"An ideal Sims game would have Sims 2's gameplay mechanics, Sims 3's open world, and Sims 4's graphics!"
I absolutely despise this take, and I want to explain why. This is a very long rant and it is full of piss and vinegar directed at everything in the Sims 4. I'm gonna try to keep everything kinda professional as much as I can but I can't guarantee an unbiased opinion.
If you'll let me talk your ears off for a moment, I'd like to explain, from my own experience as an artist and a casual player, my issues with the art style and direction of The Sims 4 compared to The Sims 2. (I'm not really going to comment on 3 because I've never played it.)
I want to start off by explaining the difference between better graphics and higher resolution. The Sims 4 absolutely blows Sims 2 out of the water when it comes to textures and polygon counts on sims, no contest. But I'd argue that the graphics themselves... aren't better. They're worse, even, so much fucking worse. The biggest problems come from the stylization and the animations, in my opinion, so I'll explain what I mean.
Have you ever felt like the Sims in 4 just look... weird? Not quirky, not kinda strange, but off. Distressing. Uncanny. Whatever the fuck the kids call it nowadays. When you strip away the packs and the CC and the shaders, the sims in the base game look bad. They're very close to being human; they walk like us, talk like us, have families like us, but they don't look like us, not exactly. There's always something off about them, no matter how close you try to get. Proportions will be a bit off, or your eyelashes will be like three polygons for some fucking reason, and the jig is up. The illusion is gone.
This is one of the instances where a higher resolution and more detailed models and meshes work against you. You aren't making believe. You are beyond the point of pretending that the pixelated shapes are real clothes and bodies and faces, because at this point, they're close enough that you don't need to. There's no gap to bridge. But that doesn't necessarily mean that they're lifelike, at least, not enough to be completely human. In some ways, they're still tethered to being cartoony and plasticky and fake. Just enough to frighten you. Enough to put you off. They're not using it to their advantage anymore, and instead, it's holding them back.
When the Sims 2 came out in 2004, the developers knew that they weren't going to make a perfectly accurate life simulator. They physically couldn't render every wrinkle in the face or fold in the clothing. In some animations, things clip strangely or the facial expressions are sort of janky or there's just some form of roughness around the edges. But that's okay; your brain doesn't need a perfectly accurate representation this time. That's not what you're here for, anyway.
The Sims 4 is basically Icarus-ing itself into disaster. The entire game sacrifices style for complete realism, a goal that was unachievable ten years ago, and is unachievable now.
The Sims 2 never thought of itself as a completely realistic life sim, though. It has cartoony, low poly meshes and exaggerated proportions and wild, raunchy storylines that would never occur in real life. BECAUSE IT ISN'T REAL LIFE. And it isn't like real life, not because it's failing to be, but because it doesn't want to be!
The Sims 4 is not ever going to completely replicate human looks or interactions or dynamics. And if it's trying to, it's doing a shit job of it. That shouldn't be the goal in the first place. If I wanted to watch a lonely college student talk to himself in the mirror to try and get better at interacting with people, I'd close the computer and go look at myself. It somehow highlights the most mundane parts of life without any of the whimsy and goofiness that the earlier installments had. It takes itself too fucking seriously for its own good, and it's killing both the gameplay and the art style.
The other point I'd like to bring up is the animation. The Sims 4 allows for much more customization of both sim and environments, but at the cost of dynamic animations. How many times is that grab animation reused? How many times is the same set of animations used for sims with wildly different personalities? Your sims barely feel alive with how little they express themselves.
Now, look, I'm a digital artist. I've dabbled in animation, but only briefly, and only in 2D. I've got no clue how 3D animation works, much less how it worked 20 years ago, but I can see the passion in every single animation in the Sims 2. The more niche interactions allowed for more expressive animations than in 4. They could afford to have a distinct animation for mean sims throwing the football extra hard to be assholes, rather than every sim using the same generic football-throwing animation to save time and money. I get where they're coming from. I get the idea. But in one move, you've both made the art style stiffer and less expressive, and you've made the personalities of the sims seem meaningless. Everyone acts the same, regardless of what their moodlets or their traits say. It's hollow. It's stifled. It's a waste of potential.
But for what Sims 2 lacks in polygons, it makes up for in smaller animated details. Quality over quantity. The sims have hair physics, they open the door before they get in the car, they take utensils out of the counters when they cook, they jump on the couch and the cushions smush under their weight. When they dance, the weight is realistic, and when they smile, it tugs at every one of the few dozen shapes that make up their faces. The sims are lively. They dance and sing and love and hate just like humans, and rather than being some strange attempt at mimicry, it's almost a tribute. They were made with love. You can tell that they were drawn up and rigged and animated by a bunch of people working together, studying each other and making faces in the mirror for reference and watching their kids and neighbors and dogs and hands for reference. The sims are not human, and not trying to be, but they're taking the most human parts of us and making them their own.
You could never have a game with the Sims 4's graphics and the Sims 2's gameplay. The gameplay and graphics are inexorably connected, and the Sims 2 just has so much glorious detail baked into it, that you could never really make it work underneath the limitations of the later games. The developers of 2 knew what their limits were, and they worked tirelessly to make the game as full and complex as they could within those limits. The developers for the Sims 4 just did not have those guidelines, and thus, the drive to bend the rules was no longer there. They didn't go wild in rebellion because they were never told they couldn't in the first place. They spent the entire time chasing a goal they couldn't meet, and lost sight of what made the series fun to begin with.
It wasn't the realism you came for; you had realism already surrounding you. It was the caricature of it that made it interesting.
