#velocityx
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Best 10 Seconds Chart Strategy - Olymp Trade Signal | Velocity X
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SIGHHHHHHHHHHHHHHHH
VelocityX stops being reported correctly during collider flight
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At VelocityX, we are committed to helping you reach your fitness goals. Our experience runs deep and our trainers know just how to get your adrenaline rushing. We believe in following the latest fitness trends, and we also invest in time-tested techniques.
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20 Essential Flutter Tools to Know in 2024
Flutter has emerged as a leading framework for building cross-platform mobile applications, offering a rich set of tools and features to streamline the development process. As we step into 2024, mobile application development companies need to stay updated with the latest Flutter tools to enhance their development workflow and deliver high-quality apps.
In this blog, we'll explore 20 essential Flutter tools that every developer should know in 2024, helping you stay ahead in the rapidly evolving world of mobile app development.

Why Flutter?
Flutter is a popular choice for mobile app development due to its fast development cycle, hot reload feature for quick updates, and single codebase for both iOS and Android. It offers a rich set of customizable widgets, excellent performance, and robust community support, making it ideal for building high-quality apps efficiently.
1. Flutter Inspector
The Flutter Inspector is a powerful tool that allows developers to visualize and explore the widget tree of their Flutter app. It helps in debugging UI issues and optimizing the app's performance.
2. Dart DevTools
Dart DevTools is a suite of tools that help developers debug and analyze their Dart and Flutter code. It provides insights into memory usage, performance profiling, and more.
3. FlutterFire
FlutterFire is a set of Flutter plugins that enable Firebase services in Flutter apps. It provides easy integration with Firebase services such as Authentication, Cloud Firestore, and Cloud Messaging.
4. Flutter Localizations
Flutter Localizations is a package that provides tools for internationalizing Flutter apps, allowing developers to easily add support for multiple languages and locales.
5. RxDart
RxDart is a reactive programming library for Dart that provides developers with powerful tools for managing asynchronous data streams in Flutter apps.
6. Flutter Form Builder
The Flutter Form Builder package simplifies the process of building forms in Flutter apps, offering a variety of pre-built form fields and validation options.
7. Dio
Dio is a powerful HTTP client for Dart that simplifies the process of making HTTP requests in Flutter apps, offering features such as request cancellation and interceptors.
8. Hive
Hive is a lightweight and fast key-value database for Flutter apps, offering efficient data storage and retrieval capabilities.
9. Flutter Bloc
Flutter Bloc is a state management library for Flutter apps that helps in organizing code and managing app states using the BLoC (Business Logic Component) pattern.
10. Provider
Provider is a simple and flexible state management solution for Flutter apps that offers a lightweight and easy-to-use alternative to other state management libraries.
11. Fluro
Fluro is a Flutter routing library that provides a declarative way to define routes in Flutter apps, making it easy to navigate between screens.
12. VelocityX
VelocityX is a Flutter UI library that offers a collection of pre-built widgets and utilities for building beautiful and responsive user interfaces.
13. GetX
GetX is a powerful state management and navigation library for Flutter apps that offers a simple and intuitive API for managing app state and navigation.
14. Firebase Analytics
Firebase Analytics is a tool that helps developers track user engagement and app usage in Flutter apps, providing valuable insights for app optimization.
15. Flutter Launcher Icons
Flutter Launcher Icons is a tool that simplifies the process of generating app launcher icons for Flutter apps, ensuring consistent and high-quality icons across different platforms.
16. Flutter Secure Storage
Flutter Secure Storage is a package that provides a secure and encrypted storage solution for sensitive data in Flutter apps, ensuring that user data is protected.
17. Flutter SVG
Flutter SVG is a package that allows developers to easily render SVG images in Flutter apps, providing a scalable and flexible solution for vector graphics.
18. Firebase Performance Monitoring
Firebase Performance Monitoring is a tool that helps developers monitor and optimize the performance of their Flutter apps, ensuring a smooth and responsive user experience.
19. Flutter Screen Util
Flutter Screen Util is a package that helps developers design Flutter apps that are responsive and adaptable to different screen sizes and resolutions.
20. Flutter Hooks
Flutter Hooks is a library that provides a way to use stateful logic and side effects in Flutter apps, offering a more functional approach to building UI components.
These 20 essential Flutter tools are invaluable for mobile application development companies looking to create high-quality, feature-rich Flutter apps in 2024. By leveraging these tools, developers can streamline their development workflow, optimize app performance, and deliver exceptional user experiences. Stay updated with the latest Flutter tools and elevate your Flutter app development to new heights.
For additional information, get in touch with a mobile application development company that may help your business expand indirectly by providing better, more user-friendly functionalities that are simple to use.
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What was ur URL before folieadude? Cause I feel like I followed u before then but can’t remember what ur URL was
i had a lot. i don’t remember exactly which one i had right before folieadude to be honest. i remember in 2012 i had cro0ked-teeth for a while aftr the deathcab song. i was ier0 for a while. lunargoon, -velocityx (or something like that) you used to be able to have a dash at the front of your url lol.
i wish you could like. look at a log and see exactly what your old urls were but. tumblr isn’t that good.
