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#unity ARFoundation
dfilitto · 4 months
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Realidade Aumentada na Unity-FPS Balloon Shooting
Este vídeo marca o início de um projeto incrível, onde você aprenderá a construir um jogo estilo FPS que promete muita diversão. Com o curso FPS Balloon Shooting, você será guiado pelos principais conceitos e técnicas para trabalhar com ARCore e AR Foundation na Unity. Desafie suas habilidades enquanto você se envolve na construção deste jogo em Realidade Aumentada, cujo objetivo é destruir todos…
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xceltectechnology · 3 months
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Top AR/VR Development Tools to Boost Your Projects in 2024
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The future is immersive. As we step into 2024, the fields of augmented reality (AR) and virtual reality (VR) are shifting how we interact with technology and the world around us. Whether you’re a real developer or just taking a chance in this exciting field, the right tools can make all the difference in bringing your creative visions to life. Here’s a look at some of the top AR and VR development tools that will increase your projects this year.
1. Unity: The Powerhouse of Immersive Experiences
Unity is a great tool for creating impressive 3D content. It works well for both AR and VR development, making it a favorite among developers. Unity offers a wide range of assets and tutorials, which means even beginners can create exciting experiences. Its ability to work on multiple platforms ensures that your projects can reach a large audience.
Why Use Unity?: User-friendly interface, extensive community support, and powerful tools for 2D, 3D, AR, and VR development.
2. Unreal Engine: Next-Level Realism
If you need top-quality graphics and just a few settings, Unreal Engine is a great choice. It’s well-known for creating games with amazing images and is also excellent for VR and AR. Unreal Engine offers real-time execution and a visual scripting system, which lets you quickly create detailed projects without needing a lot of programming skills.
Key Features: real-time rendering, clearly flexible visuals, and a node-based scripting system.
3. Vuforia: Augmented Reality Simplified
For those focusing on augmented reality, Vuforia offers a robust and accessible platform. It’s particularly effective for creating AR applications that rely on image approval and object tracking. Vuforia’s SDK integrates smoothly with Unity, allowing developers to create complex AR experiences without a steep learning curve.
Benefits: ease of use, excellent image recognition, and support for various AR devices.
4. ARKit and ARCore: Mobile AR Leaders
Apple’s ARKit and Google’s ARCore are at the forefront of mobile AR development. These tools leverage the advanced hardware and software capabilities of modern smartphones to create seamless and immersive AR experiences. ARKit offers outstanding integration with iOS devices, while ARCore brings similar capabilities to Android, making them essential for mobile AR projects.
Highlights: advanced motion tracking, environment understanding, and light estimation.
5. Blender: The Free and Open-Source 3D Creator
The Blender program is a free, powerful tool for creating 3D designs, ideal for developers on a budget. It supports modeling, sculpting, animation, and rendering. For AR and VR, Blender's features make it easy to create detailed 3D models and environments that you can import into Unity or Unreal Engine. 
Why choose Blender?: It’s free, open-source, and offers a careful set of tools for 3D creation.
6. Microsoft HoloLens: Cutting-Edge Mixed Reality
For developers interested in mixed reality, Microsoft’s HoloLens offers a glimpse into the future. This tool combines the physical and digital worlds, enabling the creation of holographic experiences that are both interactive and immersive. HoloLens development leverages Unity, making it easier to transition from other 3D or VR projects.
Advantages: integration with Unity, advanced holographic processing, and a growing ecosystem of applications.
7. Oculus SDK: Immersive VR at Your Fingertips
Oculus has been a developer in the VR space, and its SDK provides a thorough suite of tools for developing VR applications. With support for both Oculus Rift and Quest, the Oculus SDK helps you create high-quality, immersive experiences that can transport users to entirely new worlds.
Notable Features: VR motion controls, spatial audio, and extensive documentation and support.
8. ARFoundation: Unified AR Development
If you're developing for both iOS and Android, AR Foundation provides a single framework. It lets you create AR apps that work with both ARKit and ARCore without needing separate workflows. This tool saves time and effort while ensuring a consistent experience on all devices.
Perks: cross-platform support, streamlined development process, and integration with Unity.
Conclusion
As AR and VR technologies continue to advance, the tools available to developers are becoming more powerful and available. Whether you're looking to create a simple AR app or a complex VR simulation, the right development tool can make all the difference. For an AR/VR development company like Xceltec, using AR Foundation provides a streamlined approach for cross-platform AR development.
By leveraging these tools, you can stay at the forefront of the involved technology wave in 2024, creating engaging and innovative experiences that captivate users and pushing the limits of what’s possible.
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mangomia7 · 5 years
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Apollo Runway @calarts
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makakaorg · 3 years
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AR Engines Bundle 1.3 - Updates for Unity Assets
— AR Camera Lite 4.1,
— AR Shadow 2.1 (AR Foundation: ARKit, ARCore).
P.S. AR Engines Bundle (20% OFF) — pack of AR Cameras (Augmented Reality Engines) & Demos for different situations, mobile devices & sensors. This Bundle is included in AR Bundle.
