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#while also conveying the story i want to tell and keeping true to the themes and meanings I've implemented
cc-kote · 1 year
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Rauuagadjsjdsk help I'm getting ready to post this week's chapter of my kylux fic (The Unforgivable) and idk if I should also post another chapter of my Codywan fic (The Last Lost Continent) or if I should wait on that one for now and post the next chunk all together. I have like 2.5 more chapters of my kylux fic all edited and ready to go for the next few weeks and the first half of act 3 done up in a rough draft, but while I have the next like 5 chapters of my codywan fic mapped out like that I only have up to chapter 7 actually written in my clean draft.
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g0nta-g0kuhara · 1 month
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Yeah idk about the student council either sorry T-T
But as for Kiyo, I think he's a great connection to both the lies/truth theme and the fiction/reality theme for like a whole lot of reasons
His talent for starters, while it's localized to be anthropology, is technically more specifically centered around folk tales. Most of his FTEs are him explaining these stories and kind of playing into the themes other anons were talking about with "lies become the truth when you believe them". A lot of his explainations have to do with the fact that folk tales are inherently tied to the reality of the people telling them. (Especially his 4th FTE, I highly reccomend that one to get a lot of this.) Folk tales and religion walk the line of fiction and reality because they are made up stories to convey the truths of life. The best example he uses is the story of Medusa, which he sites as a story about the fear of death
His murders also play into this imo because of A.) how he was found out, and B.) how he did them in the first place. A big criticism I see of him is that it was super fucking obvious who killed Tenko, and that much is true, but I think it was at least slightly intentional. Even in the trial, he relatively easily admits to Tenko's murder, while he has a whole mental breakdown before confessing to Angie's. Tenko's murder was very poorly hidden, he had the idea for a seance, he carried it out in front of everyone, he led the whole thing, everyone heard the very second Tenko died. Where with Angie, she was locked in a room, taped up to keep her from bleeding, even the way he locked the door he hid with the other effigies. (Also, to tie it into Kaede anon's argument, he used the thematic embodiment of a lie to do so.) If Kokichi couldn't pick locks, nobody would have ever found out she even died in all likelyhood. There's an additional part of the argument here if you personally interpret Kiyo's sister to be Angie's killer, but I don't, so I'll let you draw your own conclusions on that aspect
Last point before getting into uncomfortable territory, Kiyo's consistent ties to death. While Korekiyo himself says he is unafraid of death, this is not shown to be the case, at least outside of himself (which doesn't mean a whole lot as he's canonically suicidal). All his stories end up tying to death, it's implied a lot of his field work was focused around death and trying to bring his sister back to life, he developed a whole delusion because he could not properly process that she was gone. He's not afraid of dying because he is so afraid of not being with his sister, which is, in turn, a fear of death.
Going on about Kiyo's sister from now on, nothing explicit but yk
Kiyo's sister is, of course, a main focal point in this theme in terms of Kiyo's character, both in her appearance as an alter/tulpa/ghost/what have you, and how Kiyo talks about her. Going back to how she is spoken about in FTEs, it is pretty obvious to most players that this was not a healthy sibling relationship, even aside from the incest. Though not intentional, there was the constant pressure of her death looming on the horizon (see Kiyo's lies about death). He's only an anthropologist because she was. She didn't like his original uniform, so she made him a new one that she liked. He becomes so obsessed with preserving her after her death that he begins to make himself look like her, growing out his hair and wearing makeup. She loves him, but he is not her friend. This point especially, at least to me, says a lot about why Kiyo has the complex he has about her. At least through my interpretation, Kiyo's sister was the way she was because what she really wanted was human connection. She was a young girl who grew up sick, who never had friends or a boyfriend, and all she ever had was her brother. He couldn't give her what she really wanted, and now she was gone, so he copes with the idea by "sending her friends".
Even everything we know about his sister is a good example of the truth/lies theme. We only ever hear about her from Kiyo, even through his alter/tulpa/ghost/whatever. It is his interpretation of her, and he is not shown to be a very reliable narrator. She could have been much more abusive than we see her, and Kiyo's supportive voice for her is just another lie to himself to keep himself sane. Or she could have done nothing like what we assume, and Kiyo was the problem, leading her ghost to kill him the way she did. We'll never truly know which is the truth, or if Kiyo really was being 100% unbiased in his interpretation of her.
I could go on, but like. This is a lot already, sorry lmao
OHHHH I Think you had a really interesting point about Korekiyo's talent and the themes of the game... Searching for meaning through stories parallels really nicely with v3 as a whole. This is a really really good analysis of Korekiyo imo. Like, he might not be in the main group of 5 I think about when I think about characters relevant to v3's themes, but he definitely adds to it.
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Homestuck, page 3,237
AH: Begin typing.
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No no this is not nearly fast enough, or jittery enough. Come on, I can do better than that.
Let's go, dude. Recap it like you mean it.
Author commentary: At this point I'm acknowledging that the recaps are a complete joke that nobody really wants to read. But I'm sure that's not actually true. You'll always be able to find somebody who's willing to say, "Hey! I actually liked that thing that you stopped doing!" Especially when it comes to stuff like this, such as the pedantic and excessive cataloguing of story data. In other words, a lot of the same people who relish these author notes probably have significant overlap with the people who wished I kept doing recaps all the way through the story. So I guess what I'm saying is, it's not so much that nobody wanted to read these, it's more that I wanted to stop writing them. Because they felt pointless, involved way too much compression and synthesis of a lot of complex stuff, and all things considered I preferred to keep making Homestuck instead of spending a day or two every now and then telling you what happened in it. So naturally, once I began identifying that some feature of the story was on the verge of being obsolete or overdone, it became prime material to start fucking with and subverting in farcical ways. This was the last full recap I did before [S] Cascade, at which point I typed a few words and then wrote "fuck this" and just got on with the animation. The situation here is a little more playful than that, wherein I pose as Doc Scratch, in keeping with the Felt theme of this self-insert segment, and use his typewriter and white text (which you must highlight on the site to read) to convey the recap. You could see this as more meaningless antics, more slapdash bullshit coming at you ten tons per minute, or you can see this as another notable link in the chain following the arc of the "author" character's presence and role in the story. In a while (next book) Doc Scratch himself is going to take over narration of the story. He's a villainous alt-author figure. This moment where I'm sort of pretending to be him, typing in his white text while also getting more whimsical and appearing to take my duties as an author less seriously, is just another leg in AH's long journey where he transitions from "the author as a limited, goofy, fallible human being" to "the author as a nefarious, destructive, non-human entity, which thrives in his absence, if not outright trying to kill/replace him, and itself has several different forms." Stuff like this generally tends to read as more stupid monkey business, but the individual segments start making a lot more sense when you start reading them as installments of "the increasingly derelict, maniacal author is gradually phasing himself out of control over the story, and/or is BEING phased out of control over the story by dark forces beyond his control."
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soleilnomoon · 2 years
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hey kaia ! i’m new to sending in requests so please bare with me.
would you be able to write a roronoa zoro x female gunslinger reader. i’ve had the thought in my mind now for quite sometime. i really want to see zoro paired with a very strong woman whom utilizes guns as a weapon and implements them into her fighting style. i imagine she’s a part of the straw hats too, maybe a strategist.
i would love the fic to be centered mainly around an angst theme ( i am a sucker for angst lol ). maybe the reader gets severely injured during an important fight and zoro sort of pops off. i have it in my head to where i think he’s very protective over people he loves / cares about. so the reader being injured would definitely set him over the edge.
i also think zoro in particular is an individual whom doesn’t do well conveying emotion or feeling when it comes to romance. he’s not the best with affection either. so i would imagine his and the reader’s relationship is sort of strained because of this. on the one hand we have zoro who makes it obvious he’s interested in the reader but won’t say anything in regards to the relationship, and the off hand the reader who possesses the capability of doing something about her feelings but zoro’s reluctant-ness is stopping her. this definitely attributed to the angst too, i think. as it sort of creates a very unhealthy and emotionally draining relationship. but anything for love, right? lol.
anyways thank you so much for taking the time to read this! i really love your writing style and think you portray zoro really well. <3
ahh your mind is wonderful, and it’s funny because i was thinking abt smth similar the other day; i love this so much <3 i had so much fun suffering as i wrote this, so i hope you do too (suffer with me, that is). also you’re very sweet thank you!
2.2k words, fem reader, just one big angst-fest courtesy of yours truly. cw: blood mention, guns, a hint of knife violence, but nothing too gruesome (idt so anyway)
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if you could go back in time, you’d do so in a heartbeat. there’s a poignant moment in your past that you want to revisit, maybe even change a little; there’s so much that you didn’t know, so much you still don’t know—and despite you doing your best to move forward, you always find yourself ten steps back. 
your mind moves like quicksand, with hurried thoughts tumbling around; your sanity sifts its fingers through the sand, searching for a way, unable to grasp anything concrete. it’s during moments like these, that your crewmates worriedly point out how frequently you stay in your head. and it’s true, you do. you’re not so much lost as you are hesitant to be found.
or, rather, it’s likely that you’re still waiting for a particular someone to wise up and see just how much he affects you. but, if anyone can bring you back, it’s him—an irrevocable truth that neither of you can run from. 
when you think you’ll finally teeter over that edge, choking on various memories, disrupting the way of life you’ve come to love, you manage to make it out alive. every time you think about your first meeting with him, it hurts so badly that it’s impossible to sleep at night. because this thing? those thoughts? the way you desperately want to confess? they’re a part of your nightmare.
it’s a vicious, endless dance that you do with him day in and day out; and where your fatigue has stolen most of your pride, you still manage to keep your head up, determined to not get swept up in his orbit once again.
for him? it’s a different kind of story.
he knows that you’re in your head again; your aim is off, your breathing uneven, it’s not a sight that he's used to. you’ve always been able to analyze situations, come up with the best tactical plans, bring logic back to your crew mates—that, alongside with your strength is part of what drew him to you in the first place. and while it’s not too far from the truth, it’s hardly anything that he should ever try to tell you if he hopes to salvage his relationship with you.
what he really wants to say—what he needs to say—he can’t quite put into words. they cling to the back of his throat, tongue somehow suddenly much too large for his mouth when he tries to speak with you about it. you know you’re not imagining things; it’s much too obvious from how much attention he pays to you, how he always finds a way to be nearby—just in case—how he insists on being the one to spar with you for months on end to ensure your form is as good as you say it is. sanji and usopp like to tease him about you whenever they can, brook and robin eventually join in, making it embarrassing and unbearable. almost, anyway.
it’s irresponsible of him to think about that now, in the midst of a fierce battle, when he should be watching out for enemy attacks. you, on the other hand, do everything in your power to keep moving; the more you do, the less you’ll think about him and his inability to tell you how he feels. it’s stupid, really—downright pathetic, in your opinion, that the two of you can hardly get it together to save your lives.
this is your first mistake.
when you pull out your gun, pointing the barrel at an enemy pirate—the one that stays on you the entire fight, that you’ve shot at multiple times only for her to dodge every. single. damn. bullet. you can’t say for sure that your aim was true, when the last thing you remember is seeing the back of zoro’s head, specks of blood splattered on his cheek. you tell yourself it’s not his—and there’s not even that much on him when you think about it; but you still get distracted. worry eats away at you, causing your grip to falter, your favorite gun slipping from your dominant hand. 
that’s the only opening she needs. 
with an insidious smirk and a shriek that will haunt you for eternity, she moves quickly, jamming a serrated, bloody knife into your shoulder. holding in a scream and clenching your teeth so hard, because yes it actually hurts that damn much, only makes things worse. the fear you feel isn’t because of her, but it’s from the realization that she’s essentially taken away the mobility in your arm. once she pulls the knife out of you roughly, she shoves you aside as if you aren’t someone who’s made a name for yourself in the pirate world. you drop to your knees, the wound in your shoulder so deep that blood just won’t stop oozing out of it; the pain reminds you that you’re alive, but the rest is a blur. 
the fragments you do remember consist of a lot of shouting, strong arms picking you up effortlessly, as he takes you to safety; a slight moment of clarity tugs at you, and you swear you hear him berate himself over not making sure you were safe. you want to shake your head and tell him you were plenty safe, that it was your mistake that nearly cost you your life—but, you also blame him too. it’s not exactly fair, but he’s consumed so much of you without remorse that it’s the only form of self-preservation that you have currently at your disposal.
you sleep deeply for days and refuse your meals. on the fifth day he’s had enough. really, he wanted to see you right away, but given the severity of your wound, chopper shooed him away. however, it’s not chopper who prevents him from seeing you, it’s not chopper who tells franky to tell usopp to tell him that you’re not in the mood for visitors.
it’s you.
so when he pries that little secret out of usopp bright and early one morning, he stomps over to your room and barges in. he always does; it’s that level of comfort that’s keeping you in the situation you’re in with him right now. you hate it; absolutely, with your entire being. you also hate how you don’t actually hate it; how you don’t actually lock your door, because you know he’ll somehow come in regardless; and how you really wished he’d insisted on seeing you days ago.
childish and proud, you sit up on your bed, propped up by fluffy pillows. sunlight grazes the side of your face, casting a warm glow, reminding him of just how beautiful you are. not that he’s ever forgotten—and never will no matter what happens later on. but even from the doorway, he can sense your annoyance, which only annoys him too.
after closing the door, zoro places his swords on your desk and makes his way over to you. he pauses briefly, eye taking in your attire, surprise taking hold of him because he recognizes that shirt. he gave it to you years ago, something he currently can't fit into now even if he tries. you’ve made alterations to the shirt, of course, as is your nature—and he momentarily finds himself distracted by how tight it is around your chest, accentuating the curves along your breasts and waist. 
but, your frown confuses him. and you too for that matter. you’re not sure what you’re mad at exactly, but you’re not that happy to see him either. the lie is bitter, forcing you to look away once he’s at your bedside.
“why aren’t you eating?” his first question almost makes you laugh. your lips twitch and he frowns deeply, unamused. 
you lift your shoulder—the good, uninjured one—lazily, a motion that causes a vein to bulge on his forehead. “not hungry, i guess.”
“bullshit,” he says a little louder than he means, but zoro really can’t keep his voice down when he gets like this anyway. “i don’t buy that at all.” 
his insistence startles you, forcing you to turn your head again, tilting it a bit as you watch him. “why do you even care?” you don’t mean to come off harsh, and initially want to say it as a joke, but once your mouth moves, a sliver of your pent up frustration slips through.
it’s not the first time you’ve sent a callous remark his way, but after all that’s happened, it affects him differently—and shoots an impassioned fury through his body. it’s not anger at you, though; no… it’s anger at himself. he doesn’t consider himself a coward, but he bites back his words, trying a hand at restraint and failing miserably.
“what the hell were you thinking? you could’ve gotten yourself killed!”
you cut him with a sharp glance and count backwards from ten. with your eyes closed, you focus on your breathing and not on the fact that you desperately want him to hold you like you want him to; it pisses you off, the way you’re acting. you don’t know what else to do, and maybe if you stay quiet long enough, he might take the hint and just…leave.
of course you forget one important detail; he’s just as stubborn as you are.
“you’re never that careless, you should’ve been able to handle her without any problem,” he says, continuing his diatribe. and you’re not sure if it’s because you’re tired of him talking to you like you haven’t already given yourself the same damn speech over and over and over, but you finally answer him—your resolve to keep composed completely flies out the window, so to speak.
“first of all,” you say with an accompanying groan; chopper warned you several times to not move around so much, but you just don’t listen. “it’s your damn fault, you distracted me.”
he narrows his eye at you, unable to really tell if you’re pulling his leg or not. “that doesn’t even make sense.” he hates the idea of him being the reason you got hurt; it’ll siphon bits and pieces of his soul until he’s nothing but an empty husk, only good for fighting.
you sigh, and sigh, and sigh—and he’s tired of you pushing him away, tired of not having the courage to do what you both want him to do. he grabs a chair and sits right next to you, long legs bumping against the edge of your bed. the proximity is making you feverish, and since he’s on the side of your injured arm, you can’t move much.
“you need to be more careful,” he says after a long stretch of silence, tone a little weary, voice much lower than you ever imagined it could be. you roll your bottom lip in between your teeth, biting down to keep yourself from reaching out to him. zoro, however, doesn’t wait for you to do anything; he brushes the tips of his fingers against your palm, as if he’s memorizing the lines that are etched along it. 
a tiny fluttering, like the wings on miniature butterflies, pounds around your chest; your heart is unfortunately a helpless little thing, and no matter how much you try to pull away, you always find your way back to him. chopper’s prognosis gave you a 3% chance of recovery—rehabilitation, medication, taking a backseat to the fighting—but you still can’t feel much sensation in your hand, let alone the rest of your arm.
but—
it’s strange, isn’t it? the skilled, hard-headed, surprisingly sincere swordsman, who wouldn’t know intimacy if it bit him in the ass, touching you like that. even more strange—your fingers move a little in response. it’s the most you’ve gotten all week, and he watches as the wariness leaves your face and is replaced with a subdued adoration. and if you think it can’t even any stranger, he surprises you again; it’s reckless and chopper would probably kill him if he finds out, but he just can’t help it.
slowly, but surely, he lifts your hand, cradling it carefully—gently, even—before leaning down to press his lips against your palm and kissing it tenderly. it hurts. your shoulder, your heart, your head—everything fucking hurts. but, even through all of that, even when he places your hand back down, making sure your arm is properly elevated as per chopper’s instructions, you can’t help but wonder if this is the sort of fresh start that you both need.
“pass me my tray,” you say under your breath, cheeks flushed, unable to look at him. zoro raises a brow questioningly, as if he didn’t just shatter your entire world with that one gesture, but you repeat yourself again, a little louder. he arranges it so you can balance it on your lap without issue and you offer him the other half of your sandwich. “you look hungry,” you say casually, and while he also hadn’t eaten much over the past few days, it’s not the sort of hunger that he’s experiencing—not that he’ll ever admit that just yet, deciding to approach that on another day. he sits a little closer, eating the portion of his sandwich in only a few bites, and you smile at that—at the moment you’re having with him.
 if you hold onto it tightly enough, it might give way to a form of real love some day. you hope.
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absurditii · 2 years
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What I Would Do With FNAF: Security Breach
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SPOILER WARNING but it's been out for 6+ months so no duh
DISCLAIMER: This isn't an attack on SteelWool, Scott, or anyone who worked on the game. It also certainly isn't meant to be taken as a professional critique on the current game, but simply my opinions and how I think it could be improved to be one of the best names in the franchise than how low it ended up being rated.
DISCLAIMER 2: I don't hate the game at all! In fact, I enjoyed it when it first came out and praised it to hell and back. Then... reality hit me and I couldn't blindly adore it anymore, especially since I became infatuated with horror games as a whole and have a better understanding on the experience they're supposed to give.
