#Doom Engine
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n64retro · 1 year ago
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Doom 64 id Software / Midway Nintendo 64 1997
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rahisaurus · 1 year ago
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Here's a playthrough of my Bionicle map - using my custom Edie racer I made :D
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starborn-scene-demon · 1 year ago
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I love how absolutely chaotic ring racers is holy shit
everything about this game is pure hype and it belongs on a real cd on a real saturn right fucking meow
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krissiefox · 6 months ago
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Blogs run by game devs, blogs about game design, and blogs about game mods.
https://darsycho.tumblr.com/ Game dev who makes cool and spooky Doom engine stuff! I also really enjoy their avatar image. :)
https://www.tumblr.com/duskdev Developer of games like Dusk, Squirrel stapler, Chop Goblins.
https://www.tumblr.com/aenderlara Blender stuff, 3d modeling
https://www.tumblr.com/blackblooms 3D artist and game dev, working on the game Rawmen.
https://fuckyeahleveldesign-blog.tumblr.com/ Blog about level design in video games
https://www.tumblr.com/sodaraptor Developer of games such as Hypnagogia and Late Homework.
https://www.tumblr.com/graphiterevenant A graphical overhaul mod for the Binding Of Isaac.
https://puppetcombo.tumblr.com/ Cool indie horror game dev!
https://www.tumblr.com/rightstickdev Developer of a game called DoubleShake!
https://billiebustupofficial.tumblr.com/ Developer blog for the game Billie Bust Up!
https://makegames.tumblr.com/ A blog about game creation.
https://snackodev2.tumblr.com/ Development Blog for Snacko!
https://behemothgames.tumblr.com/ Creators of Castle Crashers, Battleblock Theater and Pit People!
https://www.tumblr.com/thefirsttree Developer of "The First Tree" and "We Harvest Shadows".
https://blog.studiominiboss.com/ Developers of "Celeste" and "Towerfall".
https://www.tumblr.com/dreamlink3d Dev blog for the game Dream Link 3D.
https://dronaroid.tumblr.com/ Developer of the game HeartRender.
https://www.tumblr.com/samuraiunicorn Dev blog for the game Samurai Unicorn!
https://campadog.tumblr.com/ A nice dog furry who is making a cute platformer game!
https://leveldesigninspirationmachine.tumblr.com/ Images to inspire video game level designers!
https://jeffmumm.tumblr.com/ Developer of a Guinea Pig game!
https://www.tumblr.com/obgd Blender and Unreal Tutorials!
https://timetocode.tumblr.com/ A blog about game development and procedural content generation.
https://www.tumblr.com/shawnthebro Programming tutorials for Unreal engine!
https://www.tumblr.com/imagaverse Developer of a game called Busta!
https://armorgames.tumblr.com/ Flash and iPhone game developers
https://www.tumblr.com/blackblooms Developer of the game Irredeamable!
https://www.tumblr.com/aw0gamedev Developer of "Whiskers & Wags" and "Risha".
https://matata.work/ Game Jams, programming, Unreal Engine and more!
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techturd · 1 year ago
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grayrazor · 2 years ago
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It's funny that because of ZDoom, GZDoom, and Brutal Doom, the Id Tech 1 Engine probably gets more games now than it ever did back in the day. The original lineup was pretty much just Doom, Doom II, Heretic, Hexen, Strife, and Chex Quest. It was Quake, Unreal, and Build that got all the third party action in the 90s.
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profoundpoetrycowboy · 1 month ago
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Alien Cabal
It Uses A Hack Job Version of Doom Engine/Id Tech 1, But Producedly Bad and Designed Badly!
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delite-tea · 2 months ago
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Tulpar crew, hours before their departure
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retquits · 5 days ago
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designed monroe's (late) parents 💙
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lovingdonutwhispers · 1 month ago
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음모
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A new tool lets artists add invisible changes to the pixels in their art before they upload it online so that if it’s scraped into an AI training set, it can cause the resulting model to break in chaotic and unpredictable ways. 
The tool, called Nightshade, is intended as a way to fight back against AI companies that use artists’ work to train their models without the creator’s permission. Using it to “poison” this training data could damage future iterations of image-generating AI models, such as DALL-E, Midjourney, and Stable Diffusion, by rendering some of their outputs useless—dogs become cats, cars become cows, and so forth. MIT Technology Review got an exclusive preview of the research, which has been submitted for peer review at computer security conference Usenix.   
AI companies such as OpenAI, Meta, Google, and Stability AI are facing a slew of lawsuits from artists who claim that their copyrighted material and personal information was scraped without consent or compensation. Ben Zhao, a professor at the University of Chicago, who led the team that created Nightshade, says the hope is that it will help tip the power balance back from AI companies towards artists, by creating a powerful deterrent against disrespecting artists’ copyright and intellectual property. Meta, Google, Stability AI, and OpenAI did not respond to MIT Technology Review’s request for comment on how they might respond. 
Zhao’s team also developed Glaze, a tool that allows artists to “mask” their own personal style to prevent it from being scraped by AI companies. It works in a similar way to Nightshade: by changing the pixels of images in subtle ways that are invisible to the human eye but manipulate machine-learning models to interpret the image as something different from what it actually shows. 
Continue reading article here
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grayrazor · 4 months ago
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zan0tix · 10 months ago
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Need more callieroxy in the world.. (withering away) their yuri powers unmatched
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ashersbunker · 2 months ago
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This thingy is inspired in a dream I had and now it's being applied in my red x blu dynamic
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profoundpoetrycowboy · 3 months ago
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Castro
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Ninja
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Shogun
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Stoner Rat
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Lizardman
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Two Mutants
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Pyroshy Guys
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Fuck Meta
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blackfeatherdragon · 2 years ago
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the amount of games made with unity though...
night in the woods, ori, cuphead, untitled goose game, hiveswap, hollow knight and silksong, pokemon bdsp, pokemon go, fate: grand order, fire emblem engage, genshin impact, doom (switch port only), ultrakill, among us, yugioh duel links, yugioh master duel...
so many games Will be impacted it's not even funny. Fuck Unity.
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profoundpoetrycowboy · 1 month ago
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Robotic Raptors
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