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#yoki watch 3
stinkykitty8 · 2 months
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Were Hanz and Yoki overprotective with Basil when they were babies? I imagine if they were together in a day care the two of them would need to switch turns of watching Basil because the poor baby would let anyone step over him and Yoki and Hanz would probably not let that slide
They probably would have never met when they were babies but it would still be cute to think about. If they ever did though then most likely. Probably when they are reaching the more toddler stage. Yoki especially would be protective because she sees Basil like a sibling to her. But that also means she'd want to play with the little guy like a sibling and basil just wants to sit there unbothered :'3
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tha-star · 8 months
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youtube
Ciclo de abuso explorado em SVSSS (Vilão Escroto)
Intro 0:00
Parte 1 - Impressão errada da sexualidade do Luo Binghe 6:59
Parte 2 - Quem é o Shen Jiu e Yue Qingyuan? 10:37
Parte 3 - Normalização de abusos nas seitas de cultivação 15:13
Parte 4 - Bingge se torna Shen Jiu 21:48
Bônus - Acho que no fim Shen Qingiu deveria revelar ser um transmigrador 33:21
Detalhes:
"Shizun" significa mestre/professor
"Shen Qingqiu" não é apenas um nome simples, Shen Jiu só o tem após entrar na seita. Assim como Yue Qi passa a ter seu nome como Yue Qingyuan. "Qing" no nome é em relação a seita, por isso os demais mestres tem "Qing" no nome (exemplo: Liu Qingge, Shang Qinghua).
Por tanto, Shen Qingqiu é o nome que Shen Yuan (o transmigrador) e Shen Jiu (o vilão) dividem. Quando Shen Yuan substitui o Shen Jiu, Shen Qingqiu é seu título, ele vive como o mestre do pico e se torna de fato im professor. Ou seja, em Vilão Escroto, Shen Qingqiu é o Shen Yuan, já que sua identidade de Shen Yuan não existe mais quando ele morreu no nosso mundo real, Shen Jiu deixando de existir também.
No romance original, Demônio Orgulhoso, Shen Qingqiu é o Shen Jiu, que tem um fim trágico.
Veja "Demônio Orgulhoso" e "Vilão Escroto" como duas timeline, dois universos, com mesmo início que se diferem do ponto em que Shen Yuan entrou, o do Vilão Escroto, e assumiu a identidade como "Shen Qingqiu".
Exatamente por isso Shen Yuan se identifica com o título Shen Qingqiu, e nem a narração se refere a ele como Shen Yuan, só Shen Qingqiu. E ele nunca se identifica com o nome "Shen Jiu".
Bingge é Luo Binghe do romance original, o que não tem alterações, Demônio Orgulhoso.
Bingmei é do Violão Escroto.
(Na verdade os nomes são "Caminho do demônio imortal orgulhoso" e "Sistema de auto salvamento do vilão escroto", em tradução livre, mas... são bem longos 🤧)
Qijiu - Nome do ship de Yue Qi (Qingyuan) e Shen Jiu
Bingqiu - Nome do ship de Luo Binghe e Shen Qingqiu (Yuan)
Tem ainda o Binggeyuan - Bingge e Shen Yuan (que aí só nas fanfics mesmo)
BinggeJiu - Bingge e Shen Jiu
Apesar de só bingqiu é canon, pra mim qijiu praticamente é, MXTX só faz a doida mesmo.
Vídeo do pexels:
Vídeo de amine sz: https://www.pexels.com/pt-br/video/papel-de-parede-legal-papel-de-parede-bonito-papeis-de-parede-em-hd-material-4822860/
Vídeo de Tima Miroshnichenko: https://www.pexels.com/pt-br/video/arte-crenca-opiniao-conviccao-6691563/
Músicas:
- ♪ Animal Friends (Prod. by Lukrembo)
Link: https://www.youtube.com/watch?v=ag2RePNqwCsDialogue
- Track: Dialogue Between Fisherman and Woodcutter (Guqin)
Watch: https://www.youtube.com/watch?v=vvrKDEjXRtk
- Dark Cinematic No Copyright Background Music - @zenfulnocopyrightmusic
[ audio source -------) / @zenfulnocopyrightmusic ]
- Music used : "SUCCUBI " composed and produced by "Vivek Abhishek"
SUBSCRIBE us on YOUTUBE: https://bit.ly/3qumnPH
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Edição inglês - artista: Xiao Tong Kong https://www.instagram.com/velinxi/ https://twitter.com/akkaccel/status/1587884482174017537?t=hcf8ifyhrL4oYrVsdbrZFQ&s=19
Edição russa - artista: Djune https://www.instagram.com/djuney9/
Artes oficiais de The Scum Vilain's Self-Saving System:
Edição myanmar - artista: Artista: Yoki Wang e Pan
Edição coreana - artista: Pilyeon
Edições tailândia- artista: Changyang
Manhua (cancelado) & Donghua (1ª temporada)
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fluffypandabun · 4 months
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hello there panda!! I saw that you wanted some Drabble ideas! If you’re up for it maybe something with Lavi and Ori? Maybe along the lines of Ori getting snuggly with her while she’s trying to watch something or make something? And maybe tickles get involved? Thank you so much and I hope you have a great rest of your day/night too panda! <3
Lavi hummed happily to herself as she watched the screen of her computer in front of her. She sat on her bed with her legs crossed, back leaning against the mountain of pillows behind her. A bowl of popcorn sat off to the side and she munched on it as she watched her favorite movie.
This movie marathon however she had a guest, a guest who had currently draped themselves across her lap like a overgrown kitten.
Ori purred softy, Lavi able to feel the vibration throughout her legs, as they snuggled somehow even closer to the turtle. The Yoki was like a heated weighted blanket, which the turtle was quite happy with as since it was the colder months the lair was starting to get a bit nippy.
After a few more moments Lavis legs started to get a bit pins and needley after sitting down for so long, demanding she stood up and stretched.
She paused the movie and stretched her arms above her head.
“Alright Ori” She chirped, giving the Yoki a few gentle taps on the back “Lemme up for a minute.”
The turtle got nothing but a grumbly growl in response, Oris tail lashing behind them a few times before it settled as they simply made themselves more comfortable.
Lavi couldn’t help but giggle softly, jiggling her legs the best she could with the Yokis weight on them.
“Come onnnnn Ori, I gotta stretch!”
The slightly older teen let out a slight halfhearted hiss at being jostled, which trailed off into a whine.
“Nooooo.” They groaned, flopping their face down dramatically in the sheets “mm’comfy.”
Lavi rolled her eyes at the Yokis dramatics
“Come on Ori you’re acting like Leo.”
Oris only response was to make a big show of snugging themselves down closer against Lavis legs. The turtle let out a little huff, shaking her head fondly.
Normally the Yoki teen was a lot more timid about what they wanted, so it was nice to see them being a bit more firm….even if it was at the expense of Lavis legs.
Lavi continued to look down at the Grey skinned yoki for another moment before an idea popped into her head, she let out a little giggle before she used her fingers to gently spider across the back of Oris exposed neck.
“Ori~ You gotta let me up~”
Immediately Ori scrunched up, purring peppered with giggles started to pour from their lips, squirming slightly though they stayed firmly where they were.
“N-Nohohoho….”
The smile that had been gradually growing on Lavis face grew tenfold as she switched to tracing her fingers along the Yokis pointed ears.
“Well alright then, I guess im gonna have to keep going~”
Oris ears flicked about trying to evade the turtles tickly fingers to no avail. More giggly titters shook Oris frame as their tail happily thumped against the bed behind them.
Lavi saw the furred tail wagging out of the corner of her eye and she couldn’t help but let out a squeal.
“Aweee! Oriiii your tails wagging!” She switched back to spidering down Oris neck all the way to their shoulder blades causing them to squeal softly.
“Maybe instead of watching my movie I should just stay here and keep doing this!” Lavi giggled, laughing harder when Oris titters became more frantic.
“N-Nohohoho! Dohohohohont!”
“Well all you have to do to get me to stop is let me get up~” Lavis grin turned mischievous, moving her hands to wiggle themselves underneath the Yoki to get to their exposed fur covered belly.
Ori jolted; letting out a loud snort laugh curling up and kicking out their legs.
“Ack! NyahahAHAHAHAH!”
Finally they rolled over and off the turtles lap, curling up onto a ball and giggling . Lavi pulled back her hands with a giggle of her own, taking the opportunity to stretched out her legs with a satisfied noise.
“Mmm ah! That feels so much better!” She looked towards the still tittering Yoki, patting them on the head.
“There! Now was that so hard?”
Ori flopped their face down onto the bed with a groan, ignoring Lavis amused laughter.
They”d get her back for that
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homunculusalphonse · 4 months
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an argument i commonly see is how brotherhood has better storytelling than 03, but... idk? like, yeah, i guess the plot is easy to follow and it keeps you engaged. i binged it in less than a month when i first watched it.
but 1) the characters don't feel like characters to me (again, except for hohenheim and greed). 2) i feel like brotherhood tries so HARD to be like the manga that it gets on my nerves with the humor, which does not feel natural in several scenes (especially the first post-scar fight scene). most of the humor in the manga was like, just quick panels. in this anime, they just take up too much attention. it's not a very good adaptation in this sense. 3) i personally feel like there's not a lot of time to breathe, y'know. this is a no-filler anime, hence why a lot of ppl prefer it over fma 03. but i don't care, i like "filler", i like character depth. i WANT to care about the characters.
brotherhood though, it barely develops the characters. worse, it actually removed certain moments from the manga that could've contributed to character depth. i think hohenheim and roy had more sympathetic moments in the manga that weren't touched upon in brotherhood, and god, i will never forgive bh for removing the yoki arc where ed fights for the workers. it could've made ed more likeable, but he's literally just the "i don't see color" guy. and i always say this too, but alphonse elric is barely a main character in brotherhood, which explains why the fandom doesn't pay a lot of attention to him.
you know it's bad when i don't even want to rewatch brotherhood, even if just specific episodes. the only moment i rewatch is when ed sees al in the gate. that's it. that's the only scene i care about (well, and al's last sacrifice. as you can see i only care about elric brothers angst). notice how that's a more character-driven moment. ed's motivations to bring al back. their bond. that's what was srsly missing in brotherhood. the depth, the nuance...
again, brotherhood is another adaptation of the same source material, and i get if ppl prefer it over fma 03. but i'm so sick of brotherhood being "objectively" better for respecting the manga - when it doesn't. and that's bc i haven't read the full manga yet, but i heard from manga readers that brotherhood is not as faithful as everyone thinks.
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mrmcwigglyman · 5 months
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(so sorry if this double sends tumblr is being weird)
hii :) i have 2 questions!! i hope ur evening is going well <3
first. what do you think of the new juna cover? i LOVE it. i love the style and the genre and i think the song choice was super interesting but in like the best way possible. juna’s voice is like magic to me i am in love with her forever (hyperbole)
second!! lowkey very nervous abt asking this but if u have discord or anything like that. and u r planning on catching enya’s debut live. i think it could be fun if while we watch it we chat :3 just cause i like your opinions! and i want to get to know u!! if not that’s great too, i look forward to the tumblr liveblogs :) no pressure to do anything!!
remember to take care of yourself also!! eat and shower and sleep and all that good stuff :) u r very cool and u deserve happiness!!
This actually reminded me to listen to the cover! I always love Juna's covers, she's so good at singing! I also love the contrast between her and Yoki with the classic metal 2-vocalist setup. I think this was a donothon reward, too.
We could absolutely exchange discord info right now! I would LOVE to chat while we watch the debut even though I'm also really nervous. There's a very small chance that I might be doing something else during that time, but I'll most likely be able to watch and chat, and even if I'm not, I'm definitely still gonna be liveblogging! (I spent so long trying to word this part, I'm very awkward)
Thanks for the words of encouragement as well, you're also very cool and awesome!! :D
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felixcloud6288 · 1 year
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Fullmetal Alchemist Chapter 3
This is the "second" chapter in the first three chapters formula I mentioned last time. Now that we know the premise and goal of the story, we now focus on giving you an idea of who the protagonist really is.
The last two chapters have painted Ed as arrogant, smug, and have a temper as short as his stature. In this chapter, we get to see his more compassionate, sympathetic, and just side. He doesn't want his brother to become a state alchemist because he doesn't want Al to deal with the hatred that comes with it, and he's willing to stop bad people for no personal benefit.
We also get some context on what a State Alchemist is. Ed was called a "dog of the military" earlier, but now we know State Alchemists work directly under the President and carry a special watch as proof of their title.
We also learn Ed and Al have a teacher, and she's someone to be feared. She's apparently so terrifying that Al makes his first funny face in the entire series.
And finally, we see part of a map. Youswell is a dead-end stop in the edge of the country. And we have trains.
World building!
"Alchemists work for the people". This line will get thrown around a bit throughout the series. It's got the same idea as how scientific and technological advances should be used toward the betterment of humanity in our world, but just like ours, there are powerful forces that will use them for their own selfish purposes.
"The mines are our homes and our graves." This really struck a cord with Ed. I could write an essay on this line alone, but I'm going to save it for a later chapter.
Now let's talk about Alchemy for a moment. You know how Ed turned a bunch of dirt into gold? Did you know gold is a pure element in the periodic table? That means it shouldn't be possible to transmute gold because it's not a compound. So how did this work? Maybe Ed transmuted the materials into ingot shapes and coated them in a gold-like substance. Maybe Ed created Pyrite aka Fool's Gold. Maybe Ed actually created gold which implies Alchemy is able to work at a subatomic level and can restructure protons, neutrons, and electrons. Now I'm not a chemist, but I'm pretty sure the latter would take a huge amount of energy to pull off. And I'm pretty sure doing the reverse will cause a radioactive burst if not properly contained. Anyone who actually knows chemistry, feel free to tell me what would happen if Ed actually created gold.
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Anyway, Yoki's dealt with and we'll never see him again (maybe...).
Also, I want to point out this particular miner. He reminds me of an older version of Fultac, the protagonist of Arakawa's first publication, a one-shot called Stray Dog. It's a good read.
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wisteriafield · 2 years
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Finished my revisit through Nioh 1 before going back to the sequel
First of all, jesus tumblr has changed a lot since I last used it.
Streams can be found here but its roughly 17 and a half hours worth, and thats leaving out many of the side missions
preliminary thoughts will be written below about missions, bosses, and some misc thoughts
There are 20 missions in the base game, including the Prologue and Epilogue, and while one mission is just a cutscene, I’m reminded of my girlfriend saying to me that she’s gonna laugh if Nioh 2 had 20 missions because it really just dresses the game up in 3 different PS2 action games in a dark souls rpg trenchcoat (which is correct).
Any Sub-Missions mentioned are because they have a unique map that isn’t reused in Nioh 2 that is worth mentioning.
Prologue: The Man With the Guardian Spirit
The framing device of the narrative means the actual game starts in London before we head out to Japan. Because William has not technically studied kenjutsu via convenient booklet yet, this means that we’re locked in Mid Stance the entire mission, can’t ki pulse, and gain no amrita, meaning that much of the encounters and mission pace are worthless, as we’re missing 80% of the meat of the game. Just run past everything. The only thing interesting about it is that it contrasts in environment with the whole of the upcoming game’s areas. You get to hear Timothy Watson (Urianger FFXIV: Heavensward-onward) as a disembodied voice (later revealed to be John Dee). You get to hear some hamfisted final thoughts of corpses that barely tie into tutorials for them (prisoners getting tortured saying they’re getting kicked while they’re down being a tutorial for Final Blows is my favorite of them).
A little note is that is because these aren’t Japanese shrines, William uses a different emote when praying at them rather than clasping his hands, a neat little detail. Dying in the Tower of London has a different death message, font ("This Life Has Ended" vs "You Died"), and different loading screens and music.
William is made an Irishman compared to his historical counterpart so Team Ninja could give him a spirit from Celtic Mythology as his partner and justification for immortality (a Merrow named Saorise). She’s cute and speaks entirely in Gaelic.