Originally, I was going to make my own comic basically rewriting the game and have it fit with the dark and disturbing nature the franchise was born from, then I realised that as passionate as I was about it, I wouldn't nearly have enough time or the right art style to convey what it should. Thankfully, someone else I found on Twitter has decided to do the same thing, so I would recommend keeping up to date with them if you're a fan of the true horror and creepiness of the games.
THE PREDECESSOR
VR: Help Wanted had set my expectations super high for Security Breach, and considering how it was made by such a relatively small studio and how well it turned out, it was only natural for me to have those thoughts.
Help Wanted captured the FNAF experience almost perfectly, with the tension and stress of wanting to conserve power in the first four recreated games, the feeling of vulnerability of seeing these massive mascots slowly approach your office with not so much as a door or a mask to protect you, of helplessness as a dying child tries to overcome the nightmares of the once lovable characters he took comfort in torment his final moments in his dreams.
Not to mention the extra mini-games we were given (the vent repairs being a personal favourite. seriously they're bloody terrifying).
But what they managed to do so well as the studio that would continue the franchise is how seamlessly they managed to work with the lore and trend of making the lore just vague enough to make sense and build solid theories on, all while sticking with the story that was told beforehand to create a new chapter in the same universe.
Sure, is Afton "coming back" overdone by this point? I think most of us can agree that it is. But on the other hand, knowing that such a sinister force will never truly disappear is something that only this franchise can really keep, as the despair that none of the involved children, adults, and anyone else can truly move on from an incident that snowballed several decades into the future, without any sign of stopping.
So when Vanny was introduced, even if she was influenced by the Afton virus and was technically somewhat under his control, it at least works with the theme that he "always comes back". He may not physically be back, but the destruction surrounding him will always find a way to torment any of the lives that are unfortunate enough to cross him.
With all this considered, and how Security Breach's new DLC basically confirms that the "Afton Ending" is supposed the true ending, is blood-boiling to no end.
But THAT point in particular will be brought up later. For now, let's take the rest of this slow.
THE TRAILERS
Another thing I think the fandom can agree on is that Security Breach clearly was supposed to be completely different to what we got, but ended up being rushed and ended up as it is.'
From the trailers, we can tell how Vanny was supposed to be a much more prominent threat, and that Vanessa and possibly even Gregory's personalities were going to be much more different.
Watching and listening to the trailers before the release, I was convinced I was going to have an experience intended to be what FNAF 4 was on steroids. Instead of nightmares, you would have to be running from a very real threat that wanted me dead and found the hunt to be as fun as a game of tag, only with knives.
Now, I know that not everything seen in trailers makes it into the final product, but cutting out who was supposed to be the primary antagonist is not something any game should do.
To compare a villain with not so much direct screen-time, let's look at Handsome Jack from Borderlands 2. While he was hardly ever on screen, he still had plenty of time for his character to shine as a villain through all of his voice lines and the consequences of his actions that we would see on screen, even though he wasn't directly there. Vanny was robbed even of voice lines, many uncut lines being giggles that could have worked wonders for the atmosphere alone, but also add to her disturbing nature.
I'll discuss more of her character in a separate section too, before this part gets too off-track.
HOW I WOULD DO IT:
Now, this isn't going to be me talking about how I would remake the trailer by any means. This is more of a change of genre to link with the whole story.
Security Breach should have been a survival horror game, similar to Outlast 2 as just an example off the top of my head.
Gregory is portrayed in the trailer to be out of breath, scared, needing to hide with the help of Freddy as often as needed. Gregory is in a massive mall essentially, and as a growing boy, he's going to struggle to not only stay awake for so long (assuming he was awake for the entire day prior), he's going to get hungry. As Freddy said, Gregory has to keep moving to avoid getting caught.
Security Breach should not have ended up as the extended fetch quest we got. We should have been finding scraps of food to keep Gregory full of enough energy to run if he needs to, to find relatively safe places to rest (and even pass time ever so quicker) before needing to find his feet again to escape Vanny or the other Glamrocks' clutches.
Freddy should know as much as Gregory when it comes to knowing where specific items he might have that aren't merchandise from the establishment are located.
THE ATMOSPHERE
Even when I was praising the game and believing it could do no wrong (until I got soft-locked, lost so much progress, and encountered several bugs), one thing about the game I never particularly liked was the atmosphere.
If the establishment is closing up, why are the lights still on? Why does Vanessa need to carry a flashlight with her when every room is full of neon lights? All in all, for a business that is supposed to be closed (and as even said by Freddy, have power given solely to charging stations at the end of each hour), why is most of the power still on? What purpose does it serve other than to the player themselves? Even if it was for the players' sake, we were given lighting settings in the menu to help adjust for our needs.
Hell, as someone who can hardly see anything in dim lighting in games, it was a saviour. But to still have the light coming from the environment itself? It's a bit unnecessary.
The only area I can understand the power being on for is the SuperStar Daycare, because it would at least make sense from a narrative stand-point, especially considering the amount of lore that surrounds the Daycare Attendant.
HOW I WOULD DO IT:
In the beginning of the game, I can understand the lights still being on. It's the final call for visitors to leave the Pizzaplex before closing up at 12AM, and everyone needs to be escorted out as soon as possible.
Once the announcement over the intercom says "intiating nighttime protocols", watching the doors close right before Gregory's eyes along with the lights in the main lobby shut off one-by-one, with the neon sign at the front being the final to flicker off would truly make the atmosphere turn from the "kid-friendly establishment" to a massive maze that needs to be traversed and scavenged for the next 6 hours of survival with nothing but a flashlight you would find at the Daycare's security desk.
Sound design: give Vanny back her cut giggles once she's introduced, make the player feel the need to look behind them even when they aren't sandwiched between security bots. Make gregory hear the laughs of children, make him question his own sanity by asking Freddy "did you hear that?" only for the answer to be "hear what?" Make the Princess Quest arcade games emit glitch-like noises, something to beckon the player to them instead of just hoping that it's recognisable to those that dug into the mobile version of Help Wanted. Have the scrapped staff bots in the sewers cry and groan distortedly. Instead of spawning Moon in front of Gregory when the power in the daycare goes out, have the jingles of the bells surround Gregory for a certain amount of time before his model comes into view.
Those are only a couple of ideas I had off the top of my head, but there are so many areas that need more sound design to make the atmosphere truly more unsettling after-hours.
THE GAME MECHANICS
I briefly mentioned the flashlight just before, but there are more important game mechanics that I believe just got overlooked, so I'll go over them in points.
Faz Watch
The first item we are given in the game, and undoubtedly the most used. From messages, to maps, to cameras, and missions, it just feels easily forgotten until you start the game from the beginning again and have to collect it.
HOW I WOULD DO IT:
Firstly, the messages system is dumb, and I'll gladly cover the extra parts of it in my point about the collectibles. You only ever get ONE actual message, and that's from Freddy at the very beginning. When it was set up, I was expecting it to function almost as a form of comfort for Gregory, where Freddy and even Vanessa could send messages to Gregory in a subtle manner, even as a unique hint system? Say if you were stuck on a mission, the player could ask Freddy for help, and he would provide hints that would be realistic for his character to say without holding our hand the entire way because, like us, he's also as clueless on a lot of what's going on, and can only make educated guesses.
The only other gripe I have with the Fazwatch is the camera system. What could be incredibly useful in the pizzaplex would be if there was a luring system, similar to FNAF 3, where Gregory could play a sound that could temporarily distract the animatronics, granted for a shorter time than physical distractions. For extra points for only using it wisely and sparingly, with such advanced AI the animatronics have in this game, they could catch onto what Gregory is doing, and will have a line that signals that audio lures won't work on them anymore; "very funny, kid. Now, come on out!", "No more playing around", etc.
There could be another tab on the Fazwatch titled "notes", where Gregory can write his own thoughts on anything important he's come across as well, which could also allow for him to hint at his own background/character.
Collectibles
Every collectible item, regardless of importance or usefulness, is in the same wind-up music box. Does it fit the theme of a children-friendly establishment? Absolutely, but I think there should have been other methods to obtaining certain items throughout the game.
HOW I WOULD DO IT:
I don't think it's a totally bad idea, but I would keep the wind-ups solely for merchandise and extra collectibles, including the gold plushies for the fire escape ending. That includes merch shirts, posters, figurines, and anything else that isn't deemed an upgrade or tool.
For important items, having their own models be rendered and glowing (like bandages and batteries from Outlast 2) would work better to tell the player of their significance. I remember acquiring a hoodie for the first time and thinking "this should be for stealth, right?" but not really knowing for sure, just making an assumption. Similarly, the fizzy fazz items could come from certain vending machines scattered throughout the pizzaplex, and would need to be interacted with to get the stamina increase.
Which, actually, should be a little extra thing added. Those important items should have keys pop up and say "stamina has increased" or "you can now run faster" or "your stealth has increased by 30%, animatronics will take slightly longer to notice you" or something.
Duffle bags
Like I said before, the messaging system is dumb. But what's even dumber is how you obtain the messages in the first place (seriously what the hell are digital items doing in a physical bag???). They attempt to give hints to certain missions, some elude to some lore, and others are just... useless.
HOW I WOULD DO IT:
Like I said with the Faz Watch messages, I think it would be better to have the hints given by Freddy (maybe Vanessa too but not so much).
I made a post on this a while ago, but I proposed the idea of Gregory being gifted with a sixth sense of some kind. There could be an item that he's drawn to (where any bags containing lore were located), still having that glow beneath them, and the game enters some kind of mini-cutscene where the incident in question plays out, and Gregory instead makes notes on his fazwatch on what he just saw.
Another idea for how to implement the lore of the game outside of these key memory-items could be notes that Gregory comes across in staff-only rooms that talk about the history, other employees, Vanessa, etc. He would also make note of these, and like with the vent in Fazer Blast, Gregory could have a verbal cue by saying "what? Missing kids...?" and other things as the game progresses.
Elevator
It's just a disguised loading screen, which we all know, but apparently there were supposed to be conversations between Freddy and Gregory during these parts.
Linked to how I would change the duffle bags, it would be interesting to see Gregory bring up what he's found to Freddy, and they both discuss it and try to piece the puzzle together.
Flashlight
I hate how there are so many charging stations for the flashlight. It doesn't feel like an important tool, because you have so much power over how often and how much it gets charged everywhere. I feel like I can forget to turn off the flashlight without any consequences because "it's alright, there's a charging station just over there". There aren't any stakes or worries about the battery running low, because you always have a safe place to replenish it. Horror shouldn't feel safe, or at least not have every place feel safe.
HOW I WOULD DO IT:
For a survival horror game, batteries should be a resource scattered throughout the pizzaplex, something that's limited and precious. Just like in Outlast 2 (so many comparisons i know shush), batteries should have their own models with a glow that lets the players know of its location.
If the charging stations were to be kept, then there should be a limit of 2 per area at most, and an rechargeable battery should be one of, if not the most difficult item to obtain in the game, and can only be achieved after a sequence of events (idk what i'm just throwing the ideas here).
Fazer Blaster + Faz Cam
Honestly, these are probably the only items that I don't have an issue with. They have a fair recharge time, can only be used a certain amount of times, and their effects are fairly made. No complaints or changes I would make for these (except have the Faz Cam be its own collectible model like the Fazer Blaster tbh)
Hiding Places
Now I can only speak for myself here, but I've only ever had Chica check hiding spots and catch me in them. Roxy has checked photobooths, but has never caught me in them, and that's only in the West Arcade.
HOW I WOULD DO IT:
Now the amount of hiding spots I think are alright, they make sense for the size of the pizzaplex, and their placements also make a reasonable amount of sense. I would just have the AI check hiding places more often
Distractions
Again. I think there's a reasonable amount of distractions, and sensible locations for where they are for the most part, my only complaint is how they're single-use.
HOW I WOULD DO IT:
If the Daycare Attendant first focussed on cleaning up any distractions that were made and could be seen doing just that before coming to eat Gregory's toes it would just be kinda neat idk. Or maybe just like- a sign around the distractions like glitter glue on the floor or something. Ofc it's just a small detail but I just think it would be cool and make a lot of sense, y'know
THE STORY
Whatever story that the game was supposed to show us ended up being completely cut. Just like the trailers, there was clearly some big plans for the game, especially with the DLC that's being worked on now, so it's not like SteelWool didn't care about telling a story, they just failed to portray it as well as it could have.
Genuinely, I can't really think of anything to put that could describe the story except "Gregory is trapped after hours and has to survive". Like... There's nothing.
HOW I WOULD DO IT:
First and foremost, there wouldn't be any censoring. It will actually be as dark as the rest of the franchise.
The beginning of the game would remain the same, with the same sequence of events up until the end of the Daycare boss fight. Only, during the early tutorial section, if Gregory decides to go through the janitor closet, he will encounter his first clue as to the events that Fazbear Entertainment is trying to keep under wraps from the public (bc they're known for sweeping things under the rug). This sparks Gregory to start thinking "wait, what does this mean?" and throws him into wanting to uncover more of the secrets of the Pizzaplex, with Vanny's first appearance being his third piece of the puzzle.
When Gregory first talks about his findings to Freddy, Freddy is shocked to hear about the disappearances, and feels ashamed of being the mascot of the brand.
The same sequence of events to achieve the next necessary security pass will happen up until Gregory is caught by Vanessa.
Instead of being immediately transported to the lost and found, Vanessa (her character being much more like how she was portrayed in the trailer) would be relieved to have finally found him and would give him a frustrated lecture on why he shouldn't be here, that it isn't safe to be here. Gregory calls out Vanessa on how she is noticeably anxious and so blurts out something along the lines of "there's someone that will come to get me, isn't there?!"
Vanessa hesitates, but decides the admit that if he isn't careful, that someone might, and that was why she was trying to find him in the first place. She links up her own Fazwatch to his and tells him to send her a message if there's anything wrong, and that she would make sure to alert him for any reason and to just do what she says, then brings him to the Lost and Found, telling him that she's going to try and call his parents or the police to come and get him in the meantime.
After this encounter, Gregory no longer believes Vanessa to be a threat and actually starts to trust her. Once he's locked in the Lost and Found, Freddy starts to message Gregory and ask about his whereabouts. Gregory explains the situation, and the player is encouraged to look and collect anything of use in the room until he receives a series of texts from Vanessa telling him that he needs to get out of the L&F and find somewhere to hide.
A timer, or the Vanny Meter, will start, with Vanny soon appearing on the TV screens and voice over the intercom.
Gregory will of course manage to escape in time and head to the main stage and eventually find Freddy, who looks more beat up and is acting weird, a lot more robotic than before. He assures Gregory that he's okay, but that he needs to taken to the Parts and Service to get himself fixed up.
Once Gregory gets out of the hallway that is infested with Security Bots, he's forced into another game of hide and seek with Vanny, who bursts into the room and taunts him knowing that he's there. Gregory will have to listen out for Vanny's location in the dark, use the cameras sparingly, and move around as to avoid Vanny checking hiding spots and catching him. This segment will have a timer (similar to Roxy and Monty investigating the security office between the prize corner and arcade), and will end with Vanny getting impatient and decide that Gregory must have already escaped to somewhere else. This section will also recquire Gregory to hold his breath in hiding places when Vanny gets too close.
One thing to sum up is that Vanny will be the primary antagonist and will greatly affect the choices the player will have to make to survive
Honestly, there's so much more I can add to this, but I'll stop this section here for now. I'll add the extra details later on, because this is the most important thing I was thinking about:
Once Gregory learns Freddy can be upgraded with the parts from the other Glamrocks, it is now presented as a choice. As the player, you can decide whether or not you shatter the animatronics. If you still choose to dismantle them, Freddy will become suspicious of Gregory's motives and slowly begin to lose trust in him. It will take more prompting the more upgrades you get for him to hide in his chest hatch. In this path, he also becomes more and more corrupted by the Afton virus, and eventually he becomes another obstacle out to catch Gregory.
If the player chooses to not dismantle the characters, Gregory can play the Princess Quest games to sever the connection that cause the Afton virus to have its affect on the animatronics. An optional save in this route is The Daycare Attendant, where you have to complete the Balloon Boy's World game until you encounter the Eclipse glitch.
In this route, playing the Princess Quest games each save one of the animatronics, but progressively cause Vanny to become even more unhinged and dangerous of a threat.
Okay, this is all I really have the energy to write. If anyone wants to know more details, I'll probably add onto this post as a thread at some point. I'm just glad to finally get these things off my chest tbh lmfao
Remember to not take this as a critique, this is just how I personally would have done the game if I could
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Note
can u do the sfw alphabet for nigari pls??
Sure! Hope you enjoy! 💕
SFW Alphabet | Suguru Niragi
{Alice In Borderland Masterlist}
Character: Suguru Niragi
Genre: dark
Warnings: strong toxic relationship themes, obsessive themes, blood, threatening, manipulation, gaslighting, physical & emotional abuse, a couple of suggestive themes, mention of body checking, mention of killing sprees
Author’s Note: I know I’ve mentioned this before, but just a reminder that I prefer to write Niragi as his true character. I would prefer not to pretend that he’s secretly a good man, because he’s not. Please do not read if you find any of the warnings upsetting or triggering! I don’t want to make anyone uncomfortable!
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*this is based in the Borderlands
A - Affection
(How affectionate are they? How would they show affection?)
His love language is so hard to decide
I think he’s a mix of quality time and physical affection
There would be random times where he would just follow you around The Beach
He wouldn’t necessarily even talk to you, just trail you like a shadow
You would be well aware he’s there, he’s not that good at keeping quiet since he’s such a heavy-foot
But you never tell him that, and just give him the satisfaction of believing he’s being sneaky
He would give you random pecks on the cheek when walking past you in the halls
There has been times when you would be talking to someone and he would just run up and pick you up from behind and run off while laughing
B - Best Friend
(What would they be like as a best friend?)
He’d be the most annoying piece of shit
You’d never get alone time, he would always just pop out of the most random places just to annoy you
He wouldn’t want a best friend that couldn’t take his harsh jokes
Everyone at The Beach would be terrified of you two
You’re like the most dangerous duo, no one would want to be put with you two for a game, it’s a guaranteed lose
C - Cuddles
(Do they like to cuddle? How would they cuddle?)
He would have a weird obsession for cuddling you
Would NEVER do it in front of anyone else though
He’d demand your cuddles, like he would get angry if you refused
Sometimes would just randomly grab you from your friends and drag you to his room so he can lay his head on your lap
“Play with my hair,” “Niragi, I wasn’t finishe-” “Shut up and just do it.”
Would fall asleep just from you braiding his hair
Don’t move though, if he wakes up he’ll accuse you of trying to leave
D - Domestic
(Do they want to settle down? How are they at cooking and cleaning?)
