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she said: take ur time, what’s the rush?
#moodboard#messy#lq#stuff#icons#art#vintage#carrd#visual archive#alternative#pink brown#photography film camera photocard#nonkpop#stuff material archive visual#carrd stuff material#frida kahlo
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W0ULD YOU CAAaaaARRY Me TO THE ENd?
#mb#park jisung#jisung moodboard#moodboard#messy moodboard#nct dream#nct dream moodboard#simple moodboard#archive#rp help#angelcore#lq#layouts#dark moodboard#edgy moodboard#emo#messy#bg#fakeland#icons#dollette#idk#JISUNG EMO#visual archive#messy layout#alternative moodboard#carrd stuff#carrd material
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, Diorama. ˖






#ㅤㅤ⠀ㅤ ���ㅤ ㅤ𓂂ㅤㅤ ˚ㅤㅤ ◌ㅤ ͏͏͏ ͏͏͏ ͏͏͏ ͏͏͏ ͏͏͏ ͏͏͏ ͏͏͏ ͏͏͏ ͏͏͏ ͏͏͏ ͏͏͏ㅤ ͏͏͏ ͏͏͏ ͏͏͏ ͏͏͏ ͏͏͏ ͏͏͏ ͏͏͏ ͏͏#ㅤㅤㅤㅤㅤㅤㅤㅤㅤㅤㅤㅤㅤㅤㅤㅤㅤㅤㅤㅤㅤㅤㅤㅤㅤㅤㅤㅤㅤㅤㅤㅤㅤㅤㅤㅤㅤㅤㅤㅤㅤㅤㅤㅤㅤㅤㅤㅤㅤㅤㅤㅤㅤㅤㅤㅤㅤㅤㅤㅤㅤㅤㅤㅤㅤㅤㅤㅤㅤㅤㅤㅤㅤㅤㅤㅤㅤㅤㅤㅤㅤㅤㅤ#divider by me#divider by wonyounglogy#jang wonyoung#wonyoung icons#gg messy moodboard#girl group moodboard#aesthetic#kpop layouts#ive#yves - diorama#coquette#y2kcore#visual archive#carrd inspo#carrd stuff#mb alt#vintage retro#grunge moodboard#vicky jang#wonyoungism#female icons#girls icons#girlfriend material#vintage moodboard#retro moodboard
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😦
#GUYS#i watched the second to last ep of sentinel and it was alright yeayea#BUT! im running out of the product right? so im panicking im reading the wiki im reading about the producers#im reading old archive links on blogposts about dvd cover art releases. you know the drill#and so i start thinking about getting those dvd sets again right?#so i figure out its visual entertainment incorporated (VEI) who like produced the dvds and stuff#and i go to their website and yeah of course they dont have em anymore the shows a relic!#so i go to wayback machine to see if they happened to have it before#AND. THEY HAD IT#FOR FIFTEEN UNITED STATES DOLLARS#IN FUCKING. TWENTY TWENTY TWO#TWO YEARS AGO#I CPULD HAVE GOTTEN THEM FOR 15 BUCKS??????#inanse. i have nobody to talk about this to#and like sure probably they dont even deliver to finland and i guess they couldve been sold out even back then#(probably not tho since why wouldnt the wayback machine show that?? also that 15$ was an on-sale-price already)#but i cant believe it.... two years ago... i couldve just gone and bought it.....#my post#hey guys im losing my mind a bit#also did you know apparently the dvds dont have a ton of extra material (although apparently the full set was released in 2015?#so maybe that release had more) but theres three episdoe commentaries by the producers?#i dont think ill listen to them but who knows how desperate i get!#now i just gotta gather courage to watch the finale#and then i can start the show again#ouaaaaaaghhhhhh aaaoooooouuuooaaaaaaa
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🦐🥢it wouldn't come out right...
#carrd material#carrd resources#carrd stuff#layouts#messy layouts#moodboard#orange moodboard#visual archive
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I don't like wading into Ao3 debates, but I want to give my professional opinion on Ao3 with regard to archives vs. libraries.
I am a professional librarian (MSLS) and I have worked in both archives and public libraries and a lot of the confusion and concern I see surrounding Ao3 is a fundamental misunderstanding of How Archives Work.
An archive is a collection related to a subject. That subject is often a person but sometimes a field or concept or project. And the purpose of an archive is to keep everything. And I mean everything. I was going to say "short of biohazards" but since I know there's a sealed R. Crumb Devil Gal chocolate bar in the UNC Chapel Hill archives, we really do mean everything.