Also, the bundle contains AR + VR: MR Camera (Google Cardboard XR Plugin).
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Build Augmented Reality (AR) apps with ARFOUNDATION & Unity ☞ https://bit.ly/2XvdmIt #unity #gamedev
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game-development · 4 years
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Build Augmented Reality (AR) apps with ARFOUNDATION & Unity ☞ https://bit.ly/2XvdmIt #unity #gamedev
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unitytutorial4you · 5 years
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RT @DanMillerDev: I worked on some post processing for mobile #AR with @unity3d It's built with ARFoundation and uses #ARKit camera intrinsics to link into the camera changing focus along with some grain and motion blur. #madewithunity it's open source and available here https://t.co/JKWXp4M7JV https://t.co/H5MuxXivtX #Unity #GameDev #GameEngine
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unity3dforyou · 5 years
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RT @DanMillerDev: Environment probes and much more are now supported in @unity3d #ARFoundation here's a quick #unitytip about using environment probes which is an #ARKit feature that lets you reflect the real world in digital objects. It's available in Unity 2018.4 (1.5) and 2019.1+ (2.0+). https://t.co/kvY4nfDGF6
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mft-toyama · 4 years
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via @koyoarai_
AR Advent Calendar 3日目、数ヶ月前の自分が知りたかった内容を書いた。 色んなプラットフォームで使えそうなテクニックなので、需要あるかわからないけどぜひ! 【Unity / ARFoundation】 AR空間の変形のつなぎ目を滑らかにする #Qiita https://t.co/wZRc4jPjqv
— koyo arai (@koyoarai_) December 3, 2020
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freeudemycourses · 4 years
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[FREE] Augmented Reality 101 – AR Foundation Basics What you Will learn ? The features of Unity's ARFoundation Game and app creation for AR…
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tw0tiem · 4 years
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week 1
Hi! Welcome! This will be my independent project blog where i would be updating about my thought progresses and ideas :D
heres a short introduction - im winnie lee, a digital media design student in year 2,
so anyway onwards to my brain farts-
So reviewing what ive tried and done before- mostly graphic based works . Im feel comfortable leaning onto that side as that is mostly my forte, although so i wouldn't want to be afraid of playing around with technologies too but due to y weakness in motion graphic, i really have to limit myself a lot in certain areas.
So,brainstorming ideas on what i can actually do:
- coding, i enjoy coding and have more than enough mentors if i am stuck on it. - animation / illustration (2d based)
Although while trying to come up with ideas, i really am not sure what CAN BE DONE and what CANT BE DONE. I can’t find any research on google about the ideas im thinking of, or either im just looking up the wrong things. Eitherways, heres a short proposal on what i felt like i COULD actually do?
- 2D AR animation game
i rather chose this instead of a heavy coding based website because MWAD is going to be a more heavy coding based and i feel like if theres way too much coding within the same 15 weeks i probably would become illiterate, so i decide to be more animation art based, something that i too have passion and enjoy doing too.
Although illustration / animation is something im comfortable with doing, i am very illiterate about AR based games / interactive projects so this is going to be quite a learning curve for me.
WHAT IM NOT SURE I CAN DO
- make the game interactive with other objects? (i wish i knew how to explain words hah)
idea concept to get an idea of what im talking about:
a journal/storybook with photographs inside about a couple who has broken up, the photographs are scannable AR memories - each memory have an individual storyline of how the one of them have hurt each other and you, the player whos looking at the memory can change the course of the storyline by giving them something they wished they had given each other during that time.
The objects will be physical objects and will be hidden in the same pages or around the book, wishing they could change the course of their relationship
The whole concept is probably going to be 2D based, like the only 3d AR part is the photograph poping out as you scan it? or if i could make that 2D too that would be alright. I just really don’t know what can be done and what couldn’t.
quick rough sketch of idea:
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some research/ annotated citations that i have done about 2D AR/ AR GAMES:
https://youtu.be/eI-paDBwrDA  (2d ar storybook)  (not the style im looking for but 2d based)
https://www.youtube.com/watch?time_continue=15&v=bO_t4lFjO_Y&feature=emb_logo / https://www.crunchfish.com/what-is-augmented-reality-ar/consumer-devices/ (gesture motion based ar)
https://www.youtube.com/watch?v=j8YvOWoqik8 (interactivity with objects? thru AR)
https://www.youtube.com/watch?v=R5uuwAe6BX0 (INteractivity with other objects also?)
ART STYLE REFERENCE?
https://www.pinterest.com/kallotc/independent-project-ideas/
AR development resources?
