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#warhammer world anniversary
titanomancy · 2 months
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It ain't just da orky no-wotz, wot makes a Big Mek so big. It's also da spinny gubbinz and klanky bitz.
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privatelivebait · 2 months
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Warhammer World Anniversary Weekend 2024
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I was fortunate enough to be invited along to the Warhammer World Anniversary Weekend! It was a wonderful time, lots of great folks there (visitors, staff and of course other costumers) and a bunch of fun minigames and trial games to get stuck into. The Enginseer gear is showing its age but it held up more than adequately. Below the cut are the photos I managed to snag (or have snagged for me) of the festivities! (alas, I was disallowed from finding myself to claim the prize)
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farsight-the-char · 2 months
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My favourite out of the reveals today tbh.
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The Warhammer+ H&B Darkoath characters are getting minis
Likely prototypes for a future "Marauders" rework, these dudes try and balance their Independence with their Oaths to the Ruinous Powers.
Also, Book.
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daemonstalley · 2 months
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Hello hello!
Been a while again! Life’s been a bit hectic lately, but been making steady progress on my painting. Here’s all the 40K I’ve painted this year so far!
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That’s 23 40K models so far - though I’ve taken a slight detour because those old metal Chaos Terminators are mind numbing
Instead, I’m working on updating a lot of classic Old World/ Fantasy models!
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A lot of these I started painting in the late 90’s/ early 2000’s! They’ve now been updated for a more modern style - I’ve painted a few more that aren’t pictured too, totalling 13 models & a horse mount for a Necromancer! Unfortunately, I have limited photos for a reason I’ll say in a minute.
Oh, and I got to go to Warhammer World for the anniversary! It was amazing!
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Now, unfortunately there’s some bad news - my phone’s camera has broken. I can still take some limited pictures, but not many, and no zoomed in pictures. I can’t afford to get it fixed at the moment, but should hopefully be able to get it done sooner than later.
That means they’ll likely not be another update until I get it fixed. They said, I update sporadically anyway, so you might never notice a difference!
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divineerdrick · 5 months
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Warhammer World Championships Preview
Last time on Warhammer Preview, it was the 40th Anniversary and I found the pickings a little slim given the hype and prestige leading up to Warhammer Day. This time, we're at the World Championships! Well I'm not at the World Championships, I'm watching the stream. But we don't have anywhere near as much hype this time, so hopefully this stream will just be some fun previews.
Warhammer 40,000
Okay, and we're starting with Necrons! And it's a new Orikan! Very nice!
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Almost got all of the characters out of resin now. Also we're getting another Pariah Nexus Crusade set? Hopefully this won't just be converting rules from the last one. But I'm definitely nervous.
Next We have a Dark Angel! Looks like Asmodai!
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He looks so badass! He's incredibly menacing and imposing! Absolutely awesome! This is the kinda thing that almost had me starting Dark Angels!
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And here are our Knights! Freaking awesome! This preview is kicking off so much better than the last one! No sign of flails, though.
Strange that we're not getting any more reveals for AdMech though. Their Codex is supposed to be hot on the heels of Necrons. I love our boy on stilts, but that's not all they're getting I hope.
Warhammer: Age of Sigmar
Time for some Flesheaters!
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Oh wow! Look at that thing! The Mad King looks absolutely awesome! Once again, the AoS team is just killing it! All of these just look fantastic!
I also love how Paul and Eddie are keeping with the theme of the faction, describing all these models as glorious champions of light! Absolutely perfect!
Speaking of, in the add for the army box you've even got a watermark of how the Flesheater Courts see themselves. Nice touch!
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And here is Ushoran again! Just absolutely incredible! Look at all that detail!
Between these guys and Nighthaunt, it's almost enough to make me want to switch to Death. But right now, I can't really afford to get any AoS stuff, so that's not likely.
Warhammer Underworlds
Last time, they had spoiled the Underworlds sets ahead of the Preview. But we're getting a proper preview this time! And it's Kruleboyz!
I can't easily get a picture here into the blog, but there's a lot of detail on these miniatures. Again, the AoS team is just fantastic.
Warhammer the Horus Heresy
Hopping systems quickly now, and it's Heresy and the previously previewed Assault Squad. Definitely looks good.
