#ts2 polycount
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Does anyone know what polycount the original plumbob is?
In simPE it said this heart replacement one is ~250 polys.
I want to know how the two compare to see if it will add stress to my game :)
Thanks yall
Heart Plumbob Default Replacement for The Sims 2

I made another replacement for the game plumbob using the heart model that shows in the first kiss cinematic event :D I know that the plumbob is iconic but I tought that it would be nice to have another option.
Heart has different colors: pink for the 100% motives, blue for 0% and purple gradients for the other percentages. For the platinum stage I used a rainbow color.
DOWNLOAD HERE
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If you want to support my creations, you can send me a donation with Paypal or Ko-fi ☕ If you want to ask for a Paid Commission, HERE you can find more details. Thank you ❤️
#the sims 2#ts2#default replacement#plumbob#ts2 download#sims 2 help#sims 2 question#ts2 defaults#ts2 custom content#ts2 gameplay#ts2 polycount
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📦 Tuesday CC Dump
Stacked TVs
and one recolor for Trottco 27" TV
Download: SFS | BOX
~5800 poly, 'screens' are in fact one large screen - and it's recolourable (off state).
@goatskickin 's thrift shop post has inspired me to do something similar, because I have quite a few random bits of cc that I never shared.
So here it is: random piece of CC, possibly made in a hurry, possibly not well tested but I'm not willing to write much about it or improve it. Take it or leave it 🤡
*this is for The Sims 2
#sims 2#the sims 2#ts2 cc#buymode#worth noting -even if I dont mention polycount or TS2 master mesh -in case of addons - object catalogue description contains that info
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Yes, more Fo4 conversions. I don't know why everything I've done so far has been seating (or tables) but oh well. This took a little longer than I had hoped because there were other things I'd wanted to convert but they just weren't turning out any good, so ultimately this is what I was left with. This is the sofa from the "Modern Domestic" set, plus the coffee tables from the Pre-War prologue of the game.
Details:
I've changed things up with the sofas a little this time, in two ways. The first is that while there is an add-on version without the armrest... things, there is also a standalone version of the armless mesh, which shares its guid with the original mesh, meaning you can use it without the original and still have all recolors.
The second change is that the sofa cushion recolors are all patterns this time, as I didn't really want to do the color ones again. (I'm not exactly sure on those palettes lol) The default texture is a plain blank color however, for easier recoloring.
The sofa has two subsets and the coffee tables have one, they both use the same natural wood colors as last time.
The small coffee table is linked to the big one.
Textures this time are 1024x1024, because they didn't size down well. Files are compressed.
Download Sofas (sfs)
Download Coffee Tables (sfs)
EDIT:I accidentally deleted the coffee tables from sfs thinking it was a duplicate file, so links in old reblogs won't work now... They're up again though.
vv(Polycounts, Swatches, and Plain previews under cut)vv
Polycounts:
Sofa - F:1014/V:970
Armless Sofa - F:614/V:610 (HALF??? Half the polys are in the arms??)
2-Tile Coffee Table - F:256/V:264
1-Tile Coffee Table - F:256/V:264
#s2cc#ts2cc#sims 2 download#sims 2 cc#sims 2#the sims 2#ts2#the post was getting too long so i put the polycounts in the readmore too lol#I think thats it for Fo4 conversions for the time being. If I have to look at simpe for another second I may go crazy lol#I basically got what I planned done so it's good
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tmbodygraphiccollar replaced with mashup of Amaryll’s Polo shirt + tmbodygraphiccollar’s bottom
everyday category; normal shoe sound; has fat morph; polycount 2k; swatch under the cut
DOWNLOAD MF | SFS
Credits: EAMaxis, Amaryll, Trapping, Misomoso-no
TMbody graphiccollar (from Apartment Life EP):
→ pants’ and shoes’ textures are the same and repo’ed to in-game files and tops’ textures are recolours of Misomoso’s textures I made
#ts2 defauts#sims 2 default clothes#ts2 default clothes#ts2mm#dr-clothes#dr-mclothes#dr-TMclothes#polycount is a bit lower than original lol
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here's more of my to-do list! the "way too high poly for their own good edition". sponsored by Ciara & Missy Elliott AwT H004 - a nice bowlcut! textures are a mix of Awt's & afterglow straight. 14.5k polys & 11.4k vertices. TM-EM Download here. Stealthic Sensual- long, gorgeous layered waves! a very stealthic hair. textures are a blend of stealthic, nymphy afterglow. originally converted to sims 4 by simpliciaty, original from secondlife. TF-EF, 31K polys & 22.5k vertices! be warned. Download here. @the-afterglow-archive your "three-times-a-day" tag!
