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#DMG-01
pixelfireplace · 3 months
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GB
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heirofnepeta · 2 years
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Finally got an ok picture of my blastoise, Squirts!
He a thicc boi
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"Vibrant Harriers Aloft in Spring Breeze" Version 4.4 Update Details
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Dear Travelers,
Below are the details of the Version 4.4 update "Vibrant Harriers Aloft in Spring Breeze" and the update compensation.
〓Compensation Details〓
Maintenance Compensation: Primogems ×300 (60 Primogems per hour the servers are down)
Issue Fix Compensation: Primogems ×300 (please refer to the relevant compensation mail for more details)
〓Scope of Compensation〓
Maintenance Compensation: Travelers who have reached Adventure Rank 5 or above by 2024/01/31 06:00 (UTC+8).
Compensation must be claimed before the end of Version 4.4.
Issue Fix Compensation: Travelers who reach Adventure Rank 5 or above by 2024/01/31 06:00 (UTC+8).
Please log in and claim your compensation before 2024/02/03 06:00 (UTC+8).
Our developers will distribute compensation to Travelers via in-game mail within 5 hours after the update maintenance is finished. The mail will expire after 30 days, so don't forget to claim the attached compensation in time.
〓Update Schedule〓
Update maintenance begins 2024/01/31 06:00 (UTC+8) and is estimated to take 5 hours.
〓How to Update Game Client〓
PC: Close the game, open the Genshin Impact Launcher, and click Update.
iOS: Open the App Store and tap Update.
Android: Open the game and follow the directions on-screen.
PS5™ and PS4™: Highlight Genshin Impact from the Home Screen, press the OPTIONS button and select "Check for Update."
Please do not hesitate to contact Customer Service if you encounter any issues installing the new version. We will do our very best to resolve the issue.
〓Update Details〓
I. New Areas
New Areas in Liyue Now Available
◇ New Areas: In Version 4.4, the following areas in Liyue will become available: Chenyu Vale: Upper Vale, Chenyu Vale: Southern Mountain, and Mt. Laixin.
※ As long as you have completed Archon Quest Prologue: Act III "Song of the Dragon and Freedom," a Teleport Waypoint will be automatically unlocked near Liyue's Chenyu Vale: Upper Vale (If you have already completed this Archon Quest, the Teleport Waypoint will be unlocked after the update). You'll also receive the Primogem reward for this Teleport Waypoint when it unlocks automatically.
New System in Liyue
Rainjade Oblation
Fujin's adeptal energy has transformed into many Spirit Carp that are scattered all over Chenyu Vale. Collect the energy within Spirit Carp and transfer it into the Votive Rainjade within Carp's Rest to increase its level and obtain the blessings of Chenyu Vale.
Rainjade Oblation System Unlock Criteria:
• Complete the World Quest "The Cloud-Padded Path to the Chiwang Repose"
In addition, there will be new Fishing Points and "Radiant Spincrystals" in Liyue.
II. New Characters
5-Star Character "Passerine Herald" Xianyun (Anemo)
◇ Vision: Anemo
◇ Weapon: Catalyst
◇ One of the Mighty and Illuminated Adepti of Jueyun, known as "Cloud Retainer." Expert in all kinds of mechanical contraptions, her heart now turns towards the affairs of the mortal world, through which she walks under the name "Xianyun."
◆ Elemental Skill "White Clouds at Dawn"
◆ Xianyun enters the Cloud Transmogrification state, in which she will not take Fall DMG, and uses Skyladder once. In this state, Xianyun can cast Skyladder continuously to leap, where her Plunging Attack will be converted into an even stronger Driftcloud Wave instead, which deals AoE Anemo DMG. The more times Skyladder is used, the more DMG the resulting Driftcloud Wave will deal and the larger its AoE.
◆ Elemental Burst "Stars Gather at Dusk"
◆ Brings forth a sacred breeze that deals AoE Anemo DMG and heals all nearby characters. It will also summon the "Starwicker" mechanism that follows the active character and periodically heals all nearby party members. When the Starwicker has Adeptal Assistance stacks, characters will have their jump height increased. When they complete a Plunging Attack, Adeptal Assistance stacks will be consumed and deal AoE Anemo DMG.
4-Star Character "Leonine Vanguard" Gaming (Pyro)
◇ Vision: Pyro
◇ Weapon: Claymore
◇ Guard of the Sword and Strongbox Secure Transport Agency, and the head of the "Mighty Mythical Beasts" Wushou troupe.
◆ Elemental Skill "Bestial Ascent"
◆ Gaming pounces forward using the Wushou arts, leaping high into the air after coming into contact with a target or surface. If he immediately uses a Plunging Attack, he will use Plunging Attack: Charmed Cloudstrider instead, dealing AoE Pyro DMG to opponents hit.
◆ Elemental Burst "Suanni's Gilded Dance"
◆ Gaming enters Wushou Stance, briefly applying Pyro to him, recovering a fixed amount of HP, and summons his companion, the Suanni Man Chai, to smash into his target, dealing AoE Pyro DMG. After doing so, Man Chai will then attempt to roll towards Gaming. When it links up with Gaming, Man Chai will leave the field and reset the CD for Gaming's Elemental Skill, Bestial Ascent. While Wushou Stance is active, his resistance to interruption is increased, and when Gaming lands with Charmed Cloudstrider attack or completes the forward pounce attack from Bestial Ascent with over 50% HP, he will summon Man Chai again.
III. New Equipment
New Weapon (Examples based on Refinement Rank 1)
Crane's Echoing Call (5-Star Catalyst)
After the equipping character hits an opponent with a Plunging Attack, all nearby party members' Plunging Attacks will deal 28% increased DMG for 20s. When nearby party members hit opponents with Plunging Attacks, they will restore 2.5 Energy to the equipping character. Energy can be restored this way every 0.7s. This energy regain effect can be triggered even if the equipping character is not on the field.
◆ During the event wish "Epitome Invocation," the event-exclusive 5-star weapon Crane's Echoing Call (Catalyst) will receive a huge drop-rate boost!
IV. New Outfits
Ganyu: Twilight Blossom
◇ A light and graceful festive outfit accented mainly in black nightshade and cerulean blue. Its hair accessory is as radiant as the Qingxin — a pairing that Ganyu is most fond of.
◆ Between the start of the Version 4.4 update and 2024/03/11 03:59, Ganyu's outfit "Twilight Blossom" will be available for purchase in the Character Outfit Shop at a limited-time discount! During the discount period, the price of the outfit is 1,350 Genesis Crystals. The price will revert to 1,680 Genesis Crystals after the limited-time discount ends. The outfit can only be purchased once.
Shenhe: Frostflower Dew
◇ This Lantern Rite gift that Shenhe received is a set of elegant formal attire that her master, Cloud Retainer, had commissioned for her. Red ropes still adorn her arms, but the bitter cold in Shenhe's heart has faded.
◆ Between the start of the Version 4.4 update and 2024/03/11 03:59, Shenhe's outfit "Frostflower Dew" will be available for purchase in the Character Outfit Shop at a limited-time discount! During the discount period, the price of the outfit is 1,350 Genesis Crystals. The price will revert to 1,680 Genesis Crystals after the limited-time discount ends. The outfit can only be purchased once.
Xingqiu: Bamboo Rain
◇ Formal wear prepared by the Feiyun Commerce Guild for Xingqiu. The bamboo prints are refined and the cut is most flattering, but Xingqiu's favorite aspect of the outfit is its inner pockets, into which a thinner novel might be stuffed.
◆ During Version 4.4, Travelers can obtain Xingqiu's outfit "Bamboo Rain" for free by participating in the limited-time "Vibrant Harriers Aloft in Spring Breeze" event.
◆ After Version 4.4 is over, Travelers can buy the outfit in the Character Outfit Shop.
