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#street kid lifepath
sca3a · 7 months
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So... as to not get bored of BG3, I installed CP2077 again. And came to the conclusion that I wanted to start from scratch again, and thus deleted all my save files.
Even though Silver will always be close to my heart, I felt it was time for her to move on. And as such, I made new characters whom I hope I will fall as much in love with as the old ones.
Also, have the obligatory mirror selfies.
Vincent 'V' Yamada
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Japanese-american working for Arasaka. Follows V's path.
Ilmi 'Phase' Rivera
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Finnish Latino netrunner working out of the Coyote Cojo.
Jace
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Aldecaldo techie
Keon 'Kj' Jones
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Aldecaldo mechanic
Their stories will be added to as I come up with them.
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gith-zeri · 6 months
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Alejandra " Hex " Bakker
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breezypunk · 1 year
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Veronika Vincent (Street Kid) - Canon
There's something about her. She's a firecracker, ready to explode at any moment. She's not afraid to get down and dirty, and will pull off any merc job with ease. She can handle guns, big guns at that, and is quick on her feet. She knows her way around the city, knows all the little hidden places where the bad boys hide out when they are too scared to face her. She's always ready to fight, and will fight to the death. But she's also a savior, and will fight to save the innocent.
─── ⋅ ∙ ∘ ☽ ༓ ☾ ∘ ⋅ ⋅ ───
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Veronika Vincent (Corpo AU - Heart of the City).
Capturing the hearts of every man and woman in Night City. Only looking for the best of the best, the most luxurious, and will stop at nothing to get it, even if it means a little bloodshed. Always ready to spend top dollar when it comes to getting exactly what she wants..
Especially when it comes to putting out hits.
─── ⋅ ∙ ∘ ☽ ༓ ☾ ∘ ⋅ ⋅ ───
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Veronika Vincent (Nomad AU - Drifter).
Although technically canon, as she has both Street Kid & Nomad roots, her heart belongs to the streets of NC, however she comes out regularly to the badlands to work for Dakota. Dakota has deemed Birdie as her 'favorite little merc', much to JV's frustration.
Two mercs fighting for Dakota's attention (and money), until one thing leads to another.. Not without becoming enemies first though. ;)
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kingcameacallin · 1 year
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how do you sleep at night ? // songs you listen to at one am sitting in your thorton waiting for that next gig to finally roll in. 
@terrorscififest prompt: we are gone // link to the playlist
tracklist: 1. alberic - the dead pirates // 2. pale horse - turbowolf // 3. hard times - the cold stares // 4. over & over - reignwolf // 5. abandoned - aligns // 6. revolver - kid kapichi // 7. .beenherebefore. - dead poet society // 8. chippin’ in - samurai // 9. gasoline - måneskin
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ssilverhand · 7 months
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OC files: Verona Silverhand
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alias: V birth name: Verona X (gave up her surname when she left home and no longer remembers it) date of birth: september 13, 2050 affiliations: none the lore: feared merc assassin V doesn't have enemies; she has people she wants dead, and then they die. [tbc] the truth: the child of two neglectful night city junkies, verona was on her own from the moment she was born. leaving home at eleven and forced to become a pickpocket to survive, she was hardened early to the cruelty of corps and capitalism. for over ten years, V lived on the streets, before realizing that the city was going to swallow her if she didn't set her sights a little higher. so against her better judgement, she took a revenge job, robbing a maelstrom new recruit named rowen bane. she was caught, but rather than ratting her out, rowen was impressed and took a liking to her. they began a volatile and opportunistic relationship; he passed her name on to his superiors, and verona was contracted out for covert jobs when they needed her. but eventually maelstrom's leader, brick, contacted the thief and demanded she join the gang under threat of violence. in response, verona threatened to release maelstrom secrets; this was the wrong move, and brick made an attempt on her life. deciding NC was too dangerous for her to stay, verona broke for atlanta. altanta was more of the same, and didn't feel like home the way night city did. so verona returned, thinking two years was enough time for maelstrom to have forgotten about her. even so, she took on the alias "V" as a means of protection. while doing a botched thievery gig, V met ex-valentino jackie welles and became his best friend, part of his family, even. they began doing small-time merc jobs, trying to make a name for themselves, before being contacted by one dexter deshawn, a fixer running from a past of his own. the arasaka heist dex planned was a bust; V not only lost her best friend, but gained a brain-overwriting engram – who also happened to be the rockerboy that blew arasaka tower to the ground, none other than johnny silverhand. though their start was rocky, v and johnny quickly came to an understanding, finding closeness and compassion for each other as their personalities melded. eventually, they admitted they'd both die for each other, and that their unique bond was closer to love than either of them had felt before. V fought tooth and nail to save them both, forming alliances along the way that proved both her talent and tact. she went on to find a solution in arasaka's mikoshi, but while moving through the tower discovered johnny's body, intact and perfectly preserved. she eliminated yorinobu arasaka, made a deal with his sister, hanako, and won freedom for both herself and johnny. V is retired now, passing jobs on to her apprentice and adopted little brother, osiris, and dodging calls to take over the afterlife from rogue. you can find her living with johnny and their klepped dalmatian, sam, in a bungalow above the flooded remains of laguna bend.