When a collection of materials--which are usually unique and original and can be photos, manuscripts, letters, recordings (audio and/or visual), notes and notebooks, objects, published books, whatever--on and/or from the subject arrive at the archive, they are examined, preserved for longevity, accessioned and cataloged (added to the archive's records), and added to the archive. You measure collections in linear feet. As in, once it's all preserved and boxed and secure, you note how many feet of shelf space it takes up. And some of y'all on Ao3 have a lot of linear feet to your name (and I'm proud of you).
This is an archive: it is designed to preserve the original materials related to a subject. That is its purpose. Archives are how we have the original scroll manuscript of On the Road, for example, or the Lomax recordings of American folksongs, or Tijuana Bibles, or James Joyce's loveletters to Nora.
Now you, a member of the public, can access some archives. Some are easier to access than others. The one I worked in was open to the public; good luck getting into the British Archives without a good reason.
So now apply this to Ao3--which is an archive both in name and in purpose. It is intended to preserve fan-created content long term. And this means everything, whether you personally like the materials or not. It is a repository for as much as possible.
And the "whether you personally like the materials or not" is important, hence why I mentioned Jim's loveletters and Tijuana Bibles in particular. (RIP Jim, you would have loved pegging.)
If it's made by fans and it exists, we should keep it to document the history and progression of fandom. That is the point. We have lost enough materials related to the subject of fans of media and we don't need to lose any more.
The fact of the matter is that Ao3 is only one facet of the OTW, which preserves other fan-related materials (convention booklets and zines, for example). Somehow Ao3, an archive on the subject of fanfiction, has been divorced from the rest of the project, mostly by way of "purity culture" and panic over "dangerous" fiction.
The fact that you can go through an archive and find interesting information is the other side of archives. No, they shouldn't be like the banker's box of old letters stuffed in my closet. Yes, they should be organized and as accessible as is appropriate for the state of the materials.
It's really, really cool to find stuff in an archive, I'm not even going to lie. I have done it before and I will do it again. And yet there are other items in an archive that I might not want or need or be interested in at all--but they're still there. That's the cataloging and accessioning: to keep up with what's there, to stay "on topic" with collecting, and to be able to find things in that archive. Bless the tag wranglers who are doing the cataloging at Ao3.
The pearl clutching seems to come from 1. the creation of "dangerous" fanworks and 2. public access to those "dangerous" fanworks. These are issues of "purity culture" and opinions on censorship and should not involve Ao3.
Ao3, under the umbrella of the OTW, is a documentation and preservation project first and foremost.
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📸The Jacob Alden Files📸
Hi... guess what, I'm obsessed with this man, which is tough when most of his source material game aside had been WIPED off the internet... Being a Jacob fan in 2025 is like surviving on crumbs
But when I unlock a new fixation AND there's lost media involved? I get stupidly invested, it's like "Oh, you don't want me to find info about the guy...? Too bad" I'm terrible. But let's go! Let's give Jacob a taste of his own medicine and stalk him back!
Yee Haw I found the old site
Gotta give props to another Lurking for Love fan @starrgirlella for first finding about this, her pinned post started my hunt lol go check her post out too since she has screenshots of Noah Vega's corkboard (supposedly the other dateable character in the game)
Back in 2023 there was an official Neocities page about Jacob! Unfortunately, the original link to that page is dead now...
Or not quite as it turns out.
The page was just archived under a different name, and I found it ✨
SPONGEBOB
Yes, it's literally called Spongebob lmfao ANYWAY you'll see that the page itself is basically just a shell of what it used to look like, but it's still accessible so there's that.
However, in case even the archived site goes down, I did take screenshots of all the info there, to ensure this stuff isn't lost even once the full game comes out & some of this might not be canon anymore.
Screenshots wooo
In the past, Noah Vega's link was the only one that led somewhere, that still holds true, but unfortunately all it leads to now is a black page.
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The voice claim
Big thaaaanks to @ alanorion on youtube for putting this together! If y'all ever needed to listen to the man's voice...
here you go ❤️
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Lurking on AO3 for fun facts
I don't often go on AO3, buuut, through that video I did find out some canon Jacob facts are hidden on there, so I had to check things out lol.
Thank you to @ InZzzomnia707 on AO3 for translating all these from Russian to English!
WARNING! Some chapters on here are 18+!!
Jacob Alden's funfacts★ - InZzzomnia707 - Lurking For Love (Visual Novel) [Archive of Our Own]
This work is still being updated!!
I did take screenshots of all this too juuust in case, but I just wanted to share a specific one here that has really only made me love him even more.
