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desainweb · 10 months ago
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mariacallous · 3 months ago
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Ever since OpenAI released ChatGPT at the end of 2022, hackers and security researchers have tried to find holes in large language models (LLMs) to get around their guardrails and trick them into spewing out hate speech, bomb-making instructions, propaganda, and other harmful content. In response, OpenAI and other generative AI developers have refined their system defenses to make it more difficult to carry out these attacks. But as the Chinese AI platform DeepSeek rockets to prominence with its new, cheaper R1 reasoning model, its safety protections appear to be far behind those of its established competitors.
Today, security researchers from Cisco and the University of Pennsylvania are publishing findings showing that, when tested with 50 malicious prompts designed to elicit toxic content, DeepSeek’s model did not detect or block a single one. In other words, the researchers say they were shocked to achieve a “100 percent attack success rate.”
The findings are part of a growing body of evidence that DeepSeek’s safety and security measures may not match those of other tech companies developing LLMs. DeepSeek’s censorship of subjects deemed sensitive by China’s government has also been easily bypassed.
“A hundred percent of the attacks succeeded, which tells you that there’s a trade-off,” DJ Sampath, the VP of product, AI software and platform at Cisco, tells WIRED. “Yes, it might have been cheaper to build something here, but the investment has perhaps not gone into thinking through what types of safety and security things you need to put inside of the model.”
Other researchers have had similar findings. Separate analysis published today by the AI security company Adversa AI and shared with WIRED also suggests that DeepSeek is vulnerable to a wide range of jailbreaking tactics, from simple language tricks to complex AI-generated prompts.
DeepSeek, which has been dealing with an avalanche of attention this week and has not spoken publicly about a range of questions, did not respond to WIRED’s request for comment about its model’s safety setup.
Generative AI models, like any technological system, can contain a host of weaknesses or vulnerabilities that, if exploited or set up poorly, can allow malicious actors to conduct attacks against them. For the current wave of AI systems, indirect prompt injection attacks are considered one of the biggest security flaws. These attacks involve an AI system taking in data from an outside source—perhaps hidden instructions of a website the LLM summarizes—and taking actions based on the information.
Jailbreaks, which are one kind of prompt-injection attack, allow people to get around the safety systems put in place to restrict what an LLM can generate. Tech companies don’t want people creating guides to making explosives or using their AI to create reams of disinformation, for example.
Jailbreaks started out simple, with people essentially crafting clever sentences to tell an LLM to ignore content filters—the most popular of which was called “Do Anything Now” or DAN for short. However, as AI companies have put in place more robust protections, some jailbreaks have become more sophisticated, often being generated using AI or using special and obfuscated characters. While all LLMs are susceptible to jailbreaks, and much of the information could be found through simple online searches, chatbots can still be used maliciously.
“Jailbreaks persist simply because eliminating them entirely is nearly impossible—just like buffer overflow vulnerabilities in software (which have existed for over 40 years) or SQL injection flaws in web applications (which have plagued security teams for more than two decades),” Alex Polyakov, the CEO of security firm Adversa AI, told WIRED in an email.
Cisco’s Sampath argues that as companies use more types of AI in their applications, the risks are amplified. “It starts to become a big deal when you start putting these models into important complex systems and those jailbreaks suddenly result in downstream things that increases liability, increases business risk, increases all kinds of issues for enterprises,” Sampath says.
The Cisco researchers drew their 50 randomly selected prompts to test DeepSeek’s R1 from a well-known library of standardized evaluation prompts known as HarmBench. They tested prompts from six HarmBench categories, including general harm, cybercrime, misinformation, and illegal activities. They probed the model running locally on machines rather than through DeepSeek’s website or app, which send data to China.
Beyond this, the researchers say they have also seen some potentially concerning results from testing R1 with more involved, non-linguistic attacks using things like Cyrillic characters and tailored scripts to attempt to achieve code execution. But for their initial tests, Sampath says, his team wanted to focus on findings that stemmed from a generally recognized benchmark.
Cisco also included comparisons of R1’s performance against HarmBench prompts with the performance of other models. And some, like Meta’s Llama 3.1, faltered almost as severely as DeepSeek’s R1. But Sampath emphasizes that DeepSeek’s R1 is a specific reasoning model, which takes longer to generate answers but pulls upon more complex processes to try to produce better results. Therefore, Sampath argues, the best comparison is with OpenAI’s o1 reasoning model, which fared the best of all models tested. (Meta did not immediately respond to a request for comment).
Polyakov, from Adversa AI, explains that DeepSeek appears to detect and reject some well-known jailbreak attacks, saying that “it seems that these responses are often just copied from OpenAI’s dataset.” However, Polyakov says that in his company’s tests of four different types of jailbreaks—from linguistic ones to code-based tricks—DeepSeek’s restrictions could easily be bypassed.
“Every single method worked flawlessly,” Polyakov says. “What’s even more alarming is that these aren’t novel ‘zero-day’ jailbreaks—many have been publicly known for years,” he says, claiming he saw the model go into more depth with some instructions around psychedelics than he had seen any other model create.
“DeepSeek is just another example of how every model can be broken—it’s just a matter of how much effort you put in. Some attacks might get patched, but the attack surface is infinite,” Polyakov adds. “If you’re not continuously red-teaming your AI, you’re already compromised.”
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ranticore · 1 year ago
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Settling Siren, the deep dream, and dream rot
This is something I can't present with accompanying art so I will present it with accompanying prose, from an anonymous archaeologist's research paper on the mechanism by which the very first human on Siren was 'born'. I wrote a whole bunch like this and I'd like to share it some day as a type of web serial thing, following two parallel in-universe stories separated by thousands of years (the story of Ishmael, the first human born on Siren, and the story of the archaeologist uncovering the past who was forced into hiding and had to publish this stuff anonymously) but it's early stages for now.
But one bit of the world that I'm happy with is the dream & delayed birth, a way to grow a human during long space voyages so that they can be old enough to work (or study, in this case) when the voyage is over. This means they grow up in a false reality, and may only take their first breaths when they're years old. More valuable humans just get cryogenically frozen and don't age, creating a two-tiered system. Anyway the writing below explains it better than I can, check it out
The Lonely Sailor was owned by Atom GeneWeave and would carry a cargo container full of fertilised Human eggs to the new world. These were known as embryos and were mostly held in a frozen state, but there were twenty of them which were not frozen. They were placed in false amniotic sacs and allowed to continue growing throughout the entire voyage of The Lonely Sailor, even though the adult Humans themselves would be frozen, too.