Boss: Derrick the Executioner
He’s mostly just an axe revenant but bigger. Even when he transforms its like a cross between an Amrita Fiend (that being just a slightly upgraded Yoki). And then you beat him with a cutscene.
But now our Merrow wife was stolen!
KYUSHU REGION
Mission 1: Isle of Demons
One of the biggest criticism of the game amongst its peers is the overuse of villages, forests, and caves. While caves are definitely overused, I personally like villages and forests, and you get a couple of different types of the latter in particular even in this game.
Now the game gives a proper tutorial, although the UI for selecting your loadout is a bit dry, it does give a bit of a description of what to expect from the weapon, which the sequel doesn’t really do.
Right away, the proper opening mission gives us an insight into one of the main ways this game’s level design differs from Dark Souls, in that there are multiple routes that converge to a point that can cater to different levels of strength at a time when you play them and discretion, the shorter path of most resistance and the more sensible route for the first time player, but with the way the NG+ system works in this game, your next rodeo you’ll be prepared to handle it.
In that regard, this is a well designed mission to start with. There are few avenues where you will be ambushed with any level of actual threat. There are a few yokai, but mostly dwellers and any yokai realm enemies are Yoki. You’ll mostly contend with humans who have no super armor on their attacks, so its just a matter of picking your fights and watching your ki using ki pulses. You’ll occasionally run into a ranged enemy from a high perch, but not the kind that lure you into a fight before they engage you (which the game loves to try and goad you into later on).
The village fringes are easy to navigate, and upon seeing the slope leading to the larger building atop a hill guarded by multiple enemies, a player will likely be spurned toward the forest to go around and sneak along the edge of the cliff, before getting to the main village and then to the coast on the other side where the boss awaits.
Boss: Onryoki
Starter boss that is emblematic of a lot of the lackluster concept of many Nioh 1 bosses. Slow, but easy to circle around so it’ll constantly be using its back attacks (which are always meaty spin attacks), the active frames being annoying to work around because enemy damage is absurd that it’ll probably kill you. The boss becomes much more bearable once the chains break at a certain HP%.
They overuse this boss way too much.
We now have access to Novice Ninjutsu, which finaly allows us to backstab unaware enemies, among other things.
Mission 2: Deep in the Shadows
Here we get the much-loathed caves. They introduce a few new enemies (Ninja Yoki, One-eyed Oni, Large Skeletons). Enemies do a lot of ki damage and there’s a dearth of footing, so players will probably fall to their death a lot of they’re not getting ki broken and killed after unless you’re a spacing god like me with Yoki lol.
Boss: Hino Enma
When people talk about preferring Nioh 1, they usually mention this boss as this super hard wall that speaks of the game’s difficulty (and for that type of gamer, means they think the game is better). In reality she largely just has basic attacks that do a lot of ki damage that have a lot of active frames that make her annoying, on top of her paralysis shouts. The most interesting thing is that she hits you with an umbrella sometimes, but her gimmick is the paralysis.
I just activated Living Weapon and beat her up, LW is so silly. She’s not hard, just annoyingly simple.
Afterwards we meet Okatsu, who will be conspicuously absent in the DLCs and sequel likely due to not being able to use Emi Takei’s likeness. She seems like a surrogate for the modern viewer’s values commenting on the insanity of honor-based warrior culture and the amount of death it brings.
Both of the Sub-Missions that take place here involve the Heshikiri Hasebe being lost, come on, man.
Mission 3: The Spirit Stone Slumbers
I’m actually pretty fond of the surface level of Dazaifu Temple. Thankfully the water is only knee high so its not lethal. It’s relatively level but gets players more familiar with ambushes.
Boss: Nue
Thunderbolts do an annoyingly high amount of damage, some come out a bit unfairly quick (particularly when recovering from ki break). As always, any boss that specializes in lightning damage will be annoying because shock status is the worst and slows you down. Trying to hit the the stomach when glowing to ki break it instantly is rather inconsistent.
After beating the Nue we go to the underground section, which i hated a lot more because it was so repetitive I got lost and ran in circles a bit, and the stone sentinels are tedious to fight in the early game due to their high damage and slow vulnerability. There’s a good reason they didn’t bring this enemy back for the sequel. They’re like lesser umi-bozu if they actually had the potential to kill you on their own.
Ginchiyo Tachibana joins us for the last hallway of the mission. She has unique animations posing with her hand by her sword and while moving too, but I don’t believe she has any unique attacks like her husband. You can run back to a previous section to bathe in a hot spring and she’ll be appaled at your lack of manners.
Boss: Muneshige Tachibana (sus)
Kelley’s attempt at pretending to be Japanese, but lacks the capacity for lightning the real deal does (thank god). Still, you can parry most of his attacks except the Tiger Sprint (running Iai), and Quadrisect (Sword’s LW skill but he can do it without LW). This is mostly a fight about watching out for not getting ki broken.
We then get access to Novice Onmyo and Novice Martial Arts, and, if one really wanted to tear their hair out, a proper duel with the real deal, as Muneshige is brutal for a duel mission this early in the game (no wonder Nioh 2 waited till the 3rd region to give duel missions).
CHUGOKU REGION
This is largely a filler region, as William is stalled by the appearance of an Umi-bozu damaging the Liefde preventing him from traveling inland.
Mission 4: The Silver Mine Writhes
This is the closest equivalent to a swamp level, but its also a boring cave level. There are fans that vacuum miasma clouds so you can destroy the rocks generating them.
Boss: Great Centipede
A big Nothing Boss, activate LW and cut it into chunks. I feel like this boss might give trypophobics a bad time.
Mission 5: The Ocean Roars Again
I don’t know how to describe it, but this stage has a lot of Otogi vibes to it, which is funny considering Otogi was a pre-Souls From Software game. The stage is likely to invite a lot of watery deaths in the way of its broken wooden floors blending under the water surface. This is when players need to start considering one way drops in order to reach more parts of the area, as well as having to keep watch for Nurikabe to access blocked areas, rather than their existence just getting a way around an area or encounter.
Here’s a stage where they introduce benefits for full exploration in easing the boss fight. Lighting the 3 main bonfires will automatically kill the adds when they enter boss fight, and can be used after to buff your weapon with fire so you don’t need to use your own buff on it.
The place is likely to wear out its welcome very quickly.
Boss: Umi-bozu
I don’t think you’ll find a single person who likes this boss, and for good reason. Aside from the other valid reasons people hate fighting its lesser ilk, not having fire damage makes this fight unbearably slow. Thankfully, Nioh glues you to floor edges when attacking unlike Dark Souls, but moving closer when the boss is at the edge of the arena will result is slipping between the ground and it, falling into the water. And many of its attacks are large, and painfully slowly telegraphed attacks that do tons of damage, which is a source of frustration on its own. Thankfully, due to the nature of the fight and its arena, it is never seen outside of this mission.
We now have access to Adept Martial Arts, Ninjutsu, and Onmyo.
Sub-Mission: Bridge of Bone
A series of enemy gauntlets taking place on a pretty banged up set of bridges. It’s a rather generic environment, but scenic nonetheless given this is a game about samurai, so bridge fights are good. Maybe it was simply too generic after all and that’s why it didn’t reappear in the sequel. A later sub mission has William fight the revenant of Benkei, recreating his famous fight with Yoshitsune. In higher difficulties, Yoshitsune himself is represented by a Raven Tengu accompanying Benkei. The bridge missions were popular for dropping your revenants for other players to get copies of your gear from you, so it made a nice backdrop to fight them in.
KINKI REGION
Mission 6: Spider Nest Castle
If you didn’t hate spiders for dropping on you over loot, you will now, and you will learn to look up at this point. The place is pretty disgusting to look at overall, and unlike usual yokai realm spawned monsters, the giant spiders that jump out of the glowing amrita nests count as an attack when they land, its pretty sudden to, so try not to get spooked by it. I got pretty tired of having to check all the eggs for tiny spiders since their web attack slows you down so much and also does way too much ki damage.
It’s another mission that rewards exploration, as every Hiragumo Teapot Fragment found will remove a plate of leg armor from the boss. The lower caves being just a spider nest was annoying for all the spiders hiding on the ceilings and the parts of the map worth seeing aren’t really used when they bring the location back in Nioh 2 for side missions and the Underworld.
I never actually found Fragment V... as evidenced by my lack of trophy for collecting all the pieces
Boss: Joro-gumo
The boss itself is pretty standard in having a one-two swipe combo, and then an aoe attack when she curls her legs into herself and tries to spin her thorax into you. It just gets even easier when you can hit any of her legs instead of just her front or back.
Mission 7: Falling Snow
Between this mission and the historical Honnoji mission featured in Nioh 2, it was interesting how much of the architecture remained intact, and how removing the ice blockage makes it a different level that is familiar nonetheless, as certain buildings and features are recognizable landmarks in the two missions. The main gimmick is how the lingering regrets of the boss power ice formations in your way that you have to destroy in order to be able to damage the former. Likewise, in the Honnoji mission in Nioh 2, rather than swinging your weapon at the ice butterflies, you merely touch your hand to them, which speaks to the difference in relationship between the boss in question and the player character in 2 vs William who is an outsider to it all.
Ranmaru Mori is encountered as a NPC Revenant with unique dialogue, although he uses Dual Swords instead of Sword in 2, nor is encountering him an obtuse affair involving a specifically looted Devotional Helm.
Overall, I’m a fan of this stage, it helps that nothing in this game happens in the winter until the DLCs due to the much shorter timeframe of the main story, so its the only time you encounter snow.
Boss: Yuki-onna
This is the first boss I felt had any sort of style, especially with her introduction (I’ve said the way characters are introduced in the impression they leave is a specialty Team Ninja really refines in the sequel). Though her attacks are only marginally more interesting, and more likely will give you a hard time with water damage going through your guard. I’ve found her AoE attack is much harder to dodge and is much larger than most, which will also nearly kill you too, it feels a bit too much even for this game. Oh and she starts the first game’s trend of having half-screen dashing grabs, and it only gets worse from there. She's tough but for all the wrong reasons that would make a satisfying challenge.
Mission 8: The Demon of Mount Hiei
It’s a gloomy, rainy stage, again, like “The Spirit Stone Slumbers.” However, I must confess once again I do have a weakspot for the atmosphere it provides. The paths are largely linear, but the main gimmick is that there are a few strong enemies that regenerate health around giant amrita formations that need to be destroyed to kill them. Damage in bursts like an Iai Quickdraw are ideal here. There are some caves but you’ll be weaving between caves and mountain slopes so it doesn’t get as repetitive.
There’s also another Nue here, as a reference to the mythical feat of Minamoto no Yorimasa slaying a Nue on Mt. Hiei.
Boss: White Tiger (Byakko)
Our funny cat gets owned! I hate this boss largely for how jumpy he is and how many hits his AoE spin is, given how much ki damage it does, trying to block it will result in getting ki broken and then killed.
Sub-Mission: The Disappearing Ranjatai
This map is used for quick missions due to it being a tightly packed square, there are a couple of different ways they arrange objectives here. You can count on them not taking too long which is good. Nioh 2 Sub-Missions are a bit more varied in setup (meanwhile the bathhouse map in this game has them use the same “get 3 keys to spell I-RO-HA” twice. In the same region.) I would’ve liked to see them use this map in 2 over the freaking “dilapidated shrine with underground cave” they use more like in “A Request From Ginchiyo” even in 2.
Mission 9: The Iga Escape
TOKAI REGION
Because this area is so far removed from the rest of the locations in both games, locations simply cannot be reused as a result. You dont really travel as far over the course of nioh 2s story (not having a ship will do that).
If you have a terrible sense of direction this place will probably throw you for a loop. If you end up running around in a circle, Hanzo is scripted to appear to give you a hint, which is probably expected since this is the first time encountering ninja trick doors based on the circular floor marks. Not only that, but there are many trick doors and some are one-way trips. The place feels more like a playground but it’ll definitely be more lethal than one. The brief outdoor segment is probably the part I like most.
Aside from there, there’s a section where you enter a dead end and slash a wall scroll and suddenly the entire room is upside when you step out, which is still pretty impressive to me now. This is another mission that I like save for the fact that there’s just a gratuitous room full of spiders, the same one tha flips upside down.
Boss: Giant Toad
Mostly whatever, but rather obnoxious with the jump slam being awkward to dodge through due to combination of camera obscuring and long active frames (are you getting the pattern here). It is funny seeing Masanari’s father alive in Nioh 2 and he indeed has the same spear after all though. Don’t stand behind him either because his turning attack is also multihit, same shit as White Tiger.
We now have access to Veteran Martial Arts, Ninjutsu, and Onmyo (though you’ll need a decent amount of proficiency in a single weapon, 300k).
Mission 10: Memories of Death Lilies
Really beautiful environment that is sadly obscured by fog, which is part of the problem in-universe. It really shines when you get to the shrine parts, combined with the waterfalls and lycoris flowers surrounding the place. Layout is rather linear, but given how confusing the previous mission was, I daresay it’s welcome.
Boss: Ogress
Kinda like Mergo’s Wet Nurse but even easier because she tends to just have a blind spot right under her face lol. She cries tears that grow lycoris that turn into yokai realm, but its not really a big deal. Really pretty arena though.
Mission 11: The Weight of the World
This one is just a one-time cutscene so William gets a little more motivation and trying to fit some kind of character development (not that its really necessary). This does however mark the point that William starts getting involved in the actual war by consequence of his search, as up to this point we’ve been working around the actual battles fought. It’s greatly contrasted with Nioh 2.
Mission 12: The Defiled Castle
We start this mission crawling through shit, so you better have regen talismans or you’ll have a terrible time trying to use your elixirs. This mission has crystal formations that are mind controlling Tokugawa soldiers, which will incapacitate everyone connected to it (as shown on your compass). While you can kill the soldiers in self defense, and there’s no reward for sparing them, it feels nice to, they’ll thank you as the disappear (which is just them retreating).
Boss: Tadakatsu Honda
This guy tends to be a major asshole about using a high speed thrust that will probably oneshot you or something close to it every time he dodges. Just destroy the 3 crystal formations in the arena and try not to get owned.
You can also skip him entirely by giving the necessary amount of shit balls to a random guy before. It’s... odd.
The following region has some branching paths but it’s also the first time you’re climbing up a castle, it can get a bit disorienting where to go, and more of the same mind control crystals, with getting outnumbered being an easy occurance with the cramped rooms. Having Suppa and Catwalking helps a lot.
Boss: Okatsu
She has an annoying habit of constantly dodging, and her dodges go way farther than anyone else. She can do lunging thrusts off walls and technically gets a kind of air dash to do that when she uses her variation of Living Weapon. Ki breaking her is likely not going to happen due to Nioh 1 AI prioritizing dodging at low ki and her special dodges being that way.
I feel like parts of her attacks were reused for Fist weapons in Nioh 2.
SEKIGAHARA REGION
Mission 13: Immortal Flame
One of my favorite missions in terms of layout. There are multiple approaches throughout the stage and they converge and split again there aren’t really any redundant shortcuts either (which is something the game can be guilty of sometimes, even in 2). All of the fire is kind of an eyesore but the castle itself is beautiful, at least, if you think about it before it was attacked. The stage is just the one i think of the most among nioh 1 maps when it comes to the difference in nioh’s level design vs dark souls.
This stage introduces Amrita Fiends that have spikes to throw, but if you know how to strike the horn they’re not any harder than sword Yoki.
Boss: Magoichi Saika
I actually entered this fight unprepared, due to the room where his objective looks like it might be is just another room, the actual boss room is right above that, so I don’t remember if there’s a shrine nearby there. I guess in a way that’s how he “ambushes” you.
As far as human bosses go, he’s definitely one of the most unique due to how he fights with Yatagarasu instead of just having a Living Weapon mode, even then, his fighting with a musket and swinging his sword more like a cane necessitates a much different moveset. He does have an annoying habit of shooting point blank without even rolling in 1 though.
He also has an easy weakness to shuriken when he’s flying, and human bosses in 1 don’t recover quickly from attacks that ground them like in 2 so you get a free Final Blow.
Mystic Art unlock missions are now available for Weapons, you’ll need 500k proficiency for each type.