#sims 2 download#ts2#s2cc#ts2cc#sims 2 hair#sims 2#sims 2 cc#ts2 cc#sorry for the polycount on hair 2 i couldn't lower it without butchering the hair
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me: hahaha i'm probably going to go pretty maxis-match with this save file, I'm gonna download like a couple outfits per Sim and get a few build/buy items per build
me: *remembers @cityof2morrow exists*
me: *remembers I'm playing Strangetown and for once all the retrofuturism looks good and makes sense in my game*

#at least all of co2m's stuff is heavily repoed and has reasonable polycounts#and i'm NOT getting any of the store stuff until i have a sim-owned business it'd make sense in#i think most of the incredibly-heavy hood-wide SF stuff is going to wait for Plot to kick off#ts2#simmer problems#cc recs#seriously tho it's all SO GOOD and i'm trying to be PICKY this save
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A friendly warning to my lovely sims 2 fellow players. I was quite shocked when I was looking through my CC and found out this chair conversion from Castaway Stories has 6922 polycounts which is quite large! It's called "cs_military dining chair". It may contribute to pink flashing if you have a few of these beasts at once in a lot.
There is a folded verson as well.

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Hi! As a recent converter I don't know so much. However I think this tutorial is quite easy to follow and effective to reduce polycount. Hope it will help you :)
@sims2tutorials
*Pay Attention - Part 2 - Tutorial*
I was about to go back to my business and quietly leave y'all with a word of wisdom but the very next package I opened raised my hackles. So here we go, hold on to your seat.
Disclaimer for younger/sweeter - followers - this has language in it because I'm pissed... I apologize in advance.
49,282 Polycounts. That's 50K for a fucking basket!!!
It's pretty, it's beautiful, and I downloaded it because it's everything you could want out of a basket of lemons... whoever created it did an outstanding job... for a movie production.
NOT PC GAMES.
So let's fix it - and let's hold our creators and converters to a higher standard or send them along to a different platform where they can create without our bitching.
First off, there's 3 or 4 ways you can check polycounts.
1 - TSRW under Mesh tab
2 - S3PE (Pretty sure you have to have an addon to do this - I'll try to find it when I'm done and add the link) Under MLOD, right click and go down to Preview. It'll open up a window and you can view the model and the polycount.
3 - 3D Viewer on your computer
4 - Blender or Milkshape
Now that we have the ability to check our polycount - we're gonna fix this mesh. I'm not going to show you how to package it, there are other tutorials for that part, but this is VITAL to having a healthy game, and honestly, being a creator or converter for this game. I do understand that you have to have the knowledge before you can fix a problem, so here it is - literally handed to you in a basket. I also understand that there are creators/converters who don't post polycounts because they're afraid people won't download it - that is inexcusable. If that's the case then you will eventually be boycotted by the players who know better.
Alright, so step one - you're going to want to get into blender after exporting your mesh. You're going open the modifier properties and add a decimate modifier (the wrench circled in red, and the add modifier drop down menu).
Keep it in Collapse, not un-subdivide. It's gentler on the mesh itself and you'll get a lot farther with it. You're also going to want your UV map to match what you're doing with your mesh, in case you need it for selection (I'll explain that in a minute) and have faces tagged so the selection is easier.
