Been working with blenders hair physics. After weeks of messing around I have a csgo skin that I think doesn’t look half bad.
Took so long because of stiching all the different parts together. Most creases in the skin are given a cut and place into a different part of the texture map which I needed to manually setup. Because of the stiching I couldn’t add the glare/blur until afterward meaning there’s bloom that doesn’t cross the gaps I patched.
Next up I want to look into filters to try and get photography working for new designs.
A Free CC0 public domain dark grey and black rough rock, cliff, mountain with moss texture for Photoshop, Blender and 3D models. Created by ambientCG and released under a Creative Commons Public Domain License.
Hello hello! I come bearing gifts! (a gift, rather!) (gift? fanart? same thing? I do not know!)
I give you @eechytooru 's ƎNA Wally design! I absolutely adore him and he was very fun to work on, and surprisingly, fairly easy to rig!
I did leave out his snake! and his apple, since truthfully I just did not want to model them ... But I had an idea instead! Here is him with ROBLOX accessories instead! (compensation, maybe?)
Halloween Doll Group Gift Unreal Evil Skin - Halloween Candy
Halloween Doll Group Gift Unreal Evil Skin – Halloween Candy
Red Halloween candy skin for unreal fuzz doll avatars!
Get it in world here:http://maps.secondlife.com/secondlife/Curious%20Kitties/142/132/233
C:K Unreal Evil Skin – Halloween Candy – L$0
A fantasy red version of the human version:https://marketplace.secondlife.com/p/CK-Unreal-Azil-Snow-Skin-Halloween-Candy/24095755