V. New Main Story
1. New Story Quest
Xianyun's Story Quest - Grus Serena Chapter: Act I "A Thousand Moonlit Miles"
Permanently available after the Version 4.4 update
◆ Quest Unlock Criteria:
• Reach Adventure Rank 40 or above
• Complete Archon Quest Interlude Chapter: Act I "The Crane Returns on the Wind"
2. New World Quests
◆ New World Quests: "Chenyu's Blessings of Sunken Jade" Quest Chain, "The Cloud-Padded Path to the Chiwang Repose," "Threefold Expectations," "A Wangshan Walk to Remember," "Scrolls and Sword Manuals of Guhua," "Shrouded Vale, Hidden Hero," "The Roaming Abode," "The Dealing Sands," "Our Chenyu Vale Trek," "Chili Con Cloudy," "Qiaoying, the Village of Many Tales," "Temporary Acclimatization," etc.
VI. New Enemies
Solitary Suanni
◇ These elegant and proud mystical beasts only live in mountains shrouded in adeptal energy.
It can use Hydro and Anemo simultaneously in battle. Render it Frozen while it is gathering Hydro-aligned adeptal energy, before using Shatter, Melt, or other Elemental Reactions to break the ice and cause it to enter an immobile state. When it is gathering Anemo-aligned adeptal energy, use attacks from Elements that can react with Anemo to destroy the Spiritwind Pearls summoned during the process to achieve the same advantage.
Located at Chenyu Vale: Southern Mountain
Xuanwen Beast
◇ Fierce creatures that inhabit the mountains of Chenyu Vale.
Use Elemental Reactions to freeze this creature and use Shatter, Melt, and other Elemental Reactions to break the ice and render it immobile temporarily.
VII. Other Update Details
New Recipes:
○ Chef Mao (NPC): Honey Char Siu
○ Lianfang (NPC): Chenyu Brew, Jadevein Tea Eggs, and Tea-Smoked Squab
○ Licai (NPC): Deep-Fried Doublecrisp and Braised Meatballs
○ World Quest Rewards: Guhua Fish & Lamb Soup and Fine Tea, Full Moon.
○ Event Reward: Eight-Treasure Duck
New Character Specialty Dishes:
○ Xianyun's specialty: "Encompassing Gladness"
○ Gaming's specialty: "Yummy Yum Cha"
Adds new "Chenyu's Splendor" Achievement category, and adds new Achievements to the "Wonders of the World" category.
Adds Set 29 of "Paimon's Paintings" chat emojis.
Adds some prompts for loading screens.
New Namecards:
"Xianyun: White Clouds": Reward for reaching Friendship Lv. 10 with Xianyun
"Gaming: Man Chai": Reward for reaching Friendship Lv. 10 with Gaming
"Achievement: Adeptal Valley": Reward for completing all achievements under "Chenyu's Splendor"
"Chenyu: Rainjade Rite": Reward for reaching Rainjade Oblation Level 10
"Travel Notes: Vibrant Harriers": Reward obtained via the BP system
New Wildlife: Fluff-Fleece Goat, Malachitin Lumibug, Redbill Pelican, Jadestone Turtle, and Velvetfall Duck
New Fish: Jade Heartfeather Bass
New Function: Fast Equip Artifacts
(1) Quick Configuration: A set of Artifacts will be put together for your reference based on data from recently active players. When generating a configuration, it will only consider Artifacts not already equipped by other characters.
(2) Custom Configuration: Custom Configuration data will be based on the settings laid out for each character. When using a Custom Configuration, you can configure based on conditions such as Artifact Main Affix, Set Type, and Minor Affixes and choose whether or not to use Artifacts that haven't already been equipped. The configuration created by Custom Configuration can be adjusted, with alternative Artifacts sorted based on the overall priority levels of their Artifact Set and Affixes. When "Other Options" > "All" is selected in Custom Configuration, when the configuration includes Artifacts already equipped by another character, the Artifacts will be removed and equipped to the target character.
Adds the "Borderless Mode" fullscreen option in "Display Mode" in "Settings / Graphics" interface on PC.
"Genius Invokation TCG" Gameplay Update:
New Character Cards: Thoma, Sayu, and their corresponding Talent cards. Corresponding invitation duels and guest challenges have been added to the Player List.
New Character Cards: Cryo Hypostasis, Millennial Pearl Seahorse, and their corresponding Talent Cards. Their Tavern Challenges have also been added.
New Action Cards: "Sapwood Blade," "Veteran's Visage," "Jeht," "Silver and Melus," "Machine Assembly Line," "Sunyata Flower," and "Matsutake Meat Rolls" can be purchased from Prince at The Cat's Tail.
The Forge Realm's Temper is once again available. The theme of this edition is "The Forge Realm's Temper: Clever Stratagems":
(1) During The Forge Realm's Temper: Clever Stratagems, you can select the parameters for each stage. Parameters that may be set include: stage difficulty, the round limit for the match, and enemy bonus HP.
(2) After you complete a certain stage battle, you will gain a score based on the difficulty selected for each parameter in said stage. At the same time, you can claim the corresponding rewards when your highest score reaches a specific score.
Spiral Abyss
Floor 11 Ley Line Disorder changed to:
• All characters in the party gain a 75% Anemo DMG Bonus.
Updated the monster lineup on Floors 11 – 12 of the Spiral Abyss.
Starting from the first time that the Lunar Phase refreshes after updating to Version 4.4, the three Lunar Phases will be as follows:
Phase I:
Ascendant Moon
When a character receives healing, it will be counted. When the count reaches a total of 16, a shockwave will be unleashed at the character's position, dealing True DMG to nearby opponents and clearing the count. 1 such shockwave can be unleashed every 8s.
Phase II:
Resilient Moon
After the active character's Plunging Attacks hit opponents, the character's Plunging Attack DMG is increased by 20% for 8s. This effect can be triggered once every 0.1s. Max 3 stacks. Each stack's duration is counted independently. This effect will be cleared if the character leaves the field.
Phase III:
Plummeting Moon
After the active character's Plunging Attacks hit opponents, unleash a shockwave at the character's location, dealing True DMG to nearby opponents. 1 such shockwave can be unleashed every 2s.
〓Adjustments & Optimizations〓
● Serenitea Pot
Adds new Furnishing categories, reclassifies certain Furnishings, and adjusts the sorting of certain categories.
Refactors the filter function in the "Inventory > Furnishings" and "Creation / Furnishings" interfaces, now supporting more conditions and allowing direct searches.
When placing Furnishings using the same editing mode, your current position in lists will be remembered. It will not be reset after switching to another Furnishing category.
Adds the display of Friendship Levels in the Companion tab on the editing screen. Characters without Friendship Lv. 10 will be displayed in descending order of Friendship Level.
Optimizes the sorting of Character Hangout Events and their corresponding Hangout Memories in the Furnishing "Lingering Moment."
● Genius Invokation TCG
Standardizes the skill descriptions of certain cards in some challenges.
Adjusts the text description for the Talent Card "Rending Vortex" of the Character Card "Dvalin" (actual effect remains unchanged).
The original description was: "When your Dvalin, who has this card equipped, is on the field, when Total Collapse attached to opposing active character is removed: Apply Total Collapse to the next opposing standby character."
The adjusted description is: "When your Dvalin, who has this card equipped, is on the field, when Total Collapse attached to an opposing character is removed: Apply Total Collapse to the next opposing standby character."
● System
Increases the number of party compositions in the "Party Setup > Configure Team" interface from 10 to 15.
Renames "Fullscreen" in "Display Mode" to "Borderless" in the "Settings / Graphics" interface in the Irminsul Server on PC (actual display effect remains unchanged; after said adjustment, available options in "Display Mode" in the Irminsul Server on PC are "Borderless" and "Windowed").
Adds a red notification dot in the "Adventurer Handbook > Commissions" interface to remind Travelers to go to the Adventurers' Guild and claim Bonus Rewards after obtaining all 4 Daily Commission Rewards every day.
Adjust the "Exit Challenge" interface in the "Test Run" event and add the "Other Trial Stages" option.
Adjust the "Mystic Offering" interface to support the display of the corresponding Artifacts' 2-Piece Set and 4-Piece Set effects.
Adjusts the source descriptions of Character Ascension Materials and adds a shortcut to "Adventurer Handbook > Domains."
Adjusts certain button texts in the "Artifacts Filter" and "Artifact Auto-Lock" interfaces.