Screaming-
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Highly likely to be the official Jacob Playlist
Cause it's from the same account the playlist from the old site was, not sure tho, but enjoy regardless ✨
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And that's it folks! This is all I was able to find... for now lmao there's bound to be moooore and I will keep looking until I burn myself out... jk
Hopefully these bits will be enough to feed some more headcanons about him? Some scenarios? It's definitely fed my brain at least- expect some works from me woo!
If you happen to have more canon stuff about him, feel free to add to this! ❤️
See yaaaa!
#Spotify#jacob alden lurking for love#lurking for love jacob#lfl jacob#jacob alden#lurking for love#lfl game#lfl
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After deciding 'it is done'
This is more of a manifestation themed post (it's a draft from March when I spontaneously felt like writing it but didn't post it) because I felt like it but I'd appreciate if I didn't get any asks about manifestation* (unless I change my mind later) cos I'll share what I can and there's a lot of material available already! You can see my past post on this topic here. For more posts on it, see @4dbarbie-archive and realisophie's posts here and here and there's also some over at @ndjournal in the experience sharing tag.
*Also because I don't want to send mixed messages to the readers of this blog. I see conscious manifestation as a way to challenge & break limitations and concepts from the mind, not to get things in the world (kinda like Neo learning to bend the spoon in the Matrix if you get me lol). The latter will only pull you deeper into ego and the world, which isn't conducive to self-realization (if that's your goal) if you're focused on satisfying ego and the worldly life. If that makes sense and you resonate and agree with that, then we are on the same page but not everyone is and that's okay too, just do what feels right to you. Just sharing my reasoning :)
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I've been reading this book called Parallel Universes of Self because I read the author Frederick Dodson had an interesting reality shifting experience. I didn't expect to read info on manifestation but they are pretty much the same. I have a few books of his that I'm skimming through out of curiosity and there's some interesting stuff (I might share some other things later, he doesn't just talk about manifestation, but also consciousness, reality and even non-duality).
I thought I'd share the below excerpt because it's explained really well and might help some others. It's also a nice succinct summary of what Ada and Soph talked about for materialization/manifestation as well. I can remember pretty much 95% of the things I've ever "manifested" were from when I acted the way he described after I had decided "it is done". It's easier to do this for things you don't care about because you just end up forgetting about it entirely and then it shows up and you're like 'oh yeah!! nice'.
In the hours, days and weeks after simply rest in the new viewpoint, rest in the fulfilled reality. This means that you don’t try to “make it happen” because you have already claimed it as real. You don’t affirm, visualize, repeat or wait for it. You don’t hope for it to come in some future. Because you have claimed it as already real you don’t even think about it much either. You don’t ask when, how, where it will show up. Instead you simply do what offers itself to you throughout the day, and this will involve commonplace activities. Daily life continues in a natural manner without neediness or lack. Once in awhile you may want to re-feel the body sense of the chosen reality, and enjoy what you have claimed as true, but often not even that is necessary. Furthermore you needn’t be “acting as if” the desired reality is manifest, for that still implies separation. Simply cease to behave in a way that presupposes that it is not already so. You may refuse to ascribe relevance or importance to any events that seem to contradict your newly chosen reality. From the new viewpoint such events may still exist and come up but they are no longer relevant enough to be reacted to and interacted with. They may be the way things are at the moment, but they are no longer the way you are. The corresponding physical manifestation will appear when you stop needing it, chasing after it, looking for it but are instead willingly and lovingly identified with it…not for the sake of “making it manifest” *, but for the sake of experiencing its joy in the here, now and today. *Because trying to make it happen/manifest reinforces the idea/belief that it isn't
This is the same as what 4dbarbie said about getting ego out of the way or as Lester Levenson said, let go and let God. Just let it happen and stop trying to control the process because the more you try, the more you reinforce the fact that it isn't already so. Basically stop putting in effort once you know it is true, just continue knowing with calm and ease that it is the way you want it. Ada also said here:
If you have thoughts like "I need to say my affirmations", "I need to check my state", you're not living in the end but still desiring. When you're able to look at the thing you desire as being something that was once a dream, but now only a memory - you've entered the state of the wish fulfilled. When desire turns into identity, you know you've succeeded in fulfilling yourself.
Yes we're conditioned to think we need to work hard and put effort to earn things in the world but when it comes to manifesting, this sort of mentality will only sabotage and hinder your success. You can literally just decide you have it and then never look back. This sort of mindset can take a bit of time and practice to get used to because it is not something we're used to but the more you practice, the easier it gets.
