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#Chrono Cross the Radical Dreamers Edition
vgwater · 1 year
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astrxealis · 1 year
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wondering if any moots are into chrono trigger / chrono cross ...
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carlocarrasco · 1 year
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Team Xbox and Square Enix renew business relationship as Final Fantasy XIV Online gets set for Xbox Series X|S launch in 2024
Things have been turning out positively for Team Xbox and its millions of fans worldwide in recent times. Not so long after the big breakthrough for the Xbox-Activision-Blizzard deal and the launch of Antstream Arcade on Xbox, Team Xbox and Square Enix officially renewed their business relationship and symbolically it has been confirmed that Final Fantasy XIV Online got set for launch on Xbox…
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noxtivagus · 2 years
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Final. Fantasy.
#🌙.rambles#oh no. i accidentally ended up rambling so much on my priv twt bcs of drk. again 😭😭#i think that's uhm enough for tonight though bcs i shld srs sleep soon (will definitely not but Still)#looking at old notes i have other ff quotes here n. vivi. sob. i rlly. rlly. want to replay ffix soon#this is embarrassing reading these n i srs see how much ff has influenced me. it's actually. really really embarrassing#my attention span help#ffxiv eden's promise. specifically promises to keep oh my god it's so. perfect. it's. heaven. to my ears.#i miss raiding T_T#NOOOOO SORRY MY ATTENTION SPAN JUST CHECKED MY SWITCH RQ#my aunt indeed has chrono cross the radical dreamers edition & girl oh my god that 225 hours on octopath#i. am just listening to music rn i cannot write i'll just do more later yeah FR THIS TIME#fr though just. i miss raiding so much. i rmb me n apollo being so woah bcs like. our static back on twintania had ppl from over europe ofc#from uk to france to germany. n some had turkish blood too iirc. damn i still rmb the accents oh my god.#apollo n i were like around 14 when we were raiding. which is pretty impressive oh my god we cleared the whole of eden's promise#i rmb how they'd ask how school was 🥺 n our fc/static lead was so kind i rmb how he'd check up on us too#I STILL RMB LIKE. smth like 'you two have been sick a lot lately' & 'you good? :c' or smth.#n then awww the way they'd say gn bcs we used to raid till 12 am n apollo n i had school yeah#i'm. really happy w my improvement. from sprout drk me i was so anxious to tank n now look i've cleared uwu <3#i miss the old twintania static. honestly i still wish that. i cld've unmuted even once yk? but. anxiety.#my social anxiety was really so bad back in 2021 but i guess i had to manage yk. ffxiv rlly helped a lot goddamn#i miss those days a lot. but i'll cry if i think more on that n of other stuff too so i'll just sleep soon#i. genuinely do know that i ramble too much but. actually nvm i'll ramble even more if i say that#i'll just. leave this at here. i'm really going to organize myself this week#sigh i wanted to do. more before i slept. like work on smth rq or. idk. but nah. anxiety. i'm tired. nah. gn#my playlists r a mess my notes r a mess heck even my room is a mess n i look like a mess n my mind is. even more of a mess#but being self-deprecating isn't.. really me but. oh no if i go on i'll ramble to myself abt my dilemmas again fuck this i need to shut up#rn at least i just need my mind to shut up. n oh in the end i guess tonight i won't rlly be able to do anything again but#nooo fuck it i'll just end it at that. so much to do.. so much to think about. but. nah sorry tonight i think i'm too tired. sorry#tbd
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prnsn001 · 1 month
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CHRONO CROSS -Scars of Time-; Chrono Cross: The Radical Dreamers Edition
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smash-64 · 6 months
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Just wanted to pass along to everyone that Chrono Cross is on sale for only $10 on the Nintendo eShop. It's a Top 5 all time game for me and literally changed the course of my gaming life when I first played it back in 2017. This updated and remastered version was my Game of the Year back in 2022 and I cannot recommend it enough. It also has one of, if not the greatest soundtrack in gaming history.