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all photos by @vos-videmus
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danyaselmar · 2 years
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CPtober2077 // Day 1-3 // Lifepath
"We're not so different, you and I." "Is that so?" "Well, yes, we may not have been born in the same neighborhood, but we both ended up in the same place, didn't we?"
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kaengeru · 3 months
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cyberpunk 2077 au ramblings (because you asked for this!!)
(shorthand: streetkid=purple. nomad=cowboy. corpo=monochrome.)
OKAY to start, this is ALL cyberpunk2077!au that ignores the story for the most part. nomad is the only one who is intrinsically tied to the relic plot. the other two have some vague connect to the lifepath background to a point, but otherwise dont end up in the same hole. THEY ARE all around 23/24 at their current state(s). (also: apologies if anyone thought i meant they were actually related - each of them are just a different cyberpunk!au of enya) theres sarah too of course! but im still working on his different designs and he is Not the main character, sorry bud. you will get a snack of him because he is always important to her story <3 GOD. OKAY. ANYWAY. if you know nothing about the game im sorry (my knowledge is only from 2077 and internet research anyway) but here we go!!
streetkid; solo. sante muerte theme. also Purple and/or gold. MAXIMUM chrome. shotguns, sandevistan, mantis blades.
-the most similar to default enya. ANGRY. loud, brash, quick to violence. aggressively hetero. comes off more composed in the downtime between jobs from her excessive confidence. smokes, drinks, drugs, alls fun and fair. lazy grins. head tilts. hands in pockets. baggy pants, tie-front bras, tennis shoes.
-known as rabbit/coneja rather than v, due to a few tattoos, her tendency for jumping fences, jumping onto people, and rabbit-kicking her way out of a tough spot (the chrome she's got makes bone breaking very easy and fun). heywood born and bred. russian/spanish. speaks both fluently but leans heavier on the russian to throw people off (this backfires frequently outside of her immediate neighborhood, where people will often assume she's a scavenger).
-physical embodiment of "why do i hear boss music?". alternates between horror movie villain casually walking after people, or DOOM slayer run-n-gun. thorough, albeit not precise in her work. incapable of subtly or silent tactics. shooting people is way easier than talking to them; will give valentinos the smallest bit of leeway, but so little no one except her can tell. VERY hard to kill. mantis blades are almost exclusively used in tight spots, and even then, if a grenade will do the trick, thats more fun anyways.
-high-functioning cyberpsycho (with a legit diagnosis just in case she does snap, they can make her a nice statistic), virtually no empathy/humanity. very disconnected with her self of self. about 75-80% chrome - including both necessary and for improved functions - with a preference toward (funny enough) subtle or hidden cyberware. WAY heavier than she looks with basal caloric needs being stupid high so she is constantly eating. mostly things she finds (steals) (digs out of the pockets of someone she just killed) etc. her lack of social awareness is most obvious when it comes to food because if it is there, she will take it.
-brief history: mom dies when she's 9 during a bird flu pandemic. dad gets killed when she gets grabbed by some maelstromers for cyberware experiments with a couple other kids at 12. ends up as a violent little street urchin between mandated therapy sessions. starts working simple jobs around 15, largely thefts and such, getting her first hit when she's 17 (though she's already killed her fair share of people). almost all the money she makes is put into upgrading and adding onto her cyberware.
-the sarah connection: her, 17/18. him 19. first contact is she and her "buddies" bullying him into taking his shirt off (to prove he isn't a tyger claw) (because theyre awful). he's new to the city, working as a cook for a local dumpling place that she frequent(ly breaks into to steal food). most similar to default enya/sarah beginnings where she simply will Not leave him alone, though he's more anxious in this realm (for good reason) so she wins out faster.
-he lives in the apartment above the restaurant (owner doesnt because its been broken into numerous times) (guess who) and works a lot, so they often spend their time sitting on the roof and talking. sort of mellows her out, having a comfortable space to explore feelings and whatnot helps process Things, including these weird emotions she gets when she looks at him.
-he dies when shes 21. just gets mugged by a couple guys. closest she comes to a full psychotic break, and likely would of if she hadnt found the culprits in quick succession. theyre left an unrecognizable mess and she's given a friendly warning that the ncpd has her as their prime suspect and she should probably stay out of sight for a while. then streetkid path: goes to atlanta, comes back 2 years later, etc. would probably run into jackie but doesnt work well with others, so, hey, she'll take a free lunch but thats about it.
-dies before her thirties. no blaze of glory etc. just gets gutted in a back alley after finally picking the wrong fight and bleeds out behind a dumpster. she is, surprisingly, fine with this - she's had a pervasive sense of suicidal ideation for a LONG while, but was never going to do it herself, and everyone else sucks at it.
-shoving this info somewhere:
=low INT. has a vague grasp on how to navigate some systems and read a little bit of code, but could much more easily disassemble a deck. that and no people skills. says what needs to be said. impulsive and unpredictable but not unstable. =not a believer in sante muerte, but very much enjoys the concept and messing with valentinos where possible. also was never a part of the tinos, but has a fair number of connections within the gang. =the sort who will roll over to sleep for a couple hours, then get right back to business when she wakes up. not good with quiet or stillness, cannot be alone with her thoughts for an extended period. always has to be doing something.