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Android - Gestures
23 November 2020
Android provides special types of touch screen events such as pinch , double tap, scrolls , long presses and flinch. These are all known as gestures.
Android provides GestureDetector class to receive motion events and tell us that these events correspond to gestures or not. To use it , you need to create an object of GestureDetector and then extend another class with GestureDetector.SimpleOnGestureListener to act as a listener and override some methods. Its syntax is given below −
GestureDetector myG; myG = new GestureDetector(this,new Gesture()); class Gesture extends GestureDetector.SimpleOnGestureListener{ public boolean onSingleTapUp(MotionEvent ev) { } public void onLongPress(MotionEvent ev) { } public boolean onScroll(MotionEvent e1, MotionEvent e2, float distanceX, float distanceY) { } public boolean onFling(MotionEvent e1, MotionEvent e2, float velocityX, float velocityY) { } }
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Get the fling effect vertical [Y axis] in recyclerView
val MAX_VELOCITY_Y = 10000 //detecting fling effect rv_dashboard.onFlingListener = object : RecyclerView.OnFlingListener() { override fun onFling(velocityX: Int, velocityY: Int): Boolean { Log.d(Constant.Tag, "-->$velocityY --> $velocityX") if (abs(velocityY) > MAX_VELOCITY_Y && velocityX == 0) { appbar_event_detail.setExpanded(false) } else if (pastVisibleItems == 0 && MAX_VELOCITY_Y <= 0) { appbar_event_detail.setExpanded(true) } return false } }
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RecyclerView に触れたらキーボードを隠すようにできるのか?
概要
上に EditText, 下に RecyclerView がある画面で、RecyclerView をスクロールする際はソフトウェアキーボードを隠す、 という処理が必要だったので、実装してみた。
コード
recyclerView.setOnFlingListener(new RecyclerView.OnFlingListener() { @Override public boolean onFling(int velocityX, int velocityY) { if (!editText.hasFocus()) { return false; } hideKeyboard(); recyclerView.requestFocus(); return false; } private void hideKeyboard() { final InputMethodManager manager = (InputMethodManager) editText.getContext() .getSystemService(Context.INPUT_METHOD_SERVICE); if (!manager.isActive()) { return; } manager.hideSoftInputFromWindow( editText.getWindowToken(), InputMethodManager.HIDE_NOT_ALWAYS ); } });
補足
onFling の戻り値は false にしておかないと慣性スクロールしなくなる
RecyclerView.OnFlingListener は abstract class なので Lambda では書けない
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💹 TOP STRATEGY | IQ OPTION | VELOCITY X INDICATOR ⭐
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Working on the logic that moves the puppet around based on VelocityZ and VelocityX. I should be able to get a good effect. I want it to come grab your head if you're moving quickly in any direction except too fast backwards. I also want it, when it isn't on your head, to pick between holding to your left and right sides to stay opposite of which leftright you're moving. THEN it's time for making wiggly flight anims for my ownbody.
I also have it, when you do double fists to trigger the stick-your-tongue-out feature, come be on your head (so long as you're not flying) and also make a teehee blep face. I'm not fucking dealing with giving IT a wiggly tongue so it just makes a face.
Writing that out, I must also make it make a different blep face when it is large and you do double fists. This is unlikely to happen often, due to needing a hand for your joystick to move. But a fun easter egg for if it does. You still hang in the air if you stop moving.
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What were your previous urls?
i’ve had a lot over the years but the ones that people who still follow me might know are liveforpetewentz and folieadude
and my holiday urls folieaboo + ornawentz
i had a bunch of other urls before anyone followed me tho i’ve also been: ier0, cro0ked-teeth, on3-erecti0n, lunargoon, -velocityx (when you could still start ur url with -), and my first ever url was accidentalgenious. yes it was spelled wrong. i didn’t know at first. when i found out i kept it cause i thoguht it was quirky.
(keep in mind i’ve had my blog since 2009 lmao be nice)
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f-renchcoffee
f-renchcoffee
hi yeh i saved this URL incase i needed it back
but my new URL is f-renchcoffee
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Pocket Option Trend Bot Signal. Professional Metatrader 4 Indicator with advance perimeters.
https://ultimatefxtools.com/velocityx/
#pocketoption #pocketoptiontrend #pocketoptionstrategy #velocityx
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also I still haven't had time to try anytauring ray either, but now I have a new (and much easier to model/texture) avatar I'm considering: how would you rig a lapras? I want to have the arms rigged to the front flippers, and my first idea was to just shove the humanoid armature into the ground, but I think vrchat doesn't allow that. I'm also not sure how to find best practice for avatars with very short "arms", since being able to grab stuff is so important. (alsothankyouforquadneck!)