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Nice to see how many options this kit comes with. This definitely helps make up for the wait and the stupidly overpriced upgrade kit.
Necromunda
Next we have a really cool buggy for Necromunda!
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Don't have much else to say here. I love the new Necromunda kits, and if I had more time and money I'd definitely be collecting this game too. The team are making a big deal out of the pedigree of this vehicle frame, and it's nice to see the consistency across systems.
Kill Team
Eddie forgot where we were going for a bit. But we're onto Kill Team. And I see some Night Lords! Oh wow, these are so awesome! It's a freaking full Night Lords Kill Team!
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This Preview has been knocking it out of the park! Look at that chainsword!
Hah! Someone in the chat is saying to tell Bricky.
They haven't mentioned a box or opponent or anything. Is this just a stand alone kit? Are we at the point where they're going to just drop new Kill Teams on us without waiting for a box? That'd honestly be pretty nice.
Warhammer: The Old World
And we're wrapping things up with Old World again, and finally some miniatures for Tomb Kings!
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And how's that for a pretty kitty! Freaking Skeletal Crocodile Dragon! We knew Tomb Kings were coming, but it's nice to finally see something! This is so awesome!
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It'll be a dual kit too, and the High Priest looks really awesome. The way the vulture is forming out of sand is so good!
I love how the chat is going nuts over the cat! They didn't have good angle during the actual preview, but now that I'm copying the links from WarCom we can finally get a good look at the kitty. Looks in rough shape. That King needs to take better care of his mummified pets!
You know, I think the actual quantity of models shown is less in this Preview then last time, but I definitely walking away from this one feeling better. That's what happens when you don't overhype something.
It's not all good news. It would have been nice to get some more previews for Legions, but it looks like they dropped everything in the Sunday Preview last weekend. We've also got Kill Team, but no Warcry. Still, they can't have every system in every Preview. And the miniatures are just so good! All and all a really good night for Warhammer.
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boardgametoday · 2 months
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Warhammer World Anniversary 2024: Gnomes come to the pitch and bringing some Animals with them
Warhammer World Anniversary 2024: Gnomes come to the pitch and bringing some Animals with them #bloodbowl #warhammercommunity
A new Blood Bowl team?! Like, brand new Blood Team!? The Glimdwarrow Groundhogs have been revealed. Yes Gnomes are coming to the Blood Bowl pitch and bringing more stunty goodness. Gnomes make use of their furry friends to help make up for their short stature. There’s also a mastery of illusions and trickery to help them out. So, a ferocious goose or a speedy fox with a ball in its mouth on the…
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oldcoyote · 1 year
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D&D 6th Anniversary Project: Phase Three - Cut Out Gold Cards
for six wonderful years i’ve run a D&D game for the same party of four players, some of my best friends in the world, and for our 6th anniversary i decided to embark on a huge multi-phase project to send them homemade gifts to celebrate!
phase three involved drawing unique design crests suited to each party member and using a Cricut Joy machine to cut the designs into black insert cards with foil gold inserts. within each card is a personal message
for Em, who plays our cleric Eilish, i included the Candle of Invocation as well as the animal she most relates to - the owl. she also has a Channel Divinity that summons scout bees, which i included, along with her mace and the symbol of her goddess Chauntea - a rose. she and her sister fill divine rolls known as the Moon and Star, so i included that imagery as well
for @aspiringtoeloquence​, who plays our rogue Milah, i of course had to include the array of daggers as well as the animal that granted her the fey nature she’s undertaken - the wolf. her Stormbow is bordered up top by light symbolism for her ties to the god Lathander, and her love for herbs, books, and dragonflies are also represented
for @cracktastic​, who plays our bard Gwen, she’s of course best tied to her lute and the magical lines of spellwork she casts with it. i added in a songbird, as she often Polymorphs into one, as well as the moon for her bardic troupe, the Moonsea Players, and the three arrows at the bottom matching one of her many tattoos
for @grimdarkfandango​, who plays our fighter/barbarian Jadyn, i added the bear pints for her barbarian totem, the anvil to represent her being the Champion of Moradin, and the dwarven orchid and gemstones to represent her soon-to-be-husband, Kobad. Berronar’s symbol also lies between her axe and warhammer down the bottom
phase one: custom made 7 pocket dice bags for each player
phase two: custom hand painted nesting dolls of the party
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coolyo294 · 1 year
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GW has been drip feeding so little information about warhammer the old world that the news&rumor thread for it on dakkadakka just had a page and a half of people arguing whther GW put the green knight on a new base for the 40th anniversary model showcase. it would’ve gone on longer too if a mod hadn’t threatened to start shooting people 
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mitchipedia · 10 months
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“As the Warhammer franchise reaches its 40th anniversary, the company Games Workshop’s stated goal of ‘total global domination’ is going swimmingly.”