-im definitely forgetting SOMETHING but this motherfucker is my favorite
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nomad; techie. flower theme. cowboy. minimal chrome. sniper rifles, berserk, gorilla arms.
-enya-adjacent. the most well-adjust and happiest of the three (ignoring the depression). quiet! straightforward when she does talk, and doesnt talk very much. no silence is awkward (for her). actually finds some humor in how differently people react. comfy bi with a preference for women. smokes, but doesnt drink (anymore), and drugs only when necessary. blank stares. careful deliberation. sleeveless vests, leather chaps, cowboy boots.
-prefers val as she gets older, before just going by v when she starts doing merc work. follows the nomad lifepath pretty directly. born in the NUSA, traveling with the bakkers, etc. has that curiosity toward explosives as a child, up until she fucks around and finds out real quick. loses both arms and left eye, burns mostly on her face and upper chest/shoulder. that was the last time she messed with choo2 and gasoline. instead, shifts her energy toward tinkering with machines and cyberware. the latter she finds more enjoyable, but doesnt have many opportunities to experiment with except for her basic (hand-me-down) implants until she saves up herself for an upgrade.
-almost exclusively uses long-range rifles. highly skilled sharpshooter helped along immensely by her one cyber-eye. many problems can be solved this way, for any that cant, her gorilla arms are deceptively customized to deliver a lot more power than expected. not a boxer but enjoys fighting. doesnt get a lot of sleep, spends her nights doing body weight exercises, fiddling with her arms, reading, trying to meditate. professional to a T. whatever the scope is, she will follow it to the letter. not so much "has to be done right" more "thats what i was told to do"; however, she is prone to leniency. minimal deaths depending on the job and involved gangs. being newer to night city has her grouping gangs, corpos, cops, etc in the same bubble. except for shivs, they all get the bullet.
-"brief" history: mom shot by raffen shiv at 9. while tagging along her first patrol at 12, her dad is killed and she's captured alongside a few others when theyre ambushed by raffen (including another girl, sam). rescued after a week or so of rape and torture. her and sam end up becoming inseparable, bonding over their shared trauma. ends up being useful because she goes mute for a number of years with sam being the only person she talks to. becomes an angry violent teen, getting into a whole host of trouble over the years. between those moments, she helps with mechanic work, insisting she gets a fair trade of pay for her work, saving up for improved cyberware, specifically gorilla arms. violence and trouble get worse for a period after this before she gradually begins to soften (very much helped by her interactions with sarah). spends a lot of time alone, improving and modifying her arms and guns, endless target practice, generally honing her skills and abilities into something useful. works random repair and general modification until she starts legitimate merc work at 18.
-sarah connection: these two are THE sarah/enya pair. he is a traveling monk under a teacher who believes in reaching out to the forgotten of society. but not a bhikkhu (the in-game ones, who are ordained) but a ngakpa (under tibetan buddism). different colored robes and vows. theyll travel, spending a few days in an area before moving on. happy to explain their beliefs (which happens frequently enough), but their only real goal is to converse and learn about others. has a vague rotation so they come around every year or so.
-first runs into him at 16 (him 18, still going through training). distant curiosity a contrast to the rest of the teens. doesnt start bothering him until the next year, finding him when he goes to find a quiet spot to meditate to ask her own batch of questions. seeing as this is sarah dialed up to 11, he has a whole lot of suggestions for her, mostly meditative option. blows him off at face, but ends up following some ideas and finds they actually help.
-sarah is, well, sarah, so she finds him an incredibly comfortable and safe presence. helps her relax and open up more. especially so after they start secretly dating (he isnt that kind of monk, after all). plus, his frequent absences actually brings its own sense of contentment. they get married a couple years later when she's 21.
-since this enya/v follows the game, she does end up in night city, relic, johnny, etc. sarah manages to find her, as he does every year, and what with her whole dying thing, decides he's gonna put off his traveling until she figures it out or, well, dies. he's her rock!! okay!!
-for my own headcanon etc: endgame choice is to have the aldecaldos help out (because of course she'd join them), albeit with a whole host of hesitancy and regret after. the connection in arizona helps out because this bitch deserves a happy ending, dammit. relic and whatnot leaves her with a traumatic brain injury, and after all the shit in night city, both cant and wont do merc work anymore. rather, goes heavy into general mechanic/implant modifications which keeps her busy, well-paid, and content. sarah fully shifts into a householder lifestyle instead of traveling and they live happily ever after fuck u.
-some extra info:
=also low INT, cannot hack to save her life, but her people skills are more refined. more prone to not talking than blurting things out which usually works out for the better. =not a believer in buddism but supportive of her big hubby, and finds some of the practices useful for her own mental health. =has memory dampeners in place a few months after her abduction. part of the reason she doesnt touch alcohol is if she drinks too much, it fucks em up and she gets night terrors. relic eating away at her brain introduces the possibility of the dampeners failing at some random point, so she has those removed. misery and suffering for a brief period but gives her a way to deal with her trauma more directly. =her and sam consider each other what they call friend soulmates. they love and adore each other - which theyre fully aware came about because of the suffering they experienced together - but they wont ever be more than friends (albeit, very, very close ones). sam leaves the bakkers a couple years prior to them disbanding officially, but they both stay in contact.