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beardedmrbean · 1 year
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Chrono Cross Gale vs. Radical Dreamers Gale. Radical Dreamers is an alternate sequel to Chrono Trigger that was originally released only in Japan in 1996 for the Super Famicom's Sattelaview accessory, which could download games from a satellite into a blank cartridge. It was released internationally in 2022 as part of Chrono Cross: The Radical Dreamers Edition.
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What the hell that's awesome, got a friend I was asking about different things that used the different ports on the different older consoles since I pretty much only remember that the PS2 one had a hard drive and that was the first thing I could specifically remember that actually took advantage of those, that and the Game Cube thing for playing Game Boy games.
Sega Genesis had the deelie bober that went in the cart slot so you could put carts from the master system in but that's not the expansion slot.
I will be telling him about this, he likely may go, oh yeah I forgot about that one.
That or I may finally have a scrap of info he doesn't already know.
On the music those two sound pretty close to the same just a different key being the big difference I'm hearing in a quick listen.
I'm really just stuck on this whole satellite thing though, that's so rad.
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kna-knut · 7 months
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CHRONO CROSS: THE RADICAL DREAMERS EDITION | Termina (Another World) Mus...
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cognitoincensetrek · 1 year
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So I've been really aimless for about a year. I have recently started HRT and I am getting my life in order, but thus far I have floated from game to game, not really finishing anything of note recently. I think I last beat Vampire Survivors for the PC?
Anyway, I have some old nostalgia games I've never buckled down and "done all the things" (or some I have meant to play and just ~havent~ for whatever reason).
I may write a little journal here to keep myself motivated about my favorite tune from the day or little pictures. I'll probably be lazy and just take pictures of my 3ds with my phone, but it's all in good fun!
1. Chrono Trigger DS Version
2 and 3. Chrono Cross Remastered: The Radical Dreamers Edition (both games)
4, 5, 6, 7, 8, and 9. Suikoden 1, 2, 3, 4, and 5 ( and Suikoden Tierkreis)
10, 11, 12, 13, and 14. Breath of Fire 1, 2, 3, 4, and Breath of Fire: Dragon Quarter
Chrono Trigger has always been my favorite game. Chrono Cross has one of the best OSTs I've ever heard. I have never gotten to play the visual novel before the Switch version, so I am excited about that!
I played Suikoden 1 growing up, and 2 and 3 mean the world to my spouse (one of their favorite games ever) and it's just a good RPG!
I love Breath of Fire 4 growing up. I never got to play the others (I know the narrative is different, but the gameplay interests me!) And I had Dragon Quarter when it came out, I want to finally beat it!
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hotnew-pt · 5 days
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Jogos da Square Enix em oferta na Steam com até 90% de desconto #ÚltimasNotícias #tecnologia
Hot News UM Vapor está com uma nova oferta trazendo jogos distribuídos pela Square Enix no PC e nós selecionamos alguns dos principais jogos nesta promoção com até 90% de desconto. Entre as ofertas disponíveis estão os games Final Fantasy VII Remake Intergrade, STAR OCEAN THE SECOND STORY R, Dragon Quest Builders 2 e CHRONO CROSS: THE RADICAL DREAMERS EDITION. Esses jogos estarão disponíveis com…
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moreuselessreviews · 2 months
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Games Preview 1
El Destino ha hablado (Pure RNG)
Las primeras víctimas de Monday Games son:
Kari
Desarrollado por: Team Unmanagable Producido por: Breda University of Applied Science Publicado en Steam: 20 de julio 2020 Valoración al momento: Mayoritariamente positiva (124) Etiquetas: Aventura, indie, 1P, exploración, 3D
Legend of Cina
Desarrollado por: Yunkai Producido por: Yunkai Publicado en Steam: 29 de marzo 2019 Valoración al momento: Positiva (17) Etiquetas: Indie, RPG, estrategia, táctica por turnos.