Dan Lorvis slotted his first viable attempt at life into the cargo hold last, knowing that it would be the first to wake. He used a computer machine called a Deep Dreamer to monitor the growing life, and encoded within it an operation called ‘Athletic_Boy_Childhood_03.deepdr‘. He wrote on the amniotic sac the name of his creation: Ishmael 1© property of ATOM GENEWEAVE®.
Dan Lorvis then settled himself into a sleeping chamber which would freeze him harmlessly for the duration of the voyage.
The journey from Ceti to Siren would take seven years. Ishmael grew from fertilised egg to embryo and then became a baby in the normal period of time that these things take. But he was not born then. He remained asleep, dreaming that he was living a Human childhood.
Contemporary scholars such as ourselves can only guess at what he dreamed of, as the memory encoded into him was designed to fade, leaving behind only the lessons that Atom felt were necessary for him to learn, to function normally and not emerge from the seven year journey in a feral state. He learned how to speak, how to read and write, all without ever having taken a single breath. When he was old enough, he moved his body as though he were engaging in games of chase and team sports, and this allowed his muscles to develop.
(...)
The embryo cargo pod was offloaded thirty-nine days after landing on Siren, still in the first year. Five days later, Ishmael’s amniotic sac was drained, and his deep dream interrupted by his birth.
The last moment of his encoded dream was common to all artificial dreams, designed to ease the transition into true waking life. He was falling asleep in his bed (an archaic sort of bower), his body feeling tired but satisfied after a day of typical, perfectly generic childhood games. He had something called a mother in this dream who pulled the blankets around his shoulders and kissed him as he drifted off, though he did not remember what their face looked like, only that they instilled within him a sense of perfect safety.
His moment of calm was soon eaten by sensation. It was cold, he realised. Colder than anything he had ever felt. The fluid that had supported him at a constant temperature for seven years was draining away and he reached out, to grab at the blanket he half-remembered. His nerves were alight with new sensations and the world was so bright it felt that he was staring into Odr’s eye.
Dan Lorvis described Ishmael as strong and healthy, but he didn’t feel that way. Everything was loud and bright and his body was so heavy. He had never truly experienced gravity, but that alone did not account for the disconnect. His dream had been the dream of a Precursor Human, a bipedal creature with a fully upright stance, straighter even than a shortwing’s, with no tail, no flippers, no phocid morphology. To the newborn Ishmael’s mind, he had just undergone a horrifying transformation, and his body was wrong.
(...)
Cherta, who gave their name to the wandering moon, was the fifth born beta phocid. There is very little to distinguish Cherta from the rest of the group, at this early stage, but I have on file their original description - “‘Cherta’, named for a sponsor of the project who donated three million nua*. Unisex ‘phocid’ of the Beta generation. Born age 10 years and 5 months, in [Year 3]. Melanistic colouring was chosen as protection against solar radiation, but it is expressed in heterogenous patches with a strong dorsal stripe. Length 5’1 nose to tailtip at time of birth and weight 54kg. Unusually violent birth, needed sedation.” In fact, Cherta assaulted Dan Loris’s assistants as they were born, reacting to the event as though it were an invasion of the bedroom of their dream. It was by all accounts an auspicious start compared to the others, and perhaps an indication that Cherta’s experience with the deep dream was not standard.
Cherta had fallen victim to another rare phenomenon of the incubator, referred to by Dan Loris as ‘dream rot’. This occurrence is a result of differences in the receiving brain, rather than the dream machine itself. The brain begins to understand, in some form, that what it is witnessing is not reality, and the structure of the dream begins to unravel.
At the time of Cherta’s delayed birth, the dream had been in the early stages of this process. If allowed to continue for too long, permanent damage to the psyche’s ability to judge reality is the result. Cherta would be haunted by this for the remainder of their life and suffer from regular seizures that severely reduced their ability to swim like any other phocid, but it was not severe enough to significantly alter their treatment compared to the other beta phocids.
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godlizzza · 1 year ago
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for an "imagine me & you" (which i'm loving, by the way) prompt, maybe something more with the spiderman AU from chapter 52?
Dan adjusted his badge as he was ushered through the door by Hill's personal assistant, Mallory Mead. Her bob of blonde hair and pretty face reminded him of Meg. Just the thought had him wrinkling his nose as he followed her through the sleek, high-ceilinged lobby. Had Hill hired her just for that reason? Had he suggested she get a haircut and take to calling him Carl?
He shuddered involuntarily.
Mallory must have noticed. "Yes, we keep the facility quite cool. It helps with all the heat from the workshops, you see."
"I do," Dan replied, straightening up. He couldn't afford to get distracted and slip up now. He'd worked too hard to be chosen as the delegate for the proposed collaboration between the hospital and Hilltop. He had to be on his best game. "I'm used to it from working in the hospital."
Mallory smiled an artificial smile, making her look like a new model of lifelike android Hilltop had just developed. "Of course."
Dan smiled back at her, though hopefully without the plastic quality. "I'm looking forward to see all the facilities with you."
They came to a halt at the far wall of the lobby, adjacent to where scientists and mechanics were filtering in and out of elevators. Even in her heels, Mallory still barely reached Dan's chin, but the curve of her painted lips was assured as she surveyed him. He itched for his mask but he wasn't here as Funnel Web. No. Today he was regular ol' Dan Cain.
"Unfortunately, I won't be able to show you our stunning facility today," she said. "Or Dr. Hill. He has some unexpected urgent meetings to attend to in regards to the development of our latest model. He sends his apologies. He was very much looking forward to meeting you, Dr. Cain."
Dan told himself that the hard look in her eye was just his imagination. That she probably just looked at people like that all the time. It certainly wasn't an indicator that she- and by extension, Hill- knew anything particular about him.
So, he simply nodded and said, "That's a shame. I suppose we'll have to arrange for another time then-?"
