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carolynmappleton · 11 months ago
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Statistics Inspire New Insights
I smile to myself when I recall back in 2010, most of my professional colleagues balked at the idea that major gift donors and prospects were active on social media. I gave a presentation that spring during the annual NTC: Nonprofit Technology Network conference on that very topic. A few members of my packed audience agreed, but the majority argued with me. Today, my assertion and personal…
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personalcareexpo · 1 year ago
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PCE Personal Care Exhibition and TEMU Link Again🎉 PCE个护用品展 | TEMU再次联动 🤩TEMU Product Selection Conference: Link to Overseas Markets & Seek Global Consumer Dividends together!🥳 🛒TEMU选品大会 | 链接海外市场,共谋全球消费红利! On March 6th, Guangzhou Nanfeng International Convention and Exhibition Center💖Come and scan the code to join us😆!! 3月6日,广州南丰国际会展中心💗快来扫码加入我们!!
🐼China is a world factory of personal protective appliances, and by 2028, the global market size of personal protective appliances will reach 218.612 billion yuan, with a compound annual growth rate of 8.73%, and the cross-border market share will continue to grow. 👀According to SensorTower and TechReport data, as of October 23, TEMU has downloaded 235 million times, making it the world's number one and most downloaded e-commerce platform. It has covered 48 countries including North America, Europe, South America, the Middle East, Southeast Asia, Japan, and South Korea, with the highest growth rate of new users. TEMU exports over 400000 packages per day, with an average daily weight of 600 tons, driving the rapid export of personal protective equipment industry belts such as Guangzhou, Shenzhen, Jiangsu and Zhejiang.
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10bmnews · 16 days ago
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Meghan Markle, Prince Harry 'not worth the hassle' anymore, says paparazzo
Meghan and Harry were allegedly doing ‘mock photo-ops’ when they first moved to LA The Meghan Markle and Prince Harry frenzy is fading, at least in the eyes of paparazzi. Longtime LA-based photographer Mark Karloff told Techreport via The Post that the Duke and Duchess of Sussex are no longer the hot-ticket subjects they once were. “When Harry and Meghan first came here [to California], it was a…
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marketing2day · 1 year ago
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The importance of community: social engagement in the Metaverse
Imagine stepping into a virtual world where the boundaries between physical and digital are blurred. This is the metaverse. In this space, social networks are not just platforms, but entire worlds where users can interact in real-time in three-dimensional environments. With the development of virtual reality (VR) and augmented reality (AR), these interactions have become rich, nuanced and increasingly lifelike.
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Source: https://www.meta.com/au/quest/quest-3/?utm_source=gg&utm_medium=ps&utm_campaign=20544616212&utm_term=meta%20quest%203&utm_content=688564931226&utm_funnel=dcap&gad_source=1&gclid=EAIaIQobChMIlsCnobHkhQMVIVYPAh3FaAaOEAAYASAAEgJTnfD_BwE&gclsrc=aw.ds
In the burgeoning digital landscape of the metaverse, social networks and online communities have transcended traditional boundaries. We are witnessing a revolutionary shift in which digital interaction is becoming an immersive experience, fundamentally redefining community engagement.
According to a 2022 report by Techreport, the number of active online users in the metaverse is around 400 million (https://techreport.com/statistics/metaverse-statistics/). These virtual spaces have become centres of vibrant social interaction, with an average Metaverse penetration rate by 2030 of 27% across different countries (https://techreport.com/statistics/metaverse-statistics/).
Community engagement is therefore a key factor. In the metaverse, this goes beyond likes and comments. It includes collaborative creation, shared experiences and synchronous interaction. Lee et al. (2023) found that users feel a stronger sense of belonging in the Metaverse when they participate in community-driven events within these platforms and when they are using Avatars to identify themselves with (https://doi.org/10.1089/cyber.2022.025).
The implications for businesses are huge. According to Bain, the metaverse could reach a market size of $700 billion to $900 billion by 2030 (https://www.bain.com/insights/taking-the-hyperbole-out-of-the-metaverse-tech-report-2023/). This sizeable economic opportunity is recognized by a variety of sectors including gaming, entertainment, and even real estate. With such projections, it's clear that the metaverse will likely become a central hub for a range of activities and could play a pivotal role in shaping future social and economic interactions​.
Looking ahead, the potential for social networking in the metaverse seems limitless. Many social interactions could take place in virtual spaces, with the metaverse as the central hub.