He kind of pushed you into moving into his room with him
He said it’s better because it’s bigger due to his higher wristband number
Would start to believe that you’re kind of becoming more close from moving into his room
But, he’s so bad at maintenance
His job is security, so he doesn’t know how to work in a kitchen or let alone clean
You’d have to clean the room and wash the laundry yourself
Sometimes Niragi would feel a bit guilty and try and help, but would fail miserably and become too embarrassed to even keep assisting
E - Ending
(If they had to break up with their partner, how would they do it?)
Brutally
No remorse whatsoever from this man
If he broke up with you, he would tell you in the meanest way possible, probably through public humiliation
If you broke up with him though, oh no hun
He’d at first just not let you break up with him and give you a warning
But if you didn’t listen to his warning, all hell would break loose
I’m talking about pouring buckets of blood through your windows, shooting bullet holes through your door with his rifle in the middle of the night, threatening to kill those close to you
You wouldn’t be able to take it, eventually just going back to him just to make him stop
{Here’s a short headcanon elaborating on this further}
F - Fiancé(e)
(How do they feel about commitment? How quick would they want to get married?)
Getting married in the Borderlands is impossible, but Niragi would always look towards the future with you
He would’ve dreamt about going back to the real world and finally being able to marry you
Sometimes he thinks maybe you could run away from The Beach with him and get married by yourselves
But yeah, he would be quick with moving forward and be committed completely to your relationship
G - Gentle
(How gentle are they, both physically and emotionally?)
You already know what I’m going to say
He would never be gentle, it’s not in his personality at all
Physically, he wouldn’t be fragile with you
He’d rough you up a lot, grabbing your wrists or pulling you harshly by your shirt
But when you approach him about it, he would gaslight you into believing that you made him do it and that he has to control you to keep you safe
Emotionally, no
Doesn’t hold any regard for your feelings, says whatever the hell he wants to say
Don’t even think about opening your emotions to him, he would shut them down so quickly by belittling you
“Aww my wittle bunny feewing sad? Deal with it, I’m not a therapist.”
H - Hugs
(Do they like hugs? How often would they do it? What are their hugs like?)
Very sudden and tight hugs
Always gives you a jump scare by sprinting up behind you and throwing his arms around your waist
He would hug you as often as he could
He doesn’t care if you refuse his hugs when it’s just the two of you
But when you refuse in front of people, he gets embarrassed and makes a mental note to teach you a small lesson later
I can imagine him having quite warm skin, so sometimes you would push yourself into his arms if the breeze was making you cold
I - I Love You
(How fast do they say the L-word?)
Would say it as a joke, before you guys were even together
Probably to tease you, or take you by shock
Or maybe that was him being genuinely honest
In the relationship, he would say it when you’re mad at him, because he can’t take you seriously when you’re mad
“Niragi can you cut that out!?” “NOoooo I love you~”
J - Jealousy
(How jealous do they get? What do they do when they’re jealous?)
Ohhhh no, they can’t get any worse than this man
His jealousy would be out of control
You can’t even smile at anyone else in his presence
If you did, he would grab your jaw and make you look at him again
One time a new member of The Beach thought that they could try and kiss you, not knowing that you were the infamous Niragi’s S/O
Let’s just say that no one saw them after that incident
He also once backed a man against a wall with his sniper rifle to his head for staring at your ass for a bit too long
Don’t make this man jealous, it never ends well
K - Kisses
(What are their kisses like? Where do they like to kiss you? Where do they like to be kissed?)
He would use so much tongue it would be suffocating
And he would hold your head in his hands roughly so you couldn’t pull away
When it’s just you two by yourself, there wouldn’t be a moment where his lips were off you
Is obsessed with kissing your neck, could never get enough of it
Would absolutely love it if you kissed around his ears, like he would melt
When in out at the pool or in the lobby with everyone else, he would actually prefer to not kiss at all
He would feel weird if people stared, cause you were his and his only and he didn’t want other people looking at you
L - Little Ones
(How are they around children?)
He would hate kids
He wouldn’t carry a shred of love for them
Most kids would be terrified of him anyway
Kids (if there is any at The Beach) would approach him because they thought his piercings or gun was cool, but he would say some freaky shit that would scare them off
I mean most people would tell kids to stay away from him anyway
But he would have this weird love for watching you play and look after kids
He didn’t know what it was, but it always made him fall deeper in love to see you playing immature games just to keep the children happy and smiling
M - Morning
(How are mornings spent with them?)
You would always wake up before Niragi
Don’t try and leave the bed though because otherwise he would instantly wake and drag you back into his arms and hold you ten times tighter like a cage
Most mornings would be you laying in bed contemplating what to do for the day while waiting for Niragi to wake up
When he does eventually, he would instantly want cuddles and kisses
You don’t get a choice in it of course
Waking up would be a slow process, but you would get there eventually
N - Night
(How are nights spent with them?)
Niragi always works around The Beach until late, so he would probably tell you to go back to the room around 11pm
You would spend the time reading or sitting out on the balcony and watching the stars
Niragi would come back and walk out to the balcony to find you
He would wrap his hands around your waist and push his face into your neck, nipping at your skin
“Are you coming to sleep or what?”
O - Open
(When would they start revealing things about themselves?)
This man would have walls upon walls upon walls
He’s never opened up to someone before and he wasn’t going to start just because he had a partner
He spent years building his personality so he could protect himself from others, why would he suddenly tear it down?
He wouldn’t, the furthest you could ever probably get with him is during a screaming match between you two, he said something in the heat of the moment about his shitty childhood
You would freeze and not say anything as he storms out
But other than that, you were never getting anything out of him
P - Patience
(How easily angered are they?)
I actually don’t think he’d be that easily angered
You could do anything, scream at him, punch him, insult him but he would always keep that cocky smirk on his face
But if you were to publicly humiliate him, that would be another story
If you try to show dominance over him in front of his militant group or other members of The Beach, he wouldn’t hesitate to slap you in front of everyone
He always wanted to be conveyed as the top of the food chain at The Beach, so if you came anywhere near to damaging that reputation, he’d make sure you were put in your place
Q - Quizzes
(How much would they remember about you?)
Every little thing
He’d know you better than you know yourself
It would honestly become frustrating though, because he would know when you’re lying or when you’re hiding something just from your body language alone
I feel like he would ask the chefs who made food at The Beach to always make your favourite dish that reminded you of home
It would probably be the only actual human decency Niragi would show to you
R - Remember
(What is their favourite moment in your relationship?)
His favourite memory of your relationship would be when you brought back a gift for him after your game
You walked past a cute trinket shop on the way back and saw a small glass raven in the window
You thought Niragi would like it because one of his favourite animals is a raven
He would be over the moon excited, but would try to play it off like it’s nothing
He’d keep it on his bedside table and clean it everyday so it stays shiny
S - Security
(How protective are they? How would they protect you? How would they like to be protected?)
He’d never let you out of his sight
He’s incredibly controlling, so he wouldn’t let you have a say in most things
He would always have you by his side, arm around your should tucking you into his chest
No one would even approach you when you’re with him because they’d be too scared he’d get the wrong idea
One time he threw someone over the bar counter and into the glass alcohol bottles because they thought they could try and lure you into their room
He’d be very much over dramatic, almost killing anyone who tried to hurt or flirt with you
At games, he would not let go of your hand
He wouldn’t let you do anything, he would drag you around and kill anyone he sees
Being with him would be a guaranteed win every time, but he sure would make you feel awful about it
T - Try
(How much effort would they put into dates, anniversaries, gifts, everyday tasks?)
He wouldn’t put that much effort at all I think
He’d see all that petty romance stuff as insignificant and a bit stupid
Wouldn’t bother remembering anniversaries, I mean there wouldn’t be much of a point while being stuck in the Borderlands
He has the mindset that you should devote yourself to one another without the need of gifts or dates
The closest you would ever come to getting a date with him is those nights you would spend together on the roof to look at the stars
But even then he would complain about it, because you would have to end up dragging him up there yourself since he doesn’t let you go anywhere without him
U - Ugly
(What would be some bad habits of theirs?)
You already know
Too many to count
He’s violent, he’s aggressive, he’s overprotective, he’s obsessive, he’s abusive, he’s unforgiving, he’s stubborn, he’s unempathetic, he’s psychotic
The list could go on forever
It would always make you question why you ever got involved with him in the first place, even if he didn’t give you much of a choice
Probably the only good thing you would get from him is constant attention and guaranteed protection from anything that could potentially harm you
Being with the scariest man on The Beach would have few pros, but they would still be useful at times
V - Vanity
(How concerned are they with their looks?)
I actually think he’s really concerned about his physical appearance
He probably pierced his own eyebrow, nose and tongue while he was in the Borderlands to appear more threatening
In the mornings, he would take forever to get ready
Probably does body checks in random reflections throughout the day
Yeah idk, I just think based off his personality, he would try so hard to come across as intimidating to keep his insecurities away
Sometimes he would tell you to tell him your favourite things about him just to reassure himself
He wouldn’t even care if you were lying, just hearing it would make him feel somewhat less insecure
W - Whole
(Would they feel incomplete without you?)
He would go clinically insane if he lost you somehow
He’s obsessed with you, why wouldn’t he?
If you didn’t return from a game or if you randomly disappeared, a few people were definitely become a victim of his rage
Would go on a killing spree, blinded by his anger and sadness
Would probably regret it and just sob loudly in your shared room for a bit, hugging your clothes to his chest
He would go searching for you everyday, wouldn’t even keep track of his visa
He had to find you, otherwise he would lose himself further than he already had
X - Xtra
(A random headcanon for them)
I feel like you would be the only person who would be allowed to touch his sniper rifle (I hope that’s what his gun’s called)
I mean obviously not to use against him, but he would give it to you if he ever had to be separate from you during a game for some reason
He would take you out to shooting practice, just aiming at crows or tree branches to help you get the hang of it
Sometimes the shot would be so forceful you would fly backwards onto your back
Niragi would always laugh hysterically at you when that happens
He would never let you use it at The Beach without his supervision though, he’d be so scared you would injure yourself
Y - Yuck
(What are some things they wouldn’t like, either in general or in a partner?)
He would hate a partner with a huge personality
Would very much prefer someone who was more quiet and timid, because they would be easier to control
And he just loves the thought of looking after and protecting someone, even though he’d be really bad at making you feel safe around him
He wouldn’t like someone who acted independent and didn’t need him
He’s insecure so he would need that reassurance that someone wants him
In general wise, I think he would hate sleeping
Somehow he just manages to run off 2 hours sleep everyday
He would get tired but he would just despise sleeping for some reason
It might be nightmares of insomnia, but he never really would bring it up so you wouldn’t ask
Z - Zzz
(What is a sleep habit of theirs?)
He has to be hugging something
He cannot sleep without having both arms and both legs wrapped around you
If you were being stubborn, he would just squeeze you tighter
You’d still be in the same position in the morning
Doesn’t care if you’re overheating, he if wants you close then he’ll make sure you are
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aspoonofsugar · 3 years
Text
Ironwood and Cinder: The Final Word
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Cinder: And that’s… checkmate.
The Final Word of the volume is Cinder’s and it is meaningful she says it to Ironwood.
As a matter of fact Ironwood and Cinder are two sides of the same coin on many levels. This is conveyed also structurally.
Volume 7 is mostly about Ironwood’s tragic spiral. We are shown him struggle with his flaw throughout the whole volume, but in the end he loses to it and becomes just as dangerous as Salem:
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Oscar: Then you're as dangerous as she is, James.
Not only does volume 8 close with Cinder instead, but it also opens with her:
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And it even gives us her backstory:
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Why does it happen? And why is Cinder’s final line so important when it comes to her foiling with Ironwood?
GRAVITY
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It is not by chance that Watts calls both Ironwood and Cinder out before the climax of respectively volume 7 (Ironwood) and volume 8 (Cinder). This is because, as stated above, volume 7 is Ironwood’s volume, while volume 8 is Cinder’s. So they both are confronted with a truth about themselves and their reaction to it influences their stories in the Atlas arc.
In a sense, even if Watts is the one dangerously hanging over an abyss... it is actually Ironwood and Cinder who are on the brink. They are deciding Watts’s survival, but they are also deciding their own destiny.
They are choosing if to fall because of gravity or if to fly in the sky victorious.
At the same time, the two scenes with Watts show how Cinder and Ironwood are both similar and opposites.
AS ABOVE, SO BELOW
Ironwood and Cinder are nothing, but two products of Atlas’s society.
Ironwood was born at the very top:
Watts: You just stood atop it and called yourself a giant!
Cinder existed at the very bottom:
Watts: You think you're entitled to everything just because you've suffered, but suffering isn't enough! You can't just be strong, you have to be smart! You can't just be deserving, you have to be worthy! But all you have ever been, is a BLOODY MIGRAINE!
Watts is in the middle and he represents the worst traits of both.
He wants everything, just like Cinder:
Ironwood: I gave you everything you could have wanted!
But differently from Cinder it was no true he had nothing. He was successful, had food, clothes and respect. Still, he was never satisfied and ended up disgracing himself in the search of something more.
He also disregards feelings in favor of rationality, just like Ironwood:
Watts: Our tin soldier’s heart has cost him his mind.
And he sees people under him as inherently inferior:
Watts: Yes, yes, please keep your posse in check.
This is why his death is fitting:
Cinder: I merely added more flames to the fires of Atlas.
He burns with Atlas aka the city he wants to destroy, but also a symbol of who he is deep down.
What is more, his death happens specifically because he blindly follows his wishes:
Watts: Oh, believe me, this is everything I've ever wanted.
And because he is outsmarted and manipulated by Cinder:
Cinder: You deserve this, Arthur. We'll be back.
He is proud of his genius and rationality, but in the end he dies because of his feelings of pettiness.
In short, Watts, Cinder and Ironwood represent three social classes of Atlas and how the system corrupts people at every level. In general, all three want to be at the very top, but disreguard and mistreat the ones below.
-This is why Ironwood seeks control even in situations where he is not in charge, like the Vytal Festival. He also challenges Ozpin’s authority and leadership because he is not used not to be the one deciding. At the same time, he is shown ready to discard Mantle in multiple occasions.
-This is why Watts can call out Ironwood’s arrogance without seeing he is exactly the same as him.
-Finally, this is why Cinder lashes out at people she sees as Atlas elites (the Schnees, Ironwood, Watts), but treats those below her just like she was treated:
Emerald: We don't need him! Everything was going fine! (a slap is heard, and she cries out in pain)
Cinder: Do not mistake your place.
Mercury: Oh yeah? Tell that to--
Cinder: Quiet.
THE ENEMIES OF TRUST
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Both Ironwood and Cinder’s left arms are artificial. Ironwood’s is mechanical, while Cinder’s is Grimm.
Their respective arms convey opposite approaches to things.
On a more general level, they are respectively linked to Creation (Ironwood’s mechanical arm) and to Destruction (Cinder’s Grimm arm). As a matter of fact a robotic arm is a human creation, while Grimms are nothing, but the symbol of destruction.
On a personal level, their arms hint at the two characters’ opposite personalities.
Ironwood’s arm can’t feel pain.
Cinder’s is instead linked to pain and feelings in different ways:
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Raven: Aura can't protect your arm, it's Grimm.
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Salem: You chose to disobey my specific instructions just to fail again.
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Cinder: She’s back…
Cinder feels great pain whenever her Shadow Hand is cut because she can’t protect it with aura. At the same time, it is used by Salem to torture her. Finally, it links her to Salem to the point that she knows when her Master is back.
In other words, Cinder’s arm lets her feel more, while Ironwood’s lets him feel less.
This difference is mirrored by both the ways Ironwood and Cinder respectively attack Watts and by their semblances:
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Ironwood’s Mettle lets Ironwood suppress his own feelings, so that he can pursue any objective, no matter how cruel or immoral it is. It makes him “superhuman”, but in a very negative sense.
Cinder’s Scorching Caress represents Cinder’s explosive emotions. It is a form of self-expression, which is both destructive and self-destructive.
Ironwood’s semblance is about repression, while Cinder’s is about lashing out.
Similarly, Ironwood goes after Watts at the cost of his arm and he ignores the pain he feels:
Watts: I wouldn't do that if I were you. I mean, unless you're hoping to add more metal to that body of yours.
Cinder instead goes after Watts to vent her anger:
Cinder: What do you mean, she'll destroy herself? How am I supposed to take her power if she's dead?!
Both are extremes and both are wrong, as Winter explains:
Winter: But yes Penny, we must still acknowledge our personal feelings, wrestle with them. It ensures us that we’re on the right path. It’s what makes us human.
Ironwood and Cinder should aknowledge their own feelings not to be consumed by them.  It is also the only way for them to truly be humans, not machines or monsters, but simply people.
Both characters almost succeed just before the climax of their respective volumes.
Ironwood tries to open up to others:
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And Cinder shows vulnerability:
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However, none of them is able to capitalize on this chance for development. This is ironically because of each other:
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Cinder messes with Ironwood’s insecurities, while Ironwood’s ultimatum gives Cinder the perfect chance to ignore hers.
The result is that Ironwood goes back to control, while Cinder goes back to manipulation. Both do so because they are unable to trust.
Interestingly, they take after their respective mentors in this.
Ironwood takes after Ozpin:
Ironwood: Did you really think you were the only one who got to work on a new plan after Beacon? WIth Ozpin gone, I needed my own team of people I could trust.
Oscar: General? Earlier, you asked for my advice.
Ironwood: I wanted Ozpin's advice.
Oscar: And his advice probably would've been to keep your secrets.
Cinder takes after Salem:
Salem: When I chose you as my vessel for the Maidens, I put my trust in you. So, I trust that you wouldn’t possibly return to me empty-handed.
Ironwood’s whole struggle in volume 7 is his search for a “new approach”. He wants to be like Ozpin, but better. This is why he founds his own group, but wants to trust the world with the truth about Salem. However, he confuses trust with control.
Cinder instead wants to become just like Salem and suffers when she sees she is not. This is why she collects assets, just like her master. This is also why she does not trust anyone, but manipulates others.
That said, what is the difference between Ironwood’s control and Cinder’s manipulation? It has once again to do with feelings.
Ironwood’s attempt to manipulate others is about suppressing feelings. He uses Atlas’s military hierarchy and social structures to ask for his subordinates’ blind loyalty.
Cinder’s method to control people lies instead in making use of others’ feelings. She uses both wishes and fears to her advantage.
In short, control and manipulation are nothing, but the same inability to trust declined in opposite ways. They are both “enemies of trust”.