Here is an excerpt from an astral projection book (I think it's from The Illusion of Method?) I thought was really apt at describing this too. He's talking about AP but you can apply it to manifesting or pretty much anything as well.
Unless you are masochistic, I ask you to reconsider the painful idea of obsessing about time. Bear in mind that results will come whenever they have to, and counting the minutes won't make the outcome arrive faster. It's best if you just forget about it, and accept that it is something that you can't control. You must be patient—most of the time the desired results arrive immediately after giving up control of time. If you are frustrated and/or are afraid of failure, then it means you believe you are in control—and this translates into the feeling that you are responsible for both positive and negative results. Well then, stop thinking that way! Exempting yourself from responsibility is the best course of action there is. As seen in the previous chapter, those who project on command are the ones who couldn’t care less about AP. But the more you obfuscate yourself, the lesser your chances of success —and trust me, you won’t want to get trapped in that vicious cycle. Astral projection works when you stop worrying about failure because you trust that it will happen, whether you “do” something or not.
It’s the same thing: just in the same way that being hasty for sleep to occur keeps us wakeful and alert, being expectant over the OBE will keep us caged in the physical body. If the mind is constantly thinking about the goal, it can easily enter a state of expectancy* and impatience. In such state, the mind is no longer relaxed because expectancy is a state of unrest. This form of tension is what hinders the outcome—thus, the key to being relaxed (i.e., essentially lacking mental tension) is to forget about the goal entirely. If you don’t have the goal in mind you don’t enter a state of expectancy, and therefore you are free from mental tension. *expectancy is the same energy as trying to make something happen.. reinforcing the idea/belief that it isn't so
So, exempt yourself from responsibility means there's nothing more to do because ego is not in control and can do nothing.
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The Magnus Archives: Fresh into the story + Season 1 Fan Art snippets
NOTE: For fanart part, skip to "read more" section!
Greetings!
I've been looking for some idea for my very first post after my introduction. I knew I want to use tumblr to ramble about my interests, recent and timeless ones. Well, guess what I got into about a week ago?
So, I've discovered this series only thanks to Youtube's recommendation system, when the fan animatic popped up in my feed. Fan arts and fan animations are one of pillars that keep the stories alive, ey?
And the one below really made really caught my attention, because DAMN, the camera and light work! The comments are praising and commenting the well interpreted characters and scene setting.
youtube
Obviously the vibe of horror story is vivid here, so I hesitated to learn more about The Magnus Archives, especially when I discovered it is in form of podcast.
I have nothing against either horror stories or podcasts. The reason is I am sensitive person since forever, so vivid descriptions/visualisations of violence or body horror cause lot of discomfort, similar with classic spooks (sorry, Jon). I got tougher over years, because hey, there's a lot of great stories I want to watch/read and which have violence/gore, especially in genres that I'm most interested of.
In terms of podcasts, I knew it would involve sound effects to increase the immersion, maybe even ASMR type of SFX. I have sensitive hearing and ASMR stuff causes discomfort to me.
But then I got recommendation for another animation of the same author. Sure, a big spoiler, but at the time I highly doubted I would get into the series anyway. Well, you sealed my fate, my friend! I don't even know where to begin with my comment about your storyboard, but I think I will share it under your video, maybe now, or maybe when I'll reach that point in the story.
youtube
I dug into some fandom wiki, to learn more about the protagonist, the story setting, etc. From initial readings protagonist is a bit of a nerd and investigates or makes records about paranormal events. Which by the way aren't so secret, hidden from world like wizards in Harry Potter universe, but they're not so common too - they're paranormal, they're mysterious and unexplanatory.
Investigations? Open world? Being a bit nerd about it all? I think that was the moment when I decided to just avoid getting more spoilers and give it a try. The audio used in animatics was in decent quality, surely there were no sounds effects that would cause my discomfort. About gore stuff - you can always skip the nasty details and avoid visualising them in mind, similar to when reading a book.
I've listened to the podcast with unofficial transcript open on side. This is fresh format of storytelling, where the story is told between recordings supposedly recovered from titular Archives - you meet such medium as lore elements in games like Spider-Man or Horizon: Zero Dawn. This is first time (at least for me) to meet this medium as main storytelling tool. And it's used with such immersion!
Voice actor really handles the emotions of protagonists, and even more impressive, reading statements is as living as if given first-hand from statement givers. Jon breaks that wall between now and the past, so you can easily forget you're just listening to second-hand given statement, that you're in regular office and not in the cave or on the haunted cementery. You may even imagine women's statements, that's how natural Jon's in-character narrative is. And yet it's still a part of the TMA lore! Now add occassional SFX, default tape recorder filter, echoes, distant sounds, and you won't even notice when you stand next to the statement giver.
