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wintermoortc · 4 years
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Wintermoor Tactics Club is now available on XBox One, PS4 and Nintendo Switch! We’re so excited to be available on so many platforms. To celebrate, Wintermoor Tactics Club will be on sale for the first week.
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wintermoortc · 4 years
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Wintermoor Tactics Club coming to Consoles, Sept 10th!
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Wintermoor Tactics Club will be available on Nintendo Switch, Xbox One, and PS4 on September 10th!
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wintermoortc · 4 years
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Wintermoor Tactics Club now available in new languages!
We're so excited to be releasing Wintermoor Tactics Club in German, Brazilian Portuguese, Russian, and Simplified Chinese! We thank all of you for your patience as we've been working around the clock to localize the game in these languages.
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You can purchase the game on Steam or GOG. Coming soon to Nintendo Switch, PS4, and XBox!
https://store.steampowered.com/app/917840/Wintermoor_Tactics_Club/
https://www.gog.com/game/wintermoor_tactics_club
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wintermoortc · 4 years
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Commissioned piece by the great Hannah Templar. We think she really captured that feeling of playing your favorite TTRPG with your friends.
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wintermoortc · 4 years
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Thanks again for this wonderful piece.
Wintermoor Tactics Club is available now for PC and coming soon to consoles!
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Hello everyone! I was commissioned by Versus Evil on behalf of the Wintermoor Tactics Club game team to make a piece involving the main character of the game, Alicia!
The game released TODAY, May 5th! Go check it out, it’s wonderful!!
LINK TO THE GAME
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wintermoortc · 4 years
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The Deepwood Archer 🏹 from Wintermoor, a new game by Versus Evil
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wintermoortc · 4 years
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Indie Game Spotlight: Wintermoor Tactics Club (@wintermoortc​)
Get ready to roll a D20 in this week’s Indie Game Spotlight. Wintermoor Tactics Club is a narrative-driven tactics RPG set in a private boarding school in the 1980s, inspired by classic tactics RPGs and visual novels. It’s about a misfit tabletop games club trying to survive high school as they’re forced to fight in a mysterious high-stakes snowball tournament. The game is earnest and light-hearted in tone, with a tongue-in-cheek sense of humor (they like to use the term “hygge,” if people are familiar with that).
We spoke with Kyla Fury, who works on the narrative, and Ryan Anderson, who created the combat design, about gameplay, characters, and more!
How does Wintermoor Tactics Club balance tactical combat and visual novel gameplay?
Kyla: We wanted to make sure the two types of gameplay would both support each other. You alternate between playing tabletop tactics games in your clubroom and exploring the campus, talking to other students, and helping them with their problems. Getting to know students is how you get new upgrades for your tactics team, and playing the tactics game is how you recruit new team members to progress with the story. We’re hoping there’s something for everyone: if you love story and characters, you can spend time exploring every nook and cranny on the campus. On the other hand, if you’re more about the tactics gameplay, then there are extra-challenging battles where you can really put your tactical skills to the test.
Who are some of the characters we can expect to meet? 
Ryan: We tried to design each character’s abilities around something that reflects the kind of C&C character they would be most excited to play. For instance, Jacob’s character is all about repositioning enemies and allies to set up clever and unexpected plays. Alicia, on the other hand,  plays a character that supports teammates from the backline while she waits for the perfect opportunity to call down a massive chain lightning attack.  
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Are there any specific influences that inspired the game?
Kyla: We were initially inspired by the snowball fight tutorial in Final Fantasy Tactics Advance. Our combat, however, is a little less like traditional long-form tactics games, and more similar to something like Into the Breach, where each turn can be predicted and puzzled out, so you never get taken out by an unexpected lucky dice roll. We wanted to make sure that this game would work as someone’s first tactics game if they’re not familiar with the genre, so we’ve tried not to be punishing in the way some of the more classic tactics games can be. 
We were also hugely inspired by more narrative-heavy games, like Persona 4. We cared a lot about the idea of your abilities improving as you spend time with people and get to know them, and characters that really reveal their true colors over time. 
Ryan: Into the Breach’s incredible combat was a great inspiration for how we approached things. Each turn presents an immediate set of choices, battles are short but decisive, and your mistakes are clear so you can try a different approach next time. In addition, the Mega Man series heavily influenced our approach to progression throughout the game. Their boss battles frequently feature abilities that you unlock by defeating them, turning the challenge itself into an exciting future reward.