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sekritjay · 30 days
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This might interest some folk here - 4th of April at 19:00 BST, Sir Ian Livingstone, doyen of the British video games industry and the man who bought Dungeons and Dragons to the UK is holding a lecture at the British Library to celebrate 50 years of the tabletop game and as luck would have it, the event is being streamed online on the British Library's website. As a bonus, there's a panel held by High Rollers available right after
The story of one of the most influential games of all time.     This event takes place in the British Library and will be simultaneously live streamed on the British Library platform. Tickets may be booked either to attend in person, or to watch on our platform (online) either live or within 48 hours on catch up. Viewing links will be sent out shortly before the event. Created in 1974 and now played around the world Dungeons and Dragons is the blueprint for half a century of role-playing games and its success changed the landscape of fantasy film, fiction and gaming forever more. The game continues to inspire with 2023 marking the release of the blockbuster movie Honor Among Thieves and smash hit video game Baldur’s Gate 3. We will be celebrating the life and legacy of Dungeons and Dragons, from its humble beginnings 50 years ago to the present day. Join Sir Ian Livingstone as he shares the tale of bringing the little-known American game to a new generation of RPG fans in the 1970s. Then enjoy a panel of enthusiasts chatting about the myriad of ways the original concept has been reinterpreted and innovated, featuring the UK’s biggest D&D streamers High Rollers.   Sir Ian Livingstone is one of the founding fathers of the UK games industry. He co-founded Games Workshop in 1975 with Steve Jackson, launching Dungeons & Dragons in Europe, Warhammer, White Dwarf, Citadel Miniatures, and the Games Workshop retail chain. He has had a successful career in the video games industry, co-leading the merger which created video games publisher Eidos plc where he served as Executive Chairman, launching blockbuster titles Lara Croft: Tomb Raider, Deus Ex and Hitman. As a writer he co-authored The Warlock of Firetop Mountain with Steve Jackson in 1982, the first gamebook in the Fighting Fantasy series which has sold 21 million copies worldwide. He has written 17 books in the series and to celebrate the 40th anniversary of Fighting Fantasy he wrote a new title Shadow of the Giants which was published by Scholastic. His latest book is entitled Dice Men and is a personal memoir about the origin story of Games Workshop. This event accompanies the British Library exhibition Fantasy: Realms of Imagination 27 October – 25 February supported by Wayland Games and Unwin Charitable Trust
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cervidaedalus · 1 year
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From an observation standpoint, much of the RP from The Before Times seemed to be the same way. Thinking 'bout some of my longtime mutuals here and people I followed who are no longer around (at least not on Tonglr) most of y'all wrote your characters into their own roleplay plots absent of any of the larger MSQ, and shipping was sought with other RPers. There used to be some contention over shipping your OCs with important lore characters and you didn't see it too terribly often. Now everyone's married to G'raha or Y'shtola. I think a lot of us came from games like WoW where it wasn't until recently that your character was put on a pedestal as a renowned hero. Most WoW RP'ers didn't write their characters having slain Deathwing and the like, they were more focused on their roles in the over-arching world based purely on their chosen race and class. Or you came from games like TERA (rip) where it was like... lore? What lore? Elitists in WoW tended to put your head on a chopping block if you did make your character into an all-powerful super special hero. Hell, even DRAGON rp'ers used to get thrown in the stew and now we have Dracthyr). There's nothing BAD about the "WoL" era per se, it's just Some Thoughts I've been having for a while about the shift of how things are here. I remember eons ago making a post about how I liked how fresh and limited XIV's lore was compared to WoW. The Warcraft universe is HUGE- spanning from the '90s RTS games, into forms of written media that are inaccessible and hard to find these days. Almost every little detail was explored to some degree, complete with retcons and other changes depending on who the writer was. It's a carryover from other Western nerdery like the Star Wars EU or Warhammer novels. It was easy to put yourself in the sights of lore elitists and made getting into WoW RP borderline anxiety-inducing. XIV is over ten years old now, and this year will also be the tenth anniversary of ARR. Still- do we know the explicit details of every Seeker clan or Xaela tribe? Nope. Did we know anything other than vague details about Sharlayan and Thavnair up until recently? Nope. Even as more lore is added, XIV's is still a sandbox and you can more or less do what you want without sending some jackass at you with a hatchet over one tiny "mistake" or accusations of being a Sue or godmodding. I honestly hope it stays that way, where you CAN either be Just Some Guy or an actual Warrior or Light/Darkness, and you CAN choose to only ship with other "commoner" player characters or get hitched to a core NPC.