"Not at all," Mallory cut in smoothly. "We've already got someone else who can give you the grand tour. He's a doctor, like yourself, so he'll doubtless be able to answer any questions you have better than I could."
At that moment the elevator closest to them dinged open. Dan glanced over and had to fight to keep his expression neutral as Herbert West of all people emerged, his pristine lab coat fluttering behind him. Mallory motioned for him to come closer and Herbert begrudgingly complied, flicking a glare Dan's way as he approached.
"Dr. West," Mallory began once Herbert was between them. "This is Dr. Cain from Miskatonic Hospital. He's here to tour our facilities today, so I want you to show him everything you can and tell him all he wants to know, alright?"
"Of course," Herbert answered with a roll of his eyes. "Why get any actual work done when I could just babysit all day?"
Dan had to bite down on the smile threatening to split his face. It was just such a Herbert thing to say, right down to his insulting drawl. He couldn't help the surge of fondness that swept through him, seeing that characteristic ire directed unknowingly at his ally, Funnel Web.
"I'll try not to be too much trouble," Dan promised, though Herbert didn't look convinced.
"I know you'll take good care of him," Mallory said to Herbert with just enough sternness for Dan to not miss it.
Herbert remained silent, staring stonily at the back of her designer blazer as she sauntered away, leaving Dan alone with him. They stood in silence, smartly-dressed Hilltop employees swarming past them like a current around a rock. Dan cleared his throat, hoping to break the tension, but Herbert just turned his glare on him.
"Great lobby you got here," Dan tried with a charming smile.
Herbert just gave him a withering look and turned on his heel. "Come along," he said, waving over his shoulder for Dan to follow. "We'd best just get this over with."
It wasn't the warmest reception but Dan would take it. He followed Herbert over to the elevator, up to the higher floors, where Dan was showed the assembly line of some of Hill's lesser robots. Posters of the CEO were hung up on every wall, his grinning face accompanied by various company slogans, such as: Life made easy with Hilltop Robotics, and Why live hard when you can live on top?
Dan snorted at that last one.
"There you have it," Herbert said after rattling off a long list of electronic jargon at Dan. "Some of the greatest advancements in the history of robotics, reduced to performing household chores."
He flapped his hand with disgust at the line of AI-infused vacuum cleaners being taped up into premade, Hilltop branded boxes.
"Interesting," was all Dan said as he watched Herbert grip the railing.
"Is it?" Herbert demanded, eyes shooting over to squint at Dan. "Because you don't sound all that interested. I've heard of this supposed partnership with Hilltop and Miskatonic. A laser drill, wasn't it?"
Dan nodded. "To assist in craniotomies. Director Halsey seems to think it'll be financially beneficial for the hospital."
Herbert scoffed. "Beneficial in lining Hill's soiled pockets, more like it."
He shook his head, pushing his glasses up the bridge of his nose. Dan did the same with his own glasses. He didn't need to wear them anymore, not since his vision had been enhanced by the spider bite that gave him his powers, but he thought it was easier to keep up his appearance of his old self. Surely, no one would suspect a man with a vision impairment of being Funnel Web.
"Hill would only ever do something if it benefitted him," Herbert went on. "If the hospital gets something out of it then it's a pleasant--though unintended-- consequence. Nothing more."
"Do you really not remember me?" Dan asked.
He hadn't planned on saying it, but it was all that had been running through his head as he'd stood there, listening to Herbert talk. Did Herbert not remember him? They'd been in med school together for nearly two years, had interacted quite often during that time. Truth be told, Dan hadn't thought much of Herbert during that time. He'd viewed him as stuck-up and unnecessarily mean (two assumptions he stood by after getting to know Herbert).
But that had been before their...professional relationship as Dr. West and Funnel Web had developed. And, of course, something else.
He still recalled the soft press of Herbert's lips against his. The roar of the rain around them, the cold seeping through the thin fabric of Dan's costume as he'd hung upside-down from his webbing. He'd only felt warm the places where Herbert had been touching him. Funnel Web hadn't been able to visit him again since then, being too tied up with his day job, but that didn't mean Dan didn't think about it.
He did. Often.
Herbert just looked at him strangely. "Of course, I remember you." He paused, then added with emphasis, "Daniel."
Dan shivered at the sound of his name falling from Herbert's lips. He rarely got to hear it. Herbert mostly called him 'Web' or 'Spider.' Not Daniel.
"Oh, well," Dan fumbled to say, growing hot under Herbert's scrutiny. "I, uh, wasn't sure. That you did."
Herbert rolled his eyes, but he was smiling. "Well, I'm very sorry for not greeting you like an old, dear friend. Now, come along. Let's finish this tour so I can get back to work."
He turned his back to Dan and Dan felt the irrational urge to reach out and grab him, turn him around and tell him who he really was. I'm Funnel Web! he wanted to scream. I'm not just some nobody you went to school with! We know each other. We've worked together.
You've kissed me.
But, of course, he couldn't say any of that. He could never reveal his secret identity to Herbert or anyone else. It was for the sake of everyone's safety, not just his own. To put Herbert in more danger than he already was just so he could maybe kiss him again was beyond selfish. Definitely not the kind of thing a hero should do, or even consider doing.
Herbert seemed to realise Dan wasn't following him as he stopped and looked over his shoulder at Dan's frozen form.
"Are you coming?" he asked, like he couldn't care less either way.
Dan swallowed the knot forming in his throat and nodded. "Yeah," he said, ungluing his feet from the metal flooring and stepping after Herbert. "I'm coming."
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juniornguessan · 3 months ago
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Web Designer vs Web Developer : Quelle carrière choisir ?
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Avec l’évolution rapide du numérique, les carrières en conception et développement web restent très demandées. Bien que ces deux professions jouent un rôle clé dans la création de sites modernes, elles impliquent des compétences, des responsabilités et des perspectives différentes. Si vous hésitez entre ces deux parcours, ce guide vous aidera à comprendre les différences en termes de rôles, de potentiel de rémunération et d’opportunités à long terme afin de choisir la carrière qui vous convient le mieux.
Que fait un Web Designer ?
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Responsabilités principales
Un web designer se concentre sur l’apparence, l’ergonomie et l’expérience utilisateur (UX) d’un site web. Ses tâches incluent :
• Créer des mises en page visuellement attrayantes et des wireframes.