Now that you have that set up, you're gonna want to remove unnecessary vertices. See the shadows on the bottom of the basket? Here's how to fix that - hit tab, press A to select everything, and then go to MESH/MERGE/BY DISTANCE. This removed 16,900 loose vertices that didn't need to be there.
Go back to your modifiers and add an edge split modifier and hit apply.
Boom - no shadows.
Now that that is all done you're going to go in to edit mode (tab) and press L while hovering over what you're wanting to select. This is going to select all of the islands in your UV, and it's the fastest way (that I've found) to quickly select pieces of your mesh.
When you have your whole group selected (you can also figure out at this point what pieces need alternate textures or groups for TSRW later in your packaging process) you're going to hit P-Selection. That's gonna split whatever you have selected into a separate group.
Now, you can do that to however many pieces you see fit, but for this I'm just gonna stick with two - the lemons and the basket itself. You're going to click the blue Ratio box - and type in .5 and hit enter. That will collapse your polycount in half - (you can move that ratio box lower if you wish, but this way is the gentlest way possible and I've gotten better results. So play with it and see for yourself if you wish to. ) - Now repeat the process until your mesh starts to lose quality, I tend to stop there unless I can push it a bit further without making it look bad.
Now repeat that process with all groups.
Given that this particular mesh was such high polycount and an intricate mesh, I could only manage to get it from 49,282 faces (polys) down to 18,860. This is absolutely not okay for TS3 - and I'm using as a lesson rather than using something that I can get down to an okay level - because this is what you're going to run into when getting meshes that start in the tens of thousands of polys. THIS IS NOT MEANT FOR TS3, it's beautiful, yes, but you are putting people's equipment at risk by advertising a mesh for a 13 year old game without disclaiming that it's dangerous for it.
This tutorial will absolutely work for most objects, and I've used this process for a couple of years now with success, but you have to be able to decide what you're willing to put into TS3. We have all of these tutorials for reducing lag in this old as dirt game, but NONE of that matters if you're carrying objects like this - no matter how pretty they are.
If you need it that bad, figure out how to make a version of it that CAN look as good as this with a little less detail (think the spirals in the wicker that is actually meshed rather than just textured), or ask a creator to make something for you.
If you have any questions, please feel free to ask. If I have the time, I try to help whoever comes into my inbox. If I can't help, there is a hoard of creators out there that probably can.
So have fun, CHECK YOUR CONTENT, and keep your computer safe.
And creators/converters - do better.
Edit to add - to the creators/converters who do put out their polycounts, or a disclaimer of high poly/photo use only - thank you. I do understand the need for high poly objects for photo-op purposes, and I'm not here to attack anyone's preferred gaming style. I just want people to be safe while they play, as there are those who don't know what they're putting into their games. Let's help ensure that everyone has a chance to play whether they're experienced creators or regular game-players.
Edit to add 2 -
To add a bit of context - I was able to get the reduced mesh even further by removing some of the intricate details of the mesh, to create a simpler version. This is now down to 5,270 - and it could be lowered even further by removing the top of the handle - which is 1700 by itself because it's spiraled. So when you're dealing with a high mesh object such as this, pay attention to what's really adding weight, and if you can replace/remove it without taking too much away. The shadows can be fixed in gimp as well.
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TS3 Functional Closet Mod




The idea for this mod started with my want to convert TS2 Apartment Life closet. I could have used the Supernatural wardrobe as a base, but I wanted the doors to have proper animations and the ability to function like real closet doors against the wall, similar to how doors work in the game. So, this mod was created! 😊
What is this mod?
This mod functions as a dresser but includes a new animation that allows the doors to slide open like an actual closet. When the closet opens and closes, the Sim plays an idle animation, and when changing clothes, they use the spin animation.
The mod includes two different types, depending on the closet:
Dresser Type – Offers the same interactions as the base game dresser. This type is best for closets without mirrors.
