside.
(there's also a little stick to scratch your nose).
Astronauts love to put stickers on their helmets. In fact, spacesuits are very much personalized; a plain space white suit is frowned upon. Mission patches and flags, much like punk battle jackets, and very often the name is on big letters on the back, like a football jersey, for easier identification. Many spacers, especially those who like to stand out, go even further and decorate their suits with family heradly, or special artwork like tattoos, you can find some that look like an abstract or baroque painting and you can say "oh, it's This Guy" (and that's exactly the intention). Most of this of course applies to human spacer cultures, other cultures and species have different traditions. Some might look all the same, but in ultraviolet or infrared reveal all sorts of complex patterns.
Spacesuits backpacks are very much miniaturized, also easy to connect to standarized helmets. Helmets themselves have limited air recycling capabilities, but you need a backpack for any EVA.
LISTEN UP, ASTRONAUTS! Here's what you need to have in your belt before heading off: a beeper (radar to check distances from objects), backup radio, sealing patches (if there's any puncture on the suit or helmet), intravenous iodine (for radiation), sedants and anti-nausea (not a good idea to go out with nausea or The Bends in an emergency, species dependant of course), signal flares and flashlight, multiknife (or facón if you're Esteloplatense), and don't DARE going out without a safety line.
On a planet, suit or not (what, are you going out with your suit planetside? are you from a movie or something?) you still have some gear on your belt all the time. Breather mask and goggles just in case, again, a multitool or knife, pills with nutrients for when the local food isn't enough (for Argentines, they look like La Yapa candy), iodine pills, a kind of smartphone for rugged terrain (like two months of battery and capable of being sunk in mud with no problem), advanced wristwatch (many carry a mechanical one for emergencies) and various other tools. If your belt doesn't do a jingle jangle when you're walking, are you even an astronaut?
Bullet or energy weapons are frowned upon in spaceports, obviously. Most spacers have some 'on the trunk' for emergency, but unlike most science fiction, they don't usually go carrying them around all the time. In fact, gunfights in remote spaceports are mostly a fiction from the equivalent of western movies.
Most spaceships also carry a lot of little bots that do all the maintainance that biologicals can't do, especially since these are ATOMIC ROCKETS we are talking about, and a human fixing a nuclear lightbulb engine would get their DNA chopped. These droids are ubiquitous in all spaceship garages and cargo bays, and usually you can adopt one for cheap, they're treated much like pets and are very hardy; they do need a lot of radiation cleaning though.
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wallpapersmonster · 5 months ago
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🌌✨ Get ready for a cosmic adventure with our latest wallpaper: Space Cats: A Futuristic Feline Expedition! 🚀🐾
This vibrant illustration features a brave band of cats, decked out in stylish spacesuits of blue and green, standing atop ancient ruins that whisper tales of a universe filled with mysteries. The backdrop? A stunning cityscape glowing in warm oranges and yellows, with skyscrapers stretching towards the stars. 🌆🌟
Leading the charge is a majestic gray cat, ready to guide these fearless explorers into the unknown! 🐱💫 Whether you're a fan of anime or just love cats, this wallpaper is sure to spark your imagination and fill your screen with cosmic charm.
Why settle for ordinary when you can have a piece of intergalactic art? 🌠 Dive into this feline adventure and let your walls tell a story of exploration and wonder.
👉 If you're as excited as we are, check out the wallpaper and bring a touch of the galaxy into your space! Explore the Cosmic Cats
Happy decorating! 🎨💖
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zippocreed501 · 2 years ago
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FROM THE BADLANDS...
...images from the lost continent of cult films, b-movies and celluloid dreamscapes
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Suit Up! Spacesuits in classic sf films
And here we have Vluggh modelling a delightful combination of silver foil, garden hose and cardboard. The perfect ensemble for the star-traveller about town...
Destination Moon (1950) Barbarella (1968) 2001: A Space Odyssey (1968) Star Trek: The Motion Picture (1979) Alien (1979) Outland (1981) Event Horizon (1997) Sunshine (2007)
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jazznoisehere · 1 year ago
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confusednokia · 6 months ago
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Spacesuits and Furganomics
So, I finally uploaded my Spacesuits and Furgonomics panel today! Check it out! Repost to spread it around, y'all! youtu.be/l8ETe_8eBEQ
Posted using PostyBirb
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paulgadzikowski · 2 years ago
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For @filmamir's birthday, the character he named himself after - in a spacesuit
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astronotmovie · 2 years ago
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Chairs fit for an astronaut. The crew of Apollo 16 (John Young, Charlie Duke & Ken Mattingly) have their suits checked out in preparation for their April 1972 flight. The 11-day, 2 hour mission was the rookie flight for Duke & Mattingly & was Young’s incredible 4th flight into space.
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sickbaysaturdays · 2 years ago
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By the time the alarms go off, he’s back on his feet, hoping the rover wasn’t filming, but knowing that it was—that his face-first sprawl on the surface of Phobos has been recorded for posterity. The visor’s fiber-optic display flashes ominously: suit breach. His body, or some small sliver of it, has been exposed to the raw, airless vacuum of a Martian moon.
An astronaut can die many ways, but decompression is one of the more gruesome. A punctured space suit means a race to sanctuary, before the envelope of pure oxygen surrounding the body bleeds away and hypoxia causes the person to black out. Rapid pressure loss isn’t explosive, but it’s ugly: Water in the body begins to vaporize and tries to escape, the lungs collapse, and circulation shuts down.
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