● Audio
Adds a voice-over trigger scenario: Related voice-overs will be triggered the first time you obtain a character and view their character portrait, as well as the first time you obtain a character's outfit and view their character outfit portrait.
Optimizes the "Character/Ascension" screen so that characters' idle voice-overs now stop completely after being interrupted by Ascension voice-overs.
Optimizes the Korean voice-overs for certain characters and quests.
● Other
If related achievements of a Commission Quest are not unlocked yet, the probability of that Commission Quest appearing will increase.
The "Dynamic Character Resolution" feature has been added for PlayStation® and some PC devices. This will be activated by default on PlayStation® and no option will be shown. On PCs that support this feature, you will be able to find and enable "Dynamic Character Resolution" in Settings > Graphics (this option will not be shown on PCs that currently do not support it).
The text descriptions of some achievements have been fixed (the corresponding Achievement Trophies on PlayStation® cannot be modified currently).
After the Version 4.4 update, new UID naming rules will be used for newly registered accounts on the Asia server (existing account UIDs will be unaffected).
〓Genius Invokation TCG Balance Adjustment〓
Adjust the effect of the Event Card "In Every House a Stove" to the following: Draw a number of cards equal to the current Round number minus 1. (Up to 4 cards can be drawn in this way).
Adjusts the effect of the Equipment Card "Vourukasha's Glow": Only after triggering its "draw 1 card" effect, its other effect "heal the attached character for 1 HP" can take effect in that same Round.
Adjusts the effect of the status "Lightning Rod" for the Character Card "Thunder Manifestation": The effect "While this status is active, can be triggered once: DMG received by the attached character from Thunder Manifestation or its summons is increased by 1." has been adjusted to "When the attached character takes DMG from Thunder Manifestation or its summons: Remove this state, cause this DMG instance to increase by 1."
Adjusts the Elemental Dice cost of the Talent Card "Grieving Echo" for the Character Card "Thunder Manifestation", and adds effects: The number of dice required has increased from 0 Electro Dice to 3, and adds the effects "Combat Action: When your active character is Thunder Manifestation, equip this card." as well as "After Thunder Manifestation equips this card, immediately use Strifeful Lightning once."
〓Bug Fixes〓
● Enemies
Fixes an issue whereby, when the enemy "Black Serpent Knight" was defeated, the defeat animation would not play properly in certain situations.
Fixes an issue whereby, when the enemy "Armored Crab" was hit by Chevreuse's Elemental Burst, it would remain suspended in mid-air for an unusually long time in certain situations.
Fixes an issue whereby, when different Pneuma- or Ousia-aligned enemies were overloaded at the same time, there was a chance that the enemy "Arithmetic Enhancer Mek" would fail to remove its teammates' Deactivated statuses as it should do.
● Character
Fixes an issue whereby when Lyney approached opponents after turning into a Grin-Malkin Cat with his Elemental Burst, there was a small chance that he would deal an additional instance of DMG to the same opponent.
Fixes an issue with the Traveler (Hydro) whereby, when the Sourcewater Droplets produced by casting their Elemental Skill were absorbed, a special effect would abnormally remain.
Fixes an issue whereby, when Sayu and Furina were in the same party, there was a chance that Sayu's Passive Talent "Yoohoo Art: Silencer's Secret" would abnormally fail to take effect.
● System
Fixes an issue in the "Adventurer Handbook > Commissions" interface whereby despite still lacking an extremely tiny amount of Encounter Points, it would suggest there were already enough to claim the rewards.
Fixes an issue whereby the in-game camera would work abnormally when the character used the drive valve in the Fortress of Meropide: Abandoned Production Zone under certain circumstances.
Fixes an issue whereby the special effects of the All-Devouring Narwhal would display abnormally in the Living Beings section of the Archive after the Version 4.3 update.
Fixes an issue with Artifacts with 1-Piece Set effect whereby the 1-Piece Set effect would display abnormally as activated without being equipped.
Removes redundant scene objects under certain lower graphics quality settings.
● Genius Invokation TCG
Fixes an issue with the Character Card "Cryo Cicin Mage" whereby while using her Elemental Burst, if she took DMG from triggering "Sparks 'n' Splash," "Fatui Ambusher," and other Combat Statuses, the Shield Points of her Flowing Cicin Shield generated by the Cryo Cicins would be incorrect.
Fixes an issue with the Character Card "Layla" whereby the Combat Status "Curtain of Slumber Shield" created by her Elemental Skill lacked the "Shield" tag.
Fixes an issue during challenges whereby, when cards imbued with either Pneuma or Ousia energy became Deactivated after casting skills that needed to be prepared, the statuses of these skills would abnormally remain.
Fixes an issue whereby, when the Character Card "Alhaitham" had the Status "Chisel-Light Mirror" attached, the text description for the character's Normal Attack abnormally failed to state that DMG inflicted would be Dendro DMG (this was purely a textual error as the actual effect was working properly).
● Audio
Fixes an issue whereby there would be abnormal background noises when enhancing Artifacts.
Fixes grammar mistakes and errors with the Chinese voice-overs for certain characters and quests.
Fixes an issue whereby Kuki Shinobu and Navia's Korean chat voice-overs did not match their actual idle animations.
● Other
Fixes an issue in Co-Op Mode whereby the host couldn't use the Xenochromatic Ball Octopus's ability to interact with targets under certain circumstances.
Fixes an issue in Co-Op Mode whereby Leisurely Otter (Wildlife) could abnormally swim above the water surface under certain circumstances.
Fixes an issue with Hydro Crystalflies in Fontaine's underwater areas whereby there was a chance that they didn't appear or they got startled before the character approached close enough.
Fixes an issue in the Serenitea Pot whereby the "Invite" button of the Gift Set "Full Force Forward in the Forbidden Fortress" was being abnormally obstructed by the furnishing model.
Fixes an issue whereby, when using a controller to interact with the gadget "Crystalfly Trap" or "Parametric Transformer," the screen for converting Genesis Crystals into Primogems would be abnormally opened in certain situations.
Fixes some text errors in certain languages and optimizes text. (Note: Related in-game functions have not changed. Travelers can view the changes in different languages by going to the Paimon Menu > Settings > Language and changing the Game Language.)
Text-related fixes and optimizations in English include
◆ Optimizes inconsistencies between certain voice-overs and the corresponding lines in the Version 4.2 Archon Quest
◆ Optimizes certain translations on the Artifact Auto-Lock screen.
*This is a work of fiction and is not related to any actual people, events, groups, or organizations.
"PlayStation", "PS5", "PS4", "DualSense", "DUALSHOCK" are registered trademarks or trademarks of Sony Interactive Entertainment Inc.
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ssjrodimus · 1 year
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Vibrant Yellow Game Boy handheld [DMG-01 / JPN] - Nintendo
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hananoami · 13 days
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[ Directional Orbit ] Light - Stage 120 Clear VOD
On Sunday, 05/19, I've finally crossed the finish line and cleared Xavier's Directional Orbit: Light - Stage 120! He’s the first love interest to clear all of the Deepspace Trials currently available with my MC. My goodness, what a wild and crazy adventure this has been. I wouldn’t have been able to do this without Lumiere for all the reasons I will explain in detail below, but for now I'll just briefly go over what you should expect from this particular stage. Stage 120 is the final stage available for Xavier's Directional Orbit: Light. It has a red hue around its planet so you know that it will require two teams, as every x0 stage has done previously. Team 01's Protofield Stellactrum is 6-Amber memories and Team 02's Protofield Stellactrum is 6-Emerland memories. As a reminder, there is no right or wrong way to play the game. My game play will vary from yours, but I still wanted to share my experiences with hopes it'll help you on your own trials. Depending on your play style and what memories/protocores you have available you can choose to either match the stellactrum in order to have a perfect match or you can go off color and try to brute force it. For this stage I opted to have a mix of both. More details under read more.
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I guess you can say I took notes from my own playbook to figure out how I wanted to approach this stage, haha. I used the same strategy I used in my clear post for Rafayel's Directional Orbit: Fire - Stage 110. Rather than have a perfect match I opted to brute force the stage while still having some matched stellactrum for the attribute bonus. I swapped the solar memories for each team and kept most, if not all, the lunar memories to have some attribute bonus by matching some stellactrum.