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corpo; netrunner. monochrome theme. medium chrome. knives, overclock??, monowire.
-baby… baby boy (not really, he's a dick). i do NOT have a solid grasp on his character because the corpo lifepath bores me and i dont like netrunning but i needed someone to fill the role. that and i havent given male!enya (aidan) any real thought. drinks (excessively) but doesnt smoke. casual bi, big flirt, bigger narcissist and ego. pretty standard corpo jackass in the way he talks to people he deems lesser. blackout tattoos. toothy smirks. puppy dog eyes. folded hands. subtle designer clothes. long sleeves, dress pants, combat boots.
-aidan vincent (last name). goes by v/vin/vinny or vincent in general, aidan only with people he's close to. russian/japanese with split citizenship between night city/US and japan.
-NO idea what his "trauma at 12" enya hallmark is, but it does involve someone clawing out his eyes (hence, the scars and implants). was leaning toward one parent being in maxtac, maybe something with a cyberpsycho attack?? dunno yet.
-sarah connection: fem!sarah is seth! specifically sesu in this au as she's based in japan. making my own cyberpunk headcanon where arasoka also is very supportive of traditional entertainment and sports, including sumo. including female sumo because HELL yeh. proves herself and works her way to a higher level. him being involved with arasoka and travel etc. runs into her at a sort of after party. BIG old heart eyes immediately, this boy is a sucker for giant women. takes some work on his end but manages to convince her hes genuine and they have a strong but brief relationship.
-she's the one who ends it - in part, because she knows theyre both trying to focus on their careers, and his work in particular keeps him away more than either of them want. probably also the whole kill-or-be-killed attitude. not her thing.
-he's TOTALLY not bitter and disappointed and mad about this (< lying to himself constantly). overcompensates in his treatment toward others, flirting, and hookups.
-the random bits im making up as i type:
=NO clue on his future. dies sometime in thirties probably, something like he has a hit put out on him by a younger corpo and has gotten to the point of hardly caring so he gets caught off guard. unhappy but resigned. =high INT but people dumb. when he's got less of a stick up his ass, it's fairly obvious he's a himbo. extremely so when he likes the other person. =when he's not diving through the net and experimenting with backdoors and various ICEbreakers, he enjoys knife throwing. will happily play circus act when he gets drunk enough, but otherwise, the knives dont come out unless he aims to hurt someone. has a surprising number on him at all times from having an excessive amount of hidden sheaths stitched into his clothes.
-bonus fun fact about aidan: would unironically call himself a short king (he's 6 feet tall).
(if any of you actually managed to read through my brainrot, you deserve a prize holy shit i love u <3)
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multi-muse-transect · 10 months
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Cyberpunk Lifepaths As Depicted By Christian Bale.
Corpo
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Street Kid
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Nomad
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orphiceonian · 5 months
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Fic writer asks... 8, 9, 18, thank you!
Thanks so much for the ask!!
8. I am currently working on a few projects! But the main ones are:
times we danced (and times we didn’t) is my fc5 fic for Rook/Hudson ! It’s a challenging fic and I’m learning that I don’t need to have every single detail expanded on and given deep meaning and something a fic can just be some good ole fashioned yearning and smooching
lean into the punch is my cyberpunk 2077 fic focusing on the father daughter dynamic of Viktor and my Street kid! V. It’s a fic that’s perhaps spiralled out of control as I only intended for it to be 5 chapters but I love cyberpunk so much that it’s taken on a life of its own <3
9. I try and write everyday, even if it’s just a few lines of a fic or a commonplace piece. Today’s little tid bit came from when I was playing some cyberpunk after work!
She knew she should be grateful. Grateful she had a job and wasn’t a piss poor edgerunner burnt out and alone in a tub of ice.
I started a new playthrough with the corpo lifepath and i absolutely love the subtle details about how twisted the world of megacorps is and how V goes about navigating it. (Hint: it’s very unhealthy)
18. Oooo picking a favourite line is so hard aaaaa. I few like I’ve written some really good ones over the years for both fics and original work. Since I’m currently working on a cyberpunk fic I am drawn towards a line I wrote for a sprint:
“Then, then it had been special—sentimental and symbolic—a last minute confession before he was erased from existence.”
Thank you so much for the asks! I had a lot of fun answering these ones 🥰
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officiallyjewls · 1 year
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Let me introduce you guys to my V's!
I currently have four!
Of course, you guys have already met Wiktoria, my main V! She's Polish-Canadian, born in Quebec, and with a non-identical twin named Oliwia! Her twin, though, was luckier, since Wik was born with cystic fibrosis, a chronic illness that affects the lungs, stomach and liver. She has to take medication daily, but that didn't stop her from reaching for her dream of becoming a singer.
Thanks to her grandfather, she managed to get noticed by a local record company, Worldwide Label. So, she was accepted under the artist name of Wiktory (said Victory) and made pop and rock music! Well, that was until...
Anyway! She goes through a bunch of different looks, but the one you see under this is what she looks at the end of the game after the Don't Fear the Reaper ending.