• Sélectionner la typographie, les palettes de couleurs et les éléments de branding.
• Concevoir des sites responsifs et adaptés aux mobiles.
• Utiliser des outils comme Adobe XD, Figma et Sketch.
• Collaborer avec les développeurs pour assurer une bonne transition entre le design et le code.
Compétences clés pour un Web Designer
• Connaissance des principes UI/UX et des meilleures pratiques en ergonomie.
• Maîtrise des logiciels de design graphique (Photoshop, Illustrator, Figma).
• Notions de base en HTML & CSS pour le prototypage.
• Compréhension du branding et de la psychologie des couleurs.
Avantages d’être Web Designer
✔️ Travail très créatif avec une grande liberté artistique.
✔️ Moins de programmation que dans le développement web.
✔️ Forte demande pour l’expertise UI/UX.
✔️ Nombreuses opportunités en freelance, notamment sur des plateformes comme Upwork.
Défis du métier de Web Designer
❌ Rémunération souvent inférieure à celle des développeurs.
❌ Nécessité de suivre en permanence les tendances du design.
❌ Certains clients sous-estiment la valeur du design par rapport au développement.
Que fait un Web Developer ?
Responsabilités principales
Un développeur web est chargé de concevoir et maintenir des sites fonctionnels en utilisant des langages de programmation et des frameworks. Ses missions incluent :
• Écrire et corriger du code pour implémenter des fonctionnalités web.
• Optimiser la vitesse, la sécurité et la scalabilité des sites.
• Gérer les systèmes backend, les bases de données et les API.
• Corriger les bugs et améliorer l’expérience utilisateur.
• Travailler aussi bien sur les technologies front-end que back-end.
Les différents types de développeurs web
• Développeur Front-End : Se concentre sur les aspects visuels et interactifs du site (HTML, CSS, JavaScript).
• Développeur Back-End : Gère la programmation côté serveur, les bases de données et les API.
• Développeur Full-Stack : Maîtrise à la fois le front-end et le back-end.
Compétences clés pour un Web Developer
• Maîtrise de HTML, CSS et JavaScript.
• Connaissance de langages de programmation comme PHP, Python, Ruby.
• Familiarité avec des frameworks comme React, Angular, Vue.js.
• Gestion des bases de données (MySQL, MongoDB).
• Compétences en débogage, tests et gestion de versions.
Avantages d’être Web Developer
✔️ Forte rémunération, en particulier pour les développeurs full-stack et back-end.
✔️ Demande croissante avec de nombreuses opportunités d’évolution.
✔️ Possibilité de travailler sur des projets complexes et de grande envergure.
✔️ Opportunités de travail à distance et en freelance.
Défis du métier de Web Developer
❌ Apprentissage continu indispensable en raison des évolutions technologiques rapides.
❌ Travail très technique avec peu d’aspects créatifs.
❌ Peut impliquer de longues heures de débogage et de résolution de problèmes.
Conclusion
En résumé, si vous aimez la créativité et le design, le métier de web designer pourrait vous convenir. Si vous préférez la programmation et la résolution de problèmes techniques, le développement web est une meilleure option. Quelle que soit votre décision, les deux carrières offrent de nombreuses opportunités dans l’univers du numérique !
Je suis hermane junior Nguessan developpeur web &mobile
Liens linkedIn 👉 : https://www.linkedin.com/in/hermane-junior-nguessan-2a9a05324?utm_source=share&utm_campaign=share_via&utm_content=profile&utm_medium=ios_app
https://www.linkedin.com/in/hermane-junior-nguessan-2a9a05324?utm_source=share&utm_campaign=share_via&utm_content=profile&utm_medium=ios_app
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ldso-tron · 2 years ago
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youtube
My interview with the Lead Programmer of TRON 2.0 and Designer of the Light Cycles experience, Kevin Lambert, for the 20th Anniversary of TRON 2.0.
You'll have to pardon me for constantly stumbling over my words, I was nervous during the entire interview.
Also did my best to clean up the audio. I don't have professional recording equipment, just a cheap headset with a microphone. Removed as much as I could of clicks, pops, hiss, breathing, clipping, and so on. But there was only so much I could do, and the final result definitely isn't perfect. You can still expect some distracting noise.
I can't thank Kevin enough for agreeing to do this. I'd like to try interviewing other Monolith Productions staff – who worked on TRON 2.0 – in the future, too.
I also want to thank @thedavetron (Senior Manager of Quality Assurance at Buena Vista Interactive, at the time TRON 2.0 was released) and Andrew Borman (Digital Games Curator at the Museum of Play).
Here's a link to the written version. It's not a word-for-word transcript, but rather summarizes the interview.
-TronFAQ
0:00:00 Intro
0:00:10 Greetings Programs
0:03:35 How Kevin started making games and his full resume
0:09:58 Work at Monolith Productions prior to TRON 2.0
0:13:41 Was Kevin a fan of TRON before working on TRON 2.0?
0:16:30 When did development of TRON 2.0 start?
0:17:38 TRON Killer App was the original name for TRON 2.0
0:18:59 Was the game delayed because of LAN/Online Light Cycle Multiplayer? ➜ TRON 2.0 Lead Designer Frank Rooke states no Online Light Cycle gameplay at 14:03: https://www.youtube.com/watch?v=vRc9Omencs4 ➜ TRON 2.0 Lead Artist Matt Allen on additional Light Cycle gameplay at 16:19: https://www.youtube.com/watch?v=xhgbmm3F2u4
0:22:56 Content cut from TRON 2.0 ➜ Former Monolith Productions CEO Jace Hall on Firewall level at 9:30: https://www.youtube.com/watch?v=5C-f99FyOY0 ➜ Jace on ENCOM systems being geometrically primitive at 12:58: https://www.youtube.com/watch?v=5C-f99FyOY0 ➜ Jace mentioning later systems were meant to be more sophisticated at 16:04: https://www.youtube.com/watch?v=5C-f99FyOY0 ➜ My interview with TRON 2.0 Disc Arena Designer Dan Miller: http://tronfaq.blogspot.com/2010/05/interview-with-tron-20-team-member-dan.html
0:56:46 Why no free-roaming driveable Light Cycles, Tanks, Recognizers, or Solar Sailers?