Mission 14: Sekigahara
The first section is pretty standard, but brief. While it is foggy, this is actually historically true as well and what contributed to a large amount of tension in the decisive battle between the Western and Eastern armies.
Boss: Otani Yoshitsugu
Rather unique in that he has traits of a youkai boss and human boss both. You can clearly see how his attacks are inspired by Dual Sword skills but not exactly the same, which is more fun that just being exactly the same.
However, he’s a lot easier than I remember.
With Tokugawa soldiers’ morale increased, they rush into the field, going with them will remind you that this game is not Samurai Warriors and you will be shot to death with little glory while trying to clash swords with that other guy.
The two main routes, then, are running upstream or hiding in the abandoned village buildings on the lower end of the map.
Boss: Sakon Shima
RIP Keiji Fujiwara, but this guy is a real dick to fight, as expected of an enemy with a lightning Guardian Spirit. His special attack involves launching you off the ground which makes it impossible to avoid the followup. It’s pretty sudden too, and it’ll oneshot.
Unfortunately, they patched all of the Guardian Spirit skills that can launch enemies like Mizuchi or Daiba-washi to do the same to him.
He comes back in a Sub-Mission in the 3rd DLC with his straw hat as “Mysterious Samurai” but with Mitsunari’s Izuna Guardian Spirit.
Mission 15: The Source of Evil
Sekigahara but Fucked Up(TM), now instead of predominantly human enemies its all yokai. You need to talk to Tenkai to get the purifying stakes for the red amrita crystals, which create permanent yokai realm zones (possibly even more intense in their effects) and act as Biwa Boku-boku that will automatically summon any revenants inside the red zones when approached. When purified, there are now zones that give a lot of buffs relating to the Amrita Gauge, allowing frequent use of Living Weapon.
Oh, and the boss will occasionally try to blast you. This gets pretty annoying. The layout isn’t really anything special overall.
Boss: Gasha-Dokuro
My first attempt, something happened and the boss became misaligned when knocked down and I couldn’t hit its face, that was weird and bothersome because I wasn’t sure what to do.
Not terribly difficult, but not fun either despite having more uses of LW from the purified auras (if you did do that). Break the feet one each and have a go at its face, if you have to break the hands things get even more tedious. Sometimes its hands will come from offscreen and oneshot you while youre focused on the feet, yaaaayyy.
OMI REGION
Mission 16: A Defiled Holy Mountain
Also a contender for one of the best maps in the game, in terms of design and atmosphere. It has a very Jade Cocoon-esque quality to it. The mountains can get tiresome to look at but the forest parths and general greenery really do contribute to the concept of Mt. Ibuki being a source of purity. There’s many different winding paths, and you find many officers on the run being cutdown by bandits. This is the first time (and one of the few times in general) that you see NPC graves appearing in real time immediately after someone is killed. You even do that to another person yourself, with the message “Cut down by William” as the cause of death.
Boss: Mitsunari Ishida
He has some stylish attacks but he’s wrapped up in such an annoying package. Also the first boss that has a tendency to activate LW as soon as you knock him out of it, which is a continuing trend. Of note are his two grabs which are pretty fast, one using his Guardian Spirit Izuna (which does an Izuna Drop), the other being a leaping rush that is bound to get someone.
He also has an attack that charges up and then slashes all around him with wind waves, but it’s not really apparently what direction to expect which slashes which make it an utter annoyance considering guarding it will get you blustered by wind damage, and then rocks will fall from the roof after too.
Mystic Art unlock missions are now available for Ninjutsu and Onmyo. You can finally remove cast animations from buffs. You should be leveling both Dexterity and Magic so the 20 stat requirement to do these shouldn’t matter.
Mission 17: The Samurai from Sawayama
What an utterly confusing stage, it’s far too easy to get lost in here, especially if you fall through the trapdoors and end up in the spider filled corpse pits. Easily my most loathed stage. The stage is entirely indoors and its not particularly interesting to look at either.
Boss: Obsidian Samurai (Yasuke)
The good thing is that this boss is very enjoyable, moreso being able to spar with him more easily in Nioh 2. An oddly high amount of his attacks are susceptible to being parried though. He relies less on form and will often just punch or kick you raw in between strikes and overall has a great “give and take” pace, despite not having a fantastical concept to design attacks around, just that he’s got a big axe and tachi, and a mean haymaker.
Mission 18: The Demon King Revealed
Right off the bat we’re assisted by Hanzo and Okatsu, so you can tell the game isn’t going to pull any punches. Painfully so, Nioh 1 didn’t really quite figure out how to balance encounters with NPC allies very well, especially in the rare occasions you get two. You’ll often fight 3 powerful yokai at once who will steamroll your allies and turning into a well greased deathball makes it hard for you to get into as well. There’s at least 3 instances of this, and there are multiple waves of it in each too.
Upon approaching the castle proper after being separated from your allies, on my very first playthrough I was taking in the sight that I didn’t notice the path crumbling and fell to my death, but thankfully, they just put me and my grave at the head end of the approach that I was supposed to run to.
Once we get to Azuchi Castle proper, it turns into a mega man-esque boss rush of 4 earlier yokai bosses, Onryoki, Hino Enma, Nue, and Joro-gumo. Given you have a chance to refresh resources between each fight, it’s not particularly difficult, and there’s no real justification for it either, so it was really just put in to pad the stage, the elevator just automatically activates once that’s cleared.
Boss: Nobunaga Oda
The entire game was building up to this moment, but Nobunaga himself doesn’t really want to be here, so he fights in a somewhat familiar way, taking bits from Mitsunari and Muneshige, while using Tengen Kujaku’s 3 different elemental forms by cycling through a LW with each, giving him different capabilities in each.
He likes to float around a lot at high speed too, which is a bit annoying as he has two different post game fights in which he features as one of the bosses fought alongside another. Despite being feared and being rather powerful in-universe, you can parry him in some ways all the same.
You won’t get a proper boss fight with him alone though, as his fight will end before depleting his HP.
Boss: Kelley
Immediately after, we fight Kelley. Who, surprise, has a dashing grab attack! He’s also one of the only bosses that really has a counter attack, and an annoying one that he likes to spam a lot. He also likes to teleport around to make you chase him. He’s not supposed to have a lot of HP as the tradeoff I guess?
Boss: Yamata-no-Orochi
And then after Kelley he immediately invokes the Yamata-no-Orochi. Thankfully, dying here does not make you repeat Kelley. The one saving grace of this fight is that it’s impossible to fall off the castle during it, so you mostly just need to focusing on reading the snakehead’s attacks. Their breath attacks don’t have a great telegraph, so they’ll probably damage through guard.
Fight one head, then two, and then the last of them show up and open the arena up. By goading them into breaking the amrita structures, they overload and collapse, getting an easy kill on one of them. Once there’s only one head left, the last one will power up, but it’s not that much different. It’s a pretty tedious fight overall, and would probably have made for a more epic boss in a regular RPG rather than an action game. This is something that is greatly rectified with the sequel’s choice of final boss.
Divine rarity gear is now unlocked. Saorise is finally returned to us! She specializes in boosting Amrita Gauge gain, but only physically summoning her with Moment Talismans (retranslated to Fleeting Talismans in 2) or Guardian Spirit Talismans.
Roll credits. But there’s stll something we have to do...
Epilogue: The Queen’s Eyes
Back to the Tower of London, we essentially run the reverse path that we did to escape, which was oddly confusing due to the placement of the two staircases looking similar. Instead of running back to the cells, we find the underground alchemy lab, seeing yokai being cultivated in amrita tanks, and up ahead...
Boss: Kelley Clones
In-game prestige points label this encounter as a boss fight despite lack of boss health bars, but everyone is inclined to agree, as you are essentially fighting 3 (naked) Kelleys at once, and things will get hairy very quickly if you’re not on top of it. You can eliminate the first one crashing out of the tank, but two at once is still an endeavor so it’s best to just leave it to LW, like many things in this game.
Boss: Hundred Eyes
John Dee turns his lab into an arena with dinosaur bones hanging around or something. There’s a lot of Amrita. The boss is rather unconventional in that he doesn’t have as many physical attacks (and bosses don’t have that many different attacks in this game in general). It instead turns into something like bullet hell lite, with many eye drones shooting lasers at you that inflict confusion directly rather than relying on inflicting two elemental debuffs at once. The drones fill a lot of amrita gauge when destroyed so the fight leans into using a lot of LW. He can kill you easily, but the fight isn’t difficult either
POST-GAME MISSIONS
Sub Mission: A Meeting on the Other Shore, The Return of the Gourd
Nioh 1s idea of endgame challenges is throwing 2-3 bosses that were clearly not designed to be fought together and make you figure it out (the answer is always LW). Sometimes preceded by an enemy gauntlet you have to clear each attempt too. Its bad. Really bad.
Key examples are fighting Yuki-onna and Nobunaga together, a gauntlet followed by Obsidian Samurai and Nobunaga, fighting Tadakatsu Honda and Muneshige Tachibana, Hanzo amd Okatsu, a gauntlet of ninjas before fighting Hanzo and Giant Toad, the spear and sword dojo masters. Even the mission that lets you duel Yoshitsugu and Mitsunari will have the latter spawn in if you take too long (and on higher difficulties he comes with an asshole shooting cannons at you).
If that sounds overkill, you would be right. Not only that, but the vital "Yasakani Magatama" accessory that reduces set requirements by 1 is the only guaranteed way to get it by doing Return of the Gourd on NG+
DRAGON OF THE NORTH (DLC1)
This being Team Ninjas first go at releasing DLC there was a rather infamous difficulty spike due to disconnect between them expecting players to have been continually powering themselves up while waiting for dlc to drop which leaves a late player lacking that intermittent time.
As a result, I took a bit of time offstream to find pieces to finish the Dragon Ninja set (which technically wasnt available until dlc3, but nevertheless was necessary, and i was sick of using warrior of the west armor). When completing 7 pieces, True Dragon Sword is activated, reflecting in the swords model having the magatama inserted in thr hilt with a light glow, just like in the xbox ninja gaiden games.
Mission 19: Yokai Country
Its a beautiful snowy forest that gives way to gentle streams, leading to a deep valley and a small village hidden within. It is awfully reminiscent of the good parts of DS3s Road of Sacrifices. Its a much needed change of scenery.
DLC introduces new enemy types the game really needs but uses them often as a result. Red Kappa are combat versions of their green normal types that have paralysis instead of water on their claws. Makes it easier for them to fist your anus. Namahage are a snowier and less predictable foe but equivalent to Yoki. Rokurokubi are slow but powerful foes that rarely can be pulled away from a spot, making you come to them. They are noticably more healthy in nioh 2. You often have to weave in and out because they will often do their aoe grab. Nioh 2 rokurokubi emit yokai mist even before they are revealed compared to the original game.
Boss: Date Shigezane
His deformation makes for more interesting attacks, as a centipede for an arm makes him toss blades lodged inside it or swing in different ways whether he holds his odachi in his human hand or yokai hand. However, this dlc has a nasty pattern of making bosses that swing incredibly fast with high ki damage that will often just kill you before you realize what happened. So once again a cool boss concept is ruined by the execution.
Mission 20: The One-Eyed Dragon’s Castle
As noted in the stages loading screen, Aoba Castle is notable for lacking a castle keep, so the confusing floorplans of Edo, Hifumi, and Sawayama Castle are removed. There are many murder holes for Date musketeers to fire at you from, which is the main stage gimmick. Thankfully they are large enough for you to shoot back at them. Progressing inward the level opens up and encourages you to explore at the urging of Nekomata foreshadowing how there are 3 towers that seem to cover each other...
Boss: Shigenaga Katakura
The boss himself is largely just an axe revenant that uses ninjutsu traps. The main gimmick is that his introduction is not a cutscene, and can be interrupted with him calling you out for it, but you get a trophy for letting him introduce himself. He will then order any men you werent thorough in cleaning out to open fire on you from all directions. If you kill a cannon Yoki in each tower they will permanently despawn.
Afterwards is a brief but beautiful garden trip before we get to a real doozy.
Boss: Masamune Date
A scenic moonlight drop in an arena noted to be similar to Kyoto's Kiyomizudera. You wont have time to enjoy it because Masamune will rip you a new one instantly, with a fast and subtle full screen grab, a large elemental aoe or tons of area denial depending on which guardian spirit hes using. He alternates between using LW between both, so youll have little time to rest, and often shoots flurries of sword beams at you. Rather than giving him many different attacks, they're reflective of the players moves but much faster and shooting sword beams everywhere, its quite disappointing for a man whose clan name would later be defined by his excessive flair.
Mission 21: Spirit Stone Huntress
Picking up immediately from the previous boss arena, this mission is literally only a boss fight, but the balcony is a popular place for people to leave revenants.
Boss: Maria
She has some of the standard combos you would expect from her rapier style, but her being from Spain with a rapier means that you get different kinds of attacks to deal with, so at least she has that over the other bosses in this dlc. She also uses alchemy for spell effects and a mimicry of living weapon, and loves to dash around to create a sense of a frantic pace, though it can vary whether the effect succeeded or not, i personally enjoy the fight but the damage scaling with higher difficulties kills the intended pace which makes it more frustrating, which is a recurring issue with the original game.
Sub-Mission: A Gilded Deception
A exploration mission about fighting revenants of fujitive Minamoto warriors. A brief section of this map is cleverly reused in Nioh 2s The Tengu's Disciple DLC.
DEFIANT HONOR (DLC2)
Due to the emphasis of Yukimura Sanada's refusal to use amrita, the only new enemy type are Ninken, ninja dogs, which are every bit as troublesome as it sounds.
Mission 22: The Siege of Osaka (Winter)
The Winter siege is never covered in Samurai Warriors, so the impenetrability of the Sanadamaru is never really covered. Most of the stage is running from cover to trenches from horrendous waves of flaming arrows and later on cannons that force you to stay on the move as they destroy your cover. Somehow you find a village that hasnt been leveled by the war. This is one of the weaker stages of the dlcs.
Boss: Sasuke Sarutobi
This was the only boss I had attempted to fight on Way of the Strong (NG+) rather than the default difficulty because i had worried I was doing too much damage, so this fight was particularly frustrating and caused me to revert difficulty after.
Sasuke has guns in his tonfas that you can get yourself. Once again, he has a very fast full screen grab with very little telegraph in terms of both startup and lack of exaggerated motion. One is like the lion combo from Naruto and the other just has him dempsey roll you lmao. He has frustratingly good tracking for his combos lengths and high speed and is a rather large pain in the ass rather than enjoyable because of how his speed is expressed in the fight.
Mission 23: Scion of Virtue
Starts in some rather bland caves underneath the Sanadamaru, you encounter 9 of the 10 Sanada Braves (due to Sasuke being the only proper boss fight). Each of them are slightly more skilled than the average revenant but vulnerable in all the same ways as them, if they arent setting up a trap or ambush involving snipers or something. The area itself is a rather tightly packed circle with a raised outer rampart that often has gunners and dense enemy layouts requiring careful engagement.
Boss: Yukimura Sanada
Yukimura reveals that not only does he fight with his own Qilin guardian spirit, he also inherited his father in law's, Janomecho. Qilin gives him familiar LW spear attacks and allows him to use his pistol (literally the only character in the duology that has one, I wish they made it a new ranged weapon type in 2) letting him charge it for explosive shots like devil may cry.
When he uses Janomecho, he floats off the ground like Yoshitsugu and gains a new moveset. Both of these are really cool but he has an annoying tendency to use his large diving aoe thats hard to dodge in Janomecho instead of his interesting attacks, but he's otherwise one of the better bosses in the original game overall.
Sub-Mission: Ganryu
If you finished the Dual Sword mystic art challenge, Yoshiteru Ashikaga gives you a mission to rescue a younger Takezo Shinmen, better known as Musashi Miyamoto back in Sekigahara, its something of a historical myth that he was present there, though highly unlikely. Clearing that will allow a special duel mission here, complete with a unique beach thats unused elsewhere.