Finally, below that is how she looked when she did a photo shoot with the brand-new Kusanagi CT-3X! (Don't worry, I have more than just one ;) )
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From this point on, it may be way less detailed than my main girl, I'm sry...
Second, my Street Kid V, Vince, though his name is most definitely going to change sometime soon, along with his looks.
Night City, the place he was born, is full of death. He's known this ever since he took his first kill, the life of his mother, leaving it to just be him and his dad. Not only that, but he also has type 1 Diabetes. The condition got so bad that he lost his limbs and almost lost his sight. His dad, just a simple man running a department store, couldn't afford to buy his son the things he needed, so he asked a shark for some help, which brought him into debt.
Vince's eyes were saved thanks to the optics, but it was quickly found out that after a couple of months, they'd become glitchy, becoming worse when he'd look at direct sunlight and develop photophobia. Because of it, he wears sunglasses wherever he goes. Not only for the lights but also because he also doesn't like when people look at his eyes.
As he got older, he started to understand that his family was short on money, so he got into street fighting to help. Eventually, he gained enough respect on the streets to catch the attention of the shark, and, in return for his father's debt to be clean, worked for him as a mercenary, which Vince accepted.
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Next is my Nomad lifepath gal, Vaasifa!
The Bakker clan was a clan that refused for their people to become reliant on technology and cybernetics, so the people there didn't have any unless they absolutely had to. However, some people in the camp seemed to become more reliant on changing this the more she grew up.
Vaasifa was born in Detroit, Michigan, as the youngest of two older brothers, so she'd be overlooked most of the time, leaving little V to be curious and wander about the camp. After a little accident involving a cactus when she was 5 years old, it was found out that she was in need of glasses, which were provided to her, however, this just started another uproar.
As she grew, she became more and more fascinated with the little technology that was in the camp. She wanted to know the how's, what's and the who's and soon got into car mechanics because of it, but watching someone pull out a tablet for a diagnostics check fascinated her even more. Her older brothers started picking up on this, and whenever they were allowed into the city, always brought her something back. For a birthday gift, they even got her her own little cyberdeck and a computer.
For years, she kept it hidden and did what she could, learning what she could with what she was able to. The yelling at night wouldn't stop though, and, one day, when she was 25, a huge fight happened in the camp. Fists, knives and guns of all sorts were heard from her corner of the camp until it eventually stopped early in the morning.
She came out to find her mother, father and oldest brother dead, along with many other members of her clan.
Vaasifa knew that she couldn't stay after that. She buried her family, said goodbye to her older brother, and left for a better life in the city.
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Finally, last but not least...
V.
Yes, that's literally their name at the moment.
V was born into a very high-class family in Japan. Their parents, both high-ranking members of Arasaka, gave them the best education money could buy, and held a very tight leash on their kids. They developed a brilliant mind and body, but personality, well, they were the ultimate douchebag. They knew they were richer than rich and made sure everyone knew about it.
When it came to picking a career path, V didn't have much of a choice but to pick the big moneymakers, so, doctor it was. They quickly found out that all the ethics and moral codes bored them, but the surgeries and operations fascinated them greatly. Soon enough, becoming a ripperdoc was on the table.
At 22, they were invited to attend Night City University, and for the next two years would start practicing their craft, illegally, of course, but for cheap. No one died on their chair, but some of their patients would definitely not come back again. In between patients, they would even practice on themselves, adding more and more upgrades to whatever part they could reach (and not die from).
At 24, the school found out about their illegal operations and kicked them out of school. When V tried to ask their parents for a ticket back home, they refused and left them to rot in Night City.
Homeless and without any eddies, they took residency in Watson, continuing to perform their non-licensed operations for a lower price. What they didn't know is that another ripperdoc was already in the area, Viktor Vector. Well, V found out about him rather quickly when Vik graced their presence in their dingy and dirty little clinic.
Upon seeing the pissed scared kid, Viktor took pity and offered to bring them under his tutelage, along with a roof and food. In return, all they had to do was work by Viktor's side as his assistant and get clean.
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Well, that's all!
If you're someone that made it to the end, thank you! Please, ask a question about any of them if you'd like!
Most of these backstories need more detail and cleaning up, but this is mostly the basics that I wanted to write down cuz why not?
Again, thank you so much for reading!
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edgepunk · 9 months
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Cyberpunk 2077 Question(s) cos I've played it about 7 times already and I wanna hear your thoughts on stuff:
So...I hope I'm not the only one who may have noticed this but like...doesn't it seem odd that V, despite all that they can do and develop to, and all that they are capable of, through whichever lifepath the player chooses that like...V doesn't have the full character agency that they should have?
Like instead of "they wouldn't not say that", V actually would...and it's just...not there? For example: there's some dialogue choices that are in line with how V is, but it feels like...some of those choices and the way they're worded like...could've been more, or like...where V would've really said something that like...would've been like "Yes! They would say That! Why aren't they saying that?" And I'm not talking about like getting really aggressive, both physically and verbally (though there's moments where I would rather see that happening), but like... there's times where I feel like V should've used their background on the topic to resolve of what they need even if it still the answer or reciprocation of what V said turned up useless.