My imagination really cranked up at that moment. I'm really into storytelling and animation and that podcast gives a lot of room for interpretation.
I've came to a conclusion this is a perfect material to experiment with animation. I was looking for audio that would be interpreted and visualized in storyboards or animatics and this podcast is a good opportunity.
For the last week I couldn't think about anything else. I was visualizing scenes from Season 1, sketching and doodling some first character designs and storyboards.
I'm eager to dynamic scenes, action, so my head was especially buzzing with scenes from Season 1 finale (mainly ep. 39, with parts from ep. 38 and 40).
And look, there's already some animation going on! My initial idea is making and releasing scenes one by one, until I polish them and compile into one long sequence. Let's see how far I'll go with that idea!
Next came early character design. I only have Jon so far, but I am already happy with the current results. My thoughts are racing in such moments and drawing on paper lets me picture the character in raw state before refining it in digital drawing.
I won't hide it, ThirdChildFilms' Jon had a huge impact into my vision of Jon. I'm not looking for original character design, but for Jon that will suit best for who we hear in podcast and who I'll present in my storyboards.

I think that's wraps up my fresh experiences when I got into that story. For now I want to progress my storyboards and share something more juicy, as part of next blog, maybe on reddit or my youtube channel. Stay tuned!
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introduction 💫
hi! im a little boy and i run this blog! im an age dreamer and i recently decided i needed to have a space where i could indulge in that a bit more.
for privacy reasons, i wont be sharing my name on this blog but i do accept any masculine/androgynous placeholders (little boy, little one, kiddo, etc). compliments are also ok as long as theyre masc/andro as well.
this blog is entirely sfw. anything nsfw or inappropriate in general will be blocked immediately. any hate will also be blocked. this is a safe space for myself and other age/pet regressors. i am also heavily against ddlg or anything of the sort, so please keep that far away from my blog.
important posts!
dni list
inbox rules
why i use "small" instead of "little"
dreamer vs regressor?
im disabled!
...more will be added!
(anything without a link has not been posted, but will be up asap <3)
key!
i like to organise my posts for people's safety and interest, including my own! watch out for these to see the content of my posts.
🖤 - about me/specific to my experience
🫧 - baby talk
💫 - kid stuff
🦇 - pet stuff
💿 - visual material/images
🌑 - rants/potentially triggering content
now with the formalities out of the way, lets talk about my smallspace and how this blog will work.
stuff about me!
pronouns: he/it
sexuality: achillean, demiromantic
gender: boyflux
favourite colour(s): purple, blue, black
favourite emoji(s): 💫🌑✨🫧🪐🖤💿🦇
favourite animal(s): bat, wolf, whale shark, golden retriever
age dreamer and pet regressor!
things that help me dream:
pacifiers
chew toys
bee and puppycat
ghibli movies
slime
soft things
big jumpers
being treated small
stimboards
alien (the series)
asmr rp
thank you so much for reading! ill keep this and any other important posts updated as frequently as possible. see you around!
"spaced out" divider by @strangergraphics-archive
dni divider by me
#sfw agere#age regression#age regressor#agere blog#agere community#agere little#safe agere#age dreaming#age dreamer#intro post
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girl. confusing.
#moodboard#aesthetic#mb#messy#lq#icons#art#vintage#soft coquette#pink green#gif#carrd stuff material#visual archive#y2k retro messy core
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Some thoughts on Ayakoi App
Since I'm replaying Ayakoi so I get to post my overall thoughts on the common routes, each faction and their respective characters, I also wanted to talk about how I felt overall about the game, more specifically the app since the Switch version is just a visual novel without the gacha mechanics.
Overall I think that Ayakoi is a good game. Not perfect, mind you but a good game. I do enjoy the setting of it taking place in the Meiji era along with the use of Ayakashi and reincarnation. And I do like the characters, even the ones who I consider to be just fine. More than that, I liked how each faction tells a different story and how tied each character is to said faction. And not to mention the main theme of the game is the bonds between people, whether they be romantic, familial, or platonic. And it's just a chill game you can play. So yeah, I think it's a good game. But it's not without its issues.
