#Coding without Computers
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workcoderight · 2 years ago
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We at Code Right aspire to instill the 21st century skills of Programming and Computational Thinking within the young minds through our fun and intriguing curriculum. Children will be introduced to another fascinating dimension of technology empowering them to become the ‘architects‘ of the digital era.
Programming has become an essential skill for grown-ups and children alike. Coding is a creative process to instruct a computer on how to perform a task. Coding for kids at early as age 5 helps kids refine their design, logic, and problem-solving abilities. At Code Right, coding for kids is a typical unplugged gamified coding activity class with an edge of drag and drop platforms.
Coding for kids at early as age 5 helps kids refine their design, logic, and problem-solving abilities. At Code Right, coding for kids is a typical unplugged gamified coding activity class with an edge of drag and drop platforms.
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katzensilber · 1 month ago
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Man, this is why I always hated math class.
Khan Academy gave me this easy (or so I thought) problem to solve:
"A factory makes toys that are sold for $10 a piece. The factory has 40 workers, and they each produce 25 toys a day. The factory is open 5 days a week. What is the total value of toys the factory produces in a day?"
I said to myself, okay...
10 times 40 times 25 equals 10,000. That means the factory produces $10,000 worth of value per WORKING day.
10,000 times 5 equals 50,000. And then there are two days per week (the weekend) when no value is produced. So, per week, the total value produced is still only $50,000.
And finally, there are seven days in a full week, so $50,000 divided by 7 equals roughly $7,142.86. That's the total value of toys produced per day. Not "per work day", but "per day", as it specifically says in the problem.
But what does the teacher say as he guides us through it? 10 times 40 times 25 equals 10,000, so the answer is 10,000.
That's it. The end.
He even acknowledges: "So, you might be thinking, 'Hey wait, we didn't use all the information! We didn't use the "five days per week" information!' And yeah, as it turns out, that was information we didn't need."
'As it turns out'?! Are you kidding me right now?! I carefully read the question, precisely calculated exactly what it was asking for, taking all of the provided information into account... and now you're saying I'm supposed to have somehow magically known to ignore one of those pieces of information in order to make it easier for myself?
Just admit that your problem is worded badly, dude. UGH this kind of shit drives me crazy. Why can't people use words clearly >:(
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trailerparkdad · 1 year ago
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welcome to the life of a quiet lab technician
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butchlesbiannero · 5 months ago
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i feel insane
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thelemonsnek · 1 year ago
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I'm convinced that the actual purpose of artfight is to get artists to actually finish the refs they've been putting off for months. Woe Porygon-A design be upon ye
[image id: a drawing a Porygon-Z variant, called Porygon-A. Instead of being red and blue, Porygon-A is white and yellow, and it has a halo around its body of jagged green plates, which mimics Arceus's plates and halo, and are designed to look like 0s and 1s, like binary code. In the second drawing, the halo is rainbow colored, because it is attacking. End id]
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ask-seb · 1 year ago
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How would I go about learning about computer programming? Any advice for absolute beginners?
hm… well, i guess there's two primary ways you can start.
firstly, you could take a course. there are some online that are free to start with, like harvard's cs50, but i personally think the second option is a bit more fun and hands on.
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the second option is to take some time to look up coding basics and experiment a bit through a small personal project. you can learn about the basic structure of computer programs and how programming languages work by watching youtube videos, or browsing stack overflow... and from there you can start small by making little programs that can do simple things. after that, it'll be a good foundation into coding more complex things.
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good luck.
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a-concert-just-for-me · 7 months ago
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Why did I get all the math and science mutuals you guys SCARE ME
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eclipsecrowned · 2 months ago
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head in hands unraveling the tangled web of how my dad f’ed up his brand new computer this week.
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elftwink · 10 months ago
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Some other ideas I had on the villagers:
Some sort of detection for how big the room their bed is in and whether or not it has a door. They might also be happier if they have a light source.
Less willing to trade if they are currently inside a minecart
Cannot have certain trades if their happiness is too low (maybe that enchanted sword is a family heirloom and they don't want to sell it to someone they don't like)
A method of donating resources either to the village or to individual villagers in order to make them more friendly toward you.
Villagers can punch you for a little bit of damage either in self defense or if they just hate you enough.
If a villager is happy enough and you've donated some stuff they'll give you certain low-value items for free. It could be funny if they just walk up to you and throw the item at you, and refuse to elaborate.
Some villagers prefer the nighttime and will prefer to sleep during the day.
Some villagers will be introverted and will prefer to stay inside. They might actually get less happy when other villagers talk to them too much.