This is why both Ironwood and Cinder find a strong enemy and a foil in the character, who embodies friendship in these volumes:
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Deep down, Ironwood and Cinder not trusting others is because they fear betrayal:
Cinder: I won’t have to run now.
Rhodes: That’s all you’ll ever do.
Ironwood: I've chased a lot of shadows over the years, always expecting betrayal. But never once did I think it would ever come from you.
However, Penny too is betrayed and mistreated by others:
Penny: I do not like it when friends fight.
Ruby: I know. Yang and I may not agree on how best to save Mantle but-
Penny: No. I mean Winter. The general. They were our friends. But then the Ace Ops attacked you. And the general, he said people were going to die, because of me.
 However, she does not give up on the ideal of a genuine bond:
Attached but not By strings
Still, if Penny is a positive foil to both Ironwood and Cinder, why does she die?
RISK
Weiss: Trust is a risk.  
Yang: Ruby, they’re not called sure things, they’re called risks.
These two lines taken together are why at the end of volume 8 Penny dies, our heroes fall and the manipulative Cinder wins.
It happens to show the main theme of the two Atlas volumes. Trust is not a “sure thing”. It is a risk and it does not always work. Still, it is necessary to trust as it is necessary to take risks:
Yang: You were being optimistic. Look, blind optimism isn’t great, but no optimism means we already lost. We need hope. We need to take risks.
Giving up on trust and risks means giving up on hope. It means to give in to fear.
Still, this does not mean your trust will always be paid back. And it does not mean that the risks you take will always work, even if you come up with a wonderful plan:
Cinder: I knew your plan would be bold, but I never could have predicted all of this...
Sometimes people will betray you:
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Sometimes your risk will end up in a fall:
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However, it is still worth to trust, even when you have no guarantee it will work:
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And sometimes It is even worth to risk the fall because it may lead to people being saved:
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This same idea is conveyed also through Penny’s final choice:
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Penny: Trust me.
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Winter: Thank you for trusting me with this.
Penny dies tragically, but she still manages to pass the Maiden’s power to a person she trusts.
This is especially meaningful because the Winter Maiden power, just like Penny herself, has been subjected to both control and manipulation.
Ironwood does all he can to make sure the power ends up to Winter. At the same time, he is the one most responsible for Penny feeling as nothing, but a robot:
Ironwood: As the official report stated, that footage was doctored. Penny is completely under my control.
Cinder tries to steal the power three times. She also manipulates Penny’s feelings towards her friends:
Cinder: I was hoping your friends would be here. But it looks like they left you to do all the work. You’re just a tool to be used!
In the end, Ironwood treating Penny as a machine (control) and Cinder using Penny’s love for her friends against her (manipulation) are among the psychological factors that lead Penny to be mortally wounded by Cinder.
Still, while dying Penny negates both Ironwood and Cinder and frees the power and herself from both control and manipulation.
The fact she chooses Winter works well to illustrate this.
Winter is the person Ironwood wants as the next Maiden. However, Winter becomes a Maiden not because of Ironwood’s control, but because of Penny’s trust:
Ironwood: So… the destiny I chose for you has arrived.
Winter: You chose nothing. This...was a gift.
Winter is a Schnee, so she represents both what Cinder hates and what she herself wants to be:
Cinder to Winter: You Atlas elites are all the same! You think hoarding power means you’ll have it forever, but it just makes the rest of us hungrier.
Winter is a symbol of Atlas and so she is a reminder to Cinder that Atlas is not really destroyed:
Robyn: What do you think a kingdom is? The people, or just the chunk of land they live on?
Just like Cinder’s past isn’t.
WORTHY
Cinder wants to be worthy. Ironwood wants to be a hero.
Deep down, Ironwood and Cinder want the same thing. They want to be above others. They want to be more than humans.
However, they go at it in opposite ways:
Ironwood: I have sacrificed everything!
Cinder: I want it all...
Ironwood thinks that victory lies in sacrificing everything, while Cinder sees it as taking it all.
These opposite viewpoints mirror their respective social stances.
Ironwood can say he wants to sacrifice everything because he has everything.
Cinder thinks happiness lies in everything because she has nothing:
Cinder: You’re right. Without you I am nothing. But because of you, I am everything.
In the end, Ironwood and Cinder are each other’s true enemies, but they fail to see it and lash out against the wrong people:
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Ironwood and Cinder’s respective fight against Winter and Weiss is exactly this.
Ironwood fights a Maiden he sees as an enemy of Atlas, while another Maiden is attacking the people he swore to protect.
Cinder lashes out at Weiss because of her origins, while Weiss has decided to leave her status and money behind to make the right thing.
Still, Ironwood and Cinder are too hypocritical to see the truth. This is why they attack people, who could have helped them, if they were given the chance.
This is also why they receive a warning:
Winter: No, you have sacrificed everyone else!
Winter: You… are going to pay… for everything you’ve done!
Ironwood claims he is ready to sacrifice everything. However, he never sacrifices himself:
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In the end, he is unable to sacrifice his life to fight Salem.
Let’s highlight he has nothing to lose by this point. He is falling with Atlas anyway. In his final moments, he is given the chance to prove true to his words:
I would die Without regret, I’d offer up my life With zero reservations I would fly Into the sun If that would keep our dream alive
Instead, he gives up. He has been shooting his allies until the very end, but freezes in front of his enemy.
Cinder thinks she is closer to her final victory, but in the end she has accomplished nothing of what she truly wants.
She wants to kill RWBY, but they are alive. She wants the Maiden powers, but she fails.
At the same time, Cinder is still far away from what she truly needs:
Cinder: You have everything you need?
Watts: Oh, believe me, this is everything I've ever wanted.
She is given a perfect mirror of herself in Watts. Still, instead of seeing it, Cinder uses his flaw, which is her same flaw, to kill him. Watts’ wants lead to his death and the same thing might happen to Cinder if she does not stop herself in time.
Finally, there is this:
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Salem: This game is not yours to win, Cinder, it’s mine. Just because you’re more valuable to me than a pawn, does not make you a player. Everything is already in motion. All you need concern yourself with is your ability to act when I tell you to.
Ironwood and Cinder share a chess motif.
Ironwood thinks of himself as a player and specifically as Salem’s opponent.
Cinder is instead told she is no player.
However, in the end, Ironwood becomes a mere pawn to the point that all Watts has to do is to open his cell to be sure he is going to unwillingly aid in Cinder’s plan.
What is more, he is so fixated on Salem that he fails to aknowledge the people below him. This is why his true opponent is a slave that Atlas exploited.
Cinder frames herself as a player instead. She is the one who truly makes the first move against Ironwood and ultimately she is the one who defeats both him and our protagonists. Finally, she is the one who calls checkmate.
Still, is she really playing her own game?
In the end, the one who gets what she wants is not Cinder, but Salem:
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And all she has to do to obtain it is one small move:
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Salem: And I’ve realized, it’s all my fault. You’ve fought your whole life unwaveringly for what you want and here I am holding you back instead of lifting you up.
While Cinder is once again letting her talent be exploited by those above her. She is choosing to be Salem’s Queen instead than a player of her own life.
She is the Black Queen defeating the White King, but nothing more.
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hamliet · 4 years
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What Does It Mean to Save?
I keep seeing it said that Deku, Ochaco, and Shouto will “save” Shigaraki, Himiko, and Dabi, but that there will be no redemption and/or no survival for them. I’m truly not trying to vague these posts and everyone is entitled to their opinion, but literary criticism is fundamentally responsive so I’m writing this anyways.
I personally think that’s not BNHA’s definition of saving nor of redemption. So here, have a deep dive into literary tropes related to redemption, genre, and character arcs as they pertain to BNHA and the question of: what does it mean to save Shigaraki, Touya, and Himiko?
Before we begin, let me say that while we might be personally uncomfortable with redemption (there’s a redemption arc in BNHA I am personally quite uncomfortable with), that doesn’t inherently mean the narrative won’t go there. The key principle I’m operating on here is BNHA’s message that heroes save people. It’s held up as the highest ideal. 
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So let’s talk redemption in BNHA-verse. With this guy, whose redemption arc I dislike in principle but accept as part of the story so don’t come for me stans and/or antis. I’m analyzing because it shows us what redemption means in BNHA-verse, whether or not that is satisfying to you personally as it fits/does not fit with your own morality/philosophy.
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If Endeavor can be redeemed and live, and he’s Bakugou’s negative foil, I highly doubt Shigaraki and Deku as well as Touya and Shouto and Ochaco and Himiko will be any different. Why? Because Enji is an adult character. The others--well, Himiko’s age we don’t know, but we do know that Shigaraki and Dabi are technically adults. But does the story consider them adults?
(It doesn’t.)
Child-coded characters are generally more likely to survive a redemption, which I’ll explain more later. First I have to define what I mean by child-coding, because I DO NOT mean this in the way it’s often (mis)used in fandom wank. Child-coding is a real thing, but it is not done to infantilize and it has nothing to do with shipping.
Child coding frames the character as a child for a few narrative purposes to convey a story’s theme or purpose. For example, if it’s a coming of age story coding a character as a child even if they legally are not emphasizes their journey to an understanding of self-actualization, or a true understanding of self with self-awareness and an understanding of self-value. An example of an adult coded as a child is The Kite Runner, wherein Amir is a legal adult for half the story, even married for fifteen years so we’re talking 30s-40s, but he does not truly become an adult until he returns to his homeland and takes responsibility for a childhood sin. In Attack on Titan, the main characters are now nineteen, but are still struggling to take responsibility as adults and have only started doing so now that their mentors/parental figures have started dying.
Along those lines, in any kind of story, you can code a character as a child of someone, regardless of biological relationship, to convey the type of relationship they have (usually a mentor one). For an example of this, see Bungo Stray Dogs’ Dazai and Akutagawa. Despite their two year age difference, Dazai recruited him to the mafia, abandoned him, and Akutagawa desperately seeks his approval. Usually in these stories a character will “overcome” their parental figure. This can be done through overcoming their need for the parental figure’s approval in stories where the parental figure is kindly (such as in Harry Potter, when in the final book Harry, Ron, and Hermione leave the Weasleys to find the Horcruxes despite Mrs. Weasley’s please) or through like, killing/stopping/leaving the parental figure when they are abusive (see fairy tales like Rapunzel and Cinderella). The parental link to self-actualization is because it is childlike (and a part of actual psychology that is reflected in literature) to see yourself as a part of your parent; self-actualized person would see yourself as a distinct person from your parent, but also acknowledge the ways in which they’ve shaped you.
So, how do you code a character as a child? BNHA isn’t subtle about it, because Horikoshi seldom is subtle about anything. The villain trio are all coded as children.
Shigaraki Tomura:
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Who cannot achieve self-actualization so long as AFO has access to his body, as he’s literally trying to possess him. He’s trying, but it’s not gonna work because Shigaraki can’t keep AFO and become an adult at the same time. It’s a choice the narrative is setting up: your dream of destroying, or your freedom? (To get the latter, he’ll probably have to destroy AFO).
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Todoroki Touya, who is repeatedly emphasized as a small child when compared to his siblings, and yes, I know he’s now tall. Specifically he’s spotlighted as the child of Endeavor:
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And he’s the least self-actualized one in a lot of ways, contradicting himself constantly. I’m not Endeavor, DUH! But these are Endeavor’s flames! He’s gonna have to choose one or the other, because the tragic irony is that the more he takes out his rage on those around him, the more like Endeavor he becomes.
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And Toga Himiko (who might well literally be a legal child), who is actually the most self-actualized one thus far, because she rejects Curious’s child insistence (Curious holds her in a Pieta pose, based on Michelangelo’s statue wherein Mary holds a deceased Christ):
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She’s still got, like, a way to go though:
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Because Himiko also wants to be like the people she loves to the point where she loses her own identity in them, which is er, not self-actualization. So she’ll have to choose whether or not she really wants to be like the people she loves or whether she wants to live her own way, which she herself tells us how that would end (death):
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Deku said it himself: it’s good to focus on what someone is doing now. And look, I have issues with this statement and how it’s framed. I’ve talked about it at length and it was doomed to fail because Shouto himself told us long ago that it was annoying to hear a righteous speech by a stranger when you hadn’t gone through the same, plus Endeavor kinda failed by choosing being a hero over a dad here. But, the principle is that if the past doesn’t preclude Endeavor from seeking a better self, why would it preclude three characters coded as children, one of whom is literally somewhat the product of Endeavor’s sins? BNHA doesn’t think the past keeps someone from a better future. 
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So what about Dabi’s counterpoint, which is indeed valid? Well, redemption doesn’t mean the past forgets, either. It’s complicated and nuanced, and we can debate how well Horikoshi strikes this nuance (it’s got its flaws), and admittedly I don’t know how this will go down in the future. But it is asking Endeavor: how do you redeem yourself to the people you’ve hurt? And we have Endeavor asking this question to Touya’s shrine. I mean, the foreshadowing is obvious. Endeavor has to redeem himself by trying to save Touya. However, it will still probably come down to Shouto to save Touya.
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For our three villains, it’s a little harder to predict... well, sort of. For Shigaraki it’s extremely obvious: he has to help take down AFO. Dabi probably has to do something to help his family (siblings probably), but it’s vague. Toga needs help and not condemnation, but presumably she’ll help Ochaco with something.
So, is this redemption? I’d define it as redemption in the eyes of the narrative. To address what makes a redemption is another essay unto itself, but if we bring in the oft-compared Star Wars example: did Darth Vader get a redemption? Did Ben Solo? Everyone says yes to both. However, only Luke witnesses Vader’s redemption, and only Rey Ben Solo’s. So the rest of the galaxy? Doesn’t think so. When I say they’ll be redeemed, I’m defining it as their role in the eyes of the narrative, not whether or not society will accept them or even whether their victims will forgive them (of note, in canonical novels, Leia never forgave Darth Vader despite learning he was her father and obviously knowing Luke’s account of his redemption was true).
So, redemption in a narrative doesn’t mean all of society has to forgive and accept them. Dabi has still like, murdered 30 people--many of whom were thugs, but he himself acknowledges they didn’t deserve to die. Additionally, he himself also acknowledges that the families left behind--their feelings matter:
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But why does that mean they have to die? Why even does it mean they have to languish in prison forever? (If there’s even a safe prison at the end of BNHA which I kinda have doubts about.) Heroes have also killed: see Hawks as Exhibit A. In fact, some people want revenge on the heroes precisely because they arrested or killed their loved ones (jail isn’t held up as a rehabilitative place in BNHA’s world. In most countries it isn’t in real life, either, but again that’s for another essay). So why don’t the League’s feelings on Twice’s death matter just as much as the feelings of unnamed and unseen (and thereby less important narratively) characters?
Additionally, regarding death... the villains routinely get called on their death wishes. Himiko’s determination to decide how/when she dies is called out because this is right  before Twice overcomes his trauma to save her, and the next arc they appear in is when Twice dies trying to save her again. Dabi’s suicide wish keeps him from getting close to others, and it keeps getting thwarted. Shigaraki’s obsession with destruction and death is clearly not a good thing, and his rejection of his family’s desire for them to join him in death this past arc is growth.
In other words: what Dabi said and what Snatch said about families and how they feel matter for the villains too. The villains are their own weird found family (Dabi as the deadbeat prodigal brother of both his families). Their deaths--Magne’s and Twice’s thus far, and I’m not ruling out further deaths in the future--affect the others. People’s feelings on losing loved ones matter. The villains are people, as Himiko said herself this arc:
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Their feelings about each other matter:
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How would Touya dying affect the Todorokis? At least they saved him spiritually, I guess, but that’s absolutely lame narratively, and if you have Enji eventually do a sacrifice to save Dabi (pretty likely, even if I personally think Enji will survive said sacrifice) then what’s the point of Dabi dying? How would Himiko dying affect society? As a martyr like Curious wanted her to be, even a redeemed one? A tragic warning story? What even is the point of Ochaco saving her if that’s the case? If Shigaraki dies, well, who would mourn besides Deku? How would Shigaraki dying affect the surviving members of the league? He just couldn’t be saved physically? 
It’s not impossible some of this happens, but it doesn’t seem like great writing, especially with panels like, oh, these that show us BNHA’s perspective on death:
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Sacrificing something is a type of death that occurs in stories; this should happen in a redemption arc, which is why I’ve been saying Enji needs to sacrifice his hero reputation to help save Touya and even then it’ll still be Shouto imo who does the saving. But physical death?
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If you want further analysis of the latter two panels and how they relate to the ending, see here.
We already have another villain who will definitely die redemptively (Kurogiri--an adult coded character--because he’s already, like, dead), and Spinner and Mr. Compress aren’t coded as kids so I hold them with anxiety towards the end. But again, this isn’t me being ageist or saying this is the way things ought to be in fiction or real life: it’s me looking at writing tropes and saying that child-coded characters tend to survive their redemptions. See: Zuko. Why? Because the death of children or child-coded characters is a tragedy. When a child-coded character dies redemptively it doesn’t feel like a happy ending and if framed as such, it’s often criticized for bad writing (see: Ben Solo). Curious even called this out in her fight with Himiko. I would hope Horikoshi doesn’t end the story being like yeah Curious was right that’s the best use of Himiko’s/Dabi’s/Shigaraki’s arcs:
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Additionally, as for the believability of a character getting a new chance after so much destruction and murder... well, it’s kinda a thing in shonen and even in seinen? For better or for worse, it’s a thing. We have Vegeta in Dragon Ball Z and Kaneki Ken in Tokyo Ghoul (Kaneki, by the way, is absolutely an inspiration for Shigaraki). We can debate how well-written these redemptions are (I personally have been quite critical of Kaneki’s despite wanting it to happen narratively), but it can be done. BNHA’s Japan especially isn’t as harsh a world as Tokyo Ghoul’s Japan, so it would make even more sense for something like Kaneki’s ending.
The reality is that the cycle of revenge via hurting people and then leaving hurting families and loved ones has to stop somewhere. Someone has to be the bigger person and step up and be like “naw.” That’s heroic. That’s brave. That’s sacrificial itself. Justice itself doesn’t really exist in its purest form without mercy.
There’s another genre-reason I don’t see death or jail as likely (I could see, like, maybe a mental health ward like Rei’s? But it’s too soon to speculate).
If saving is considered a good thing for the story, if it’s truly the highest ideal, then saving someone should be rewarded by the narrative. The characters who save should have a positive result to show us this a good thing.
This is why it doesn’t work for the heroes’ end journey to be accepting that some people cannot be saved. The notion of just accepting that you cannot do something, you cannot save everyone, you cannot, cannot, cannot, is called out as a flaw of society. Determination, on the other hand, is rewarded.
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We see it with Deku as well as with Mirio.