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El lunes 29 la reseña completa de ambas cosas.
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Los tributos para Juegos de Jueves son:
Chrono Cross: The Radical Dreamers Edition
Desarrollado por: Square Enix, D4Enterprise Co.,Ltd. Producido por: Square Enix Publicado en Steam: 7 de abril 2022 Valoración al momento: Mixta (15) Etiquetas: JRPG, RPG, exploración, story rich, aventura
The Elder Scrolls III: Morrowind Game of the Year Edtion
Desarrollado por: Bethesda Game Studios Producido por: Bethesda Softworks Publicado en Steam: 29 de abril 2002 Valoración al momento: Muy positiva (138) Etiquetas: RPG, primera persona, mundo abierto, fantasía
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Progreso en esto el 1 de agosto... va pa´largo.
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grazhir · 2 months
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Switch
I've been playing Sea of Stars in the mornings on my days off. It's a rather delightful little game, so I can't be sorry I purchased it. Sadly, I can't really get a story out of it.
[I'm certainly enjoying it more than Ni no Kuni: Wrath of the White Witch, which I've stalled on due to irritation. So much backtracking for so many side-quests, many of which are damn near impossible to do because of my characters' levels (specifically, capturing certain monsters), but I'll eventually finish it. Alchemy seems practically useless, but admittedly I've not bothered with it much aside from mandatory concoctions. I'd have to look up if any of those would be better weapons/etc. to even bother beyond that. I also kinda hate the battle system.]
Grabbed Star Ocean 1, because it was on sale. Chrono Cross: Radical Dreamers Edition, again because it was on sale, and the odds of me setting up my PS3 anytime soon... Not that I feel like digging through boxes to find my original disc. Also grabbed P5 Royal, even though I really just wanted P5.
I'll have more games to play once I'm done with Sea of Stars. I mean, why have the Switch if I'm not gonna use it? And it's perfect for being upstairs and easier to focus on (drowning out the TV going) over trying to read.
[I saw that SoS is a "prequel" to something else, The Messenger, but when I checked into that I was sorely disappointed, so nuts to that.]
If I had room on this "desk" I could set up my monitor and see about hooking the base to it, but I'd need a third surface to support it. Of course, if I had that room, I could just hook up the PS3 to play P5. I left off on run 2 (?) just about to do the Big Blowout Battle at the End, after obtaining a card from Thor? I dunno. Something I didn't have and fully intend to graft onto Alice on the next round. Still missing at least one card. Alice needs to be hilariously OP, right?
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andronicmusicblog · 4 months
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Diving into the Timeless Melodies of Chrono Cross: A 25th Anniversary Celebration
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As we approach the 25th anniversary of Chrono Cross, it's the perfect time to revisit Square Enix's enigmatic direct sequel, which stands as one of the most underappreciated RPGs of the PS1 era. With its remastered version currently available at a 50 percent discount on PSN, there's no better moment to rediscover the magic of this timeless classic on the PlayStation 5 or PS4.
Chrono Cross, originally released in 1999, continues to captivate players with its unique storyline, captivating characters, and a mesmerizing soundtrack that has stood the test of time. Composed by the legendary Yasunori Mitsuda, the music of Chrono Cross is a masterful fusion of diverse musical styles, ranging from serene orchestral pieces to energetic and rhythmic tracks that perfectly complement the game's rich narrative and immersive gameplay.
The soundtrack of Chrono Cross not only enhances the gaming experience but also stands alone as a masterpiece of musical artistry. Mitsuda's ability to evoke a wide range of emotions through his compositions is nothing short of remarkable, and his work on Chrono Cross showcases his unparalleled talent as a composer. Tracks such as "Scars of Time," "Time's Scar," and "Radical Dreamers" have become iconic within the gaming community and continue to resonate with fans around the world.