I widely generally know there was a lot cut from the game, but like...with 2.0+ showing what the devs wanted out the game...I kinda wished the dialogue was something they'd flesh out even more, for better or worse for V's predicament with the Inevitable.
Thoughts?
If I understand this right, you'd want more dialogue options for better role-play? Because I agree.
While I think the writing is one of the strongest aspects of this game (not free of criticism, of course) the role-playing part is very limited. Similarly to Mass Effect, choosing your background has little impact on your character besides a couple of extra dialogue options and some side quests. I feel like V's background should've opened up more unique dialogue options that could've lead to certain quests ending up slightly differently. I dunno, I felt little difference between playing a Nomad and a Street Kid. Ironically, I noticed that Corpo has the most dialogue options that do make small differences and can even benefit you during certain quests.
I think some of the skills should also have more impact on the dialogue options. I'm currently playing a Netrunner build with maxed Tech and Intelligence, and sometimes V doesn't get the option to say "yeah I know how this works" instead I'm given dialogue options that make V seem like they've never touched a computer. It's kinda sad.
And I get it's difficult to write a character with so many dialogue options, especially when it's a voiced character, which comes with a heap of limitations because time and money. You get much more freedom with silent protagonists like The Courier from Fallout: New Vegas, which gives you an insane amount of freedom in terms of role-playing, and the majority of your skills unlock brand new dialogue options that can drastically change how a quest ends or how characters respond to you.
It might also come to the fact that CDPR isn't used to writing a fully customizable character, and didn't know how exactly to approach V compared to Geralt who already has an established history and personality. Though, I'd be lying if I said that game Geralt is 100% in character with book Geralt. They had to take some liberties with him for role-playing reasons, which is why some of the choices are very OOC for book Geralt. But the point is that they don't seem to have enough experience with a customizable protagonist, or perhaps it can also be chalked up to the horrid working conditions and impossible deadlines. Maybe if the execs weren't putting so much pressure on them, they could've had more time to develop a story with more paths and branching storylines.
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totentnz · 8 months
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basics 7, appearance 8, favorites 4, background 2&3 for V!
cyberpunk oc question
basics 7. affiliations
i think a lot about nc gangs and which one's v would fall in with but none of them tickle my fancy tbh. v is all about being in individual so joining a gang really isnt on her plate. i thought about making my own but that also seems a bit silly.
her netrunner name is Viper, or V1p3r to be more on theme. (she's only a netrunner on paper, no cyberspace, no icetubs, no chair) and i was thinking about making that name stand for a group of hacktivists all over the NUSA. so technically v would be NC's viper but it's nothing i have actually pulled the trigger on yet.
appearance 8. scars
most of her scars are on her face actually, well at least the ones with a story behind it.
she got a scar over her right eye, she lost it when she was a teen after "falling" through a glass door.
there is obviously the scar from when she was shot in the head (thank you dex).
next to that is another smaller scar from when she threw a lighter into a campfire, it exploded and the metal bit hit her right in the head, fuckin' moron.
the top of her left ear is missing from dodging a bullet.
her right earlobe is missing from the time she stretched her tunnel too quickly and it ripped, once again, moron.
she has multiple scars from cigarette burns all over (im pretty sure there was a significance of this in punk culture but i cant seem to find anything on the topic right now) those are NOT self-harm or child abuse scars.
she does however have some self-harm scars on the usual places, thighs, arms etc.
you will know me by the scars i bare.
favorites 4. favorite vehicle. do they prefer cars or motorcycles?
v definitely prefers motorcycles, she even starts her own shop in au: say yes to heaven!
obviously she loves johnny's car as well and drives that whenever a motorcycle doesn't cut it. she leaves jackie's arch alone most of the time though.
background 2. what lifepath did they choose? [street kid/corpo/nomad/other] 3. what are the reasons they chose that path?
V is a streetkid! and quite proud of it too! it's simply the lifepath that spoke to me the most and everything else came after that. could you imagine v as a corpo? LMAO bc i sure as shit cant.
i can see her going down a nomad path though, she is resourceful and all that good stuff. johnny even comments on it while she's working on some motorcycle.
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bnbc · 2 years
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1 // Lifepath // street kid for @cptober2077
Lost children of Heywood
Kou Lin Mendez (better known as V) just fucked up her chance to get a cool job on the orbital colonies ¯\_(ツ)_/¯
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breezypunk · 1 year
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@gloryride tagged me to make my OCS using this picrew. Thankie! ♥️
I actually wanted to do it a tad differently. So I made Vaughn in the three lifepaths instead.
I was making corpo Vaughn, and realized I wasn't just making corpo Vaughn, but rather corpo AU/Vampire Vaughn. So I went from there.
Corpo/Vampire au-
Nomad/Canon-
Street kid au-
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He has waaaaaay to much muscle xD realistically it's too much, however he still looks pretty damn good. I'm just glad these picrews lately have facial hair. It's crucial. 😩🥰
Tag you're it! ♥️
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wanderingaldecaldo · 2 years
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3, 9, 12, 15, 21, 25 27 and 43 for street kid Val and Travis please and A B and F for you💚💚
Thank you so much for the asks, @faepunkprince! 💚💚💚 From the Uncommon Questions for OCs & their creators ask:
3. How do they put themselves to bed at night (reading, singing, thinking?)
Val burrows under the covers and looks at her phone until her eyes droop and she finally puts it away.