So, what if they save them and the redeemed characters then go on to sacrifice themselves in their redemption and die (come to the same end)? If saving changes absolutely nothing for the saved person, if it’s too late for the saved from themselves to change and/or do anything that matters besides die, then the narrative theme of saving as important is left unemphasized at best and undermined at worst. Simple intrinsic knowledge that the kids “did the right thing” doesn’t cut it for a story with so much focus on physical saving when the kids are already doing the right thing; moral struggles about whether to choose to be good aren’t really Deku, Ochaco, or Shouto’s arcs. It works for Aizawa’s arc with Kurogiri, but not for the kiddos. If BNHA was more of a philosophical/spiritual text, that would indeed make sense, but it is not. Genre-wise, BNHA is a fantastical superhero optimistic story, not a gritty real-world set drama.
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mk-wizard · 3 years
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Sailor Moon 90s Anime is STILL the best
Hi. I know I am on a Sailor Moon binge here, but after seeing all of Crystal, Eternal and on R (season 2) of the first anime, I want to get this all off of my chest... and before I go further, since these are all animes, I will refer to them as 90s, Crystal and Eternal. And after watching them all, I have to say that the 90s takes the gold medal as the best Sailor Moon anime so far and this is why;
1- It had the best pacing. - While I admit that sometimes, it went too far with the filler, 98% of the time, it worked with the 90s. It took its time to make you get to know the characters for better or for worse, it made you see different sides of them, it gave them a chance to truly develop and be multi-dimensional, and it made you care about them. When a death happened, it felt tragic. When a victory happened, you cheered. And when you saw what side characters did, it mattered. I mean, who can ever forget the contribution 90s Naru Osaka had to the story? And everyone who has seen the 90s anime cannot forget her. More on the character development and getting to know characters later.
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Sure, it wasn’t true to the manga and even the characters had different personalities, but I let that slide by because when Crystal and Eternal did follow the manga to the letter, we didn’t get a chance to digest anything. The only characters who develop are Usagi, Chibi-Usa and the outer guardians, and for the last bunch, it was the bare minimum. Crystal and Eternal were fun rides and I would be lying if I said I didn’t like them, but they were like roller coasters. They gave you a thrill, but fast and been done. The 90s was like a slow scenic ride that gave you surprises, emotionally touched you, made you cry, made you laugh, made you root for the heroes and even at the age of 37 years now, I keep rewatching this series.
2- The art of the 90s was better because it was sketchy, dark and edgier. - I know Sailor Moon doesn’t seem like this on the surface because the heroines are lovely girls in cute costumes, it emphasizes femininity and all things pretty, it has a romantic theme and is all about love, but Sailor Moon is also one of the darkest, grittiest, edgy and violent magical girl animes I have ever seen since Magic Knights Rayearth. Sailor Moon has on screen deaths which were permanent most of the time, on screen stabbings and the drawing of blood, and fights that got so hardcore, that real punches and kicks were thrown. The dark edges, black line art and sharp edges worked with the atmosphere of the story. I mean, look at the difference between the halls Dark Kingdom of the 90s (above) and that of Crystal.
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And if that is not enough to win you over, the characters were much more animated, organic and conveyed more emotion whether they were exaggerated or serious.
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In Crystal, the expressions and body language was very dulled down. Not to mention, very stiff.
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Everything is also too bright and soft which makes the characters look like velvet dolls with too much make up especially with the line art. I will give them props for adding better details, cleaner lines, the glow of magical items, and details in the gems, but everything else is all wrong.
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Eternal was better, but still not quite there. The colours are still way too bright and the characters still look too much like dolls from having line art that is too wispy. And I really do not like how the eyes have this unnatural glow to them. The edgy scenes become lost with all this brightness.
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3- We got to see that there was so much more the characters than just heroes or villains. - Since Usagi is the titular character, let us just talk about her in the 90s since I could go on forever about how much we learned about the characters. In any version of Sailor Moon, Usagi’s role as a Sailor Guardian has always been the core of the story and she does indeed show progress as one. However, the 90s tells us that no matter what, she is still going to be herself too which is just as important and she shows character development as just plain old Usagi too. The manga, Crystal and Eternal which only paint Usagi as not doing anything right except be a Sailor Guardian, but the 90s show her hidden talents and learning new skills. For example, she was bad at cooking at the beginning of the series.
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However, by Sailor Moon R, she gets the hang of it and is able to cook a meal by herself. Yes, she is messy, clumsy, never gets the hang of making cookies and is nowhere near Makoto’s level especially when it comes to presentation, but she is good at cooking food.
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Another hidden talent of Usagi’s is her drawing skills. She isn’t just good at drawing. She’s got talent at it, so in the 90s, Usagi is quite the artist.
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And it is admirable that 90s Usagi is open to trying new things even if she isn’t good at them. She practices, she explores and tries to enlighten herself. Sure, academics, coordination and organization will never be her fortes, but she really does have other and tries to discover more.
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In Crystal and Eternal, she is good at being Sailor Moon, she is a good friend and a good girlfriend, but that is it. She is one dimensional here and she isn’t the only one to painted like that. Everyone is only the obvious and that is all the audience gets.
4- Better character redemption. - I mentioned before that Sailor Moon had grit and was dark, but the 90s also made it more complex and did character redemption right. It was open to the possibility of bad people becoming good. For instance, the Black Moon Clan Specter Sister are unforgettable for being successfully redeemed.
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Yes, I admit that the monster of the day would get killed by the hands of the Sailor Guardians, but they also clearly showed that the monsters were not people or even alive. They were made of energy, clay or sand. When the monster of the day was a possessed innocent, they were saved through exorcism. Very rarely was an actual person ever killed and even when they were, it was either by the hands of another villain, their own hand, self defense or as a last resort. They never used killing as means of dealing with every single bad guy.
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Furthermore, the bridge arc about the Makai Tree that also served as a prologue to Sailor Moon R could be seen as a story about mercy, kindness and love. It stands out as the one time the big bad was actually a misunderstood big good being the Makai Tree herself. And even Ail an An were never bad, but were raised bad. And even then, they changed. This story is unique only to the 90s so far, but it was great and stood out for that reason.
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In Crystal, the heroines will kill a person without a second thought which I am shocked that no one brings up how repetitive and contradictory that is. The pretty warrior of love and justice should by all means protect the Earth, but doing so by killing off the bad guy all time is not love or justice. I also think the caption in this picture sums up how I feel about how the one and only time bad guys were given a chance to be redeemed...
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Eternal was better because the Asteroid Guardians got redeemed and saved. However, even then, I feel like there is still a double standard. They were one of the good guys to begin with and Sailor Guardians. In the 90s, the Amazoness Quartet wasn’t, but were given a chance to change anyway. I find it cool that the Quartet turned out to be Sailors and even better that they will go on to become Chibi-Usa’s team, but mercy is not just for your allies or for your own benefit. Everyone should be given at least one chance to fix their mistakes.
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5- We got to know Mamoru better. - I admit that no matter the incarnation, Tuxedo Mask will never be as powerful as Sailor Moon except when he is King Endymion, but the 90s take on his character made him better even if they did omit his super attack being Tuxedo le Smoking Bomber. What the well dressed masked man lacked in firepower, he made up for in intelligence, insight about the enemy’s weakness, courage and skill. The only times he ever did get overpowered was either by bad luck or because it was intentional because he was taking a hit for Sailor Moon. And even then, he always got back up. He’s a real man like that.
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More importantly, we get to know him as Mamoru too. Even before he confides being an amnesiac to Usagi, we see his struggles with feeling alone in the world from having no memory of his life before a tragic accident which also killed his parents. Now, him being a stern cynical person makes sense because I probably wouldn’t be pleasant to be around either if I lived with that. Once his walls come down, we see that deep down, all he wants is to belong somewhere and have a family. It should also be noted that 90s Mamoru doesn’t love Usagi because he is “destined” to. He loves her because he wants to. Even during that brief period where he broke up with Usagi was an act of love. The thing I also always liked best about 90s Mamoru is that even though he loves Usagi more than life itself, his life doesn’t revolve around her which is a healthy thing and he tries to encourage Usagi to be the same way for her own good. He is studying to be a doctor, he has a job and he even has his own crowd which I think is great.
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In Crystal and Eternal, while I do see an attempt at trying to follow this trend by showing that Usagi and Mamoru were on their way to falling in love even before they got their memories back, I still find he was one note and we never really learn much about him that has nothing to do with Tuxedo Mask, Endymion or anything royal related. Sure, we know that he’s studying to be a doctor and is a genius to an extent too, but that is it.
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I would like to end this by admitting that the 90s was not perfect either, but out of all the takes on the tale of Sailor Moon as of date. Crystal and Eternal were ok, but they just cannot stand up to the quality of the 90s. The only thing I can say I find Crystal did better than the 90s were the costume designs. Specifically, how they let Venus keep her chain belt, Pluto’s key chain belt, Uranus and Neptune’s shorter gloves, Uranus’s sword, Uranus having two earrings, Mercury’s suit is shoulder less which I always found suited her better, and I liked Sailor Moon’s brooch and necklace better in season 1.
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And even then, I should have liked it if Jupiter’s antenna was always on display as it is just something I always found cute in the manga, I liked Mars’ five point star earrings better in the 90s, and I like how in the 90s, each of the Inner Guardians’ sailor stripes were a little different.
Of course, this is all my opinion. I would like to hear which of the animes did Sailor Moon right in your opinion and why. Thanks for reading and stay safe, and have a great day.
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gale-gentlepenguin · 3 years
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ML Analysis: The Miraculous. Marvelous or Ridiculous.
So I have been asked to make an analysis on the well known Magical Jewelry of the show. The miraculous. (No I will not be talking about the Shanghai special magical gems, I won't even be mentioning anything revealed after the NY special. This is solely knowledge on season 3 and prior.)
This will be a VERY long post in which I will be discussing the merits and demerits of the magical items in question.
Now for this analysis I will be doing my best to solely focus on the miraculous themselves, this is not an analysis on the Guardians or other miraculous holders. This is about the magical gems. I will be giving some background information on certain things. But I am going to focus on the miraculous.
I think in order to organize this post I will be splitting it up as follows.
A Miraculous Lore
Kwami: Personal Pals or Pain in the Butt
Potential and Drawbacks
Power Balance: The delicate dance
Final thoughts
So lets get to it
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A Miraculous Lore
To briefly explain, the 'Miraculous' are magical jewelry created by a powerful mage which allows the powers of Kwami to be harnessed and controlled by anyone who wields it and uses it to transform.
Now when it comes to magical items, its important that these items have sort of connection to the fictional world they are in. This connection acts as a means of world building. Now there are 3 main factors to keep in mind when connecting the mystical item of power to the world itself, the history, mystery, and Impact on the present. In this section I will be talking about how the miraculous are addressed in the series, from their historical significance as well as their mysterious powers that are yet to be truly revealed.
Now history is the talk of the events of the past, and in the world of miraculous ladybug, the miraculous have a rather interesting connection to world events. In the show, we learn that the miraculous were active in ancient china, in Egypt, in greek mythology (which makes the greek myths more of history) and even events as recent as the American revolution were impacted by the miraculous. Now these reveals are information provided in the show itself, there are also confirmations from the writers regarding other points in history where the miraculous were active, such as when Joan of Arc was fighting in the 100 year war. Now this aspect works well with the second trait of world building, mystery, but it also leaves a lot of gaps for the viewer, which is where the next part of the history connection comes in, the order of the guardians. The guardians of the miraculous work as the connecting point, giving the viewer the explanation on how the miraculous became a part of human history. The guardians connection lays the ground work for the miraculous lore as it allows us to understand that an ancient order dedicated to protecting the miraculous knew when to step in and help history along. Overall, the aspect of history when connected to the miraculous seems to work well for the world building, at least so long as we focus on the miraculous themselves.
The mystery is the aspect of the unknown. What exactly are the secrets hidden about the miraculous. Now the part of the mystery is that the purpose of the miraculous and how the link between the god like beings that the Kwami are is still left up in the air. With the comics, we know that the Kwami are each based on an abstract concept like Creation, destruction and so on. We also find out that a wizard made the miraculous... for some reason. The mystery of the miraculous allows for rapid progress and power ups in the story. In the beginning we knew very little of the limitations and potential the miraculous had. We knew, Ladybug and Chat noir had 5 minutes after using their unique power and that the bad man wanted their miraculous for evil. As the mystery unveils, we find out that there are more miraculous, and that using certain miraculous together can allow for god-like power. We also learned about potions, techniques, and other such things that make the miraculous more enigmatic. What is the full potential of the miraculous? What more is there to this mystery? The miraculous brings the more interesting parts of ML to light because we as the viewer are invested in what more these jewelry sets can do.
The impact on the present. As the show's plot revolves around the two heroes that utilize the miraculous, it is easy to see how the miraculous are very crucial to the plot. The main villain wants the magical items because he wants to make his wish, the heroes need the power to fend off his villains that he creates and eventually take the miraculous back from him. Meanwhile the order that protected the miraculous are once again active thanks to Ladybug and Chat noir purifying the akumatized Sentimonster Feast (which had massive impact on the progression of story ).
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Kwami: Personal Pals or Pain in the Butt
Kwamis, best described as divine, spirit-like beings who embody "abstract" concepts. They give certain powers to people with Miraculouses, transforming them into animal-themed super beings. Kwami are the beings that make the Miraculous, well miraculous.
The Kwami have a rather fascinating role in the story as they act as they add character to this relatively cool jewelry piece. It isn't just a magical item, the Kwami are companions to their wielders and need to be judged as such. Now these beings are crucial because they play multiple roles in the show. For this part of the analysis, I will be focusing mainly on the Kwami that have had the most screen time, mainly Tikki, Plagg, Wayzz and Nooru. The other Kwami, while having personalities, do not have permanent owners or have not been out long enough to establish themselves. Now these four Kwami are important because they can be examined if they follow the indicators of a companion or specifically fit the trope known as Mentor Mascot. For this I have created 2 criteria Distinct criteria that these Kwami must meet in order to be considered good companions. These criteria are Cute Confidant and Wiser Advisor.
The Cute Confidant is an aspect that addresses two key components in the mentor mascot companion field. The first is obviously, cuteness. The Kwami must be cute, small and have tiny habits that make you want a plushy of them. In this regard, all of the Kwami pass the test because all of them are tiny and have little habits that make them adorable to the viewer. From Wayzz and his little Match box bed, to Plagg's chaotic cat tendencies, to Tikki's cute little assistant routine, and even Nooru's tiny bits of exposition and concern. The kwami capture cuteness. The second component to this is the Confidant portion. The Kwami must be entities that the wielder wants to tell things to, things that they would not tell anyone else. In short, the Kwami need to be beings that the user can trust whole heartedly. Now Tikki and Wayzz have both shown to be the most obedient confidants in this regard. Both have the best experience keeping secrets and their users trust them completely. Plagg is a bit more chaotic and it is true that Adrien does tell him everything and that he would never spill that info, Plagg has gone behind Adrien's back more times then any of the other swami (like in Sand boy, and in Kwamibuster). Though while not trust breaking, Plagg has caused his partner a bit of trouble (which actually makes him a better mascot, but less a mentor). Nooru is sort of forced to obey Gabriel so while not a willing confidant, he does listen to him monologue a LOT. In short, the Kwami do make for Cute Confidants.
The Wiser Advisor aspect comes into play in one very simple way. How do the Kwami help their wielders outside of their powers. The Advising role of the mascot mentor is truly important as with nearly every single magical girl/ superhero show, the character has an identity to keep secret and sometimes the only one that can be talked to when there is a problem is their mascot mentor. In this department, Tikki is technically the best advice giver as Marinette is suppose to learn the most lessons due to her being the main character, but I think Plagg better exemplifies the personal aspect of the wiser advisor role. Plagg goes out of his way to try and do what he thinks is best for Adrien. Plagg is seen more like the devil on the shoulder by the fandom, but Plagg is acting more like the voice of self worth for Adrien. Plagg is acting with Adrien's interests at heart. If one looks at Syren or Chat Blanc, there are times when Plagg advises AGAINST something and is often right in that regard. Plagg has a larger grasp of knowing when something is wrong more than something is right. The Kwami are still inhuman and can't relate to everything their 'Chosen' goes through, which we see more in the recent season, with Tikki's explaination. In this regard the Kwami learn just as much from the humans as the humans do from them. Though really, Tikki is suppose to be the wiser advisor but the problem comes into play when her answers are... not very helpful. Tikki has shown to either tell the lesson of the day and get ignored or have no idea how to fix a situation. There is no middle ground with her. But in the end the Wiser Advisor role is conveyed by the kwami and that is important.
The Kwami provide a very crucial aspect to the miraculous, it adds a personality to the ancient relic. We want our heroes to protect the miraculous because we want the kwami to be safe and away from evil people like Hawkmoth. The kwami add so much more to this normally typical magical item. Their roles as the cute confidant and the Wiser advisor allows for them to be crucial in the growth of the heroes as they continue down the path of heroism. And while i think the writing for the kwami can fluctuate, I think its fair to conclude that they are personal pals rather than pains in the butt.
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Potential and Drawbacks
So in this section of the analysis I will be covering the Potential of the Miraculous as well as the drawbacks. Does this potential make sense? Or is it simply another deus ex Machina. As for the drawbacks. Whats the price of utilization? Is their a fee? What are the limits? Do these limits make sense? Are there too many limits or not enough limits? Now let us progress.
As mentioned in the mystery aspect of the miraculous. The Miraculous have Kwami that represent concepts and their power relates to said concept. When we as the viewer are introduced to the Miraculous, we only know that the miraculous have a unique power and that when the ladybug and Cat miraculous are both used can have a power that the villain wants. Now as the seasons pass we see that the specific power that the villain wants is to use the two miraculous to make a wish. This concept alone make the miraculous (or at the very least the ladybug and Cat miraculous) immensely powerful. The potential of having a wish makes the two miraculous priceless. In a way, this reveal shows the max potential that the miraculous are capable of, the ability to shape the world in anyway the user desires. But that is only the case when BOTH the ladybug and Cat miraculous are utilized, what about the other miraculous? What are they capable of alone? Well by themselves, the miraculous are pretty much straightforward. They enhance the abilities of the user to super human levels and then allow the user to utilize the unique power of the miraculous, such as destruction, time travel, etc.
Now in season 2 we learn that there are potions that can be consumed to allow the heroes to traverse different environments, such as the vaccum of space, the ocean, and frozen plains, what this does is allow for the user to have an edge in any environment which makes the miraculous highly adaptable. It is unknown if potions can be stacked on top of one another, but that is debatable on whether or not that would even be useful.