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The remastered version of Chrono Cross presents an opportunity for both longtime fans and new players to immerse themselves in a world where the boundaries between time and reality blur. The enhanced visuals and updated gameplay mechanics breathe new life into this classic, allowing players to experience the game in a fresh and exciting way. Whether you're revisiting the world of Chrono Cross or embarking on this adventure for the first time, the remastered edition offers a captivating journey that transcends the limitations of time.
With its 25th anniversary on the horizon, Chrono Cross is a testament to classic RPGs' enduring legacy. Its ability to transport players to a realm of mystery and adventure, coupled with a soundtrack that resonates with the soul, ensures that it will continue to hold a special place in the hearts of gamers for years to come. As we celebrate this milestone, let us embrace the timeless melodies of Chrono Cross and embark on a journey that transcends time itself.
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glassmarcus · 8 months
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Chrono Cross: A Reputation that precedes itself
*Played in April 2022, Written in November 2022,
I heard a lot of shit talk regarding Chrono Cross in the decade between me playing Chrono Trigger and it. No positive comment about it came without a caveat. It was always an enjoyable disappointment at best or a complete insult at worst. I heard nothing about it held a candle to the original. I heard it only weakened the world of Chrono Trigger as a whole. I heard only the music was solid and even then, Chrono Trigger still had the edge in that area. Yet. I still desired to play it. It was never convenient, so I didn't take the plunge. But now that the Radical Dreamers Edition has been released, my primal urge to complete franchises has awakened and has set its sights on Chrono Cross. And upon playing it, I can say for certain that all the bad stuff I heard about the game is basically spot on. Yea, no hot takes really. This review will not be particularly unique.
Chrono Cross is a bit of a train wreck. Party Recruitment is obtuse and for the most part pointless. The story delivers itself in the least digestible way possible. The looming threat of one shots makes defensive play seem required. The frame rate is bad and even worse with the "enhanced" graphics. It's never clear what's interactable in the world. You'll spend far more time than what is acceptable in multiple menus that are a drag to navigate. There's a misstep at every turn and while some of the remaster's features alleviate the sluggishness and tedium, it's not enough to release its true potential.
Despite all these gripes, I still would consider myself a fan of this game. It just has a vibe you can't really get anymore. There’s a moody ominous air about it, while also having no issue throwing goofy shit in your face without missing a beat. It gets a little up its own ass near the end, but I really think there's a solid blend of Edge and Levity throughout most of the game. It expertly toes the line and gets away with more than even Chrono Trigger does in terms of having schlock elements while still being a story you can be legitimately invested in. It has big Hell House energy. Probably more than even Final Fantasy 7. So many enemies and characters feel like they're from a different world, but because they are presented so confidently within it, you have no choice but to accept that they belong. These character designs with these dialects have the nerve to ask for your full attention with no reservations. And I have to respect that
While mechanically and narratively it drops the ball in a lot of places, I think there is a ton of merit to be found here. All and all, I'd describe the story as a bit trash by the end. Not valueless, but certainly not the type of story I wanted it to become. I feel like Cross wasted the intrigue built in the beginning and middle. It's not a spoiler to say that this game back loaded all its Chrono Trigger connections and these connections are the worst part of the story. Well, maybe it is a spoiler, but heeding my warning is more important than being blind on this game. If it implemented these connections throughout, it would still be kind of dumb. But at least the plot would be cleaner and I wouldn't have been tricked into loving the game in the beginning. Instead it blindsides you, revealing that it was secretly a hack job the whole time, a plot twist I really should have seen coming given its reputation.
But, there are moments which are Undeniable Peak Video Game Experiences and I can't help but look back at them and think about how raw Cross was in those instances. The branching choices the game gives you in the first act and the paradigm shift near the end of it are perfect examples of why video game stories are special. I popped off at the latter more than anything from Chrono Trigger. This game takes big swings, and when it hits it hits. And even when it grazes, you still feel the power behind it.
