Tumgik
#the very first time i played this game
Text
Stumbled upon a Reddit thread (don't ask) where people still whine and bitch about having to pick the "Nah, fucked that up too," dialogue option at the Oil fields to have a good relationship with Johnny. Saying that it needs to get fixed, calling it 'antagonizing' him, further proving that they don't understand him or his friendship with V at all. Sorry, but what's still not clicking? Holding him accountable for what he did and being honest with him is the only way you can have a good relationship with him for a reason.
It's not scolding him, it's not being mean, it's just V telling him 'No, what you did hurt me and I can't trust you anymore.' And he needs that, he needs someone who won't let him get away with the shit he does, he needs someone who is honest with him and won't just agree with everything he says so that he can grow and change. He knows he royally messed up, but he needs to hear that from V too. How do you expect V to have a true friendship with him if they just let him walk all over them and act like he did nothing wrong and everything's fine?
And it makes sense that the devs chose this as the secret ending unlocker because you can't have them storm Arasaka Tower together in full synergy when some parts of them are still at odds with each other.
Listen, I love Johnny as much as we all do here, but he needs to be called out when he messes up, and that's that.
256 notes · View notes
draculings · 4 months
Text
Tumblr media
an incredibly sensitive instrument.
7K notes · View notes
cryptidmickle · 19 days
Text
Tumblr media
hough save me gay yaoi
695 notes · View notes
cthoniccompanion · 4 months
Text
Tumblr media
I GOT THAN'S SCYTHE
375 notes · View notes
mickedy · 7 days
Text
Tumblr media Tumblr media
You have quite the task ahead of you
225 notes · View notes
dessa-banks · 26 days
Text
Tumblr media Tumblr media Tumblr media Tumblr media Tumblr media
Breach!
Tactical Breach Wizards (2024)
250 notes · View notes
bloodofgrapes · 4 months
Text
I think more people should go back and either replay or rewatch (.... or forbid, play or watch them for the first time) aa1, even if it's literally only case 1
fanon phoenix is so completely disconnected from the actual character that at this point they basically share a wacky hairstyle and a name to me. In the actual games, Phoenix is almost always depicted as the "straight man", even in comparison to Edgeworth: he's somber, dry, sarcastic, and often very tired of shenanigans and bullshit. He's a very ordinary "everyman", and that's like 80% of his appeal to me, tbh. It's not to say that he can't be silly or nonserious, but we have a unique look at the inside of his head and all the things he COULD say, but most likely does not.
He goes on to become a literal world renowned defense attorney, and so many people want to boil him down to a silly stupid little rabbit of a guy when he's anything but
243 notes · View notes
shepscapades · 3 months
Note
Saw you playing dynaball tonight :D! Super cool to see one of my fav mcyt artists out in the wild lol
Tumblr media Tumblr media
WEEE no that makes me super happy :D i love general mcci shenanigans and it always makes me really happy when people pm me saying they like my art or anything else, you guys are super sweet :( <3
Feel free to come punch me if you see me :D
179 notes · View notes
quirinah · 5 months
Text
Tumblr media Tumblr media
ummmmmmm guys this dungeons looking a little dark here..........................ummmm..... hello??? guys??
341 notes · View notes
chalkrub · 11 months
Text
Tumblr media
it's mendel!
456 notes · View notes
leciraofthewilderness · 4 months
Text
So, despite some faults, I really enjoyed totk, and on its anniversary I want to say something about it. Other people have said similar things before but it’s really important to me and actually a big part of why the story of totk was meaningful to me, so I want to also say it:
Zelda needed to come back from draconification. The story needed that. It wasn’t lazy and just ignoring “consequences” because (imo) that was the *point*
The point is to feel like there are going to be terrible consequences and then say actually, no. You can come back from this, with the help of other people.
To me at least, that was the theme of the whole story.
If botw was about how the world goes on past loss and grief and starts to heal (how flowers grow in the ruins and the world can be beautiful again, be worth saving, even if it has changed)…then totk was about a more personal kind of healing.
The weight of the world should not be on your shoulders alone…you, alone, should not have to fix everything…you should not have to sacrifice yourself, but when you do, someone will be there to save you from it.
This turned into a really long ramble so:
You (Link) gained so much and now it’s gone. It feels like you’re back to where you started and yet you know you have to do it all again…you were weak and you failed and you’re weaker now…but
You go down to the surface. Monsters swarm across it once again. Other people are fighting them too though. You help, but it’s not just you…
You go to the Rito, the Gorons, the Zora, the Gerudo…just like with the divine beasts, there are friends who help you save each region. But this time, part of them comes along with you when you leave. It’s nice, you realize, the first time one of them protects you from a monster you weren’t prepared for. You’re still weaker than you were before, but someone has your back…
When you go up to the sky you see a strange new dragon there. There’s something about them that feels familiar. You try not to think about it.
You go down to the depths too. It’s terrifying at first. You hate it. You only want to get what you came for and get out of the dark….but slowly, the light grows. You get stronger. The dark feels like a challenge you can face (and someone has your back).
There are spirits down there. You don’t know when they’re from, but some part of you wonders…are these all the people you let die in the Calamity? (You help them find rest from their wandering. The weight on your shoulders feels a little less heavy).
There’s so much gloom. The first few times the sky turns red and hands chase you (a reminder of what you’ve lost, how you failed) you just run. Eventually though, you have to fight. It feels like the (second) worst day of your life again. But you manage to get free of the grasping gloom and stand and fight, as wild and desperate as it is. Beneath the manifestation of your worst fears, there’s another thing to fight, but this time it has a face (a voice in the back of your head says…you know this isn’t all on you and your failure…it’s really Ganon’s fault right?). You get through it.