I think my main takeaway issue would have to be that the game works better as a regular visual novel, not a gacha. Because you can't rely that much on a gacha game that has a short shelf life, especially if it's not making money, which is the case for Ayakoi for the JP server and especially the EN server which stopped any and all updates. The way I see it, Ayakoi really is just a chill, comfy type of game that has a decent amount of plot and character development. The more I'm playing the Switch version, the more I appreciate the fact I can just sit back and enjoy the story without the hassle of getting SSR cards and the amount of grinding and materials I needed. I know that Event stories and both SR and SSR cards have stories that help further the character's development, add in more backstory, and I do like that added detail to the overall arching storyline. Personally for me I never worried whether I got a character's card or not in the gacha banner because I knew I wouldn't be missing out on much as compared to the Main and Event stories. (Unless it's Oji, then I'm gonna collect every one of his cards). So when I look at the game as a whole, I don't see any reason why it should be a gacha when I can easily see it as another type of Love 365 game where you buy a main and side stories with coins.
Now, with Ayakoi running on a live server, it's going to inevitably get hit by an EOS announcement or like with the EN server, stop updating entirely. It's not a matter of if it'll happen but when. And seeing that Voltage's apps don't seem to be doing all that well financially, I'm not sure when Ayakoi will stop updating or get shut down. And if it does shut down entirely, all the stories will be gone, which is why I hope one day Voltage will release all story content as DLC to the Switch or release Ayakoi on Steam. We get the Night faction story, Event stories, and the sequel stories as DLC. I mentioned in a previous post that at the rate Koga's Sequel story has been released (Half of it was released and years later they're releasing the other half), I do not see the other guys getting their sequel stories before the game stops updating or shuts down. There are so many unanswered questions and loose threads for each of the character's storyline (especially for Yura and the Night faction) that we'll probably never get the answers if the game shuts down. Which is why I hope people archive this kind of stuff before it gets lots in the ether.
I still think Ayakoi overall is a good game for what it is. I hope one day Voltage will just release everything as DLC for the Switch or a Steam release. I would gladly pay for it just to preserve it. I very much adore this game.
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[Translation] capsule in girls '60s magazine (Feb. 2004)
When I first saw their music videos, the striking visuals immediately caught my eye. Simplistic designs, vivid color schemes on the outfits and sets… I can't describe the style as anything other than '60s-inspired. For the first edition of our "Pick Up Artist" feature, it's one whose existence fascinates me — let's take a look at the charm of capsule.
capsule is a music unit consisting of Nakata Yasutaka, whom manages the sound, art direction, design, concept work and so on, and vocalist Koshijima Toshiko. Nakata directs the image, visual aspects, and songs while Koshijima performs it all, resulting in their unique style. - original interview by Aikawa Chisato, translation by ystk-archive -
The reason behind their '60s-inspired visual style
Nakata: To be honest, I don't have any particular attachment to the '60s. I just like unique and minimalistic things, stuff with interesting shapes and clean designs and whatnot. It started when I got into interior design, and at first I especially liked Space Age furniture.¹ That's changed a little recently — I like pieces made out of wood but still with that outerspace kind of vibe. Even when it's made from wood, it doesn't feel natural, it still has this sort of odd look. When it comes to the '60s, I like the plywood that they often used. But I'm intrigued by Karimoku furniture too (laughs).²
— So would you say you're more interested in space and not the '60s?
Nakata: Yeah, and I guess sci-fi movies played a part in that. In movies like Men in Black you often see Tulip chairs, though I don't think they were used to evoke a retro or '60s feel on purpose.³ With films like that I tend to focus more on the furniture and not the overall atmosphere; if anything, I see furniture along with fashion as objects that look nice when put into a scene you're taking in as a whole. I like to come up with unconventional settings. Women are usually depicted in sci-fi films as secretaries, all wearing identical wigs and uniforms, and I like that kind of weird atmosphere. So instead of me consciously liking '60s aesthetics, I wound up thinking they were cool without making the connection that they were from that decade. I also love clothes that incorporate simplistic, striking designs, since they're like spacesuits (laughs).
— How do you feel about wearing clothes like that?
Koshijima: I'm also not obsessed with the '60s or anything, but I like to play around with that era's clothing and makeup styles. It's more fun than just wearing normal clothes.
— Have you two had similar tastes all along?
Nakata: Our tastes used to be completely different. I feel like she's adjusted to match me.
— So Koshijima-san is committed to being a model?
Koshijima: Yep. I haven't changed my approach, ever since the beginning.
— Are there times where you feel like your tastes really are different?
Koshijima: I don't think so. If we actually were fundamentally different, I don't think we'd be working together. Strangely enough, when I look at the materials I'm given, I start to think they're cute. Nakata: When I get an idea, I suggest it first. Koshijima: But he doesn't show me clothes or anything directly, instead he shows me photos and videos… Like I'm being brainwashed (laughs). The more he introduces me to all kinds of cool things, the more similar we become. After I watched the materials he gave me, poses and dance moves just started coming naturally to me without even realizing it.