Boss: Kojiro Sasaki
Although he is susceptible to reversals and parries like many human enemies, he mixes up a lot of the odachi moveset to create something unique thats still quite enjoyable to fight, and for being a hidden optional boss that is largely a remixed odachi warrior being one of my favorite bosses in this game that says a lot. Unfortunately Shinichiro Miki only voices Yukimura and doesnt voice a Kojiro for a 3rd time.
Many of his moves became available for odachi in the sequel, barring ones based on the LW moves.
BLOODSHED’S END (DLC3)
Mission 24: The Sanada’s Resolve
Half a year has passed, and the ceasefire required Osaka Castle fill its moats and decommission the Sanadamaru, when war breaks out again, the new fortifications are set on a mountain slope, with cannons taking shots. Its a very cramped and dense level, and certain cannons can be baited into destroying their own towers and revealing some extra places. You can also activate some cannons on your own.
The 9 Sanada Braves return but this time they are killed for good here, each with their own parting words and a grave immediately spawning at their feet by Williams hands where you can summom them and kill them again lol. These are the last human enemies youll fight in the main story. Its a pretty straightforward stage but nothing damning about it so its enjoyable.
Boss: Yukimura Sanada, Sasuke Sarutobi
That's right, its a rematch with Yukimura! But this time theres less room and when he gets down to 30%, Sasuke jumps in to assist, turning this fight into a sheer dps race (if you didnt get the memo, that means use LW) to prevent the situation from becoming unwinnable.
Mission 25: Resentment Unleashed
Introducing the last new enemy type, the Magatsu Warrior, a glass cannon elite enemy type that has 4 arms that is best fought by trying to break its extra amrita arms between its flurry of strikes. Its main weakness is lack of tracking, so it is mostly checking to see if players can keep their cool and not panic backwards dodging.
This stage is mostly a series of gauntlets fighting almost exclusively elite type yokai like cannon and ninja yoki with the magatsu warriors, fighting alongside Masamune and Shigezane Date (who has been purified of the centipede deformations). With the boss of the stage blasting you from out of reach.
In that regard, its a bit of a pain.
Boss: Onmoraki
The biggest whatever boss ever. Itll most likely just be spinning around from you being behind it all the time and hardly has any unique traits.
Mission 26: The Last Samurai
This stage is a bit more linear than i remember. But the large chunk of it is fighting elite yokai. There are amrita formations that continually spawn elite enemies while also recovering damage dealt to it quickly, so in order to avoid getting overwhelmed any encounter with these is best dealt with LW, as usual. The amrita roots that encircle the castle feel a bit like hair, or perhaps tails...
There are ghost encounters of Yoshitsugu Otani and Mitsunari Ishida on two separate floors.
Boss: Hideyori Toyotomi
On my very first playthrough, i mostly wrote him off as a joke because i killed him quickly without much trouble, but hes actually quite an impressive fighter for being a coddled child (and also an amrita homunculus). On higher difficulties he no doubt becomes the same issues as many other bosses, since he also loves to shoot sword beams. He switches between a single and dual sword style and at low hp, changes classification to yokai, which also makes him immune to counters (you can still parry him with backwave though, odd). Hes got a surprising amount of flair and is at least a little impressive to watch, though more of an annoyance to fight if you dont push momentum on him.
Afterwards, Yukimura joins you with all of his boss capabilities as you fight one last gauntlet of yokai and revenants while Yukimura expresses his regrets, passing Janomecho to you.
Boss: Nine-Tails
Because youre aided by Yukimura, this fight is not particularly challenging. Using the whole fox shape also doesnt make many of her attacks very interesting. Unfortunately I just dont have much to say about her despite being the final boss of the dlc storyline.
Sub-Mission: A Warrior of Keen Judgment
While not a unique map, I enjoy this sub mission in particular due to it being a remix of the first regions "A Request From Ginchiyo" but with her husband Muneshige now. He is just as strong as he was, and after the battle of Sekigahara, he is now allied with the Tokugawa rather than at odds. Like the earlier mission, the objective is found in one of 3 random marked chests. With each one thats empty, he speaks more about his relationships, and sweetly reminisces about his late wife and fighting alongside her.
Sub-Mission: The Master Ninja
After completing The Last Samurai, we get a mysterious message from the Hayabusa clan. This was a huge surprise, as Ninja Gaiden was the last thing expected in this game at the time.
The arena of choice is evocative of the grass plain seen in the intro of the very first Ninja Gaiden on NES.
Boss: Jin Hayabusa
Jin is a completely different beast from any human fought before. His skills are taken straight out of Ninja Gaiden while having nothing in common in anything else in the game. His Dragon Sword is blindingly fast, high damage and ki damage, including the infamous Flying Swallow that was notoriously overpowered in the original xbox release. He has actual Ninpo which is better than Onmyo despite being a different school, and throws shuriken much faster and damaging than yours ever will. If he switches to Kusarigama though then his moveset is closer to the player's. Presumably because the only weapon similar is the Vigoorian Flails but theres no gama on those.
Despite this, the nostalgia factor makes this one of the most enjoyable fights for me, as it is expressly a matter of overcoming someone who is undoubtedly more overpowered than you.
His boss theme reuses Genshins Theme from Ninja Gaiden Sigma 2, and has a unique mission clear tune.
MISC THOUGHTS
Found 146/225 Kodama without Kodama Sensor.
Due to the lack of enemy variety in this game, when they introduce a new enemy type they tend to really wear it out fast by making every yokai realm enemy that new one.
Some regular soldiers and ninja have Odachi and Tonfa in the base game missions on the normal difficulty, I don’t know if this is affected by me having the DLC or not because I don’t remember if there were still Odachi and Tonfa enemies even before I bought the DLCs.
Most shrines nearest to bosses still require a bit of running to get to the boss unlike 2 where most of them are free of enemies on the way.
There’s at least 3 different maps that are some flavor of “underground onmyoji shrine.”
Grabs are inconsistent in whether they get the grey smoke to indicate its a grab, and there’s no specific SFX to indicate one like in 2.
Ki consumption differences in A rank Agility vs B rank is a lot more noticable in this game, and mastering ki pulse flux is much more important in this game when yokai skills in nioh 2 allow for ki recovery while attacking. When you have Agility A suddenly you can attack much more.
Much of the game has to be balanced around the sheer power of Living Weapon, to its detriment.
Boss HP bars do not display ki, which really threw me for a loop even though ki damage isn’t as important in Nioh 1, especially with human enemies prioritizing avoiding getting ki broken and backpedaling a lot more when they’re at risk.
While a chunky LW bar is harder to get, it is surprisingly easy to charge up the amrita gauge between uses.
Casting spells and buffs is unbearably slow but being able to cast buffs with no animation was a bit much. The duration of spells is also annoyingly much shorter than I remember. Cycling through the item shortcuts in one direction is also more annoying than I remember.
Weapon movesets feel barebones now even with LW compared to the skills added in the sequel.
I feel the first dlc had the best level design, but more of the worst bosses. The 2nd dlc was kind of a slump out of all of them but Yukimura is the best boss among the dlcs. The 3rd was pretty average in a lot of respects but had a nice surprise with Jin Hayabusa.
While some levels really suck, a good number of them still feel good to play, and the overall gameplay is fine, just that the bosses by large were lacking and numbers really lacked proper balancing.
Looking forward to revisiting Nioh 2 from a fresh save before the release of Wo Long: Fallen Dynasty!
17 notes · View notes
merakiui · 2 years
Note
Riddle Masquerade Voicelines
Summon Line
交流会のことはボクに任せるといい。 学園の代表とし
ての正しい振る舞いを見せてあげようじゃないか。
Kōryū-kai no koto wa boku ni makaseru to ī. Gakuen no daihyō to shite no tadashī furumai o misete ageyou janai ka.
You should leave the exchange meeting to me.  as a representative of the school
Let me show you all the correct behavior.
Groovi Line
ダンスのことなら心配いらないよ。
キミのパートナーはこのボクなんだからね
Dansu no kotonara shinpai iranai yo. Kimi no pātonā wa kono bokuna ndakara ne
Don't worry about dancing.
Your partner is me.
1. まだ挨拶しかしていないけれど・・・ ロロ先輩は真面目な人のようだ。 彼なら生徒会長というのも頷ける
Mada aisatsu shika shite inaikeredo Roro senpai wa majimena hito no yōda. Karenara seito kaichō to iu no mo unadzukeru
I haven't even said hello yet... Rollo-senpai seems to be a serious person.  I can agree that he is the student council president
2.  ケイトがいたら常にスマホを構えているだろうね。 様々な角度で 『救いの鐘』を撮影する姿が目に浮かぶよ
Keitoga itara tsuneni sumaho o kamaete irudarou ne. Samazamana kakudo de “sukui no kane” o satsuei suru sugata ga me ni ukabu yo
If Cater was around, he would always have his phone at his fingertips.  I can see him filming the 'Bell of Salvation' from various angles.
3. マレウス先輩の佇まいにノーブルベルカレッジの生徒が 怯んでいた。我が校の代表に相応しい威厳だ
Mareusu senpai no tatazumai ni nōburuberukarejji no seito ga hirunde ita. Wagakō no daihyō ni fusawashī igenda
The students of Noble Bell College flinched at the appearance of Malleus-senpai.  A dignity worthy of being the representative of our school.
4. ノーブルベルカレッジは由緒正しい学校だ。 古き良き伝統を重んじる姿勢には共感できる
Nōburuberukarejji wa yuisho tadashī gakkōda. Furuki yoki dentō o omonjiru shisei ni wa kyōkan dekiru
Noble Bell College is a prestigious school.  I can sympathize with the attitude of respecting good old traditions
5. お祭りというのは、あまり馴染みがなくて・・・・・・ よその土地ならなおさらだ。 どう楽しめばいいんだろう
Omatsuri to iu no wa, amari najimi ga nakute yoso no tochinara naosarada. Dō tanoshimeba ī ndarou
Festivals are unfamiliar to me... even more so in other lands.  how should i enjoy it?
6. 『花の街』について調べてきたけれど体験すると違うところもあった。 これが旅行というものなんだね
“Hana no machi” ni tsuite shirabete kitakeredo taiken suru to chigau tokoro mo atta. Kore ga ryokō to iu monona nda ne
I've been researching "Flower Town", but there were some differences when I experienced it.  This is what travel is all about
7. 社交の場に出るのは久々だ。 ふふっ、必要以上に意気込んではいけないね。 肩の力を抜くとしよう
Shakō no ba ni deru no wa hisabisada. Fu fu~tsu, hitsuyōijō ni ikigonde wa ikenai ne. Katanochikarawonuku to shiyou
It's been a while since I've been out in public.  Fufu, don't get too enthusiastic about it.  Let's take the weight off our shoulders
8. どんな装いをしていてもボクはボク。
ハーツラビュルの寮長としての
振る舞いを心がけるよ
Don'na yosōi o shite ite mo boku wa boku. Hātsurabyuru no ryōchō to shite no furumai o kokorogakeru yo
No matter what I wear.
As the dormitory manager of Heartslabyul
I will take care of my behavior
9. この衣装は 『花の街』の晴れ着
だとか。 繊細な刺繍が美しいね。
職人のこだわりを感じるよ
Kono ishō wa “hana no machi” no haregida to ka. Sensaina shishū ga utsukushī ne. Shokunin no kodawari o kanjiru yo
This costume is the festive dress of "Flower Town"
It's a beautiful delicate embroidery.
I can feel the commitment of the craftsman
I'm very happy for Riddle to get to see the word outside of NRC and basically his house at the Rose Kingdom. Because you know I highly dubout his Mother let's him out of her watch especially since he came back from NRC post overblot.
Riddle deserves to have his long awaited rebel face. Let the man eat tarts while his Mother screechs in the background!
On other matters if you write more about Rollo. (Please do if you feel like it. I love how you characterize him!) Malleus said on his lines that: "Occasionally Framm is looking at me with stern eyes. Am I Behaving badly as a guest..?"
Which is funny because most of his lines are about how exited he is about being invited and wanting to leave a good impression on the other's guests. He also is all for exploring the city, he refers to the ambience as: "Mysterious and cozy" Also most of the Groovi lines seem to allude to MC dancing with the boys.
Anyhow I'm waiting for Idia's banner to come back hopefully he will be a good boy like Malleus and won't lead me into bankruptcy.
I Got all the others so if you want any more lines translated I will be happy to share them!
- 🎭 anon.
Oh, these voice lines are wonderful! Thank you so much for sharing! I'm happy Riddle is traveling and getting to see more of the world. I definitely agree that he deserves to have a rebellious phase, even if it's as small as eating a tart past bedtime. Baby steps for Riddle! :D It's nice to know he can enjoy a festival for the first time, too!
I'm glad you like my characterization of Rollo! I'm currently working on a fic with him. I'm feeling so very perfectionist with it because it's the first time writing something full-length with Rollo and I really want to write a perfect mix of gothic horror, lust vs. love, and impurity vs. purity. Rollo is a fun character to write for because of all of the religious symbolisms and gothic tropes that can be used!
Aaaa stern eyes!!!! His gaze is quite stern, isn't it? It's the type that can freeze anyone with a single glance. (/ω\) But I'm certain it isn't because of Malleus's behavior as a guest! It's actually very sweet that he was looking forward to the event and wanted to leave positive impressions. "Mysterious and cozy" atmosphere!!! I'm certain rainy days in the city would be very comfortable, especially inside a coffee shop or a pâtisserie. Coffee shop dates with Rollo... aaaaaa he would look so cute and casual in a soft turtleneck sweater and a jacket!!!! >0<
Dancing with the boys!!! I like how the groovy illustrations are framed as if the character in it is extending a hand towards the MC for a dance or is in the process of dancing!
Good luck bringing Idia home! I hope he will come home right away and won't give you any troubles! Sending you my luck!!!!
41 notes · View notes
kaialone · 7 years
Text
Yokai Watch 3 ver. 3.0 Translation
(Masterpost for my Yokai Watch translations can be found here)
This will contain spoilers for a sidequest of Yokai Watch 3 (ver. 3.0), and also spoilers parts of Chapter 5, so proceed with caution.
With that being said, this will be a translation of the entire “The Ghost Club and the Tears of Ryūgū” sidequest.
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3.0 added a lot of new quests I want to translate eventually, this here happened to be the first I got around to. I will do others too, don’t worry.
I’ll go through these scene by scene. (There will be links to watch the scenes on youtube, too.)
Bolded is original Japanese; for reference and in case someone who is better at Japanese than I reads this, and feels like correcting something.
Bolded and italicized is my translation.
(Number) Indicates I got a specific comment to make on that part in the translation notes.
Please keep in mind that I´m a beginner when it comes to Japanese, so it’s possible that I make mistakes, too.
Accepting the Request:
Mission description: 探偵社に 手紙が届いています。 「不思議な探偵さん 私たちの 心霊研究部に 入りませんか?」 なんともあやしい勧誘ですね…。 A letter arrived at the Detective Agency. "Will you join our Ghost Club, Mystery Detective?" A very suspicious invitation...
Whapir: そうそう… 探偵社に こんなお手紙が届いてますよ。 Oh right... This letter arrived at the Detective Agency.
USApyon: なになに…? 不思議な探偵さん 「心霊研究部」に 入りませんか? …ダニ? What's it say...? Join our "Ghost Club", Mystery Detective? ...dani?
USApyon: 探偵依頼かと思ったら ただの勧誘ダニか…。 I thought it'd be a detective request, but it's just an invitation, dani...
Inaho: ……お お おもしろそぉ〜!! ...T-t-this is so exciting!!
Inaho: だって 「心霊研究」だよ!? ワタシたちに うってつけじゃん!! I mean, the "Ghost Club"!? Isn't it just perfect for us!!?
Inaho: いつも隣に 「心霊」っぽいのいるし! I always got a "spirit" right next to me! (1)
USApyon: ダニ!? ミーは「心霊」じゃないダニよ!? Dani!? I am not a "spirit", dani!?