At every turn in your travels, it seems like something reminds you of Zelda. Her passion, her curiosity, her kindness. You miss her.
At first, the tears you find reassure you. She may be in the past, but she’s safe. She’ll come back somehow…but then you hear the word draconification for the first time. You want to believe she wouldn’t do it but you know her and the fear sits cold inside you. (Zelda is a lot of things. She’s been allowed to be more of them, since she was freed from her hundred year battle, without her father holding her back. But deep down inside her, there’s a vein of self-sacrifice that still runs strong. It’s what saved the world before, after all).
She did it. She really did it. She’s gone from you (from Hyrule) forever, and it’s all your fault. If only you hadn’t failed so utterly in the battle (you can hardly even call it that) under the castle. If only you’d caught her. If only you hadn’t let the sword break. You should have protected her you should have been better it’s all your fault and now she has to live with the consequences, forever. Everything really is on you, you should have been better.
(Zelda POV: you couldn’t call upon Hylia’s power in time, you were too content to let it wither and fade away from you, ready to be free of it. You shouldn’t have. He got hurt, the sword got hurt, it’s your fault…Sonia and Rauru help you channel it again, Sonia helps you learn how to turn back time…but you don’t save her. She dies because you couldn’t save her. Rauru dies not long after. There is no one left to guide you, once again. You could spend years trying to figure it out on your own. But you did that last time. It didn’t work. Self-sacrifice, stepping in front of someone you love, that worked. (You do what you can, to call upon the sages, to help Link in the future, first). And then you swallow the stone. You’ve come a long way, in the past five years, allowing yourself to exist. But in the end, self-sacrifice worked last time. It’ll work this time too.)
You (Link) go down beneath the castle. You were supposed to bring the sages but you didn’t. It’s nice, for someone to have your back. But no one else should get hurt to fix your mistakes.
They follow you anyway. They fight with you, against the hordes, against the greatest enemies you defeated together, along the way. They’ll have your back, even if you don’t think you deserve it.
You fight Ganondorf, and then the demon king, in the hardest battle of your life. You think it’s over and then the demon king decides it’s better to lose himself completely than let you win. You’re exhausted and afraid of yet another battle, but up there in the sky, when you’re falling, the Light Dragon catches you (you wonder why she changed her path to catch you, you wonder if there’s still something of Zelda left in there to save). With her help, you win.
And then you’re in some other realm. The spirits of Sonia and Rauru are there. You remember how the two of them and Zelda channeled such incredible power together. You think about Recall. Turning something back to the memory of what it was before, like Sonia said. You stand with them and you allow yourself to hope. Maybe the Light Dragon can remember the form she took so long ago, the person that she was.
And then you’re falling, and Zelda is falling, but this time you catch her. You catch her. She’s back home with you, finally, finally.
And maybe, one mistake doesn’t have to be the end of the world. You don’t have to be perfect. Sometimes, someone else can stand with you, and it’ll all turn out alright. (You can put the weight of the world on your shoulders, you can sacrifice yourself, but someone will be there to catch you, someone will be there to pull you back to yourself, when all is said and done).
#loz#tears of the kingdom#Link#Zelda#I will say also that I think part of the reason totk is special to me is very personal#like when it came out I was still struggling with the worst burnout of my life#I had had a few months of exhaustion between January and March and in May that exhaustion was still sticking to me#it was hard to get out of bed hard to do anything I felt so tired that I almost felt sick but I wasn’t sick#and the thing is Zelda games are my biggest special interest#and having a new one to play like genuinely I’m not joking it gave me bsck so much energy#I was doing really badly but when totk came out I played it for an entire weekend straight basically#and like my mom came to visit me and help me out with basic life stuff#and like sit with me while I played just like enjoying being together#and that was really nice#over that summer and the fall after I started getting to know someone I work with better#largely over conversations about totk at first#and they’ve become a good friend#(and become someone that I feel safe to be fully myself around)#and so I just have this really strong personal connection to totk#like I will not claim to be impartial about it#there are definitely criticisms that I can acknowledge#in particular I don’t like that they un-amputeed Link let Link be disabled#and also ganondorf’s characterization was shallow and one dimensional#and I’m sure there’s other things I could think of#but the overall narrative#including Zelda becoming the light dragon and then turning back in the end#I really like that#it felt like a narrative of healing to me#and playing it at the time that I did felt really healing to me too
153 notes · View notes
gummi-ships · 9 months
Text
Tumblr media Tumblr media Tumblr media Tumblr media Tumblr media Tumblr media Tumblr media Tumblr media
Kingdom Hearts Dream Drop Distance - The Grid
303 notes · View notes
sea-buns · 1 month
Text
I truly cannot believe Scylla when she says ladies never come to her shows. Hell—not even when you lured mortals? You're telling me you never drowned a single woman? Bullshit.
And on that note, a hades protag has never been less relatable than Melinoë's distaste for Scylla. Catch me belting along with every battle. Odysseus knows what's up.
Tumblr media
93 notes · View notes
5qui99l3draws · 7 months
Text
Tumblr media Tumblr media
so that roguelike splatoon dlc huh
182 notes · View notes
willyhoos · 2 months
Text
Tumblr media
chara deserves to break out of the game window and stretch their legs a little.
HD still beneath cut!
Tumblr media
112 notes · View notes
khiita · 15 days
Text
Tumblr media Tumblr media Tumblr media
congrats to @chrysanthemumgames on foa's launch !! i first played the game ( and doodled these ) when i was having a really hard time irl, and this sweet story was exactly what i needed 💗 i hope everyone that plays it for the first time now enjoys it as much as i did then !!
109 notes · View notes