A procedurally generated endless platforming runner with rpg mechanics coming to a digitized store near you in winter of 2020!
Don't wanna be here? Send us removal request.
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Posting some new dodge and attack abilities our game RNR. It’s going to be utilized in the dodge event system as well as in the survival and king of the hill mode.
#gamedev#pixel art#videogame#gamemakerstudio#game design#platformer#pixelart#ninja#nintendo#art#xbox#indiegame#design#gaming#playstation#mobile#gameboy#gamemaker2#indie games#indiedev
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Throwback Tuesday? Is that a thing? Anyway, the song in the clip is one our OST that I started using back in 2014(the clip is what the game USED to look like). We have definitely come a long way since. But it’s nice to always post and show where you started and where you are at now you know?
#pixel art#pixelart#gamedev#videogame#gamemakerstudio#platformer#artists on tumblr#art#design#mortal kombat#ninja#teenage mutant ninja turtles#old school#lofibeats#japanese music
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Just wanting to showcase some of our updated UI elements for our Menu as well as how our current world map and crafting menu looks like!
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First off, thanks everyone for the retweets and anyone who’s followed us. I’ve personally been working on this game since 2014 and it’s a huge personal project for me and I hope everyone ends up enjoying playing it when it comes out.
Secondly, this is some early footage of our quick time event system for dodge events. Once you get hit you get sent into this and have to input the correct keys to dodge it or you’ll take damage. We have already fully implemented this into the game but are waiting to implement a few more things before recording some more footage.
#gamedev#pixelart#videogame#gamemakerstudio#pixel art#platformer#game design#nintendo#art#ninja#gaming#sonic#mortal kombat
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Don’t think we posted any gameplay footage here in a minute. We definitely need to record some new footage soon and upload it. In the mean time enjoy this one, it’s a few months old. The song is from our soundtrack btw!
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We just got our potions created, so now you can pick them up and use them or use them before you go for a run!
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We’ve been working hard on upgrading our effects for certain abilities as well as adding some more fx for on hit effects.
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We started making some prototype keychains to see how we can mass produce them for our kickstarter. What do you all think? I think they’re coming out real cute!
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More early gameplay footage of RNR
#naruto#anime style#sonic#mario#gamedev#gamemakerstudio#pixel art#videogame#nintendo#pixelart#ninja#slime rancher
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Happy feedback Friday! Showing off some of our (work in progress) current gameplay and a track from our game! I appreciate any and all feedback!
#gamedev#videogame#pixel art#gamemakerstudio#gamemaker2#pixelart#feedbackfriday#screenshotsaturday#lofihiphop#lofibeats#ninja#samurai
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We have plenty of new content to show off but I wanted to show off some visual effects for blood splatters and abilities that we have and will be putting in. I believe it’s all the little things that make the game feel better!
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We’ve doing our best to polish up the core gameplay and enemies of the first region and it’s levels so we can show it off in our Kickstarter as a demo! We just updated some enemy abilities making them more readable by the gamer! If you like what you see please let us know! You can also subscribe to our mailing list at our site at rnr.rooktko.com
#gamedev#videogame#pixel art#gamemakerstudio#pixelart#platformer#game design#art#oni#ninja#demon#8bit#gameboy#nintendo#screenshotsaturday
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We are working on getting different types of enemies for the first region built so you can have a taste of what’s to come in the following regions and we figured slimes would be the best enemies to use as they are so flexible!
#gamedev#videogame#pixel art#gamemakerstudio#gamemaker#platformer#slime rancher#game design#pixelart#character design#indie games
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Not finished yet but a work in progress sneak peak of our world map! Let us know what you think!
#gamedev#videogame#pixel art#gamemakerstudio#pixelart#platformer#game design#gaming#nintendo#xbox#playstation
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We are happy and excited to say that we have a bunch of new material to show off and get feedback from all of you! You should start seeing a bunch of new promo material showing off new movesets, levels, user interfaces and bumps of our soundtrack!
#gamedev#pixel art#videogame#gamemakerstudio#platformer#nintendo#game design#xbox#adult swim#maskssavelives
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