— Maybe you ran across something from the '60s that left an impression and that ended up coming through in your image.
Nakata: Yeah, there are a lot of easy explanations for it. I wonder if we're more like a new product with a retro design that would fit nicely in someone's living room, rather than something that could be found in an authentic '60s vintage shop. I think even if we intentionally collected oldschool aesthetics from that era and tried to copy those, it'd still turn out differently, because peoples' concept of the '60s and the real '60s are two different things. But if you take parts of that concept people have of that decade and use them, you wind up with something that has the right feel to it. For me right now, the concept I have in mind is the "style" of the '60s. Instead of making clothes or objects to match up with the '60s aesthetic, the styles are already floating around in my head, and then I make content that reflects that. There were a lot of useless shapes — like aren't record players from back then weird-looking? The technology of them and the half-dome shape are of that time, but the way they look on the outside is as if someone was imagining the future while designing them. It's interesting how these days it's the opposite: now the exterior designs of things are retro while the tech inside is highly advanced. And I like both (laughs). I even like things that seem out of place. I'm drawn to a sense of disharmony.
— Would you say the essence of the '60s is woven into your music?
Nakata: Not intentionally. I think the things I like tend to show through my music on accident. Basically I want to make any music, as long as it's cute.
— So do you feel like music is essentially an object?
Nakata: Music is something I started doing because I thought I could create it. It was right when I was in junior high school, they'd made a lot of progress with technology so making cassette tapes became fun. Part of that was because I liked the feeling of winding a tape up. I liked playing around with machines more than the music aspect itself and, when it comes to decorating, I even like the look of a tape deck sitting in a room. So that's why I want our CDs to be sold in regular stores along with other kinds of merchandise. I don't think music should be classified as something special and separate; it's good if it's just one part of the total amount of belongings in a space. Rather than wanting people to listen to our music seriously, I'd be happy if they enjoy the atmosphere it gives when they play it out in the open.
¹ Space Age design was characterized by "sleek, aerodynamic lines and geometric forms," "dominated by bright, bold hues" and was often constructed of manmade materials such as plastic. You can read more about it here. ² Karimoku is a Japanese brand of all-wood furniture boasting superior craftsmanship. You can read more about it and look at examples here. ³ This is the famous Tulip chair.
#nakata yasutaka#koshijima toshiko#capsule#girls '60s#phony phonic#S.F. sound furniture#Retro Memory#2004#magazines#interviews#translations
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MASTERLIST
> Greetings. I'm Soy (they/them), & thanks for comin by or following me here. This blog is dedicated to Yūto Suzuki’s incredible masterpiece called “SAKAMOTO DAYS”.
> In an effort to make this blog resourceful for all Sakadays fans, i do my best to post whatever i can get my hands on related to Sakadays here; interviews, poll results, draft sketches, mangaka's comments, magazines extras, etc.
> Since this masterlist could not hold as many links as i thought, i have created new separate page sections/tabs here for everyone to access. Scroll & just follow thru the links!
> Most importantly: This blog is NOT spoiler-free.
> Second most importantly: If you use any of my translated works, please credit me. You can attach the hyperlink to my original post, or just credit my username "hyeahgaku". Reason being, if there are any errors to my translations, at least people know who wrote it originally, and it'll also be updated when I make amends.
> I read both EN & JP versions of Sakadays and I do JP->EN translations sometimes but it's all self-learn. I am not a certified professional translator. English is also not my best language so I'm not 100% fluent in both languages (MEGA LOL). So my translations aren't 100% accurate and are subjected to changes with the official versions. Forgive me for any grammar, spelling & translation mistakes that you may encounter.
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SAKAMOTO DAYS News & Press Release
Manga-related news
Anime-related news & interviews, etc.
Commemoration things!
Chapter update schedule announcements
Characters birthdays
Merchandise & goodies, etc.
SAKAMOTO DAYS Anime Stuff
Official anime website
Character designs, key visual & trailer, theme songs, etc.
Voice actors & actresses + Comments
Weekly Episode Preview & Synopsis
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My Translated Works.
Please visit this page for my unofficial, mediocre translations for SAKAMOTO DAYS materials; such as character profile sheets, interviews, Q&As, etc.
SAKAMOTO DAYS official fanbook translations by me
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SAKAMOTO DAYS Materials
Please visit this archives page to access all the links (light novels illustrations, manga volume extras for every volume in Japanese & also in English, etc) that I've compiled since they can't be fit into this Masterlist anymore.
