#*d34
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colormush · 2 days ago
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lomotunes2008 · 5 months ago
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I like NBR 4-4-0s :)
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d34dbvn · 6 months ago
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Y'all can say whatever ngl I wasn't much of a billdip shipper myself anyways...
But I'm enjoying the hell out of the g0re and ab*se from TBOB, I love Billford not because it's "toxic yaoi uwu" like most of the fandom
EVERYONE OPEN YOUR EYES THEY'RE LITERALLY DEAD DOVE MATERIAL ❤️‍🩹❤️‍🩹❤️‍🩹❤️‍🩹
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You cannot convince me this isn’t what happened.
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titanomancy · 1 year ago
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Part deux of the Ash Wastes terrain focus is up, and since now I'm paranoid that anything I don't control directly is likely to be disappeared off the internet, I've elected to simply archive it in its entirety below the fold.
[H3] LADDERS, HATCHES AND RAILINGS
As any good ganger will tell you, a good vantage point is key to getting the drop on your rivals. To help fighters clamber around your Habs and gantries, the Thatos Pattern kits come with a host of extras - including a versatile set of ladders.
These ladders are modular, to allow for alternate strut heights. They're separated into a top section, plus short and long middle sections that allow any combination. They also can hang freely on the bars of the platforms, allowing you to combine them with whatever terrain configuration you have gone with.
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These curved railings, vital for any sniper lurking near the edge of a significant drop, are also very easy to add to any build. These can be attached without glue, and will sit on the curved bar on the platforms.
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Want to add some additional details to the underside of your platforms? Both of the platforms and the Hab have fittings on the underside to attach accessories from the Sector Mechanicus terrain kits – such as cables, chains, and ladders – further adding to the variety of build options on offer.
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The platforms are also the same thickness as Sector Mechanicus floors, which allows for the Sector Mechanicus railings to be used on them.
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For that little bit of extra detail – not to mention more cover – the underside of the roof has fittings for a long ladder section (D39, for those of you checking your construction guides) to glue into, giving gangers easy access to the roof.
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Speaking of extra detail, each Hab comes with four tension cables that attach to slots on the central strut. These can be assembled in two ways – down to the base, or up to the Hab. Or if your strut is tall enough, and you’ve got cables spare… both!
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Need to clamber up a stack of Habs? You can add a ladder attachment (D40) to the bottom of a ladder. This allows it to neatly and gluelessly join two curved bars, giving you an easy way to access a roof, a second Hab, or a mounted platform.
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The Habs were designed to allow for easy movement of models – the roof sections don’t need glue, so you can easily take them on and off, and there are plenty of wide openings in the sides of the Habs. The kit also comes with panels, however, allowing you to fill some of these openings in. Combined with the careful placement of ladders, this can make for an interesting battlefield where fighters must climb and dodge their way through a maze of modules and walkways.
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Need to keep the sun off your face… not to mention that pesky rain of radioactive dust? The awning can be built in 2 ways. It can attach to a balcony piece (A18), or you can attach two parts (D13 & D14) Which will let it attach to the curved bar.
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The Hab walls have fittings for aerials, a hanging lamp, or an anemometer… which is useful to let you know when a storm is on the horizon!
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The kit also comes with a shelf of stowage, and an electrical box, which can be glued onto the blank wall or blank panel. These kinds of details are great for marking out some Habs as workshops, armouries, or Rogue Doc chop shops.
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There are several separate components, such as aerials, a searchlight, and radar, which can be glued on the corresponding fittings found on several other parts. Much like the stowage, these can mark out a vox-equipped Hab, or a full comms centre.
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Need an ash wastes objective or just an interesting piece of terrain? The strut top made from D15 and D16 has the same fittings as the Hab, to allow for two of the aerials to attach to it and create a communications array.
Strut D17 actually has six fittings to attach aerial accessories to, allowing for plenty of customisation and stacking.  
There are two aerial features (D33 and D34) – a wind gauge and a communication emitter – that will both fit onto the top of the vertical aerials.
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Want to connect a Hab roof to a Sector Mechanicus walkway or Zone Mortalis level? Like the platforms, a Hab roof has curved bars – and with the Hab being the same height (to the curved bar) as a Zone Mortalis column, this means it is the correct height to place floors.
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A Zone Mortalis walkway will sit onto the vertical bars on the platforms and the Hab roofs. With these being curved, they can pivot and tilt at different angles.