The gimmick of having half the cast of the game being playable is bonkers. It made the party bloated and undeveloped. There was no way all these characters would feel like they had any meaningful baring on the narrative, no matter how much time they had to work on this game. Serge, Kid, and a few others are the only ones who are important. The rest are jokes who you wouldn’t want to play as because there are only 3 party slots. Why use this slot on a character who at most has 1 side quest and otherwise doesn't effectively exist? It's not their story. Chrono Cross doesn't belong to 80% of its playable cast and by the end you have this huge party which should feel like close friends and family when it's mostly just acquaintances and 4th cousins.
Even so, I can’t deny the sense of adventure this perverse decision brings. One thing (of many things) I adore about One Piece is how you follow a protagonist going around the world, meeting colorful characters and forcing them into his found family. Any notable weirdo has the chance to join the crew and Chrono Cross elicits that same feeling. There's even a skeleton party member to complete this analogy. And if Cross can remind me about One Piece then it's definitely doing something right. Though you could also compare the cast bloat to Late One Piece too, so it might be doing somethings wrong as well. I had an issue with only 3 party slots back in Chrono Trigger. That had only 7 guys you play as and I felt I had less of a connection to some because I never had them in my party frequently. This game has 45 party members. I care about like 6 of them. That's kind of a big issue for me. There are moments in the game where you lose team members for an extended period of time. These have the potential for heart felt reunions with the friends you’ve grown apart from. I felt this sense of reunity with one character. 1 character out of dozens. Sure, I feel grateful about the reunion I had with that one character, but I can’t help but feel disappointed by the woeful dearth in kinship I felt for everyone else. It’s fine for some to get more focus than others, but there’s a disparity here that borders on hilarity.
Another big swing it takes is its world traversal. Instead of having multiple time periods with wildly varying geography and characters, Chrono Cross takes a more reserved yet more interesting approach by having two versions of the same time period. There's less variety this way, but it allows for more intimate exploration of the little space you have. Seeing how versions of characters differ between timelines and the subtle changes to the world hits a different part of my brain than the era skipping in Trigger. It's similar to The Legend of Zelda: Ocarina of Time, where the other version of the map is interesting because you are comparing it to the original. Seeing the changes and using those differences to progress is what gives you that time traveling feeling, rather than going somewhere seemingly unrelated and butterfly effecting your way to victory. I just wish this was executed a bit better. It feels pretty on rails til the end and there's only one spot where you can timeline hop, so it's a bitch to do. There's a lot of potential in this structure, but it yet again ends up paleing in comparison to Chrono Trigger by not taking full advantage.
The swing Chrono Cross takes which lands consistently is its combat. The battle system is fantastic. Everything in battle has a cost, but that cost only affects you WITHIN the encounter. Your attacks require stamina, which recharges by defending or swapping characters. Your magic requires combat points, which recharge by attacking. Your spell slots are one use only, but recharge after the battle is over. It's a very 'use it or lose it' type of game. It kinda works like old Vancian Dungeons and Dragons Magic where you chose your spells at the beginning of the day and they recharge at the end. Only with Chrono Cross they comeback after each battle. This allows for more interesting individual encounters as opposed to having a gauntlet of jobbers strangling your resources. Not necessarily better, but something I prefer and want to see more of. There's such a good flow to it and there's no stress at all because you end up wasting nothing in the long term.
Attack accuracy is a big part of the combat as well, and normally I hate that RNG being heavily involved in video games, but Chrono Cross does the impossible and makes it actually interesting. You have 3 basic attacks: light, medium, heavy. Light attacks cost less stamina, but they do little damage; medium attacks do moderate damage for moderate cost; heavy attacks trash enemy life bars, but cost a lot. The heavier the attack, the less likely it will hit. I thought this would be annoying, but it actually created an interesting risk and reward dichotomy. 2 heavy attacks and 1 light attack will do way more damage than 7 light attacks, but you will probably miss one of those heavy attacks. There's a combo system implemented which incentivizes you to go light->medium->heavy as each hit increases the accuracy of the next. It has a built in Bread & Butter Combo by default. But this is usually not the optimal way to deal with the issue at hand and certain situations require certain combinations to maximize damage or build combat points. It fucking rules. It's like if Xenogears combat had meat to it rather than just looking pretty. It's not perfect. The Magic the Gathering field magic shit is pretty pointless most of the time and makes the final boss more obtuse than it needs to be. Cross is starving for dual techs which were my favorite part of Chrono Trigger combat. There aren't enough encounters that push you to master the system. But honestly, aside from the music, the combat is the one thing that actually doesn't look embarrassing compared to Chrono Trigger.