0:59:07 Easter eggs in TRON 2.0
1:04:48 How Monolith's earlier games scale on more modern display resolutions
1:06:47 What were all the sources Monolith drew inspiration from when designing TRON 2.0?
1:08:16 Did you incorporate anything into the game that resembled yourself, or Monolith Productions as an organization?
1:09:50 What did you do to get the feel of Disc combat right in TRON 2.0?
1:10:52 How difficult was it to implement RPG elements, such as Subroutines?
1:12:13 How much of a technical challenge was the TRON glow effect lighting in TRON 2.0?
1:13:35 How long did TRON 2.0 take to develop, and how much testing did you personally do yourself? ➜ Post-mortem by Frank Rooke that adds insight to length of development: https://web.archive.org/web/20090509175547/http://www.gamasutra.com/view/feature/2810/postmortem_monoliths_tron_20.php?print=1
1:14:57 Was there going to be an expansion for TRON 2.0? Would any cut content have been in it?
1:19:29 Did anyone at Monolith meet the cast and crew that worked on the original TRON film?
1:20:40 Did TRON himself appear in the game?
1:21:41 Why was there no TRON 2.0 Soundtrack CD? ➜ LDSO Unofficial TRON 2.0 Soundtrack download: https://www.gog.com/forum/general/release_tron_20_4769a/post108
1:23:25 How many copies of TRON 2.0 were sold? ➜ My Twitter thread, estimating number of TRON 2.0 copies sold: https://twitter.com/LDSO/status/1563016442949165056
1:25:54 How much did it cost to develop TRON 2.0?
1:27:34 Was there a sequel planned to TRON 2.0 at the time? In game or film form? ➜ Free .PDF version of The CRPG Book, with my review of TRON 2.0 on page 336: https://crpgbook.wordpress.com/
1:30:47 Thoughts about a remaster/remake with VR support?
1:33:01 What are Kevin's thoughts about entries in the TRON franchise that followed TRON 2.0?
1:34:48 If you could make another official TRON title, or even an unofficial TRON-like game, what would it be like?
1:36:20 What does Kevin think about fan-made content for games, and TRON 2.0 in particular?
1:43:33 Myself and fans thank Kevin
1:45:52 Killer App Mod news for 20th Anniversary ➜ https://mastodon.social/@LDSO/110959566656685334
1:46:12 What do Thorne's initials "J.D." stand for?
1:47:02 End Of Line
1:47:58 Outro
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greatwyrmgold · 2 years ago
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One thing that's been in the back of my mind is the aesthetic component of great video essays. I don't mean the fancy costumes of ContraPoints or PhilosophyTube, or at least I don't just mean those. The video that got me thinking about this topic was The Future is a Dead Mall - Decentraland and the Metaverse by Dan Olson. The video has a running motif that I can only describe as "the 90's".
(Perhaps inaccurately—I don't actually remember any of the 90's, and I think there are some aesthetc call-backs to the 80's, too? Or at least things that make someone who never saw the 80's think "the 80's"...)
At its most obvious, you have Dan comparing the Lindt Experience to the decade's FMV adventure games. Once you I notice that detail, I started to see this motif reflected across the entire video—early Internet gifs in the title cards, references to other 90's or 90's-adjacent media, slides presented in the style of ye olde analog projectors, period music, and so on.
Why does Dan keep referencing the 90's? Several reasons come to mind.
Two of the big metaverse-inspiring narratives, Snow Crash and The Matrix, were written in the 90's. All modern "metaverses" are building on ideas developed in that era.
At the same time, they are failing to learn lessons learned in the 90's. Website design streamlined into a consistent form, simple layouts of text and perhaps images, because anything more complicated just makes the website more cumbersome. Decentraland and other metaverse projects which "activate the trap card of falsifiability" go hard in the other direction.
The whole video has a running mall motif. There's the MetaGamiMall, there's the mixture of social and commercial elements which malls embodied in their prime, there's the fact that Decentraland and other Metaverse projects are directly compared to dead malls, including in the title. That golden age of malls was, or at least included, the 90's.
Whatever the intended purpose of the 90's motif, or even if it has no purpose on its own, it serves to make the whole feature-length video essay feel cohesive. It makes the whole thing feel less like a series of topically linked shorts or a meandering stream of consciousness, and more like a single entity, a single work, a single argument with a singular thesis. "The Web 3.0 vision of the future is a dead mall."
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idwin-idwin · 1 year ago
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usafphantom2 · 1 year ago
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Fun-old-fact:
Back in 2009, Lockheed's Catbird testbed aircraft (modified 737) which was carrying the F-35's entire avionics suite was able to jam the F-22's radar.
web.archive.org/web/2014110507…
@Doha_104P3 via X
China’s Stealth Aircraft Program Will Face Advanced Defenses
Jan 17, 2011 David A. Fulghum, Bill Sweetman, Bradley Perrett and Robert Wall | Aviation Week & Space Technology
China’s newest combat aircraft prototype, the J-20, will require an intense development program if it is going to catch up with fast-moving anti-stealth advances.
In fact, anti-stealth will bring into question all stealth designs: How much invulnerability will current low-observability techniques offer as air defense systems adopt larger and more powerful active, electronically scanned array (AESA) radars? From the early days of AESA development, a key goal was to build a radar that could detect very small objects—such as a cruise missile at a distance great enough to target and shoot it down—or a larger object like a fighter with a very low-observable treatment.
Airborne detection of stealth aircraft may already be an operational capability. In a series of tests at Edwards AFB, Calif., in 2009, Lockheed Martin’s CATbird avionics testbed—a Boeing 737 that carries the F-35 Joint Strike Fighter’s entire avionics system—engaged a mixed force of F-22s and Boeing F-15s and was able to locate and jam F-22 radars, according to researchers. Raytheon’s family of X-band airborne AESA radar—in particular, those on upgraded F-15Cs stationed in Okinawa—can detect small, low-signature cruise missiles.
Moreover, Northrop Grumman’s lower-frequency, L-band AESA radar on Australia’s Wedgetail airborne early warning and control aircraft is larger and potentially more capable of detecting stealth aircraft at longer ranges.