I also opted to use Xavier's Lumiere Companion for both teams for his insane support skill < Lunar Vortex >. This unique ability allows him to draw enemies to the center of the moonlight, dealing DoT damage while reducing their ATK by 30% and speed by 50% for 5 seconds. Combined with using Hunter Wand it is soooo good for crowd control, especially in the first half of this stage. Yeah, it took me two usages of < resonance skill > to break the four wanderers' protocore shields in order to bring them into a weakened state, but having Lumiere group them up for me to drop my own AoE damage really helped take them down.
For the second half of the fight I had all of Lumiere's pair bonuses available since his MN solar pair was equipped for this team. It was fun playing this build using MC's Moonchaser guns. Ranged is my preferred weapon of choice since my skills using melee weapons (ie. Sword, Claymore) aren't the best no matter what game I play. Since I went off colors, only using 3 matching emerald stellactrum for 15% attribute bonus, it took me a while to break the final boss' protocore shields to bring it to a weakened state. The fight is only 2 minutes long and each resonance skill has a 15 sec cooldown. I could only shatter one shield any time I used my < resonance skill >. This is why it is so crucial for you to press your abilities off CD!!
I wasn't able to bring it down to a weakened state for the second time before the timer ran out because I didn't use any Oath Recovery boost beta protocores. Instead I wanted to take advantage of Lumiere's kit and zoom by equipping 2 +9 Expedited Energy Boost at 16.8% so I could spam my < active skill > more for the memes lol...
Fortunately for me I was able to bring its HP down just enough for my Ardent Oath to do a good portion of damage towards the end. It was a very close fight with me clearing the stage with 4 seconds left on the timer, but we did it! My amazing starlight carried me all the way across the finish line without breaking a sweat, hehe.
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ADDITIONAL SCREENSHOTS
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Companion: Xavier's Lumiere Weapon: Hunter Wand Attribute Bonus For each matched stellactrum, increases DMG Boost 5.0% (currently increased: 20.0%) and DMG Reduction 5.0% (currently increased 20.0%). ♡ Affinity Bonus: 95 (Xavier’s Protective Skill) When you take a fatal blow, Xavier teleports to you, blocks a hit, and counter attacks. Enemies will be knocked back. [ HP 3800 || DEF 95 || ATK 190 ] Pair Bonus [LT] - Starting Effect: Increases team DMG by 8%, and reduces team DMG taken by 8%. When fighting together with Lightseeker, your Active Skill DMG is increased by 25%.
5☆ Lightseeking Obsession (emerald/solar) Lv 80/awakened rank 3 using +12 SSR protocores
5☆ Lightseeking Shadowrend (emerald/solar) Lv 80/awakened using +9 and +12 SSR protocores
5☆ Tender Night (amber/lunar) Lv70 rank 1 using +12 SSR protocores
5☆ Heartstrings Symphony (amber/lunar) Lv70 rank using +9 and +12 SSR protocores
5☆ Faint Sensation (amber/lunar) Lv60 using +9 SSR protocores
5☆ Fragment Of Time (emerald/lunar) Lv60 using +9 SSR protocores
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Companion: Xavier's Lumiere Weapon: Moonchaser Attribute Bonus For each matched stellactrum, increases DMG Boost 5.0% (currently increased: 15.0%) and DMG Reduction 5.0% (currently increased 15.0%). ♡ Affinity Bonus: 95 (Xavier’s Protective Skill) When you take a fatal blow, Xavier teleports to you, blocks a hit, and counter attacks. Enemies will be knocked back. [ HP 3800 || DEF 95 || ATK 190 ] Pair Bonus [MN] - Starting Effect: increases team DMG by 8%, and reduces team DMG taken by 8%. The Enemy [Moonstruck] is extended by 3 seconds. - Duo Rank 1: boosts Ardent Oath charge by 20%. [Moonlight] will attach 1 stack of [Phasing Moon] to the enemy, increasing DMG dealt by 25%. - Duo Rank 2: increases Energy Charge cap by 1. When [Moonlight] is activated, the cooldown time of your Active and Resonance Skill is reduced by 0.5 seconds, and a small amount of energy charge is restored. - Duo Rank 3: increases team DMG by 8%. When your Active Skill or Charged Attack hits a target with [Moonstruck], [Moonlight] will be activated, boosting CRIT DMG by 30%.
5☆ Midnight Whispers (amber/solar) Lv 80/awakened rank 3 using +9 SSR protocores
5☆ Midnight Rainfall (amber/solar) Lv 80/awakened rank 3 using +9 SSR protocores
5☆ Romantic Afternoon (emerald/lunar) Lv70 rank 1 using +9 and +12 SSR protocores
5☆ Fluffy Trap (emerald/lunar) Lv70 rank using +9 SSR protocores
5☆ Unique Aftertaste (ruby/lunar) Lv70 rank 3 using +12 SSR protocores
4☆ A Captured Moment (emerald/lunar) Lv70 rank 3 using +9 SSR protocores
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twstgameplay · 3 months
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[JP] Current Tests
01-Mar 00:00 to 15-Mar 23:59 (JST)
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FLORA BASIC: 88,000 HP
Robe Jade Personal Story: Floyd, Jade, Azul, Riddle, Trey
Floyd has DMG DOWN (single foe/1T)
Jade has DMG DOWN (single foe/1T)
Azul has DMG UP (self/1T)
Azul has Freeze (both foes/3T)
Riddle has DMG UP (self/1T)
Trey has DMG UP (self/1T)
Recommended Cards
SSR: Dorm Riddle, Camp Trey, Dorm Cater, Dorm Ace, Dorm Jack, Dorm Jade, Dorm Floyd, Beans Floyd, Dorm Jamil, Dorm Rook, Dorm Epel, Halloween Silver
SR: Robe Ace, Robe Cater, Halloween Leona, Robe Azul, Lab Azul, Robe Jade, Robe Epel
OMNI DEFENSE: 76,000 HP
Uniform Silver Personal Story: Silver (Fire), Kalim (Flora), Malleus (Cosmic), Sebek (Water)
Sebek has DMG UP (self/1T)
Silver has DMG UP (self/1T)
Kalim has Curse (both foes/3T)
Kalim has DMG UP (self/1T)
Malleus has heal (5,360 HP)
Recommended Cards (ALWAYS CONSIDER HEALERS!)
SSR: Dorm Trey, Dorm Cater, Dorm Azul, Beans Floyd, Dorm Epel, Dorm Idia, GM Idia, Birthday Ortho, Masquerade Malleus, Halloween Silver
SR: Lab Ace, Lab Jack, Halloween Ruggie, Lab Azul, Beans Jade, Lab Jamil, Robe Ortho, Halloween Lilia,
R: PE Floyd, Uniform Rook, PE Epel, PE Malleus
REMEMBER
You attack first and buff first on odd turns (1, 3 and 5), so if you’re going to heal, it’s better to do it on 1st magic of turn 3 or 5 to avoid the Curse.
If you decide to use a card with continuous heal, make sure that they don’t get hit by Curse at any point during their three turn heals, as it will cause it to miss. Time their Magic 1 properly.
When using your Healer’s other magic, remember that Curse lasts 3 turns (Hard Difficulty), so it’s better to use it after the heal or on turns 1 and 2 to make sure you’ll be able to use the heal at least on turn 5.
The list of recommended cards will work better if you keep in mind their DUO potential with SSR cards. If you need any help building a team, don’t hesitate to send in an ask!
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marahuyos · 1 year
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Arknights 4th Anniversary Summary
First part of the stream is that they showed old concept art of the game as well as the concepts for NPCs, the setting, Closure and Kal'tsit etc. I recommend reading more into this once there are translations bc its so interesting to see the thought process behind the world of arknights!!
01 | New Sidestory
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Rhine Lab focused event where they appear to focus on the evolution of Terra (and might go even to space??? Endfield moment????)
New stage mechanics where you play catch with a hyper realistic eye that acts as a roadblock
elevator mechanic????