When looking at this as a Chrono Trigger sequel it gives a less than favorable impression. It does some cool things with the universe and themes, but also some head ass stuff that is ultimately detrimental. Chrono Cross is a game with a heavy duality motif. So it's fitting that Chrono Trigger is both a sequel and not a sequel. It seems like the intention was to make Chrono Trigger a Final Fantasy II situation. Similar elements and branding, but completely self contained. Then somewhere down the line it decided to not be self contained. I can only assume that this is some quantum event which split us into two timelines. One where Chrono Cross isn't a sequel and one where it is. We are in the timeline where it is. The problem timeline. The one that shouldn't exist. One where the franchise was brought to a halt and Chrono Cross is vilified as an insult to a masterpiece.
But in parallel, there could very well be a world where Chrono Cross is actually respected as something different. A game that neatly ties up all the interesting plot threads it sews throughout the adventure. Or at the very least fails in a less pathetic way. Maybe this makes Chrono Trigger fans less brackish. Maybe this leads to the franchise continuing, not as a linear story, but as a series of vignettes outlining the perils and theories behind time manipulation. That timeline sounds like one I'd love to be a part of. Should I be anguishing over the reality we have been robbed of? Should I accept that this is the way things are and give in to the flow of time? I don’t know and probably never will. These are the kind of questions Chrono Cross ask and I was too confused by the last handful of hours to notice if there were any answers. But no matter what timeline you belong to, I'm confident in saying that it's worth your time. Because there's a lot worse things you can be in this world than a decent game that isn't as good a Chrono Trigger.
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rowanb3rries · 9 months
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tsu’s big list of media consumption in 2024
last year
this year i have decided to try to listen to a new album each day (new is defined as ‘i’ve never sat down and listened to the whole thing’, not ‘i’ve never heard this artist in my life’). like last year i won’t put my thoughts on stuff but i am going to keep my list here. i also don't know if i'll actually get to listen to one every day, but i will try to listen to at least 365 albums
stats from last year
movies
alien 3 (1992)
alien resurrection (1997)
mad max: fury road (2015)
saw (2004)
get out (2017)
castle in the sky (1986)
the lost boys (1987)
the running man (1987)
titanic 666 (2022)
cowboy bebop: knockin' on heaven's door (2001)
mission: impossible (1996)
matilda (1996)
point break (1991)
inception (2010)
chicago (2002)
alien (1979)
paprika (2006)
total recall (1990)
games
ruiner (2017)
sable (2021)
katamari damacy reroll (2004-2021)
final fantasy xiv (2013-present)
we love katamari reroll + royal reverie (2005-2023)
atelier sophie: the alchemist of the mysterious book (2015)
digimon survive (2022)
chrono cross: the radical dreamers edition (1999-2022)
spiritfarer (2020)
paleo pines (2023)
audio dramas
the magnus protocol (2024)
general other podcasts
sad boyz (2017-present)
tv/anime/etc
pokemon concierge (2023)
harlan coben's shelter (2023)
dungeon meshi (2024)
fallout (2024)
books
the hellbound heart | clive barker (1986)
albums (73/101)
january
february
march
april
may
june
mezzanine | massive attack (1998)
the rise and fall of a midwest princess | chappell roan (2023)
the open door | evanescence (2006)
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prnsn001 · 1 month
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Dreams of the Past, Memories of my Soul; Chrono Cross: The Radical Dreamers Edition
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