But at the heart of this digital revolution is the human element - our innate desire to connect, share and grow together. Online communities in the Metaverse fulfil this need on an unprecedented scale, providing a canvas for human expression that is as limitless as the imagination. What do you wish for in online communities? Do you think the possibilities in the Metaverse will be able to fulfill your needs more than current social media platforms?
The Metaverse seems to be more than a technological marvel; it is a testament to the interconnectedness of humanity. Right now, as we continue to explore and engage in this new terrain, we should do so with the understanding that these spaces are not just playgrounds for innovation, but communities that reflect our collective spirit and that great communities can arise from this. 
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insectsandtelephones · 1 year ago
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Electing the Doge of Venice: analysis of a 13th Century protocol
https://www.hpl.hp.com/techreports/2007/HPL-2007-28R1.html
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innomight · 5 years ago
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But @nvidia, You Promised! Well, its not a disappointment at all but thats what they said, right? Its still the most powerful card on the market with half the price of previous king the 2080ti. It does not perform 2x as the 2080ti but it still performs much better. @nvidiageforce @nvidia reached out to tell that double performance was to be mentioned for @quake 2 rtx and @minecraft rtx games. Performance is still great as you can see from the benchmark results. I hope this was fun or helpful for you. If you like tech and gaming, be sure to hit the follow button and turn on the post notifications so you dont miss out any of our posts! #nvidia #rtx #rtxon #rtx3080 #3080benchmarks #gamingbenchmarks #graphiccard #nvidiageforce #rtx3080benchmarks #benchmarks #gpucomparison #pchardware #pccomponents #gaming #gaminghardware #gamingpc #tech #technology #technologyfacts #techreports #amd #nvidiartx #computerhardware #computers https://www.instagram.com/p/CFPmqbyFQqv/?igshid=lcf8wqn3t1of
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thecrazynerdd · 3 years ago
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Useful android Apps For Everyone. For more Follow @thecrazynerd_ ● ● #apps #appstore #playstore #appleappstore #appleapps #appoftheweek #bestwebsite #techreport #technews #todaytechnews #technewsindia #tech #technology #techtips #techtricks #tipsandtricks #plagiarism #checker #websites #infograma #infogram #zoom #crazyapps #techweek https://www.instagram.com/p/CXRY93FjK6f/?utm_medium=tumblr
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dailytechnologynews · 6 years ago
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Techreport's RTX Super vs Navi head-to-head https://ift.tt/33KTbbC
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ipwea · 2 years ago
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Managing Local Sealed and Unsealed Roads by IPWEA
The new Rural Roads Specification system will be discussed during this workshop. It will draw attention to the new papers created for the design, building, and managing sealed and unsealed roads for low volume traffic. We'll talk about new reference materials that can help rural councils create their own internal specifications, including Design reference and checklists, Construction reference and schedules, TECHguides, TECHreports, and TECHnotes.
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hackernewsrobot · 2 years ago
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Haskell, Ada, C++, Awk: An Experiment in Prototyping Productivity (1994) [pdf]
https://www.cs.yale.edu/publications/techreports/tr1049.pdf Comments
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marketing2day · 1 year ago
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The importance of community: social engagement in the Metaverse
Imagine stepping into a virtual world where the boundaries between physical and digital are blurred. This is the metaverse. In this space, social networks are not just platforms, but entire worlds where users can interact in real-time in three-dimensional environments. With the development of virtual reality (VR) and augmented reality (AR), these interactions have become rich, nuanced and increasingly lifelike.
In the burgeoning digital landscape of the metaverse, social networks and online communities have transcended traditional boundaries. We are witnessing a revolutionary shift in which digital interaction is becoming an immersive experience, fundamentally redefining community engagement.
According to a 2022 report by Techreport, the number of active online users in the metaverse is around 400 million (https://techreport.com/statistics/metaverse-statistics/). These virtual spaces have become centres of vibrant social interaction, with an average Metaverse penetration rate by 2030 of 27% across different countries (https://techreport.com/statistics/metaverse-statistics/).
Community engagement is therefore a key factor. In the metaverse, this goes beyond likes and comments. It includes collaborative creation, shared experiences and synchronous interaction. Lee et al. (2023) found that users feel a stronger sense of belonging in the Metaverse when they participate in community-driven events within these platforms and when they are using Avatars to identify themselves with (https://doi.org/10.1089/cyber.2022.025).
The implications for businesses are huge. According to Bain, the metaverse could reach a market size of $700 billion to $900 billion by 2030 (https://www.bain.com/insights/taking-the-hyperbole-out-of-the-metaverse-tech-report-2023/). This sizeable economic opportunity is recognized by a variety of sectors including gaming, entertainment, and even real estate. With such projections, it’s clear that the metaverse will likely become a central hub for a range of activities and could play a pivotal role in shaping future social and economic interactions​.