Inaho: 細かいことは いいから! ねぇハッくん! どこに行けばいいの!? That's just a minor detail, it's fine! So, Whapy! Where do we need to go!? (2)
Whapir: 依頼人は そよ風ヒルズにある ご自宅の前で お待ちのようですね。 Seems like the client is waiting in front of their home in Breezy Hills.
Inaho: オッケー! んじゃ行くよ USAピョン! Okay! So, let's go USApyon!
USApyon: やれやれダニ… Good grief, dani...
Notes:
The word Inaho uses to describe USApyon here is 心霊/Shinrei which can be translated as ghost or spirit, but it seems that it’s also used to describe things like “psychic/spiritual” things. The Ghost Club of Zoey and Lina is called 心霊研究部/Shinreikenkyūbu in Japanese, which roughly translates to something like “Psychic/Spiritual (things) Research Department”, and this this why Inaho makes the comparison here.
In Japanese, Inaho refers to Whapir with the nickname ハッくん/Hakkun which is derived from her Japanese name ハク/Haku, presumably combined with the suffix くん/kun. “Whapy” feels like a good way to translate that.
--
Talking to Lina and Zoey:
Lina: フフフ…… 待っていたわ未空さん…。 Huhuhu... We've been waiting for you, Misora... (1)
Zoey: クックック…… それじゃあ 移動しょうかね…。 Kukuku... Well then, let's move...
Lina: ええ 行きましょう…。 Yes, let's go...
-
Lina: あらためて 未空さん… ようこそ 「心霊研究部」へ…。 Once again, Welcome to the "Ghost Club", Misora...
Zoey: クックック…… 来ると思ってたよ。 アンタには 同じニオイを感じるしね…。 Kukuku... I figured you'd come. You've got the same aura as us... (2)
Inaho: ぐっふっふ…… どうやらワタシは「導かれた」ようね…。 Guhuhu... Seems like I have been "guided" here...
Lina: フフフ… 入部ってことで いいのね? Huhuhu... Will you join us?
Inaho: もちっすよ!! Of course!!
Inaho: …で? で? まずは どんなことやるんすか!? ...So? So? What do we do first!?
Zoey: クックック… 未空さんが加わった 心霊研究部 初のミッションは…… Kukuku... The Ghost Club's first mission after Misora joined is...
Lina: …「竜宮伝説」よ。 ... "The Ryūgū Legend". (3)
Inaho: 竜宮伝説ぅぅ!? うひゃーー おもしろそぉ!! Ryūgū Legend!? Eeeee, how exciting!!
Lina: フフフ… これは 私たちの とある「ともだち」に聞いた話なのだけど… Huhuhu... This is something we heard from a certain "friend" of ours...
Lina: その竜宮伝説のひとつが 「ナギサキ」に あるらしいの。 Seems like something from the Ryūgū Legends is at "San Fantastico".
Inaho: 「ナギサキ」…? えっと どこだっけ…? "San Fantastico"...? Umm, where is that...?
Lina: ここから電車で行ける港町よ。 It's a port town we can go to by train.
Zoey: 最近まで工事をしていたから 調査を見送っていてね…。 They were doing construction until recently, so we had to put investigations on hold...
Inaho: で… そのナギサキって町に どんな竜宮伝説があるんすか!? So... which Ryūgū Legend is in that San Fantastico!?
Lina: 出るらしいのよ… 「亡霊」がね… It seems that there is... a "ghost"... (4)
USApyon: 亡霊ダニィィィ!?? A ghost, daniii!??
Inaho: うひゃーーー!! いいねぇ いいねぇ! Eeeee!! Nice, nice!
Zoey: クックック… それじゃあ決まりだね。 Kukuku... It's decided, then.
Lina: そうね… 私たちは準備があるから… Right... We have already prepared, so...
Lina: ナギサキ 現地集合にしましょう。 駅前で待っているわ。 Let's meet up in San Fantastico. We'll be waiting at the station.
Notes:
Zoey and Lina refer to Inaho by her last name, also adding the suffix さん/san, which is a normal thing to do with people you’re aquainted, but not very close friends with, in Japanese.
More literally translated, she says something like “I feel the same smell from you”, however “smell” is sometimes used like in this case, where it refers more to the general vibe you get from a person, like an “aura”.
Ryūgū Legends likely refers to the various legend surrounding  Ryūgūjo, the legendary castle of Ryūjin , a dragon ocean deity.
The word I translated as “ghost” here is 亡霊/Bōrei, which refers to ghosts and similar apparitions, very similar to 幽霊/Yūrei.
--
Talking to Lina and Zoey in San Fantastico:
Inaho: グッフッフ… 待たせましたな…。 Guhuhu... Sorry to keep you waiting...
Lina: フフフ… これで3人そろったね…。 Huhuhu... That makes three of us...
Zoey: クックック… ミッションスタートってわけだね…! Kukuku... The mission starts now...!
Inaho: ちょっとさみしげな港町… いかにもって感じで コーフンしますな…! A slightly dreary port town... I'm absolutely getting excited...!
Zoey: それじゃあ まずは情報収集しないとね… 町の人に聞いてみるかい? Well then, first we need to gather information... Why don't we ask the town people?
Lina: ええ こういう昔話は お年寄りがくわしいものよ。 Yes, older people might know details about this old story.
Inaho: よーし じゃあ… おじいさんか おばあさんに聞いてみよう! Alright, then... Let's ask an old guy or an old lady!
--
Asking an Old Lady:
Inaho: おばあさん! この町に出る 「亡霊」って知ってる? Ma'am! Do you know about the "ghost" in this town? (1)
Old Shopkeeper Lady: 「亡霊」……? もしや あれのことかねぇ…。 "Ghost"...? I wonder, do you mean "that"...
Inaho: えっ なになに!? Huh, what!?
Old Shopkeeper Lady: 町のはずれに ふか〜い洞窟があるんだけどねぇ… Outside the town there is a deep cave, you see...
Old Shopkeeper Lady: その奥から 聞こえてくるんだよ…。 「亡霊が泣く声」 …かね。 At the end of it, you can hear it... the "Weeping of the Ghost"...yeah.
Inaho: 「亡霊」が泣く声!? The weeping of "the Ghost"!?
Lina: フフフ… 竜宮伝説に伝わる 「亡霊」の泣声というわけね…! Huhuhu... it must be the weeping of the "Ghost" from the Ryūgū Legend...!
Zoey: クックック… それじゃあ行こうか その洞窟とやらに…。 Kukuku... Let's go to that cave...
Note:
Inaho refers to this woman as おばあさん/Obāsan, which is used to refer to elderly female people.
--
In the Cave:
Inaho: グフフッ… こんなところに 「いかにも」 な洞窟があるとはね…! Guhuhu... This place here "really" is a cave...! (1)
Zoey: ククク… 古くから伝わる あやしい儀式とかやってそうだねぇ…。 Kukuku... It's like a place where you'd do dangerous rituals from times gone by or something...
Lina: フフフ… これは期待できそうだわ…! Huhuhu... just as I expected...!
Inaho: あららぁ これは…… Oh, that's...
USApyon: よ… 妖怪だらけダニよ!? It... It's full of yōkai!?
Zoey: クックック… そんじゃ もっと奥に行ってみるとしようか…! Kukuku... So, let's see what's further down the cave...!
Lina: そうね… どんどん進みしょう…! 亡霊はきっと奥にいるのよ…! Right... let's keep on going...! The ghost must be further down...!
Inaho: あー… そっか…。 あの2人には見えてないんだ…。 Ah... That's right... Those two can't see them...
USApyon: あ あぶないダニ! イナホ おいかけるダニよ…! I-It's dangerous, dani! Inaho, go after them, dani...!
Note:
I feel like I didn’t translate this line well, but can’t think of a better way.
--
Further into the Cave:
Zoey: シッ…!! Tch...!!
Zoey: なんか… へんな歌声が 聞こえないかい…? Do you... hear some kind of weird singing...?
Lina: よく聞くと 笑い声も聞こえるわ… When you listen closely, you can heard laughing, too...
Inaho: USAピョン… あれ見て……。 USApyon... Look at that...
Croonger: ラ〜ラ〜ラ〜♪ オレの十八番は 海鮮ロック〜♪ Laalaalaa♪ My specialty is Seafood Rock♪
Heheheel: ゲ・キ・ウ・ケー! なんだそれ!! HILARIOUS! What is that!!
Croonger: ラ〜ララ〜ララ〜♪ 歌ったこと〜 ないけど〜♪ Laalalaalalaa♪ Though, I've never sung it before♪
Heheheel: ウハハハハハ! ゲ・キ・ウ・ケー! Wahahahahaha! HILARIOUS!
USApyon: あれは…… 「笑ウツボ」 と 「歌ウナギ」ダニね…。 Those are... "Heheheel" and "Croonger"
Inaho: なんか よくわかんないけど すごい楽しそうだね…。 I don't really understand what's going on, but they seem to be having a lot of fun...
Zoey: ククク… やっぱり この洞窟には 何か秘密があるようだね…! Kukuku... There really seems to be some kind of secret in this cave...!
Lina: ええ もっと奥に進みましょう…!! Yes, let's go down further...!!
--
Even further into the Cave:
Lina: あれっ なんだが私… おどりたくなってきちゃった…? Huh, somehow I... want to dance now...?
Zoey: おかしいね… 私もだよ…。 Weird... me too...
Zoey: おどりたいなんて 思ったことないのに… 今は おどりたくてしかたない…! Dancing isn't something I thought I'd want... But right now I just want to dance...!
USApyon: イナホ… あいつらのせいじゃないダニか? Inaho... Is it because of those guys there, dani?
Inaho: おわわ〜 超おどってるね…。 Oh wow, they're REALLY dancing...
Mozuku-sensei: いいですか? 先生の振り付けをしっかり見てください。 Alright? Please, take a good look at my choreogaphy.
Wiglin: イェ〜イ! こんなかんじでオッケー? Yay! Is this feeling okay?
Steppa: ちょっとワカメくん 足ふんでます! 気をつけてください! Hey Wiglin, you stepped on my foot! Please be careful!
Rhyth: 先生〜 私のステップを見て〜! 波をイメージしてるのよ! Teacher, look at my steps! They got the impression of waves!
Lina: やっぱり何かあるんだわ…。 先に進みましょう! There really is something here... Let's keep going!
--
End of the Cave:
Zoey: ずいぶん奥まで来たけど… We've finally come all the way to the end...
Lina: 亡霊が出るってのは このあたりかしら…? I wonder if the ghost appears around here...?
???: ひっく… ひっく……。 *Sob*... *sob*...
Inaho: え… これって… 泣き声? Um... is this... the weeping?
Zoey: ちょ ちょっと! ウワサ通りじゃないかい…!? W-wait a second! Isn't this like in the rumor...!?
Lina: え ええ…! 亡霊よ! 亡霊が泣いているのよ…!! Y-yes...! It's the ghost! The ghost is crying...!!
USApyon: イナホ! 声がしたあたりから 妖気を感じるダニ…! Inaho! I feel yōki coming from the voice...! (1)
Inaho: え〜 亡霊の正体も妖怪っすか〜…。 なんか ちょっとガッカリ…。 Aww, so the ghost is a  yōkai... That's kinda disappointing...
USApyon: ま… まだわからないダニよ! とにかくサーチしてみるダニ…! We... We still don't know for sure, dani! Anway, try searching for it, dani...!
Note:
“Yōki“ is a term used in the Japanese versions of the Yokai Watch games. It is made up of these Kanji: 妖/Yō (the same Yō as in Yōkai, which can mean “mysterious” or “bewitching”, among other things), and 気/Ki, which is the Japanese word for the concept of Qi. It’s not a term exclusive to this franchise, but in Yokai Watch it seems to basically refer to a yōkai’s Ki, to put it simple.
--
Finding the Yōkai:
???: ひっく… ひっく……。 *Sob*... *sob*...
Inaho: ほらぁ〜 やっぱ妖怪じゃん! See, it really is a yōkai!
USApyon: コ… コイツは…!! 妖怪ウラシマニャン… ダニね! This... This guy is...!! The yōkai Urashimanyan... dani!
Inaho: 竜宮伝説に 「ウラシマ」とは… これまた ベタな感じで……。 Like "Urashima" from the Ryūgū Legends... This feels like some cliché again... (1)
USApyon: とにかく… 亡霊じゃなくて よかったダニね! Anyway... I'm glad it was not a ghost!
Urashimanyan: お… お前… 笑ったな……? Did... Did you... laugh...?
Urashimanyan: 地上に残された… 哀れなオレを… 笑ったなぁぁぁぁ…!! I was left behind... I'm pitiful... Don't laugh at meeeeeeeeee...!!
Inaho: えええええええええええ!?? Whaaaaaaaaaaaaaaat!??
Note:
She’s referring to Urashima Tarō, a fisherman who according to legend was granted access to Ryūgūjō after saving a turtle which turned out to actually be the castle’s princess, Otohime.
--
After the Battle:
Inaho: ちょ… ちょっとタンマ! おちついて! 話きいたげるから…! J... Just wait a sec! Calm down! Just listen to what we got to say!
Zoey: ねぇ 未空さん… さっきから しゃべってる そのネコってさぁ……。 Hey, Misora... that talking cat just now...
Inaho: えええ!? 2人とも見えてるの!? Huuuhh!? You two can see him!?
Urashimanyan: ここは妖気が強いからね。 …竜宮城にも近いし。 It's because the yōki is strong here. ...Ryūgūjō is closeby, too.
Inaho: 竜宮城!? Ryūgūjō!?
Inaho: どこどこ竜宮城!! ねぇ どうやったら行けるの!? Where is Ryūgūjō!! Tell, how can we go there!?
Urashimanyan: 行けなくなっちゃったんだよ…! 竜宮城に…!!! We can't go to Ryūgūjō...!!!
USApyon: そ…それで ずっと ここで泣いてたんダニ…? S... So you have been crying here because of that, dani...?
Inaho: でも どうして行けなくなったわけ…? But, why can't you go there...?
Urashimanyan: 竜宮城に行くには カメ妖怪が必要なんだ… でも… 行方不明…。 To go to Ryūgūjō you need turtle yōkai... But... They're missing...
Urashimanyan: うわぁーーーーん! もう二度と 竜宮城にいけないんだー! Uwaaaahhhh! I will never be able to get to Ryūgūjō again!
Zoey: な なんだか 気の毒だねぇ…。 I-I feel kinda bad for him...
Lina: そうね… 私たち何か してあげられることとかないかしら…? Right... I wonder if there is something we can do...?
Inaho: そうだよ… ワタシは 心霊研究部員である前に… 名探偵!! That's right...I am a Ghost Club Member second... and a Great Detective first!!
Inaho: ウラニャン!! ワタシたちが助けてあげるよ! Uranyan!! We will help you! (1)
Lina: フフフ… たのもしい。 そうね ぜひ協力してあげたいわ。 Huhuhu... you’re reliable. Right, I want to work together with you.
Lina: これから私たちは… 「心霊探偵部」よ…! From now on we are... "The Ghost Detective Club"...!
Zoey: クックック… でも 手がかりなんてあるのかい? Kukuku... But, do we have any clues?
Lina: そうね… ただのカメならともかく… 「カメ妖怪」だのね…。 Right... It's not normal turtles anyway... It's turtle yōkai...
Inaho: ん〜… カメ妖怪って どっかに いたかなぁ〜…。 Hmm... where could these turtle yōkai be...
Inaho: ん? まてよ? Hm? Wait?
Inaho: やっくんちにいるじゃん!! しかも3匹も…!! There's some with Maddy!! Three of them, even...!! (2)
Inaho: 3匹もいれば どれか当たるっしょ!! Three should do the trick!!
USApyon: まさか… あの実験動物妖怪のことダニ!? No way... Are you talking about those Experimental Animal Yōkai, dani!?
Inaho: そうそう!! Sure am!!
USApyon: アイツらが ここにいたってことダニ? そんな偶然 あるわけないダニ…? You think those came from here, dani? That would be quite the coincidence, dani...
Inaho: まぁまぁ とりあえず行ってみよう! やっくんのとこに!! Well, let's just go there for now! To Maddy's place!!