Some villagers have pets. You cannot tame them yourself. If you kill a pet the villager who owns it permanently hates you.
Some villagers don't like each other. I have no idea what this could entail. Maybe they just won't ever breed.
This is probably outside the scope of your idea, but it would be cool if some types of villagers did things other than trading. Imagine if some villagers wore armor and guarded the village at night. This could extend to more interesting interactions, like if a village has guards and is attacked by raiders, the villagers could bribe the raiders in order to avoid a fight.
these are so fun!!
wrt villagers not liking each other maybe they also get annoyed if you trade with someone they dislike? although i probably wouldn't want that to affect trade prices just because then you have to keep track of like lines of sight and where everyone is at all times (& ofc the easiest way to do this is a minecart which is kinda antithetical to the point of the rest of the ideas imo)
but maybe they could like, avoid you for a short window of time after they see you trade with a villager they dislike (which would be noticeable but not really punishing since catching up with villagers walking away from you is pretty easy)? or some other such thing
also something kind of related to your last point is that it's already possible for villagers to wear armour if you dispense it on them in vanilla (i'm pretty sure?? and the enchantments also work for them??) so i feel like making that armour visible isn't a super big stretch!! ideally you wouldn't have to dispense it and you could just give it to them and they would put it on. honestly maybe just the way you already do with piglins or zombies or skeletons, with the same rules that they'll take better armour and drop what they're wearing.
although maybe with villagers you'd want a way to ask for it back in case you accidentally give them like your only netherite chestplate (obvs with the hostile mobs you just kill them to get items back but we're trying to avoid player incentives to kill villagers here). probably the easiest way to do this is just be able to access it in the trade menu, but also maybe depending on other factors (or just as a randomly determined trait only some villagers get) the villager will ask for emeralds (to cover the loss) or raise prices temporarily (because you took back a gift and that's rude)
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workcoderight · 2 years ago
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We at Code Right aspire to instill the 21st century skills of Programming and Computational Thinking within the young minds through our fun and intriguing curriculum. Children will be introduced to another fascinating dimension of technology empowering them to become the ‘architects‘ of the digital era.
Programming has become an essential skill for grown-ups and children alike. Coding is a creative process to instruct a computer on how to perform a task. Coding for kids at early as age 5 helps kids refine their design, logic, and problem-solving abilities. At Code Right, coding for kids is a typical unplugged gamified coding activity class with an edge of drag and drop platforms.
Coding for kids at early as age 5 helps kids refine their design, logic, and problem-solving abilities. At Code Right, coding for kids is a typical unplugged gamified coding activity class with an edge of drag and drop platforms.
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compnion · 1 month ago
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i dont want this bootcamp to turn me into a misandrist but being the smartest girl is truly worth dirt because almost EVERY man there thinks he’s fucking better than me i am SO exhausted
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dragontatoes · 2 months ago
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why is everything engineering now. I'm doing my homework and one question is "What is the wavelength of a microwave with the frequency of 900 MHz? Include reasoning." bitch I'm studying HORTICULTURE
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sidereon-spaceace · 3 months ago
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I watched Tron Legacy, had a fun time cuz it's a fun 2010's action/sci-fi romp with some effort put into it, but I keep thinking about The Themes and wondering if there's a novelization that digs a little deeper
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doodledex-project · 2 years ago
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Doodledex - #503-A Hisuian Samurott
Oshawott wound up being the Water-type starter for Legends: Arceus, and this is a choice that definitely makes a lot of sense! Despite being the starter of a region based on New York City (and the surrounding area), Samurott is pretty darn Japanese... I mean, "samurai" is literally in its English name! (Of course, this was done on purpose as part of Gen 5's starter theming showing off the diversity of the region, but still.)
Of course, there's no good way to make a Hisuian Samurott more historically Japanese as a result... so it winds up living up more to its Japanese name (Daikenki, which is either "great sword demon" or "great devilish swordsman" depending on how you read it) and has the Dark type added to it! This means that Samurott from Hisui are a lot less bound to honor than Unovan ones, and will often resort to dirty tricks and surprise attacks to win battles! (And this isn't exactly fun to be on the receiving end of... a Hisuian Samurott's attacks are compared to the ceaseless crashing of waves!)
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saint-hymn · 8 months ago
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ohhh my god i forgot how much i utterly dread front-end programming. much apologies in advance if you must access my blog in desktop
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leviafin · 8 months ago
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Wrow I didn't mean to be up until 2am coding but here we are...
Fishies gotta code.. perhaps even when they should be eeping.....
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