Mirror Type – Includes interactions from the vanity table in Supernatural and Showtime (Don’t worry, the mod is 100% base game compatible!).
Important! This mod does not add a closet object to the game by itself. It only provides the necessary functionality for closet objects to work properly!
The Closet Object:
As mentioned earlier, this mod was created because I wanted to convert TS2 closet. The conversion is included with the mod, and you're welcome to use it as a base for creating your own closets! 😊
The closet comes in three different versions:
Opaque
Mirror – This version is split into two parts: the closet and a separate mirror for the animated door. To use it properly, simply place the mirror on the closet—it will slot into place and move with the door 😊
Glass
Both merged and unmerged versions are included—please install only one! (The merged file does not include the mod itself.)
How to Install?
Place the mod and the closet objects in your Mods/Packages folder.
Download links:
[SFS] | [MTS]
Credits: EA/Maxis, Blender, SimPE, S3PE, S3OC, TSRW, ILSpy, Visual Studio 2022 and Battery for the Script Mod Template Creator. Special thanks: @zoeoe-sims, @deniisu-sims, TS3CreatorCave discord server for all the help and Bloom from simlogical for creating a mirror door that I used as a reference to figure out how to make the closet move with the mirror ❤ @xto3conversionsfinds @pis3update @kpccfinds
Additional information, CASTable channels, polycount and how to make your own closet under the cut.
How to Create Your Own Closet?
Choose the version you'd like to clone as your base and ensure the OBJK is set correctly in S3PE for the closet type you want.
For a closet without a mirror: Sims3.Gameplay.Objects.ShelvesStorage.Crystal.Closet
For a closet with a mirror: Sims3.Gameplay.Objects.ShelvesStorage.Crystal.ClosetMirror
Polycount:
The 3 versions share the same polycount. LOD 0 (High Detail): 2430 LOD 1 (Medium Detail): 1070
Additional Info:
The closets are found under Storage -> Dressers in Buy Mode.
The original TS2 catalog description and price.
The meshes were UV edited to make them CASTable.
The package files are compressed.

#ts3cc#ts3cc download#ts3 cc finds#ts3 mods#s3ccfinds#sims 2 to sims 3#ts2#ts3#s2tos3#2t3 conversion#2to3 download#dl#dl: buy#dl: mod
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TS3 BIG CC DUMP CONVERSIONS
HEY GUYS!!! Sorry for disappearing, these last few days I've been taking time to convert and play a little to relax, but today after a long time I decided to bring you this great gift!
DOWNLOAD
simfileshare l simblr.cc
ALL CREDITS GO TO THE ORIGINALS CREATORS !! I just convert them for ts3 <3
any problem , please let me know ! if you like my work and want to give me extra support or make a large request , here is my Ko-Fi ^^
@wanderingsimsfinds @pis3update @eternalccfinds @sisilou @xto3conversionsfinds
PHOTOS AND INFOS UNDER THE CUT !!! ↓
Oydis Simblreen2022 - HarrietDressV1 4.5k polycounts / all lods
Oydis Simblreen2022 - HarrietDressv2 5.7k polycounts / all lods
All credits go to @oydis . Original post here.
GreenApple18Recolor - ChristianLouboutinColeslaw 6.6k polycounts / all lods
All credits go to @ameranthe . Original post here.
Sifix - ThePerfectNightSatineDress 8k polycounts / all lods
All credits go to @ Sifix(TSR) . Original post here.
Leoori - Barong 3.5k polycounts / all lods
Leoori - BaroTopPlain 2.8k polycounts / all lods
Leoori - SayaSkirt02 1k polycounts / all lods
All credits go to @ Leoori (PATREON). Original post here.
MclayneSims - -FilipinianaEmbroideryDress 4k polycounts / all lods
All credits go to @ MclayneSims(TSR) . Original post here.
MysteriousOo - DressWithGoldDots(EDITED) 4.8k polycounts / all lods
All credits go to @MysteriousOo . Original post here.