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Like the railings from Sector Mechanicus, Zone Mortalis and the Gang Stronghold, the railings will fit onto both of the other terrain set floors and vice versa.
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The walkways fit the same gap as Sector Mechanicus floors. Use C15 (not C16) to attach the two together – this allows for several walkways to join two Habs or platforms.
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That’s all for now – hopefully, these articles have given some insight into the versatility of the Thatos Pattern terrain sets, and inspired you to plan your very own ash wastes outposts!
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d34dbvn · 6 months ago
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Oof I'm late but whatever, for me it'd be Bipper, Bill could definitely do a lot through possession and seeing as to how Ford didn't immediately check the kids' eyes when he first came through the portal... Yeah he would easily play as a regular kid and be as obsessive with Ford as much as he wanted to too bc Dipper was already obsessed with the journals and the author in the first place so he'd have a freeway to opening the portal, bro just had to play it cool and be patient but alas he was desperate and even revealed himself to Mabel in the Sock Opera episode.
2nd place would have to be Scissor Dipper let's be real you'd also be scared of a 10 year old with a weapon. Fr though if Mabel hadn't come in as early as she did to stop Gideon he'd probably go ham on Dipper x_X
3rd maybe Blind Eye Society bc it's disturbing enough to lose your memory nevermind the brain damage it could do, but it's just that.
4th would be Zombie Mabel bc it's more sibling angst for me than anything else.
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Season 1 / Season 2
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ask-joe-caine · 1 year ago
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S1GN TH3 D34-..
...
..
WHAT HAVE YOU DONE...?!
(-@m4n3k1z)
I knocked Joe out :D
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colormush · 2 days ago
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misterlemonzmen · 3 months ago
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02-10-25 | f-r-e-d34. MisterLemonzMen.tumblr.com/archive
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this-is-a-sideblog · 2 years ago
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Oh, gosh, if it's weird dice you want, I could make some contributions:
Dice within dice:
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A d12, but not as you know it:
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A plush d20 signed by Dave Arneson:
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A line of six-sided dice of decreasing size:
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A d100, of course:
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And d60s:
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And d30s:
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And d24s:
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And d16s, and a d14, and a d3:
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(I also had d5s and d7s, but they were misplaced during a move, although they're probably still in a box somewhere and will hopefully turn up.)
And finally, the most useless die ever created. May I present, in all its pointless glory, the d34:
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(Surprisingly, I did find a use for this die once (that arose naturally and wasn't specifically contrived as an excuse to use it). At one point in a D&D campaign I was DMing I wanted to roll randomly to see what card was drawn from a Deck of Illusions, and when I realized the list of cards had exactly 34 entries...)
here are some Weird Dice for Wednesday
(apologies in advance for poor camera quality. my phone is old.)
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cylinder d10
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regular d10 (i just like the design on this one)
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knuckle bone die made out of real animal bone (i don't remember what animal). not a cube so not very good for playing.
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spherical d6
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some non-numbered d6s that everyone seems to have at least one of
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a non-numbered d12 with alchemy symbols
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a solid brass d6 (heavy)
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a very small d6 that's ~1cm³ (regular-sized d6 for scale)
what? not small enough for ya?
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here's a full set of very small dice. the d6 measures 9mm³.
what? STILL not small enough for ya? ok geez.
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at 6mm³, this is the littlest d6 i ever did see.
those are my weirdest. i got some more dice that are a lot less but still a little bit weird. perhaps another wednesday.
.
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darkmaga-returns · 5 months ago
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by John Helmer, Moscow    @bears_with
When former president Dmitry Medvedev (leading image, left), deputy head of the Security Council; the Russian military bloggers; and the GRU’s favoured journalist are as silent on Russian military action in Syria as they are at the moment, the signal they are sending is unmistakeably loud. 
It is the sound of recriminations for President Vladimir Putin (centre); for the commanders of Russia’s forces in Syria;   for General Valery Gerasimov (right), head of the General Staff, the GRU, and the Defense Ministry – all for having failed to detect, warn, or act on the Turkish, Israeli and American preparation of the Hayat Tahrir al-Sham (HTS) forces for their drive to Damascus to replace Bashar al-Assad,  and allowing the Israeli Air Force (IAF) to stop Hezbollah from reinforcing its units in Syria from Lebanon, and the Islamic Revolutionary Guards Corps from flying reinforcements from Iran. 