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titanomancy · 2 months
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I'd have preferred a plastic dreadnought or grav tanks, but I suppose a new solo character model is consistent with what we've seen for minor codex updates.
Besides, I don't know if they intend to maintain the bright line between the 30k and 40k armies, but I suspect that the majority of the legacy Custodes range from Forge World is being held back until they get their big Age of Darkness release.
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linuxgamenews · 1 year
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Total War: WARHAMMER III is Free to play with Patch 2.4
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Immortal Empires releases in Total War: WARHAMMER III for Linux and Mac with Windows PC plus a Free Weekend to play the game. This is once again due to developer CREATIVE ASSEMBLY and of course Feral Interactive. While being discounted on both Steam and Humble Store. Feral Interactive has already announced Total War: WARHAMMER III’s world spanning campaign mode, Immortal Empires. This is also available to all Linux and Mac owners of the game. Doing so as part of the strategy title’s one year anniversary. Along with this, the studio has released a brand new trailer for the mode. Due to herald the upcoming industrial darkness due to engulf the WARHAMMER World in 2023. Arriving with Patch 2.4, Immortal Empires is free to all owners of Total War: WARHAMMER III. Any content purchased across the series is now free to use in Immortal Empires. Doing so without the required ownership of Total War: WARHAMMER & Total War: WARHAMMER II. Total War: WARHAMMER III has a Free Weekend. Available now until 13th March. Step into the boots (or talons?) of your favorite Legendary Lords to take on the Realms of Chaos & Immortal Empires. All absolutely free until 10AM PT/6PM GMT on March 13th.
Total War: WARHAMMER III - Immortal Empires - Patch Notes 2.4
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Immortal Empires is a grand scale campaign mode for Total War: WARHAMMER III. One that blends the Legendary Lords, gameplay mechanics, war units, and campaign maps. Doing so from across the trilogy into one colossal mode. All spread across the vast Warhammer world. It is the most complete and definitive Warhammer strategy experience ever put together.
Highlights from Update 2.4:
Immortal Empires is out for all Total War: WARHAMMER III owners!
Karak Eight Peaks is now a ten slot settlement for the Skaven.
Malus's quest battle for the Warpstone of Khaine is now in the Chaos Wastes. Also closer to his starting position.
Fixed a range of visual / graphical glitches. Such as clipping capes, snapping models, and broken animations.
Garrisons are no longer reinforcements. Since they can now enter the battle from the start.
Fixed a multiplayer desync that could occur when an Empire player chose to Summon the Elector Counts.
As from Immortal Empires, now Coedill will no longer instantly enter the battle instead of backing. At least once the Waystones are destroyed in Drycha's quest battle.
Grilling Grom the Paunch in Athel Tamarha. As Eltharion now actually gives Mistwalker units the ability to mirror Grom's Big Waaagh ability.
Fixed an issue where Boris Ursus wouldn't gain supporters while the Invocation of Dazh is active.