Pechay PaskotSet
Light 1 (1.2k poly) - Light 2 (704 poly) - Light 3 (708 poly)
Light 4 (704) poly - Light 5 (1.2k poly) - Light 0 (1k poly)
All credits go to @ Pechay(PATREON). Original post here.
Pechay - ParolChristmasLight 7k polycounts
All credits go to @ Pechay(PATREON). Original post here.
BabaYaga - LowerStarLight 148 polycounts / 36 presets(non recolorable)
All credits go to @ BabaYaga(MTS). Original(ts2) post here.
Caiocc - SpringButtonUp 3.6k polycounts / all lods
All credits go to @caio-cc. Original post here.
Arethabee - Giselle Dress 3.7k polycounts / all lods
All credits go to @arethabee. Original post here.
Arethabee - Amber Top 3.4k polycounts / all lods
All credits go to @arethabee. Original post here.
Madlen - ChloeDress 3.8k polycounts / all lods
All credits go to @madlensims. Original post here.
Madlen - Belleza Dress Short 4.4k polycounts / all lods
Madlen - Belleza Dress 4.5k polycounts / all lods
All credits go to @madlensims. Original post here.
Christopher067 - FeverTop 6.5k polycounts / all lods
All credits go to @ Christopher067(TSR). Original post here.
Sifix - RosalindGown 6k polycounts / all lods
All credits go to @ Sifix(TSR). Original post here.
SL - ElieSaabDressLeilaCutoutV2 5k polycounts / all lods
All credits go to @ SLYD(TSR).Original post here.
Gorilla 3x - Oversized Jogger Pants 4k polycounts / all lods
Gorilla 3x - Oversized Tank Top 6.6k polycounts / all lods
All credits go to @gorillax3-cc . Original post here.
Gorilla3X - Long Cardigan & Turtleneck 7.4k polycounts / all lods
All credits go to @gorillax3-cc . Original post here.
Jius - OverTheKnneSuedeBoots01 7.3k polycounts / all lods
All credits go to @ Jius-Sims(PATREON).Original post here.
Gorilla3X - PajamaSet 8.6k polycounts / all lods
All credits go to @gorillax3-cc . Original post here.
Madlen - GalenaOutfit 4.8k polycounts / all lods
All credits go to @madlensims .Original post here.
Casteru - CutoutSwinOnepiece 3.1k polycounts / all lods
All credits go to @casteru .Original post here.
Wishelsims Pokemon Plushies
-DedennePlush (2.6k poly) -EeveePlushie (1.4k poly)
-MimikyuPlushie (2.5k poly) -Substitute (2.2k poly)
-Pikachu (876 poly) -Scorbunny (3.7k poly)
All credits go to @wishelsims. Original post here.
BEO - WeddingDressLily 3.8k polycounts / all lods
All credits go to @beocreations. Original post here.
HLS - BridgertonDaphneBlueLaceDress 5.6k polycounts / all lods
HLS - MissFisher1920sEveningDress 6k polycounts / all lods
All credits go to @happylifesims. Original post here and here.
Joliebean - PleaseJeans 1.2k polycounts / all lods
Joliebean - SabrinaTop 4.5k polycounts / all lods
All credits go to @joliebean . Original post here.
Marsmerizing - Kebaya 6.8k polycounts / all lods
Marsmerizing - Kebaya2 7.9k polycounts / all lods
All credits go to @marsmerizing-sims .Original post here.
Sifix - DarleneOutfit 5.3k polycounts / all lods
Sifix - ElectraDress 7.2k polycounts / all lods
All credits go to @ Sifix(TSR).Original post here and here.
SimmerKate - LushBigPots(ClosedLids) 568 polycounts
SimmerKate - LushBigPots 1.6K polycounts
All credits go to @simmerkate. Original post here.
TS4EP13 - ShortsDrawnstring 848 polycounts / all lods
TS4EP13 - SweatShirt 3.6k polycounts / all lods EA Presets / Pluto Recolor
All credits go to EA.