“Yes,” says a well-informed Moscow source, “what we see in Syria is the sum of the worst misjudgements and mistakes the Russians made in the Ukraine. This is the Kremlin for one hundred percent. But in the Ukraine there has been learning from the mistakes and recovery. I don’t believe the defeat in Syria will lead to Putin making more concessions to Washington on Ukraine. On the contrary, I believe it hardens the positions on the Ukraine and releases the General Staff to wage strategic war with the US.”
There is a line of thinking in the General Staff, hinted in reporting by Russian military bloggers, which has proposed to preserve the bases at Tartus and Khmeimim, and establish a defence in depth between the north-south D35 road  and the sea. This territory is west of the M5 highway linking Aleppo, Hama, Homs and Damascus, all of which HTS have captured.  This roughly approximates the territory known in the Ottoman Empire until 1914 as the sanjak of Latakia. 
A reliable military source says “the Russians would need to hold the north-south M53, D35, and D34 highways. This would give [Syrian Special Forces Commander General Suhayl]  Hassan the capacity to maintain the defence all along this new border. This means retaking Masyaf, an important road junction west of Hama, and also Rabu.” 
Hassan was last reported to have been headed for Latakia; there is no sign that he and his forces are capable of fight.  
Assad and his family have arrived in Moscow with family members, the state news agency Tass has reported. Tass added the hint that negotiations are under way for evacuation of the bases. “Russian officials are in touch with representatives of armed Syrian opposition, whose leaders have guaranteed security of Russian military bases and diplomatic missions on the Syrian territory.”  
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with-u-0209 · 1 year ago
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D34
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optimabatteries · 8 months ago
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The King of the Hammers offroad race is the world’s toughest one-day offroad race. Erik Miller only uses parts he knows can make it through this grueling competition, including OPTIMA Batteries
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lemongrass77777-moved · 1 year ago
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Grey eyes are physically possible.
what eye color do you think each of the marauders (and/or everyone else) has? You can be a specific or as vague as you want
hii okay so idk if ppl will agree or not but here we go
- james, brown eyes
- remus, hazel eyes that definitely look more brown but also have some green
- sirius, gray eyes (idk if gray eyes are possible or not but in my head sirius has gray eyes)
- peter, blue eyes
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thefirstvessel · 2 years ago
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<: hello <MY;;;/ D34/R!!;>
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probablybadrpgideas · 2 years ago
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Large d20 and a d34 (regular d20 for scale).
­
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mendedrum · 2 years ago
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List of discworld ive read in order
The Colour of Magic D1
The Light Fantastic D2
Equal Rites D3
Mort D4
Sourcery D5 -09/13/23
Faust Eric D9
Moving Pictures D10 -09/19/23
Reaper Man D11 -10/24/23
Small Gods D13 -09/27/23
Lords and Ladies D14 -09/30/23
Wyrd Sisters D6 -10/12/23
Guards! Guards! D8 -10/06/23
Pyramids D7 -11/05/23
Men at Arms D15 -10/08/23
Soul Music D16 -10/10/23
Interesting Times D17 -10/15/23
Witches Abroad D12 -10/18/23
Maskerade D18 -10/19/23
Feet of Clay D19 -10/22/23
Hogfather D20 -10/26/23
Jingo D21 -10/29/23
The Last Continent D22 -11/04/23
Carpe Jugulum D23 -11/07/23
The Fifth Elephant D24 -11/09/23
Thief of Time D26 -11/12/23
The Last Hero D27 -11/15/23
Amazing Maurice and His Educated Rodents D28 -11/18/23
The Truth D25 -01/04/2024
Night Watch D29 11/22/23
Wee Free Men D30 -11/25/23
Monstrous Regiment D31 -12/02/23
A Hat Full Of Sky D32 -12/07/23
Going Postal D33 -12/10/23
Thud! D34 -12/19/23
Wintersmith D35 -12/25/23
Making Mondey D36 -01/05/2024
Unseen Academicals D37 -01/10/2024
Snuff D39 -01/13/24
I Shall Wear Midnight D38 -01/17/24
Raising Steam D40 -01/31/24
The Shepherd's Crown D41 -02/05/24
BROMELIAD TRILOGY
Truckers - 05/07/2024
Diggers -05/08/2024
Wings -05/12/2024
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