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02 | New Operators
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6* Tactician Vanguard Muelsyse
Places a blob that doesnt take deployment space and has no melee/upper tile restrictions
It appears that it copies the stats and range of the operator so for example, if you place down a Fartooth, the summon gets her range and her stats as well.
One of her skills makes her make 3 more summons and they can shift(?)
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6* Core Caster Ho'olheyak'
Can levitate enemies like Irene but she can also silence them
Her Skill 2 is like Amiya s2 except she randomly levitates and silences 2 enemies
Skill 3 makes her have sniper range and summons three tornadoes per lane.
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6* Welfare Abjurer Silence the Paradigmatic
Talent 1: All allies in range have shelter, the lower their HP, the higher the effect
Talent 2: Allies in range with low HP will gain regen, effect doubled for rhine lab operators
Skill 1: ATK up
Skill 2: ASPD up, can summon a drone that enhances talent 1, will self destruct when skill ends
Skill 3: ATK up, talent 1 enhanced, when an operator in range tales lethal dmg, instead keep their HP at 1 for a few secs Can only use a few times per battle, can manually turn off
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5* Heavyshooter Sniper Melanite
No known info
03 | New Skins
New Bloodline of Combat skins for Orchid, Ebenholz, Specter Alter, Ch'en Alter, Kal'tsit, Justice Knight
Live2D skins for Spalter, Chalter and Kal'tsit, with kal'tsit being 24 due to new voicelines
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04 | Other major updates
Operator module update for Hexer ops (Gnosis, Pramanix, Shamare), Melanite, Rosmontis, Greyy Alter, Ho'olheyak', W, Kal'tsit
Implementation plan for Lee's detective agency ops
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New game mode (no translated info as of yet)
apparently its contract-based??? def not the new cc update
New robot Defender Friston-3
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Integrated Strategies 4
Based on the Northern Regions of Sami, the least known region in the Arknights lore and the place where actual demons reside in
Santalla might be potentially be the welfare op
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These nordic runes might be used to get foresight on the paths???
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New boss
Banner update
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Basically a wishlist where all operators before Phantom can be chosen. You can ONLY GET the 6* and 5* ops that you've picked.
This banner gives blue certificates which able to get you a specific headhunting pass for this banner as well as buying the ops themselves (note the shopping cart icon on ceobe and astesia)
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Destiny 2 Collab
05 | Merch, Anime, etc.
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Official Arknights Terra Concept book
Second Artbook (get a free Lava the Purgatory skin if you bought it)
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Tabletop game??? Apparently its a collab with China Aerospace Science and Technology Corporation
1/7 scale figures for Kal'tsit, Summer Surtr, Summer Mudrock
Choearth figures and Popmart figures for Amiya
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Arknights anime continuation of Episodes 4-6 (misha and frostnova :)))))))
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radioactivetoad · 3 months
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Nintendo Game Boy Console Original DMG-01 Green Custom
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futchgunk · 3 months
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baTTervvitchcraft diary 01:
happy belated birthday to me. I imagined a Swalot cookie jar a while back and my best friend made it out of clay. It took 3 tries to come out properly, apparently its ghost (failed attempt) haunts the studio that killed it. How Romantic.
Swalot was one of my favorite pokemon playing gen 3 growing up and seeing it come back in scarlet and violet meant i got to play with it again!! I am in love with its disruption and utility that it provides in the game. It has access to Yawn and Clear Smog which are really strong counter sweep measures, its a mono poison type which is so cute, and its stat pool is more hp oriented yet base stat total is lower than whats considered metagame. We love discovering sleeper picks. when i used it for my Reg B team i didnt know a lot about metakitbuilding so i felt that i didnt know what I needed to pressure with a pokemon that wasn't oriented around dealing damage. (What are other ludic priorities in a game of pokemon that a pokemon can command agency over?) If i had to build it as a team staple it would look like:
Swalot Psn [Dark]
252Def/80HP/80Atk/80SpD/12Spe*
Ability: Sticky Hold @ Black Sludge
-Knock Off (anti item)
-Iron Defense (Defense++ (damage mitigation)->Helping Hand (ally dmg +50% this turn)
-Body Press (Defense = Damage attack) -> Pain Split (average HP
-Thunder Wave/Yawn/Toxic**
*investing in speed vs hp would be a transludic approach because if swalot can outspeed the pokemon that do supereffective damage to it, it can command agency via its disruptive utility (status move, item removal) and contributed to the game state.
**the status utility is relative to the teams needs. Twave for the most general form of control (speed), Yawn for the fastest form of control by means of egress/ingress 50/50; 1 turn of assured inaction (sleep ludic condition), or Toxic as the slowest form of control (time on field aka HP creep aka DoT)
THE RECIPE
Vegan Chocolate Chip Cookies [Transexual] [Gothic] [Divine]
1 C. Flour
1/3 C. dairy free chocolate chips
1/3 C. walnuts
1/4 C. sugar
1/4 C. brown sugar
3 T. milk sub (oat milk)
2 T. vegetable oil*
2 T. melted butter*
1/2 tsp baking powder**
1/4 tsp salt
1/4 tsp vanilla extract
a good cry into the batter***
*u can use 4 T of either, i adjusted bc my dough was really dry when i was mixing it
**the recipe said baking soda, i used baking powder because i was grieving when i made these cookies
***by will of my Lich or the universe, rabbits by nursejoy came on while i was baking this so i had an emotional breakdown. Technically this adds a bit more salt and moisture to the dough so its like an organic enhancer.
Preheat oven to 325 degrees. Grease baking sheet(s)
Combine the drys (flour, sugars, baking soda/powder, salt, chocolate chips, walnuts)
Add the wets (nondairy milk, oil, melted butter, vanilla extract
Mix until dough forms and then scoop out onto greased baking sheet
Bake at 325 for 11 mins.
Spellcasting underneath the cut!! (edit: the cookies did come out a bit salty)
what happens when i am given freely but never returned?
SARNESAIAJP
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if you can counter my spell, then you can ask for a prize!!
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imasallstars · 1 year
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pSSR 【DE-S!GN】Hinana Ichikawa
availability:  [LIMITED] sea in the fridge Stamp Plus Gacha  2023/01/10 15:00 ~ 2023/01/20 11:59 JST costume name:  Palmier Rain View
APTITUDE
Song: C Cute, C Cool, SS Positive, S Relax, S Emotional Performance: B High Pace, B Middle Pace, SS Slow Pace Environment: D Bright, SS Clear, D Cloudy, A Rainy
MEMORY APPEAL
[P]in the fridge  Memory Appeal/DANCE 1~2 Appeal Link Appeal: (w. Toru Asakura, Madoka Higuchi, Koito Fukumaru)  DANCE 1~3 AoE Appeal
LIVE SKILLS
[DE-S!GN]  DANCE 3.5 Appeal/MENTAL DMG 25% CUT (5T)/ATTENTION 100% UP (3T) Link Appeal: (w. Koito Fukumaru)  Duet (noctchill)
[DE-S!GN+] ※Uncap4  DANCE 5 Appeal/MENTAL DMG 50% CUT (5T)/ATTENTION 100% UP (3T) Link Appeal: (w. Toru Asakura, Madoka Higuchi)  Duet (Koito Fukumaru)
PASSIVE SKILLS
[DANCE 60% UP/ATTENTION 30% UP] ※Uncap1  AFTER Turn 2/30% Chance/Max 1 proc [DANCE 100% UP] ※Uncap2  ≥3 Active DANCE buffs/20% Chance/Max 1 proc [DANCE 130% UP] ※Uncap4  Toru Asakura, Madoka Higuchi in Skill History/20% Chance/Max 3 procs
UNCAPS
[DANCE +50], [DANCE +50] [DANCE +50] ※Uncap2 [DANCE +150] ※Uncap3 [DANCE +100] ※Uncap4
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auberylis · 1 year
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After breaking out the link port on my trusty DMG-01 running LSDJ 4.7.1, i tried this proof of concept design to see if i can speak serial to it from an arduino. I sure can! The optocouplers for midi sync are not there yet, but the analog sync to the modular is working pretty well already.