#ts3#ts3cc#the sims 3#s3cc#4to3 conversion#s4tos3#my conversion#ts4 to ts3#sims3#2to3#2to3 conversion
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[TS2-BG] Filled Snack Bags
Always seemed odd to me, how the snack bags were empty and my sims basically ate nothing, but a half of a lays chips bag... So, with this mod your sims can eat actual (junk) food now!
☆ In-Game Pictures ☆
☆ Informations ☆ - Mod's polycount: 1,6k poly (chips) / 1,8k poly (cookies) - Original polycount: 1,2k poly (chips & cookies) - Compressed - This is a mesh default replacement! - Bag texture default replacement compatible! (as seen in the in-game picture above)
☆ Downloads ☆ ModTheSims
☆ Credits ☆ beestew for the object testing/help Creators of SimPe
#sims 2 cc#ts2 cc#s2cc#sims 2#sims 2 custom content#the sims 2 cc#sims2cc#sims 2 defaults#sims 2 default replacement
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Replacement for wonky sunglasses, Bon Voyage EP.
🕶️☀️Retro Sunglasses [BV] /YF-EF/ Default
Download: BOX | SFS | MEGA New polycount: 1050
Package contains GMDC/Txtr/TXMT resources. This replacement is not compatible with recolors or 'texture-only' defaults for original glasses. Might clash with age conversions (are there any?...)
Note: Sometimes a strange bug makes these glasses load into CAS very distorted. This also occurs in unmodded game.
Obviously I'm not a fan of original shape/textures and it seems like most of you share my feelings about it.
While browsing Splatoon 2 models I spotted these sunglasses (Double Egg Shades) and decided it would be a nice replacement.
FYI I won't be making custom version, if anyone wants to do that, go ahead.

Forgot to take a side pic so here's crappy bodyshop prev. Before and after:

Default file contains four 384x384 px frame textures and three 64x256px lense textures. Black and tortoise-shell (original green) sunglasses use the same lense color.
if you'd like to edit black lenses to be lighter or darker, without editing texture - open default file in SimPe, click on ufaccessorysunglassesretro_lens_black_green_txmt , Categorized Properties Tab. Find stdMatAlphaMultiplier line and lower the value to make lense more transparent, or increase the value to make it darker (max 1.000000). Remember to commit changes and save.
-------------------------------------------------------------
I've managed to capture the bug in action. I have no clue what causes it and how to fix it - I've seen it happen to at least one other kind of TS2 glasses, also - I think it only happens in CAS (??).

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Hello, it's been a little while huh? I took a break for a bit, then just as I started working on stuff again, I wasn't able to use my computer for a while. Oh well, I got there in the end. And the download this time is, as you can see, yet another seating set from Fallout. This time from Fallout 76, it shows up in the Vault at the start of the game, and can also be crafted in camps too, I believe.
Details:
The sofa is the base mesh, with the loveseat and chair being linked to it. Only one subset.
Textures are 512x512. This is also mapped in kind of a silly way, with a lot of texture space going to a blanket... (which isn't on these edits because it added like 1k to the polycount, and it takes away versatility imo)
Comes in 25 colors in a modified palette from the other sets I've done. Swatch is included and listed below.
Files are compressed.
Download (sfs)
vv(Polycounts, Swatches, and Plain preview under cut)vv
Polycounts:
Sofa - F:1014/V:1399
Loveseat - F:1562/V:1220
Chair - F:1239/V:942 (I don't have a clue why the polycounts are so inconsistent. I tried fixing it and it did nothing.)
Swatch colors by: Aelia, Kiinuu, Huning & Eversims
(all new colors are from eversims 'ever so lovely' palette... which I don't know if the colors had names but I named them myself anyway...)
#s2cc#ts2cc#sims 2 download#sims 2 cc#sims 2#the sims 2#ts2#Wouldve at least got this up a few hours ago if I wasnt struggling with the swatch...#then I noticed the weird polycounts. But remaking the mesh did nothing. So I dunno?#idk if ill be getting anything else done anytime soon... I shall see. I just wanted to at least get these done.
