what would your ocs role on a pirate ship be?
Tagged by the amazing @voidika and @trench-rot to take this very cool uquiz for my babies. Thank you for the tag! 🧡
Tagging @poisonedtruth @confidentandgood @simonxriley @children-of-epiales @nightwingshero @shellibisshe @unbindingkerberos @jendoe @kryptonian-puppy @socially-awkward-skeleton @inafieldofdaisies @captastra @phillipsgraves @scentedcandleibex @baldurrs @detectivelokis @florbelles @madparadoxum and anyone who sees this and wants to try! (apologies for any double tags)
The Cabin Kid
Maybe you've always wanted to go to sea. Maybe it's just a job. Maybe you didn't have any other options on land. But whatever the case, you're out here, the youngest member of the crew. Learning the ropes is hard - your hands have not built up the calluses to climb the rigging, your feet scrape and stumble for a foothold. But you are small, and you are nimble, and the old salts say that you will learn. The sailors treat you like a sort of mascot, send you scurrying about for this and that. But you want to prove you're one of them. You're the first to climb to the topsails, grab barrels of gunpowder bigger than you, haul around cannonballs. Every day, you practice with a sword and knife, knowing that when it comes to a raid, you will need to rely on your instincts. So far you've been kept out of battle; the captain promised, last time you asked, that the next one would be yours. You're aching for it. You get half-shares at the minute, but the second you board a prize with sword in hand, amidst the gunsmoke and powder, you'll be a full crew member, worthy as any to claim what is yours. You cannot wait.
Aching to participate more and do her part, as well as wanting to prove your worth to the crew really sounds like her
The Stowaway
You weren't meant to be here. You don't want to be here. But this was your only choice, if you wanted to stay safe. There's anger, where you're from, and hunger, and endless back-breaking toil. The only chance of a better life is somewhere far away. So you slipped on board the first ship you could see, and stole away to find a new life. You're hidden in the hold now, between the rough wood of the hull and the pressing weight of a pile of crates. Beneath you is a faded blanket, littered with crumbs from the ship's biscuits you have been eating. This voyage is long. Your plan was to spirit yourself away as soon as the ship next docked, but it has been days and days of open water, the gentle rocking of the ship beneath you and no land, no land in sight. You press yourself to the hull every time you hear footsteps go by, hold your breath in the darkness. The candle you took is melted down to a nub; you have not lit it today, to keep it as long as possible. If the sailors find you down here, they might put you to work. They might just throw you in the sea. All you can do is sit here, in your little rathole, and wait for your journey to end, one way or another.
Ouuh it fits well with Isaak running away from the Jedi way. Not looking for anything, he wouldn’t mind living a boring life until he finally dies of old age, alone and miserable
The Siren
There's a comb in one hand, a mirror in the other. You sit on the rocks and admire your reflection, slowly combing your kelp-green hair. The sea hurt you. No - the sailors hurt you. Once, you were one of them. Once, you had two legs and breathed the air. But every ship you sailed on sank, or met bad weather, or did not survive an attack. Your shipmates called you cursed, but you held your head high. Until that night. Amidst a stormy sea, your shipmates took you from your bunk, bound you hand and foot as you thrashed and screamed, and tossed your helpless body into the waves. You cursed as the saltwater filled your mouth, filled your lungs, as you fought to take another breath and the world faded to black. But you did not die. You would not die, not until you had gained your revenge. So your bound legs fused into a tail, and your hands broke free of the rope, and you took in your first breath of water beneath the surf. Rejected by the land, the sea claimed you as its own. That ship is gone now. You sat on the rocks, combing your hair, and in doing so spelled its doom. But seeing it smashed and broken in the surf was not enough. Not nearly. So here you sit, looking out to the distance for rotten ships and rotten sailors. And if they come close, you smile, and you wave, and you sing to them. All the while knowing you will sing them to their watery grave. And you will smile the whole time.
Dying and being reborn as something so much stronger is definitely her
The Siren
There's a comb in one hand, a mirror in the other. You sit on the rocks and admire your reflection, slowly combing your kelp-green hair. The sea hurt you. No - the sailors hurt you. Once, you were one of them. Once, you had two legs and breathed the air. But every ship you sailed on sank, or met bad weather, or did not survive an attack. Your shipmates called you cursed, but you held your head high. Until that night. Amidst a stormy sea, your shipmates took you from your bunk, bound you hand and foot as you thrashed and screamed, and tossed your helpless body into the waves. You cursed as the saltwater filled your mouth, filled your lungs, as you fought to take another breath and the world faded to black. But you did not die. You would not die, not until you had gained your revenge. So your bound legs fused into a tail, and your hands broke free of the rope, and you took in your first breath of water beneath the surf. Rejected by the land, the sea claimed you as its own. That ship is gone now. You sat on the rocks, combing your hair, and in doing so spelled its doom. But seeing it smashed and broken in the surf was not enough. Not nearly. So here you sit, looking out to the distance for rotten ships and rotten sailors. And if they come close, you smile, and you wave, and you sing to them. All the while knowing you will sing them to their watery grave. And you will smile the whole time.
Deception is HIM
24 notes
·
View notes
< which creature are you within the enchanted forest? >
NYMPH
Despite your playful and carefree demeanor, you are a deeply emotional and passionate person. On the rare occasion you become visibly angry, it strikes people as equal parts shocking and powerful. An effective combination. It’s not so much that people see you as weak but rather unbothered. You’re a free spirit. Easy-going and effortlessly charming. But the relaxed grace with which you carry yourself should never be mistaken for indifference.
A group of guards made that mistake. With dissent mounting across the land, the Corrupted Kingdom increased their military presence amongst civilians by tenfold. This included constructing forts to both house more soldiers and intimidate neighboring citizens. You weren’t surprised to see one crop up near your town, but you were outraged to learn that the Head Guard ordered the river that ran through your village be completely diverted towards the fort. In addition to supplying all the food and water for your town folk, that river provided the primary form of transportation and powered the water mills used by most local establishments. Without the river, the town would die out within months. When you brought this up to Head Guard, you were rebuked. “This river will run through the fort,” he had said. Fine, you thought, the river will still run through this fort, but… Sneaking out that night, you sabotaged the irrigation equipment causing the river to completely flood the fort before reverting back to its original course towards the town. The fort was destroyed and the people were saved, but as the guards number one suspect you had to flee.
You took refuge in the close by Enchanted Forest, using your affinity for nature and adaptability to traverse it. You felt a kinship with the wood and water. Upon returning through the Lake Door, you met the Nymphs who resided within the Banished Kingdom. Recognizing your gentle strength and sly disposition, the Nymphs knew you were one of them. During the war against the Corrupt Kingdom, you fought the fight on the sea, sinking ships, but saving the sailors who you quickly persuaded to join your side. After the battles, you and your fellow Nymphs now work to preserve the cleanliness of the planet’s waters, while also facilitating safer travel. You explore the world, leaving each place you visit better after you find it.
tagged by: @cxrnxticn & @caemthe
tagging: @hellhunted @nezumivc103221 @tximidity @deityforged @chaoscrawls
5 notes
·
View notes