Lina: フフフ… 心当たりがあるようね…。 それじゃ よろしくお願いするわ。 Huhuhu... Seems like you know something... Well then, please do so.
Notes:
This isn’t a typo, she really calls him Uranyan for short, it seems.
In Japanese, Inaho starts referring to Dr. Maddiman as やっくん/Yakkun after their second meeting. It’s a nickname which seems to be a contraction of his Japanese name やぶれかぶれ院長/Yaburekabure-inchō, with the suffix くん/kun added. “Maddy” feels like a good way to translate this.
--
Going to Dr. Maddiman's place:
Inaho: やぁやぁ!やっくん! 元気にしてたかね! Hey there! Maddy! How are you doing?
Dr. Maddiman: な… なんだね! いつでも急だね キミたちは…! Wha... What is it? You guys always show up so suddenly...!
Inaho: 突然なんだけどさ〜… ちょっとカメたち貸してくんない? This is sudden, but... Can we borrow the turtles for a bit?
Dr. Maddiman: な なんだと!! 私の家族は モノじゃないんだぞ!! W-What!!? They're my family, not objects!!
USApyon: と とにかく…! 事情を説明させてほしいダニ! A-anway...! Let me explain the circumstances, dani...!
-
Dr. Maddiman: そ そういうことなら仕方ないな…。 だが ひとつ条件がある…! I-If that's the case, it can't be helped... However, only under one condition...!
Dr. Maddiman: 保護者として… わ… 私もついていく! As a guardian... I... I'll go with you, too!
USApyon: ダニ!? Dani!?
Inaho: まぁ いいけどさ〜… 暴れないでよ? Well, that’s alright, but... Don't be rowdy, okay?
Dr. Maddiman: わかった! Got it!
--
Returning to Urashimanyan:
Inaho: ウラニャン! 一応カメをつれてきてみたんだけど…。 Uranyan! We brought you some turtles for now, but...
Urashimanyan: お前たち! どこに行ってたんだよ! You guys! Where did you go?
Inaho: えっ…!? まさかのビンゴっすか!?? Huh...!? Was that really a Bingo!?? (1)
Dr. Maddiman: こ… この町は… お前たちの故郷だったのか!? T... This town... is where you guys came from!?
Inaho: ねぇねぇ ウラニャン! どうやったら 竜宮城に行けるの? Hey, so, Uranyan! How do we get to Ryūgūjō now?
Urashimanyan: ああ それはね… 助けるのさ… カメを!! Ah yes, for that... We have to save... the turtles!!
Urashimanyan: イジメられているカメを助ける! …っていう劇をすればいいんだ! We need to save turtles that are being bullied! ... Well, just pretending is okay, too!
Inaho: 劇ぃぃーー!?? ハイハイ やるやるー!! Pretend!?? Yes, yes, I'll do it, I'll do it!!
Inaho: USAピョン! ワタシたちが イジメっこ役ね! USApyon! We will play the bullies!
USApyon: なんでイジメっこ役を選ぶダニ!? Why did you pick the bully role, dani!?
Urashimanyan: よーっし! やっぱり助ける役は このボクが…… Alright! So, then I guess the one to save them will be...
Dr. Maddiman: 私だ… 私がやる!! わ… 私にやらせてくれ…!! I... I'll do it!! L... Let me do it...!!
Urashimanyan: わ… わかった わかった…! 今回は キミにゆずるから! I... I got it, I got it...! This time you can do it!
Inaho: それじゃ はじめるよ! やっくん!! Now, let's begin! Maddy!
Dr. Maddiman: あ… ああ…!! Y... Yeah...!!
Note:
From what I can tell Inaho at least sometimes uses “bingo” when she gets something right. So in this case, she’s suprised they really did get the exact correct turtles.
--
Turtle Rescue:
USApyon: ダニ? こ〜んなとこに ジャマなカメどもがいるダニねぇ〜。 Dani? There's some turtles in our way there, dani. (1)
Inaho: おらおら カメども〜 トロトロあるいてんじゃねぇよ〜。 Hey, you turtles. Don't just loiter about like that.
USApyon: メッタメッタにしてやるダニ! We're gonna get you good, dani!
Dr. Maddiman: そこまでだー!! Stop right there!!
USApyon: ああん? だれだテメー! Huuhh? Who are you supposed to be!?
Dr. Maddiman: わ… 私の名は うらしまたろう院長! カメたちを いじめるんじゃない! I... I am Dr. Urashima Tarō! Don't bully the turtles! (2)
USApyon: …なんか かなり やばそうなやつが来ちまったダニ。 ...This guy that showed up kinda seems pretty dangerous, dani.
Inaho: ちっ… ここは一旦ひきあげるぜ。 覚えてるよ カメ野郎ども! Kch... Let's scram for now. Remember this, you turtle bastards!
Lina: ねぇ これって…… So, this...
Zoey: こ… こんなんで 竜宮城に 行けるはず… T... This is supposed to get us to Ryūgūjō...
Text Box: カメ救助センサー反応! カメ妖怪の救助を確認! Turtle Rescue Sensor Response! Turtle Yōkai Rescue Confirmation!
Urashimanyan: やったー! 成功だよ! 竜宮エレベーターだ! Hooray! Success! It's the Ryūgū-Elevator!
USApyon: り…  竜宮城って こんなシステムなんダニィィ!? Ry... Ryūgūjō has a system like that, dani!?
Dr. Maddiman: す すばらしい演技だったぞ お前たち! さすがは 私の家族だ…! W-Wonderful performance, you guys! As expected from my family...!
Dr. Maddiman: そう… お前たちは私の だいじな家族だ……。 That’s right... You guys are my beloved family...
Zoey: ククク… この先が竜宮城だなんて… 信じられないね… でも……。 Kukuku...  Ryūgūjō is beyond this... I can't really believe it... but...
Lina: 本当に竜宮城だとしたら…… どうしましょ… ドキドキしちゃう…。 If Ryūgūjō is there... What should we do... my heart is pounding...
Inaho: よっしゃー! それじゃ竜宮城へ レッツゴー!! Alright! Let's go to Ryūgūjō!!
Notes:
Inaho and USApyon talk with more over the top “delinquent” accents here.
This is another reference to Urashima Tarō, of course.
--
In Ryūgūjō:
Inaho: 竜宮城にとうちゃーーー…… We've reached Ryūgūjō....
Inaho: あれっ……。 Oh...
Zoey: これ… なんていうか… 思ってより…… This is... kind of...
Lina: …せまいわね。 ...smaller than expected.
Dr. Maddiman: お お前たち… やっぱり……。 Y- You guys... are really...
Urashimanyan: 乙姫ちゃん…!! Otohime...!! (1)
Inaho: ちょ… 待ってよウラニャン! Hey... Wait, Uranyan!
Note:
Uranyan refers to Otohime using the suffix ちゃん/chan.
--
Talking to Otohime:
Otohime: あら ウラシマちゃん…! おひさしぶりですね…! Oh my, Urashima...! It has been so long...! (1)
Urashimanyan: 乙姫ちゃん〜 会いたかったよ〜!! I missed you, Otohime!!
Lina: あなたが乙姫様…! じゃあやっぱり ここが竜宮城…? You are Otohime...! Then this really is Ryūgūjō...? (2)
Otohime: ええ 私が乙姫です。 Yes, I am Otohime.
Otohime: もっとも… 今は実家を出て 一人暮らし中ですので… Altough... I left home and now I'm living on my own...
Otohime: ここは 「一人暮らし用」の竜宮城… 竜宮ハイツなのですけどね…! This is a Ryūgūjō for "Living on your own"... it is Ryūgū Heights...!
Inaho: 竜宮ハイツ!?? なにそれ なんかカワイイ…!! Ryūgū Heights!?? That sounds kinda cute...!!
Lina: フフフ… それに ここは海の中…! ちょっと小さくても 本物の竜宮城よね…! Huhuhu... And this is also within the ocean...! It's a bit small, but it's a genuine Ryūgūjō...!
Zoey: クックック… 夢でも見てるみたいだね…! Kukuku... It's like from a dream...!
Otohime: あらあら あなたたち… 今まで どこにいたのですか? Oh dear, you... Where have you been until now?
Dr. Maddiman: や… やっぱり お前らは ここから来たんだな……。 Y... You guys really came from here after all...
Dr. Maddiman: そ それじゃあ カメたちを よろしくたのむ……! T-then, please, take good care of the turtles...!
Otohime: ええ… たしかに この子たちは竜宮城の使い……。 Yes... It's true that these little ones are familiars of Ryūgūjō...
Otohime: ですが…… この子たちにとって 竜宮城に残るが一番なのでしょうか…? However... Would it really be the best for them to stay at Ryūgūjō...?
Dr. Maddiman: ど どういうことだ……! W- What do you mean...?
Otohime: この子たちは そう言っているのです…。 The little ones said so...
Otohime: 「パパ」 といっしょに暮らしたい……と。 They said... they want to live together with "Papa".
Dr. Maddiman: パ パパ……? だ だ だれのことだ…? P-Papa...? W-Who are they talking about...?
Inaho: え〜 そんなの 決まってるよねぇ〜? Huh, Isn’t it obvious~?
Lina: フフフ…… まるで家族みたいだったものね…。 Huhuhu... They do look just like a family...
Otohime: ええ あなたのことですよ。 Yes, they are talking about you.
Dr. Maddiman: う… ううっ……! お おまえたちぃ〜…! *Sob*... *Sob Sob*...! Y-You guys...!
USApyon: うう〜 よかったダニ〜…! *sob sob* I'm so glad, dani...!
Otohime: ふふ みんなさん ゆっくりしていってくださいね。 Huhu, everyone, please enjoy yourselves.
Notes:
Otohime refers to Urashimanyan with ちゃん/chan as well.
Lina refers to Otohime with the suffix 様/sama.
--
Preparing to leave:
Inaho: ウラニャンの問題も解決できたことだし… 私たちも そろそろ おいとましよっか! We managed to solve Uranyan's problem, too... We should probably get going soon!
Lina: フフフ… ええ… 心霊研究部のミッションは完了ね…。 Huhuhu... Yes... The Ghost Club's mission is complete...
Otohime: みなさん せっかくここまで お越しになったのですから… Since you were able to come this far...
Otohime: 「おみやげ」を 持って帰ってくださいね…! Please take this "souvenir" home with you...!
Inaho: おみやげ!?!? いやほーい もらうもらうー!! Souvenir!?!? Yahoo, gimme, gimme!!
Lina: え… でも… 乙姫様のおみやげって まさか… Yes... but... If it's a souvenir from Otohime, could it be...
Otohime: ええ こっちらの箱です…! Yes, it is inside this box...!
(receive box)
Lina: どこからどう見ても… 玉手箱… よね…。 No matter how you look at it... It's... Tamatebako... (1)
Otohime: ええ 玉手箱です…! Yes, it is Tamatebako...!
Zoey: そ それってやっぱり…… 開けたら大変なことになるアレだよねぇ…? S-so then... it really will be bad if we open that, right...?
Otohime: うふふ… 大丈夫です…! 改良に改良を重ねたので 今は安心ですよ! Uhuhu... It's alright...! I have made improvements to it, so you don't have to worry now!
Note:
Tamatebako is the gift that Otohime gave the Urashima Tarō in the legend, but it was actually very dangerous, as it contained his old age that he didn’t gain while being with her, and opening it caused him to rapidly age.
--
Ending:
Dr. Maddiman: そ… それじゃあ… 私たちは そろそろ帰るよ…! W... Well then... We should be going home, now...!
Inaho: うんっ ありがとうね! やっくん! それにカメたちも! Yeah, thank you! Maddy! And the turtles, too!
Dr. Maddiman: よ よぉ〜し! お前たち! 今夜は ごちそうにするぞ…!! A-alright! You guys! Tonight I'll make dinner...!! (1)
USApyon: やぶれかぶれ院長 ずいぶん 幸せそうダニね! Dr. Maddiman seems pretty happy, dani!
Inaho: うんっ よかったよかった! いやぁ〜 しかし…… Yeah, I'm glad! Ahh, but...
Inaho: 乙姫からのお礼…… これ… どうしょっか…? Otohime's gift... What... do we do with this...?
Zoey: た… 玉手箱ってねぇ…。 It... It's Tamatebako...
Lina: 改良したとは 言っていたけれど……。 She said she improved it but...
Inaho: さすがコレ開けるのは 勇気がいるっていうかなんていうか…。 As expected, you gotta be brave to open this...
USApyon: なにやってるダニ? 早く開けるダニ! What are you doing, dani? Let's just open it, dani!
Inaho: あ! まさか… Ah! Wait...
Inaho: USAピョン メリケン妖怪だから… 玉手箱のこと しらない!? USApyon is a Merican Yōkai, so... Does he not know about Tamatebako!?
Inaho: う… USAピョン待って…! 玉手箱ってのは……! U... USApyon, wait...! Tamatebako is...!
USApyon: ふぅ… いきなり煙が 出るもんだから びっくりしたよ。 Phew... Smoke suddenly came out of there and startled me.
USApyon: それで… 玉手箱が何だい? Anyway... What was Tamatebako?
Inaho: だれ!?!?? Who's that!?!??
Note:
I’m unsure if it’s “I’m making dinner” or “I’m treating you to dinner”.
--
Mission End Description:
助けたカメに連れられて、竜宮城へ来てみれば、 絵にもかけない美しき家族愛の物語に、涙した。 If you are taken by the turtles you've helped, and come to Ryūgūjō, you will shed tears, over a story of family love, too beautiful to capture on canvas.
--
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galvanizedfriend · 3 years
Text
I was just here thinking about how I've been in this fandom for roughly three and a half years now and how it all came to pass and how life is a bitch, you know.
I was just minding my own business, lalala, and then a freaking vampire teen show on the CW decided not to give me my promised endgame, and that made me so ??? indignant ??? I had to start reading and writing fanfiction. And now three and a half years later I'm still here, more obsessed with the pairing than I had ever been while the shows were airing, all because they wouldn't deliver on this basic promise.
I mostly dislike everything that happened to the TVDu after S5 of TVD. Few scenes here, few characters there, whatever. But I didn't enjoy it anymore. It didn't SPARK JOY. And yet I was really chill about it. I see people getting legit mad at showrunners and stuff, and while I understand the feeling, I never really shared that hatred because I was always willing to accept that TVD was just going to be bad. And there's nothing wrong with that! lol I enjoy the bliss of crappy TV. Bad, absurd, nonsensical shows can make for really great entertainment. Not everything has to be Six Feet Under, you know. And when I started watching TVD, I think mid-season 3 was already airing, or maybe s4 was about to start, so I had a pretty good idea what I was getting into, never had any expectations about what a teen drama on the CW was or was not going to deliver. I was chill.
So when it went from bad-but-actually-good to just bad, I was just shrugging, rolling my eyes and going 'ok', because all I wanted was my endgame. That's the only reason I was watching it. I was never drawn to TVD as a whole, the storytelling was never that compelling to me, the world building never truly gripping, and while the first 3 seasons were REALLY good (S2 and 3 are awesome, come on), what kept going back every week was Klaroline. And I figured, even after S4, one day the crossover will happen, they will bring those two back together. There's no way they're just gonna throw this out. I was willing to wait patiently for it. However long it takes.
Not really though, because I ended Marie Kondo-ing the shit out of that and quit TVD on S7 and couldn't make it past the beginning of TO S3, so I dropped both. But every six months I would hop on Google and type 'Klaroline crossover'. Something told me one day it would come. When S5 was finally announced, I felt PEACE, man. I was like YES, FINALLY. I KNEW IT. I felt REWARDED. I EARNED this.
And here's the thing about me: all my ships die. It's just a curse I carry with me that I'm sure I will pass on to my children, and my children's children, and their children after that. The curse of being eternally heartbroken and frustrated over fictional characters. It's awful here, guys. Real life sucks and then THIS, you know. So unfair.