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a combination of suggestions from @yomiine and @favoritetextures: @miikocc's daisy dress, in long and short versions, converted from ts4 to ts2 in fullbody, top-only, and pantless bottom versions paired with @arltos's banding heels 128 😍 it's not perfect (is anything i release, really?) but i did my best and am super happy!
the short version of the dress has a top-only version, the longer dress doesn't, but both have also been made fullbody with the heels. i ended up just making recolours of the heels to match the dresses, so there are 8 swatches for the dresses and 6 swatches for the shoes. the highest polycount is the fullbody long dress and 9k and the lowest are the top-only short dress and heels, at 3k.
bear in mind that there is some clipping with the legs of the long dress when sims walk, i tried to fix this but bone assignments (especially with slits) is just my forte, so sorry 🙏
DOWNLOAD: SFS | MF 🤍
credits go to @miikocc and @arltos for the original ts4 meshes & textures! 💕
SWATCHES
miiko's daisy dress; arltos's banding heels 128
POLYCOUNTS
Bottom-Only Banding Heels 128 - 3167 polys
Fullbody Daisy Dress Long + Heels - 9157 polys
Fullbody Daisy Dress Short + Heels - 6727 polys
Top-Only Daisy Dress Short - 3716 polys
if there are any issues that you find with this set, please don't be afraid to let me know! happy simming, and when you download this, do keep in mind,
Love, ~ Ky 💞
#sims 2 download#the sims 2 cc#ts2cc#s2cc#sims 2 cc#the sims 2#sims 2#4t2#4t2 cas#suggestions#sims 2 suggestions
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Download: SFS / Mega
Dresses based on afbodyturtlesweaterdressshoes and the SP59 boots 4t2 converted by @julietoon-ts2. They're for Maxis-size TF, AF, EF, as well as Dummy Thicc TF, AF-EF. You have 2 mesh options for Dummy Thicc AF-EF (choose one): either regular DT or my DTlk edit. See comparison previews under the cut.
Polycount: 2,994. They have fat morphs; all but EF also have preg morphs. Textures by Maxis and @rockethorse. The recolors are categorized as everyday and can be either standalone or repo'd to AF. The DT recolors are BSOK'd.
Full swatch & previews below.
Meshes
AF ↓
TF ↓
EF ↓
~
Dummy Thicc AF-EF ↓
Don't forget to choose either the DT mesh or the DTlk mesh.
Dummy Thicc TF ↓
~
Recolors
Maxis textures ↓
RocketHorse textures ↓
Textures taken from RocketHorse's 70s-inspired dresses and edited in various ways. The tights from #6 are from one of these dresses by @goatskickin.
#sims 2#download#clothing:everyday#body shapes#dummy thicc#DTlk#sims 2 cc#s2cc#ts2cc#clothing:tf#clothing:ef#clothing:af
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2to3 Seasons Kitchen Decor
Several clutter items from TS2 Seasons for kitchen use.
Earthenware Trio by Pastoral Poultry Designs
Five original non-CAStable presets and one CAStable preset. Found in Decor > Sculptures, misc. Costs §200.
Major's Rooster by Franc-O-Phile Designs
Two recolorable presets excluding the rooster part. Found in Decor > Sculptures, misc. Costs §170.
Utensil Silo by Pastoral Poultry Designs
Five original non-CAStable presets and one CAStable preset (utensils not recolorable). Found in Decor > Sculptures, misc. Costs §200.




POLYCOUNT INFO:
Earthenware Trio by Pastoral Poultry Designs: 1128 (hLOD)/698 (mLOD)
Major's Rooster by Franc-O-Phile Designs: 1480 (hLOD)/588 (mLOD)
Utensil Silo by Pastoral Poultry Designs: 790 (hLOD)/366 (mLOD)
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