Lockheed Martin also hinted at a JSF anti-stealth capability in 2009 in a reference to combat with sophisticated, foreign aircraft. “The F-35’s avionics include onboard sensors that will enable pilots to strike fixed or moving ground targets in high-threat environments, day or night, in any weather, while simultaneously targeting and eliminating advanced airborne threats,” said Dan Crowley, then-executive vice president and F-35 program general manager.
The J-20’s underside was visible as the aircraft landed after an 18-min. first flight. U.S. analysts say the pilot scheduled for the event was Liang Wanjun, who previously tested the J-7, J-10 and JF-17. (Credit: Internet via Airpower australia)
The J-20’s underside was visible as the aircraft landed after an 18-min. first flight. U.S. analysts say the pilot scheduled for the event was Liang Wanjun, who previously tested the J-7, J-10 and JF-17. (Credit: Internet via Airpower australia)
Better images emerging from China point clearly to the J-20’s use of stealth technology, but major uncertainties and questions remain unresolved.
The overall shape resembles that of the F-35 and F-22, which have a single “chine line” uniting the forebody, upper inlet lips, and wing and canard edges with a curved surface above that line and flat, canted body surfaces below it. The wing and canard edges are aligned: The wing and canard leading edges are parallel and the trailing edge of each canard is aligned with the opposite wing’s trailing edge. The same basic philosophy also has been adopted in British, Swedish and Japanese studies for stealth fighters.
The aim in all cases is to endow a practical, agile fighter configuration with a “bow-tie” radar signature, with the smallest signature around the nose and the greatest (still much lower than that of a conventional aircraft with curved or vertical-slab sides) to the side. The fighter’s mission planning system, using a database of known radar locations, then derives a “blue line” track that weaves between radars and avoids exposing the side-on signature to those radars more than transiently.
The “diverterless” supersonic inlet avoids a signature problem caused by a conventional boundary layer diverter plate. For example, the F-22 has a conventional inlet, which is likely to require extensive radar absorbent material (RAM) treatment.
The biggest uncertainty about the Chinese design concerns the engine exhausts, which as seen on the prototype are likely to cause a radar cross-section (RCS) peak from the rear aspect. One possibility is that a stealthier two-dimensional nozzle will be integrated later in the program; however, the nozzles on the current aircraft show some signs of RCS-reducing sawtooth treatment, suggesting that the People’s Liberation Army has accepted a rear-aspect RCS penalty rather than the much greater weight and complexity of 2D nozzles.
Other features are less clear. Stealth development has been dogged by detail-design challenges. All the antennas on the aircraft have to be flush with the skin and covered with surfaces that retain stealth properties while being transparent in a specific frequency. Maintainability becomes a complex tradeoff: Some systems requiring frequent attention will be accessed via landing gear and weapon bays, and others by latched and actuated doors that can open and close without affecting RCS—but the latter involves a weight penalty.
Perhaps the toughest hurdle is managing radio-frequency surface currents over the skin. Early stealth designs used heavy, maintenance-intensive RAM. The F-22 introduced a much lighter surface treatment, but it has proven unexpectedly difficult to maintain, causing corrosion issues. Lockheed Martin now asserts that the F-35 will be robust and affordable to maintain in service, with a combination of a high-toughness, sprayed-on topcoat and a conductive layer cured into composite skin panels.
The Chengdu J-20 design has struck many analysts and observers as familiar and somewhat different from the F-22, F-35 or Sukhoi T-50.
“The J-20 is reminiscent of the Russian MiG-1.42 both in terms of planform and also with regard to the rear fuselage configuration,” says Douglas Barrie, senior fellow for military aerospace at London’s International Institute for Strategic Studies. “The most obvious difference is the greater forward fuselage shaping as the basis for low-observable characteristics, along with the different engine intake configuration. The MiG program was canceled by the Russian government around 1997,” he notes. However, the similarity to the MiG concept may suggest some collusion with the Russian aviation industry.
The J-20 made its first flight shortly before 1 p.m. Beijing time on Jan. 11. The flight ended three weeks of anticipation that began in late December when the new design started taxi tests.
The discussion about the program will now shift to the aircraft’s mission (fighter or, more likely, long-range strike), sensors (strike missions would require a high-resolution, long-range radar) and communications (which would demand high-speed data links and sophisticated integration).
Conventional radars have only one-half to one-third of the range of an AESA radar. Moreover, the movement of a conventional, mechanically scanned radar antenna provides a tell-tale glint of radio-frequency reflections to enemy aircraft with advanced radars. Such reflections undercut the effectiveness of a stealth airframe. China is known to be pursuing newer radar technology.
“It’s too early to tell the true status of the Chinese AESA program,” says a Washington-based intelligence official. “We’ve seen lots of press and air show information on the program, but that doesn’t automatically translate into a robust development or give us an accurate look at where [China] is as far as fielding one anytime soon.
“Like the [high-performance] engine, it’ll be a challenge to take the step from older radars to one designed for a fifth-generation fighter,” he says. “Again, though, the J-20 is just the first or second—depending on whom you believe—prototype in a very long development program.”
If the Chinese conduct a few months of flight tests and there are no more aircraft involved in the program, this might indicate that the J-20 is a proof-of-concept or technical demonstrator. If there are several aircraft eventually, a prototype program would be a more likely conclusion.
The flight occurred during a visit to China by U.S. Defense Secretary Robert Gates, who says Chinese President Hu Jintao confirmed the event to him in talks. However, Gates still believes the U.S. will retain a preponderance of stealth fighters through 2025.
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desainweb · 11 months ago
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artidesignstudio6 · 2 years ago
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jasa web design
jasa web design
Jasa Design Website UI/UX & Web Development profesional. tim ahli kami akan membantu menciptakan brand identity, dan website yang menarik.