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darkburning · 1 year
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𝐑𝐀𝐍𝐃𝐎𝐌 𝐀𝐍𝐂𝐈𝐄𝐍𝐓 𝐄𝐆𝐘𝐏𝐓 𝐇𝐄𝐀𝐃𝐂𝐀𝐍𝐎𝐍𝐒
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01. mana is an ancient soul, whose first life coincides with the downfall of atlantis. the reason why ancient egyptian mana had troubles summoning her ka was because her original life sealed the ancient spirit within her. needless to say despite having high affinity with magic, mana still struggled for the longest time with control. it would only be after the demise of her master that she was able to break that ancient seal and free her ka. needless to say the dark magician girl does not have any known stone tablet attached to her, and instead relies on a forgotten atlantean artifact.
02. originally the dmg's appearance was to serve as mana's ideal self --- the fully grown, voluptuous, and elegant women. however, with much deliberation, the dmg's appearance likely was inherited from atlantean adult mana. therefore, this implies that ancient egyptian mana still needs more time to grow up before she can reflect the dmg's physique. canon claims she is 13, but in this blog's canon i firmly place her at 15 simply because i do not think she is 3 years younger then atem. they both may be short, but that's silly considering she was able to learn with the prince of the country. they may not have been classmates but still that is a big age gap for kids.
03. once again i will reiterate that mana is someone who has noble / aristocratic blood. although she is an affair baby and her mother was not married, egyptian law dictates she is her mother's heir and would have inherited her family's property. her mother was not a priestess, but she was a palace mage that oversaw the protection of the royal family. naturally, the connection she curated over the years is what had allow mana the ability to come and go as she please despite strict royal protocol. she loved her daughter greatly and she would do everything she could for mana despite the short time she had left in the world.
04. as a high priestess, mana was given the responsibility to assist and ensure the reconstructive success of ancient egypt. using her affinity with magic, she was able to manipulate the environment and aid in the construction process of multiple buildings. she also worked as a temple priestess, particularly offering prayers to isis / nephthys (goddesses of magic), hathor (goddess of motherhood ), and ma'at (goddess of truth). among her other duties, she also preformed in song and dance during sacred ritual and rites. aside from magic, she is still very capable of using the millennium ring and utilizing its dark unholy powers.
05. after the death of her friends, mana had a period of mourning. instead of staying behind and assisting with the earlier days of reconstruction, she had left the palace to continue her studies. at first : her magic simply did not work. her depression becoming too great that it had interfered with her ability. however, with time and deep introspection, she was able to come into terms with the meaning of life. it was likely at this time, she begins to exhibit dreams of atlantis's own final days. she begins her pilgrimage to rediscover herself and her abilities, eventually traveling as far as greece. at some point in her journey, she uncovers her past self's magical tomes which was hidden within one of the ancient libraries. it would take about five more years before she returns to egypt as a great mage.
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heirofnepeta · 2 years
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Sad cause i cant get a good picture of my blastoise on my og gameboy
:[
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"Windblume's Breath" Version 3.5 Update Details
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Dear Travelers,
Below are the details of the Version 3.5 update "Windblume's Breath" and the update compensation.
〓Compensation Details〓
Maintenance Compensation: Primogems ×300 (60 Primogems per hour the servers are down)
Issue Fix Compensation: Primogems ×300 (please refer to the relevant compensation mail for more details)
〓Scope of Compensation〓
Maintenance Compensation: Travelers who reach Adventure Rank 5 or above before 2023/03/01 06:00 (UTC+8).
Please claim before the end of Version 3.5.
Issue Fix Compensation: Travelers who reach Adventure Rank 5 or above before 2023/03/01 06:00 (UTC+8).
Please claim the compensation mail before 2023/03/04 06:00 (UTC+8).
Our developers will distribute compensation to Travelers via in-game mail within 5 hours after the update maintenance is finished. The mail will expire after 30 days, so don't forget to claim the attached compensation in time.
〓Update Schedule〓
Update maintenance begins 2023/03/01 06:00 (UTC+8) and is estimated to take 5 hours.
〓How to Update Game Client〓
PC: Close the game, open the Genshin Impact Launcher, and click Update.
iOS: Open the App Store and tap Update.
Android: Open the game and follow the directions on-screen.
PS5™ and PS4™: Highlight Genshin Impact from the Home Screen, press the OPTIONS button and select "Check for Update."
Please do not hesitate to contact Customer Service if you encounter any issues installing the new version. We will do our very best to resolve the issue.
〓Update Details〓
I. New Characters
5-Star Character "Flame-Mane" Dehya (Pyro)
◇ Vision: Pyro
◇ Weapon: Claymore
◇ A member of the Eremites, a mercenary organization that roams the sands of Sumeru. Valiant and powerful, she enjoys great fame amongst her fellow Eremites.
◆ Elemental Skill: Molten Inferno
◆ Dehya's Elemental Skill "Molten Inferno" has two parts to it. "Molten Inferno: Indomitable Flame" deals AoE Pyro DMG and creates a Fiery Sanctum field, while "Molten Inferno: Ranging Flame" recreates said field at a new position after dealing AoE Pyro DMG, which will inherit the remaining duration of the previous field. When an enemy within a Fiery Sanctum field takes damage, the field will unleash a coordinated attack. In addition, active characters within the Fiery Sanctum field have their resistance to interruption increased, and when such characters take DMG, a portion of that damage will be mitigated and flow into Redmane's Blood. Dehya will then take this DMG over a period of time.
◆ Elemental Burst: Leonine Bite
◆ After casting her Elemental Burst "Leonine Bite," Dehya retrieves the Fiery Sanctum on the field and enters the "Blazing Lioness" state, which increases her resistance to interruption. In this state, Dehya uses her Flame-Mane's Fist and Incineration Drive to deal Pyro DMG to enemies. When this state ends, a Fiery Sanctum field will be recreated at her new position, and will inherit the remaining duration of the previous field.
● The 5-star character "Flame-Mane" Dehya (Pyro) will be available in the standard wish "Wanderlust Invocation" in the next Version.
4-Star Character "Coordinates of Clear Frost" Mika (Cryo)
◇ Vision: Cryo
◇ Weapon: Polearm
◇ A young knight born to an ordinary family. He serves as a Front-Line Surveyor in his Company. He is a low-key and cautious character.
◆ Elemental Skill: Starfrost Swirl
◆ After using his Elemental Skill "Starfrost Swirl," Mika uses his crossbow to attack, granting all nearby characters in your party Soulwind. When characters in the Soulwind state are on the field, their ATK SPD will be increased. When tapped, Mika fires a Flowfrost Arrow that can pierce through opponents, dealing Cryo DMG to enemies it comes into contact with. When held, Mika goes into Aiming Mode, locking on to an opponent and firing a Rimestar Flare at them, dealing Cryo DMG. When the Rimestar Flare hits, it will rise before exploding, launching Rimestar Shards into a maximum of 3 other opponents, dealing Cryo DMG.
◆ Elemental Burst: Skyfeather Song
◆ After using his Elemental Burst "Skyfeather Song," Mika derives the ability to spur his teammates on from the recited prayers of the knightly order, regenerating HP for all nearby party members. This healing is based on Mika's Max HP and will grant them the Eagleplume state. When the Normal Attacks of active characters affected by Eagleplume hit an opponent, Mika will help them regenerate HP based on his Max HP. Characters affected by this state can only regenerate HP in this way once per short interval of time.
II. New Equipment
New Weapons
Beacon of the Reed Sea (5-Star Claymore)
After the character's Elemental Skill hits an opponent, their ATK will be increased by 20% for 8s. After the character takes DMG, their ATK will be increased by 20% for 8s. The 2 aforementioned effects can be triggered even when the character is not on the field. Additionally, when not protected by a shield, the character's Max HP will be increased by 32%.
◆ During the event wish "Epitome Invocation," the event-exclusive 5-star weapon Beacon of the Reed Sea (Claymore) will receive a huge drop-rate boost!
Mailed Flower (4-Star Claymore)
Within 8s after the character's Elemental Skill hits an opponent or the character triggers an Elemental Reaction, their ATK and Elemental Mastery will be increased by 12% and 48 respectively.