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MY HEADCANON FOR PARENTS NAMES:
Snow White: Bianca White ( Bianca means "white" and Whites are probably one of the most obsessed families with their story, every single Snow White had a name with meaning relative to the fairy tails,)
Evil Queen: Eris Queen (I can't remember did I read a fic where she was called Eris but I think that the name of the goddess of discord really suits her)
Sleeping Beauty: Rosalin Beauty (pretty standard name)
Cinderella: Ophelia Ella ( a sweet name for a sweet girl)
Red Riding Hood: Scarlett Hood (one more standard name)
Big Bad Wolf: Aiden Wolf (close friends call him Andy :) )
Dark Fairy: Darcy Thorn ( oh the irony of being the dark fairy with dark name and yet cover yourself in light)
Candy Witch: Cinnamon Witch (I also didn't come up with this name myself. I saw someone use it for her a really long time ago but I can't remember who. If the person who came up with this name sees this, you deserve a reward, the name is perfect. But I hc that she goes by her nickname: Candy. Why? Because it's such a cute nickname)
Pinocchio: Oak Wood (I think that every family name has something to do with trees or wood. Oak sounds like a perfect name for someone sweet, young and cheerful and later as an adult calm and wise)
Goldilocks: Dolly Locks ( I just think that its a cute name and she kinda remind me of Dolly)
Huntsman: Archer Huntsman (Okay, so, Huntsmans are bad at naming their kids, like REALLY BAD. Hunter we are counting on you to break that cycle)
King Charming: Dashing Charming (I read one fanfic were he is named Dashing and i think that name suits him, i myself couldn't come up with the more fitting name)
Queen Charming: Grace Charming (I also read that one in a fanfic and i think it fits her, somehow whenever i think of Charmings Dashing and Grace are the first name that come to my mind)
Rapunzel: Cressida O'Hair (I first just like the name but then i found out the Cressida means "golden" so it goes well with Rapunzel story)
Pied Piper: Devin Piper ( It means "bard" or "poet", the perfect name for a musician. Also, Piper is really a cool name, too bad it is already his last name)
Mad Hatter: Maddox Hatter (I just like silly names for Wonderlandians, especially Mad Hatter)
Queen of Hearts: Victoria Hearts ( okeey, it's not a very Wonderlandian name but neither is Elizabeth and Vicy is a cute nikename)
Cheshire Cat: Lorelai Cheshire (I didn't want to go for the obvious one Chatrine, like, I get it, she's a cat, She literally named her daughter Kitty, or maybe Katrine Kitty for short, BUT THEN I REMEMBER THAT TOLERAI EXISTED which is literally the same name just different first latter and I already gotten attached to Lorelai, so, umm if you all could just do me the favour and pretend that these are TOTALLY different names I would be very thankful)
Alice Wonderland: Amilia Wonderland ( Also would her last name be Wonderland or Liddell? Bonus cute nickname Amy)
White Rabbit: Castor Blanc ( At first i just liked the name but don't you think that "dutiful" is a perfect for White Rabbit)
White Swan: Elenor Swan ( It means "shining light" and to be honest with that destiny she's going to need some light in her life)
Black Swan: Callisto VonBart (What would be the last name of The Black Swan? VonBart?BlackSwan? I put VonBart because I found an OC of Odille on Pinterest and her last name was VonBart. I don't know)
Frog Prince: Hanry Croakington ( i reafuse to belive that he named his son after himself. Nuh-uh. He named Hopper after his father or maybe his grandfather)
Robin Hood: Wren Hood ( Listen, Listen, maybe they just have a thing with the birds?)
Maid Marian: Pandora Charming ( I don't think that there is a destiny stricly for Maid Marian. I think thats just a princess from Charming family or from nobel family, that's why i gave her last name Chaming. Last name changed after the wedding)
Beauty: Primrose Beauty ( Ah, Beauties and their roses)
Beast: Damian Beast (like it)
Fairy Godmother: Beatrice Goodfairy ("blessed one" mmm... too bad you can't bless yourself)
Jack Beanstalk: Jasper Beanstalk (nice)
Snow Queen: Isolde Winter (perfect for ice queen)
Snow King: Nikolai Winter (took his wife's last name, couldn't think of his own that's not arleady taken)
BONUS: PRINCES CHARMING
The Good King: David Charming (i think that only the main Charming follow that logic with names where all siblings have names with the same first latter)
Cinderella's prince Charming: Louis Charming (he's a nice boy)
Snow White's prince Charming: Cassian Charming (I just like it)
Sleeping Beauty's prince Charing: Liam Charming (don't ask)
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Transcript:
Who hell do you think you are? You’re any kind of artist? Anybody knows who you are?
Maybe everybody else wants to enjoy the peace and quiet. This is one of the most important places in North America, and who are you? Who are you? You miserable, presumptuous, no talent- you’re no artist. An artist respects the silence. It serves the foundation of creativity.
You obviously don’t have the talent. You don’t have enough respect for yourself or other people to know what it means to respect yourself, in music or any form of creativity, and I’m an NYU film school graduate. Sucker. And the school of visual arts in the academy of art university in San Francisco.
You suck. You’re a no talent. If you really have talent go practice and then get yourself a gig instead of ruining the day for everybody down here. You disgrace. You are everything that’s gone wrong in this world. You’re a self consumed, no talent, mediocre piece of shit. And I’ve earned my right to say it, okay? In 1975, I walked Bob Dylan up on stage. Who the fuck are you? I knew the Grateful Dead from 1966.
Who the fuck are you?
You’re nothing. You are nothing. And you will never be anything. Never. How dare you? You miserable mediocre nothing. Shame on you. You crack a stupid little smile, you little pimp. Go learn to play. You’re flat. You can’t even carry a fucking note. I don’t care about your little horn lip, it doesn’t mean you know how to play. You’re flat. I’ve trained classically, I’ve trained contemporaneously, and
you suck.
Audio source
Original video that's being referenced
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