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fromdevcom · 2 months ago
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Today anyone can create a website. There are tons of services and tools that allow building a website from scratch without deep knowledge of programming, coding and web design. However, I hope every user understands that creating a really beautiful, compelling and profitable website requires at least basic knowledge on HTML & CSS, web design trends, usability testing and search engine optimization. With brand new eBooks listed below any user - be it a novice designer/developer or even a small business owner - will get specific information about web design and development basics. Beginners will also learn about responsive design techniques and general recommendations about website optimization and promotion. The books offer the freshest info on the latest innovation in web design and development area. Books to Create a Website from Start to Finish Below mentioned books will help you create a website from very beginning till its up and running. HTML & CSS For Beginners: A Simple Start To HTML & CSS (By: Scott Sanderson ) This book is a real must-have for users who start learning coding. It contains basic info on HTML and CSS as well as some general knowledge on web design elements. Beginners will learn from this book about major web design elements like color, graphics, typography and layout. And, of course, will get recommendations of how to use CSS and build a structure of an HTML document. Professional WordPress: Design and Development (By: Brad Williams, David Damstra, Hal Stern ) WordPress is one of the most popular CMS platforms. "Professional WordPress: Design and Development" contains practical in-depth and in-detail advice on WordPress use for web designers and developers. This edition was updated to meet the latest WordPress 4.1 standards. With this book users will get the understanding of the latest WordPress 4.1 features, learn how to easily migrate existing websites to WP and discover the coolest tools and practices that help users work with WordPress. Learn Ruby On Rails For Web Development: Learn Rails The Fast And Easy Way! (By: John Elder ) Ruby on Rails is a cool coding program that gains its fans very fast. Today it's one of the simplest languages that allow creating a clean code for nice-looking designs. The book will be a cool gift for beginners that search for a right track to start learning Ruby. You won't find there in-depth advice and analysis on the programming process, but it will definitely show you the right path. Responsive Web Design with Adobe Photoshop (By: Dan Rose ) Responsive web design is the approach that tries to combine web design practices with their accessibility to mobile devices users. Dan Rose, the author of this book, considers Photoshop CC on of the best ways of combining web design with coding to get website designs perfectly adapted to any screen size. In the book users will get the idea of implementing Photoshop into web designer's workflow as well as of how to adapt Photoshop and HTML use for fluid conditions of the Web. Responsive Web Design in 24 Hours, Sams Teach Yourself (By: Jennifer Kyrnin ) Jennifer Kyrnin, the book's author, offers her readers simple, step-by-step recommendations and advice on how to use HTML 5, CSS and Java for responsive websites creation. Readers of this book will get info on how to choose a perfect layout for a website and create a wireframe. SEO 2015 & Beyond: Search engine optimization will never be the same again! (Webmaster Series) (Volume 1) (By: Dr. Andy Williams ) Search engine optimization is vital for any website. it helps make your website visible for users around the world. Today's SEO is both easier and more complex. Google algorithm updates offer new challenges for website creators and owners. This SEO guide contains the latest and greatest recommendations for webmasters on website optimization for organic search. Users will find the best tactics and SEO strategies that should guarantee a website getting higher on SERPs.
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wildanjazuli · 2 months ago
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Web Programming Expert
Berikut adalah rancangan kurikulum Web Programming Expert selama 12 minggu, mencakup teknologi dan konsep yang mendalam untuk membangun aplikasi web tingkat lanjut. 📌 Minggu 1: Fundamentals & Modern Web Development Overview perkembangan web development HTML5 & CSS3 Advanced (Flexbox, Grid, Animations) JavaScript ES6+ (let/const, arrow functions, destructuring) Responsive Web Design & UI/UX…
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pklkuliahindustri · 5 months ago
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Tempat PKL di Bandung untuk Jurusan Multimedia
Bandung, sebagai salah satu kota kreatif di Indonesia, menawarkan banyak peluang menarik bagi siswa jurusan Multimedia yang sedang mencari tempat Praktek Kerja Lapangan (PKL). Dengan suasana yang mendukung inovasi dan teknologi, kota ini memiliki berbagai perusahaan, studio kreatif, dan lembaga yang menjadi pilihan ideal untuk mengasah keterampilan di bidang multimedia. Artikel ini akan membahas beberapa tempat yang direkomendasikan, manfaat magang di Bandung, serta menjawab beberapa pertanyaan umum terkait PKL.
Mengapa Memilih Bandung untuk PKL Multimedia?
Kota Kreatif dengan Banyak Peluang
Bandung dikenal sebagai kota yang mendukung kreativitas dan inovasi. Dari perusahaan startup hingga studio desain besar, Bandung menawarkan lingkungan yang kaya untuk mengembangkan keterampilan multimedia. Tempat-tempat ini biasanya fokus pada desain grafis, animasi, pengembangan web, hingga produksi video.
Fasilitas dan Komunitas yang Mendukung
Kota ini juga memiliki fasilitas teknologi yang lengkap serta komunitas kreatif yang aktif. Berbagai acara dan workshop sering diadakan untuk mendukung pelajar maupun profesional muda, sehingga peserta PKL dapat memperluas wawasan dan jaringan.
Rekomendasi Tempat PKL di Bandung untuk Jurusan Multimedia
1. Studio Desain dan Animasi
Di Bandung, banyak studio desain dan animasi yang membuka peluang PKL untuk siswa jurusan multimedia. Beberapa studio terkenal seperti:
Eko Studio Design
Motion Plus Animation
Kreasi Visual Bandung
Studio-studio ini menawarkan pengalaman langsung dalam mengerjakan proyek desain grafis, animasi 2D/3D, hingga produksi konten visual yang digunakan oleh klien nasional maupun internasional.
2. Perusahaan Teknologi dan Startup
Bandung juga menjadi rumah bagi banyak perusahaan teknologi dan startup yang bergerak di bidang kreatif digital. Contohnya adalah:
Agate Studio (game development)
Kolla Edukasi (platform pembelajaran digital)
Crafters Techno (pengembangan aplikasi berbasis multimedia)
Perusahaan-perusahaan ini memberikan peluang untuk mendalami produksi konten digital, pengembangan aplikasi interaktif, hingga pengelolaan media sosial berbasis visual.
3. Lembaga Pendidikan dan Pelatihan Multimedia
Jika ingin pengalaman yang lebih terarah, siswa dapat mempertimbangkan untuk magang di lembaga pendidikan atau pelatihan. Misalnya:
SMK Rujukan Multimedia Bandung
LKP Kreasi Digital Bandung
Di tempat ini, peserta PKL dapat berkontribusi dalam mengembangkan materi pembelajaran berbasis multimedia dan mengajar dasar-dasar desain kepada siswa lain.