◆ Mailed Flower (Claymore) and its refinement materials can be redeemed in the event "Windblume's Breath."
III. New Main Story
1. New Archon Quest
Archon Quest Chapter III: Act VI "Caribert"
Permanently available after the Version 3.5 update
◆ Quest Unlock Criteria
• Reach Adventure Rank 35 or above
• Complete Archon Quest Chapter III: Act V "Akasha Pulses, the Kalpa Flame Rises"
2. New Story Quest
Dehya's Story Quest - Mantichora Chapter: Act I "Lionsblood"
Permanently available after the Version 3.5 update
◆ Quest Unlock Criteria
• Reach Adventure Rank 40 or above
• Complete Archon Quest Chapter III: Act V "Akasha Pulses, the Kalpa Flame Rises"
3. New Hangout Event
Hangout Event: Faruzan - Act I "A Confounding Conundrum"
Permanently available after the Version 3.5 update
◆ Event Unlock Criteria:
• Reach Adventure Rank 40 or above
• Complete Archon Quest Chapter III: Act V "Akasha Pulses, the Kalpa Flame Rises"
• Complete Tighnari's Story Quest "Vulpes Zerda Chapter: Act I - The Unanswerable Problems"
IV. New Enemies
Abyss Herald: Frost Fall
◇ An Abyss Order monster that uses a dark power to command ice and frost in battle.
Some of its attacks decrease the Stamina of characters while dealing DMG against them.
Black Serpent Knight: Rockbreaker Ax
◇ This seems to have once been a trusted guard of high standing in some land who wielded the power of Geo.
Its attacks become stronger and fiercer when they hit shielded characters, at the cost of its own health.
V. Other Additions
New Recipes:
○ Sumeru NPC Enteka: Tulumba
○ Sumeru NPC Azalai: Gilded Tajine
○ Dehya's specialty: "Goldflame Tajine"
○ Mika's specialty: "Surveyor's Breakfast Sandwich"
○ Obtained From Event Mail: Super Magnificent Pizza and Minty Fruit Tea
New Cooking Ingredient:
○ Sumeru NPC Enteka: Coffee Bean
New Achievements added to the "Wonders of the World" and "Memories of the Heart" categories
New Namecards:
"Dehya: Purifying Flame": Reward for reaching Friendship Lv. 10 with Dehya
"Mika: Index": Reward for reaching Friendship Lv. 10 with Mika
"Travel Notes: Artful Intent": Reward obtained via the BP system
Adds some prompts for loading screens.
Added Set 21 of "Paimon's Paintings" chat emojis.
The gadget "Festive Drum" can now be purchased from Mikoshi Genichirou, the owner of Inazuma's Netsuke no Gen Crafts.
"Genius Invokation TCG" Gameplay Update:
New Character Cards: Eula, Sangonomiya Kokomi, and Kujou Sara, and their corresponding Talent cards.
New invitation duels and guest challenges added to the Player List.
New Equipment Cards: Ornate Kabuto and General's Ancient Helm
New Furnishings: Leisure Device: Bouncy Tubby and Leisure Device: Bouncy Chubby
You can directly teleport to the Mansion's location within the Serenitea Pot using the Map.
A guide to Archon Quests will be added to the "Adventurer Handbook: Guide" page. For each Archon Quest Act completed, Travelers can claim the corresponding rewards on this page.
Spiral Abyss
Floor 11 Ley Line Disorders changed to:
• All party members receive a 75% Pyro DMG Bonus.
Updated the monster lineup on Floor 11 of the Spiral Abyss.
Updated the monster lineup on Floor 12 of the Spiral Abyss.
Starting from the first time that the Lunar Phase refreshes after updating to Version 3.5, the two Lunar Phases will be as follows:
Phase I:
Determined Moon
After a character's HP decreases, all party members will gain a stack of Implacable: DMG dealt will be increased by 8% for 8s. This effect can be triggered once every 0.3s. Max 4 stacks. Each stack's duration is counted independently.
Phase II:
Incisive Moon
When a character's HP decreases, release a shockwave at the current active character's position, dealing True DMG to nearby opponents. This effect can be triggered once every 3s.
※ The above Spiral Abyss update will take effect from March 16 at 04:00 (Server Time).
〓Adjustments & Optimizations〓
● System
On the Weapon and Artifact enhancement interface, you can now hold and scroll/swipe to select multiple Artifacts and Weapons that you want to consume.
On the Destroy interface, you can now hold and scroll/swipe to select multiple Artifacts and Weapons that you want to destroy.
On mobile, when the interaction key in certain gameplay modes is not available, it is now possible to touch the corresponding area to adjust the viewing angle.
Optimizes operations and interactions on the Weapons and Artifact interface, and fixes some issues:
In Controller Mode, once Weapons and Artifacts have been enhanced to their maximum level, or when Weapons have been refined to their maximum level, you can now return to the previous page via the "Back" button.
In Controller Mode, the Weapon/Artifact Attributes on the right side of the Weapon/Artifact Enhancement page can now be toggled up and down with the right joystick.
In Controller Mode, when opening the comparison window in the Artifact Interface, the same button can be pressed again to close the window.
Fixes an issue whereby under certain circumstances, the names of a small portion of Artifacts in the Artifact Enhancement menu were abnormally obscured.
Optimizes the movement effects of the list of Artifacts or Weapons when selecting Artifacts or Weapons in the Character interface.
● Audio
Optimizes the sound reverberation effects for certain indoor settings.
Optimizes the sound performance of certain interfaces.
Optimizes the Korean, English, and Japanese voice lines of some characters and fixes some voice-over text errors.
Optimizes the Korean, English, and Japanese voice lines for some quests.
● Genius Invokation TCG
Adjusts the interface performance for the dice rolling phase of Genius Invokation TCG.
Optimizes the refresh logic for the number of times the Summons and Team Combat Statuses can be used in Genius Invokation TCG. The number of Usages will take the highest value.
Example: Suppose that the default initial number of Usages for a Summon is 2, and that Summon is already on the field and its current available Usages is at 4. Before the optimization, if that Summon is created again, the number of its available Usages will be updated to 2. After said optimization, the maximum number of available Usages will be 4.
● Other
Optimizes the visual performance of certain scenes.
Optimizes the source description of the Traveler's Constellation activation material.
Adds a path on the map to a cave entrance in the Qusayr Al-Inkhida' area of the Desert of Hadramaveth (only adds an icon on the map, the terrain remains unchanged.)
It is no longer possible to use the "Treasure Compass" gadget in the Eternal Oasis.
Adjusts the display order of the achievement "The Dirge of Bilqis" in the "Sumeru: The Gilded Desert - Series II" achievement category.
Adjusts the name of the namecard from "Achievement: Sandstorm" to "Sumeru: Sandstorm."
Adjusts the category names of some items.
Adjusts the category of some enemy drops to "Character and Weapon Enhancement Material."
Adjusts "Talent Level-Up Material" to "Character Talent Material."
After defeating bosses, the names of some Character Ascension Materials obtained by using Resin are adjusted from "Character Level-Up Material" to "Character Ascension Material."
Adjusts the "Gadgets" obtained through the Crafting Bench to "Consumables."
〓Bug Fixes〓
● Quests
Fixes an issue whereby a Korean voice-over in the Story Quest "Kaeya's Gain" was abnormally interrupted.
Fixes an issue whereby an inner monologue sound effect in the Story Quest "The Rumored Alchemist" would not play.
Fixes an issue whereby certain chests could not be unlocked in the Domain of the World Quest "The Rhythm that Reveals the Beastly Trail" under certain circumstances.
● Enemies
Fixes an issue with the boss "Perpetual Mechanical Array" whereby when it splits, there was a small probability that it would abnormally take DMG.
● Characters
Fixes an issue whereby after either Xingqiu, Thoma, or Yelan uses an Elemental Burst, if the currently active character switches to the Traveler due to cutscenes or dialogue, the effects of said unleashed Elemental Burst would be triggered abnormally.
Fixes an issue whereby after disconnecting from the server, the elemental application frequency of Xingqiu's Rain Swords would be abnormal.
