#Controller Software
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tacticalhimbo · 1 month ago
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ghost-bxrd · 6 months ago
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Jaytim spite fic:
Me: hm, how much innuendo can I fit in here without Jason catching on?
Brain: y e s
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linddzz · 6 months ago
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(regular disclaimer that I will exaggerate big feelings for effect but at the end of the day this is fandom and in the grand scheme of things Just Ain't That Serious good? good)
okok look while I am obviously SOOO into where Arcane went with the Machine/Arcane Herald, I can get why gamers who liked og LoL Viktor would be Big Annoyed at him being totally retconned and overhauled in game. That is undeniably a totally different guy there and yeah it would be shitty to have the guy you like completely swapped out. I can especially get it if they liked the mechanical cyborg engineering aspects of his character!
BU T I keep seeing iterations of "he didn't choose anything for himself he just had things happen to him" or "he just went mystic. he used to be someone who used his genius to remake himself and now he just meditated himself into a wizard" and I am so so down to meet in the pit on those takes!! I get people not liking the less mechanical aspects of him but hhhhhhohmygod do not be taking my guys agency and genius down like that
Yes the initial full fusing with the hexcore is something that happened to him, that someone who loved him maybe too much did to him (almost like Arcane has themes of people being launched down dark paths by things that happen to them beyond their control hMmMmmmmmm!!!) And btw I still hold that while his brain got changed by trauma (bc trauma DOES THAT) and the hexcore helped amplify and empower him leaning into his worst traits, after Jayce forced that initial fusion everything Viktor did was a choice.
But also!! Jayce used Viktor's notes. Viktor was the one who went down and got shimmer, who lied and experimented in secret. He stumbled into noticing the hexcore responding to biological material but then he pursued that avenue (because LIFE is a lot of stumbling into things and then deciding what to do from there), figured out what interdisciplinary collaborations he needed to make, figured out on his FIRST TRY what runes he would need to put where.
And while they don't lean into the mechanical engineering genius as much as the OG Viktor like...guys that's a software engineer with a big scoop of magic theorist on top of it (who then started a pivot into biomechanical arcane theory like THAT). He made a magic AI! Don't go telling me he didn't use his genius to become the Arcane Herald when he made a magic AI and then I got to watch the hexclaw grabbing and programming runes into spells like the coolest shit ever!!
That man figured out how to make Jayce's ideas into reality. He then used the scant knowledge of the arcane that still exists to figure out and recreate, using technology, what mages do by instinct. He made a MAGIC AI HOLY SHIT. Jayce is STILL referencing Viktor's rune theories to figure out the anomaly!!
He did not use the same type of genius to become the same type of Herald, but my guy invented being a technomancer so hard that he turned himself into a magical supercomputer and was so good at THAT that he made himself a robowizard god and I will not be hearing anything belittling how nuts that is!!
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decamarks · 2 months ago
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My "hot-take":
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FUCK. THESE. THINGS.
I have never encountered a gizmo nor gimbal that I enjoyed interfacing with, not even once. They are the most cumbersome way to interact with anything in 3D space; I would rather chop off my limbs than have to laggardly click, hold, and drag these teeny tiny little tools (for often subtle and precise transformations!).
It is incredibly common to be at an angle where an entire axis is unavailable or unreasonably difficult for you to manipulate. When you're composing a scene of 3D objects, it's not unusual to want to do it in a way that is informed by the current position of your camera. I could rotate the viewport to reach whatever axis is being obscured, but fuck you! I don't want to! Most programs with gizmos have a way to enlarge the axes for this reason—which is great, if you're a fan of having vast portions of the model you're working on obscured by STUPID COLORFUL ARROWS.
So, if not gizmos, then what? I argue that Blender has the best alternative, but Unreal has a pretty compelling one as well. (There are probably other inventive ways of forgoing gizmos in 3D, but these are the two I'm most familiar with. If you know of any other unique control methods for 3D software, I would love to hear about them.)
For Blender, you simply have to press the X, Y, or Z key to constrain the transformation to the corresponding axis; the following manipulation is controlled entirely by the movement of your mouse. You don't have to hold down anything! It is precise, agile, and ergonomic. These controls might be less immediately intuitive than having a literal, visual representation of the axes, but it SIGNIFICANTLY reduces strain on the hands, and with practice, allows you to model so much faster than any gizmo could ever let you.