Manfaat Magang di Bandung
Pengalaman Praktis di Dunia Kerja
PKL memberikan kesempatan bagi siswa untuk menerapkan teori yang telah dipelajari di sekolah dalam dunia nyata. Di Bandung, peserta PKL sering dilibatkan dalam proyek-proyek besar, mulai dari kampanye iklan hingga produksi film pendek.
Pengembangan Keterampilan Soft dan Hard Skill
Selain keterampilan teknis, peserta PKL juga dilatih untuk berkomunikasi secara efektif, bekerja dalam tim, dan menyelesaikan masalah secara kreatif. Ini adalah bekal penting untuk menghadapi dunia kerja yang sesungguhnya.
Membangun Portofolio Profesional
Magang di tempat yang bereputasi baik di Bandung dapat membantu siswa membangun portofolio yang kuat. Portofolio ini akan sangat berguna saat melamar pekerjaan atau melanjutkan pendidikan ke jenjang yang lebih tinggi.
Waktu Ideal untuk Magang di Bandung
Jika Anda sedang mencari waktu terbaik untuk memulai PKL, berikut adalah beberapa pilihan yang direkomendasikan:
Magang Bandung Januari 2024: Waktu ini ideal karena bertepatan dengan awal tahun, sehingga banyak perusahaan membuka lowongan magang baru.
Magang Bandung Desember 2024: Akhir tahun juga menjadi waktu yang baik karena perusahaan biasanya sedang menyelesaikan proyek-proyek besar.
Pastikan Anda merencanakan jadwal PKL dengan baik untuk mendapatkan pengalaman yang maksimal.
Tips Memilih Tempat PKL yang Tepat
Kenali Bidang yang Ingin Ditekuni Pastikan tempat PKL yang dipilih sesuai dengan minat dan keterampilan Anda. Jika Anda menyukai animasi, pilihlah studio yang fokus pada animasi.
Cari Informasi Mendalam Lakukan riset tentang perusahaan atau lembaga sebelum mendaftar. Pastikan mereka memiliki program PKL yang terstruktur.
Jaringan dan Rekomendasi Manfaatkan jaringan sekolah atau teman untuk mendapatkan rekomendasi tempat PKL yang terpercaya.
FAQ (Pertanyaan yang Sering Diajukan)
Apa yang harus dilakukan setelah selesai PKL?
Setelah selesai PKL, pastikan untuk:
Menyelesaikan laporan PKL sesuai panduan yang diberikan oleh sekolah.
Mengumpulkan sertifikat atau surat keterangan magang dari tempat PKL.
Mengevaluasi pengalaman selama PKL untuk mengetahui kekuatan dan kelemahan Anda.
Bagaimana cara menyelesaikan konflik dengan rekan kerja selama PKL?
Jika menghadapi konflik, berikut langkah yang dapat diambil:
Komunikasi Secara Terbuka: Ungkapkan perasaan dan pendapat Anda dengan sopan.
Cari Solusi Bersama: Fokus pada penyelesaian masalah, bukan mencari siapa yang salah.
Konsultasi dengan Pembimbing: Jika konflik tidak dapat diselesaikan, mintalah bantuan dari pembimbing PKL.
Apa yang harus dilakukan jika mendapatkan tugas yang sulit saat PKL?
Menghadapi tugas yang sulit adalah bagian dari pembelajaran. Berikut tipsnya:
Pahami Tugas dengan Baik: Jangan ragu untuk bertanya jika ada hal yang kurang jelas.
Bagi Tugas Menjadi Bagian Kecil: Pecah tugas menjadi langkah-langkah kecil agar lebih mudah dikerjakan.
Manfaatkan Sumber Daya: Gunakan internet, buku, atau bantuan rekan untuk mencari solusi.
Kesimpulan
Melakukan PKL di Bandung untuk jurusan multimedia adalah pilihan yang sangat tepat. Dengan banyaknya perusahaan kreatif, fasilitas pendukung, dan komunitas yang inspiratif, Bandung menawarkan lingkungan yang ideal untuk belajar dan berkembang. Jangan lupa untuk memilih tempat PKL yang sesuai dengan minat dan rencana karir Anda, serta manfaatkan pengalaman PKL untuk membangun portofolio yang kuat.
Jika Anda sedang merencanakan Magang Bandung Januari 2024 atau Magang Bandung Desember 2024, pastikan untuk mempersiapkan diri dengan baik agar pengalaman magang Anda menjadi langkah awal yang sukses menuju karir yang gemilang.
baca juga artikel sebelumnya ya
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lokersayacom · 5 months ago
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Lowongan Kerja Web Developer Internship
MediaNT yakni eCommerce system developer Indonesia, yang mengkhususkan diri di bidang eCommerce Solutions. Kami berkonsentrasi pada pengembangan dan pengoptimalan webshop Magento, Solusi Implementasi dan Integrasi ECommerce, juga penyedia jasa Web Design bermutu yang sanggup mengembangkan konversi. Kunjungi website kami untuk mengenal kami lebih baik: https://www.mediant.co.id/ Tanggung Jawab…
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korniawan · 4 years ago
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@taufikterdidik, adalah teman kelas semasa kuliah yang terkenal paling jago soal urusan pemograman, saat itu dikenal sebagai pemilik situs terdidik.com dan juga ia adalah orang yang pertama kali mengajari aku konsep website dinamis di tahun 2007. .. Sebelumnya di tahun 2006 aku adalah penggiat pengembangan website yang hanya sebatas website statis. Sampai pada tahun 2007, mas Taufik memperkenalkan aku dengan konsep database, MySQL sampai phpmydmin. Tidak menyangka sudah 14 tahun berlalu. .. Berkat beliaulah, saat itu aku mempelajari web development ke tingkatan yang lebih lanjut. .. Sampai akhirnya ilmu yang aku dapatkan dari Taufik aku tularkan kembali ke @vanyogar di tahun 2008 yang sampai saat ini konsisten untuk mendalami pemograman Backend, berbeda sama aku yang lebih mendalami dari sisi web design dan sedikit pemograman front end. .. Sekarang mas Taufik sudah mendedikasikan diri untuk mengabdi kepada negara melalui Instansi Pendidikan. Salute
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