Travis usually drinks until he passes out.
9. Do they swear? Do they remember their first swear word?
Abso-fucking-lutely for both of them. Val doesn't remember. Travis was 5 the first time he remembers swearing intentionally; he said "give me a fucking break" to his grandma and that's when he learned to never swear in front of her again. She died thinking he was an angel.
12. How do they deal with an itch found in a place they can’t quite reach?
Val will ignore it; eventually it will go away.
Travis will rub up against furniture or fixtures like a cat.
15. How do they speak? Is what they say usually thought of on the spot, or do they rehearse it in their mind first?
Val is so self-conscious that she rehearses everything she says and she still feels like an idiot when she opens her mouth.
Travis is the opposite -- so self-important that he thinks everything he says is gold, even when he knows that he's spinning bullshit.
21. Why do they get up in the morning?
Before canon, Val does it because she loved the challenge of netrunning and creating her own quickhacks. After the events of the game, it's to redeem herself to the Aldecaldos (and to find a cure).
Travis wakes up every morning because he's always got some scheme running, usually involving making eddies fast and cheap and/or seducing his latest target.
25. What are their thoughts on marriage?
Val is skeptical. She hasn't seen a successful marriage, and she doubts she will find someone who she will want to spend all her time with. (Spoiler: she does, and yes, she does want to get married.)
You can hear Travis's laughter all the way out in The Badlands.
27. What causes them to feel dread?
Val fears leaving Mitch alone if when she dies. She still carries the burden of Driss's death, and she doesn't want to put him through that again, especially so soon.
Travis fears having to account for all his sins (and they are multitude). Though he isn't religious, his devout Catholic grandmother who raised him was, and she really did a number on him. Good thing he never stops for long enough to think about that.
43. If someone asked them to explain their sexuality, how would they do so?
Val: "Like, who would I date? Anyone. More about the connection. Helps if we're friends first."
Travis: "If it's got a hole, I'll fuck it."
A) Why are you excited about this character?
Gonna answer this for Val. She is the first OC I've actually developed. In the past when I wrote about an OC, they were primarily the vehicle for the romance I didn't get story I wanted to tell. As they weren't the real subject of my story, I never felt the need to develop them beyond what canon provided, other than to add a few details as necessary. Val is the first OC who took on a life of their own. When I started my longfic No One's Gonna Love You (aka NOGLY), I didn't know a thing about Val other than the canon events. Somewhere along the line, she became more than just a way for me to romance Mitch. She became real.
I've also really enjoyed thinking about alternate lifepaths. Her Corpo lifepath still starts the same, but diverges at 14. I'd like to create a Nomad version as well, though I have enough writing on my plate as it is with the corpo longfic and the eventual NOGLY sequel. 😅
B) What inspired you to create them?
The previous answer also kinda covers Val, so I'll go with Travis here. Honestly, I wanted a poor little meow meow. A babygirl. I didn't have any real ideas for him other than I wanted to use the 6th Street tattoos, and that he would be Val's ex. His creation helped me further develop Val's teenage years when she joined 6th Street briefly because of him.
F) What do you feel when you think of your OC (pride, excitement, frustration, etc)?
Pride and excitement! I'm proud of her as a character that I've written, and I'm legit excited that people like her, even if it's only because she's fucking cute. 😏
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MY OC’S PROFILE
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FULL NAME: Valerie “V” Attal
AGE: 25
DATE OF BIRTH: February 25th, 2052
BIRTHPLACE: Glen, Heywood, Night City
SEXUALITY: Heterosexual
PRONOUNS: She/her
AFFILIATION: Uncle’s pawnshop (till 16 y.o), Afterlife (since 2077, de facto)
LIFEPATH: Street kid
OCCUPATION: Mercenary
SKILLS: Netrunning (average – before 2077), bargaining (high), lockpicking (high), handguns (average).
APPEARANCE
Height: 5’4
Eye Color: Emerald green
Hair Color: Ginger
Skin Color: Porcelain
A small, skinny girl with a scattering of freckles on her pale face and an unruly bag of ginger hair, Valerie rarely pays much attention to her look. She is as natural as possible. The same applies for her chrome, which Valerie practically lacks. Kiroshi's optics, a couple of neuroports and a smartlink - that's her whole build. (See: «Personality. Insecurities»)
CYBERNETICS: Kiroshi Optics, neuroport, personal link, Arasaka biochip, “Kereznikov” nervous system (after Aratama Matsuri).
LOADOUT: Constitutional Arms «Liberty» pistol, Malorian Arms 3516 pistol.
BACKSTORY
Shortly before Valerie's birth, her parents, Anri and Marie Atta,l moved to Night City, leaving France mired in crises. Marcel Dupin, Marie's brother, owned a pawnshop in Glen, Heywood. Despite their non-Hispanic origins, Anri and Marie settled into Heywood and opened an auto repair shop.
Baby Valerie was born a year later. As the only child in the family, Valerie grew up surrounded by warmth and care. Because her parents feared the potentially harmful influences of the Heywood children, Valerie rarely spoke with them. As a result, Valerie did not understand the street until she was a teenager.