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SAKAMOTO HOLIDAYS Materials
Please visit this archives page to access things related to the spin-off series by Tetsu Okawa, "SAKAMOTO HOLIDAYS".
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WSJ Magazine featuring SAKAMOTO DAYS:
Suzuki-sensei’s Weekly Comments
Compilation of Sakadays Featured on WSJ Magazine Covers
Compilation of all Sakadays Coloured Pages in magazine issues
Other stuff from officials, or done by me:
Suzuki-sensei’s Oneshots
Compilation of all Sakadays Volume Covers & Info
Compilation of all Sakadays English Volume Synopsis by VIZ Media
Sakadays Official Lockscreen Wallpapers
Sakadays Behind-the-Scenes (BTS) for Volume Covers (done by me)
Sakadays Movie References compilation (done by me)
Sakadays Trivia (done by me)
2nd Character Popularity Poll Results (full namelist) (done by me)
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#carrd stuff#carrd material#carrd resources#layouts#messy layouts#moodboard#silver moodboard#visual archive
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ex fashion intern starts fashion blog
Well the lightbulb in my lamp is one of those fancy ones that you control with your phone but somehow it got disconnected. So I’ve got about ten candles going in my room right now, blackout-style, and you know what it’s pretty nice actually. I've been meaning to start this blog forever. Like last week at some party for an art magazine this girl I know came up to me and said that she's the one who took over the fashion magazine internship I'd had over the summer. I warned her about how it's unpaid and how everyone kind of hates working there, but I also wished I'd stayed on longer because of how wonderful my coworkers were. The two staff writers were so smart, and excellent writers, and along with the fashion assistants, they all were really some of the most knowledgable and obviously best-dressed people I've met-- which brings me to my point: I SUCK AT FASHION WRITING. And it's because I'm not smart enough.
By vocation I suppose I'm a novelist. I study at an art school, but it's kind of a look-don't-touch situation for me, a novelist. But I think you have to be really smart to write about fashion, or art. To write about objects, visual culture. The fashion editor for Interview recently posted a tik tok with a response to the question: what should I study if I want to get into fashion? Her answer? Be a student of everything! And I think that's true. Because fashion is culture. Over the summer, my interest in writing about art and culture (THINGS! OBJECTS!) expanded greatly. I even started reviewing visual art shows. But still, my skills for writing about objects and materials is... lacking. During fall fashion week, I could barely get a word out about any garment: "The smallest hint of danger entered this breezy, almost nautical scene as imposingly large trench-coat buckles cinched at happily floppy collars and metal belt buckles served as shoulder straps," I wrote of Proenza Schouler's S/S25 show. What?
My best friend is the smartest person I know. Like, that's why she's my best friend. "There are moments in this show where I see something like elegance, but it’s also very arid, it’s like the process of stripping something back, sex defined in a roundabout way, like Mapplethorpe’s flowers," she texted me about Courrèges S/S25 show back in fall. She's a novelist, too, and a brilliant writer at that, but she doesn't really write about fashion. She just lives it. She works at Beacon's closet, which has provided her with a shockingly robust education in archive vintage and designer fashion. Like, scary. She can identify the season of a Rick or Margiela garment just by looking at it. She showed up to a movie one time wearing five skirts layered on top of each other, that one's miu miu, these two are comme, that one's junya... When we were invited to a party at Comme de Garçon by a writer friend, she gave me a vest to throw over my favorite supersnatched Gucci button-down. You have to wear it backwards, though. My editor from the magazine was there and she pointed at me and yelled, Vandevorst! And I had no idea what she was saying because I was drunk and apparently too stupid to recognize that I was wearing archival AF Vandevorst... or who that was. She kept going Vandevorst! Vandevorst! And I kept going What? What? and if anyone had been watching it would've seemed like we were doing a bit, Vandevorst! What?
My handle is a reference to the nightclub I used to work at, where again the limits of fashion were constantly being pushed, challenged. Some of is not the best looks I've ever witnessed happened while I was working the bar--things that a runway or an editorial spread couldn't dream. That's why I think this stuff is important. It's evidence of how we live.
Back when I was at The New School majoring in gay robots and apocalypse poetry, I heard that the fashion students at Parsons were required to explain their own outfits every day. I don't know if that really happened or if it was just part of a canon of fashion-world imaginary glamorous bullshit (think: The Devil Wears Prada, and then grittier but essentially the same, How to Murder Your Life by Cat Marnell), but I think about it a lot and now, every day when I get dressed to go to art school. It might be productive to write about that unconscious morning's first foray into culture. Practice makes perfect!
see you soon
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