Happy 40th Anniversary to the original Daicon 4 Film! It was first screened at Daicon IV opening ceremonies in Japan on August 20th, 1983. Hideaki Anno, Hiroyuki Yamaga and Takami Akai would later go on to found Gainax. You can read a translation of the production report from 1983 published in now defunct Animec magazine on Zimmerit here!
On the 20th of August 1983, Daicon IV was released. It was made by Daicon Film, a 12 man studio with the 3 founding members being Hideaki Anno, Hiroyuki Yamaga, and Takami Akai. The studio would later go on to become Gainax studios.
El editor global Bliss Brain se complace en actualizar a los medios y a los jugadores con las noticias y la cuenta regresiva para su lanzamiento esta semana, 11 de julio, para Nintendo Switch y Steam PC.
Experimenta y juega Princess Maker 2 Regeneración, una nueva versión del clásico y aclamado Life Simulator. Dibujado por el célebre Takami Akai, captura la esencia de la versión original PC-98 y…
Bliss Brain has delayed Princess Maker 2 Regeneration from its previously planned May 30 release date to July 11. It will be available for PlayStation 5, PlayStation 4, Switch, and PC via Steam with English, Japanese, Korean, Traditional Chinese, and Simplified Chinese language support.
The developer also released a new trailer featuring an original animation produced by Yonago Gainax. The animation, led by Takami Akai, aims to evoke the future relationship between the player (the “father”) and the “daughter” bestowed upon them by the star god.
ok lemme see where the Gainax property rights are, and where they’ll probably go
Hideaki Anno safely has the rights to both Evangelion and Nadia at khara, and has for over a decade now. He & his company will be working on giving the rights to what Gainax still owned to their original creators (probably including himself at least partially)
Hiroyuki Imaishi has both Gurren Lagann and Panty and Stocking’s rights at Trigger, since they’re currently working on a second season for the latter (it’ll probably be the next project after Delicious in Dungeon finishes, but there could still be a surprise release in between)
I’m gonna talk about FLCL and Aim for the Top! next, but their situations are a bit of a mess, so I’ll put that and everything else under a cut
Kazuya Tsurumaki moved over to khara alongside Anno. At one point in the mid-2010s - in exchange for getting Gainax out of its worsening financial troubles - khara attempted to buy the rights to both FLCL (which Tsurumaki directed) and Aim for the Top! (Anno directed Gunbuster while Tsurumaki directed its second season, Gunbuster 2: Diebuster). Gainax decided that the amount of money on offer wasn’t enough, and moved their IPs to shell companies, including Gaina (which has since been bought out by Kinoshita Group and become an actual anime production studio). Gainax later sold the rights to the former series to co-production studio Production I.G., who would go on to create 4 additional seasons for the North American market without Tsurumaki’s involvement.
Production I.G. will probably keep the rights to FLCL as a whole, considering they did co-create it, but I can see Anno trying to get the rights to at least Season 1 to also be under khara’s name
Eventually Gainax sold part of the rights to Aim for the Top! to Bandai Visual, as their name appears on the series copyright alongside Gainax’s own and FlyingDog’s (the soundtrack owners: Madhouse’s Trigun 98 also has FlyingDog copyright). Again, Gainax notably did this without the consent of either Anno nor Tsurumaki.
After being bought out by Kinoshita, Gaina had allegedly started work on a theatrical sequel to the OVAs in 2018. That means that there could be a maximum of 4 different companies owning Aim for the Top!, unless khara both buy out Bandai Visual’s part of the rights and move production of the movie from Gaina to in-house, which might be for the best if it’s in development hell…
Speaking of development hell and Gaina, they’re also working on a reworked version of the film Uru in Blue, which had started life at Gainax proper in 2017 before moving studios, and is currently at least 2 years behind schedule (whoa). This movie is intended to be the indirect sequel of Gainax’s first work - Royal Space Force: The Wings of Honneamise - both projects directed by Hiroyuki Yamaga. Yamaga hasn’t founded any anime studios since Gainax in 1984, nor is he tied to any one studio like Tsurumaki, so either he’ll become the sole rights holder to the series, or Gaina will get the rights to the first movie from Anno.
I don’t know much about Yamaga’s Magical Shopping Arcade Abenobashi, but the rights for it will most likely go to him and/or co-production studio Madhouse, if the latter isn’t already the sole rights holder to the series.
For something more straigtforward: Takami Akai’s Ninelives will probably get sole rights to the Princess Maker game series, and dual ownership of the anime Petite Princess Yucie alongside co-production company AIC.
Don’t ask me about Wish Upon the Pleiades, it’s probably fully owned by Subaru (the car company) anyway.
Gainax’s stake in their adaptations are probably going to go to each series’ director (i.e. His and Her Circumstances’ anime will probably have khara copyright from now on)
Speaking of adaptations, I’m unsure about Re: Cutie Honey. There are so many rights holders looking into it, I’m surprised it ended up getting an English dub last year (but that’s probably the reason why said dub only got a US release, and why said dub took 19 years). Most likely scenario is that Gainax’s rights go to khara, even if Anno wasn’t fighting for rights to this like he was Aim for the Top!.
does he get residuals from Warner Bros. for the live-action adaptation this OVA is based on? Does original mangaka Go Nagai still get residuals for either?!
Male illustrators of shojo are usually not my fave but the artwork of Takami Akai definitely exploded my gay little brain when I first found a Princess Maker fansite in like 2004.
From that moment on, Princess Maker became the platonic ideal of a video game for me. It was an insult, frankly, that every game didn't look and play like a Princess Maker game. I downloaded multiple viruses onto my parents computer trying to play Princess Maker,
I wanted to share this really EPIC animation that might be of interest to any fans of Japanese animation. Begin at 1:50 to skip the recap. This is the original (non upscaled) version of this animation so it's only 480p. The Daicon III and IV animations were produced in Japan for the Science Fiction Fan Convention Nihon SF TaiKai. They were produced by a group of amateur animators known as Daicon Film, who would later go on to form the animation studio Gainax. Daicon III was made by Hideaki Anno, Hiroyuki Yamaga and Takami Akai and Daicon IV credits twelve people, including Yamaga as the director and Anno and Akai as animation supervisors. This is a sequel to the 1981 opening, the film stars the same magical girl from Daicon III now all grown up. She travels through space interacting with some of the most popular geek culture characters from the 70s and early 80s… see if you can recognize any of them! The animation is really audacious, ambitious, and action packed especially considering this was made by “amateurs”. The first time I saw it, the atomic blast sequence really blew my mind. The (unauthorized) use of the Electric Light Orchestra Song “Twilight” is fittingly epic. The end of the video also features some behind the scenes art and rough animation. Additionally, I am a huge fan of Neon Genesis Evangelion, which was created by Hideaki Anno. There are several shots in this animation that very closely resemble visuals from Evangelion, which came out almost 15 years after this. It's pretty cool to see how those iconic visuals were already on his mind that early on. I think this animation is so cool and an important piece of animation history. Due to copyright issues the animation never had an official release or distribution… I’m grateful for the internet.