Valerie's parents preserved the cultural heritage of their country by teaching her both English and French. Unlike many of her peers, Valerie got a decent education. Her father gave her technical knowledge, and her mother taught her netrunning basics.
Valerie's family was among the "endangered middle class", with a legal source of income. Unfortunately, these people don't live long. When Valerie was 13 years old, her parents died in a car accident. No one knows what really happened that day. Night City is not immune to such cases, but there was a rumor that Valerie's father had a struggle with someone from "6th Street". Another struggle for Glen's demarcation took place in the 2060s: Valerie's house was occupied by star-striped mercenaries, and Valerie herself had to move to uncle Marcel.
Marcel Dupin was the opposite of Valerie's parents in terms of decency and sensitivity. A cunning businessman, he quickly taught Valerie what a streetkid is. Valerie learned hacking from him, working as his personal thief. Unfortunately, her uncle didn't live long and died of lung cancer three years later. Valerie was left all alone.
For eight years, Valerie worked as a petty thief in Heywood, mostly for Padre Ibarra. She had forgotten all about warmth and support until she met Finn. The two became attached to one another, and Valerie decided to accompany her boyfriend to Atlanta. They started a joint business there. In the beginning, Valerie thought things were going well, but she didn't realize Finn was just using her as a personal thief. As she broke up with him, Valerie was left alone again, only now in a foreign place. Deciding that loneliness was easier to bear in familiar surroundings, Valerie returned to Night City, which took in a prodigal thief. A couple of days later, in order to help her friend Pedro, Valerie took on the dubious task of stealing the car of a corporate. There she met Jackie Wells, her opponent, who was also involved in this case. The job was failed though, but Valerie and Jackie set a close friendship, because nothing brings people closer together than being beaten by police officers in Heywood.
Information about further fate was not found. See: Fanfic "The Tower" (translation in progress).
PERSONALITY
Valerie Attal is like a broken compass. Straightforward and sensitive, cautious and reckless, cunning, like a corporate and naive, like a child – this is all Valerie. She can have a well-defined plan today, but tomorrow she can hide in a corner, shaking from fear of the outside world.
Having lost her family in her teens, Valerie drifts along without plans. She wouldn't have dared to mess with the Arasaka corp if it weren't for Jackie. Valerie often follows stronger types like Goro, Jackie, or Johnny. Deep down, Valerie aspires to restore her lost family. It is the support she seeks. As much as it can be a weakness, Valerie will do anything to protect her beloved ones and it makes her nearly invulnerable.
There is something in Valerie that keeps the doors open for her in "El Coyote", "Afterlife," and even in "Totentanz."». Valerie will never double-cross. Having given her word once, she’ll keep it by all means - a trait almost extinct in Night City. Valerie clearly knows what’s right and wrong, which is why she’ll never shoot in the back, even if she benefits from it. As Johnny likes to tease, Valerie made it to 2077 only by a miracle.
Valerie is crucial to the team, despite not being a leader. She is the one who rallies the team. Whenever negotiations are needed, Valerie is the one who enters them.
Valerie lacks creativity, yet she can sense a musician's heartbeat through a song, admire the beauty of the starry sky, and even find peace through waves crashing against a shore.
A very controversial list of qualities for a street kid, but calling Valerie weak is certainly unfair. Even though she may not have found her way in Night City yet, Valerie always keeps moving forward.
Insecurities:
• Controversial attitude to implants - Valerie often finds herself looked down upon by both normal dwellers and armed cyberpunks, as replacing limbs with chrome has become a fetish in 2077. But Valerie, who lives with a contradictory attitude when it comes to her body, finds it appalling. She recognizes that chrome can be a lifesaver, yet she opposes giving up a part of her body and losing her own identity. In Valerie's view, it is wrong to live in a world where people are measured by their implants but not by their personalities. Although she does have cybernetics, she chips herself only when it is absolutely necessary.
NOTABLE CHARACTERS CONNECTIONS:
Attal Family – Anri Attal (father, deceased), Marie Attal (mother, deceased), Marcel Dupin (uncle, deceased)
Welles Family – Mama Welles (mother figure), Jackie (best friend, brother figure)
Misty – best friend
Viktor Vector – best friend (mentor)
Goro Takemura – friend (mentor, father figure)
Kerry Eurodyne – good friend
Placide – romantic interest, partner in crime (short period, broke up)
Johnny Silverhand* – best frenemy (at the beginning), solemate, romantic interest (after Ebunike events)
*Throughout her life, Valerie longed for a stable relationship filled with love, trust, and respect, as she saw between her late parents. This may explain why Valerie had no normal relationships by 2077. Having never looked for a one-night stand, Valerie, in other words, doomed herself to loneliness in Night City.
In Night City, Valerie could never find the right lover - a faithful and caring, strong-willed and appreciative man she could always trust. A person, that her father for her mother was.
When Valerie had to share her brain with Johnny after the heist, she quickly formed a bond with him. Through endless squabbles and arguments, Valerie found Johnny was the only man who truly understood her.
CREDITS:
Amazing screenshots were made by our talented @bnbc​. Again, thank you so much for breathing life in my Valerie!
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