It's so, so rare for me to actually have a ship that gets me INVESTED. Even when I like characters/a show/a pairing, for me to have PERSONAL FEELINGS towards them, it takes mountains moving and planets aligning. And so far, whenever it has happened, someone died. I NEVER got my endgame. EVER. And when I wrapped myself around Klaroline like a snake around a little calf it wants to devour, it was because I, fool that I am, thought there was NO WAY a teen vampire show wasn't going to give me my endgame, especially when they had been hinting at it for YEARS. TVD LITERALLY ends with them saying Klaroline was endgame. I had just had my heart ripped apart by The Good Wife and Homeland. Torchwood, my OG fandom and only other time I ever got into fanfiction, killed my soul. Cowboy Bebop, my baby Yokie ship? Dead. Beautiful, poetic, I fully support it - but also, consider my heart.
I saw these two vampires, VAMPIRES, and I thought: wow, I'm finally safe. It's the BASIC understanding of teen shows that ships need to happen. You don't cheat teenagers, dude. You don't break their hearts. That's just mean. And then when S5 was announced, I knew I had been right all along. I watched that mess and I was like "They have Nazi vampires in this season and Klaus is out there saying shit like 'They hate me because of what I am' [a hybrid, not a mass murderer psycho who's also essentially an asshole *affectionate*], but hey - it'll be fine. Klaroline will be endgame. Nazi vampires don't matter. Klaroline matters."
I was chill, dudes. I was very chill. Compared to how vitriolic people have been about TVD over the years, I was just CHILL.
And then they betrayed me. While I will argue that Klaroline ended up being *the* endgame pairing, since Elijah essentially worked to get Hayley killed (hahahaha dude wtf), and Caroline and Klaus were *it*, as we always knew they would be, I was just... Livid. I could not BELIEVE what those bitches had done to me.
This was me:
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They put me through NAZI VAMPIRES, YOU GUYS. Klaus was like 'Oh no, they are killing wolves, because they are LIKE ME' when he basically spends his entire TVDu career HATING and KILLING wolves himself. And it was all for NOTHING.
I can take shows like The Good Wife killing my ships. I was destroyed, but I can take it, because shows like TGW aim to be 'superior drama'. They are going for the awards. I don't feel cheated by them. But The Vampire Diaries? Are you effing kidding me?
I had been watching TVD for years before that fateful day in August 2018 when Klaus turns to glittery dust without having ever felt like reading fanfiction. But I remember I finished that episode, got my computer, and went straight to AO3. From the ashes of my indignation, an urge was born. And I've been here ever since.
I wasn't even asking for a *good* finale. I had long abandoned any notion that this show, which featured Nazi vamps and a snowflake baby that grows up to kill the mom who basically raised her all by herself, was going to give me *good*. I just wanted it to BE, period. All I wanted was to collect my fan service and be done with it. I'm easy to please, I'd be happy. If they'd given me that, I would probably not be here right now. AND YET.
Why am I writing all this? I have no idea. I was just thinking about it. Life, huh? Just as pointless as this post.
34 notes · View notes
rithmeres · 3 years
Note
fma (manga & fmab) for the blorbo ask thing if no has asked u that yet!
part ii lets go!!
- blorbo (favorite character, character I think about the most): roy and riza like sir those are my emotional support war criminals fighting for their atonement and for their right to be justly punished for their crimes. the way everyone understands that these two people are SO in love even if the narrative never outright says it, it's undeniable and holy frick it's delicious. the devotion, the tragedy, the indebtedness, the forgiveness, the even-into-hell of it all
- scrunkly (my “baby”, character that gives me cuteness aggression, character that is So Shaped): do not @ me but i think worm envy is very cute. that does not negate the fact that i want to put it in a jar and shake violently
- scrimblo bimblo (underrated/underappreciated fave): major general olivier mira armstrong has me screaming flailing etc every second she’s on screen. everything she says and does is iconic and correct. remember when she stabbed that guy through the arm and buried him alive in wet cement. remember when she drove a tank up an elevator. remember when she put that guys gun to her head and said you won’t do it and oh no i just realized i very much do have a Type when it comes to characters that make me feel some type of way (fellas if there's a beautiful stern blond milf/dilf of a military commander who inspires tremendous loyalty from their men and has a sword and blue eyes and beautiful chiseled lips and tig ole biddies that's not your fave that's tumblr user rithmeres' pick-me-up-and-pin-me-to-a-wall fantasy)
- glup shitto (obscure fave, character that can appear in the background for 0.2 seconds and I won’t shut up about it for a week): winry's parents are in like 3 episodes but i have so much respect and admiration for their commitment to save lives no matter the cost, especially in the manga where the horrors of the ishval chapters aren't scaled back
- poor little meow meow (“problematic”/unpopular/controversial/otherwise pathetic fave): i have to wonder why scar is not a more popular character and i honestly think it's because his arc makes people uncomfortable and is not the kind of thing that gets easily ‘fandomized’. narratively speaking he is probably just as important as roy and riza i think, and he has so much to offer the story in the questions that his role in the story raises. what actions are justified when atrocities have been committed? what is redemption and who 'deserves' it? how do forgiveness, atonement, and restoration factor into each other? how do we begin to understand one another as people when we have been hurt so badly? how do we move forward to end cycles of violence? and i think fandom (derogatory) will gloss over those questions because it's not happy yay fun fandom times to sit with these questions and ask yourself what it means for the real world. when scar is introduced he is blinded by hate and seconds away from killing a child who had no part in the conflict that destroyed him but when the story wraps scar is spearheading the restoration of ishval in peacetime as an activist and leader (and maybe even a priest again) and it’s a truly beautiful thing to watch him become whole again and see with eyes unclouded
- horse plinko (character I would torment for fun, for whatever reason): yoki lmfao what a loser
- eeby deeby (character I would send to superhell): bradley for executing order 66 on ishval (and also for being named king like WHO DID THAT)
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mrfeenysmustache · 3 years
Text
InuKag Week Day 6
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Previous Days: 1, 2, 3, 4, 5
***Slightly NSFW***
——————
Blue eyes fluttered open, hazed and heavy with sleep. They swept the empty side of the bed next to her, and her hand reached out to feel the cold of sheets that had been long abandoned by the body they were supposed to be wrapped around.
Sitting up in the middle of the futon, Kagome glanced around the hut and found who she was looking for.
Sitting by the door, matting drawn aside to reveal the darkened landscape of the moonless night, Inuyasha sat against the wall and watched the sky churn through the hours, hair black as the heavens and the shadows in the trees.
The edge of the horizon had just started lightening, signaling the return of the sun, and with it would come the return of the rest of her husband, of all the parts of him that hid with the moon on New Moon nights. She stood, not bothering to cover herself, long past feeling embarrassed by nudity, and crossed the floor to him. He watched her approach, the look on his face focused and intense, and he opened his arms to her so she could straddle his lap and cuddle up under his chin.
His blunt human nails dragged up and down the skin of her back, tracing the ridges of her spine and drawing invisibles patterns across her ribs. She shivered at the chills it sent through her system, gooseflesh erupting down her arms.
She sat up then and stared into his face, noting the differences in his features when he was all human instead of half yokai. His eyes were softer, his nose was sloped downward just slightly instead of the sharper, straighter angle it usually had, and his face was a little rounder, jaw not quite so chiseled. She theorized he looked mostly like his mother this way, and though the transformation wasn’t extreme and he still looked like Inuyasha, it was enough to be endlessly fascinating.
Her hands framed his face and she pulled her thumbs across his cheekbones. He closed his eyes and sighed at her touch, and then she leaned forward, softly, subtly pressing a kiss across his lips, lips that, thankfully, didn’t change when his demon blood fled. After a moment his hands tightened and he pulled her closer, deepening their kiss as the dawn deepened on the horizon. His hands traveled down her back, the calluses across his palms igniting her flesh and hitching her breath. She said a silent prayer of thanks that he hadn’t put his shirts back on yet and tried to press herself even closer, skin to skin and heart to heart as they wiled away his last hour as a human man.
She broke their kiss just as the first rays of the sun broke across the land, and she watched with unconcealed awe as his form shimmered and shifted until he was whole again.
He leaned forward, tucking his head under her chin, nuzzling the skin of her chest, his ears flicking against her cheeks and chin, and she held him close as he listened to the rapid beat of her heart slow into a steady, comfortable thrum.
He sighed, took in her scent, the one he always missed when his senses were so dulled, relieved to be surrounded by it again and intoxicated by the thick, spicy way it had been stirring through the air in their home.
Kagome’s heart raced again as he met her gaze, the eyes of a predator burning into her soul.
She reached over and tugged the door matting closed, buried her fingers in his hair, and kissed him again, thrilled by his fangs and claws and the deep, animalistic growls that vibrated from his body into hers.
As he worked at the ties of his pants, she peppered kisses across his broad shoulders and rubbed at his ears, and though she loved Inuyasha no matter what form he took, there was something particularly special about the extra bit of wildness that overtook him as his yoki settled back into being.
He was magical in all ways, and she was ready to be devoured.
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sleepysandy · 2 years
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rewatch fmab ep 1
im rewatching since i read the manga
idk why im watching it again tbh
im a rewatcher what can i say
omg didnt even realize that the fuhrer was the one giving orders
i do not remember thr first ep going like tthid
damn the op spoils a lot
but u dont actually realise its spoilers
i totally thought that the fight between al envy glutonny on the bridge was gonna be s thing
i totally forgot that their voices sound like that
what are they doing in the capital anyways
in the manga i think they had rose first before going to the capital
they introduce a lot of important character early even tho they wont matter until later
ed hair down>>>
damn this ice alchemist is dumb as f
im also surprised that all the important characters in the early parts of the story are still vital until the end
which sounds like it should be a basic trait but a lot of stories abandon like half the cast halfway through
i totally forgot that the ice guy knew
quite a few know abt this grand plan
if the ice guy were smarter he couldve sped up the plot
he just has a pretty dumb plan
the music real good rn
ice guy too rash but he got the idea
ooh the black and white with red
what is this guys plan anyways
i shouldve known from the start that bradley was sus
i mean who stares menacingly
i totally missed the father clip
woah ice guy was supposed to be a pillar
these bitches are flexible changing plans like that
i dont think i saw this preview
e 2
i totally didnt expect their dad to still be alive
how long were they living alone
years???
where are social services
i just love the tiny hands when they do alchemy
what they already teased eastern alchemy
damn winry hard as f
asking a soldier whether or not theyve killed someone
cant believe they also teased sensei also did the taboo
ed has some balls
bradley probably knows right
that ed did the taboo
have they already thought they could be sacrifices
ep 3
pretty solid magic structure
the titles go hard as f
city of heresy
thats a slay
rlly asking a normal person to kill someone lmao
even the chimera has signs of transmutation
love the consistency
i also like that u have to may physical contact in order to transmute something
even with the stone
he made a fancy door lmao while escaping
cant believe its been a decade and nothing has come close this show
the 7 were def the best red herring
i totally thought that bradley was the big bad
did not expect the conflict to be deep
thought it would just be abt getting to the stone quicker
ep 4
cant believe scar was introduced pretty late
this manga is so well thought out
like every dot connects so well
cant believe they teased yoki as well
wtf was i not paying attention
sewing life alchemist??
thats too on the nose
bradley knew what was up
he was so sus already
like the hidden eyes
shady glasses
cant u just be a regular alchemist
like im pretty sure he can make a living being a normal alchemist
like cant he be a teacher
up to this point i thought the show was gonna be like a monster of thr week type of show
he fr looks scary
scar looked cool then
the lightning??
amazing
that episode went by so fast
ep 5
rain of sorrows???
amaxing
cant believe lior is real
totally thought lust was the boss of the operation
if villain why hot
hmmm so i think ever since ed took the alchemist exam he was already in line for the sacrifice
kinda funny that scar never got a name
scars the only one who got ed as the fullmetal alchemist right
thats literally a kid scar
he was a baby when the war started
riza ure so cool
armstrong the worst person to fight this guy
since hes the strongest when makes contact but thats also scars gig
woah resembool and ishval are pretty close
WINRY <<33
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liathgray · 4 years
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Ranking fmab characters worst to best
(Please don’t take this seriously)
1. Khymbleigh
- Lives in the sewers
- Committed mass murder
- Has a silly idiot hat
- Called me a dyke :(
2. Shou Tucker
- fuck this guy.
- Electric chair
- Also hes balding what a loser
3. Dwarf in the Bong
- mike wazoski lookin ass
- Literally the greasiest motherfucker on the planet
- Was one of the only characters introduced by NOT beating up Ed or Al..??
- Smells like rotten cabbage
4. Moy Rustang
- Incel
- Has stupid hair
- War criminal
- Teen dad
- Canon fat tits
- Useless🥰
5. Envy
- a bitch
6. Whorehenheim
- deadbeat
- Has never taken a shower in his life
- Only wears glasses because he thinks its quirky and cute
- Took the fattest bong rip of all time
- Also killed thousands
7. Tim Marcoh
- doctor and deserted the military
- honestly pretty chill
- But his name is Tim so... *cocks gun*
8. Bradley
- :/
- Killed a lesbian and thus is homophobic
- He wears an eyepatch despite having both eyes.
9. Elicia and Gracia Hughes
- tax evaders
10. Jean Havoc
- cool dude
- Cohntry boyy i luv youuu
- Did not look respectfully
- Smokes. Must be executed
11. Gluttony, pride and Sloth
- assholes but also what the fuck
- This boy like 10
- Wheres his babysitter
- fast????????
12. Armstrong
- his arms are strong
- Lil bitch
- Got his ass beat my his hot lesbian sister
13. Lust
- is sexy
- Murderer :(
- Big tibbies so she gets extra points
- She was just checking if roy and havoc were cake
14. Scar’s brother
- Truth took his cock.
15. Truth
- took Scar’s brother’s cock
16. Barry the chopper & the slicer
- criminals
- Almost killed Ed and Al
- Kinda sexy tho 😳
17. Greed (OG)
- greasy garbage man
- Got cucked after two eps
- Has dumb hair
- Was funny
18. Yoki
- He yo the ki or whatever
- I dont remember him
19. Fu and Lan Fan
- Legs for days!!!
- Breaking and entering
- Lan fan smugly cutting off her arm and saying “I beat you” awakened something in me
- Fu got shanked :(
20. Rose Thomas
- Maybe im gay. What of it?
- Almost shot Ed lmaooo
- Probably owns a ukulele
- Local
21. Greed 2.0
- stupid
- Beats the fuck out of Bradley
- Might’ve eaten dirt
- Went camping for five months instead of being helpful
- Aphobe :/
22. Ling
- freeloader
- Diabetic??????
- Smells like broke
- Gay little bitch boy
23. Sheska
- haha nerd
- I’m in love with you
- Was only in two episodes :(
24. Captain Buccaneer
- Off his shits always
- Took ten years to die lmfaooo
- MLM but a gatekeeper
25. Major Miles
- His facial hair is atrocious
- Otherwise? King
- Sunglasses indoors... ur on thin ice
- Turn around bright eyes...
26. Father Cornello
- So theres this middle aged man...
- Won the sexiest character poll on twitter
- Re🤢🤢 l🤢🤢. r-r-religous🤢🤢🤢c-cor🤮🤮 religious corruption
- Got gunched lol
26. Kain Fuery
- Has watched pulp fiction
- Haha glasses
- Probably volunteers at a animal shelter
27. Vato falman
- Skinny legend
- Genuinely cool and has development at briggs
- Go white boy go
28. Heymans Breda
- Has a moped
- Could crush my spine but wouldnt ❤️
- Crew cut 🤢🤢
29. Xiao Mei
- small and filled with rage
- Has good taste
- Gunch??????
- Literally so small please be careful
30. Gay chimeras
- TWO MEN
- WE’RE BURLY
- WE’LL DO WHAT YOU WANT
- cottagecore
31. Pinako Rockbell
- has been high off her ass for the past three years
- Sultry doctor who lives in a faraway town 😳😳😳 hello ma’am 😳
- Hair is definitely a weapon. Shits pointy
- Home wrecker
32. Sig
- wide
- Very wide
- Kiss kiss
- Only eats potatoes
33. Riza Hawkeye
- big arms big arms big arms biG ARMS BIG ARMS
- Would kill roy on sight
- she should kiss me
- rn
34. Maes Hughes
- had a band in highschool named frog soda or some shit like that
- Pretty cool! Nice to ed and al and winry
- Good dad
- Dead lol
35. Olivier Armstrong
- goth gf
- Sword.... sword hot.....