Looking ahead, the potential for social networking in the metaverse seems limitless. According to Fernandez (2022) many social interactions could take place in virtual spaces, with the metaverse as the central hub (https://www.forbes.com/sites/forbesbusinesscouncil/2022/10/14/brand-basics-building-community-in-the-metaverse/?sh=1b19cd417259).
But at the heart of this digital revolution is the human element - our innate desire to connect, share and grow together. Online communities in the Metaverse fulfil this need on an unprecedented scale, providing a canvas for human expression that is as limitless as the imagination. What do you wish for in online communities? Do you think the possibilities in the Metaverse will be able to fulfill your needs more than current social media platforms?
The Metaverse seems to be more than a technological marvel; it is a testament to the interconnectedness of humanity. Right now, as we continue to explore and engage in this new terrain, we should do so with the understanding that these spaces are not just playgrounds for innovation, but communities that reflect our collective spirit and that great communities can arise from this. 
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innomight · 5 years ago
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Elon Musk isn't content with electric cars, shooting people into orbit, populating Mars and building underground tunnels to solve traffic problems. He also wants to get inside your brain. Musk urged coders, engineers and especially people with experience having “shipped” (that is, actually created) a product to apply. “You don't need to have brain experience," he said, adding that this is something that can be learned on the job. Hooking a brain up directly to electronics is not new. Doctors implant electrodes in brains to deliver stimulation for treating such conditions as Parkinson's disease, epilepsy and chronic pain. In experiments, implanted sensors have let paralysed people use brain signals to operate computers and move robotic arms. In 2016, researchers reported that a man regained some movement in his own hand with a brain implant. But Musk's proposal goes beyond this. Neuralink wants to build on those existing medical treatments as well as one day work on surgeries that could improve cognitive functioning, according to a Wall Street Journal article on the company's launch. While there are endless, outlandish applications to brain-computer interfaces — gaming, or as someone on Twitter asked Musk, summoning your Tesla — Neuralink wants to first use the device with people who have severe spinal cord injury to help them talk, type and move using their brain waves Source - @ndtv #gadgets #tech #technology #elonmusk #neuralink #technews #technologynews #techfacts #nextgen #elon #elonmusknews #neuralinknews #brain #brainwaves #technologyupdates #techreports #braincomputer #braincomputerinterface https://www.instagram.com/p/CEhKTXfl77X/?igshid=fzae2uxea3is
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thecrazynerdd · 3 years ago
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Some of the amazing and useful website for students For more Follow @thecrazynerd_ ● ● #apps #appstore #playstore #appleappstore #appleapps #appoftheweek #bestwebsite #techreport #technews #todaytechnews #technewsindia #tech #technology #techtips #techtricks #tipsandtricks #plagiarism #checker #websites #infograma #infogram #zoom https://www.instagram.com/p/CXQy3lzjQ7G/?utm_medium=tumblr
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perfectlydangerousarbiter · 4 years ago
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mccann-plancanada · 5 years ago
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Global NGO: Technology Report 2019
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The Global NGO Technology Report is a biennial research project that seeks to gain a better understanding of how non-governmental organizations worldwide use technology. Sponsored by Funraise and produced by Nonprofit Tech for Good, the report examines how NGOs use web and email communications, online fundraising tools, social media, mobile technology and productivity software.
Here are the top 5 key findings in the U.S. and Canada:
97% of NPOs in the U.S. and Canada have a website. Of those, 85% accept online donations on their website, the highest rate worldwide. However, only 6% offer live chat, the lowest rate worldwide.
39% use a peer-to-peer fundraising tool, up from 31% in 2018 and the highest rate worldwide. The adoption of crowdfunding, however, remains low at 24% - 7% below the global average.
The use of mobile-card readers is high at 34%, but the adoption of other emerging fundraising tools, such as cryptocurrency, giving through gaming, and smart speaker giving is below the global average.
58% participate in #GivingTuesday, the highest rate worldwide. Of those, 62% raised more money on #GivingTuesday 2018 than they did in 2017.
The understanding of emerging technology by NPO staff is higher than the global average. 79% say they understand Artificial Intelligence, 75% cloud computing and 58% predictive analytics. 
Download the full report here: https://www.funraise.org/techreport
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dailytechnologynews · 7 years ago
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GeForce cards mysteriously begin playing nice with TechReport's FreeSync monitors https://ift.tt/2DS8I0H
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