Total War: WARHAMMER III is free to play this weekend. So you can take on Immortal Empires campaign in the game. Which is also discounted 33% dropping the price to $40.19 USD / £33.49 / 40,19€. Available on both Steam and Humble Store. Along with support for Linux, Mac, with Windows PC.
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farsight-the-char · 2 months
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New Reveals.
Probably Ork and Custodes token heroes for 40k, Dawnbringers VI (likely finale), and a lot of side-game stuff.
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Probably Blood Bowl or Underworlds?
Perhaps a Gargolyian for Cities? A terrible might of a creature.
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zedecksiew · 3 years
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Kriegsmesser
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When I received Kriegsmesser in the mail I finally googled "kriegsmesser", and found out it meant "war knife". Which makes sense; Gregor Vuga's ZineQuest 2021 project is a tribute to "roleplaying games named after medieval weapons".
I love Warhammer Fantasy Roleplay's piss-renaissance Old World setting. I tend to pick up WFRP-a-likes sight unseen:
Warlock (quality);
Small But Vicious Dog (yesss);
Zweihander (which I have come to hate); etc.
Anyway: I backed Kriegsmesser without really knowing anything about it. So Kriegsmesser surprised me.
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Kriegsmesser grew out of a Troika! cutting. Its 36 backgrounds are compatible with that system: each come with a couple of lines of description; a list of skills and possessions; an a visual cameo cropped from actual 16th-Century woodcut art.
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Cohesive and competently flavourful. My favourite is the Labourer, who always starts with "an empty pine box":
"You've spent your life breaking your back, working hard for other people's profit. You have nothing to show for it but a spectre of the future."
(The obligatory ratcatcher-analogue , called the Vermin Snatcher, is here -- check that box!)
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Kriegsmesser also comes with its own ruleset. Hits all the notes it needs to, with lots of orientation and advice for how to run a game -- but ultimately super-simple, mechanically:
Roll d6s equal to the value in a relevant skill, look at the highest result. 6 means you get what you want; 5 or 4 means you get what you want, at a cost.
It's not quite a dice pool, since only the highest result matters. No opposed tests.
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Kriegsmesser intends to have this base mechanic handle fights, too. The combat rules - with armour, toughness and weapon values -- are nested in an optional section.
For a WFRP-a-like, this feels like a purposeful departure.
Many of WFRP's most celebrated adventures are celebrated for bits that their underlying ruleset does little to support: the investigative structure of "Shadows Over Bogenhafen"; the complicated timetable of "Rough Night At Three Feathers".
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Ludwig von Wittgenstein never needed a statblock to be memorable.
Not to say that lethal, hyper-detailed fights isn't super Warhammer-y. (Kriegsmesser includes an injury table, broken down by body-part -- check that box!)
But here it feels like Gregor is saying: "I'm not Games Workshop and Roleplay isn't an ancillary of Warhammer Fantasy Battle; we can evoke grim-and-perilous-ness even if we fork away from heavy combat rules."
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It has become ritual for me to read my partner Sharon to sleep.
Sometimes I read her RPG things. The other night, after I read her Kriegsmesser's introduction --
" The Empire wages an eternal war against Chaos. Its priests preach of Chaos as an intrusion, something unnatural ... These men see Chaos in anything that does not buttress their rule. They call it disorder, anarchy, corruption. They say that to rebel against their order is to rebel against god and nature. That the current arrangement is natural, rather than artificial.
" Meanwhile, the common people look to the Empire to deliver the justice that they were promised and they find none. They look to the Empire and do not see themselves reflected in it. They look around at what they were taught was right and good and see only misery.
" Their world begins to unravel. Chaos comes to reside in every heart and mind sound enough to look at the world and conclude it is broken. "
-- Sharon remarked: "Nice one."
The RPG things I read her generally leave Sharon lukewarm. She has enjoyed a couple -- but, yeah: for many of these books, text isn't their strong point.
Kriegsmesser is the only time I can recall Sharon praising the writing of an RPG book without my prompting.
Nice one.
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That introduction surprised me. It underlines Kriegsmesser's biggest departure from its WFRP-a-like pedigree: how it characterises Chaos.