Unreal, while not a modelling tool, has a similar method of manipulation available. You hold Ctrl, then press a mouse button and drag—left click controls X, right click controls Y, and both simultaneously control Z. It feels very sexy and sleek, like operating a jet. For me, it isn't perfectly ideal (it still involves holding buttons for extended periods of time, and it occupies both hands), but it is infinitely more enjoyable than dealing with gizmos.
I do feel guilty about the sheer extent of my hatred for these poor things. They're so colorful and visually appealing, and certainly the most intuitive way to represent transformations in 3D space. But they suck. They just suck. And they hurt me.
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zytes · 11 months ago
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new sensation
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thisischeri · 2 years ago
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instagram: cheri.png
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helielune · 1 year ago
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people come and people go, but i stay (ghostride)
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episodes-without-incident · 11 months ago
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8/8/2024:
9 episodes since Drawfee last referenced Cats (2019)
3 episodes since Drawfee last referenced Everytime We Touch (2005)
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skidcd-megamix · 5 months ago
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Was on guilty gear yesterday and made a may rage quit i think
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hes-a-phantom · 11 days ago
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When you are nips deep in Doom the Dark Ages, but your hyper-focus is still on Control! Mix that together and you get Doom slayer Jesse!
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a-personiftranslator · 6 months ago
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ok i just spent my entire day watching All of the solarballs episodes so here are my immediate thoughts
astronomically accurate planetspirit whump my FUCKING HEART i don’t even know what to say. i spend the least amount of time on average on planetspirit stuff because except for earth they don’t actually fall under my definition of personifs but ive spent far more time proportionally crying over them than any other kind of -spirit
i find it really interesting that the core message of the series so far seems to be the nature of redemption and responsibility (europa, ganymede, titan, earth, jupiter, saturn, x, probably more i’m forgetting) considering that unlike personifs celestial bodies in actuality still have no agency, but it makes sense because like. everybody’s gravity affects everybody else’s, and so there’s no way to look at anyone individually and decide anything without considering the destabilization it’ll cause. despite everything there’s no choice but to tolerate everybody
i love the… fragility of life-bearing planets. it’s fine for everybody else to take a few asteroid hits and go on extended trips out of orbit but earth can’t be left alone because his axis’ll freak out, he freezes up even before he leaves the goldilocks zone, he NEEDS luna to take his hits for him, etc. and i wonder if this ever frustrates him. the main issue with x taking jupiter’s place was the risk to him. ik this was already explored somewhat during the moon revolution but still
ganymede vs planet x sounds so incredibly random without hours of context lmfao it’s like that one wttt poll asking whether god or alaska would be more likely to fall for an mlm
i’m noticing common memetics among planet fandoms (i am aware currently of solarballs, the earth-chan thing, planethumans, and the milky way/jupitearth fandom) the way country fandoms tend to fixate on certain events (ww2 and specifically poland’s experience, depicted accurately or not). jupiter is always characterized as a calm, protective figure, and earth is always somewhat egotistical, has a complicated relationship with mars, and is unconditionally devoted to their life forms, which is not really considered a strength. everybody else’s depiction is more variable, i’ve never seen the sun be portrayed as so unstable
i think the unpredictability of my interests is one of the reasons i don’t get as much engagement as i’d like lmfao
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retrocgads · 1 month ago
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UK 1982
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sokarys · 8 months ago
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I hope it hurts
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everydaydg · 4 months ago
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Did you know that every taiko game on DS line of systems has touch controls!
They were often bundled with two styluses to take advantage of this! Its honestly quite the comfortable set up once you get used to it.
Apologies for this frankly... underwhelming video
the set up I utilized to record this isnt the most ideal in terms of input lag haha... but you can see on the bottom screen where im tapping!
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loader-bot · 15 days ago
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very funny seeing people freak out about the (untrue) bl2 spyware/root access thing because literally every single rgb and fan control program you gamers use also uses a kernel level exploit (winring0) that's been around for almost 2 decades.
maybe actually read the take-two eula and calm down.
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misqnon · 10 months ago
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google docs said PUT THEM IN DRAG‼️‼️
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