In Season 3, we learn that miraculous can be used together, using unification. This allows the user to use 2 miraculous at the same time. While it is unclear if it improves the already enhanced abilities of the wearer, it is confirmed that they can use the kwami powers involved in the unification. We even see Marinette find a work around to this by using the mouse miraculous to make copies of herself and then use 4 different powers! Showing that there is a way to work around the two person ability of unification. It is also feasible that using more than two active miraculous at once in one form is possible, but that is yet to be discover.
In Season 4, we are given a reveal that embodiment of the concept of the miraculous can result in more abilities, or at the very least can be inferred from Alya's discovery. Ladybug created a new powered up form of her lucky charm and could now create Akuma/Amok warding charms thanks to this power. This aspect of the miraculous is rather new and it is unknown how far this concept can be taken. But the potential demonstrated gives the implication that the limitation of powers on the miraculous is mental.
The miraculous still seem to have more tricks that have yet to be revealed, but the potential from environmental potions, to 100's of unification combinations, and potential to push past limits gives the miraculous a massive pool of potential that make it fascinating.
When it comes to magical items, many always like to know the drawbacks with the magical item involved. The miraculous is no different. Now this is where I find the miraculous is a little murky. At the start the most well known issue with the miraculous was that after the miraculous wielder used the special power of the Kwami, the user only had around 5 minutes before they were forced back. Now with Hawkmoth we never really knew if he was subjected to that rule, since there were times he was off screen. Did he simply have a work around? Was it because he knew something the heroes didnt? That was the biggest mystery until season 3 when its revealed that adults can use the power multiple times without having to de-transform. This explanation was and is still a gripe many people have with the series. The creators gave explanations outside of the show on why that is but it was usually dismissed and still left people angry. However there were still plenty of other drawbacks that the miraculous had.
A major drawback is that the Kwami's condition is related to the condition of the miraculous and vice versa. A broken/damaged miraculous results in the kwami also being damaged. We see this in season 3 with Duusu and the peacock miraculous. Using a damaged miraculous also has an impact on the wielder, slowly draining their life force (as seen with Nathalie) and it appears that overuse can kill the wielder. (which is what happened with Emilie). A Kwami is the reason the miraculous are powerful, without the kwami present, the miraculous is useless. So being too far from one's kwami would make transforming impossible. The kwami being affected by something would also affect the user. Like when Plagg couldnt see due to Chloé's jewlery it is implied if Adrien had transformed, He would have been blind. So the kwami needs to be taken care of, which is a drawback that makes sense.
Another Drawback of the miraculous is revealed in both Silencer and Miracle Queen. The transformation and special power are voice activated. In Silencer, when she had her voice stolen, Ladybug was unable to summon her lucky charm until Silencer used her voice to say the word Lucky charm. And in Miracle Queen, Chloé couldnt utilize the other miraculous because she didnt know the names of the kwami. Without the Kwami's name, the user cant activate the miraculous. It plays on the trope of a name giving the speaker power over the magical being. Using a name also gives a level of respect and it is an interesting drawback as well as a fail safe.
Another drawback that we learn about is that using too many miraculous at once can be dangerous. While this has only been shown in Kwamibuster, when Marinette wore at one point nearly every miraculous at once. Simply transforming caused her to feel a bit woozy. Though after that it did not seem to impact her. There has yet to be seen if abusing unify (like Shadowmoth) and Ladybug have been doing will result in similar effects. But it is something to look out for.
For the most part the potential of the miraculous is put on the user where it is the user figuring ways of utilizing the miraculous that make it more powerful while the drawbacks are mainly limited to the state of the Kwami. This allows for an interesting act of balance where caring for the miraculous would allow the user to evolve, which is something we are seeing in the show, and not taking care of the miraculous or abusing it results in damage, like we see with the villains. Its an interesting parallel that I do wish was explored more.
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Power Balance: The delicate dance
People dont really understand how important balancing power is when it comes to shows. The Hero must be strong enough to save the day, the villain must be a big enough threat for the hero to take seriously. Thats why superman has foes like Darkseid or Braniac. Why Goku fights Frieza, or why Sailor moon has to fight Galaxia.
The miraculous are very bizarre in terms of balance. The strongest miraculous are claimed to be the ladybug and Cat miraculous, the concepts of creation and destruction, Together they maybe the most powerful, but in reality, they are not the strongest. The strongest single miraculous is the Rabbit. A miraculous with the ability to travel through time, it is likely the closet miraculous to being the cat and Ladybug combined. It allows one to change the flow of time. Changing events that could have lead to disaster. And we know that time travel is not multiversal travel, that going to the past DOES impact the timeline. In fact thats the reason its so rarely used, the Rabbit miraculous is a last resort, and if something is a last resort, than its clearly the most powerful. There is also the snake miraculous which has nearly infinite uses regardless of age so long as it is within the 5 minute window. The Horse miraculous that can transport the user anywhere they have in mind, including sending someone into the vacuum of space.
The miraculous power balance also has issues when one considers the two main miraculous, the cat and the Ladybug. Both miraculous are considered crucial to giving someone maximum power and are illustrated like Yin and Yang. But in reality, the Ladybug miraculous is much more powerful than the cat miraculous in nearly every conceivable way. Ignoring the users and just taking their abilities at face value. The cat miraculous has one unique power while the ladybug miraculous has 3. The cat miraculous can destroy anything but the ladybug miraculous can fix any damage done with her miraculous cleansing. The cat miraculous has one piece of jewlery while the Ladybug has two, making it still possible to use with only one earring. Looking at the powers by themselves and not the wielders, one would believe one miraculous was superior to the other.
The power balance between the heroes and the villains seems to be the only one with some care and merit. The peacock and the Butterfly miraculous are at perfect odds with Ladybug and Chat noir. The peacock and the butterfly allow for any sort of power to be created and utilized by an individual or created monster, while the ladybug and cat miraculous are able to purify and fix the person possessed. This allows for a strong balance that means one side must try and out think the other in order to win. The one balance I do think the show captured correctly is the balance between the heroes and villains. Ladybug and Chat noir always managed to foil Shadowmoth's plans but shadowmoth gets more creative and does have small victories from time to time, but never actually wins the day. It is enough to keep the viewer on their toes and keeps the power balance from being too predictable.
The miraculous in terms of balance are... a mess, and I do think that the powers given to the miraculous in some cases were not well thought out. It is hard to say that the miraculous follow a proper balance of power or even dynamic. But the balance is hard to maintain when one is trying to have over a dozen different magical items, its natural that some would be more powerful than others.
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Final thoughts
The Miraculous are incredibly interesting magical items and its understandable how appealing they are to viewers. They arent just unobtanium or a generic magic powersource that villain can pursue. The miraculous have sentience and special unique characteristics that make them so much more. While the power balance is something I find problem with, the matters of lore and kwami help keep the user invested and I feel it makes the miraculous well... Miraculous. I find the miraculous fascinating and while at times ridiculous, the potential development has me marveling at their beauty.
(thanks for this commission and sorry it took months to make. Season 4 put a wrench in this and I needed to utilize what was learned to add to it)
108 notes · View notes
hawkland · 3 years
Text
(Mostly) Destiel Fic Recs #5
This is a LONG recs post because it’s been a while since I did an update and I fell hard into reading one author’s work (DeanRH). In fact I could easily do a rec post just of their fics alone, but for this round I’m just going to pick out a handful of my absolute favorites so far, the ones I’d recommend to start out with, along with more other authors’ works I’ve especially enjoyed lately.
Absolution at the Five-and-Dime by DeanRH (125k)  - this is perhaps THEE DeanRH fic to start with if you want a good, long read with a little bit of everything (Roadtrips! Intriguing casefic! Americana! Tasty Dean/Cas pining! Wing!kink and unique angel lore! Kinky soul fisting and tentacles!) It’s kind of two of parallel stories in one: the first, a flashback to Dean and Sam's first year hunting on their own (as well as trying to avoid hunting, and John in general); the second on how Dean and Cas finally get together during an unusual case and when Dean is able to really let go of his past trauma and accept himself/accept love from Cas. 
What I love about DeanRH’s work is that they write from the unique point of view of a drifter, so they understand living on the road, traveling place to place, and the highs and lows of that life like no others I’ve encountered in SPN before. (The author’s notes are often as much fun to read as the stories themselves). They also write a kickass angel!Cas and never lose sight of his non-human traits and background. Their writing style is unique - almost poetic in nature, and I know some readers have found it difficult to get into. But it works really well for me in their SPN fic...gives it the flavor of oral story telling as might actually happen at a drifter’s camp (with one story written exactly as such). Be warned this particular fic does play up the idea of John Winchester being mentally abusive and Dean having to turn tricks when he was younger in order to support him and Sam, so there is some dark stuff. But as someone who grew up with mentally abusive parent, reading this was extremely cathartic to me and believably written (unlike some stories that go too over the top with abusive John, or just don't understand how that kind of abuse leaves lifetime psychological scars.)
The rest of this round’s recs below the cut.
Carnevale by DeanRH (18k) - Actually the first fic by this author I read, because I just couldn’t resist a story set in my favorite place in the world, Venice, Italy. Castiel is the Angel of Venice, banished there for so long he does not even know or remember the reasons why. But Carnevale season is the one time a year he can let his wings out - figuratively and literally. And during this particular Carnevale season, he meets an intriguing masked young American tourist there with his brother and their one night stand turns into something far more powerful than either expected. This one’s hot, romantic, and achingly sad at the end as it all ties together unexpectedly with canon-verse...though with a hint for the future so it’s definitely not totally sad. I loved how DeanRH clearly understands Venice as a fellow lover of the city, the side of it most tourists never see unless they spend a long time there. This story made me cry just from wanting to be back in Venice again.
Ice cream was sweeter, food more satisfying, everything was an epicurean delight. There was just something magical about Venice, and he had lived here in the city for hundreds of years, so the shine should have worn off by now.
But it didn't, and there was always something more, something wonderful to discover around the next corner. The painted eaves of a church. The beauty of two women dancing with flowers in their teeth across the Piazza San Marco one day, overcome by the sheer joy of just being there. The way the university students still created Venetian masks, like Castiel's extravagant volto mask and Dean's humble servetta muta, with crafts that had been handed down across the generations. The morning silence that lay against the stones.
Hard Landing by DeanRH (26.9k) - A bit similar in theme to Carnevale. A pre-series Dean and Sam are sight-seeing in Spain when an angel, struck by a babel-spell, crash lands right in front of Dean. A strange yet seriously hot encounter with the angel turns into something much more complicated when the brothers return home and realize something more serious is afoot and they are both trapped in the middle of it. This is another story where things are very much not as they seem at first (as fun as that is!) It features master strategist Cas at his best, with a side helping of delightful trickery care of Gabriel and Balthazar as they deal with Lucifer, Michael...and a few others along the way.
The Sacred Band of Thebes by DeanRH (14.5k) - The last DeanRH fic I’m gonna allow myself to include in this round up, because it’s just very soft and sweet and beautiful - for a story about Dean & Cas being magically transported back in time to ancient Sparta! This is another story infused with a great knowledge of place and history, with some wonderfully delightful original characters added in that make it all the more enjoyable to read.
And now on to some other authors, I promise!
IPAMIS OL OLPRIT by emmbrancsxx0 (56k). A really wonderful fic that take a different look at what might have happened with a temporarily resurrected John Winchester during Season 14. Dean & Cas are in an established relationship here, and John here isn’t too happy about it — though mostly because he sees Cas (and Jack) as monsters, the kind of monsters he spent his lifetime hunting. This is a great fic for the emotional complexity of how John, Dean and Cas are all handled. John isn’t a cardboard evil dad, Dean is struggling between his loyalty to his father and to Cas, and Cas is increasingly bitchy/frustrated at Dean still being so desperate for his father’s approval (and all the more complex for not just being a quietly suffering perfect supporting boyfriend.) There’s some great action sequences in this too along with the emotional angst and a delicious dose of hurt!Cas if that’s your thing (as it is for me :D)
Abrenuntio by Neonbat (51k). A very dark but compelling AU take on the/a apocalypse universe. Dean, Sam and John are all alive in this post-angel war-apocalyptic world. They are part of a group of human survivors fighting against the angel army when they manage to capture “Blue” — a particularly feared angel of death. Dean is tasked with bringing Blue in for interrogation and he becomes a prisoner in their camp after John is killed. As mentioned, this is a pretty dark/sad fic (with some rather gruesome torture scenes) but I still found it quite compelling as a look at how things could have gone in some other parallel universe. And somehow the author manages to make the Dean/Cas relationship come together despite them starting out as complete enemies. This is one of those AUs that works for me because the core of the characters really shine through despite the differences in the setting.
if it all fell to pieces tomorrow by spocklee (37k) - a gorgeous post-Empty rescue fic that takes an approach I haven’t really seen explored in detail before (despite being something I’ve actually thought about as something that could’ve happened.) What if Cas has spent so long denying himself happiness, and then trapped in regrets and false-rescue scenarios created by the Empty, that he can’t trust that his rescue is real? And so he runs off to be on his own - literally stealing the Impala because he can’t handle being in Dean’s presence one moment longer - and only slowly comes to terms with the idea that it’s over now and he can be happy with/around his friends and family. This one’s both deliciously angsty and at times funny/sweet, looking at Cas’s relationships not just with Dean but with Sam, Jack, Claire, even Eileen. It does some fun stuff with other returned angels and demons who now find themselves back on Earth (and human), and...I just really enjoyed this one a lot.
Both Saved and Lost by angelfishofthelord (13.7k) Gen Cas character study, absolutely gorgeous and sad and one of those fic I couldn’t stop thinking about the day after reading it. AU where Apocaverse!Cas isn’t immediately killed by our Cas during 13x22 but instead hitches a ride back to the main ‘verse. Dean and Sam want to keep him alive for information on Michael; Cas is torn and trying to figure out just how similar—or different—they really are. Some great angel stuff here (I also highly recommend this author’s Jack & Cas “dadstiel” fics, they’re equally lovely and heartbreaking at the same time.)
flesh of the mighty by Mudprophet (2.7k) - THEE “What exactly did Dean eat in Purgatory, anyway?” fic you’ve probably already heard about. *cough* I’ve been trying to work up the courage to read this one for a while and finally gave in and OH MY CHUCK I’m so glad I did. It’s perversely disturbing and beautiful at the same time, Cas is wonderfully DERANGED and ALIEN in that way that I love it when fics managed to convey just how much angels are NOT human. Do heed the tags.
Full of Grace by ilovehowyouletmefall (11k) - Another one for the weird-as-fuck-angel!Cas lovers’ list. Heaven/canon-compliant fic where Dean knows he should feel happy and at peace but he just...isn’t, even with Cas and all of his friends and family there. He finally goes looking for Cas when he’s been absent for a time and, for the first time, gets to not just see but experience his true form. Another one that hits some kinks I knew I had and others I didn’t...until now. ( ͡° ͜ʖ ͡°)
don't ask me where i've been by saltwound / @1x06 (8k) - I can never resist a good 09x06 fiction gap fic! What makes this one really stand out is how well it captures Cas’s internal voice - his struggles adapting to human senses, limitations and emotions versus what/how he experienced things as an angel. The longing and feelings between Dean & Cas here are so achingly beautiful and I just wanted to cry when Cas says he misses hearing Dean’s prayers, so Dean, he...oh, I’m not going to spoil it. *happy sigh* Just read it.
this room is wrong by DarkHeartInTheSky (12k) - Sometimes I like torturing myself with some good 15x03 divorce arc angst and this fic hit that button just so. It’s an alternative take on where Cas might have ended up after leaving the bunker and features some great Cas & Sam friendship feels, when Sam sets out to try to bring Cas home. It’s all the stuff you’d wish the writers would’ve let them talk out in canon.
Well that’s more than enough for this round! Go forth, read and give some great writers some kudos & comment love!
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onewomancitadel · 3 years
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I don't dislike RWBY at all-- I'm not the kind of person where if I dislike something, I keep watching it. I really like the designs, and the concepts, and the characters-- I like watching how they interact together and what that means for them, and I can turn off the social science parts of my brain that go "that's not how terrorism works, there should be like a dozen splinter cells by now" to appreciate how it exists and why. I do a lot of terror-related/radicalization/foreign policy stuff, so when I see some of the simplistic lenses that it's really often examined through it gets on my nerves even when the story by itself is good. I imagine it's something a bit like how engineers feel when they watch giant robot anime or something.
The 'born evil' thing is one of those tropes that annoys me and I really don't want to see play out, because I think it's way more interesting to examine more how Remnant was a society that maintained the peace but at a steep societal cost and how in some ways it's correct to look at that and say "actually, this needs to go like, now." And the idea of disillusionment with a 'fairytale society'-- I love the idea of Cinder and Ruby as these two opposite takes on how society and the myths it has should operate, with Ruby believing that those fairytales should be made into reality and embodied while Cinder believes all of it is a filthy lie and needs to be torn down-- both to make her feel safe personally and as a sort of moral imperative in response to her specific trauma. It really reflects some of my very stupid opinions when I was younger, and that I think a lot of people deal with that perspective in general. Remnant was always going to produce people like Cinder, and the powers that were under Oz viewed that as acceptable so long as the world stayed quiet.
In short I love it I just really wish one of the writers had a social science degree hahaha
Oh okay no worries XD and for the record no worries if you didn't XD just making sure we were on the same page.
I do a lot of terror-related/radicalization/foreign policy stuff, so when I see some of the simplistic lenses that it's really often examined through it gets on my nerves even when the story by itself is good.
Yeah no that makes a lot of sense, and I can also immediately tell that when we both discuss worldbuilding mine is on chaotic individual social variation and you are probably way more on the sociopolitical angle, I now understand your perspective on Atlas much better (you also sound much more professionally serious than me, so plz forgive if at any point it sounded like I spoke down to you, I really hope that wasn't the case, I didn't know your background, although even if you didn't have a background in it I also hope I didn't come off condescending, hopefully my posts were just conveying my different approach to RWBY).
Ftr on the Altas front, I do think objectivism is being toyed with - credit to my Best Mate for noticing this - because the Glass Unicorn is Art Nouveau themed, and, well, Atlas. I don't think 'Atlas' in Atlas refers to the Atlas who holds up the heavens! I think that's only relevant because Ironwood wants to ascend there, the 'true' allusion is a very very selfish ideology.
Atlas might be the most literarily influenced of RWBY worlds actually, because The Ones Who Walk Away from Omelas (Omelas is Salem, O. backwards - that’s a link to a post I made on it before) bizarrely fits Cinder's situation.
So on that objectivism front: to a degree it helps me read the politics through a more 'fantastical' lens, because Rand is kind of inherently silly. On the Atlas front I also feel that there is genrebending, in the sense that Ironwood is the hero of a military anime, but like, this is a magical girls anime, either you talk about your feelings with us and hold hands or you're BUST.
while Cinder believes all of it is a filthy lie and needs to be torn down-- both to make her feel safe personally and as a sort of moral imperative in response to her specific trauma.