Corruption, a mainstay of most grim-dark-y games, is made an optional rule, like combat. Explaining this, Gregor writes:
" Kriegsmesser partially subverts or deconstructs the traditional conceit of Warhammer where the characters are threatened by the forces of Chaos. In this game it is the player characters who are the agents of 'Chaos': they are likely to become the 'rats' under the streets, and the wild 'beast-men' in the woods bringing civilisation down. It's the Empire and its nobles and priests that are corrupt ... "
Describing the Empire, Gregor writes:
" The Empire encompasses the world yet is terrified of the without. It enforces itself with steel and fire yet considers itself benevolent. It consumes the labour of others with bottomless hunger yet calls its subalterns lazy, or wasteful, or greedy. "
Holy shit this is the first time I've seen the word "subaltern" in an RPG thing, I think?
I love this.
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Rant incoming:
With every passing decade Warhammer abridges its Moorcockian roots more and more; nowadays it is "Order = Good" and "Chaos = Evulz", pretty much.
Gone are the days when chaos berserkers are implied to grant safe passage to the helpless (because Khorne is as much a god of martial honour as he is a god of bloodletting); Or that the succor of Papa Nurgle is a genuine comfort to the downtrodden; Or that Tzeentch could unironically embody the principle of hope, of change for the better.
As Chaos is distilled into unequivocal villainy, Order goons get painted as Good Guys by default --
Giving rise to Warhammer's contemporary problem, wherein fans are no longer able to recognise satire.
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When I was introduced to 40K, it seemed pretty clear that the Imperium was a Brazil-esque absurdist-fascist bureaucratic state: planets are exterminatus-ed due to clerical error; the way it stamps out rebellions is the reason why rebellions begin in the first place.
Tragi-comic grimdarkness. That was the point.
Nowadays that tone has shifted -- and you're more likely than not going to encounter a 40K fan who argues that the Imperium's evils are a justified necessity, to prevent worse wrongs.
We went from:
"Space Nazis because insane dumbass fuckery, also chainswords vroom vroom rule of badass!"
To:
"Space Nazis because it makes sense actually, and also chainswords make sense because [insert convoluted rationalisation here]."
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Even Fantasy Flight's Black Crusade line, which ostensibly offers a look at 40K from the perspective of Chaos, never truly commits to its conceit.
With prep you could play a heroic band of mutant freedom fighters, resisting the tyranny of the Evil Imperium --
But I don't remember Black Crusade giving that kind of campaign any actual support. Its supplements service the relatively more conventional "You can play villains!" angle; the Screaming Vortex is a squarely Daemons-vs-Daemons setting.
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This tonal drift culminates, in my mind, with Age of Sigmar, Games Workshop's heroic-fantasy replacement of the old WFRP / WHFB setting.
Here's the framing narrative for AoS's recently-launched Third Edition. Let's see whether I've got things right:
A highly professionalised, technologically-superior tip-of-the-spear fighting force (the Stormcast Eternals);
Backed by an imperialist military-industrial complex (Azyrheim);
"Liberating" rich new territories (Ghur) for exploitation by a civilised settler culture (Settlers of Sig-- I mean, Free Cities);
Justified because the locals are irredeemable heathens (Chaos and Kruleboyz).
I mean, that's a sweet-ass Warhammer setting. It's contemporary, laser-guided lampoon. Except it is played totally straight.
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In AoS, a literal crusade is justified as the moral good.
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I think Kriegsmesser surprised me because its framing of Chaos -- as a promise, as the light of hope shining through cracks of a broken world --
It feels so fucking right.
Yes: its a subaltern deconstruction of the conventional moral universe of Warhammer -- but it is a take that is also already implied / all but supported in the various depictions of the setting: from WFRP to the modified title-crawl of Black Crusade.
I'm annoyed I didn't think of it, myself. Damn you, Gregor!
And I'm annoyed that more Warhammer fans aren't thinking it, also.
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lmagine if Kriegsmesser's perspective stood on equal standing as the GW orthodoxy. Imagine if, instead of simplifying stuff into "Order = Good" and "Chaos = Evulz", GW did a Gregor Vuga.
You'd have a Rashomon-ed Warhammer, where villainy depends on perspective:
You are fearful villagers, huddled around your priest, muttering prayers against the wild braying coming from the trees beyond your gates.