Finally, as a kid I was a massive fan of Final Fantasy Tactics on Playstation. Easily my favorite part was that I could use creative combinations of abilities and characters to create unique approaches to battles. The upgrade system in Wintermoor is much more focused on giving you more options rather than directly increasing your power level, allowing you to tweak your favorite characters into new roles to fit how you want to play.
What are some of the themes in the game, and what inspired you to make a game about those themes?
Kyla: We wanted to make a game relevant to today, so we decided to make it about the internet. That may sound silly—especially for a game set in the early 80’s—but there’s a lot to say about how we communicate with each other in today’s digital world. We wanted to make a game about the sort of isolation that people can feel when they’re treated as an outsider (like being one of the only Black girls at a private boarding school, for instance), and the type of fanaticism that results from basing your entire identity on one thing. It’s really a game about trying to reach out to people. Internet culture promotes a very intense sort of tribalism that has a tendency to force everyone into viewing the world as a flawless “us” and an irredeemable “them.” We often forget that real people are more complicated than that; sometimes, we even forget that about ourselves. So the metaphor of school clubs forced to battle each other for domination felt like it resonated really well with many modern problems. We hope our players will feel that resonance with their own experiences as they go through the game.
Wintermoor Tactics Club is available for PC on Steam! The game will be releasing on Switch, Xbox, and PS4 later this year, or you can follow them here for more updates.
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wintermoortc · 4 years
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Wintermoor Tactics Club is now available for PC on Steam! 
And to celebrate, we're launching with a 10% discount!
https://store.steampowered.com/app/917840/Wintermoor_Tactics_Club/
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wintermoortc · 4 years
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Meet the Player Monday - Principal Enfield
For our final (?) "Meet the Character" Monday, we'd like to introduce the man behind Wintermoor Academy, Principal Enfield.
Principal Enfield is the guiding hand behind prestigious Wintermoor Academy. Once a true believer in the Peace and Love movement, Enfield has since become somewhat embittered with the world. Though he tries to keep up a happy face for his students, there are clearly darker motives at work within the school. This becomes apparent when Enfield suddenly announces a school-wide snowball tournament that is mandatory for all clubs. Why is he holding this tournament? Does he really feel the need to find the "Ultimate Club?" What does Enfield truly hope to gain?
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If you've enjoyed this series, please leave us a comment and let us know!
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wintermoortc · 4 years
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Meet the Player Monday - Meet Jacob
For today's "Meet the Character" Monday, we have the Tactics Club rogue, Jacob.
Jacob is happy spending every minute of every day fighting to bring down The Man... unless it seems like it’s going to be a lot of effort, in which case he’d rather just chill. An expert prankster known for graffitiing school property, Jacob has strong convictions, even if sometimes he's not quite sure what he's rebelling against. His Curses & Catacombs character, Roguespierre Trotsky Guevara (Roguey for short), is a crafty rogue who causes mayhem by moving both enemies and allies around the board.
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wintermoortc · 4 years
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Get your mittens and get ready to throw some snowballs...
🎉❄️ Wintermoor Tactics Club will be releasing on Steam May 5th! ❄️🎉
Wishlist on Steam: https://store.steampowered.com/app/917840/Wintermoor_Tactics_Club/
Learn more: VersusEvil.com/Wintermoor
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wintermoortc · 4 years
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Meet the Player Monday - Meet Colin!
For our next "Meet the Character" Monday, we'd like to introduce Colin.
Colin is the founder of the Tactics Club, and its most devoted supporter. As a longtime fan of Curses & Catacombs, Colin knows absolutely everything about the fantasy tabletop game, down to the most minute detail -- and he won’t hesitate to tell you about it! Colin is often the subject of bullying at school, but he’s worked hard not to let it affect him, believing that some day his hard work and intelligence will put him far above those that tease him now. Colin plays the stalwart defender Eodwald, a noble paladin who stands firmly between his friends and the forces of evil.
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wintermoortc · 4 years
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Meet the Player Monday - Meet Alicia!
We thought you all might be curious about who you'll meet in Wintermoor Tactics Club. The next few Monday's, we'll have a little "Meet the Character" Mondays series.
For our first one, meet Alicia! ✨
Alicia’s dream is to become a famous fantasy author some day, but for now she settles for playing epic Curses & Catacombs adventures with her friends in the Tactics Club. Alicia is shy and often feels out of place on campus, so she holds on tightly to the friends she does have. Even though she's uncomfortable in many social situations,  she tries hard to mediate and make sure everyone can get along. In her C&C adventures, Alicia plays Anjaya, a powerful elemental mage who tries to solve problems with tactics and creativity instead of violence.
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