ADOBE AERO (2D animation ar) (seems like i would pursue in this more cause it contaimns more of the 2d elements that i would like to use?) 
https://www.behance.net/gallery/90980743/FIRST-STEPS-WITH-ADOBE-AERO?tracking_source=search_projects_recommended%7Cinteractive%20AR
https://www.eyedesyn.com/tutorials/using-adobe-aero-cinema-4d-to-create-augmented-reality-experiences/ (+C4D) / https://www.behance.net/gallery/89635267/Adobe-Aero-Cinema-4D-AR-Sumo-Animation?tracking_source=search%7Caugmented%20reality
https://www.theverge.com/2019/11/4/20938316/adobe-aero-augmented-reality-app-ios (FIND DETAILED ONE LATER)
ARfoundation / unity
https://www.youtube.com/watch?v=ml9qVRdEH4k
https://www.youtube.com/watch?v=tn4tIJZRVOE (animation on vr /VUFORIA)
https://www.youtube.com/watch?time_continue=93&v=mP8lz3WFeFI&feature=emb_logo
LAYAR AR
https://www.youtube.com/watch?v=ZR4eSmmPCxg / https://www.layar.com/
not very related to my topic but intresting look on AR and UI:
https://www.youtube.com/watch?v=-OC42XQM9kY (SPARK AR )
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mangomia7 · 5 years
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Homemade Firework II in AR
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makakaorg · 3 years
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AR Foundation Remote 2.0 - Major Update for Unity Asset
— Session Recordings.
— ARCore Cloud Anchors.
— New Input System.
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rafi1228 · 5 years
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Learn to make an Augmented Reality Furniture placement app & get the template for an AR Photo app like Google stickers.
What you’ll learn
Learn what ARFoundation is and how it works with ARCore and ARKit
Learn how to make dynamic Menus that work with AR and non AR projects
Learn to place AR objects onto a surface using a tap.
Learn to place AR objects onto a surface using an automatic placement technique
Learn where to and how to add free high quality models to your project.
Learn how to add animations to those models
Learn to link the Model to the AR world and have animations change based on position.
Learn how to integrate a UI into your project
Requirements
You’ll need a basic understanding of Unity and be at least a beginner at using it.
You need to know what Augmented reality is.
You’ll need a computer that can run AR, you’ll also need a phone that can run Augmented Reality too.
Description
This is the first AR course of its kind, there are 2 Key parts to this course… 1) First I’m going to teach you how to create a very simple furniture placement app, but thats not all!
2) I’ll also give you the full template code for an actual AR Photo Camera app and teach you how to edit the template and add your own Gameobjects aswell. You can even download a developed app built from that template NOW from the android store, just search “AR Photo Tutorial Satwant” on the Google Play Store.
You’ll be coding in Unity and using Unity’s official ARFoundation package, so the code you write will work on Android & IOS AR devices.
More details: The first part is a simple AR furniture placement course.
1) Create a menu that will display the objects people can place.
2) Learn to automatically place those Gameobjects on the ground.
3) Learn where you can download different Gameobjects for free.
4) Have those Gameobjects automatically rotate towards the camera
5) Additional Videos like hiding the ARPlane and Adding light estimation.
The second part involves editing the template for an actual AR Photo app. The template allows for
1) Changing the icons and Gameobjects to be anything you want.
2) Rotating objects using fingers.
3) Simple scaling objects with two fingers.
4) Taking a photo of the Augmented Reality image with environment.
5) Adding sound and animating the gameobjects.
Without the ability to drop items to your games, how is the user meant to interact? I’ll make sure you get this fundamental skill under your belt.
So who is this course for? Well, if you have basic knowledge in unity and would like to add AR to your skills whether its developing for AR on Android or IOS, this course is for you. If you do NOT know the basics of unity, and don’t know how to build or install unity, this course isn’t for you.
The best way to know if this course is right for you, is try out the first few free videos, if you get stuck drop me a line too, I’d be happy to help. If you learn from them and enjoy them, this course is for you! You will need an AR compatible phone, iPhone or android, I’ve designed the course on an android but the code works for both and I even show you it working on an IOS device. I’ve even designed some parts of the course to work if you DONT have an AR phone aswell so you can still learn and work in the unity editor. Try out those tutorials for free too 🙂
ITS IMPORTANT TO NOTE ARFOUNDATION IS VERY NEW. Unity might decide to change it which is out of my control. If you’ve done programming before then you’re aware of version changes, but I thought I should still warn you, nothing in coding is perfect! 🙂
Who this course is for:
A beginner or intermediate Unity developer who would like to learn how to create AR apps.
Someone who wants to understand how to create an essential menu they can use for all AR projects going forward.
Created by Satwant Kenth Last updated 3/2019 English English [Auto-generated]
Size: 8.23 GB
   Download Now
https://ift.tt/2GxmDbb.
The post Create ARFoundation app & TEMPLATE for AR Photo app. appeared first on Free Course Lab.
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unitytutorial4you · 5 years
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RT @DanMillerDev: Had a ton of fun recording this video and trying out the #ARKit 3D body tracking with different music videos, since it’s all based on a 2D camera image it just works! Of course #MadeWithUnity using the latest #ARFoundation @unity3d 🕺🏻💃🏽😂 https://t.co/6ZN9KyZyC3 #Unity #GameDev #GameEngine
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iyarpage · 5 years
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Unity AR & VR by Tutorials [SUBSCRIBER]
Build four immersive AR and VR apps from scratch in Unity, and learn how to work with VTRK, ARFoundation, VR hardware and more! Unity AR & VR by Tutorials [SUBSCRIBER] published first on https://medium.com/@koresol
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