Yes and to some degree she is correct. That's how I read her actions anyway, both through twinning, and the fact Atlas is rotten to the core and she's victorious over Ironwood. Am I not supposed to think her triumphant??? I mean it's not like I celebrate drowning cities, but in the story if I read 'enslaved character frees herself, and then tears down the city that made her like this' I find it hard not to be sympathetic. There's also the symbolic element that fire is destructive as well as creative. Things have to be destroyed to be reborn. By the same stroke I think that as much as destruction she's capable of she's capable of equal or greater creation.
And yeah you're absolutely spot on about Cinder and Ruby twinning. I mean I think the answer is the middle road between the two of them, which is why I view them as tempering answers for each other and to Salem's nihilism. It's kind of why I like Knightfall lol (sorry to make this about my silly ship), but Jaune as a Prince Charming is a very unusual Prince Charming, I mean, Knightfall is kind of very fairytale but then on the gender front and their respective characters (Byronic heroine fallen to evil, whose trauma didn't make her better, it made her hurt more) it’s very unusual. You get fairytale magic, but then there is also some grounding reality to it that makes it interesting.
Also on the Ruby front, I mean, if her mummy is actually some sort of a Grimm banshee, that's kind of like 'my fairytale wish but absolutely fucking horrible', so I wonder if they're going to take that angle with it.
Remnant was always going to produce people like Cinder, and the powers that were under Oz viewed that as acceptable so long as the world stayed quiet.
BINGO!!!!!!!!!!!!! Remove the fantastical backdrop, and Cinder still suffers. Cinder is a Problem for Everybody.
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Text
I just rewatched the Matrix recently, and of course there’s so much metaphor and symbolism in the movie that each re-watch, it’s fun to overthink everything. I’ve already had a couple of viewings in which I’ve focused on how Neo’s story is a trans narrative and how him ‘being the one’ in many ways is about him discovering himself. It’s a narrative that I think easily stood up before the Wachowskis confirmed it, but obviously is generally easier to spot and analyze with their confirmation.
This time however, I found myself focusing more on Trinity and the romance plot. Let me first just make a disclaimer that this is me reading super into the movie and that I know that in a surface reading, none of this stands up. But if we say... go down the rabbit hole a little of what these themes in the movie could be... well, I obviously feel there's some grounding for it.
In many ways, the romance in this movie is fairly traditional, but in other ways... it's just not. Neo never pursues Trinity in any way. In fact, he generally seems completely oblivious to the possibility that Trinity could be interested in him. Contrast that to Cypher, who feels entitled to Trinity, I think it's worth noting how there's an implication that at some point, he thought he could be The One. He clearly also knew what the Oracle told Trinity about her relationship to the one. And yet while he pines, there's this feeling that he is acutely aware that it's impossible that she would never be interested in him.  
Not only though does Neo seem almost to imagine Trinity could never be interested in him and Cypher has a resentful belief that she would never be interested in him, even Trinity acts arguably strange about the whole thing herself. There's an air to her reaction to the concept of 'The One' and her prophecy that while she wants it to be true and believes so much in Morpheus she will, it seems truly impossible to her. She holds it close to her chest and struggles so much with accepting how she feels, that there just feels like there's more going on under the surface. And with the narrative of knowing that Neo can stand in as a metaphor for a trans woman, I couldn't help but read in this viewing that Trinity is a lesbian. She's a lesbian who was told by the oracle that The One would be the man she falls in love with. The Oracle names things as they are in the moment, telling Neo he's not the one. So it makes sense when she saw Trinity that she would refer to him as he sees himself in that moment. But if being The One is also the story of him coming into realizing trans-ness, then it's no longer so strange that a lesbian would fall in love with The One.
Neo discovering himself as The One is the culmination of many things. The battles to get Morpheus back, to fight the agents, but also even Morpheus saying to Neo after he gets rescued, "There is a difference between knowing the path and walking the path" is a reiteration of the Oracle's statement that he has it in him to be The One, but it seemed he was waiting for something. He has to choose to embrace it, to live it, and he starts down that path at least by the time he faces Agent Smith in the subway tunnel, declares his name is Neo.
But if we imagine for a moment that Neo was aware that Trinity was a lesbian (she strikes me as the type who wouldn't hide it) or even assumed as much, it would make sense he might just assume that like gravity keeps one grounded, her romantic disinterest in him was obvious. But the moment she whispers to him that he has to live because she loves him, one might see how validating, how solidifying, that could be. How he could start a new life. 
I think it was the scene where Cypher had her on the phone, revealing his betrayal, that the headcanon solidified. She cares so deeply for these people, and the actor so well manages to convey her despair as her friends begin dying, but she remains so steady and calm on the phone. She has this steel in her and an unwillingness to let Cypher see how much he's breaking her. And he takes a new tact. He taunts her about the prophecy, seeming to mock her for this destined love. It almost seems to say 'do you really even know yourself?' He's questioning her very sense of self because he wants to hurt her for not making herself accessible to him. He wants to punish her for making room for Neo and not him.
(*The spouse pointed out after watching that it struck him in this scene how Cypher is literally on top of Trinity, speaking to her, looking at her, making her his entire focus, whereas to Trinity, Cypher is just a voice on the other end of the phone. To Cypher Trinity takes up so much space, but it's the opposite for Trinity. Just a neat observation. )
In less tangible ways too, there's something about the way Trinity is played and filmed that felt queer coded. That could just be that it was written and directed by queer people though I admit. ¯\_(ツ)_/¯
To be fair, I will also admit here that I was happy to look for something that made the romance plot more palatable. To be fair to the movie, I do think it's done in a way that feels fairly organic to the plot, like it's saying something. But on the surface, it can feel pretty par for the course cinematically. So I found it enriching to go looking for a way that the romance would be saying something bigger than what other movies use it for, that further added to the metaphor, and this is how I parsed it for myself to make that work, and I felt like sharing in case anyone else would find it enriching too. Okay mostly to explore these thoughts more fully, but hey, if someone else finds this heightens their enjoyment, then hell yeah.
Thinky thoughts
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aspoonofsugar · 4 years
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What is your opinion about the Maidens in RWBY and their importance?
Hello anon!
I like the Maidens and especially how they explore two main ideas:
1) The concept of cycles and generations.
2) The trope of the chosen one.
THE CYCLE OF SEASONS
I think it is clear Ozpin created the Maidens partly because he wanted guardians and partly as a way to grieve his four daughters. He has symbolically dragged them into the cycle with him and Salem.
In a sense, the story keeps repeating. Salem kills Ozpin, he is reborn and his daughters are victims of the conflict between them.
Because of this, the four Maidens have become one of the many symbols of this endless cycle, which is clealry breaking its protagonists more and more.
This is well conveyed by the Maidens having a season theme. Seasons are in fact linked to the repetition of time aka one of Ozpin’s motifs:
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At the same time, the idea of an older woman passing the torch to a younger one can be easily read as a metaphor for a mother-daughter dynamic. This is not always the case, but so far this interpretation is important for two of our four Maidens:
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Penny receiving the Maiden’s powers from Fria is important on multiple levels and it plays on Penny alluding to Pinocchio. Fria (The Blue Fairy) recognizes Penny as a real girl, something she has been struggling with since the beginning:
Penny: Ruby... I'm not a real girl.
And is still struggling with:
Cinder: I don’t serve anyone. And you wouldn’t either, if you were built that way.
That said, Penny is not only struggling with enemies that consider her a robot, but also with the (understandable) overprotectiveness of people who love her:
Pietro: I lost you before. Are you asking me to go through that again? No. No. I want the chance to watch you live your life.
Penny: But dad… I am trying to.
She is not only a robot, who wants to prove she is a real girl, but also a daughter, who wants to grow into her own person.
This idea is made even stronger by Penny having been “created” through Pietro’s aura. She is a part of Pietro becoming someone completely different and independent from him. Still, isn’t it what all children are?
Raven is instead Penny’s opposite since she is not a daughter, but a mother. Not only that, but she is a mother, who fails three times.
She fails her biological daughter Yang by abandoning her and putting her in danger.
She fails Vernal, who dies for her.
She fails the previous Spring Maiden, who clearly looked up to her and was betrayed:
Cinder: Vernal was a decoy the whole time. The last Spring Maiden must've trusted you a great deal before she died. I bet that was a mistake...
This is well conveyed by Raven’s case being the opposite of what should ideally happen. Normally an older Maiden should pass her power to a younger girl, so that the cycle keeps going and that a new generation can keep fighting for good. However, Raven steals the powers of the Maiden for herself, just like she uses her shape-shifting ability for selfish objectives:
Ozpin: Everyone has a choice. The Branwens chose to accept their powers and the responsibilities that came with them. And later, one of them chose to abandon her duties in favor of her own self-interest.
She presents herself as a mentor for young women, but in the end she is a failure because she is too self-centered.
In conclusion, Rwby is both a coming of age story and a story that deals with cycles. Let’s think about the many abusive cycles in the story or the damaging cycles present in society, for example. All these cycles need to be broken and I would not be surprised if this will be the case for the cycle of the Maidens as well.
THE CHOSEN ONES
Up until now, the person who should be a Maiden never becomes one.
a) Pyrrha was destined to be the Fall Maiden, but Cinder stole the power.
b) Vernal is foreshadowed to be the Spring Maiden, but Raven turns out to be the real one.
c) Winter has been preparing herself to inherit the Winter’s Maiden’s role, but Penny is the one chosen by Fria.
Why is that so?
The story is clearly playing with the idea of the “chosen one” and asking some questions.
Are people chosen by destiny:
Cinder: It’s unfortunate you were promised a power that was never truly yours.
Or do they choose it?
Red-Haired Woman: She understood that she had a responsibility… to try. I don’t think she would regret her choice, because a Huntress would understand that there really wasn’t a choice to make. And a Huntress is what she always wanted to be.
What if the chosen person is the wrong one?
Lionheart: She was determined, at first, when she inherited her powers, but the weight of responsibility proved to be too much for the child. She... ran. Abandoned her training, everyone. That was over a decade ago. There's no telling where she could be now.
Finally, is it even right to choose a person?
Weiss: Doesn't it bother you? He practically groomed your entire military career.
Winter: It did at first, when the General first proposed it to me. But the more I thought about it, the more I saw it as a privilege, a chance to do some real good for Atlas. For Remnant.
Weiss: But your destiny was chosen for you, without your input.
So far each Maiden has explored this concept in a different way. Moreover, the story has highlighted many problems with the method used by Ozpin and his allies to select their guardians.
First of all there is the machine used to transmit aura:
Ironwood: We've made... significant strides. And we believe we've found a way to capture it.
Qrow: Capture it and cram it into something else. (gestures to Pyrrha as she takes a second to realize what that means) Or in your case ...
Pyrrha: (to Ironwood) That's...
Ironwood: Classified.
Pyrrha: ... wrong!
This method has been presented in-universe as sketchy and unethical both for the person who is having her aura taken and for the person receiving it.
It is also interesting that this machine is basically the technological equivalent of the Grimm used by Salem and Cinder to steal the powers in the first place:
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One is the product of destruction (The Brother’s Grimms), while the other is the result of creation (in-universe technology is linked to creation). However, they both do essentially the same thing. They steal another person’s aura and change the one absorbing it:
Raven: You turned yourself into a monster just for power.
Secondly, there is the fact that so far several Maidens have died or have been targeted in horrible ways.
Some of them were specifically attacked because young and less experienced than others, like Amber. Some others made their choice without truly understanding it, like the Spring Maiden. And some of them. like Pyrrha, were not even given all the elements to make an informed choice.
In short:
Hazel: You send children to their deaths for a cause that you know has no victory, no end!
It is true that Hazel is a hypocrite that feels anger for Ozpin sending students to their deaths only to be the one killing them. It is also true that he does not respect his sister’s choice:
Oscar: Did she know the risk of being a Huntress?
Hazel: She was only a child! She wasn't ready!!
Oscar: She made a choice! A choice to put others before herself! So do I.
However, the narrative harshly criticizes Ozpin for not giving people all the information, “the knowledge”, they need to make that choice:
Yang: There was so much you hadn't told us! How could you think that was okay?!
Finally, we arrive at the current volumes where we see how Ironwood has tried to control Penny, Winter and Fria aka all the three people involved in the passage of the Maidens powers...only to fail miserably.
And in this failure probably lies the true mistake which has been made over and over again. The whole point is that probably the whole cycle (thematically) can’t and should not be controlled to this extent:
Goodwitch: At first, the only thing that was certain was that the powers were specifically passed on to young women. But as time went on, it was discovered that the selection process was much more... intimate.
Pyrrha: ... Intimate?
Goodwitch: As we understand it now, when a Maiden dies, the one who is in her final thoughts is the first candidate to inherit her power.
The powers are passed from a person to another through emotions. It is not by chance that the last person in a Maiden’s mind is the one who gets the power. It is because the power is linked to emotions and to ties and you should not try to weaponize them.
MAIDENS AND RELICS
Finally each Maiden is clearly linked to the theme represented by her respective relic.
Pyrrha and Cinder are both linked to the idea of destiny and choosing. I have shared some thoughts on them here.
I would say that Cinder wants to be chosen. She wants to be special and to be given value. This is probably why she is serving Salem. It is because Salem has chosen her for an important role:
Salem: When I chose you as my vessel for the Maidens, I put my trust in you.
This is not positive. It is dehumanizing:
Salem: This game is not yours to win, Cinder, it’s mine. Just because you’re more valuable to me than a pawn, does not make you a player.
But Cinder sees this as a chance.
Pyrrha is instead a person, who chooses her own destiny:
Pyrrha: When I think of destiny, I don’t think of a predetermined fate you can’t escape. But rather… some sort of final goal, something you work towards your entire life.
In other words, Pyrrha has an active role in her own destiny, while Cinder so far has accepted it passively.
This might seem ironic because all in all Cinder has been a pretty active character. She was born as nothing and fought to free herself and to become more powerful. However, she is still leaving her own life in the hands of another person, who is specifically coded as an abusive mother-figure. It is probable that her arc will be about taking back the agency Salem is clearly stealing from her.
This might very well be why she is the Maiden of choice. It is because in the end she’ll make an active choice to get her own freedom back.
At the same time, Pyrrha being active in her choices still leads to her demise. This is because she represents a choice without knowledge, as I have stated in the meta linked above:
She had been explained only a fragment of the truth, while the whole point is that one should learn, meet creation and destruction and then make a choice. This is why we have yet to meet the relic of choice.
As a matter of fact it is clear that knowledge and choice are complementary, just like destruction and creation.
This is highlighted also by their respective relics. On one hand the Lamp offers knowledge of the past. On the other hand the Crown gives its user a vision of a future choice.
This is because one has to know the past to change the future:
Bartholomew Oobleck : History is important, gentlemen! If you can't learn from it... you're destined to repeat it.
In a sense, knowledge is the passive condition of choice, while choice is the active goal of knowledge.
This is why one needs both to contribute to the world in the most effective way possible. If one acts without knowledge they might make the wrong choice. At the same time, knowledge without choice is just passiveness, as shown in The Indecisive King fairy tale.
Too much knowledge might lead to indeciveness or even cynism. This is why Raven is the Spring Maiden. It is because she is Pyrrha’s opposite aka knowledge without choice:
Yang: Which is it, mom? Are you merciful, or are you a survivor? Did you let me walk into that trap because you knew I could handle it, or because it meant you could get what you wanted?!
Raven keeps making decisions only to run away from them immediately after. Knowledge did not make her braver, but just a coward.
Finally we arrive to Penny and the idea of creation.
I have mentioned Penny in the meta linked above:
Penny is an artificial human, a creation who was given life because her father loved her so much that he sacrificed a part of his aura for her… twice. She is at the centre of the theme of creation and it represents the good sides of it. She is a creation with a soul, a child, the fruit of parental love. It is because of the love she received that she is willing to protect creation.
Penny is at the centre of the theme of creation in two ways.
a) She is a child, who wants independence.
b) She is a good declination of technology.
On one hand children are new lives that join the world. They are the embodyment of creation.
On the other hand technology is an expression of human creation and a way humans have to change and influence reality.
Penny is both. She is Pietro’s girl and a robot with a soul:
Pietro: When the General first challenged us to find the next breakthrough in defense technology, most of my colleagues pursued more obvious choices. I was one of the few who believed in looking inward for inspiration.
Ruby: You wanted a protector with a soul.
Pietro: I did. And when General Ironwood saw her, he did too. Much to my surprise, the Penny Project was chosen over all the other proposals.
Ironwood choosing Pietro’s project over others is very interesting and ambiguous. Did he choose this project because at the time he understood the importance of “a protector with a soul”?
Probably consciously yes, but the way he has treated Penny since volume 2 suggests also something different. It suggests a desire of domination. The idea that putting a soul into a metallic body would make it easier to control it.
After all:
Ironwood: For the past few years, Atlas has been studying Aura from a more scientific standpoint; how it works, what's it made of, how it can be used. We've made... significant strides. And we believe we've found a way to capture it.
Each one of humanity’s gift has another side of itself. Knowledge can lead to fear and choice is linked to passivity/agency. When it comes to creation, this gift brings with itself the temptation of control.
Why shouldn’t a creator “own” theis creation? Why shouldn’t they be entitled to it? Why should they share it with the rest of the world?
If one looks at Ironwood, at Atlas and at the other protagonists of this volume this way, a lot of things resonate.
Atlas is the most technological advanced kingdom, but instead of sharing its resources it closes off. Ironwood’s embargo is just another declination of this same idea of losing control.
Similarly the Ace Ops and Winter are all repressing their emotions. They want perfect control over themselves. They are taught they should be like drones.
Technology itself is often misused by the characters. Technolofy should be like Penny. It should have humanity and a soul, but Ironwood likes it because he sees it as something logical that can be controlled (and of course he keeps losing control over it). Ironwood wants to become like he thinks Penny is aka a controllable soul. He fails to understand that Penny is special because she has her own free will.
Finally, this same desire of control is present also in familial relationship. It is not by chance that the Schnee Family is in Atlas. Weiss’s story has always been about exploring this specific idea of a family. A family, which is cold and controlling, just like ice. Weiss’s arc is about melting this ice, in herself first and now in others as well.
Technological control and the control of people. In short, the control over two aspects of creation. This is the the idea Atlas represents and this is why it is currently falling.
In short, the creation must be free and it is not by chance the world is in its current predicament because the Gods tried to control their creations with disastrous results.
CONCLUSION
These are my main thoughts on the Maidens so far. That said, they might chance since the story is far from over as the arcs of all the maidens we have met so far.