Fixes an issue whereby there was an incorrect transition time to the sprinting movement, where Yaoyao could sprint immediately after launching a Plunging Attack.
Fixes an issue with Yaoyao whereby after casting her Elemental Skill, if you switch to another character while summoning Yuegui, the White Jade Radishes that Yuegui throws at the character would have a small probability of having an abnormal trajectory.
Fixes an issue whereby under certain circumstances, the size of the special effects of Cyno's "Endseer" state was abnormally displayed.
Fixes an issue with Eula whereby a bug resulting from performance optimizations after Version 3.3 would cause abnormalities in the timing for holding her Elemental Skill to deal damage after obtaining the Grimheart effect.
Fixes an issue whereby after either Xiangling, Yun Jin, Rosaria, Thoma, or Shenhe obtains an elemental infusion, when performing a Plunging Attack, they would abnormally apply elemental effects when descending.
● Audio
Fixes an issue whereby some music would trigger abnormally in some environments.
Fixes an issue with Yelan whereby when her voice-over is triggered after reaching Friendship Lv. 2, there was a small probability that the voice-over would encounter an error.
Fixes an issue with Kuki Shinobu whereby when her voice-over is triggered after reaching Friendship Lv. 2, her voice-over would not play properly.
Fixes an issue whereby Paimon's English voice-over tip "How about we explore the area ahead of us later?" would be missing.
Optimizes an issue whereby open world BGM may not play properly after the game is loaded when logging into the game.
● System
Fixes an issue whereby wishes for the Beginner's Wish could not be performed normally when the number of remaining Wishes was less than 10 (after the fix, this event wish page will vanish after a ten-pull).
Fixes an issue whereby Alhaitham's voice line "Opening Treasure Chest: III" could not be displayed properly in the Profile > Voice-Over interface.
Fixes an issue in the Serenitea Pot whereby some of Raiden Shogun's bubble text would display abnormally under certain circumstances.
Fixes an issue whereby when you perform a Mystic Offering at the Crafting Bench, the selection status of your selected Artifact would display abnormally under certain circumstances.
● Genius Invokation TCG
Fixes an issue in Genius Invokation TCG whereby there is a localization error in Japanese for the Combat Status "Sparks 'n' Splash" created by the "Klee" Character Card.
● Other
Fixes a text error in the Item "Jeht's Letter."
Fixes an issue with the abnormal placement of a Sacred Seal in the Desert of Hadramaveth.
Fixes an issue with abnormal collision size in some environments.
Fixes some textual errors in 15 languages and optimizes text. "Note: Related in-game functions have not changed." (Travelers can view the changes in different languages by going to the Paimon Menu > Settings > Language and changing the Game Language.)
Text-related fixes and optimizations in English include:
◆ Optimizes Oz's description on Fischl's Talent Card.
◆ Optimizes Kaeya's voice-over regarding Fischl.
◆ Optimizes instances of a term from "Hydro Crystal Chunk" to "Crystal Chunk."
◆ Optimizes instances of a term from "Coral Pearls" to "Sango Pearls."
◆ Optimizes instances of a term from "Ravioli" to "Pierogi."
◆ Optimizes Bennett's skill description.
◆ Fixes a few errors in Archon Quests, Story Quests, and World Quests.
*This is a work of fiction and is not related to any actual people, events, groups, or organizations.
"PlayStation", "PS5", "PS4", "DualSense", "DUALSHOCK" are registered trademarks or trademarks of Sony Interactive Entertainment Inc.
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shameless-otaku · 1 year
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Before and after refurbishing my DMG-01 #gameboy #gameboymods #nintendo #gundam #zaku https://www.instagram.com/p/CpF9-u0Lpij/?igshid=NGJjMDIxMWI=
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hananoami · 2 months
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[ Directional Orbit ] Light - Stage 100 clear VOD
Here is my clear video for Xavier's Directional Orbit: Light - stage 100! I cleared this stage on Monday, 04/15. In this video it features both the first and second fight. For this trial it requires 2 teams: Team 01's Protofield Stellactrum requires 5 Amber + 1 Ruby; Team 02's Protofield Stellactrum requires 5 Emerald + 1 Pearl.
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To recap on my experience on this fight... Looking back on my clear run with Team 01 my game play is a bit messy. I could have done better about grouping them up for shared damage, but it was fine seeing how I had 30s let on the timer by the end of the fight. Leveling up the lunar memories during previous stages really helped a lot. Other than that, this part of the stage was really straight forward. One 2-minute round against three wanderers with 3-HP bars + 2-protofield shields to break.
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Now unlike the first round my run with Team 02 was hella sus. I mean just LOOK at my health bar when I cleared AHHaha ; w ; I thought my skills using the claymore got better after doing rafayel's directional orbit: fire - stage 90... but I need to remember that I am not a tank and can't take all those hits umu This is what happens when you're greedy for dps, trying to get those perfect dodges in. I'll need to work on them in the Training Center or smth bc I hate losing out on dps from being stun locked by taking unnecessary damage. Lesson learned from all that? There's always room for improvements. If I were to be honest I didn't think I was going to clear this run, assuming I was going to take more unnecessary damage and dying before I can finish off the boss. This was not my first run, but my second attempt that resulted in a clear. The first time I was using his Luminescence Blade. Using that weapon was fine, but it didn't give me as much damage output as I would have liked since I fell short of clearing by half its last HP bar. So I pulled out of the stage and switched to using the claymore. I know I sound like a broken record because I've said it before, but I'll say it again-- in claymores we trust to get the job done!
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Additional Screenshots
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Team A team set-up and stat attributes
Weapon: Luminescence Blade Companion: Xavier's Lightseeker ♡ Affinity Bonus: 81 When you take a fatal blow, Xavier teleports to you, blocks a hit, and counter attacks. Enemies will be knocked back. [ HP 3200 || DEF 80 || ATK 160 ?* ] ?* ɴᴏᴛᴇ: ɪ ғᴏʀɢᴏᴛ ᴛᴏ ʀᴇᴄᴏʀᴅ 81 ᴀғғɪɴɪᴛʏ ʙᴏɴᴜs sᴛᴀᴛs, ᴛʜᴇsᴇ ᴀʀᴇ ғʀᴏᴍ 82 Pair Bonus [SN] - Starting Effect: increases team DMG by 5%. - Duo Rank 1: boosts Arden Oath charge by 10%. - Duo Rank 2: reduces squad DMG taken by 5%. - Duo Rank 3: increases squad DMG by 5%.
Lv.60 4☆ Shining Traces (amber/solar)
Lv.60 4☆ Shining Light (amber/solar)
Lv.70 5☆ Tender Night (amber/lunar)
Lv.70 5☆ Heartstrings Symphony (amber/lunar)
Lv.70 5☆ Unique Aftertaste (ruby/lunar)
Lv.60 5☆ Fragment of Time (amber/lunar)
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Team B team set-up and stat attributes
Weapon: Claymore Companion: Xavier's Lightseeker ♡ Affinity Bonus: 81 When you take a fatal blow, Xavier teleports to you, blocks a hit, and counter attacks. Enemies will be knocked back. [ HP 3200 || DEF 80 || ATK 160 ?* ] ?* ɴᴏᴛᴇ: ɪ ғᴏʀɢᴏᴛ ᴛᴏ ʀᴇᴄᴏʀᴅ 81 ᴀғғɪɴɪᴛʏ ʙᴏɴᴜs sᴛᴀᴛs, ᴛʜᴇsᴇ ᴀʀᴇ ғʀᴏᴍ 82 Pair Bonus [LT] - Starting Effect: increases team DMG by 8%, and reduces team DMG taken by 8%. When fighting together with Lightseeker, your Active Skill DMG is increased by 25%.
Lv.80/awakened 5☆ Lightseeking Shadowrend (emerald/solar)
Lv.80/awakened 5☆ Lightseeking Obsession (emerald/solar)
Lv.60 5☆ Romantic Afternoon (emerald/lunar)
Lv.60 5☆ Fluffy Trap (emerald/lunar)
Lv.60 4☆ A Captured Moment (emerald/lunar)
Lv.60 4☆ Warm Wishes (pearl/lunar)
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