I'd also rig a Lapras as an AnyTaur, with the Humanoid standing up and sharing the viewpoint as normal, because you still need the TrailerHitch system to keep the body level behind you. While the Lapras would go into the floor when you crouched too low, the gains you'd get in its body from being an AnyTaur outweigh this imo, especially from an otherwise very not dynamic and difficult to rig avatar. I'd then just rig all four flippers custom, the hind ones would rotate like your Humanoid toes, and the front ones would disregard being legs and rotate like your Humanoid hands. No wizardry because the thing doesn't "walk", yeah... but the hind body would still capture your Hips rotation (direct + inverse), the long neck I'd add my various modern puppeteering advances to so you could use a gesture to puppet it SUPER nicely and reach out and bop people + switch between it rotating like your Humanoid upper body & the whole thing just curving around based on your Head. If you actually HAVE this Lapras model lmk and I'll post my WIP Advanced AnyTaur files for you--it might be a little much to dig into but the pieces should be there for you to understand the subsystems that permit Lots Of Extra Head And Neck Behaviors, and you can then copy them and implement your own (it's NOT THAT BAD if you're just adding cool tricks to the old baserig's Quadneck system!!!!). All you need to learn to do is use offsets (that you hand-calibrate to unfuck) instead of trying to rotate-like various targets directly. For the Lapras in particular, though... I recommend a hybrid system with an optional Final IK assist. You build this on TOP of the constraint rig, and use offsets to allow the Lapras to switch to it. The purpose is to allow the Lapras' head, on gesture, to actually keep its head ON your hand for picking up props and using them. If the hind fins aren't well-served by rotating like Humanoid toes, you can basically try stuff until something looks good, like trying different constraint weights or switching to Thighs, Head, opposite-side Hand, opposite-side Upperarm, BEND, etc, sky's the limit. Again, the Lapras WILL go into the floor somewhat as you deviate from standing height. But imo it will be worth it; also, my Advanced rig (which I don't recommend you USE until it's done lol, because the setup is totally different in Blender and may trip you up) has onboard optional Worldspacing of fully custom animations and poses, so it could be tweaked at the FX level to worldspace when you stand still and thereby not sink into the floor on you. WOW THIS WAS AN ESSAY. I think you could with some SEVERE tweaking add the worldspacing feature to the Lapras but I'm not sure you're up for it, I'm not sure ~I~ am. Well. Okay. Well. I think you could worldspace it via the TrailerHitch and then if you're on Quadneck for the Lapras I THINK the Quadneck is stuck on the TrailerHitch and not your Hips? So you could worldspace the whole thing via the TrailerHitch maybe...? Like when you stopped moving, and this would keep you from sinking into the floor... Let me know if you're serious about the Lapras, if you've successfully rigged a regular AnyTaur you probably CAN tackle the Lapras, and adding worldspacing to it when VelocityX and VelocityZ are both between -.1 and .1. And you can certainly add a couple extra tricks to its Quadneck to allow hand-and-forearm-based puppeteering, and optional Final IK assist! (Both of these are VERY similar, and rely on the same trick with calibrating offsets as your Sources).
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Get the swipe event in android studio kotlin
_____________________________________________________________________________
OnSwipeTouchListener.kt
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package $PackageName$.util.helper
import android.content.Context
import android.view.GestureDetector
import android.view.GestureDetector.SimpleOnGestureListener
import android.view.MotionEvent
import android.view.View
import android.view.View.OnTouchListener
/**
* Created by JeeteshSurana.
*/
open class OnSwipeTouchListener(c: Context) : OnTouchListener {
private val gestureDetector: GestureDetector
init {
gestureDetector = GestureDetector(c, GestureListener())
}
override fun onTouch(view: View, motionEvent: MotionEvent): Boolean {
return gestureDetector.onTouchEvent(motionEvent)
}
private inner class GestureListener : SimpleOnGestureListener() {
private val SWIPE_THRESHOLD = 50
private val SWIPE_VELOCITY_THRESHOLD = 50
override fun onDown(e: MotionEvent): Boolean {
return true
}
// Determines the fling velocity and then fires the appropriate swipe event accordingly
override fun onFling(e1: MotionEvent, e2: MotionEvent, velocityX: Float, velocityY: Float): Boolean {
val result = false
try {
val diffY = e2.y - e1.y
val diffX = e2.x - e1.x
if (Math.abs(diffX) > Math.abs(diffY)) {
if (Math.abs(diffX) > SWIPE_THRESHOLD && Math.abs(velocityX) > SWIPE_VELOCITY_THRESHOLD) {
if (diffX > 0) {
onSwipeRight()
} else {
onSwipeLeft()
}
}
} else {
if (Math.abs(diffY) > SWIPE_THRESHOLD && Math.abs(velocityY) > SWIPE_VELOCITY_THRESHOLD) {
if (diffY > 0) {
onSwipeDown()
} else {
onSwipeUp()
}
}
}
} catch (exception: Exception) {
exception.printStackTrace()
}
return result
}
}
open fun onSwipeRight() {}
open fun onSwipeLeft() {}
open fun onSwipeUp() {}
open fun onSwipeDown() {}
}
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implementaion
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txt_share_post.setOnTouchListener(object : OnSwipeTouchListener(activity!!) {
override fun onSwipeDown() {
//code here
}
override fun onSwipeLeft() {
//code here
}
override fun onSwipeUp() {
//code here
}
override fun onSwipeRight() {
//code here
}
})
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