- Killed a dude for being annoying and I respect that
- Snorts snow and says its coke to freak people out
- Gay ass....
36. Ed Elric
- ok gay boy
- Makes everyones life hell. Good for him
- NERD????? A FUCKING NERD???
- I’d steal his lunch money
- No tiddies?
- :/
- Short king
37. Maria Ross and Denny Brosh
- wlw mlm solidarity
- maria ... hold my h-hand...
- literally had nothing to do with this but got McFcuked anyways
38. Scar
- acab
- Was right
- Dilf
39. Al Elric
- likes cats so he’s automatically superior
- Malnourished 😔✌️
- Cha cha slide in full armour
- Mean but only to Ed ❤️
- I love when he *king noises*
40. Izumi Curtis
- kiss me sexy woman
- Stole from briggs because fuck the military
- .. m...milf..
41. Paninya
- fucking superb you funky little lesbian
42. Winry Rockbell
- NERD!!! NERD !!
- Curb stomps her enemies
- Acab but also stole Riza’s look so 😳
- Is she.. u kno💅
43. Mei Chang
- her life is a YA drama
- gained a dad by being perfect
- bullies Ed
- is better than everyone
And finally..... the best character in fmab...
Resurrected Trisha
- 😳😳😳
- Yes i do the cookin yes i do the cleanin
- 😩😩😩
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vapcrwaves · 4 years
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━♡ guess the 24 YEAR OLD JULY baby just arrived to dallyeog! it makes sense, because AOKI IMOJEN is just as BLAZING as the month of JULY. wait, why do they remind me of HIRAI MOMO? beyond that, they seemed SELF-RELIANT & BUOYANT upon first glance. i heard someone say they’re sort of INSURGENT & RECKLESS though. i hope they get acquainted here in COMPLEX # 3 / APARTMENT # 2 / FLOOR # 2 ; they seem to have a lot going on with HER job as TATTOO ARTIST / BASSIST. 
bonjour , y’all !! my name’s jade ( she/her , twenty-one , gmt+8 ) !! and i’m super excited to meet and write with everyone !! this is my spunky kid , imojen , and i hope you’ll come to enjoy her as much as i did writing everything about her :D if you wanna plot , do not fret because i’ll be dropping in everyone’s IMs hehe , but if you prefer to plot over at discord , don’t hesitate to tell me !! <3 
*   𝖕𝖗𝖔𝖑𝖔𝖌𝖚𝖊   ╱  ʙᴀꜱɪᴄꜱ   .
name  :  aoki imojen  nicknames  :  yoki , jen . age  :  twenty - four . birthday  :  july 27 , 1996 . zodiac  :  leo sun , aquarius moon , sagittarius rising . place of birth  :  tokyo , japan . currently living  :  seoul , south korea . occupation  :  tattoo artist , bassist . pronouns  :  she / her . orientation  :  bisexual biromantic . ethnicity  :  japanese .  spoken languages  :   japanese , korean , english .  character insp.  :  kat stratford from 10 things i hate about you , bridget vreeland from sisterhood of traveling pants , effy stonem from skins uk , young carol rhodes from gossip girl tv series , rhonda smith , mia’s backstory from if i stay . label  /  tropes  :  hoyden , icarian , insurgent , reveller , the rebellious spirit . pinterest  :  here .  aesthetics  :   scared of commitment , but has 7 tattoos. a habit of endlessly lighting a lighter. platform boots to boost your height. but then again, sneakers for comfort while running from the cops. forgetting to discard empty cigarette packets from your bomber jacket. spilling your fifth espresso onto your drawings and designs , maybe it’s time to sleep. a frightening look on your face which millennials like to call a resting bitch face. the heat ruining your collection of leather jackets. finding comfort in your friends who seem to understand your mood swings. having a pet cat who’s as feisty as you. spontaneous adventures live inside your head and your friends fall victim to those ideas. liking the rays of the sun more than the moon despite being a night owl. oversleeps anyway. trimming your bangs yourself because you couldn’t be bothered to go to the salon. overcooking your sunny side up eggs. sleeping to forget problems. drinking to forget problems. epitome of a ride or die. 
*  𝖋𝖎𝖗𝖘𝖙 𝖈𝖍𝖆𝖕𝖙𝖊𝖗    ╱  ᴘᴀꜱᴛ   .
aoki imojen was born to understand what it was to live a life with no structure. her father was part of a rising band in the 90s, toured all over small venues in japan that they slowly rose to a known local name, and imojen has seen all the chaos unfold from backstage in the arms of her mom. however, slowly transitioning into the year of 2000s, the economy was still struggling from the lost decade and the income from touring never sufficed for a growing family. imojen’s father was forced to leave the music scene with the help of her mother’s influence: “it’s time to be serious”; and work multiple jobs in order to fully provide for his first child and the another growing one inside his wife’s womb. 
growing up, imojen’s no stranger to music and her father loved to introduce rock music and bands to imojen’s upbringing. she adored b’z and the gazette, and it leaves no doubt that imojen’s father had been her greatest influence in life. as she grew older, not only did they share identical music preferences and influences, but imojen’s learned to play various instruments— the bass being her favorite. imojen’s also stemmed from that infamous reckless behavior his father’s known for back in the day, and when the teenage years came, so did the impetuous reputation begin. 
imojen and her mother aren’t exactly as close as she was with her father. in fact, their relationship was a toe out of the civil line. it got worse when imojen started to focus on the band she created with friends instead of school and late night practices turned to never returning home for a few days and having the audacity to blatantly lie when asked where she was when asked. it’s hard not to blame her mother when she assumed things for the worst. imojen’s gone quite defiant especially when she discovered that her and her father’s relationship had began to run askew. imojen blames her mother’s interference with her father’s music career as much as her father did, she loved him so much that she was completely blindsided to always take his side. and when the divorce papers came and went, imojen chose her father as she always would. 
her father got a job as a musician locally and eventually overseas, however, money didn’t come by so fast and easy initially. instead of going to university, imojen invested in learning the arts in tattoo design and worked as a tattoo artist to help with the bills. the pair finally thought to settle in korea when imojen’s father got a permanent job. and at this time, imojen has decided to try pursue a career as a musician as well, hoping that the thrill in her early band days are still well stored in her system. 
*  𝖘𝖊𝖈𝖔𝖓𝖉 𝖈𝖍𝖆𝖕𝖙𝖊𝖗    ╱  ᴘʀᴇꜱᴇɴᴛ   .
imojen can never be satisfied of living in the same area for so long, or at least under the roof with the watchful eye of her father. work’s payed well and imojen decided to move out and get an apartment of her own. hence, she found dallyeog, parties almost every single day, drags everyone into spontaneous adventures, comes home terribly drunk and wakes up with a huge hangover—well, still pretty normal. aside from the norm, imojen working at the tattoo parlor and taking gigs at bars as a bassist, imojen’s investing in writing music as well. she hopes one day to finally finish at least one song she’s been procrastinating for far too long and convince her father to make them a rock duo instead, but a band of her own would fantastic too.  
*  𝖙𝖍𝖎𝖗𝖉 𝖈𝖍𝖆𝖕𝖙𝖊𝖗    ╱  ᴄʜᴀʀᴀᴄᴛᴇʀ   .
imojen looks quite mean at first glance, and it doesn’t help that she’s indifferent towards anyone who isn’t part of already her friend. she doesn’t hate, hate is such a strong word, she simply doesn’t have the attention span for people that don’t interest her or she doesn’t know fully well to enjoy a conversation with.
honestly has the gina linetti energy “how was i supposed to know there’d be consequences for my actions” as she literally does anything she wants before her brain can even weigh the pros and cons to it.
imojen enjoys taking risks despite the relaxed attitude and seemingly nonchalant view in life. it might be a surprise to learn that she’s quite ambitious, but underneath, she does aim for the highs (both meanings) in life, except there isn’t exactly a time frame for those and would much rather pursue them steadily. 
everyone can depend on imojen to have a good time, or if someone needed a friend to vent to, she can surprisingly be all ears, but never follow her words of advice. she does mean well, it’s just that she doesn’t know what she’s saying half the time and is quite reckless,, like ask her to pick between two choices and she’ll advice you to take the riskier one bc “it’s fun don’t be a prude”.
she is more sympathetic than she let on. imojen’s not very vocal especially with her emotions and on what she exactly feels about other people’s situation. serious conversations? catch her yeet away from those. they render her uncomfortable, most especially if it is about her. however, seeing her friends gloomy doesn’t sit right with her that she does anything to make them crack a smile. 
believes that people should be left to roam free and that authority is useless and ruins the fun— hence why she’d always be caught defying them. yes, she uses her brain, but acts more towards intuition and what she felt like doing that day. so yes, she might loves setting her life on the line.
*   𝖋𝖔𝖚𝖗𝖙𝖍 𝖈𝖍𝖆𝖕𝖙𝖊𝖗   ╱  ᴡᴀɴᴛᴇᴅ ᴄᴏɴɴᴇᴄᴛɪᴏɴꜱ .
plastic hearts   ╱   someone whom imojen shares a passion for music with. the both of you are like peas in a pod as you both are in the same wavelengths as each other. they may not have the same types of music, but open enough to share a plethora of music playlists.
angels like you   ╱   the typical bad-good influence trope wherein imojen’s reckless behavior and liberated thoughts on legalities have gotten your muse in various dangerous but fun adventures. on a flip, your muse may be the reason why imojen’s woken up at 8 in the morning, bright, well, and not hungover.
prisoner   ╱   an angsty and toxic relationship that imojen could not get enough of. everyone sees this partnership (romantic or platonic) of destructive nature, both of you may or may not know, but regardless it can never be broke off no matter how hard both try. 
gimme what i want   ╱   the typical fwb relationship, we can add spice to it, but on the base that’s the idea. 
night crawling   ╱   imojen’s ride or die, the person she would instantly run to for an adventure, midnight strolls, alcohol escapades, and vandalism. but as things you both do burst into haywire, you’re both aren’t afraid to be open to each other too and spill secrets or bodies hidden in the closet. 
midnight sky   ╱   perhaps a new acquaintance?? friend?? that doesn’t exactly have a first good impression of imojen?? maybe vomited on your muse the first time they met, or jen was really mean for no reason under the influence of alcohol?? she’s chaotic so perhaps it wasn’t a good first meeting. 
bad karma   ╱   imojen hasn’t been exactly an angel all her life, and perhaps karma has run around to bite her in her ass. your muse might’ve been somebody who hurt imojen; either a terrible break up or severing trust, let’s explore :D 
golden g string    ╱   a band :D maybe nothing too serious, just a group of pals playing and making music together :D  or maybe the group's been playing gigs for awhile now and wants to head into the big leagues :D
honestly im so down with anything so !!!!!!
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sweetpaopao · 4 years
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FMA 2003 (Re)Watch
I recently planned a hybrid watch of both the 2003 series and Brotherhood; the original plan was to skip over to BH at the divergence point, but I was enjoying the first part of 03 so much that I decided to keep going. I saw 03 when it aired on TV back in the day and watched BH a few years after it was released, so while both are technically rewatches, a lot of 03 was hazy. Also FYI, I was switching back and forth between sub and dub kind of randomly throughout my watch.
A bunch of random thoughts:
-The first half of 03 is done really well, and I enjoyed it a lot. I like the extra time they spent on the early arcs, and I really enjoyed the episode on the train, the one with Barry, and the one with Yoki. I did skip that one filler with the thief because I remember it being super cringe.  
-The music is good. Of course "Brothers" is the best, but I like a lot of the other tracks too.
-The origin of the Homunculi as failed transmutations is neat. It's creative, works with the established setup of alchemy, and makes the Homunculi relatable and sympathetic. They mention Lust being "the new Lust" several times, which makes me wonder how many different versions of the Sins have existed over the centuries, and what happened to each of them.  
-I like the extra screen time and development that Lust received. Though she loses points for getting "Cotton Eye Joe" stuck in my head on multiple occasions, lol  
-Al seems way younger in this version. He's supposed to be a year behind Ed, but he acts like he's 3-4 years younger. I think it's mainly the writing, but the dub voice actor might contribute to this, since it's obvious it's an actual child and not an adult doing a child's voice.  
-Sloth is 100% better in 03 than in BH, hands down. I do wish she had been given a little more development, at least as much as Lust was given, since she's so connected to the main characters. Her water powers were cool..."death by evaporation" is definitely unique.  
-On the other hand, I friggin' HATE Wrath. He's an insufferable brat, and his voice made me want to stab out my ears (no offense to either voice actor - it's the part that's the problem. It's impossible to NOT be obnoxious when 80% of your lines are screeching and/or whining). I also hate that he looks so much like Envy...character design 101 says that each character should have their own distinct look, so I can't fathom why they would make him look like Envy Jr instead of giving him his own design. At least give him different clothes? Cut his hair, or put it in a ponytail?  
-Greed had barely any part in the story at all. The poor guy was practically a "Hi and die". His death scene was one of the things I had strong memories of, but I thought it was much later, near the very end of the series (I think the library in Dante's house and the ballroom in that city merged together in my mind). The lack of Greed love was a little disappointing, since he's my favorite homunculus.  
-It's sometimes said that Winry doesn't have much of a part in this series, which honestly is wrong - she's in it a lot, just not as a love interest. I liked her espionage plotline with Sheska.  
-Sheska got way more screentime here. I don't really care all that much about her, but I can see where she would have favorite character potential for some people (or waifu potential, even). I laughed out loud at the "she's an alien" line.  
-Havoc is a shyguy and very much NOT a badass stud, lol  
-Hohenheim...uh. I absolutely hated everything they did with him. He's basically a villain, he was a creep to Ross, he looks like a drowned rat, and he literally stinks. Poor Hoho, why did they do this to you?  
-Riza also got screwed. She had that one cool manga scene where she saves Mustang by tripping him, and then proceeded to get shit on for the rest of the series. She was basically an unintelligent lump who exists to be talked down to and treated like an annoyance. And speaking of the Colonel...  
-Dear God, 03 Mustang is a DICK. I remember he was popular back in the day, so fans must have had a high douchebag tolerance then. He got so bad at points that my finger was itching to skip ahead every time he opened his mouth, and I nearly punched the screen when he told Hawkeye to "wipe that crap off your face" in that one scene. Christ. I vastly, VASTLY prefer his softer Brotherhood personality.  
-Ed is kind of a dick in this version too. They took the short-tempered hothead aspect of him and leaned on it too far, IMHO. He seems to have 100% contempt for everyone in the world except Al, who he only has 50% contempt for. I had occasionally had similar reactions to him that I had to Mustang. Again, Ed had a softer personality in BH that I strongly prefer.  
-This leads into my main complaint about the 03 series...it has a "mean streak", especially in the 2nd half. It's hard to explain, but it's like there's this undercurrent of cynicism that runs through it, and it comes out in the writing, especially in the characters. It gives me the same kind of feeling that I get from things like Game of Thrones or The Walking Dead...this uneasy atmosphere of negativity and bitterness that leaves me feeling kind of gross afterward.  
-Overall, I have mixed feelings about this series. The first half was great! I like the slower pace and the small-scale worldbuilding (I seriously want to take a train ride around Amestris), and the more intimate focus on Ed and Al at the beginning. I like that the writers took the small amount of source material that they had and developed it to its maximum potential. But once they ran out of manga to adapt, I think things slowly went downhill. My enjoyment gradually decreased episode by episode, until I was kind of relieved to reach the end.  
-I'm glad I rewatched this series, since there was a lot that I had forgotten about, and some parts brought back a lot of good memories. The first half will probably go on my regular rewatch list, but I doubt I'll ever want to revisit the 2nd half again. I appreciate the effort they put into this series, and it's definitely worth watching. But overall Brotherhood will stay as my favorite version (and I'll be rewatching that soon too).  
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