I loathe the EA app. Didn’t have any issue installing it and all my games appeared to show up properly. Until I tried to play DA2 today, a game I have had no problems playing on Origin many times in the past.
Half the time, the game says it’s launching and just...doesn’t. Other times, it says it’s launching, then finally tells me cloud storage is full (I don’t even have cloud storage set up and can’t figure out where to turn it off, no need for that, kthx) and then gives me the option to use local data, which then launches the game. Which works fine, until I get somewhere with a cutscene. Then we just get into an infinite loading loop and the game has to be forcibly closed with F4.
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Unbound Breaks My Heart
I bought Need for Speed Unbound recently. It was on sale for under $10. So, I figured, "Why not. Let's see why the reviews are the way they are."
When I say that the game frustrated me to tears, I'm not exaggerating. I came so close to crying, I was so irked.
This rant is based on the first 30 minutes I've spent in the game. I haven't managed to make it further.
Prelude
I've done 3 races, I'm still in the prelude. There are a lot of redundancies - in my eyes - that annoy me.
When you go to the map to select a race, there are extra steps. They show the same shit on the map that you see at the event, not a problem. It's the steps that's the issue. Then, when you get to the event, it's there, too. In heat, at least, you drove to the race, and you pressed one button, that's it. This extra nonsense to make up with the fact that they have to show that this game isn't a mistake makes it more glaringly obvious that it is.
Racing
My car is slow as shit, and you have me in races with super cars. They're gone in no seconds flat! What point does this serve? The rubber banding is so bad in this game, it's giving NFS: Heat a run for its money. I have to slog further through the story to unlock the feature to upgrade my car's specs. In NFS: Unbound, you start off with a beater. Where, in other NFS games, you start off in a really nice car, and you downgrade to a beater. So, why do I have to be antagonized before I can upgrade my car?
Driving
Driving in a straight line causes me to spin out, I'm fishtailing like a MF, and it's always random. The fact that I have a slow car means I have a slow start. While everyone else around me is gone, I'm still getting my tires to spin and actually gain [traction]. There has to be something I'm missing here because um...
Moving on...
Characters
This is the first NFS game where I absolutely do not care about the characters. Where I absolutely skipped the cutscenes. Where I wanted to desperately go back to when the main protagonist never talked, you didn't even see their faces. You just knew you disliked Cross, Darius, etc., and you must get away from them or beat them to get their pink slips. Things were simpler back then.
Music
I had cut off all in-game music. I did the same for NFS: Heat, but at least when I played Heat, I got to the point where I made my own racing playlist in Spotify and played that. Furthermore, I love hip-hop, but it's like they chose every developer's song that they disliked and put it in the game. What happened to variety?
Dialogue
Now, being a Need for Speed veteran, the dialogue is always cheesy, borderline embarrassing to witness even. Unbound though? I'm convinced they had an AI write and voice the dialogue. It's so bad. I'm cringing harder than I've ever cringed, and we have NFS: Heat. I didn't think it could get any worse than NFS: Heat. It makes me glad they left it on a cliffhanger; or put it off that way.
Why is it the only thing the developers listened to the gamers about was to add people. I think that's the dumbest shit to date. I remember people asking for this for almost a decade, and it was ignored. Why add people now? It was always a stupid idea. Now, it's a stupid idea manifested. NFS: ProStreet, it made sense to have people. There were closed tracks. It's a distraction, and it doesn't add anything to the game. It actually causes more problems. Not only that, but it's such an unintelligent, simple-minded addition, and I hope this isn't going to be commonplace in future NFS titles. But, I'll take that over this game entirely as long as the game is good.
Explosions
Everything explodes. Traffic cones, guardrails, gates, etc. Nothing is that pliable. Everything is...finicky; like a delicate little flower. I shouldn't send sparks flying from hitting a traffic cone. Trees disappear and then, confetti. It seems lazy. This is a minor issue, but it gets a spotlight because it seems like everything in this game is made of papier-mâché.
Restricted
For a game called unbound, you're bound. Like NFS No Limits, you're extremely limited. Unbound is restrictive. From the few races I've done, I can tell you're not able to do a goddamned thing. The map feels empty, you're only assigned races. You can't venture off and do anything on the map. It's a paywall, minus the pay.
Gameplay
I didn't like having to pick between night and day in Heat, I for damn sure don't like it in Unbound. The stupid weekly system that's been implemented. Why? What the absolute FUCK? The cops are annoying AF. And that's saying A LOT because this franchise is BUILT on a cat and mouse system. The handling, like I mentioned earlier, it's worse in races. I'm clunking along and everyone else seems to be strapped to rockets on ice. While we're on handling, I'll never understand why they had to change how you drift in these games. Underground 2, Most Wanted, Carbon, drifting was fun and it made sense. They complicated something that didn't have to be complicated at all. The buy-in system isn't needed. This is, again, another attempt at doing something unnecessarily different.
Mods
I've had to add mods to make this game playable. Not even enjoyable because I still can't bring myself to play this for no longer than one race.
I miss when developers actually TRIED and wasn't obligated by red tape and someone telling them, "time is money, and you're wasting time, hurry TF up!" I miss the era of Most Wanted (2005), Underground 1 and 2. Man, I miss wanting to play a NFS game, now when I see a new release, I assume it's a disappointment, and I've been right every single time. I don't want a remastered/remake of the old games because they'd just ruin that, too. Just listen to us past adding people walking on the sidewalks into the game.
All in all this game, in my humble opinion is...
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