You are Aqshyian tribeswomen, defying the thunder warrior towering over you, the foreigner demanding you bow to his foreign god.
You are a Tzeentchian revolutionary cell, desperately trying to disrupt a Inquisitor's transmissions so your home planet isn't destroyed by fascist orbital fire.
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Get Kriegsmesser HERE.
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( Image sources: https://theenemywithinremixed.wordpress.com/2021/05/21/thoughts-on-the-4e-death-on-the-reik/ https://www.criterion.com/current/posts/59-brazil https://www.deviantart.com/faroldjo/art/Warhammer-40k-Black-Crusade-273596035 https://www.warhammer-community.com/2021/06/09/fancy-a-new-life-bringing-order-to-the-mortal-realms-join-a-dawnbringer-crusade-today/ https://www.nme.com/blogs/the-movies-blog/team-america-15-anniversary-south-park-2558750 https://commons.wikimedia.org/wiki/File:Palestinian_children_and_Israeli_wall.jpg )
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datcloudboi · 3 years
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List of video games turning 10 years old in 2021:
- The 3rd Birthday (the 3red entry in the Parasite Eve series)
- Ace Combat: Assault Horizon
- Alice: Madness Returns
- Assassin's Creed: Revelations
- Back to the Future: The Game (or at least, Episodes 2-5)
- Bastion (the first game made by Supergiant, the guys that made Hades)
- Batman: Arkham City
- Battlefield 3
- The Binding of Isaac
- Brink
- Bulletstorm
- Call of Duty: Modern Warfare 3
- Catherine
- Crysis 2
- Dark Souls (I know, it doesn't feel that old)
- Darkspore (the dark, edgy, action-oriented version of Spore)
- DC Universe Online
- de Blob 2
- Dead Island
- Dead Space 2
- Deus Ex: Human Revolution
- Disgaea 4: A Promise Unforgotten
- Dissidia 012 Final Fantasy (012 pronounced as "Duodecim", which is Latin for 012)
- Dragon Age II
- Dragon Quest VI: Realms of Revelation (the DS release, which was the first time the game was available outside of Japan)
- Driver: San Francisco
- Duke Nukem Forever
- Earth Defense Force: Insect Armageddon (EDF! EDF! EDF!)
- The Elder Scrolls V: Skyrim
- F.3.A.R. (yes, it's actually spelt out that way)
- Fight Night Champion
- Gears of War 3
- Ghost Trick: Phantom Detective
- Halo: Combat Evolved Anniversary
- Hatoful Boyfriend (the dating sim with pigeons in it)
- Homefront
- inFAMOUS 2 (as well as inFAMOUS: Festival of Blood)
- Killzone 3
- The King of Fighters XIII
- Kingdom Hearts Re:coded
- Kirby's Return to Dream Land
- L.A. Noire
- The Legend of Zelda: Ocarina of Time 3D
- The Legend of Zelda: Skyward Sword
- Lego Star Wars III: The Clone Wars
- LittleBigPlanet 2
- Lost in Shadow
- Magicka
- Mario Kart 7
- Marvel vs. Capcom 3: Fate of Two Worlds (as well as Ultimate Marvel vs. Capcom 3)
- Minecraft (the full release)
- Mortal Kombat 9
- The Nintendo 3DS
- Okamiden
- Orcs Must Die!
- Pokémon Black and White (outside of Japan)
- Portal 2
- Radiant Historia
- Rage (from id Software)
- Rayman Origins
- Red Faction: Armageddon
- Saints Row: The Third
- Serious Sam 3: BFE (Before First Encounter)
- Shadows of the Damned (a quirky third-person shooter/survival horror game from Suda51)
- Skylanders: Spyro's Adventure
- Solatorobo: Red the Hunter
- Sonic Generations
- Star Fox 64 3D
- Star Wars: The Old Republic
- Super Mario 3D Land
- Tactics Ogre: Let Us Cling Together
- Terraria
- To the Moon
- Total War: Shogun 2
- Uncharted 3: Drake's Deception
- Warhammer 40,000: Space Marine
- The Witcher 2: Assassins of Kings
- World of Tanks
- Yakuza 4
345 notes · View notes