As a final note, I find interesting that so far none of our four protagonists is a Maiden. It is an interesting choice and I think that it lets the series make a good use of its ensemble cast.
That said, I wonder if our four protagonists will end up calling back the original Four Maidens instead.
The fairy tale is interesting on multiple levels.
In-universe, it is interesting because it tells us something about how Ozpin was probably inspired by the original Four Maidens to try to save the world again. Ozpin is inspired by four normal people, who are just trying their best to help others.
This is a recurring idea in Rwby and this might be why none of the four protagonists has been selected to be a Maiden yet.
If read as a stand-alone, the story is an interesting tale on how to overcome depression.
The story starts with the old man closed in his house and it shows how he progressively opens up until he himself is able to help others.
Winter is the one who teaches him how to work on his own interiority even when the world is cold.
Springs prepares the terrain for him to come out. It makes the garden more welcoming. It is like when a person has to find the right environment to open herself up.
Summer is the one who finally drags the man out and gives him energy.
Finally Fall is the one who makes the man realize he can now share his new found energy with others.
Theirs is a virtuous cycle and I would say it is very different of the tragic cycle that sees the current Maidens as protagonists. Who knows? Maybe it is about going back to that virtuosity.
Thank you for the ask!
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cosmicjoke · 3 years
Text
Alright, and now I’ve reached the final chapter of “No Regrets”, so let’s just dive right in!
There really is so much more to unpack from this story than I think people realize.
Firstly, just a few, truly devastating observations I want to talk about.
The first one being how, even after Furlan gets swallowed by the Titan, Levi still believes he can save him. The fact that he cuts the Titan open from the chest down to his sternum, and free’s Furlan’s arm, and the panels which show Levi reaching out for his hand and ripping him from the Titan’s stomach is just… so heartbreaking.  The way too that he gently carry’s him back to the ground and lays him out, only to discover that his entire lower half is gone, and he’s dead, just the level of trauma you know this must be causing Levi is immense, and beyond tragic.  This is one of only two, true friends in his life, and he’s so desperate to have been able to save him, that he clings on to the possibility to the bitter end, until he’s forced to face the bleak reality. Levi’s devastation is really brilliantly depicted in how he wobbles, as if his knees are weak, when he stands back up.
And then of course comes Levi’s rage, and how he takes it out on the Titans, expressing his grief and pain in the only way he knows how, through violence.  
But maybe the most heartbreaking moment here comes once he’s through killing every Titan there, and he starts to stumble away, and his foot comes into contact with Isabel’s severed head. This is, once more, another area in which the manga improved hugely over the visual novel.  
Levi’s reaction here is just… the most heartbreaking thing ever.  The way he stares when he realizes he’s looking at Isabel’s head, and then falls to his knees, his overwhelming grief here is just so beautifully depicted in these panels, as he reaches out a hand to cover her eyes, and then slides them closed, in an attempt to give her some sort of dignity in death.  The way he can’t even look at her, just doubled over in his grief, just killed me to see.  It’s so unspeakably sad, and conveys to us readers the true depth of Levi’s despair, I think.
And then we move on from this horrific grief, to the climactic moment of the story, when Levi and Erwin again come together, and we see Levi’s overwhelming rage.  Again, this entire scene was a massive improvement over the visual novel.  Well, for starters, in the visual novel, they had Levi cut Erwin’s horse down to bring him to the ground, and again, that’s just so out of character.  Luckily, they fixed that here too, with Levi simply leaping up and dragging Erwin off his horse.
These panels really are amazing too is showing Levi’s intense rage, as he warns Mike to back the hell off, and brings his blade to Erwin’s neck.
What’s really interesting here is what Levi says.  
After the struggle of the choice he made, before Furlan and Isabel were killed, after giving so much consideration and choosing based largely on their own dreams and wishes, Levi tells Erwin here “I’m going to kill you, you bastard.  That’s why I’m here.”.  And Erwin responds, after studying Levi a moment, “So they… all died? I see.”.  Erwin gleans here, both from Levi’s words and expression, that his friends have died, and what he says indicates that he knows the only reason Levi hasn’t tried to kill him before now is because Furlan’s and Isabel’s own well being and their own dreams were the only thing holding Levi back.  Levi made no attempt on Erwin’s life before because he was placing Furlan’s and Isabel’s wishes above his own, but now that they’re gone, there’s nothing to keep Levi from acting out his revenge.  
This is also where we get Erwin’s full reveal of just how in control of this entire situation he’s been this whole time, and how he manipulated every player and outcome to his desires.
This really isn’t something I see get discussed a whole lot when talking about Levi’s relationship with Erwin, and how it started out.  But, unquestionably, Erwin used Levi and his friends against their consent, to achieve his own ends.  He set the whole thing up, from first spreading rumors about having some sort of evidence against Lovof’s embezzlement, to then spreading the information that he was looking to recruit Levi and his friends from the Underground, thereby giving Lovof the very idea of going to them to obtain his own proof of the evidence’s existence, while simultaneously leading Erwin to the definitive proof he sought by following the messenger Lovof sent and intercepting him.  At the same time, giving Erwin a means of throwing Lovof off by using Levi, Furlan and Isabel for cover.  It really is incredibly impressive, but also heartbreaking, the way Erwin used Levi and his friends to his own ends, but of course, perfectly in character for Erwin too, willing to do whatever it takes to achieve his goals. It begs certain questions though about the equality between Erwin and Levi, at least at the start of their relationship.  Erwin clearly had the control and power in this situation, and though clearly he never meant for Furlan and Isabel to die, still, his decision to rope Levi and them into his plans to catch Lovof and also to gain their strength and skill for the SC, did lead indirectly to their deaths.  Surely, if Erwin had never meddled in their lives, and used them as tools, they would have all still been alive in the Underground.  
But of course, this leads into a really interesting clash, then, between Levi and Erwin, and where we see Erwin win Levi over to his cause.  This is, as is becoming a redundant theme of my analysis here, a giant improvement over the visual novel.  There, it makes it seems as if Levi decides to follow Erwin only because Erwin has something Levi lacks, and until he can figure out what that something is, he won’t be able to “defeat him”, implying that Levi is still somehow obsessed with beating Erwin in some way.  Like he isn’t joining Erwin to fight for his dream of a better world, but because he wants to figure out what Erwin has that he doesn’t, so he can become superior, or whatever.  But here, in the manga, Levi’s reasons for deciding to follow Erwin are much more complex, and tied in with his own personal drive of wanting to help and save others, and into his relationship with Furlan and Isabel.  
Levi tells him “It wasn’t worth throwing away their lives!  They were nothing but pawns in your worthless game.  Well, you lose.”, right before he means to take Erwin’s head off.
What’s interesting here is Erwin’s response.  He doesn’t try to deny to Levi that he used Furlan and Isabel and Levi himself as pawns. He doesn’t argue, or try to defend himself on that front.  What he takes issue with is Levi calling the reasons for it a “worthless game”.
Erwin’s entire speech to Levi here really builds off of the feelings Levi had already started to develop, about feeling like he had maybe found a place to belong, where he could maximize the good he could do.  This wasn’t yet a fully formed idea in Levi’s head, up to this point, but the seeds of it had started to form.
Erwin asks Levi who’s responsible for killing his friends.  He asks if it was him, if it was Levi, and then he asks if he really thought that if they had come together to attack Erwin, that they would have made it out alive.  
This is what Levi is beating himself up over, of course.  The belief that he made the wrong decision, in leaving Furlan and Isabel behind, thinking to himself if they hadn’t split up, they would still be alive.  He blames himself for how he came to that decision, and starts to say as much to Erwin here, saying it was his conceit and his pride that was to blame, no doubt thinking of how it was his memory of Erwin and the humiliation he caused Levi that was the final tipping point which decided him in favor of going after Erwin himself, and also how he simply convinced himself that he would be able to shoulder all of the responsibility himself in such a dire situation, remembering how he told Furlan “I can do it by myself!” so insistently, asking him to trust him, to trust essentially in Levi’s strength.  To Levi, in this moment, his own strength must have seemed worthless suddenly, his belief in it leading to nothing but abject failure.   But then Erwin cuts him off and says, emphatically that, no, it was the Titans who killed them, before beginning to talk about how little they know about the Titans, and how if they continue to remain ignorant like that, they’ll never win against them.  He tells Levi to look around himself, and points out how, for as far as the eye can see, there are no walls, and then suggests that, in all that open space, there might be something they can find to free humanity from its despair and imprisonment.  And then he reminds Levi that there are people who want to stop this from this from happening, only concerned with their own profits and losses, content to stay where danger can’t reach them.  He shows sympathy, saying it’s understandable why they feel that way, because they’ve been blinded by the walls for a hundred years, and can’t see past their own survival.
And then he asks Levi if his eyes have remained clouded too.  He’s asking Levi here if he only knows how to live for himself, and if he’ll kill him and return to the Underground to continue to do so, after losing the two people he cared most about in this world.
But of course, Levi’s already learned how to live for people other than himself.  That was his whole reason for coming to the Surface in the first place.  In support and dedication to the hopes and dreams of his friends.  Levi’s eyes HAVEN’T been clouded, he’s already discovered and embraced what it means to give your life for others, already able to see past his own benefit.  
Erwin reminds Levi of that here, and tells him they won’t give up on going outside the walls, before asking Levi to fight with the Survey Corps, telling him “Humanity needs your skill!!”.  He reminds Levi, even after the loss of the two people whom he had been living for up to that point, that he can continue to live for others still, that he can still fight for the hopes and dreams of others, and that he doesn’t have to return to the life of isolation and loneliness and futility that he once lived, that he doesn’t have to return to simply surviving, or fighting only to survive. He’s reminding Levi that his life can mean more than that, just like he realized when he became friends with Isabel and Furlan.  That his life can have purpose, and that, if he lends his strength to the SC, he can do more even than help a few people.  He can, in fact, help all of humanity.  
The following panels show Levi coming to this realization.  He remembers Furlan and Isabel at his sides as they rode out into the open for the first time, into the first, true sense of freedom they had ever known, and their shared awe and wonder at the sight.  And Levi is realizing here, just as he had fought for his friends dreams of freedom, and of a better, more hopeful life, he can continue to fight for the same, only for everybody, for all people.  He can make the most of his abilities, and help the most people, by staying in the SC and fighting at Erwin’s side, fighting for Erwin’s vision of something beyond the walls, of a kind of salvation for humanity.
What Erwin gives Levi here, really, the thing Erwin gives Levi that he before lacked, is a sense of hope. A belief in his own ability to make a meaningful, positive impact on the lives of others.  It’s like Erwin’s own belief in that hope for humanity’s salvation is so strong, that Levi finds himself able to believe in it too, and he decides then and there that, for the sake of that hope, for the sake of the vision of something better, Levi will stay by Erwin’s side.  Because it’s what Levi’s always wanted to do, to fight for the hopes and dreams of others, to fight to make the lives of other people better, and Erwin has shown him the way to do so.  He shows Levi that Furlan and Isabel didn’t die for a “worthless game”, but for the sake of all human kind, and that’s why Levi is able to let go of his anger towards Erwin and follow him.  And that really feeds into Levi’s need, later on, for every soldier’s death to carry meaning.  If he can believe Furlan and Isabel died for a truly important reason, he can accept it and cope with his grief.  Like Isabel expressed herself before, these people genuinely believe their cause is worth dying for, and Erwin reminds Levi of this again.  
So he forgets his anger and pain, and chooses instead to follow Erwin, and dedicate himself to the cause of humanity’s salvation.  
The final panels of the manga are incredibly moving, with Levi slowing down behind Erwin and Mike, and glancing back one last time to where he lost his two, best friends, before looking away and riding on, as the sun shines through the clouds.  Like one, final acknowledgment of their lives together, and the sacrifice they made, before committing himself fully to his new life ahead.
 I’m going to be compiling all of these chapter analysis’ into a single, master post, which I’ll have up soon.  Anyway, I hope whoever took the time to read them found them worthwhile in some way, and thank you so much if you did!  And remember, if you have anything to contribute, or just want to make a comment of any sort, feel free!
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mogsk · 3 years
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So I watched an anime called “Violet Evergarden” recently, the elevator pitch of which is basically “feral girl is taken in by military man, turned into a child soldier, military man dies, but not before telling her ‘I love you’, but she doesn’t know what that means, so after the war she becomes a ghostwriter with the ostensible aim of figuring out what ‘I love you’ means through other people’s expressions of love via letter-writing.
It’s a good little concept, and while I enjoyed it, it’s also stuck in my brain as being profoundly odd from a storytelling perspective.
Like, the initial premise is v strong, Violet’s driving objective is to understand the last thing she heard her father figure, “The Major”, say to her before she blacked out and woke up with no arms. She was a feral orphan child with little grasp of language or expression, and so she is burdened with not understanding what this very important person to her was trying to convey before they parted ways. Good shit.
And it seems to carry this fairly well at first. Each episode varies in how much it advances the central plot, but each boils down to Violet having to learn a lesson about how people express their feelings for each other, how they express love through words, or how they fail to do so, and so slowly she goes from only being able to produce very precise and terse letters which read more like military reports, to being able to swoop in and fix people’s interpersonal problems with the power of a well-dictated love note.
Where it kinda falls apart for me is about halfway through the series, where we see that Violet has more or less grown into her role as protagonist in an anime about the power of letter writing and the meaning of love (-ish). She’s gotten so good she’s tasked with facilitating one half of a romantic correspondence between the nobles of two nations whose relations are still tense after The War (which Violet fought in), and so have decided to arrange a marriage between their noble children -- a 14-year old girl and a 24-year old man.
Now up to that point, the messaging around the central theme felt odd, but it made sense, like, Violet is growing to understand love, and so how the show does this is by giving her a lot of weird and fraught situations around that theme: we have a woman who is in love with a man, but she wants to play hard to get which Violet ruins by writing a letter that just directly states ‘I have no feelings for you, please stop calling on me’. So then she goes to letter-writing school where one of her classmates has an alcoholic brother who she wants to express her love and thanks towards, but doesn’t know how to pierce the barrier of grief surrounding him due to the death of their parents in The War. 
It keeps on like this p consistently, the central question “What is love? What does someone mean when they say ‘I love you’?” is addressed fairly cleanly, but then, once the issue of Violet’s struggle with being able to convey people’s emotions becomes effectively resolved, we kinda start to leave the rails!
Back to the mid-point episode, so, through trying to properly convey this 14yo princess’ feelings, Violet learns what her true feelings are. No, it’s not that she is discontent with being forced to marry a man ten years older than her because, you see, they already secretly met at a royal party when she was, like...10?? And he found her crying and was, like, “Hey kid, you okay?” and that was the first genuine expression of human emotion outside of her dutiful maid she’d ever gotten. You see, what her discontent is is that she knows the man she met, with a heart so simple and pure he feels compelled to comfort a crying child, would never write these letters, and so Violet conspires with the prince’s ghostwriter to allow them to have a more honest correspondence (which is then reprinted in all the newspapers around both countries.)
What got me about this episode is how it, like, throws all these different narrative threads in the air around this central theme of “What is love?” -- the concept of arranged marriage, the idea of confusing appreciating someone’s kindness for having other feelings for them, the MAID who is, like, the princess’ closest friend and confidant, but who has to explain that, once she’s married off, they will have to part ways because she doesn’t serve the princess, she serves the royal family and there’s this great scene where the princess is weeping after she says that and the maid is like “I cannot accept that command, I will continue standing here right by your side” and it’s really intense!
But then...it all gets dropped in the interest of the final note being...yeah sometimes you have to marry a guy in his twenties when you’re just a teenager, but love’s just funny like that ig!
Which sounds ungenerous, and like, I wanted that to be the case, I wanted it to be setting up something, like, “Despite Violet gaining proficiency in letter writing, she still is struggling to understand the more nuanced dimensions of love and so her shortsightedness will come back round to bite her in the ass” (it does not, we even get a montage of all the people she’s helped including the newly married royal couple smiling happily at the camera.) 
We then get more episodes like this, where Violet’s done learning about Love and is now in effect teaching it to others. She does this by...sitting and looking pretty with a guy while they wait for a comet to go by, imitating a playwright’s dead daughter so he can be inspired to finish his play, and...writing a bunch of letters on behalf of a mother dying from anime mom disease, but who wants to be able to speak to her daughter as she grows up through a series of pre-written birthday letters.
And, like, in isolation, it’s all very moving! Each story has a very touching emotional drive to it, but it seems like the question of “What does ‘I love you’ mean?” p much falls to the wayside, even after we get the big 3/4s of the way through reveal that the Major is dead and Violet didn’t know! So we’re treated to flashbacks of their relationship, including the moment where he repeats that damning phrase!
But then we really don’t pick it back up again? It kinda superficially grows in relevance as we approach the conclusion, but it’s never again properly addressed until after a sudden spat of military drama breaks out with people trying to reignite The War and Violet suddenly having to put down her typewriter and pick up her combat knife, but now, for some reason, she refuses to kill people because...she isn’t just a tool?
And I think this is what ultimately frustrated me, is that those are two great themes “Discovering what it means to love” and “Can a person conditioned to fulfill a specific purpose ever be free to choose their own path?” but the problem is, the series really has centered itself on the former while kinda sorta implying the latter, but in the final scenes, we are suddenly given a resolution to the latter (which is basically Metal Gear Solid, “You are not your DNA”, “Just live Snake” that’s been done beautifully and with more thought already by, well, Metal Gear Solid) whereas the former, what was the entire driving force behind Violet’s character development is kinda sorta hand-waved off as “What is love? I still don’t think I know, but maybe that’s just how it is!” which is fucked up coming from someone who by the midway point is basically counselling or facilitating love between people!
So, like, I enjoyed it a lot, there were some great moments and the supporting cast, while mostly one-dimensional save for Violet herself, made for at least nice scenery, but I’m just so blown away by how they seemed to manage to forget (or ceased wanting) to tell the story they laid out in the beginning in favor of some p uniform military drama that suffered precisely because most of the series was dedicated to developing the central theme that it ultimately seemed to abandon, or perhaps came across as being burdened with having to carry into the conclusion.
Also it was super fixated on dads, like, The Major is basically Violet’s dad, his best buddy who goes on to hire Violet as a ghostwriter has a big reveal in the end that he’s been writing letters to his hypothetical future child, the sad dad playwright with the dead daughter -- I dunno what to do with all this besides the usual base level of suspicion I have for all dead-heavy content, but yeah!
There’s two movies, a side story from mid-way through the series and a sequel, and I feel like I almost have to watch them at some point, just so I can tie a neater bow on how I experienced this whole story, but yeah, Violet Evergarden, come for the cool metal typing hands, stay for the heartfelt explorations of what it means to love people, shift nervously in your seat when dads suddenly become involved!
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