Computer imaging tends to flatten our magnificent, multi-sensory, simultaneous and synchronic capacities of imagination by turning the design process into a passive visual manipulation, a retinal journey. The computer creates a distance between the maker and the object, whereas drawing by hand as well as working with models put the designer in a haptic contact with the object, or space. In our imagination, the object is simultaneously held in the hand and inside the head, and the imagined and projected physical image is modelled by our embodied imagination. We are inside and outside of the conceived object at the same time. Creative work calls for a bodily and mental identification, empathy and compassion.
Juhani Pallasmaa, The Eyes of the Skin: Architecture and the Senses
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[Image ID] Starscream week - Day 1 - [Pre-War]
Abandoned WIP of pre war Cybertron. Starscream could either be looking out of a window or having his back to a large window. He is looking through the viewer.
There's a skyscraper next to Starscream in the shot.
The top of the skyscraper is reminiscent of a crown with three prongs. And a representation of the pre-war discontent Starscream may have held. With even the buildings of cybertron seemingly being better than him. Acting as a subconscious influence to his harsh nature. And short term wants.
'The grass is always greener on the other side.' Is how they say this feeling on Earth.
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